Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 23:59:19 Player: Mr Goldstein Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (138) 690 Value Destroyed (5080) 5080 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (3465) 3465 TOTAL SCORE: 18635 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 315 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Acquired SGEMP 2000 Friendly Fire -82 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 92/100 System Corruption 0% Temperature Cool (34) Movement Flying (35) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Impulse Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Exoskeleton Gravmag Array Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Energy Well Advanced Gravity Neutralizer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Improved Kinecellerator Quantum Capacitor Advanced Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Railgun > --- INVENTORY -------- Light Angular Momentum Engine Advanced Transmission Jammer Medium Reflective Plating Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled Impulse Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . Utility 9 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 6 7 8 13 10 13 7 7 7 12 6 9 . 20 11 17 12 9 14 6 1 15 7 17 Power 28 | 1 2 1 2 . . 1 . 1 . . 1 . 2 3 2 1 3 . 1 . . 3 4 Engine 10 | 1 2 1 1 . . . . . . . . . 1 . . 1 1 . . . . 2 . Core 10 | . . . 1 . . 1 . 1 . . 1 . 1 3 2 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 4 Propulsion 46 | 2 1 3 5 . 1 1 . 1 5 1 1 . 2 4 4 3 2 2 2 . 3 . 3 Treads 12 | . . . . . . . . . 2 . 1 . . 3 2 2 1 1 . . . . . Leg 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Wheel 25 | 2 1 3 5 . 1 1 . . 3 1 . . 2 1 2 1 1 . . . 1 . . Hover 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 69 | 1 2 1 3 3 2 3 4 . 3 2 2 . 3 2 5 4 4 3 3 . 10 2 7 Device 39 | . . . . 2 2 1 1 . 1 . . . 2 2 2 3 3 2 1 . 10 2 5 Storage 5 | 1 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 Processor 12 | . 1 1 . 1 . 1 1 . 1 1 2 . . . 2 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 3 . . 1 2 . 1 1 . . 1 . 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 2 3 3 7 10 2 3 5 4 3 5 . 13 2 6 4 . 9 . 1 2 2 3 Energy Gun 27 | 2 . . . 2 1 . . 1 1 . . . 6 . 4 1 . 5 . 1 . 1 2 Energy Cannon 17 | . . 1 . 3 1 . 2 2 2 . . . . 1 2 1 . 2 . . . . . Ballistic Gun 30 | . 2 2 3 1 2 1 . . . 2 3 . 6 1 . 2 . 2 . . 2 . 1 Ballistic Cannon 6 | . . . . . 3 . . . 1 1 . . . . . . . . . . . 1 . Launcher 10 | . . . . 1 3 1 . 2 . . 2 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 . . 2 . . . . . . . 1 . 4 . . . 1 . 4 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Lost 128 | . 2 4 8 2 9 2 . 3 3 7 3 . 13 2 7 7 . 23 . . 2 3 28 Power 17 | . 1 . 1 . 1 . . 1 . . . . 3 1 1 1 . 1 . . . 1 5 Propulsion 32 | . 1 2 4 . 4 1 . 1 . 1 2 . 4 . 1 2 . 6 . . . . 3 Utility 40 | . . . 1 . 2 . . . 1 3 1 . 1 . 2 3 . 7 . . 2 1 16 Weapon 39 | . . 2 2 2 2 1 . 1 2 3 . . 5 1 3 1 . 9 . . . 1 4 Highest Loss Streak 18 | . 2 3 5 2 9 1 . 3 2 5 2 . 5 2 4 4 . 13 . . 2 3 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 96 97 97 100 84 70 73 75 91 95 93 93 80 92 96 96 94 83 39 62 83 78 66 Engine 1 | . 13 11 5 7 5 . . . . . . . 1 . . 1 3 . . . . 2 . Core 3 | . . . 2 . . 6 7 7 6 6 5 6 4 4 2 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 4 1 5 5 5 7 Treads 5 | . . . . . . . . . 9 6 7 6 . 7 14 15 17 10 . . . . . Wheel 9 | . 25 31 34 30 22 4 7 4 3 19 13 13 7 8 7 5 . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . 6 10 11 14 6 Device 5 | . . . . 7 5 2 . . 6 3 . . 1 10 5 8 10 9 2 5 21 26 21 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 5 5 5 4 4 Processor 30 | . 13 22 18 23 23 28 30 30 33 32 39 40 40 35 40 40 41 36 21 21 20 14 11 Protection 4 | . . . 9 7 4 5 6 7 6 5 6 6 3 5 5 1 . . 4 10 6 . . Energy Gun 2 | . 5 . . 5 2 2 . . 1 2 . . 3 . 5 4 5 4 . 4 5 3 3 Energy Cannon 3 | . . 4 . 5 . . 10 12 9 1 . . . . 3 4 5 4 . . . . . Ballistic Gun 4 | . 22 17 18 3 4 3 . . . 5 12 13 9 11 . . . . . . 4 4 2 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 64 | 11 27 34 39 42 44 38 45 45 46 40 38 38 42 51 58 56 48 50 35 41 51 64 55 Greatest Support 141 | 26 26 36 46 40 40 10 10 20 48 42 26 26 26 90 90 90 120 120 40 40 52 68 141 Greatest Overweight (x) 14 | 3 2 3 1 1 2 12 4 14 2 1 1 1 12 5 4 5 4 2 . 1 1 1 . Average Overweight (x) 1 | . . . . . 1 3 3 3 . . 1 1 3 2 2 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | 5 11 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 12 | 2 5 12 13 12 14 12 14 14 12 12 14 15 11 12 13 13 14 11 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 2 11 15 15 14 11 14 15 14 15 13 15 15 12 15 15 15 14 5 5 5 5 5 3 Class Distribution -------------------- 34% | Derelict-Mutant 31% | Mutant 24% | Scavenger-Mutant 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Matter Collected 4152 | 224 158 75 518 75 212 337 101 194 121 104 233 . 207 389 149 211 . 222 . . 151 89 382 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5205 | . 229 360 649 75 232 257 . 206 264 92 119 . 342 208 234 544 . 681 . . 232 150 331 Parts 275 | . 29 17 36 1 11 17 . 20 7 5 8 . 19 15 4 18 . 24 . . 14 10 20 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . 9 17 3 18 . 3 4 . 13 . 4 14 . 18 . . . . . Prevented 11 | . . . . . . . . 6 . . . . 2 . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Combat Hostiles Destroyed 114 | . 10 4 10 1 8 11 . 6 3 2 8 . 10 2 4 11 . 10 . . 7 3 4 Guns 63 | . 10 2 10 . 1 4 . . . 1 2 . 6 2 3 6 . 3 . . 7 2 4 Cannons 19 | . . 2 . 1 2 . . 2 3 1 . . . . 1 4 . 2 . . . 1 . AOE 24 | . . . . . 4 7 . 4 . . 6 . 3 . . . . . . . . . . Classes Destroyed 16 | . 4 4 3 . 1 . . 1 . . . . 2 . . . . . . . . . 1 Worker 6 | . 2 1 1 . . . . . 1 . . . . . . . . . . . . 1 . Builder 6 | . . . 2 . . . . . . . . . . 2 . . . . . . . . 2 Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . Swarmer 49 | . 9 . . . 2 7 . 4 . . 6 . 6 . 1 5 . 2 . . 5 2 . Grunt 40 | . 1 2 9 . 3 4 . . 3 . 1 . 2 . 2 6 . 6 . . . . 1 Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . 1 . 1 1 . . . . . 1 . 1 2 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 Programmer 7 | . . . . . 2 . . . . 2 . . . . . . . . . . 2 1 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 9 4 6 1 8 5 . 2 5 1 5 . 5 3 3 3 . 4 . . 4 2 5 Combat Bots Only 8 | . 7 3 3 1 8 5 . 2 3 1 5 . 5 1 3 3 . 4 . . 4 1 3 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 . 2 1 1 3 . 3 2 1 1 . 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 . . 3 . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Damage Taken 14997 | . 269 356 948 191 977 525 . 257 416 633 513 . 1018 313 925 807 . 2075 . . 504 331 3939 Core 3169 | . 67 68 154 23 185 136 . 35 51 99 36 . 164 24 53 84 . 626 . . 62 50 1252 Absorbed by Shields 428 | . . . . . . . . . . . . . . . . . . . . . 94 121 213 Core Remaining (%) 67 | 100 73 83 72 . . . . 45 . . . . 58 . . . . 14 . . 94 . . Volleys Fired 425 | . 37 22 56 6 27 17 . 9 16 5 7 . 33 12 15 36 . 40 . . 24 19 44 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 . . 2 2 2 Hottest 175 | . 80 88 46 91 84 111 . 129 149 149 69 . 135 61 175 175 . 160 . . 100 110 140 Shots Fired 746 | . 74 43 112 10 37 32 . 19 32 10 16 . 62 24 25 58 . 74 . . 39 23 56 Gun 578 | . 74 34 112 7 13 15 . . 4 6 10 . 61 24 17 38 . 47 . . 39 21 56 Cannon 142 | . . 9 . 1 17 10 . 16 28 4 . . . . 8 20 . 27 . . . 2 . Launcher 26 | . . . . 2 7 7 . 3 . . 6 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 394 | . 62 34 112 7 13 15 . . 7 2 10 . 27 24 8 18 . 7 . . 16 6 26 Thermal 266 | . 6 9 . 1 17 10 . 8 23 8 . . 8 . 13 40 . 53 . . 23 17 30 Explosive 26 | . . . . 2 7 7 . 3 . . 6 . 1 . . . . . . . . . . Electromagnetic 60 | . 6 . . . . . . 8 2 . . . 26 . 4 . . 14 . . . . . Robot Hit Streak 26 | . 9 26 12 7 9 11 . 12 22 23 9 . 26 7 10 10 . 14 . . 7 10 14 Robot Miss Streak 4 | . 3 1 3 1 2 1 . 1 2 2 1 . 4 1 2 3 . 2 . . 3 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Capacitor 26 | . . . . . . . . . . . . . . . . . . . . . . 15 11 Shots Hit Robots 535 | . 50 34 82 7 23 20 . 11 28 7 10 . 44 18 20 38 . 61 . . 25 15 42 Core Hits 263 | . 22 14 35 3 19 15 . 10 12 3 12 . 24 9 9 18 . 25 . . 10 6 17 Critical Kills 6 | . 1 . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . 1 . 1 2 . . . . 1 . . Critical Strikes 34 | . 1 . . . . 1 . . . . 4 . 7 1 7 7 . 3 . . 1 1 1 Burn 16 | . . . . . . 1 . . . . . . 2 . 6 5 . 2 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 13 | . 1 . . . . . . . . . 4 . 2 1 1 2 . . . . 1 . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12896 | . 421 396 1250 122 1225 804 . 652 672 169 906 . 1033 347 400 910 . 1316 . . 782 417 1074 Guns 7377 | . 421 213 1250 101 203 186 . . 76 106 76 . 622 347 277 554 . 729 . . 768 374 1074 Cannons 2661 | . . 183 . 21 307 140 . 242 596 63 . . . . 123 356 . 587 . . . 43 . Explosions 2844 | . . . . . 715 478 . 410 . . 830 . 411 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Kinetic 4367 | . 327 213 1250 101 195 176 . . 195 35 76 . 196 347 104 272 . 80 . . 166 72 562 Thermal 5040 | . 48 183 . 21 315 150 . 81 452 134 . . 201 . 244 638 . 1114 . . 602 345 512 Explosive 2751 | . . . . . 715 478 . 410 . . 830 . 318 . . . . . . . . . . Electromagnetic 724 | . 46 . . . . . . 161 25 . . . 318 . 52 . . 122 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 3 3 3 6 . 4 4 4 4 . . . . . . 15 22 . . Average Corruption 5 | . . . . . 2 3 3 4 . 3 4 4 4 . . . . . . 7 16 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . 5 9 7 12 . 4 23 2 12 . . . . . . 5 33 . . Message Errors 22 | . . . . . . . 2 2 . 1 3 . 2 . . . . . . 2 10 . . Matter Fused 32 | . . . . . 1 4 1 4 . 3 4 . 3 . . . . . . 1 11 . . Heat Flow Errors 15 | . . . . . 1 1 1 2 . . 5 . 2 . . . . . . . 3 . . Energy Discharges 11 | . . . . . 1 1 . 1 . . 3 1 3 . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 2 2 . 1 . . 2 1 1 . . . . . . . 3 . . Data Loss (major) 9 | . . . . . . 1 3 1 . . 2 . . . . . . . . 1 1 . . Misfires 4 | . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 271 | . . . . . 31 76 . 16 . . 115 . 7 . . 5 . 21 . . . . . Projectiles 37 | . . . . . 11 . . . . . . . . . . 5 . 21 . . . . . Explosions 234 | . . . . . 20 76 . 16 . . 115 . 7 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . 1 2 . . 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 1 2 . . 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . . . 113 35 . . . . 152 . 24 . . . . . . . 7 . . Shots 12 | . . . . . 4 2 . . . . 5 . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 108 108 110 42 275 225 75 250 42 84 208 . 417 1 252 564 . 174 . . 240 389 654 Average Temperature 96 | . 46 32 15 15 118 38 50 72 16 45 58 . 109 1 116 244 . 58 . . 111 135 179 Received Heat Transfer 3174 | . 30 75 522 60 198 81 . . 123 12 81 . 195 45 159 299 . 303 . . 6 . 985 Effects 29 | . . . . . 2 . . . . . . . 2 . . 14 . . . . . . 11 Shutdowns 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 Energy Bleed 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . . . . . 6 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . . . . . . . 1 . . 1 . 5 . . . . . Combat Hostiles 8 | . . . . . 1 . . . . . . . 1 . . 1 . 5 . . . . . Parts Melted 24 | . . . . . 3 . . . . 3 . . . 2 3 2 . 9 . . . 1 1 Heat Transferred 9807 | . 100 333 . 37 559 407 . 111 846 211 . . 600 . 1111 1462 . 1965 . . 666 481 918 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Peak Influence 789 | . 285 198 268 148 . . . . 213 . . . . 789 . . . . 39 13 172 231 154 Initial 663 | . . 38 5 55 . . . . 107 . . . . 663 . . . . 9 13 9 88 129 Average 169 | . 159 82 107 101 . . . . 156 . . . . 629 . . . . 24 13 102 117 116 Maximum Alert Level 3 | . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . 1 . Low Security (%) 79 | 100 53 100 93 100 . . . . 73 . . . . . . . . . 100 100 100 93 100 Level 1 8 | . 46 . 6 . . . . . 26 . . . . . . . . . . . . 6 . Level 2 10 | . . . . . . . . . . . . . . 93 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . 6 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 1 1 . . . . . 2 . . . . . . . . . . . 1 . 2 Investigation 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Reinforcement 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . 1 28 27 Distress Signals 56 | . . . . . . . . . . . . . . . . . . . . . 1 28 27 Times Spotted 214 | . 18 9 19 1 9 12 . 11 4 5 10 . 15 10 6 14 . 20 2 6 13 10 20 Peak Tracking Total 12 | . 4 2 5 1 5 4 . 4 3 3 5 . 5 6 3 5 . 7 1 6 4 5 12 Tactical Retreats 20 | . 2 . 2 . . 1 . . . 1 2 . 1 . 2 2 . 3 . 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Traps Triggered 3 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Machines Disabled 8 | . . . . 4 . . . . . . . . . 1 . . . . . . 2 . 1 Max in Single Turn 2 | . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Machines Accessed 30 | . 2 3 3 . 2 1 . . . . 1 4 1 1 2 . 9 . . . . . 1 Terminals 13 | . 2 3 3 . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 108 | . 7 4 7 . 4 1 . . . . 2 29 1 1 2 . 48 . . . . . 2 Successful 96 | . 1 2 5 . 4 1 . . . . 2 29 1 1 2 . 48 . . . . . . Failed 12 | . 6 2 2 . . . . . . . . . . . . . . . . . . . 2 Catastrophic 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 . . . 2 . . . . . . 2 . . . . 5 . 3 12 10 Terminals 25 | . 7 4 7 . . 1 . . . . 2 . 1 . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 95 | . 1 2 5 . 4 1 . . . . 2 29 1 . 2 . 48 . . . . . . Record 55 | . . . . . 3 1 . . . . 2 11 1 . 1 . 36 . . . . . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . . . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 6 . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . 9 . . . . 4 . . . . . 10 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Total Allies 13 | . . . . . . . 4 . . . . . 1 3 . . . . . . . 5 . Largest Group 4 | . . . . . . . 4 4 3 . . . 1 3 . . . . . . . 3 1 Highest-Rated Group 288 | . . . . . . . 153 153 115 . . . 96 210 . . . . . . . 288 96 Highest-Rated Ally 103 | . . . . . . . 39 39 39 . . . 96 70 . . . . . . . 103 96 Zionite Dispatches 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Ally Attacks 70 | . . . . . . . . 16 12 . . . 11 17 . . . . . . . 12 2 Total Damage 2269 | . . . . . . . . 299 190 . . . 505 342 . . . . . . . 810 123 Kills 12 | . . . . . . . . 5 1 . . . . 4 . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . . 2 2 2 2 . . 2 . 1 . . 1 . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Decoded 0b10 Intel 12 | . . . . . . . . . 2 . . . . 10 . . . . . . . . . Traps 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Emergency Access 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . Exits 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Turns Passed 13315 | 57 472 455 597 255 468 658 1538 749 260 231 1008 86 569 480 788 952 436 1713 49 128 660 280 426 Spaces Moved 8953 | 53 331 383 404 242 312 316 1099 390 105 218 892 82 293 316 511 435 259 987 70 127 474 304 350 Core 490 | 33 . . . . . 25 . 5 . . . . 4 . . . . 273 47 . . . 103 Treads 1373 | . . . . . . . . . 67 . . . . 34 51 270 238 713 . . . . . Legs 315 | . . . . . . . . 90 16 . . . . . . . . 1 . . . . 208 Wheels 5808 | 20 331 383 404 242 312 291 1099 295 22 218 892 82 289 282 460 165 21 . . . . . . Hover 963 | . . . . . . . . . . . . . . . . . . . 23 127 474 304 35 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 35 | 50 90 80 80 80 95 110 125 125 93 93 105 105 95 95 110 110 140 50 50 56 52 55 35 Average Speed 118 | 82 93 84 83 86 99 163 135 175 162 93 105 105 136 125 128 142 158 149 52 99 73 74 81 Slowest Speed 750 | 200 110 125 95 95 110 650 140 750 260 105 105 105 650 160 160 160 160 260 60 106 111 101 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 3 43 40 32 7 51 47 87 62 4 45 89 68 48 8 72 63 62 74 3 92 17 11 46 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . 2 4 3 3 . 2 3 . . . 5 2 . 1 . . . . . Spaces Dug 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . Terrain Destroyed 225 | . . . . 8 42 53 . 26 . . 47 . 12 1 3 8 . 3 . . 21 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . 4 . . . . . . . 4 1 3 8 . 3 . . 9 1 . AOE 192 | . . . . 8 38 53 . 26 . . 47 . 8 . . . . . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Total 10967 | 66 430 476 579 277 429 426 1150 436 160 235 947 81 396 376 612 707 286 1148 82 127 749 347 445 Wait 1160 | . 36 49 82 12 73 78 37 29 17 3 32 . 44 24 63 220 . 105 . . 225 13 18 Move 8927 | 52 330 382 403 241 311 315 1098 389 104 217 891 81 292 315 510 434 258 986 70 126 473 303 346 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 153 | 8 16 12 16 5 2 6 4 2 10 4 7 . 7 12 7 5 9 3 2 . 2 4 10 Fast Attach 28 | . . 1 . . . . 2 . . . . . . . . 1 . 2 5 1 9 2 5 Attach 121 | 6 3 5 10 4 4 5 2 3 8 6 4 . 10 9 7 5 4 9 1 . 3 3 10 Detach 6 | . . . . . . 2 . . . . . . . 1 . . . . . . 2 . 1 Swap 88 | . 4 2 3 7 9 2 3 4 4 . 5 . 10 2 10 6 7 3 . . 3 2 2 Drop 50 | . 4 3 9 2 1 . 4 . 1 . 1 . . 1 . . 8 . 1 . 7 1 7 Fire 425 | . 37 22 56 6 27 17 . 9 16 5 7 . 33 12 15 36 . 40 . . 24 19 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . 2 1 . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Testing History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 266 | -10/Materials | Destroyed 7 combat bots 292 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Lost 3 parts (2n1w) 871 | -9/Materials | Discovered new exit (range 14) 985 | -9/Materials | Entered another Materials area 985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Build established: Scavenger-Mutant 1364 | -8/Materials | Lost 5 parts (1p2n1u1w) 1494 | -8/Materials | Discovered new exit (range 5) 1582 | -8/Materials | Entered Factory 1582 | -7/Factory | Evolved 2 slots: Utility x2 1767 | -7/Factory | Discovered new exit (range 10) 1837 | -7/Factory | Entered Lower Caves 1839 | -7/Lower Caves | Learned Factory garrison access intel 2216 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 2218 | -7/Lower Caves | Learned 4 Factory zone layouts 2219 | -7/Lower Caves | Destroyed 8 combat bots 2226 | -7/Lower Caves | Learned Armory garrison access intel 2297 | -7/Lower Caves | Discovered new exit (range 7) 2305 | -7/Lower Caves | Entered another Lower Caves area 2327 | -7/Lower Caves | Learned Factory terminal intel 2424 | -7/Lower Caves | Build established: Mutant 2440 | -7/Lower Caves | Discovered new exit (range 7) 2459 | -7/Lower Caves | Identified exit to Factory 2572 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2954 | -7/Lower Caves | Discovered new exit (range 9) 2961 | -7/Lower Caves | Identified exit to Zion 2963 | -7/Lower Caves | Entered Zion 2991 | -7/Zion | Found Prototype Device 3217 | -7/Zion | Identified Phasing AFG 3244 | -7/Zion | Discovered new exit (range 9) 3272 | -7/Zion | Identified exit to Proximity Caves 3318 | -7/Zion | System corruption cleaned by Quarantine Array 3354 | -7/Zion | Learned Factory terminal intel 3406 | -7/Zion | Found Prototype Special Weapon 3406 | -7/Zion | Identified RU-N14's Throwing Claymores 3659 | -7/Zion | Learned Factory terminal intel 3749 | -7/Zion | Build established: Derelict-Mutant 3916 | -7/Zion | Learned location of Armory (-3) 4094 | -7/Zion | Imprinted 4096 | -7/Zion | Declared Zion's savior 4501 | -7/Zion | Entered Proximity Caves 4501 | -6/Proximity Caves | Accompanied by 4 allies 4561 | -6/Proximity Caves | Learned Factory stockpile data 4826 | -6/Proximity Caves | Core integrity fell below 50% 4986 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5008 | -6/Proximity Caves | Learned Factory trap positions 5172 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5250 | -6/Proximity Caves | Entered Factory 5250 | -6/Factory | Accompanied by 3 allies 5250 | -6/Factory | Evolved 2 slots: Utility x2 5251 | -6/Factory | Identified exit to Factory 5252 | -6/Factory | Loaded intel: 85 trap records 5254 | -6/Factory | Loaded intel: 27 terminal locations 5255 | -6/Factory | Loaded intel: 4 garrison access locations 5401 | -6/Factory | Identified exit to Lower Caves 5510 | -6/Factory | Entered Lower Caves 5580 | -6/Lower Caves | Spotted B-75 Beast 5586 | -6/Lower Caves | Build established: Scavenger-Mutant 5647 | -6/Lower Caves | Lost 5 parts (1n2u2w) 5733 | -6/Lower Caves | Discovered new exit (range 10) 5741 | -6/Lower Caves | Identified exit to Lower Caves 5741 | -6/Lower Caves | Entered another Lower Caves area 5768 | -6/Lower Caves | Discovered exit to Factory (range 8) 5874 | -6/Lower Caves | Learned Factory non-interactive machine intel 5882 | -6/Lower Caves | Learned 12 Factory zone layouts 6044 | -6/Lower Caves | Encountered a Warlord checkpoint 6357 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6739 | -6/Lower Caves | Discovered new exit (range 6) 6748 | -6/Lower Caves | Identified exit to Data Miner 6749 | -6/Lower Caves | Entered Data Miner 6749 | -6/Data Miner | Discovered new exit (range 6) 6757 | -6/Data Miner | Identified exit to Proximity Caves 6774 | -6/Data Miner | Met Data Miner 6791 | -6/Data Miner | Learned location of Section 7 (-2) 6791 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6811 | -6/Data Miner | Received God Mode back door access code from Data Miner 6835 | -6/Data Miner | Entered Proximity Caves 6863 | -5/Proximity Caves | Spotted B-75 Beast 6865 | -5/Proximity Caves | Escorted by Enhanced Grunt 6954 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 7035 | -5/Proximity Caves | Spotter reported a threat 7045 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7134 | -5/Proximity Caves | Lost 5 parts (1p1n3w) 7174 | -5/Proximity Caves | Spotter reported a threat 7227 | -5/Proximity Caves | Spotter reported a threat 7291 | -5/Proximity Caves | Spotter reported a threat 7393 | -5/Proximity Caves | Discovered exit to Factory (range 9) 7404 | -5/Proximity Caves | Entered Factory 7404 | -5/Factory | Evolved 2 slots: Utility x2 7405 | -5/Factory | Identified exit to Factory 7405 | -5/Factory | Identified exit to Upper Caves 7406 | -5/Factory | Loaded intel: 233 non-interactive machine locations 7407 | -5/Factory | Loaded intel: 26 terminal locations 7661 | -5/Factory | Zion Light squad teleported in 7682 | -5/Factory | Build established: Derelict-Mutant 7704 | -5/Factory | Search patrols dispatched 7884 | -5/Factory | Entered Upper Caves 7886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7939 | -5/Upper Caves | Lost 4 parts (1u3w) 7963 | -5/Upper Caves | Spotted B-75 Beast 8583 | -5/Upper Caves | Discovered new exit (range 18) 8646 | -5/Upper Caves | Identified exit to Upper Caves 8672 | -5/Upper Caves | Entered another Upper Caves area 8675 | -5/Upper Caves | Discovered exit to Factory (range 14) 8984 | -5/Upper Caves | Lost 4 parts (3u1w) 9255 | -5/Upper Caves | Learned Factory stockpile data 9284 | -5/Upper Caves | Build established: Derelict-Skirmisher 9545 | -5/Upper Caves | Discovered new exit (range 19) 9622 | -5/Upper Caves | Identified exit to Zhirov 9624 | -5/Upper Caves | Entered Zhirov 9624 | -5/Zhirov | Discovered new exit (range 3) 9629 | -5/Zhirov | Identified exit to Proximity Caves 9656 | -5/Zhirov | Met Zhirov 9692 | -5/Zhirov | Learned location of Quarantine (-2) 9692 | -5/Zhirov | Learned location of Testing (-3) 9692 | -5/Zhirov | Learned location of Command (-1) 9727 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9831 | -5/Zhirov | Found Alien Artifact 9832 | -5/Zhirov | Identified Transdimensional Reconstructor 9832 | -5/Zhirov | Warped through subspace 9906 | -5/Zhirov | Found Alien Artifact 9907 | -5/Zhirov | Identified Integrated Reactor 9907 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10060 | -5/Zhirov | Entered Proximity Caves 10464 | -4/Proximity Caves | Build established: Derelict-Mutant 10709 | -4/Proximity Caves | Learned 4 Research zone layouts 10976 | -4/Proximity Caves | Lost 7 parts (2n1u4w) 11541 | -4/Proximity Caves | Attracted the attention of an 0b10 base 11570 | -4/Proximity Caves | Core integrity fell below 50% 11624 | -4/Proximity Caves | Lost 13 parts (1p2n5u5w) 11770 | -4/Proximity Caves | Discovered exit to Factory (range 5) 11771 | -4/Proximity Caves | Core integrity fell below 20% 11773 | -4/Proximity Caves | Entered Factory 11773 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11775 | -4/Factory | Loaded intel: 26 terminal locations 11785 | -4/Factory | Retrieved Zion intel report: Main Access 11785 | -4/Factory | Identified exit to Research 11822 | -4/Factory | Sucked down chute 11822 | -4/Factory | Entered Waste 11837 | -4/Waste | EMP discharged 11840 | -4/Waste | Spotted C-40 Crusher 11852 | -4/Waste | Build established: Mutant 11862 | -4/Waste | Spotted C-40 Crusher 11863 | -4/Waste | Spotted C-40 Crusher 11866 | -4/Waste | Spotted C-40 Crusher 11868 | -4/Waste | Spotted C-40 Crusher 11921 | -4/Waste | Spotted C-40 Crusher 11929 | -4/Waste | Discovered new exit (range 20) 11937 | -4/Waste | EMP discharged 11937 | -4/Waste | System corruption reached 10% 11948 | -4/Waste | Identified exit to Factory 11950 | -4/Waste | Entered Factory 12413 | -4/Factory | Spotted B-86 Titan 12436 | -4/Factory | Retrieved Zion intel report: Branch Access 12436 | -4/Factory | Identified exit to Upper Caves 12531 | -4/Factory | Discovered exit to Research (range 20) 12610 | -4/Factory | Entered Research 12610 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12690 | -3/Research | Found Quantum Capacitor 12732 | -3/Research | Retrieved Zion intel report: Component Stockpiles 12760 | -3/Research | Retrieved Zion intel report: Active Terminals 12817 | -3/Research | Lost 3 parts (1p1u1w) 12832 | -3/Research | Spotted B-86 Titan 12834 | -3/Research | Zion Heavy squad teleported in 12878 | -3/Research | Discovered new exit (range 10) 12881 | -3/Research | Zion Light squad teleported in 12889 | -3/Research | Identified exit to Testing 12890 | -3/Research | Entered Testing 12890 | -3/Testing | Accompanied by 1 ally 12915 | -3/Testing | Found Prototype Leg 12915 | -3/Testing | Identified Myomer Exoskeleton 13018 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 13163 | -3/Testing | Lost 7 parts (3p3u1w) 13237 | -3/Testing | Incoming investigation squad redirected 13280 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 13293 | -3/Testing | Spotted Striker 13295 | -3/Testing | Lost 18 parts (2p3n10u3w) 13295 | -3/Testing | Spotted Striker 13300 | -3/Testing | Spotted Alpha 7 13304 | -3/Testing | Stole the SGEMP Prototype 13307 | -3/Testing | Core integrity fell below 50% 13312 | -3/Testing | Core integrity fell below 20% 13316 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13304_ Adv. Transmission Jammer destroyed. 13304_ Critical hit (Blast). 13306_ Penetrated by Slug. 13306_ Slug penetrates Machine. 13306_ Broken Adv. Target Analyzer destroyed. 13306_ Critical hit (Blast). 13310_ Penetrated by Slug. 13310_ Slug penetrates Wall. 13312_ Penetrated by Slug. 13312_ Slug penetrates Wall. 13312_ Slug penetrates Door. 13312_ Slug penetrates X-77 Beamer. 13312_ X-77 Beamer suffers critical hit (Destroy). 13312_ X-77 Beamer destroyed. 13314_ Acquired Prototype Flight Unit. 13315_ Identified Cld. Impulse Thruster. [Achievement: Universal Adapter] 13316_ Penetrated by Slug. 13316_ Slug penetrates B-74 Champion. 13316_ Slug penetrates Striker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????####?? | | ?????????????????????????????? ?? | | ????????##########???????????? ?? | | ????????#""""""""#???????????? ? | | ????????#" """""#??????????? ? | | ????????#" %! "#??????????? | | ???????## ""#????????# """ """ | | ???????# % %"""#????????#* """ """ | | ???????# % """#????????# """ """ | | ???????####++#####????????# """ """ | | ?????????#; %##???????????# """ """ | | ?????????# #???????????# | | ?????????##7 ##???????????# | | ??????????# %##???????????#######+## | | ?########## ;????????????????# | | ?# #% #??########??????# | | ?# ^""" # #?? #???#### | | ?# """ # #??"" """ #???# | | ?# """ x#Kh#??"" """ #???# #####"F | | ?# K@b#??"" """ ##### #???#"" | | ?# #=%h """ """ + #???### | | ?# "T"" #g!# """ """ ##### #?????? | | ?# """" # # """ """ #???# #?????? | | ?# !# #? #???# #?????? | | ?########## #?#############/#?????? | | ??????????# #?# #?????? | | ??????????# #?# #?????? | | ??????????# #?# """"" ! #?????? | | ???###????# #?# """"" #?????? | | ???# !??# #?# """"" ""T"" #?????? | | ???#"" #o #?# """"" #?????? | | ???#"T +% #?#######+#######?????? | | ???#"" # ####### #??????????? | | ???# ??# #??????????? | | ???# ????# +??????????? | | ???#??????######+### #??????????? | | ?????????????? ######?????????## | | ???????????? "" #??????????????#" | | ??????????# """ #??????????????#" | | ??????????# T" #??????????????#" | | ??????????# """ #??????????????#" | | ??????????# "" #??????????????## | | ??????????# ? #???????????????? | | ??????????# ??? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 53 Energy Capacity 1425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 15 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 21 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Com. Mass Driver | -3/Testing | Z-intel Hellfire Missile Launcher | -3/Testing | Z-intel Ionic Axe | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Stealth Drone Bay | -3/Testing | Z-intel Exp. Myomer Leg | -3/Testing | Z-intel Cld. Nuclear Pulse Thruster | -3/Testing | Z-intel Quantum Shading Machine | -3/Testing | Z-intel Adv. Variable Charge Gun | -3/Testing | Z-intel Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-74 Champion | -3/Testing | Z-intel C-55 Analyst | -3/Testing | Z-intel Y-72 Warden | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Explorer No Signal Rockin' Loadout Subspace Traveler The Science Guy Universal Adapter Challenges ------------ None Game ------ Seed SurgeGravmagGreatsword Manual? 0 Play Time 02:29:58 Cumulative 59.3 hours Start 2023.03.31 @ 20:41:10 End 2023.03.31 @ 23:59:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4490fc3-8996-4f24-bf84-51697a2cf733