Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.14 @ 16:51:50 Player: saltine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (679) 679 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3189 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 329/400 Matter 290/300 Energy 253/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Modified TNC > --- WEAPON (2) ------- Particle Cannon Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Compact Wheel High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Spread Laser Improved Medium Laser Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Modified TNC > --- WEAPON ----------- Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Compact Wheel High-capacity Matter Pod Seismic Detector Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Spread Laser Improved Medium Laser Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 20 | 1 8 1 3 6 1 Power 2 | . 1 . . 1 . Engine 2 | . 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 3 . 2 2 . Treads 7 | . 3 . 2 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 1 . 2 1 Device 3 | 1 1 . . 1 . Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 4 | . 2 . 1 1 . Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . 2 . . 1 . Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . 2 . . 1 . To Critical Strikes . | . . . . . . Average Backups 13 | 6 11 14 14 14 15 Power . | 1 . . . . 1 Propulsion 2 | 4 1 1 1 3 4 Utility 4 | . 4 6 5 4 5 Weapon 6 | 1 4 7 8 6 5 Tool/Special . | . . . . . . Unused Backups 28 | . 4 1 5 6 12 Power 1 | . . . . . 1 Propulsion 5 | . 2 . . . 3 Utility 9 | . 1 1 1 2 4 Weapon 13 | . 1 . 4 4 4 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 100 95 99 100 Engine 12 | . 13 14 11 11 11 Treads 29 | . 25 28 30 33 33 Device 12 | . 13 12 11 11 11 Storage 12 | . 14 14 11 11 11 Protection 5 | . . 1 8 10 11 Energy Cannon 2 | . . . . 6 11 Ballistic Gun 21 | . 27 28 22 15 11 Peak Build Rating 21 | 7 9 9 13 17 21 Average Rating 11 | 6 7 8 10 14 17 On Entrance 10 | 6 7 8 9 13 17 Naked Turns . | . . . . . . Heaviest Build 43 | 14 30 30 32 43 43 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 6 11 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1101 | 230 358 158 178 177 . Remotely . | . . . . . . Salvage Created 1033 | 23 368 105 338 199 . Parts 56 | 3 20 2 22 9 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 4 | 1 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 29 | . 12 3 4 10 . Guns 21 | . 9 3 4 5 . Cannons 5 | . . . . 5 . AOE 3 | . 3 . . . . Classes Destroyed 7 | 1 3 . 1 2 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 3 . . Swarmer 10 | . 6 1 . 3 . Grunt 10 | . 6 2 2 . . Sentry 4 | . . . 2 2 . Assembled 5 | . . . . 5 . Best Kill Streak 3 | 1 3 2 2 3 . Combat Bots Only 3 | . 3 2 2 3 . Max Kills in Single Turn 2 | 1 2 1 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 152 | . 77 19 8 48 . Missed 44 | . 21 5 4 14 . Damage Taken 1282 | . 608 177 56 441 . Core 169 | . 98 . 17 54 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 50 | . 50 . . . . Core Remaining (%) 80 | 100 . 60 . . . Volleys Fired 116 | 5 51 8 23 29 . Largest 2 | 2 2 2 2 2 . Hottest 91 | 40 40 40 40 91 . Shots Fired 229 | 10 99 16 46 58 . Gun 202 | 10 96 16 46 34 . Cannon 24 | . . . . 24 . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 202 | 10 96 16 46 34 . Thermal 24 | . . . . 24 . Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 12 7 13 6 . Robot Miss Streak 3 | 3 3 2 2 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 149 | 5 69 11 32 32 . Core Hits 58 | 2 23 6 12 15 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2284 | 56 1070 138 436 584 . Guns 1742 | 56 814 138 425 309 . Cannons 254 | . . . . 254 . Explosions 252 | . 252 . . . . Melee . | . . . . . . Ramming 36 | . 4 . 11 21 . Kinetic 1742 | 56 814 138 425 309 . Thermal 254 | . . . . 254 . Explosive 252 | . 252 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 7 2 . . . Message Errors 2 | . 2 . . . . Matter Fused 3 | . 2 1 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 53 | . 53 . . . . Projectiles . | . . . . . . Explosions 53 | . 53 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | . 2 . 4 2 . Targets Rammed 9 | . 2 . 4 3 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 198 | . 129 28 . 198 . Average Temperature 38 | . 16 16 . 92 . Received Heat Transfer 429 | . 249 93 24 63 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . . . . 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 163 | 5 163 87 33 70 . Initial 37 | . . 37 7 . . Average 21 | 1 47 29 7 5 . Influence Increases 745 | 5 371 110 144 115 . Destroy 0b10 Robot/C 480 | . 240 60 80 100 . Destroy 0b10 Robot/NC 30 | 5 5 . 15 5 . Destroy Leader 108 | . 52 20 26 10 . Successful Hack 80 | . 57 . 23 . . Destroy Structure 17 | . 17 . . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 673 | 5 275 127 151 115 . Time Decay 653 | 5 255 127 151 115 . Lost Part 20 | . 20 . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 8 | . 5 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 22 4 12 12 . Peak Tracking Total 4 | . 4 2 4 2 . Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 11 | . 9 . 1 . 1 Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 34 . 4 . 1 Successful 23 | . 18 . 4 . 1 Failed 16 | . 16 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 25 | . 21 . 3 . 1 Terminals 35 | . 31 . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 10 . 3 . 1 Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 6 . 1 . . Terminals 7 | . 6 . 1 . . Operators 1 | . . . 1 . . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 9 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 3064 | 18 1080 352 696 916 2 Seismic 3062 | 18 1080 352 696 916 . T.N.C. 2 | . . . . . 2 Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3746 | 47 1123 378 696 1304 198 Spaces Moved 2054 | 27 575 219 368 743 122 Core . | . . . . . . Treads 1968 | . 516 219 368 743 122 Legs 86 | 27 59 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 158 | 120 155 160 160 160 160 Slowest Speed 160 | 120 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 81 47 24 99 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . 28 . . 4 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 28 | . 28 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2327 | 32 709 231 430 801 124 Wait 73 | . 51 . 20 2 . Move 2049 | 26 574 218 367 742 122 Hop . | . . . . . . Pick Up 31 | . 15 2 6 8 . Fast Attach 4 | 1 1 . 1 . 1 Attach 5 | . 3 . 1 1 . Detach 1 | . 1 . . . . Swap 16 | . 5 2 2 7 . Drop 23 | . 6 1 6 9 1 Fire 116 | 5 51 8 23 29 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . 2 . 4 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 430 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Repaired Lgt. Treads 578 | -10/Materials | Discovered new exit (range 9) 1039 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Learned location of Mines (-8) 1171 | -10/Materials | Entered Mines 1222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1464 | -10/Mines | Found a hidden stash of uninstalled traps 1496 | -10/Mines | Learned Materials security intel 1533 | -10/Mines | Discovered new exit (range 9) 1549 | -10/Mines | Entered Materials 1549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -9/Materials | Discovered new exit (range 14) 1642 | -9/Materials | Identified exit to Mines 1642 | -9/Materials | Identified exit to Storage 2245 | -9/Materials | Entered Mines 2283 | -9/Mines | Discovered new exit (range 7) 2287 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2649 | -9/Mines | Learned location of Zion (-7) 2705 | -9/Mines | Discovered new exit (range 8) 2979 | -9/Mines | Assembled infested the area 3125 | -9/Mines | Build established: Scavenger-Mutant 3460 | -9/Mines | Learned location of 1 exit from Lower Caves 3474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3543 | -9/Mines | Discovered new exit (range 5) 3549 | -9/Mines | Entered Exiles 3549 | -9/Exiles | Accompanied by 3 allies 3593 | -9/Exiles | Met 8R-AWN 3612 | -9/Exiles | Met EX-HEX 3658 | -9/Exiles | Met EX-BIN 3681 | -9/Exiles | Aligned with FarCom system 3682 | -9/Exiles | Given EX-Vault access code 3735 | -9/Exiles | Opened EX-Vault 3745 | -9/Exiles | Found Modified TNC 3747 | -9/Exiles | Self-destructed Last Messages --------------- Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 03745_ Dropped Med. Armor Plating. 03745_ Acquired Modified TNC. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????##?????????????????????? | | ??????????????????????####X####??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# !g #??????????????????? | | ??????????????????????# g] ! #??????????????????? | | ??????????????????????##g ##??????????????????? | | ??????????????????????#X #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???#?##????????????? | | ???????????????????????# #??"""""????????????? | | ???????????????????????# ## """#???????????? | | ???????????????????????# X""#???????????? | | ???????????????????????# ## """#???????????? | | ?????????????????####??# #??"""""????????????? | | ?????????????????"""""?# #???#?##????????????? | | ?????????????????""" ## #???????????????????? | | ???????????????#""X" #???????????????????? | | ???????????????#" #???????????????????? | | ???????????????#" ## #???????????????????? | | ???????????????#""""""?# #?#########?????????? | | ?????????????????"###??# #?#"""""""#?????????? | | ???????????????????????# #?#"""""""#?????????? | | ???????????????????????# #?#"""""""#?????????? | | ??????????????????????## ###"" """"#?????????? | | ??????????????????????#" """"#?????????? | | ??????????????????????#" """#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 64% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonMakeshiftFlakker Manual? 0 Play Time 00:22:55 Cumulative 347.0 hours Start 2025.04.14 @ 16:29:14 End 2025.04.14 @ 16:51:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/3/6/2/1/0/1/0/0/0 Lore% 85 Gallery% 79 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be88a200-2a16-4377-a2a3-40fe5e769ab0