Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 20:20:11 Player: Prince Malik Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1686) 1686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4524 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) Large Matter Pod (150) Medium Armor Plating Shield Generator Tractor Beam Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Improved Heat Sink High-capacity Battery Large Matter Pod Power Shielding Medium Armor Plating Shield Generator Tractor Beam Particle Gun Gatling Laser Particle Cannon Particle Cannon Particle Cannon Gauss Rifle [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 2 | . . . 1 1 . Parts Attached 83 | 7 12 2 10 24 28 Power 26 | 1 4 1 5 6 9 Engine 15 | 1 2 1 4 5 2 Core 11 | . 2 . 1 1 7 Reactor . | . . . . . . Propulsion 25 | 2 1 . 3 8 11 Treads 6 | . . . . . 6 Leg 13 | 2 1 . 3 2 5 Wheel 6 | . . . . 6 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 . . 2 4 Device 6 | 1 . . . 2 3 Storage 3 | . 3 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 3 3 1 2 8 4 Energy Gun 8 | 2 1 . . 3 2 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 8 | 1 1 . 2 4 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . 1 17 Power 5 | . . . . . 5 Propulsion 5 | . . . . 1 4 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 15 | . . . . 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 100 98 97 89 Engine 11 | . 6 11 15 13 7 Core 6 | . 7 2 6 3 10 Treads 2 | . . . . . 9 Leg 17 | . 28 28 21 9 11 Wheel 5 | . . . . 15 3 Device 4 | . 7 . . 5 6 Storage 8 | . 6 14 11 9 7 Processor 6 | . 10 14 11 3 . Energy Gun 10 | . 12 14 11 11 8 Energy Cannon 3 | . . . . 6 8 Ballistic Gun 14 | . 14 . 16 18 11 Launcher 1 | . 1 14 4 . . Peak Build Rating 48 | 6 10 10 14 31 48 Average Rating 20 | 4 7 8 12 27 34 On Entrance 11 | . 6 10 8 12 31 Naked Turns . | . . . . . . Heaviest Build 62 | 8 29 30 35 51 62 Greatest Support 96 | 20 20 20 20 34 96 Greatest Overweight (x) 13 | . 1 1 3 2 13 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 15 Most Carried 15 | 5 10 13 15 15 15 Average Carried 12 | 2 5 11 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 4 10 13 14 15 7 Class Distribution -------------------- 56% | Scavenger-Gunner 25% | Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1740 | 273 130 94 385 601 257 Remotely . | . . . . . . Salvage Created 1883 | 36 229 41 365 751 461 Parts 103 | 2 7 5 30 36 23 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | 1 8 3 11 11 12 Melee 1 | . . . . . 1 Guns 36 | 1 6 . 11 10 8 Cannons 4 | . . . . 1 3 AOE 5 | . 2 3 . . . Classes Destroyed 10 | 1 1 1 1 5 1 Worker 2 | . . . . 2 . Builder 4 | . . . . 4 . Tunneler 1 | . . 1 . . . Hauler 1 | . . . . 1 . Recycler 2 | . . . . 1 1 Swarmer 16 | . 3 3 4 . 6 Grunt 24 | 1 5 . 6 8 4 Sentry 3 | . . . 1 2 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | 1 3 4 4 7 3 Combat Bots Only 4 | 1 3 3 4 3 3 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 386 | 2 41 6 51 72 214 Missed 64 | 1 10 1 12 6 34 Damage Taken 4729 | 12 309 76 406 1098 2828 Core 1171 | . 105 24 55 282 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . . 15 Regen/Repaired (Parts) 159 | . . . 30 129 . Core Remaining (%) 70 | 100 . 48 86 48 . Volleys Fired 105 | 1 23 2 22 34 23 Largest 4 | 2 2 2 3 4 4 Hottest 288 | 70 70 80 93 216 288 Shots Fired 294 | 2 38 4 64 122 64 Gun 250 | 2 37 2 64 98 47 Cannon 41 | . . . . 24 17 Launcher 3 | . 1 2 . . . Special . | . . . . . . Kinetic 146 | 1 22 . 42 57 24 Thermal 145 | 1 15 2 22 65 40 Explosive 3 | . 1 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 1 12 3 20 15 8 Robot Miss Streak 5 | 1 3 1 2 5 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 184 | 1 23 1 43 75 41 Core Hits 99 | 1 12 5 19 35 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Burn 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3481 | 15 445 131 583 1431 876 Guns 2675 | 15 274 25 579 1131 651 Cannons 448 | . . . . 300 148 Explosions 277 | . 171 106 . . . Melee . | . . . . . . Ramming 81 | . . . 4 . 77 Kinetic 1408 | 15 163 . 326 625 279 Thermal 1715 | . 111 25 253 806 520 Explosive 277 | . 171 106 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 21 | . 13 8 . . . Projectiles . | . . . . . . Explosions 21 | . 13 8 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . 38 . . . Shots 1 | . . 1 . . . Rammed 17 | . . . . . 17 Targets Rammed 19 | . . . 1 . 18 Kicked 1 | . . . 1 . . Crushed 1 | . . . . . 1 Highest Temperature 1030 | 9 63 48 288 1030 685 Average Temperature 228 | 6 25 26 121 322 198 Received Heat Transfer 951 | 6 84 . 123 468 270 Effects 71 | . . . 1 49 21 Shutdowns 25 | . . . . 17 8 Energy Bleed 6 | . . . 1 3 2 Interference 16 | . . . . 11 5 Matter Decay 7 | . . . . 6 1 Short Circuit 3 | . . . . 2 1 Damage (minor) 2 | . . . . 2 . Damage (major) 10 | . . . . 6 4 Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 1 3 1 3 Heat Transferred 3935 | . 407 74 814 1594 1046 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 352 | 20 304 131 280 215 352 Initial 91 | . 13 40 50 54 91 Average 142 | 4 141 127 136 124 196 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 71 | 100 70 100 72 87 42 Level 1 28 | . 29 . 27 12 57 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 2 2 Investigation 3 | . . . 1 2 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | 1 13 3 20 22 34 Peak Tracking Total 14 | 1 3 3 5 6 14 Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 2 4 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . 2 2 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 2 . 6 15 . Successful 15 | . 2 . 4 9 . Failed 8 | . . . 2 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 2 4 . Fabricators . | . . . . . . Repair Stations 15 | . . . 4 11 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 2 . Record 2 | . . . . 2 . Disarm Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 3 7 . Scan Component 6 | . . . 2 4 . Repair 4 | . . . 1 3 . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 1 3 . Time 134 | . . . 26 108 . Parts Recycled 1 | . 1 . . . . Recycled Matter 19 | . 19 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 159 | . . . 159 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3242 | 123 530 125 802 910 752 Spaces Moved 1556 | 90 302 60 354 415 335 Core 25 | 23 . . . . 2 Treads 80 | . . . . . 80 Legs 1071 | 67 302 60 354 127 161 Wheels 380 | . . . . 288 92 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 98 98 Average Speed 155 | 102 134 190 190 133 172 Slowest Speed 700 | 120 190 190 330 260 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 47 12 26 33 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . 10 16 . 11 . Melee . | . . . . . . Projectile 11 | . . . . 11 . AOE 26 | . 10 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2141 | 118 389 66 434 686 448 Wait 270 | 11 31 . 23 178 27 Move 1551 | 89 301 59 353 414 335 Hop . | . . . . . . Pick Up 58 | 10 10 3 13 19 3 Fast Attach 19 | . 6 . 2 3 8 Attach 24 | 6 . . 2 8 8 Detach . | . . . . . . Swap 40 | 1 6 2 6 13 12 Drop 55 | . 12 . 12 17 14 Fire 105 | 1 23 2 22 34 23 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 18 | . . . . . 18 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 10) 654 | -10/Materials | Entered Mines 659 | -10/Mines | Core integrity fell below 50% 722 | -10/Mines | Discovered new exit (range 7) 735 | -10/Mines | Learned Materials stockpile data 773 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 779 | -10/Mines | Entered Materials 779 | -9/Materials | Accompanied by 3 allies 779 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1092 | -9/Materials | Build established: Gunner 1156 | -9/Materials | Lost 3 allies 1242 | -9/Materials | Repaired Aluminum Leg 1451 | -9/Materials | Build established: Scavenger-Gunner 1538 | -9/Materials | Discovered new exit (range 10) 1581 | -9/Materials | Entered another Materials area 1581 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2242 | -8/Materials | Repaired Gatling Laser 2276 | -8/Materials | Repaired Imp. Ion Engine 2310 | -8/Materials | Repaired Arm. Wheel 2453 | -8/Materials | Core integrity fell below 50% 2476 | -8/Materials | Discovered new exit (range 16) 2491 | -8/Materials | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3202 | -7/Factory | Cargo convoy interrupted 3227 | -7/Factory | Core integrity fell below 50% 3237 | -7/Factory | Core integrity fell below 20% 3243 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Pressure Siphon. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Pressure Siphon. Penetrated by Slug. Mic. Nuclear Core destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Pressure Siphon. Mic. Nuclear Core destroyed. Penetrated by Slug. K-01 Serf collects debris. Gatling Laser destroyed. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????? ???? | | ????????????? ????????????????????# ???? | | ????????????? ?????????????????????# ??? | | ????????????? ?????????????????????# #??? | | ????????????# ##????????????????????# #??? | | ????????????# T#????????????????????# #??? | | ????????????# ?????????????????????# #??? | | ????????????# #?????????????????????# #### | | ????????????# #?????????? #?????????# # | | ????????????# #?????????? #?????????# # | | ????????????# #?????????? #?????????# # "" | | ????????????# #?????????# #?????????# # "" | | #######+##### ########### ########### # "" | | # | | ##+# | | """" """" // ^ # | | """" """" // # | | """" " "" / != """ # | | +############ % ######### = """ # | | #????????# """ """ % """ # ## ^ """ # | | #????????# """ """" """ # """" ##! % # | | #?????? + """" "%"" %""" # """" ##**! % # | | "" #??????? # # """" ## ! % # | | "" #????????# """" ""%"%%""" # """" ## ! %% # | | "" #????????# """" ""%%@k""" # ## # | | #????????# ! """" """% %%%" #! ! ## ^ # | | "" #????????# p i###"##### # | | "" #????????# "" """"x%%%hx x ^^ | | ""?#????????# "T """"h"%%hi "F | | ??????????# "" """" ""%% """" | | ??????????# h | | #???????????# k | | ????????????# ######### % ####+######+#### | | ????????????? ????????# # [% # | | ??????????????????????????# # * # | | ??????????????????????????# %+[""""" !! ! # | | ??????????????????????????# # """"" !! ! # | | ??????????????????????????# # """ !# | | ??????????????????????????# # % #?? | | ??????????????????????????# %####/###########?? | | ??????????????????????????# "#???"#???????????? | | ????????????????????????? ???? ???????????? | | ???????????????????????? ??? ??????????? | | ??????????????????????? ??? ?????????? | | ?????????????????????? ????#????????? | | ????????????????????? ????????????? | | ?????????????????????############# ????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 505 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed WarlordAerolevStatue Manual? 0 Play Time 00:54:47 Cumulative 0.8 hours Start 2025.01.02 @ 19:18:54 End 2025.01.02 @ 20:20:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b6a87546-0989-469e-890a-10a235f1bf97