Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 09:47:26 Player: Demise Result: Destroyed by as-88282 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (2716) 2716 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (827) 827 TOTAL SCORE: 5543 Bonus ------- High Alert Combat Kills 535 Follower Combat Kills 292 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 125/125 System Corruption 0% Temperature Cool (5) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (24) --- Improved Flight Unit Large Storage Unit High-capacity Matter Pod (200) Melee Analysis Suite Weapon Shielding Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved Trap Extractor Decoy Drone Bay Shock Rifle Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Claw Mining Claw Katana Katana Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Flight Unit Large Storage Unit High-capacity Matter Pod Melee Analysis Suite Weapon Shielding Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Improved Trap Extractor Shock Rifle Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Mining Claw Mining Claw Mining Claw Katana [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 72 | 4 22 6 36 4 Power 6 | . 2 1 2 1 Engine 5 | . 2 . 2 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 18 | 2 4 . 12 . Treads 18 | 2 4 . 12 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 7 1 6 . Device . | . . . . . Storage 6 | . 4 1 1 . Processor 2 | . 2 . . . Hackware 1 | . 1 . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 34 | 2 9 4 16 3 Energy Gun 2 | . . . 2 . Energy Cannon 2 | . 2 . . . Ballistic Gun 22 | 2 5 3 10 2 Ballistic Cannon . | . . . . . Launcher 6 | . 1 1 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 7 | . 2 . 3 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 4 | . 2 . 1 1 Highest Loss Streak 2 | . 1 . 2 1 Average Slot Usage (%) 96 | . 91 100 99 94 Engine 9 | . 11 4 10 5 Core 2 | . . 9 . . Treads 24 | . 27 28 21 22 Storage 22 | . 13 20 27 33 Processor 2 | . 9 . . . Hackware 1 | . . 7 . . Protection 7 | . . . 16 11 Ballistic Gun 23 | . 23 26 21 21 Naked Turns . | . . . . . Heaviest Build 85 | 4 40 56 85 82 Greatest Support 40 | 3 40 40 40 40 Greatest Overweight (x) 4 | 1 3 1 4 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 24 | 4 16 18 24 24 Average Capacity 16 | 4 9 14 20 24 Most Carried 24 | 4 12 17 24 24 Average Carried 15 | 3 6 14 20 23 Final Capacity 24 | 4 12 18 24 24 Final Carried 23 | 4 12 17 23 23 Class Distribution -------------------- 61% | Mutant 28% | Hauler-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2671 | 373 767 149 1152 230 Remotely . | . . . . . Salvage Created 3708 | 199 904 103 2114 388 Parts 235 | 17 64 6 123 25 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 88 | . 21 4 45 18 Guns 72 | . 18 4 37 13 Cannons 2 | . 2 . . . AOE 14 | . 1 . 8 5 Classes Destroyed 14 | 3 5 1 3 2 Worker 6 | 2 . . 4 . Builder 2 | . . . . 2 Tunneler 6 | 4 1 . . 1 Hauler 7 | . 2 . 5 . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Operator 5 | . 2 . 3 . Watcher 5 | . 3 . 2 . Swarmer 18 | . 6 3 6 3 Grunt 49 | . 15 1 27 6 Duelist 4 | . . . 4 . Protector 3 | . . . 3 . Sentry 5 | . . . 5 . Assembled 9 | . . . . 9 Best Kill Streak 9 | 5 5 2 6 9 Combat Bots Only 9 | . 5 2 5 9 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging 1 | . . . 1 1 Exploded 3 | . 1 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3285 | . 881 119 1757 528 Core 519 | . 85 34 280 120 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 52 . . Volleys Fired 279 | 17 83 9 136 34 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 112 50 46 46 Shots Fired 534 | 34 153 18 265 64 Gun 504 | 34 134 16 259 61 Cannon 18 | . 18 . . . Launcher 12 | . 1 2 6 3 Special . | . . . . . Kinetic 504 | 34 134 16 259 61 Thermal . | . . . . . Explosive 12 | . 1 2 6 3 Electromagnetic 18 | . 18 . . . Robot Hit Streak 37 | 6 16 9 37 16 Robot Miss Streak 5 | 3 3 5 3 1 Penetration Max . | . . . . . Secondary Targets 9 | . 3 . 3 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 393 | 20 108 8 209 48 Core Hits 195 | 7 48 10 95 35 Critical Hits 3 | . . 1 2 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 6 | . 3 . 3 . Impact . | . . . . . Slashing 6 | . 3 . 3 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6783 | 272 1445 270 3748 1048 Guns 5332 | 272 1070 127 3147 716 Cannons 218 | . 218 . . . Explosions 1224 | . 153 138 601 332 Melee . | . . . . . Ramming 9 | . 4 5 . . Kinetic 5332 | 272 1070 127 3147 716 Thermal 63 | . 63 . . . Explosive 1161 | . 90 138 601 332 Electromagnetic 218 | . 218 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 6 | . 3 3 . . Message Errors 3 | . 2 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 67 | . 19 . 16 32 Projectiles 16 | . 16 . . . Explosions 51 | . 3 . 16 32 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . 13 5 Shots 2 | . . . 1 1 Rammed 6 | . 5 1 . . Targets Rammed 6 | . 5 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | 1 64 100 57 50 Average Temperature 17 | 1 21 44 14 18 Received Heat Transfer 1203 | . 324 6 687 186 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 1044 | 35 268 271 1044 607 Initial 406 | . 22 62 . 406 Average 334 | 15 120 78 584 485 Maximum Alert Level 3 | . 1 1 3 2 Low Security (%) 50 | 100 95 97 5 . Level 1 13 | . 4 2 24 10 Level 2 19 | . . . 29 89 Level 3 16 | . . . 39 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 7 1 13 1 Investigation 14 | . 5 . 8 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault 4 | . . 1 3 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 37 11 78 22 Peak Tracking Total 8 | . 6 4 6 8 Tactical Retreats 7 | . 1 3 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 25 | . 9 1 13 2 Terminals 17 | . 6 . 10 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 89 | . 34 1 50 4 Successful 51 | . 20 1 28 2 Failed 37 | . 14 . 21 2 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . . 1 . Manual 52 | . 19 . 30 3 Terminals 61 | . 22 . 36 3 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 16 | . 9 . 7 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 1 7 2 Record 1 | . . . 1 . Part Schematic 1 | . . . 1 . Robot Analysis 5 | . 3 . 1 1 Prototype ID Bank 3 | . 2 . 1 . Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 3 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 2 . 1 . Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 9 . 13 . Terminals 15 | . 4 . 11 . Assimilate 3 | . . . 3 . Botnet 9 | . 3 . 6 . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 6 | . 4 . 2 . Reject 1 | . 1 . . . Recyclers 2 | . 1 . 1 . Mask 1 | . 1 . . . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 19 | . 7 . 11 1 Full Trace Events 12 | . 4 . 7 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 198 | . 198 . . . Retrieved Components 27 | . 19 . 8 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 1 2 . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 10 Highest-Rated Ally 31 | . . 31 31 10 Total Orders . | . . . . . Ally Attacks 32 | . . 5 27 . Total Damage 510 | . . 85 425 . Kills 12 | . . 3 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 5 | . 3 . 1 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6118 | 118 1794 1144 2566 496 Spaces Moved 2912 | 64 989 587 1066 206 Core 398 | 64 334 . . . Treads 2514 | . 655 587 1066 206 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 180 180 Average Speed 167 | 85 143 170 188 188 Slowest Speed 240 | 100 200 180 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 3 96 99 82 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 22 | . 3 . 3 16 Terrain Destroyed 112 | . 13 21 55 23 Melee 6 | . 3 . 3 . Projectile . | . . . . . AOE 106 | . 10 21 52 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3640 | 92 1212 713 1372 251 Wait 254 | . 82 101 66 5 Move 2908 | 63 988 586 1065 206 Hop . | . . . . . Pick Up 55 | 6 13 6 29 1 Fast Attach 23 | 4 7 1 10 1 Attach 11 | . 4 1 5 1 Detach 6 | . 5 1 . . Swap 38 | . 11 4 21 2 Drop 54 | 2 11 3 37 1 Fire 279 | 17 83 9 136 34 Melee 6 | . 3 . 3 . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 5 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 372 | -10/Materials | Identified exit to Mines 705 | -10/Materials | Discovered new exit (range 14) 724 | -10/Materials | Identified exit to Materials 1032 | -10/Materials | Repaired Lgt. Treads 1451 | -10/Materials | Discovered exit to Materials (range 16) 1825 | -10/Materials | Discovered exit to Materials (range 9) 1913 | -10/Materials | Entered Mines 2112 | -10/Mines | Build established: Scavenger-Mutant 2184 | -10/Mines | Met a Derelict testing a Signal Generator 2460 | -10/Mines | Discovered exit to Materials (range 9) 2494 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2799 | -10/Mines | Build established: Mutant 2967 | -10/Mines | Learned Materials terminal intel 2969 | -10/Mines | Discovered exit to Materials (range 5) 3057 | -10/Mines | Entered Materials 3057 | -9/Materials | Accompanied by 1 ally 3057 | -9/Materials | Evolved 2 slots: Utility x2 3058 | -9/Materials | Loaded intel: 12 terminal locations 3158 | -9/Materials | Discovered new exit (range 5) 3644 | -9/Materials | Discovered new exit (range 4) 4290 | -9/Materials | Identified exit to Mines 4290 | -9/Materials | Identified exit to Storage 4347 | -9/Materials | Discovered new exit (range 7) 4434 | -9/Materials | Central database locked down 4657 | -9/Materials | First assault squad dispatched 4687 | -9/Materials | Build established: Hauler-Mutant 4697 | -9/Materials | Core integrity fell below 50% 5623 | -9/Materials | Entered Mines 5623 | -9/Mines | Accompanied by 1 ally 5666 | -9/Mines | Found the Drone Emporium 5676 | -9/Mines | Found Prototype Device 5705 | -9/Mines | Discovered new exit (range 15) 6022 | -9/Mines | Core integrity fell below 20% 6056 | -9/Mines | Assembled infested the area 6119 | -9/Mines | Destroyed by as-88282 with Assembled Heavy Rifle Last Messages --------------- 06035_ Acquired 10 matter. 06056_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06064_ as-46745 destroyed. 06073_ as-71366 destroyed. 06073_ Switching to secondary target: as-93174. 06079_ as-74932 destroyed. 06082_ as-77039 destroyed. 06083_ Acquired 16 matter. 06085_ as-02347 destroyed. 06086_ Acquired 20 matter. 06091_ as-76896 destroyed. 06091_ Switching to secondary target: as-93174. 06091_ as-93174 destroyed. 06092_ Acquired 18 matter. 06103_ as-07140 destroyed. 06103_ Switching to secondary target: as-29678. 06104_ Acquired 19 matter. 06109_ Destroyed Asb. Hover Unit. 06112_ as-88996 destroyed. 06113_ Acquired 13 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??# #############???????????????????????????????? | | ??# ## ####????????????????????????????? | | ??###### ## """ =#????????????????????????????? | | ####???# ## """ = =#????????????????????????????? | | # ##### """ ##%#????????????????????????????? | | ## ## #????????????????????????????? | | ##########=#????????????????????????????? | | ######????????# #????????????????????????????? | | #?????????????#%#????????????????????????????? | | ##?????????????# #????????????????????????????? | | ##??????????????# #????????????????????????????? | | #???????????????# #????????????????????????????? | | #???????????##### #####????????????????????????? | | #???????????# #????????????????????????? | | ############# """ """ #????????????????????????? | | # """ """ #????????????????????????? | | # ########### # """ """ #????????????????????????? | | # #?????????#!# #####a#??????????????????? | | #%###???????#%# @aaa%#??????????????????? | | # # ##??????#!# #######??????????????????? | | # ! #??????#]# #????????????????????????? | | !=# #?????##%###########????????????????????????? | | #* ##???##*=##?????????????????????????????????? | | < #???#!|!=#?????????????????????????????????? | | !*% #???# ##????????????????????????????????? | | = ##???# #####????????????????????????????? | | "" ##???## ##???????????????????????????? | | """ #??### ##??????????????????????????? | | """ #?## ## ######?????????????????????? | | #####?# #### ##????????????????????? | | ??????# #??## #????????????????????? | | ??????## #??# #????????????????????? | | ???????# #??## #????????????????????? | | ???????## ##???### ##????????????????????? | | ????????######???????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMagneticRigger Manual? 0 Play Time 00:38:57 Cumulative 404.2 hours Start 2021.07.19 @ 09:10:33 End 2021.07.19 @ 09:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b0b4d4-99ee-4fc2-9071-b9805db4c8f1