Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.14 @ 18:03:13 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1100) 1100 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5495 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 279 Entered DSFs 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 34/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Improved Cooling System Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cooled Airjet Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- High-powered Shock Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Cooling System Energy Filter Heavy Machine Gun Improved Proton Missile Launcher Botcube [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 1 1 . 1 Utility 1 | . . 1 . . . . Weapon 2 | . . . 1 . . 1 Parts Attached 74 | . 9 12 16 1 9 27 Power 7 | . 1 2 2 . 2 . Engine 7 | . 1 2 2 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | . 3 3 2 1 1 4 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 10 | . 3 3 2 1 1 . Utility 13 | . 2 2 3 . 2 4 Device 6 | . 2 1 . . 1 2 Storage 1 | . . . . . . 1 Processor 3 | . . 1 1 . . 1 Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 40 | . 3 5 9 . 4 19 Energy Gun 11 | . . 1 1 . . 9 Energy Cannon . | . . . . . . . Ballistic Gun 25 | . 3 3 6 . 4 9 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 Parts Lost 17 | . . . 1 . 3 13 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . . . 2 4 Utility 3 | . . . . . 1 2 Weapon 6 | . . . . . . 6 Highest Loss Streak 6 | . . . 1 . 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 94 99 100 92 85 58 Engine 9 | . 14 11 9 7 7 4 Leg 7 | . 16 . . . . 5 Flight 18 | . 11 33 36 38 32 11 Device 15 | . 25 22 9 7 9 6 Storage 1 | . 1 . . . . 2 Processor 4 | . . 11 9 7 7 4 Protection 1 | . . . 8 7 3 . Energy Gun 4 | . 8 3 . . . 3 Ballistic Gun 17 | . 16 17 24 23 23 15 Naked Turns 73 | . . . . . . 73 Heaviest Build 34 | 14 15 11 21 14 17 34 Greatest Support 30 | 20 20 12 16 20 20 30 Greatest Overweight (x) 4 | . 1 . 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 5 5 5 5 10 Average Capacity 5 | . 5 5 5 5 5 6 Most Carried 6 | . 6 5 5 4 5 5 Average Carried 4 | . 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 4 5 2 Class Distribution -------------------- 25% | Scavenger-Skirmisher 24% | Mutant 20% | Scavenger-Sprinter 16% | Scavenger-Mutant 12% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1577 | 200 163 244 302 . 354 314 Remotely . | . . . . . . . Salvage Created 1587 | . 139 361 246 . 226 615 Parts 87 | . 15 27 12 . 10 23 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 30 | . 4 8 5 . 4 9 Melee 1 | . . . . . . 1 Guns 21 | . 4 5 3 . 4 5 AOE 8 | . . 3 2 . . 3 Classes Destroyed 11 | . 4 3 1 . 2 1 Worker 4 | . 2 2 . . . . Builder 1 | . 1 . . . . . Hauler 1 | . . 1 . . . . Recycler 3 | . . 1 1 . . 1 Watcher 4 | . 1 2 . . . 1 Swarmer 13 | . 4 6 2 . . 1 Saboteur 1 | . . . . . . 1 Grunt 12 | . . 2 2 . 2 6 Brawler 2 | . . . 1 . . 1 Sentry 1 | . . . . . 1 . Specialist 1 | . . . . . 1 . Best Kill Streak 5 | . 2 5 3 . 3 4 Combat Bots Only 3 | . 2 3 3 . 3 3 Max Kills in Single Turn 3 | . 1 3 2 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 213 | . 18 17 19 . 28 131 Missed 75 | . 7 6 10 . 10 42 Damage Taken 2884 | . 128 93 93 . 505 2065 Core 1007 | . . 31 . . 120 856 Absorbed by Shields 5 | . . . . . . 5 Redirected to Shielding 51 | . . . 15 . 36 . Ignored by Resistances 18 | . . . . . 18 . Core Remaining (%) 94 | 100 100 92 100 . 82 . Volleys Fired 106 | . 28 21 13 . 21 23 Largest 4 | . 2 2 3 . 3 4 Hottest 141 | . 70 90 80 . 78 141 Shots Fired 253 | . 46 42 33 . 63 69 Gun 246 | . 46 40 29 . 63 68 Cannon . | . . . . . . . Launcher 7 | . . 2 4 . . 1 Special . | . . . . . . . Kinetic 215 | . 37 31 29 . 63 55 Thermal 18 | . 9 9 . . . . Explosive 6 | . . 2 4 . . . Electromagnetic 14 | . . . . . . 14 Robot Hit Streak 9 | . 5 7 6 . 7 9 Robot Miss Streak 6 | . 5 3 6 . 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 1 . . 1 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 146 | . 25 23 18 . 40 40 Core Hits 72 | . 9 15 15 . 12 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3608 | . 267 543 456 . 755 1587 Guns 2588 | . 267 331 248 . 755 987 Cannons . | . . . . . . . Explosions 1019 | . . 212 208 . . 599 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 2181 | . 230 230 248 . 755 718 Thermal 553 | . 37 101 . . . 415 Explosive 420 | . . 212 208 . . . Electromagnetic 453 | . . . . . . 453 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 1 . . . 7 Average Corruption 2 | . . 1 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 199 | . . 7 . . . 192 Projectiles . | . . . . . . . Explosions 199 | . . 7 . . . 192 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 238 | . . . 10 . . 228 Shots 4 | . . . 1 . . 3 Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 316 | . 36 146 40 . 16 316 Average Temperature 46 | . 8 41 16 . 7 102 Received Heat Transfer 702 | . 12 9 9 . 105 567 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 620 | . 111 259 . . . 250 Parts Sabotaged 6 | . . . . . . 6 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 528 | . 132 428 390 182 262 528 Initial 180 | . . 55 180 177 127 137 Average 243 | . 55 215 313 178 199 438 Maximum Alert Level 2 | . . 2 1 . 1 2 Low Security (%) 48 | . 100 54 14 100 45 1 Level 1 24 | . . 33 85 . 54 22 Level 2 26 | . . 12 . . . 76 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 2 1 2 5 Investigation 5 | . 1 . . 1 . 3 Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . 2 . Assault 3 | . . . 1 . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 8 11 14 . 7 34 Peak Tracking Total 10 | . 3 3 6 . 4 10 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 6 | . . . . . 1 5 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 6 | . . 2 2 . . 2 Max in Single Turn 2 | . . 1 1 . . 2 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 13 | . 2 5 2 1 . 3 Terminals 9 | . 2 3 1 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 44 | . 7 17 10 3 . 7 Successful 23 | . 2 8 8 1 . 4 Failed 21 | . 5 9 2 2 . 3 Catastrophic 5 | . 2 1 . . . 2 Database Lockouts . | . . . . . . . Manual 18 | . 7 8 1 . . 2 Terminals 31 | . 7 12 4 3 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 9 | . . 3 6 . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 11 | . 2 4 2 1 . 2 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 3 | . 1 2 . . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 8 | . . 2 6 . . . Insert Component 4 | . . 1 3 . . . Analyze 4 | . . 1 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 1 . . . 2 Terminals 2 | . . 1 . . . 1 Botnet 1 | . . 1 . . . . Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 4 2 1 . 2 Full Trace Events 4 | . 1 1 . 1 . 1 Feedback Events 2 | . . 1 . . . 1 Corruption 2 | . . 1 . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 1 3 . . . Part Schematics Acquired 4 | . . 1 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . 2 . . . Machine Destruction 2 | . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies 2 | . 1 . . . . 1 Largest Group 1 | . 1 1 1 1 1 1 Highest-Rated Group 29 | . 29 29 29 29 29 28 Highest-Rated Ally 29 | . 29 29 29 29 29 28 Total Orders . | . . . . . . . Ally Attacks 42 | . 15 3 2 . 17 5 Total Damage 642 | . 230 33 13 . 136 230 Kills 11 | . 4 1 1 . 3 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 1659 | . 577 207 181 18 125 551 Spaces Moved 1546 | 1 451 303 222 40 92 437 Core 175 | . . . . . . 175 Treads . | . . . . . . . Legs 357 | 1 226 . . . . 130 Wheels . | . . . . . . . Hover 13 | . . . . . . 13 Flight 1001 | . 225 303 222 40 92 119 Fastest Speed 28 | 120 37 34 31 28 28 31 Average Speed 64 | 120 78 34 34 28 30 96 Slowest Speed 250 | 120 120 34 111 28 31 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . 2 . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 40 22 19 2 68 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . 6 29 . . 30 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . 6 29 . . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2033 | . 635 374 306 46 152 520 Wait 187 | . 123 15 35 6 5 3 Move 1534 | . 450 298 221 39 91 435 Hop 3 | . . 2 . . . 1 Pick Up 34 | . 7 11 8 . 2 6 Fast Attach 28 | . 6 1 6 . 4 11 Attach 18 | . . 3 3 1 1 10 Detach 10 | . 1 1 2 . 1 5 Swap 28 | . 3 8 7 . 4 6 Drop 61 | . 17 14 11 . 5 14 Fire 106 | . 28 21 13 . 21 23 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 21 | . . . . . 18 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Botcube activated 18 | -10/Materials | Botcube completed mutation into treaded form, armed with 1 gun. 127 | -10/Materials | Discovered new exit (range 10) 206 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Accompanied by 1 ally 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Discovered new exit (range 5) 764 | -9/Materials | Identified exit to Materials 785 | -9/Materials | Entered another Materials area 785 | -8/Materials | Accompanied by 1 ally 785 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 853 | -8/Materials | Met 7R-MNS 925 | -8/Materials | Discovered new exit (range 14) 941 | -8/Materials | Identified exit to Factory 966 | -8/Materials | Entered Factory 966 | -7/Factory | Accompanied by 1 ally 966 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 978 | -7/Factory | Identified exit to DSF 984 | -7/Factory | Entered DSF 984 | -7/DSF | Accompanied by 1 ally 1018 | -7/DSF | Additional patrols routed to DSF 1070 | -7/DSF | Lost 3 parts (2n1u) 1081 | -7/DSF | Build established: Scavenger-Sprinter 1086 | -7/DSF | Discovered new exit (range 15) 1090 | -7/DSF | Identified exit to Factory 1109 | -7/DSF | Entered Factory 1109 | -6/Factory | Accompanied by 1 ally 1109 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1284 | -6/Factory | Found Botcube 1409 | -6/Factory | Build established: Scavenger-Skirmisher 1459 | -6/Factory | First assault squad dispatched 1527 | -6/Factory | Botcube activated 1530 | -6/Factory | Core integrity fell below 50% 1531 | -6/Factory | Botcube completed mutation into core form (unarmed). 1555 | -6/Factory | Lost 6 parts (1p1n2u2w) 1640 | -6/Factory | Core integrity fell below 20% 1660 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01639_ G-50 Soldier destroyed. 01639_ Destroyed Lgt. Angular Momentum Engine. 01639_ G-50 Soldier destroyed. 01639_ Hpw. Shock Rifle destroyed. 01639_ Destroyed Hpw. Shock Rifle. 01639_ Power Conduit explodes. 01639_ Imp. Lightning Gun destroyed. 01639_ Destroyed Imp. Lightning Gun. 01639_ Hpw. Shock Rifle destroyed. 01639_ Destroyed Hpw. Shock Rifle. 01640_ U-05 Engineer lays Concrete. 01645_ Imp. Gravmag System destroyed. 01649_ U-05 Engineer lays Concrete. 01654_ Triggered Stasis Trap. 01654_ A bubble of rippling energy engulfs the area. 01654_ Field strength at 94. 01655_ Field strength at 88. 01656_ Field strength at 82. 01658_ Field strength at 76. 01659_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????# # """""" | | ????????????????? """"""" # # | | ????????????????????"""""" # "" # """""" | | ?????????????????? 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""" ""T"" # #???????????????? | | ???????????????????""" + #???????????????? | | ??????????????????? # #???????????????? | | ???????????????????########### #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????## ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 64 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCorruptionBarrier Manual? 0 Play Time 00:18:43 Cumulative 594.1 hours Start 2024.01.14 @ 17:46:14 End 2024.01.14 @ 18:03:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 252 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ef5463f-e011-4d0b-8784-9e9b2b1d6f93