Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 19:18:42 Player: laeb2 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2507) 2507 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 7954 Bonus ------- High Alert Combat Kills 42 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 22/100 System Corruption 12% Temperature Cool (68) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (15) --- Advanced Heat Sink Coolant Injector Large Storage Unit High-capacity Matter Pod (200) Triangulator Improved Melee Analysis Suite Advanced Melee Analysis Suite Companion Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Armor Integrity Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Thermal Shield Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle Companion Sword > --- INVENTORY -------- Light Fission Core Improved Treads Improved Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Gatling Laser Autogun Autogun Autogun Enhanced Autogun Gauss Rifle Coil Gun Missile Launcher Long-range Missile Launcher [Rating: 56] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Hacking Suite Device Thermal Shield Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Launcher Heavy Shock Bomb Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 6 | . . . . . 6 . Weapon 1 | . . . . . . 1 Parts Attached 84 | 7 2 5 8 7 40 15 Power 10 | 1 1 1 1 1 4 1 Engine 7 | 1 1 1 1 1 2 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 23 | 2 . 1 3 1 10 6 Treads 7 | 2 . . 2 . 2 1 Leg . | . . . . . . . Wheel 16 | . . 1 1 1 8 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 1 1 2 2 15 3 Device 8 | 1 . . 1 . 6 . Storage 3 | 1 1 . . 1 . . Processor 5 | . . . . 1 2 2 Hackware 3 | . . . . . 3 . Protection 7 | . . 1 1 . 4 1 Artifact . | . . . . . . . Weapon 25 | 2 . 2 2 3 11 5 Energy Gun 9 | 2 . 2 1 1 2 1 Energy Cannon 4 | . . . 1 1 1 1 Ballistic Gun 8 | . . . . 1 6 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 45 | . 1 6 . . 15 23 Power 7 | . 1 2 . . 2 2 Propulsion 19 | . . 2 . . 8 9 Utility 9 | . . . . . 5 4 Weapon 10 | . . 2 . . . 8 Highest Loss Streak 11 | . 1 4 . . 5 11 To Critical Strikes 1 | . . 1 . . . . Average Backups 12 | 2 6 9 9 11 14 13 Power 1 | . 1 1 . 1 1 . Propulsion 1 | . 1 . 1 1 . . Utility 3 | . 2 4 3 3 4 6 Weapon 5 | . 1 2 3 5 8 5 Tool/Special . | . . . . . . . Unused Backups 16 | . . . . 5 4 7 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 9 | . . . . . 2 7 Weapon 6 | . . . . 5 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 98 93 97 99 90 70 Engine 6 | . 12 12 14 14 1 . Core 2 | . . . . . 4 2 Treads 15 | . 28 24 18 26 8 3 Wheel 8 | . . . 6 1 14 9 Device 12 | . 14 12 8 6 15 10 Storage 9 | . 14 14 14 14 6 5 Processor 5 | . . . . 7 4 18 Hackware 4 | . . . . . 10 5 Protection 5 | . . 1 5 . 10 2 Energy Gun 7 | . 28 26 14 2 3 . Energy Cannon 5 | . . . 13 14 3 . Ballistic Gun 4 | . . . . 11 3 3 Slashing Weapon 1 | . . . . . 1 4 Peak Build Rating 56 | 7 7 8 11 25 56 53 Average Rating 30 | 4 6 7 10 17 45 45 On Entrance 14 | . 7 7 5 11 25 46 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 19 20 27 38 53 45 Greatest Support 43 | 40 40 40 43 43 38 30 Greatest Overweight (x) 4 | . . 1 2 3 4 4 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 12 15 15 Most Carried 15 | 5 9 10 10 15 15 15 Average Carried 12 | 2 6 9 9 11 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 3 9 7 10 15 14 8 Class Distribution -------------------- 48% | Mutant 26% | Scavenger-Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1609 | 266 162 95 80 50 830 126 Remotely . | . . . . . . . Salvage Created 3501 | 74 341 100 320 . 2095 571 Parts 189 | 4 18 11 13 . 105 38 Haulers Intercepted 3 | . 1 . . . 1 1 Recyclers Shooed 8 | 1 1 . 2 . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 49 | . 9 7 2 . 24 7 Melee 7 | . . . . . 5 2 Guns 29 | . 9 7 . . 12 1 Cannons 7 | . . . 2 . 4 1 AOE 5 | . . . . . 2 3 Classes Destroyed 13 | 2 4 . 2 . 3 2 Worker 11 | . . . . . 5 6 Builder 8 | . . . 1 . 4 3 Tunneler 3 | 1 . . . . 1 1 Hauler 3 | . 1 . . . 1 1 Recycler 7 | 1 . . 2 . 4 . Mechanic 1 | . . . . . . 1 Watcher 3 | . 2 . . . 1 . Swarmer 12 | . 5 7 . . . . Grunt 13 | . 4 . . . 9 . Sentry 6 | . . . 2 . 4 . Specialist 1 | . . . . . . 1 Hunter 6 | . . . . . 4 2 Programmer 11 | . . . . . 7 4 Best Kill Streak 7 | 2 3 3 2 . 6 7 Combat Bots Only 5 | . 3 3 1 . 4 5 Max Kills in Single Turn 4 | 1 1 1 1 . 2 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 627 | . 36 126 2 . 247 216 Missed 208 | . 13 56 . . 77 62 Hits 419 | . 23 70 2 . 170 154 Melee 1 | . . . . . 1 . Projectile 418 | . 23 70 2 . 169 154 AOE 2 | . . . . . . 2 Critical Strikes 9 | . . 1 1 . 2 5 Actively Blocked 1 | . . . 1 . . . Part Disruptions 3 | . . . . . . 3 Damage Taken 6322 | . 212 495 31 . 2276 3308 Core 1316 | . 48 74 12 . 177 1005 Absorbed by Shields 111 | . . . . . 111 . Redirected to Shielding 8 | . . 5 3 . . . Ignored by Resistances 122 | . . . . . 122 . Regen/Repaired (Parts) 136 | . . . . . 136 . Core Remaining (%) 75 | 100 . . . 46 79 . Volleys Fired 205 | 4 32 21 15 . 109 24 Largest 3 | 2 2 2 2 . 2 3 Hottest 155 | 90 90 90 136 . 155 146 Shots Fired 375 | 8 64 36 24 . 214 29 Gun 304 | 8 64 36 9 . 167 20 Cannon 65 | . . . 15 . 46 4 Launcher 6 | . . . . . 1 5 Special . | . . . . . . . Kinetic 125 | . . . . . 108 17 Thermal 237 | 8 64 29 24 . 105 7 Explosive 6 | . . . . . 1 5 Electromagnetic 7 | . . 7 . . . . Robot Hit Streak 14 | 7 13 14 9 . 13 10 Robot Miss Streak 6 | . 3 6 1 . 3 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 2 2 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 271 | 7 37 16 17 . 158 36 Core Hits 134 | 3 18 7 6 . 71 29 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 9 | . 3 1 1 . 4 . Burn 6 | . 3 1 . . 2 . Meltdown 2 | . . . 1 . 1 . Destroy 1 | . . . . . 1 . Melee Attacks 44 | . . . . . 17 27 Impact . | . . . . . . . Slashing 44 | . . . . . 17 27 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 4 8 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 7493 | 83 459 232 370 . 4199 2150 Guns 3626 | 83 456 232 112 . 2364 379 Cannons 1234 | . . . 255 . 898 81 Explosions 979 | . . . . . 336 643 Melee 1638 | . . . . . 591 1047 Ramming 16 | . 3 . 3 . 10 . Kinetic 1499 | . . . . . 1239 260 Thermal 3544 | 83 456 197 367 . 2241 200 Explosive 761 | . . . . . 118 643 Electromagnetic 35 | . . 35 . . . . Impact . | . . . . . . . Slashing 1638 | . . . . . 591 1047 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 425 | . . . 17 . 62 346 Projectiles 33 | . . . 17 . . 16 Explosions 52 | . . . . . . 52 Melee 340 | . . . . . 62 278 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | . . . . . 5 124 Shots 3 | . . . . . . 3 Rammed 5 | . 2 . 2 . 1 . Targets Rammed 5 | . 2 . 2 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 312 | 120 204 2 237 . 312 147 Average Temperature 79 | 61 51 2 100 . 95 64 Received Heat Transfer 945 | . 60 180 9 . 474 222 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 14 | . 2 . 1 . 11 . Heat Transferred 6244 | 223 1387 581 605 . 3123 325 Parts Sabotaged 2 | . . . . . 2 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 76 | 100 100 . 100 . 62 86 Level 1 13 | . . . . . 19 13 Level 2 10 | . . . . . 17 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 499 | 5 70 . 56 . 499 233 Initial 233 | . . . 56 . . 233 Average 115 | 1 22 . 10 . 171 95 Influence Increases 2092 | 10 277 255 104 . 959 487 Destroy 0b10 Robot/C 980 | . 180 140 40 . 480 140 Destroy 0b10 Robot/NC 180 | 10 15 . 15 . 80 60 Destroy Leader 262 | . 46 10 . . 174 32 Successful Hack 82 | . 6 . 44 . 32 . Disable Machine 120 | . . . . . 75 45 Destroy Structure 153 | . . . 5 . 28 120 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 300 | . 30 105 . . 75 90 Influence Decreases 1865 | 10 250 164 222 . 483 736 Entered New Map 319 | . . 14 62 . . 243 Time Decay 1128 | 10 240 90 160 . 326 302 Lost Part 411 | . 10 60 . . 150 191 Purge Threat 7 | . . . . . 7 . Squads Dispatched 22 | . 2 . . . 15 5 Investigation 3 | . . . . . 3 . Extermination 7 | . . . . . 5 2 Reinforcement 8 | . 2 . . . 3 3 Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 18 13 2 . 36 17 Peak Tracking Total 7 | . 4 6 1 . 5 7 Tactical Retreats 10 | . 1 2 . . 3 4 Traps | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 7 | . . . . . 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 8 | . . . . . 5 3 Max in Single Turn 5 | . . . . . 5 2 Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 36 | . 4 . 7 9 12 4 Terminals 18 | . 3 . 5 . 6 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 6 | . 1 . 2 . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 95 | . 12 . 19 30 25 9 Successful 73 | . 8 . 13 30 19 3 Failed 22 | . 4 . 6 . 6 6 Catastrophic 4 | . 1 . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 28 | . 8 . 5 . 9 6 Terminals 50 | . 10 . 17 . 14 9 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 9 | . 2 . 2 . 5 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 47 | . 4 . 7 30 5 1 Record 29 | . . . 1 28 . . Part Schematic 3 | . . . 3 . . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 3 | . 1 . 1 . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 5 | . 1 . 2 . 2 . Report Inventory 3 | . . . 2 . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks 17 | . 3 . 4 . 8 2 Terminals 14 | . 3 . 4 . 5 2 Botnet 14 | . 3 . 4 . 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Fedlink 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 3 . 7 3 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 16 | . . . . . 16 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 10 . . . 6 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 4770 | 28 847 156 . . 3074 665 Structural 2116 | . . . . . 1451 665 Seismic 2654 | 28 847 156 . . 1623 . ECM 1 | . . . . . 1 . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 7293 | 91 847 180 701 1591 3184 699 Spaces Moved 3910 | 54 439 77 442 990 1393 515 Core 24 | 24 . . . . . . Treads 1705 | 30 439 63 268 900 5 . Legs . | . . . . . . . Wheels 2181 | . . 14 174 90 1388 515 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 95 95 135 98 80 Average Speed 131 | 111 160 148 135 157 111 104 Slowest Speed 240 | 160 160 160 160 160 240 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 85 10 80 64 38 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . . 5 . . Spaces Dug 11 | . . . 3 . 3 5 Terrain Destroyed 91 | . . . 4 . 25 62 Melee 8 | . . . . . 3 5 Projectile 11 | . . . 4 . 6 1 AOE 72 | . . . . . 16 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 5653 | 77 520 105 518 1025 2793 615 Wait 1264 | 3 38 . 41 . 1163 19 Move 3904 | 53 438 76 441 989 1392 515 Hop . | . . . . . . . Pick Up 82 | 10 7 2 8 15 30 10 Fast Attach 13 | . . . . 2 10 1 Attach 54 | 7 1 4 2 1 22 17 Detach 2 | . . . . . 1 1 Swap 26 | . 1 2 6 4 12 1 Drop 39 | . 1 . 3 14 21 . Fire 205 | 4 32 21 15 . 109 24 Melee 44 | . . . . . 17 27 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 4 | . 2 . 2 . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Discovered new exit (range 3) 436 | -10/Materials | Discovered new exit (range 3) 663 | -10/Materials | Discovered new exit (range 13) 927 | -10/Materials | Discovered new exit (range 9) 939 | -10/Materials | Entered Subcaves 1098 | -10/Subcaves | Learned location of 1 exit from Materials 1105 | -10/Subcaves | Discovered new exit (range 13) 1107 | -10/Subcaves | Lost 4 parts (1p1n2w) 1119 | -10/Subcaves | Entered Recycling 1184 | -9/Recycling | Core integrity fell below 50% 1519 | -9/Recycling | Build established: Scavenger-Mutant 1646 | -9/Recycling | Discovered new exit (range 14) 1774 | -9/Recycling | Scanned before Scraplab entrance 1806 | -9/Recycling | Entered Scraplab 1819 | -9/Recycling | Discovered new exit (range 2) 1820 | -9/Recycling | Entered Scraptown 2011 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2046 | -9/Scraptown | Visited Supply Room 2086 | -9/Scraptown | Visited Red Mages 2134 | -9/Scraptown | Visited Observation Area 2190 | -9/Scraptown | Visited Cave Peace 2237 | -9/Scraptown | Visited Comm Corps 2254 | -9/Scraptown | Build established: Mutant 2288 | -9/Scraptown | Visited CPS Storage 2331 | -9/Scraptown | Visited Cyclists 2392 | -9/Scraptown | Visited UFD Registry 2392 | -9/Scraptown | Registered with UFD as "Pulsestep" 2430 | -9/Scraptown | Entered Cyclist Reading Room 2437 | -9/Scraptown | Learned location of Exiles (-9) 2437 | -9/Scraptown | Learned location of Zion (-6) 2512 | -9/Scraptown | Visited Curators Association 2557 | -9/Scraptown | Visited Scrap Suit Storage 2579 | -9/Scraptown | Visited A0-MCA Data Center 2589 | -9/Scraptown | Given a B+ rating by A0-MCA 2596 | -9/Scraptown | Found A0-MCA's Component Scanner 2816 | -9/Scraptown | Visited Science Guys 2866 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2883 | -9/Scraptown | Found DCF Scrap (28 items) 2968 | -9/Scraptown | Visited Infowarlord's Domain 3006 | -9/Scraptown | Visited Abandonware Association 3025 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3064 | -9/Scraptown | Visited Junk Repository 3128 | -9/Scraptown | Visited Modified Component R&D 3279 | -9/Scraptown | Met Optimus 3279 | -9/Scraptown | Accepted into 0bPrime 3343 | -9/Scraptown | Visited Sword Containment 3408 | -9/Scraptown | Discovered new exit (range 3) 3411 | -9/Scraptown | Entered Factory 3411 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3490 | -6/Factory | Discovered new exit (range 5) 3693 | -6/Factory | Identified exit to Lower Caves 4281 | -6/Factory | Build established: Hacker-Mutant 4555 | -6/Factory | Allied Derelicts emerged from ambush trap array 4895 | -6/Factory | Repaired Imp. Treads 5098 | -6/Factory | Identified exit to Factory 5266 | -6/Factory | Loaded intel: 8 recycling unit locations 5295 | -6/Factory | Learned location of Protoforge (-2) 5467 | -6/Factory | Lost 5 parts (2n3u) 5794 | -6/Factory | Garrison activated, responded to threat 5862 | -6/Factory | Lost 5 parts (1p3n1u) 6138 | -6/Factory | Build established: Scavenger-Mutant 6561 | -6/Factory | First assault squad dispatched 6595 | -6/Factory | Entered another Factory area 6595 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6832 | -5/Factory | Spotted B-75 Beast 6978 | -5/Factory | Lost 7 parts (1p3n1u2w) 7039 | -5/Factory | Lost 3 parts (2n1w) 7208 | -5/Factory | Cargo convoy interrupted 7260 | -5/Factory | Core integrity fell below 50% 7264 | -5/Factory | System corruption reached 10% 7283 | -5/Factory | Core integrity fell below 20% 7294 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07277_ Subcomponent Replicator disabled. 07278_ The unstable cave ceiling collapses. 07280_ Manufacturing Mainframe disabled. 07280_ Penetrated by Slug. 07281_ System corrupted: Matter fused (-9). 07282_ Lrn. Missile Launcher destroyed. 07282_ Destroyed Lrn. Missile Launcher. 07282_ P-70 Sage destroyed. 07283_ Penetrated by Slug. 07285_ The unstable cave ceiling collapses. 07285_ U-05 Engineer lays Concrete. 07288_ Penetrated by Slug. 07290_ The unstable cave ceiling collapses. 07290_ U-05 Engineer lays Concrete. 07291_ Destroyed Tesla Rifle. 07291_ P-70 Sage destroyed. 07291_ Penetrated by Slug. 07292_ U-05 Engineer lays Concrete. 07294_ The unstable cave ceiling collapses. 07294_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????## ??????????? | | ????????????????????????????????????## ?????????? | | ????????????????????????? ????????## ??????????# | | ????????????????????????? ????????## ????????? | | ??????????????????# ?? ??? #??## ???????? | | ??????????????????# ? ?? #??## "???????""" | | ??????????????????# u""" """ ##??? ""???????"" | | ??????????????????# "" "" ???? 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"??????####### | | ????????????????????????????????????????## | | ????????????????????????????????????????## ##### | | ????????????????????????????????????????## ##### | | ????????????????????????????????????????###??????# | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 20 Core Shielding 20 Evasion (%) 50 Melee Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Insulated Plating | -9/Recycling | Hacked Matter Filter | -9/Recycling | Hacked Imp. Ion Engine | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldAssemblyVibroblade Manual? 0 Play Time 00:59:19 Cumulative 111.4 hours Start 2025.09.07 @ 18:19:26 End 2025.09.07 @ 19:18:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cfa4a15-9f9d-4b4e-8bb1-d169cf8c16ef