Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 00:50:08 Player: Inomamais Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (206) 1030 Value Destroyed (7949) 7949 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2057) 2057 TOTAL SCORE: 17176 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 173 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Improved Deuterium Engine Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Armor Integrity Analyzer Advanced ECM Suite Hardened Medium Armor Plating Improved Powered Armor > --- WEAPON ----------- Heavy Mace Greatsword Lance > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Triangulator Microactuators Microactuators Improved Powered Armor Light Regenerative Plating Advanced Shield Generator Improved Hacking Suite Mini Grenade Launcher Powered Hammer Katana Axe Chainsword [Rating: 86] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . Utility 5 | . . . . . 1 1 . . 2 . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 242 | 6 3 1 19 4 12 53 1 15 50 . . 5 42 12 1 13 5 Power 23 | 1 . . 2 . 2 4 . 1 4 . . . 5 1 1 1 1 Engine 13 | 1 . . 2 . . 2 . 1 2 . . . 3 . . 1 1 Core 9 | . . . . . 2 2 . . 2 . . . 2 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 53 | 2 . . . 1 3 8 . 1 13 . . 3 10 5 . 6 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 32 | . . . . . . . . . 7 . . 3 10 5 . 6 1 Wheel 21 | 2 . . . 1 3 8 . 1 6 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 55 | 1 1 . 3 . 2 7 . 5 12 . . 2 15 3 . 2 2 Device 18 | . . . . . 1 1 . 2 8 . . 1 4 1 . . . Storage 3 | 1 . . 1 . . 1 . . . . . . . . . . . Processor 4 | . 1 . . . . . . . 1 . . . 2 . . . . Hackware 2 | . . . . . . . . . 1 . . . 1 . . . . Protection 28 | . . . 2 . 1 5 . 3 2 . . 1 8 2 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 111 | 2 2 1 14 3 5 34 1 8 21 . . . 12 3 . 4 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 37 | 1 2 . 10 2 4 12 . 2 4 . . . . . . . . Ballistic Cannon 10 | . . . . . . 6 . 2 2 . . . . . . . . Launcher 21 | . . 1 2 1 1 3 1 1 5 . . . 4 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . . 2 . . 13 . 3 5 . . . . 1 . . . Slashing Weapon 17 | . . . . . . . . . 5 . . . 7 2 . 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . . Parts Lost 81 | . . . . . . 14 . 7 12 . . . 20 4 1 12 11 Power 10 | . . . . . . 1 . 1 1 . . . 4 . 1 2 . Propulsion 27 | . . . . . . 6 . 2 3 . . . 3 3 . 5 5 Utility 25 | . . . . . . 2 . 2 5 . . . 8 . . 3 5 Weapon 19 | . . . . . . 5 . 2 3 . . . 5 1 . 2 1 Highest Loss Streak 8 | . . . . . . 4 . 6 3 . . . 4 4 1 8 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 97 100 100 100 100 98 84 89 90 86 86 80 90 99 100 99 77 Engine 3 | . 14 14 11 11 1 3 7 7 4 . . . 4 . . . 6 Core 4 | . . . . . 7 3 . . 1 6 6 6 4 11 6 4 . Leg 12 | . . . . . . . . . 7 26 26 26 22 22 23 23 16 Wheel 12 | . 28 28 22 22 27 29 30 20 15 . . . . . . . . Device 8 | . . . . . 9 7 7 12 20 13 13 6 7 7 5 5 4 Storage 6 | . 14 14 11 11 9 7 7 7 6 6 6 6 5 5 5 5 4 Processor 7 | . 11 14 5 . . . . . 2 6 6 6 13 17 17 17 13 Protection 9 | . . . 5 11 9 14 . 8 6 6 6 6 8 8 11 10 6 Ballistic Gun 10 | . 18 21 40 40 35 20 15 20 5 . . . . . . . . Ballistic Cannon 2 | . . . . . . 6 7 2 4 . . . . . . . . Impact Weapon 4 | . . . 2 . . 2 1 5 5 6 6 6 4 4 5 5 4 Slashing Weapon 5 | . . . . . . . . . 4 13 13 13 8 11 11 10 13 Piercing Weapon 1 | . . . . . . . . . . . . . 1 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 14 15 44 45 45 88 71 94 99 98 98 98 100 98 98 96 95 Greatest Support 84 | 26 26 26 26 26 42 60 42 42 66 66 66 66 80 84 65 65 70 Greatest Overweight (x) 4 | 4 . . 1 1 1 3 1 4 4 1 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . . . 1 1 . 1 3 1 1 1 1 . 1 1 . 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 13 15 15 18 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 8 15 15 15 20 20 20 20 20 20 20 20 18 17 20 17 Average Carried 16 | 2 7 7 12 14 14 16 19 15 19 20 20 19 17 13 16 17 13 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 15 15 15 20 20 17 20 20 20 20 19 16 17 16 5 Class Distribution -------------------- 24% | Scavenger-Mutant 23% | Scavenger-Tank 16% | Mutant 12% | Gladiator 12% | Tank 3% | Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Scavenger-Tank | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Matter Collected 5332 | 239 57 30 680 158 320 1717 . 461 507 97 . 47 571 274 54 103 17 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7867 | . 99 24 975 139 473 1626 . 500 1541 175 . 318 1505 248 126 118 . Parts 395 | . 4 3 82 4 28 84 . 17 79 10 . 7 61 10 4 2 . Haulers Intercepted 7 | . . . 1 . 2 2 . . 2 . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . 1 . . . 2 . . . . Parts Field Recycled 79 | . . . . . . 2 . 46 31 . . . . . . . . Retrieved Matter 845 | . . . . . . 25 . 530 290 . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 3 . 8 . 8 7 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 159 | . 2 3 24 3 7 33 . 10 34 5 . 5 26 4 1 2 . Melee 42 | . . . . . . 1 . . 5 5 . 5 19 4 1 2 . Guns 55 | . 2 . 17 3 4 20 . 4 5 . . . . . . . . Cannons 13 | . . . . . . 7 . 2 4 . . . . . . . . AOE 42 | . . 3 7 . 3 4 . 3 17 . . . 5 . . . . Classes Destroyed 17 | . 1 1 8 . 3 2 . . . . . . . . . 2 . Worker 13 | . . . . . 2 6 . 3 1 . . . 1 . . . . Builder 14 | . . . 2 . 1 5 . . 3 . . . 3 . . . . Tunneler 2 | . . . 1 . . . . . 1 . . . . . . . . Hauler 7 | . . . 1 . 2 2 . . 2 . . . . . . . . Recycler 2 | . . . . . 1 . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . Watcher 6 | . . . 2 . 1 1 . 1 . . . . 1 . . . . Swarmer 25 | . . 3 7 . 3 . . . 11 . . . 1 . . . . Grunt 69 | . 2 . 8 3 3 18 . 7 10 . . 4 10 3 1 . . Brawler 6 | . . . 1 . . 2 . . 3 . . . . . . . . Duelist 5 | . . . 1 . . 1 . . 2 . . . 1 . . . . Sentry 20 | . . . 7 . 1 3 . 1 3 . . 1 4 . . . . Hunter 6 | . . . . . . 2 . . 2 1 . . . 1 . . . Programmer 22 | . . . . . . 7 . 2 3 . . . 10 . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 2 3 6 3 5 5 . 6 6 4 . 3 6 1 1 2 . Combat Bots Only 6 | . 2 3 5 3 3 5 . 5 6 4 . 3 6 1 1 2 . Max Kills in Single Turn 5 | . 1 2 4 1 2 2 . 2 5 1 . 1 1 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 2 3 . 2 1 . 2 4 . . . 1 . . . . Melee 1 | . . . . . . 1 . . 1 1 . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Damage Taken 15990 | . 54 24 656 190 143 2515 18 1157 2072 175 . 861 4021 619 54 2030 1401 Core 2023 | . 21 7 85 12 55 319 . 186 244 . . 89 235 37 14 232 487 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 210 | . . . . . . . . . 98 . . . . . . 70 42 Core Remaining (%) 73 | 100 . 88 . 75 90 . . 27 . . . 60 . . . . . Volleys Fired 256 | . 6 2 42 12 20 80 3 26 37 . . . 26 . . 2 . Largest 4 | . 2 1 4 4 4 4 4 4 4 . . . 1 . . 1 . Hottest 148 | . 70 30 90 86 89 148 136 124 138 . . . 30 . . 30 . Shots Fired 802 | . 12 2 154 46 68 316 7 93 77 . . . 25 . . 2 . Gun 623 | . 12 . 150 46 64 233 3 78 37 . . . . . . . . Cannon 107 | . . . . . . 73 1 13 20 . . . . . . . . Launcher 72 | . . 2 4 . 4 10 3 2 20 . . . 25 . . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 724 | . 6 . 150 46 64 306 4 91 57 . . . . . . . . Thermal 6 | . 6 . . . . . . . . . . . . . . . . Explosive 72 | . . 2 4 . 4 10 3 2 20 . . . 25 . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 10 . 12 8 5 14 7 5 9 . . . 5 . . . . Robot Miss Streak 7 | . 1 . 4 3 4 7 1 6 5 . . . 2 . . . . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 658 | . 11 . 92 26 34 201 6 61 85 6 . 21 85 15 5 10 . Core Hits 378 | . 5 4 46 7 26 108 2 23 83 5 . 6 50 6 2 5 . Critical Kills 5 | . . . 1 . . 4 . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . 1 . 4 . 3 3 . . . 4 . . . . Critical Strikes 47 | . 1 . 1 1 . 12 . 5 5 . . 4 15 3 . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . Destroy 6 | . . . 1 1 . 3 . 1 . . . . . . . . . Blast 5 | . . . . . . 4 . 1 . . . . . . . . . Smash 15 | . . . . . . 5 . 3 3 . . . 4 . . . . Sever 19 | . . . . . . . . . 2 . . 4 11 2 . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 408 | . . . 12 . . 55 . 27 96 11 . 25 142 21 6 13 . Impact 160 | . . . 12 . . 55 . 27 46 1 . 3 16 . . . . Slashing 211 | . . . . . . . . . 50 10 . 22 115 7 2 5 . Piercing 37 | . . . . . . . . . . . . . 11 14 4 8 . Sneak Attacks 20 | . . . . . . 10 . 3 4 . . . 1 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 51 | . . . . . . . . . 12 . . 8 20 6 2 3 . Damage Inflicted 22161 | . 111 74 1697 351 786 5138 413 1743 4374 313 . 907 4780 616 226 632 . Guns 5786 | . 111 . 1218 351 487 2448 57 685 429 . . . . . . . . Cannons 1401 | . . . . . . 935 20 216 230 . . . . . . . . Explosions 5584 | . . 74 479 . 299 605 336 166 2027 . . . 1301 . . 297 . Melee 9390 | . . . . . . 1150 . 676 1688 313 . 907 3479 616 226 335 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 7111 | . 35 . 1218 351 487 3383 77 901 659 . . . . . . . . Thermal 256 | . 76 . . . . . . . 180 . . . . . . . . Explosive 5400 | . . 74 479 . 299 605 336 166 1847 . . . 1297 . . 297 . Electromagnetic 4 | . . . . . . . . . . . . . 4 . . . . Impact 2902 | . . . . . . 1150 . 676 619 . . 85 372 . . . . Slashing 5494 | . . . . . . . . . 1069 313 . 822 2884 242 97 67 . Piercing 994 | . . . . . . . . . . . . . 223 374 129 268 . Highest Corruption 22 | . . . . . . 3 19 22 1 1 1 1 15 15 15 16 3 Average Corruption 6 | . . . . . . 1 11 20 1 1 1 1 7 15 15 15 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . 37 . Effects 243 | . . . . . . 27 6 46 23 1 1 7 51 42 33 6 . Message Errors 61 | . . . . . . 10 . 9 4 . . 2 17 11 6 2 . Matter Fused 55 | . . . . . . 7 2 12 6 1 . 2 8 10 7 . . Heat Flow Errors 27 | . . . . . . 3 . 5 2 . . 2 2 5 5 3 . Energy Discharges 33 | . . . . . . 3 2 5 6 . 1 1 6 4 4 1 . Parts Rejected 3 | . . . . . . . . 1 . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 37 | . . . . . . 2 . 4 3 . . . 13 9 6 . . Data Loss (major) 6 | . . . . . . . . . 1 . . . 2 1 2 . . Misfires 6 | . . . . . . . 1 5 . . . . . . . . . Alerts 6 | . . . . . . 1 1 . . . . . . 2 2 . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 6 | . . . . . . 1 . 4 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1823 | . . . 10 . . 624 . 272 383 . . 36 442 . 56 . . Projectiles 30 | . . . . . . 30 . . . . . . . . . . . Explosions 68 | . . . 10 . . 1 . . 15 . . . 42 . . . . Melee 1725 | . . . . . . 593 . 272 368 . . 36 400 . 56 . . Knockbacks 29 | . . . . . . 15 . 4 8 . . 1 1 . . . . Impact 12 | . . . . . . 3 . 1 6 . . 1 1 . . . . Kinetic 16 | . . . . . . 12 . 2 2 . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 764 | . . . . . 48 188 19 38 261 . . . 210 . . . . Shots 27 | . . . . . 2 7 1 2 8 . . . 7 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 120 . 150 327 . 260 . 385 222 . . 233 131 232 279 270 2 Average Temperature 89 | . 58 . 33 167 . 47 . 148 62 . . 96 57 93 114 87 2 Received Heat Transfer 3348 | . 30 . 222 123 27 765 . 333 348 36 . 264 609 114 . 405 72 Effects 9 | . . . . 1 . . . 5 . . . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Interference 6 | . . . . 1 . . . 2 . . . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . 17 . 4 5 . . . . . . . . Impact Corruptions 43 | . . . . . . 19 . 8 11 . . . 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . 2 . Heat Transferred 446 | . 296 . . . . . . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Peak Influence 513 | . 80 82 503 265 198 500 209 241 464 . . . 513 . . . . Initial 195 | . . . . 195 103 14 165 146 42 . . . . . . . . Average 196 | . 26 36 272 237 91 176 194 139 273 . . . 175 . . . . Maximum Alert Level 2 | . . . 2 1 . 2 1 1 2 . . . 2 . . . . Low Security (%) 47 | 100 100 100 35 30 100 55 62 70 13 . . . 51 . . . . Level 1 46 | . . . 42 69 . 35 37 29 80 . . . 46 . . . . Level 2 6 | . . . 21 . . 9 . . 6 . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 2 . 3 16 . 2 9 . . . 18 . . . . Investigation 9 | . . . 1 . 2 2 . . 2 . . . 2 . . . . Extermination 16 | . . . . . . 6 . 1 3 . . . 6 . . . . Reinforcement 18 | . 1 . 1 . 1 6 . 1 4 . . . 4 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . 2 . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 6 | . . . 1 . . 2 . . 2 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Distress Signals 5 | . . . 2 . 1 . . 1 . . . . . . . 1 . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . Times Spotted 292 | . 2 3 31 3 16 47 3 16 40 5 . 11 49 17 1 44 4 Peak Tracking Total 18 | . 2 3 6 3 4 5 3 4 4 4 . 3 8 4 1 18 3 Tactical Retreats 28 | . . . 1 . . 2 1 . 1 . . 6 5 7 1 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Traps Triggered 15 | . . . 1 . 2 4 . 1 3 . . . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . . 3 22 . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Machines Disabled 18 | . . . 1 . . 6 . 1 9 . . . 1 . . . . Max in Single Turn 5 | . . . 1 . . 2 . 1 5 . . . 1 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Machines Accessed 31 | . 1 1 4 . 4 5 . 1 7 . 4 . 4 . . . . Terminals 19 | . 1 1 4 . 4 4 . 1 3 . . . 1 . . . . Fabricators 4 | . . . . . . 1 . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Total Hacks 100 | . 4 3 10 . 13 12 . 2 15 . 32 . 9 . . . . Successful 59 | . 2 1 5 . 3 5 . . 7 . 32 . 4 . . . . Failed 41 | . 2 2 5 . 10 7 . 2 8 . . . 5 . . . . Catastrophic 10 | . . . 1 . 4 2 . . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 3 3 3 . 5 3 . 2 4 . . . . . . . . Terminals 53 | . 4 3 10 . 13 10 . 2 9 . . . 2 . . . . Fabricators 9 | . . . . . . 2 . . . . . . 7 . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . . . Terminal Hacks 50 | . 2 1 5 . 3 3 . . 3 . 32 . 1 . . . . Record 15 | . . . 1 . . 1 . . 1 . 11 . 1 . . . . Part Schematic 14 | . . . 1 . . . . . . . 13 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 1 1 . . 3 1 . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . 3 . . . . Load Schematic 3 | . . . . . . 1 . . . . . . 2 . . . . Build 2 | . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 1 4 . 4 5 . 1 5 . . . 4 . . . . Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . 13 . . . . . . Parts Built 2 | . . . . . . 1 . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . 25 . . . . . . 152 . . . . Total Part Build Rating 6 | . . . . . . 1 . . . . . . 5 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Total Allies 4 | . . . . 3 . . . . . . . 1 . . . . . Largest Group 3 | . . . . 3 3 . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . 40 40 . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . 16 16 . . . . . . 96 . . . . . Total Orders 16 | . . . . . . . . . . . . 10 1 5 . . . EXPLORE 15 | . . . . . . . . . . . . 10 1 4 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 49 | . . . . . 37 . . . . . . 12 . . . . . Total Damage 873 | . . . . . 507 . . . . . . 366 . . . . . Kills 6 | . . . . . 5 . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . 2 . . 1 . . Drone Launches 16 | . . . . . . . . . . . . 12 . 4 . . . Drone Recoveries 14 | . . . . . . . . . . . . 11 1 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Turns Passed 17694 | 77 200 112 1107 179 605 3222 148 841 2728 264 149 1314 2838 1207 878 1373 452 Spaces Moved 9102 | 57 149 115 776 112 387 1815 142 493 1537 121 79 503 1027 480 453 638 218 Core 31 | 11 . . . . . . . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . . . . . . . Legs 3821 | . . . . . . . . . 322 121 79 503 1027 480 453 638 198 Wheels 5250 | 46 149 115 776 112 387 1815 142 493 1215 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 108 95 97 97 101 190 190 190 120 190 190 120 50 Average Speed 142 | 109 90 90 101 105 108 103 97 128 129 190 190 190 189 190 190 189 203 Slowest Speed 260 | 250 90 90 105 105 108 125 97 140 260 190 190 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 29 36 60 18 40 42 92 11 47 18 74 94 37 75 71 40 23 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . 2 . 1 . . . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . 2 . 1 2 . . Spaces Dug 134 | . . . 6 . . 31 . 9 48 . . . 39 1 . . . Terrain Destroyed 619 | . . 12 26 . 24 113 23 26 236 . . . 150 1 . 8 . Melee 134 | . . . 6 . . 31 . 9 48 . . . 39 1 . . . Projectile 22 | . . . . . . 15 . 4 3 . . . . . . . . AOE 463 | . . 12 20 . 24 67 23 13 185 . . . 111 . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Dat Pro Fac Upp Upp War Pro Total 12729 | 68 206 121 972 146 536 2861 149 594 2089 145 78 832 1703 750 464 786 229 Wait 2541 | . 35 . 99 15 100 811 . 22 315 14 . 300 468 240 5 117 . Move 9086 | 56 148 114 775 111 386 1815 141 492 1536 120 78 502 1026 479 452 637 218 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 140 | 6 7 2 14 1 6 28 . 4 31 1 . 1 27 4 2 6 . Fast Attach 31 | 6 2 . . . 1 3 . 1 13 . . 2 2 . . 1 . Attach 83 | . . . 2 . 2 13 . 7 14 . . . 22 9 1 9 4 Detach 14 | . . . . . . . 2 . 6 . . 2 . 1 . . 3 Swap 128 | . 1 1 17 4 9 37 1 7 23 . . 3 18 3 . 3 1 Drop 112 | . 7 2 11 3 12 19 2 . 35 1 . 7 8 . . 2 3 Fire 256 | . 6 2 42 12 20 80 3 26 37 . . . 26 . . 2 . Melee 325 | . . . 12 . . 55 . 27 79 9 . 15 101 14 4 9 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 8 . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Entered Mines 304 | -10/Mines | Found a hidden stash of uninstalled traps 326 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned location of Storage (-8) 357 | -10/Mines | Learned location of Zion (-7) 382 | -10/Mines | Discovered new exit (range 7) 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Weapon x2 673 | -9/Materials | Build established: Gunner 686 | -9/Materials | Discovered new exit (range 15) 1034 | -9/Materials | Discovered new exit (range 6) 1497 | -9/Materials | Entered Mines 1622 | -9/Mines | Discovered new exit (range 14) 1639 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1676 | -9/Mines | Entered Materials 1676 | -8/Materials | Accompanied by 3 allies 1676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -8/Materials | Discovered new exit (range 15) 2187 | -8/Materials | Discovered new exit (range 12) 2281 | -8/Materials | Entered Factory 2281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -7/Factory | Build established: Scavenger-Tank 3146 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3235 | -7/Factory | Discovered new exit (range 4) 3714 | -7/Factory | Garrison activated, responded to threat 3813 | -7/Factory | Lost 4 parts (1p1n2w) 4077 | -7/Factory | Garrison activated, responded to threat 4628 | -7/Factory | Lost 3 parts (3n) 5386 | -7/Factory | Build established: Tank 5503 | -7/Factory | Sucked down chute 5503 | -7/Factory | Entered Waste 5518 | -7/Waste | EMP discharged 5518 | -7/Waste | System corruption reached 10% 5520 | -7/Waste | Spotted C-40 Crusher 5558 | -7/Waste | Spotted C-40 Crusher 5594 | -7/Waste | Spotted C-40 Crusher 5594 | -7/Waste | Spotted C-40 Crusher 5618 | -7/Waste | EMP discharged 5639 | -7/Waste | Discovered new exit (range 13) 5651 | -7/Waste | Entered Factory 5771 | -7/Factory | Core integrity fell below 50% 6012 | -7/Factory | Lost 6 parts (1p2n2u1w) 6447 | -7/Factory | Discovered new exit (range 15) 6492 | -7/Factory | Entered another Factory area 6492 | -6/Factory | Evolved 2 slots: Utility x2 6677 | -6/Factory | Lost 3 parts (1u2w) 7093 | -6/Factory | Build established: Scavenger-Tank 7901 | -6/Factory | Discovered new exit (range 4) 7941 | -6/Factory | Discovered new exit (range 19) 8262 | -6/Factory | Found Hvy. Reactive Plating 8448 | -6/Factory | Lost 3 parts (1n2u) 8737 | -6/Factory | Build established: Infiltrator-Mutant 8752 | -6/Factory | Repaired Carbon-fiber Leg 8938 | -6/Factory | Discovered new exit (range 7) 9107 | -6/Factory | Build established: Gladiator 9176 | -6/Factory | Discovered new exit (range 20) 9220 | -6/Factory | Entered Lower Caves 9402 | -6/Lower Caves | Ambushed by wild Derelicts 9474 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9484 | -6/Lower Caves | Entered Data Miner 9484 | -6/Data Miner | Discovered new exit (range 6) 9509 | -6/Data Miner | Met Data Miner 9555 | -6/Data Miner | Learned location of Section 7 (-2) 9555 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9591 | -6/Data Miner | Received God Mode back door access code from Data Miner 9633 | -6/Data Miner | Entered Proximity Caves 9697 | -5/Proximity Caves | Escorted by Enhanced Grunt 9945 | -5/Proximity Caves | Build established: Mutant 10000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10423 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10667 | -5/Proximity Caves | Discovered new exit (range 41) 10708 | -5/Proximity Caves | Learned location of 1 exit from Factory 10725 | -5/Proximity Caves | Learned 8 Factory zone layouts 10947 | -5/Proximity Caves | Entered Factory 10947 | -5/Factory | Accompanied by 1 ally 10947 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10948 | -5/Factory | Identified exit to Factory 10949 | -5/Factory | Identified exit to Extension 11372 | -5/Factory | Build established: Gladiator 11607 | -5/Factory | Garrison activated, responded to threat 12062 | -5/Factory | Lost 4 parts (1p2u1w) 12067 | -5/Factory | Garrison activated, responded to threat 12389 | -5/Factory | Build established: Mutant 12846 | -5/Factory | System corruption reached 10% 12864 | -5/Factory | Lost 4 parts (1n2u1w) 12963 | -5/Factory | Found Imp. Powered Armor 12965 | -5/Factory | Found Imp. Powered Armor 13036 | -5/Factory | Incoming investigation squad redirected 13128 | -5/Factory | Build established: Gladiator 13173 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13413 | -5/Factory | Spotted B-75 Beast 13705 | -5/Factory | Discovered new exit (range 21) 13785 | -5/Factory | Entered Upper Caves 13815 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 13869 | -5/Upper Caves | Lost 4 parts (3n1w) 14089 | -5/Upper Caves | Build established: Scavenger-Mutant 14864 | -5/Upper Caves | Encountered a Warlord checkpoint 14978 | -5/Upper Caves | Discovered new exit (range 8) 14992 | -5/Upper Caves | Entered another Upper Caves area 15822 | -5/Upper Caves | Learned 12 Factory zone layouts 15847 | -5/Upper Caves | Discovered new exit (range 16) 15870 | -5/Upper Caves | Entered Warlord 15926 | -5/Warlord | Discovered new exit (range 8) 15993 | -5/Warlord | System corruption cleaned by Quarantine Array 16301 | -5/Warlord | Met Warlord 16326 | -5/Warlord | Warlord's base attacked by MAIN.C 16676 | -5/Warlord | Warlord forces counterattacked 16759 | -5/Warlord | Spotted GB-MVT(g) 17001 | -5/Warlord | Warlord base infiltrated, sounded retreat 17002 | -5/Warlord | Enhanced Grunt warped into view 17002 | -5/Warlord | Enhanced Grunt warped into view 17002 | -5/Warlord | Enhanced Grunt warped into view 17002 | -5/Warlord | Enhanced Demolisher warped into view 17002 | -5/Warlord | Enhanced Demolisher warped into view 17002 | -5/Warlord | Enhanced Demolisher warped into view 17006 | -5/Warlord | Spotted Striker 17069 | -5/Warlord | Spotted Executioner 17090 | -5/Warlord | Spotted B-86 Titan 17094 | -5/Warlord | Spotted B-75 Beast 17126 | -5/Warlord | Spotted Executioner 17127 | -5/Warlord | Spotted Striker 17157 | -5/Warlord | Destroyed Striker 17172 | -5/Warlord | Destroyed Executioner 17200 | -5/Warlord | Lost 8 parts (1p5n1u1w) 17227 | -5/Warlord | Spotted Striker 17227 | -5/Warlord | Spotted Executioner 17227 | -5/Warlord | Spotted B-86 Titan 17227 | -5/Warlord | Spotted Striker 17233 | -5/Warlord | Core integrity fell below 50% 17243 | -5/Warlord | Entered Proximity Caves 17265 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 17423 | -4/Proximity Caves | Spotted B-86 Titan 17493 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 17686 | -4/Proximity Caves | Core integrity fell below 20% 17695 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 17669_ Knocked back. 17669_ Penetrated by Slug. 17676_ Hrd. Heavy Armor Plating destroyed. 17676_ Knocked back. 17679_ Lgt. Regenerative Plating destroyed. 17679_ Penetrated by Slug. 17679_ Adv. ECM Suite destroyed. 17682_ Flexi-carbon Leg destroyed. 17684_ Dropped Hcp. Storage Unit. 17685_ Dropped Powered Hammer. 17685_ Dropped Axe. 17685_ Adv. Melee Analysis Suite destroyed. 17685_ Penetrated by Slug. 17685_ Slug penetrates Wall. 17686_ Acquired 14 matter. 17689_ Slug penetrates Wall. 17689_ Penetrated by Slug. 17692_ Slug penetrates Wall. 17692_ Penetrated by Slug. 17695_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##?#####?????????????????????????????? | | ????????????# ## #?????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????## ####???????????????????????????? | | ????????????# ######??????????????????????? | | ????????????# "" #??????????????????????? | | ????????????# """" ### #??????????????????????? | | ???????????## "" ### #??????????????????????? | | ??????????## "" ##; #??????????????????????? | | ?????????## """" ### %#??????????????????????? | | ????????## """" #?# #??????????????????????? | | ???????## """" #?# ##?????????????????????? | | ???????# #?# ##????????????????????? | | ??????## ### ##???????????????????? | | ?????## ########### #???????????????????? | | ????## ##?##### ## #???????????????????? | | ????# ##?## ;####?????????? ????????? | | ##### ##?## ##;#???????????? #????????? | | ## #### ## ##?????????? #????????? | | ########### ## ##;;;#????????? ?#??????? | | #???????# ### #;@;#?####??? ? ##?????? | | #???????# ### ## ## #### ??????? | | #???????### ## % ??????? | | ###???????# ##; #????????? | | ##??????# ; p ####?????? | | ##?????# ### ;# ## #?????? | | #?##??#### #### ; #??????? | | ##### ###?## ## #### #???????? | | #??# ### ###### /!/ BB #????????? | | #???# ##????# !* BB #????????? | | #???## #?????###!]* p #????????? | | ##???## ####??????#%!*!% # ????? | | ####### #?????????##! % ###???? ??????? | | ##?????????# ##???????#?????? | | #?????# ##??????????????? | | #### ##????# ##???????????????? | | ???#########?????### ### ####????????????????? | | ???????????????????######??###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 800 Resistance: KI 40 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 30 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! Let's See Who's Tougher Slippery One The Oracle Challenges ------------ None Game ------ Seed WeldingThrowingPick Manual? 0 Play Time 04:13:57 Cumulative 38.7 hours Start 2024.01.02 @ 23:44:28 End 2024.01.05 @ 00:50:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f1b866-841d-490a-8b60-de2fe799f435