Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 20:50:19 Player: time Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (5126) 5126 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 12615 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 232 Friendly Fire -29 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Improved Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Mass Driver Tactical Quantum Warhead > --- INVENTORY -------- Combat Gravmag System [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 . 2 2 2 2 2 2 Power 3 | . . 1 . . . . . 1 1 . . Propulsion 4 | . . . . 1 . 1 . . . . 2 Utility 5 | . . 1 . . . . 1 1 1 1 . Weapon 4 | . . . . 1 . 1 1 . . 1 . Parts Attached 168 | 6 6 10 6 9 14 2 52 28 8 21 6 Power 30 | 1 . 5 2 2 1 . 8 4 1 4 2 Engine 20 | 1 . 5 2 1 1 . 7 2 1 . . Core 6 | . . . . 1 . . 1 1 . 3 . Reactor 4 | . . . . . . . . 1 . 1 2 Propulsion 45 | 2 . 3 2 4 2 . 14 5 4 8 1 Treads . | . . . . . . . . . . . . Leg 31 | 2 . 3 2 4 2 . 14 3 . . 1 Wheel . | . . . . . . . . . . . . Hover 12 | . . . . . . . . 2 2 8 . Flight 2 | . . . . . . . . . 2 . . Utility 34 | 1 2 . 2 . 4 1 8 6 3 5 2 Device 22 | . 1 . 1 . 3 1 5 4 2 3 2 Storage 4 | 1 . . 1 . 1 . . . . 1 . Processor 7 | . 1 . . . . . 3 2 . 1 . Hackware 1 | . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 59 | 2 4 2 . 3 7 1 22 13 . 4 1 Energy Gun 20 | 1 3 . . . 3 . 6 5 . 1 1 Energy Cannon 10 | . . 1 . 2 1 . 3 3 . . . Ballistic Gun 8 | 1 . . . . 2 1 2 2 . . . Ballistic Cannon 9 | . . 1 . 1 . . 4 2 . 1 . Launcher 11 | . 1 . . . 1 . 7 . . 2 . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 5 . 3 2 1 2 1 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . 1 . . . Parts Lost 103 | . . 5 1 2 5 . 33 20 15 18 4 Power 23 | . . 4 1 1 1 . 6 5 1 3 1 Propulsion 26 | . . . . . 3 . 8 2 4 9 . Utility 19 | . . . . . 1 . 5 4 5 2 2 Weapon 35 | . . 1 . 1 . . 14 9 5 4 1 Highest Loss Streak 20 | . . 3 1 2 2 . 7 20 7 6 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 4 5 6 7 11 12 5 4 2 2 . Power . | . 1 . . . . . . . . . . Propulsion 1 | . 1 3 3 2 1 . 1 2 1 2 . Utility . | . . . . . 2 2 1 . . . . Weapon 3 | . 1 2 3 3 7 10 2 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . . 1 6 2 3 2 1 1 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 1 . Utility 1 | . . . . . . . 1 . . . . Weapon 12 | . . . . 1 5 2 2 2 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 79 88 99 98 91 67 74 59 36 8 Engine 10 | . 14 13 21 11 12 15 8 8 1 . . Core 1 | . . . . 6 4 . . . . 1 . Leg 18 | . 28 22 22 27 26 23 19 13 . . 1 Hover 2 | . . . . . . . . 3 10 15 . Device 7 | . 9 . . 9 12 13 8 12 12 . 1 Storage 6 | . 14 11 11 9 13 8 1 . . 3 . Processor 5 | . 1 11 11 9 . . 7 7 9 4 1 Energy Gun 5 | . 14 11 . . 10 7 4 4 3 . . Energy Cannon 4 | . . . . 20 6 . 2 5 3 . . Ballistic Gun 4 | . 12 . . 2 6 22 5 3 3 . . Ballistic Cannon 3 | . . 1 11 2 . . 4 6 2 . . Launcher 3 | . . 8 11 1 3 . 3 . . . . Peak Build Rating 83 | 6 10 10 18 29 39 37 64 80 77 83 30 Average Rating 33 | 4 6 8 10 25 32 35 40 59 61 49 14 On Entrance 24 | . 6 9 10 18 29 31 37 50 60 23 21 Naked Turns 51 | . . . . . . . . . . . 51 Heaviest Build 88 | 12 17 20 41 58 59 46 60 88 53 58 19 Greatest Support 68 | 20 20 20 20 37 42 35 66 68 33 55 30 Greatest Overweight (x) 6 | 1 . . 2 2 3 1 4 5 2 4 6 Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 10 10 Average Capacity 9 | 7 8 8 12 15 15 15 6 5 5 8 5 Most Carried 15 | 2 8 8 8 9 15 14 15 5 5 5 3 Average Carried 6 | . 4 5 6 7 11 12 5 4 3 2 . Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 10 5 Final Carried 14 | 2 7 6 8 8 12 14 3 4 . . 3 Class Distribution -------------------- 31% | Scavenger-Gunner 26% | Mutant 14% | Gunner 11% | Hacker-Mutant 7% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Matter Collected 3008 | 214 68 215 271 213 400 . 1107 488 . 15 17 Remotely . | . . . . . . . . . . . . Salvage Created 5219 | . 344 408 206 506 1716 . 1415 528 . 96 . Parts 271 | . 18 42 10 22 82 . 62 29 . 6 . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 111 | . 5 15 6 12 29 . 33 9 . 2 . Guns 37 | . 5 6 . . 9 . 15 2 . . . Cannons 30 | . . 2 2 6 3 . 11 6 . . . AOE 39 | . . 7 4 5 13 . 7 1 . 2 . Classes Destroyed 16 | . 4 4 . 1 3 . 4 . . . . Worker 8 | . 1 . . . 4 . 2 1 . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 5 | . 2 . 1 . 2 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Watcher 7 | . . 1 . 2 2 . 2 . . . . Swarmer 22 | . . 3 3 3 7 . 6 . . . . Grunt 60 | . 5 9 3 6 15 . 16 6 . . . Brawler 2 | . . . . 1 . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 14 | . . 3 . 2 6 . 3 . . . . Hunter 4 | . . . . . . . 4 . . . . Programmer 6 | . . . . . . . 2 2 . 2 . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | . 6 5 3 7 10 . 5 3 . 2 . Combat Bots Only 9 | . 2 4 3 7 9 . 5 3 . 2 . Max Kills in Single Turn 4 | . 2 3 3 2 4 . 3 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 2 2 2 . 3 1 . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Hostile Shots Fired 1655 | . 19 100 18 55 103 27 547 139 212 253 182 Missed 560 | . 5 30 7 10 34 11 174 28 88 97 76 Hits 1095 | . 14 70 11 45 69 16 373 111 124 156 106 Melee 24 | . . . . . . . 20 . . . 4 Projectile 1071 | . 14 70 11 45 69 16 353 111 124 156 102 AOE 4 | . . . . . . . 1 3 . . . Critical Strikes 48 | . . 1 . . 4 . 12 5 3 15 8 Part Disruptions 6 | . . . . . . . . 2 . 4 . Damage Taken 16080 | . 154 738 133 555 894 90 4397 2176 1790 3031 2122 Core 4666 | . 25 162 27 198 172 8 695 529 659 734 1457 Absorbed by Shields 87 | . . . . . . . . 32 . 55 . Ignored by Resistances 4720 | . 48 222 42 120 247 32 1451 620 511 852 575 Regen/Repaired (Parts) 136 | . . . . 87 . . . . 49 . . Core Remaining (%) 58 | 100 90 . 52 . 32 98 18 47 42 43 . Volleys Fired 252 | . 14 31 7 18 39 1 101 31 . 7 3 Largest 5 | . 2 2 2 3 3 4 5 5 . 2 1 Hottest 315 | . 75 108 63 194 194 124 315 297 . 112 88 Shots Fired 621 | . 28 59 12 52 117 4 253 83 . 10 3 Gun 339 | . 26 35 . 4 74 4 146 42 . 5 3 Cannon 219 | . . 7 7 46 24 . 93 39 . 3 . Launcher 61 | . 2 17 5 2 19 . 14 . . 2 . Special 2 | . . . . . . . . 2 . . . Kinetic 231 | . 12 5 7 12 23 3 133 33 . 3 . Thermal 217 | . 12 28 . 18 67 1 85 3 . . 3 Explosive 42 | . 2 17 5 2 . . 14 . . 2 . Electromagnetic 129 | . 2 9 . 20 27 . 21 45 . 5 . Robot Hit Streak 25 | . 7 20 25 8 12 2 16 17 . 6 4 Robot Miss Streak 7 | . 1 2 1 3 3 1 7 3 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 3 . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . Shots Hit Robots 431 | . 20 47 9 34 68 3 181 60 . 6 3 Core Hits 280 | . 15 32 9 23 53 3 109 23 2 8 3 Critical Kills 2 | . . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . . . 1 1 4 . 9 2 . . . Burn 8 | . . . . . 4 . 4 . . . . Destroy 2 | . . . . . . . 1 1 . . . Blast 6 | . . . 1 . . . 4 1 . . . Corrupt 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13813 | . 555 1123 478 1026 3307 61 5493 1199 49 399 123 Guns 4154 | . 201 330 . 16 908 61 2212 305 . 15 106 Cannons 4085 | . . 147 132 773 313 . 1954 714 . 52 . Explosions 5344 | . 354 646 345 237 2058 . 1254 180 . 270 . Melee . | . . . . . . . . . . . . Ramming 230 | . . . 1 . 28 . 73 . 49 62 17 Kinetic 3650 | . 80 105 132 81 228 61 2244 667 . 52 . Thermal 4175 | . 366 310 . 352 1157 . 1839 45 . . 106 Explosive 2512 | . 78 609 345 130 . . 900 180 . 270 . Electromagnetic 3197 | . 31 99 . 463 1894 . 388 307 . 15 . Impact 49 | . . . . . . . 49 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 14 2 12 6 Average Corruption 4 | . . . . . . . 2 11 2 8 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . 2 2 Effects 56 | . . . . . . . 19 15 . 20 2 Message Errors 13 | . . . . . . . 4 5 . 4 . Matter Fused 11 | . . . . . . . 2 4 . 4 1 Heat Flow Errors 8 | . . . . . . . 3 2 . 2 1 Energy Discharges 9 | . . . . . . . 5 2 . 2 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 1 . 1 . Data Loss (major) 2 | . . . . . . . . 1 . 1 . Misfires 4 | . . . . . . . 2 . . 2 . Misdirections 3 | . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 227 | . 124 20 1 4 20 . 16 32 . 10 . Projectiles 20 | . . . . 4 7 . 7 . . 2 . Explosions 206 | . 124 20 1 . 13 . 8 32 . 8 . Melee 1 | . . . . . . . 1 . . . . Knockbacks 20 | . . . 2 . . . 14 4 . . . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 2 . . . 13 4 . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 499 | . 34 97 32 . 84 . 155 37 22 30 8 Shots 21 | . 1 4 2 . 7 . 5 2 . . . Rammed 22 | . . . . . . . 2 . 12 5 3 Targets Rammed 37 | . . . 1 . 5 . 11 . 12 5 3 Kicked 15 | . . . 1 . 5 . 9 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 713 | . 70 225 54 713 620 . 582 680 1 366 133 Average Temperature 166 | . 27 50 21 204 160 . 155 293 1 143 42 Received Heat Transfer 3525 | . 84 315 69 144 486 36 1508 261 238 195 189 Effects 93 | . . . . 17 11 . 18 41 . 6 . Shutdowns 31 | . . . . 5 5 . 6 12 . 3 . Energy Bleed 7 | . . . . 2 . . 3 1 . 1 . Interference 22 | . . . . 5 4 . 4 7 . 2 . Matter Decay 2 | . . . . 1 . . . 1 . . . Short Circuit 8 | . . . . 1 . . 2 5 . . . Damage (minor) 8 | . . . . 1 1 . 3 3 . . . Damage (major) 10 | . . . . . . . . 10 . . . Damage (core) 5 | . . . . 2 1 . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted 5 | . . . . 1 4 . . . . . . Combat Hostiles 5 | . . . . 1 4 . . . . . . Parts Fried 14 | . . . . 3 11 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . 2 4 . 2 . . . . Heat Transferred 7473 | . 350 699 . 544 2316 . 3340 74 . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 . . 13 . 3 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . 1 1 1 2 . . . . . . Low Security (%) 89 | 100 100 94 93 97 48 100 100 100 100 100 100 Level 1 1 | . . 5 6 2 1 . . . . . . Level 2 9 | . . . . . 49 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 631 | . 87 223 220 204 631 170 178 177 130 128 160 Initial 170 | . . 31 69 . 45 170 20 22 . 24 . Average 102 | . 11 87 91 119 287 113 54 43 18 30 33 Influence Increases 4706 | . 174 540 276 447 1132 . 1090 347 165 295 240 Destroy 0b10 Robot/C 2360 | . 100 300 180 260 640 . 660 180 . 40 . Destroy 0b10 Robot/NC 130 | . 20 15 5 10 55 . 20 5 . . . Destroy Leader 466 | . 10 82 30 54 126 . 124 30 . 10 . Allied During Kill 18 | . . . 8 2 8 . . . . . . Successful Hack 65 | . 7 7 . 14 12 . . 25 . . . Disable Machine 198 | . 18 9 27 18 45 . 45 27 . 9 . Destroy Structure 464 | . 19 97 26 29 51 . 106 80 . 56 . Lose Combat Pursuer 1005 | . . 30 . 60 195 . 135 . 165 180 240 Influence Decreases 4546 | . 87 414 489 321 821 387 1085 402 110 350 80 Entered New Map 642 | . . 56 144 . 81 267 30 33 . 31 . Time Decay 2970 | . 87 190 335 281 650 120 765 238 40 194 70 Lost Part 756 | . . 50 10 20 50 . 290 131 70 125 10 Lost Ally 60 | . . . . 20 40 . . . . . . Purge Threat 118 | . . 118 . . . . . . . . . Squads Dispatched 34 | . 1 2 . 1 5 . 13 2 2 5 3 Investigation 11 | . 1 1 . 1 2 . 3 1 1 1 . Extermination 7 | . . . . . . . 3 1 . 2 1 Reinforcement 11 | . . 1 . . 1 . 4 . 1 2 2 Assault 2 | . . . . . 2 . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Distress Signals 18 | . 1 2 . 3 . . 3 . 1 5 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 264 | . 8 22 9 21 47 1 58 13 28 30 27 Peak Tracking Total 14 | . 3 6 3 8 10 1 7 4 14 13 14 Tactical Retreats 29 | . . 2 . 3 5 . 5 . 3 5 6 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Traps Triggered 6 | . . . . . 2 . . . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Machines Disabled 22 | . 2 1 3 2 5 . 5 3 . 1 . Max in Single Turn 3 | . 2 1 1 2 2 . 2 3 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Machines Accessed 27 | . 2 3 1 3 7 2 4 2 1 2 . Terminals 18 | . 2 3 . 1 5 2 2 1 . 2 . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 3 | . . . . 1 . . 1 . 1 . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 8 9 1 10 17 4 11 4 3 4 . Successful 44 | . 5 7 1 10 10 . 2 3 2 4 . Failed 27 | . 3 2 . . 7 4 9 1 1 . . Catastrophic 5 | . . 1 . . 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 46 | . 8 9 . 3 11 4 4 3 . 4 . Fabricators 6 | . . . . . . . 5 1 . . . Repair Stations 7 | . . . . 2 . . 2 . 3 . . Recycling Units 6 | . . . . . 6 . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 5 7 1 3 6 . 1 2 . 4 . Record 13 | . 3 4 . 2 2 . . . . 2 . Part Schematic 1 | . . . . . 1 . . . . . . Open Door 4 | . . . 1 . 3 . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 . . . . 2 . . Scan Component 2 | . . . . 1 . . . . 1 . . Repair 2 | . . . . 1 . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . Process 1 | . . . . . 1 . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 3 . 2 6 2 3 2 1 2 . Full Trace Events 10 | . 1 1 . 1 1 . 3 1 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . Time 76 | . . . . 26 . . . . 50 . . Parts Recycled 1 | . . . . . 1 . . . . . . Recycled Matter 229 | . . . . . 229 . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Total Allies 5 | . . . 2 . 3 . . . . . . Largest Group 2 | . . . 2 2 2 . . . . . . Highest-Rated Group 62 | . . . 50 50 62 . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 58 | . . . 4 17 37 . . . . . . Total Damage 767 | . . . 73 130 564 . . . . . . Kills 8 | . . . 3 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Active Infowar (turns) 1725 | . 257 . . . . . 951 422 95 . . Optics 1468 | . . . . . . . 951 422 95 . . Terrain 257 | . 257 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches 24 | . . . . 10 10 . . . . . 4 Drone Recoveries 23 | . . . . 10 10 . . . . . 3 Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Turns Passed 7799 | 57 353 430 822 657 1421 242 1758 777 314 716 252 Spaces Moved 4655 | 40 227 266 494 282 642 123 1024 391 283 680 203 Core 287 | 6 . . . . . . 120 7 . 4 150 Treads . | . . . . . . . . . . . . Legs 3217 | 34 227 266 494 282 642 123 904 192 . . 53 Wheels . | . . . . . . . . . . . . Hover 1064 | . . . . . . . . 192 196 676 . Flight 87 | . . . . . . . . . 87 . . Fastest Speed 40 | 50 120 120 120 190 190 190 50 56 40 61 50 Average Speed 133 | 114 120 120 159 195 192 190 120 144 87 73 108 Slowest Speed 350 | 190 120 120 260 265 330 190 270 300 150 250 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 41 28 91 21 77 4 26 10 12 21 10 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 428 | . 22 121 27 27 43 . 113 43 . 32 . Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . 6 . 9 4 . 1 . AOE 408 | . 22 121 27 27 37 . 104 39 . 31 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Total 5741 | 48 282 317 517 350 749 131 1352 537 347 883 228 Wait 437 | . 27 . 2 25 . . 135 67 36 139 6 Move 4644 | 39 226 265 493 281 641 122 1023 390 282 679 203 Hop . | . . . . . . . . . . . . Pick Up 58 | 3 4 . 4 5 21 3 5 4 3 6 . Fast Attach 120 | 5 4 7 3 3 7 2 35 25 5 16 8 Attach 55 | 1 2 3 . 7 9 . 16 5 4 7 1 Detach 40 | . 3 3 . 5 7 1 7 5 1 4 4 Swap 20 | . . 3 3 2 4 . 7 1 . . . Drop 61 | . 2 5 4 4 16 2 12 9 4 3 . Fire 252 | . 14 31 7 18 39 1 101 31 . 7 3 Melee . | . . . . . . . . . . . . Ram 22 | . . . . . . . 2 . 12 5 3 Kick 15 | . . . 1 . 5 . 9 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 536 | -9/Materials | Lost 3 parts (2p1w) 831 | -9/Materials | Discovered new exit (range 9) 841 | -9/Materials | Entered Mines 892 | -9/Mines | Learned location of Storage (-8) 1016 | -9/Mines | Discovered new exit (range 6) 1183 | -9/Mines | Learned location of 1 exit from Lower Caves 1196 | -9/Mines | Discovered new exit (range 15) 1610 | -9/Mines | Found the Drone Emporium 1621 | -9/Mines | Found Prototype Device 1621 | -9/Mines | Identified Splice Drone Bay 1663 | -9/Mines | Entered Materials 1663 | -8/Materials | Accompanied by 2 allies 1663 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1668 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1752 | -8/Materials | Discovered new exit (range 8) 1804 | -8/Materials | Destroyed 7 combat bots 1996 | -8/Materials | Repaired Aluminum Leg 2067 | -8/Materials | Build established: Scavenger-Gunner 2072 | -8/Materials | Identified exit to Storage 2320 | -8/Materials | Entered Storage 2398 | -8/Storage | Build established: Gunner 2694 | -8/Storage | Core integrity fell below 50% 2932 | -8/Storage | Met a pair of Derelict thieves 3055 | -8/Storage | Destroyed 9 combat bots 3488 | -8/Storage | Build established: Scavenger-Gunner 3491 | -8/Storage | Learned location of Armory (-4) 3692 | -8/Storage | Discovered new exit (range 16) 3741 | -8/Storage | Entered Factory 3741 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3942 | -7/Factory | Discovered new exit (range 15) 3983 | -7/Factory | Entered another Factory area 3983 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4066 | -6/Factory | Garrison activated, responded to threat 4331 | -6/Factory | Lost 7 parts (2n1u4w) 4553 | -6/Factory | Core integrity fell below 50% 4915 | -6/Factory | Spotted B-75 Beast 5066 | -6/Factory | Lost 5 parts (2p1u2w) 5094 | -6/Factory | Destroyed B-75 Beast 5107 | -6/Factory | Lost 3 parts (1p1u1w) 5309 | -6/Factory | Lost 4 parts (1p2n1w) 5501 | -6/Factory | Core integrity fell below 20% 5525 | -6/Factory | Lost 3 parts (2n1w) 5706 | -6/Factory | Discovered new exit (range 14) 5741 | -6/Factory | Entered another Factory area 5741 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5954 | -5/Factory | Build established: Scavenger-Tank 6213 | -5/Factory | System corruption reached 10% 6222 | -5/Factory | Core integrity fell below 50% 6262 | -5/Factory | Lost 20 parts (5p2n4u9w) 6341 | -5/Factory | Found Prototype Processor 6341 | -5/Factory | Identified Exp. Targeting Computer 6453 | -5/Factory | Discovered new exit (range 15) 6484 | -5/Factory | Build established: Scavenger-Gunner 6518 | -5/Factory | Entered another Factory area 6518 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6658 | -4/Factory | Repaired Lgt. Angular Momentum Engine 6776 | -4/Factory | Lost 7 parts (2n1u4w) 6823 | -4/Factory | Discovered new exit (range 15) 6830 | -4/Factory | Core integrity fell below 50% 6832 | -4/Factory | Entered Research 6832 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6862 | -3/Research | Lost 7 parts (1p2n4u) 7026 | -3/Research | Build established: Hacker-Mutant 7071 | -3/Research | Found Fusion Bomb Launcher 7146 | -3/Research | Lost 3 parts (1n1u1w) 7228 | -3/Research | Found Prototype Device 7228 | -3/Research | Identified Exp. Shield Generator 7313 | -3/Research | Found Prototype Launcher 7314 | -3/Research | Identified Tactical Quantum Warhead 7372 | -3/Research | Lost 3 parts (1n1u1w) 7455 | -3/Research | System corruption reached 10% 7518 | -3/Research | Lost 6 parts (2p3n1w) 7521 | -3/Research | Discovered new exit (range 15) 7533 | -3/Research | Core integrity fell below 50% 7548 | -3/Research | Entered another Research area 7548 | -2/Research | Evolved 2 slots: Propulsion x2 7570 | -2/Research | Lost 3 parts (1p2n) 7697 | -2/Research | Spotted B-90 Cyclops 7708 | -2/Research | Core integrity fell below 50% 7773 | -2/Research | Core integrity fell below 20% 7800 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- K-01 Serf cleans the Ion Accelerator. Acquired Lgt. Quantum Reactor. K-01 Serf cleans the Ion Accelerator. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf cleans the Ion Accelerator. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6T. System corrupted: Heat flow error (+171). Acquired 11 matter. Knocked back. Acquired 6 matter. System corrupted: Matter fused (-10). Slug penetrates G-73 Enforcer. Penetrated by Slug. Slammed into H-88 Terminator. Slug penetrates Drone. Penetrated by Slug. Drone sends a signal. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ?????############# | | ???????????????????????###"###????# """"" # | | ???????????????????????# #????# ""T"" # | | ???????????????????????# ###### # | | ???????????????????????# / / | | ???????????????????????# ###### # | | ???????????????????????# #????# ! # | | ???????????????????????### ###????# # | | ?????????????????????????# #??????# ## | | ?????????????????????????# ########+######/### | | ?????????????????###+##### k #???## ### | | ?????????????# k @h h #???# | | ?????????? A ##### | | ?????????????# n w gg | | ?????????????# ###o################+## | | ?????????????# A ?? ?????????????????# | | ?????????????# #??? ?????????????????# | | ?????????????# ???? !!????????????????# % | | ?????????????+ ????? !!????????????????# | | ?????????????# ?????? !! ???????????????# | | ?????????????# ??????? ?????########### | | ?????????????? ????????######????# # | | ?????????????? ???????????????????# !! # | | ???????????????????????????????????# != # | | ???????????????????????????????????# ] # | | ???????????????????????????????????# / | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????#############"# | | ????????????????????????????????????????# * | | ????????????????????????????????????????# | | ????????????????????????????????????????# ! | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 49 Energy Capacity 690 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Corruption Containment 8 Corruption Block 20 Resistance: KI 45 Resistance: TH 40 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 24 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 3% | -8/Materials Lgt. Angular Momentum Engine | 18% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Factory Defaults Let's See Who's Tougher Librarian Novice Programmer Release The Drones! Storm Trooper Challenges ------------ None Game ------ Seed RemoteBattleStatue Manual? 0 Play Time 01:54:39 Cumulative 6.2 hours Start 2025.10.07 @ 04:46:02 End 2025.10.07 @ 20:50:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 8 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c7685ef-fea4-45af-9934-5e576981ed7b