Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.23 @ 07:28:08 Player: viper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1756) 1756 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3756 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 248/400 Matter 265/300 Energy 280/280 System Corruption 0% Temperature Warning (317) Movement Treading (480) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads High-capacity Battery (250) Large Matter Pod (150) High-capacity Matter Pod (200) Targeting Computer Improved Targeting Computer Propulsion Shielding Small Laser Light Assault Rifle Light Assault Rifle Autogun Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Mining Laser Shock Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Shock Maul > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Light Treads High-capacity Battery Large Matter Pod High-capacity Matter Pod Targeting Computer Improved Targeting Computer Propulsion Shielding Small Laser Light Assault Rifle Light Assault Rifle Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 41 | 7 14 14 6 . Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads 8 | 2 . 4 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 2 . . Device 2 | . 1 1 . . Storage 3 | 1 1 1 . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 11 7 2 . Energy Gun 6 | 1 4 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 5 | . . 4 1 . Launcher 4 | . 2 2 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 8 | . 2 . . 6 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . 2 . . 2 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 98 100 95 Engine 10 | . 12 10 10 10 Treads 35 | . 25 38 40 37 Device 10 | . 12 9 10 8 Storage 10 | . 12 10 10 10 Processor 10 | . 12 10 10 10 Energy Gun 4 | . 9 2 . . Ballistic Gun 4 | . 10 2 . . Ballistic Cannon 11 | . . 14 20 20 Peak Build Rating 22 | 7 9 16 22 18 Average Rating 13 | 4 8 13 17 17 On Entrance 9 | . 7 9 15 18 Naked Turns . | . . . . . Heaviest Build 97 | 19 50 96 97 97 Greatest Support 83 | 40 40 83 83 83 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 10 20 25 25 25 Average Capacity 22 | 8 17 24 25 25 Most Carried 23 | 3 11 22 23 22 Average Carried 15 | 1 7 16 21 22 Final Capacity 25 | 10 20 25 25 25 Final Carried 22 | 3 11 22 22 22 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1755 | 198 321 699 498 39 Remotely . | . . . . . Salvage Created 2205 | . 585 1083 473 64 Parts 154 | . 44 73 31 6 Haulers Intercepted 12 | . 2 4 6 . Recyclers Shooed 4 | . . 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 50 | . 12 25 11 2 Guns 19 | . 11 8 . . Cannons 30 | . . 17 11 2 AOE 1 | . 1 . . . Classes Destroyed 10 | . 6 4 . . Worker 4 | . 1 3 . . Builder 6 | . 3 2 1 . Hauler 12 | . 2 4 6 . Recycler 3 | . . 2 1 . Watcher 5 | . 1 4 . . Swarmer 13 | . 2 8 3 . Grunt 27 | . 10 10 6 1 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 8 | . . 5 2 1 Best Kill Streak 6 | . 4 4 6 1 Combat Bots Only 6 | . 4 3 6 1 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 250 | . 76 59 62 53 Missed 55 | . 17 12 19 7 Damage Taken 1673 | . 458 346 315 554 Core 254 | . 102 27 54 71 Absorbed by Shields . | . . . . . Ignored by Resistances 1053 | . 292 229 205 327 Regen/Repaired (Parts) 99 | . . 99 . . Core Remaining (%) 79 | 100 59 . . . Volleys Fired 194 | . 51 80 50 13 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 78 78 78 Shots Fired 373 | . 95 152 100 26 Gun 151 | . 88 63 . . Cannon 210 | . . 84 100 26 Launcher 8 | . 3 5 . . Special 4 | . 4 . . . Kinetic 286 | . 43 117 100 26 Thermal 65 | . 35 30 . . Explosive 8 | . 3 5 . . Electromagnetic 14 | . 14 . . . Robot Hit Streak 35 | . 24 21 35 28 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 291 | . 83 115 69 24 Core Hits 113 | . 37 52 20 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 3 6 2 Blast 11 | . . 3 6 2 Melee Attacks 8 | . 8 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 5 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5171 | . 1184 1934 1564 489 Guns 1316 | . 820 496 . . Cannons 3372 | . . 1387 1496 489 Explosions 377 | . 349 28 . . Melee . | . . . . . Ramming 106 | . 15 23 68 . Kinetic 3882 | . 318 1579 1496 489 Thermal 822 | . 518 304 . . Explosive 170 | . 142 28 . . Electromagnetic 191 | . 191 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 36 | . 14 19 3 . Projectiles 22 | . . 19 3 . Explosions 14 | . 14 . . . Melee . | . . . . . Knockbacks 13 | . . 9 3 1 Impact . | . . . . . Kinetic 12 | . . 9 2 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 27 | . 16 11 . . Shots 3 | . 1 2 . . Rammed 11 | . 3 3 5 . Targets Rammed 14 | . 3 6 5 . Kicked . | . . . . . Crushed 3 | . . 3 . . Highest Temperature 305 | . 191 63 147 305 Average Temperature 43 | . 50 18 41 155 Received Heat Transfer 936 | . 366 174 195 201 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1675 | . 975 700 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 215 | . 150 215 157 25 Initial 45 | . . 45 11 . Average 69 | . 55 77 79 8 Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 94 100 100 Level 1 2 | . . 5 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 4 2 . Investigation 8 | . 2 4 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 24 34 14 6 Peak Tracking Total 6 | . 4 4 5 6 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . 3 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed 1 | . . 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 9 | . 3 1 5 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 25 | . 7 10 8 . Terminals 23 | . 7 9 7 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 90 | . 25 41 24 . Successful 71 | . 21 32 18 . Failed 19 | . 4 9 6 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 85 | . 25 37 23 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 66 | . 21 28 17 . Record 26 | . 12 10 4 . Part Schematic 3 | . . . 3 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . 3 . Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 2 | . . 2 . . Locate Traps 4 | . 1 2 1 . Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . . 1 . . Dispatch Records 3 | . 1 1 1 . Maintenance Status 1 | . 1 . . . Security Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Reinforcement Status 2 | . 1 1 . . Assault Status 3 | . . 3 . . Hauler Manifests 2 | . . 2 . . Registered Prototypes 2 | . 1 1 . . Zone Layout 7 | . 1 2 4 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 7 6 . Full Trace Events 14 | . 5 5 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked 3 | . 3 . . . Non-combat 2 | . 2 . . . Combat 1 | . 1 . . . Robot Hacks Applied 4 | . 4 . . . parse_system 2 | . 2 . . . no_distress 1 | . 1 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 5757 | 94 1567 2683 1338 75 Spaces Moved 2084 | 54 602 939 474 15 Core 4 | 4 . . . . Treads 2080 | 50 602 939 474 15 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 240 Average Speed 228 | 151 210 239 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 97 75 49 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 11 | . 4 7 . . Terrain Destroyed 77 | . 41 35 1 . Melee . | . . . . . Projectile 6 | . 4 1 1 . AOE 71 | . 37 34 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2672 | 63 790 1221 570 28 Wait 298 | . 103 170 25 . Move 2080 | 53 601 938 473 15 Hop . | . . . . . Pick Up 22 | 3 8 7 4 . Fast Attach 14 | 7 1 5 1 . Attach 8 | . 4 2 2 . Detach 8 | . 2 4 2 . Swap 19 | . 9 7 3 . Drop 7 | . . 2 5 . Fire 194 | . 51 80 50 13 Melee 8 | . 8 . . . Ram . | . . . . . Kick . | . . . . . Crush 14 | . 3 6 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 443 | -10/Materials | Identified exit to Mines 443 | -10/Materials | Discovered exit to Mines (range 12) 803 | -10/Materials | Identified exit to Materials 803 | -10/Materials | Discovered exit to Materials (range 4) 1116 | -10/Materials | Discovered exit to Mines (range 12) 1341 | -10/Materials | Discovered exit to Materials (range 15) 1546 | -10/Materials | Discovered exit to Materials (range 15) 1662 | -10/Materials | Entered another Materials area 1662 | -9/Materials | Evolved 2 slots: Propulsion x2 2295 | -9/Materials | Identified exit to Storage 2295 | -9/Materials | Discovered exit to Storage (range 10) 2361 | -9/Materials | Identified exit to Mines 2361 | -9/Materials | Discovered exit to Mines (range 11) 2657 | -9/Materials | Identified exit to Materials 2657 | -9/Materials | Discovered exit to Materials (range 13) 2993 | -9/Materials | Discovered exit to Materials (range 8) 4230 | -9/Materials | Repaired Terrain Scanner 4257 | -9/Materials | Repaired Lgt. Treads? 4268 | -9/Materials | Discovered exit to Storage (range 7) 4345 | -9/Materials | Entered Storage 5681 | -9/Storage | Identified exit to Garrison 5683 | -9/Storage | Entered Garrison 5716 | -9/Garrison | Spotted B-75 Beast 5758 | -9/Garrison | Self-destructed Last Messages --------------- 05681_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05681_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05715_ Triggered Alarm Trap. 05715_ An alarm sounds. 05720_ G-34 Mercenary destroyed. 05723_ G-34 Mercenary knocked back. 05732_ Y-45 Defender Imp. Ion Engine blasted off. 05741_ Terrain Scanner destroyed. 05746_ Lgt. Treads destroyed. 05749_ Imp. Treads destroyed. 05749_ B-75 Beast Rnf. Deuterium Engine blasted off. 05752_ Lgt. Treads destroyed. 05754_ Critical hit (Burn: +37). 05755_ Y-45 Defender destroyed. 05756_ Acquired 39 matter. 05758_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????###?? ???????????????????????? | | ???????????????????? #?# #??????????????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????#^#?# #??????????????????????? | | ????????????## *#####%###+##### #???????????????? | | ??????????# " %%= * % %%#???????????????? | | ??????????#%%+ =" % %BB% #???????????????? | | ???????????### ### ###BB########???????????????? | | ?????????????????# #??#@#??????????????????????? | | ?????????????????# #??#%#??????????????????????? | | ?????????????????# #??#%#??????????????????????? | | ?????????????????# #??%%#??????????????????????? | | ?????????????????# #??###??????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????## ##??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????## ##??????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Med. Armor Plating | -9/Storage | Hacked Particle Charger | -9/Storage | Hacked Disposable Heat Sink | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdensePortableNanosword Manual? 0 Play Time 00:37:57 Cumulative 1730.7 hours Start 2024.08.23 @ 06:50:16 End 2024.08.23 @ 07:28:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 967 Rogue 62 Adventurer 0 Explorer 905 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10e3de0f-bbf7-4015-b9ae-59cf8ddf8b6f