Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 18:32:25 Player: wchar_t Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (336) 1680 Value Destroyed (15906) 15906 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (10433) 10433 TOTAL SCORE: 39579 Bonus ------- High Alert Combat Kills 737 Follower Combat Kills 160 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 972 Met Warlord at Research 2000 Win 3000 Friendly Fire -36 Cogmind --------- Core Integrity 1348/1600 Matter 262/300 Energy 1084/1100 System Corruption 5% Temperature Cool (4) Movement Walking (132) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY (14) ----- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Experimental Utility Shielding Assembled Alloy Armor Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Gamma Bomb Array > --- INVENTORY (15) --- Vortex Chain Reactor Biometal Leg Biometal Leg Biometal Leg Zionite Biocell (600) Structural Scanner Advanced Force Field Mobile Refinery Mk. CCLXVII GOLEM Unit Compact HERF Cannon Linear Accelerator RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Heavy Treads Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Experimental Utility Shielding Assembled Alloy Armor Makeshift Hacking Suite Advanced System Shield GOLEM Unit > --- WEAPON ----------- Nova Cannon Assembled Focal Cannon Linear Accelerator > --- INVENTORY -------- Fusion Reactor Vortex Chain Reactor Improved VSS Leg Myomer Leg Myomer Leg Zionite Biocell Advanced Force Field Mobile Refinery Mk. CCLXVII GOLEM Unit Transdimensional Reconstructor Compact HERF Cannon Gamma Bomb Array RU-N14's Throwing Claymores [Rating: 198] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 2 . . . 2 . . . . . 2 . . . . 1 . . . . 2 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 305 | 6 14 1 . 3 20 13 5 24 57 5 2 9 30 1 9 4 1 11 . 13 . 13 17 5 14 13 15 Power 16 | 1 2 . . . 1 2 1 2 5 . . . 1 . . . . . . . . . 1 . . . . Engine 8 | 1 1 . . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 86 | 2 4 . . 3 8 8 . 10 16 1 . 1 4 . 2 . . 1 . 4 . 2 7 1 2 6 4 Treads 36 | . . . . . 1 3 . 9 14 1 . 1 1 . . . . . . . . 1 1 1 . 1 2 Leg 41 | 2 4 . . 3 7 1 . . 2 . . . 2 . 2 . . 1 . 4 . 1 3 . 2 5 2 Wheel 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Utility 85 | 1 3 . . . 3 2 1 7 17 1 . 1 10 . 1 . . 5 . 6 . 5 7 3 6 3 3 Device 41 | . . . . . . . 1 2 10 . . 1 4 . . . . 4 . 4 . 4 3 3 4 . 1 Storage 10 | 1 2 . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . . 2 . . . . Processor 9 | . . . . . 1 . . 2 1 1 . . 1 . . . . . . . . 1 . . 1 1 . Hackware 8 | . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . 1 . 2 Protection 17 | . . . . . 1 2 . 3 4 . . . 4 . . . . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 5 1 . . 8 1 3 5 19 3 2 7 15 1 6 4 1 5 . 3 . 6 2 1 6 4 8 Energy Gun 14 | 1 2 1 . . 3 . . 1 2 1 . 1 . . . . . . . . . 2 . . . . . Energy Cannon 20 | . . . . . 1 1 . 2 2 . . . 3 . . . . . . . . 2 1 . 2 3 3 Ballistic Gun 8 | 1 1 . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 22 | . 2 . . . 1 . 1 1 2 1 1 . 1 . 1 . 1 2 . 1 . 1 1 . 2 1 2 Launcher 22 | . . . . . . . 2 . 6 1 1 1 2 . 2 1 . 2 . 1 . . . . 1 . 2 Special Weapon 13 | . . . . . . . . . . . . 1 4 1 . 2 . 1 . 1 . 1 . 1 . . 1 Impact Weapon 14 | . . . . . 3 . . 1 2 . . 1 2 . 3 1 . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 1 . . 1 2 . . 9 . . . . 5 . . . . 5 . 1 . 1 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 10 . . Parts Lost 83 | . 2 . . . 4 6 4 6 18 . . . 9 1 1 . . 7 . 5 . 4 . 4 10 2 . Power 8 | . 1 . . . 1 1 . 1 2 . . . . . . . . 1 . . . . . . 1 . . Propulsion 28 | . . . . . 3 5 1 1 4 . . . 6 . 1 . . 1 . 2 . 1 . . 2 1 . Utility 25 | . . . . . . . 1 2 5 . . . 3 . . . . 3 . 2 . 1 . 4 4 . . Weapon 22 | . 1 . . . . . 2 2 7 . . . . 1 . . . 2 . 1 . 2 . . 3 1 . Highest Loss Streak 7 | . 2 . . . 3 2 2 2 5 . . . 4 1 1 . . 7 . 3 . 3 . 4 6 1 . To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 98 100 100 100 96 61 76 81 89 95 100 95 91 92 93 94 94 93 80 86 68 79 73 85 85 86 87 Engine 1 | . 3 14 14 14 5 . . 3 4 . . . . . . . . . . . . . . . . . . Core 1 | . 10 . . . 3 1 . . 1 6 6 6 5 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . 6 3 . . . . . 6 5 5 5 4 . 5 5 5 5 5 4 4 4 Treads 11 | . . . . . 4 3 23 25 28 28 33 32 17 6 5 5 5 2 . . . . 4 5 3 1 4 Leg 14 | . 28 28 28 28 30 7 . . 3 . . . 9 26 22 23 23 26 23 25 15 14 16 15 16 21 16 Device 8 | . . . . . . . 3 . 8 20 20 16 8 6 11 11 11 14 16 18 5 13 12 13 14 8 12 Storage 8 | . 14 14 14 14 9 7 4 . 5 6 6 6 6 12 10 11 11 11 11 10 15 15 13 9 9 8 8 Processor 7 | . . . . . 7 7 7 6 10 6 6 6 10 6 5 5 5 5 5 5 5 8 10 10 9 12 12 Hackware 4 | . 12 14 14 14 15 7 7 7 1 . . . . . . . . . . . 5 1 2 5 8 8 11 Protection 5 | . . . . . 2 7 . 6 5 6 6 6 8 6 10 11 11 7 4 5 5 5 5 3 3 7 8 Energy Gun 2 | . 14 14 14 14 6 . . 1 2 2 6 4 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 . 3 4 . . . 2 7 11 14 11 10 9 10 10 8 . 6 11 9 8 Ballistic Gun 1 | . 8 . . . . . . . 5 7 6 5 3 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 4 14 14 14 9 7 3 9 3 4 6 6 4 4 . . 5 4 5 4 . 2 . 5 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 33 34 34 34 44 48 56 53 62 53 54 59 64 74 87 87 81 82 68 132 117 140 103 115 128 112 112 Greatest Support 150 | 20 20 20 20 20 40 66 66 100 150 130 130 130 120 104 104 104 104 129 55 125 79 79 89 89 124 150 118 Greatest Overweight (x) 12 | . 1 1 1 1 2 12 1 2 1 . . . 2 . . . . . 1 1 1 2 4 1 1 1 . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 10 5 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 12 | 2 9 14 14 15 14 14 10 4 9 14 15 14 13 15 14 14 14 14 15 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 14 15 15 15 15 5 4 15 15 15 15 15 15 15 14 15 15 15 14 14 15 15 14 15 15 14 Class Distribution -------------------- 30% | Mutant 19% | Golem 13% | Hacker-Golem 9% | Scavenger-Mutant 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -2/Research Hacker-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8041 | 135 381 21 . 63 318 436 593 758 1558 74 78 41 820 86 185 117 34 7 . 483 5 231 . 387 479 129 622 Remotely 474 | . . . . . . . 474 . . . . . . . . . . . . . . . . . . . . Salvage Created 16014 | 111 368 . . 133 477 385 1288 889 3088 . 85 . 2040 198 708 645 82 269 . 1051 114 398 . 443 1497 594 1151 Parts 677 | 8 27 . . 4 29 17 2 49 158 . 4 . 35 6 43 30 7 13 . 43 5 8 . 11 88 22 68 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 13 | . . . . . . 1 . 3 6 . . . . . 1 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . 3 . . 4 . 30 6 . . . 5 5 . 10 . . . Prevented 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 323 | . 10 . . 2 17 7 6 25 51 . 4 . 68 5 15 18 1 11 . 20 2 6 . 12 21 6 16 Melee 10 | . . . . . . . . 1 5 . . . 3 . 1 . . . . . . . . . . . . Guns 33 | . 8 . . 1 8 . . . 13 . 1 . 2 . . . . . . . . . . . . . . Cannons 138 | . 1 . . 1 9 7 . 9 18 . . . 6 3 8 12 1 3 . 8 2 5 . 5 19 6 15 AOE 125 | . 1 . . . . . 6 12 14 . 3 . 48 2 6 6 . 8 . 12 . . . 6 . . 1 Classes Destroyed 23 | 2 4 . . . 4 1 1 2 2 . . . 4 . . . 1 1 . 1 . . . . . . . Worker 12 | . . . . . 1 . . . 9 . . . . . 1 . . . . . . . . . 1 . . Builder 13 | . . . . . . . . 2 3 . . . . . . . . . . 1 . . . . 1 . 6 Tunneler 4 | 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Recycler 15 | 1 . . . 1 . 2 . 1 7 . . . . . 1 . . . . 1 . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Watcher 15 | . 2 . . . . 1 . . 3 . . . . . 2 . . . . 2 . . . . 1 2 2 Swarmer 62 | . 3 . . . 8 . . 3 15 . 4 . . . 6 10 . 7 . . . . . 1 . . 5 Grunt 73 | . 7 . . 2 5 . . 11 15 . . . . 3 4 5 . 2 . 2 . 3 . 6 5 3 . Brawler 8 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . 3 . . . Duelist 10 | . . . . . . . . 3 5 . . . . . . . . . . . . 2 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 20 | . . . . . 3 3 . 3 5 . . . . . . 1 . . . 2 . 1 . 1 . 1 . Specialist 6 | . . . . . . . . . 2 . . . . . . . . 1 . 2 . . . . 1 . . Hunter 16 | . . . . . 1 1 . . 1 . . . . . . . . . . 9 . . . . 2 2 . Programmer 49 | . . . . . . 3 . 5 5 . . . . 2 4 . 1 . . 2 2 . . 1 13 . 11 Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Z-Light 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . Best Kill Streak 41 | 3 3 . . 2 6 2 4 11 12 . 4 . 41 3 6 5 1 11 . 14 2 3 . 6 9 2 9 Combat Bots Only 39 | . 3 . . 2 6 2 4 9 7 . 4 . 39 3 5 5 1 11 . 12 2 3 . 6 7 2 5 Max Kills in Single Turn 32 | 1 1 . . 1 1 1 1 2 7 . 5 . 32 1 6 4 1 5 . 4 1 1 . 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 32 | . 1 . . . . . 1 2 3 . 3 . 32 1 5 4 . 4 . 4 . . . 3 . . 1 Melee 1 | . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 21845 | . 502 24 . 43 930 769 336 2735 3561 . 33 . 1410 614 563 348 18 1687 . 1469 167 593 . 885 2740 844 1574 Core 2609 | . 107 . . . 172 122 53 270 381 . . . 221 19 83 12 . 152 . 231 31 102 . 110 342 58 143 Absorbed by Shields 2235 | . . . . . . . . . 67 . . . 148 . . . . 141 . . . 217 . 388 1274 . . Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . . . . . . . . . 5 9 . . Redirected to Shielding 98 | . . . . . . . . . . . . . 29 . . . . . . . . . . . . 16 53 Regen/Repaired (Parts) 441 | . . . . . . . . . 210 . . . . . 231 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 57 68 . . 36 . . . . . 26 . . . . 75 . . . . 58 73 96 84 Volleys Fired 874 | 8 44 . . 5 58 39 39 63 118 . 1 . 79 13 33 23 13 20 . 38 8 19 . 22 96 45 90 Largest 3 | 2 2 . . 2 2 2 2 3 3 . 2 . 3 3 3 3 3 3 . 3 2 3 . 3 3 3 3 Hottest 204 | 60 89 . . 102 102 140 99 154 163 . 67 . 150 73 100 50 107 107 . 111 50 191 . 166 191 204 204 Shots Fired 1538 | 16 88 . . 10 109 47 41 88 247 1 2 . 121 17 64 46 16 32 . 73 15 34 . 45 161 73 192 Gun 311 | 16 73 . . 5 48 . . 8 132 . 1 . 28 . . . . . . . . . . . . . . Cannon 1104 | . 15 . . 5 61 47 1 64 104 . . . 72 12 62 44 16 27 . 67 15 33 . 39 161 73 186 Launcher 87 | . . . . . . . 40 16 11 1 1 . 8 . 2 . . 2 . 2 . . . . . . 4 Special 36 | . . . . . . . . . . . . . 13 5 . 2 . 3 . 4 . 1 . 6 . . 2 Kinetic 521 | 8 39 . . 5 58 39 1 34 156 . 1 . 56 8 . . 2 4 . 4 . 8 . 20 27 9 42 Thermal 748 | 8 44 . . 5 48 8 . 10 48 . . . . 4 62 44 14 23 . 63 15 25 . 19 122 58 128 Explosive 119 | . . . . . . . 40 16 11 1 1 . 21 5 2 2 . 5 . 6 . 1 . 6 . . 2 Electromagnetic 150 | . 5 . . . 3 . . 28 32 . . . 44 . . . . . . . . . . . 12 6 20 Robot Hit Streak 18 | 7 9 . . 8 13 7 9 16 18 . 2 . 12 6 8 6 3 5 . 5 5 10 . 11 15 10 10 Robot Miss Streak 12 | 2 5 . . 1 3 2 1 5 4 . . . 8 1 2 2 2 12 . 8 2 3 . 2 4 4 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 880 | 11 51 . . 8 68 32 31 72 163 . 1 . 64 10 34 29 5 10 . 38 10 21 . 26 85 29 82 Core Hits 707 | 4 22 . . 3 29 11 16 53 123 . 4 . 150 8 35 23 2 24 . 78 2 9 . 21 36 17 37 Critical Kills 9 | . 1 . . . . . . . 3 . . . 2 . 1 . . . . . . 1 . 1 . . . Critical Parts Destroyed 12 | . 1 . . . . . . 1 5 . . . 5 . . . . . . . . . . . . . . Critical Strikes 55 | . 4 . . 1 5 3 . 5 12 . . . 8 2 1 . 1 1 . . . 2 . 4 1 . 5 Burn 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 25 | . 2 . . . 3 3 . 2 3 . . . . . . . 1 1 . . . 1 . 3 1 . 5 Corrupt 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Smash 16 | . . . . . . . . 1 7 . . . 7 . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Melee Attacks 64 | . . . . . 4 . . 19 13 . . 4 18 1 5 . . . . . . . . . . . . Impact 59 | . . . . . 4 . . 19 13 . . 3 15 . 5 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52283 | 126 753 . . 177 1427 1576 4067 3393 7258 . 264 . 7096 817 2730 2118 230 1465 . 4591 579 884 . 2799 4236 1345 4352 Guns 3275 | 126 496 . . 67 598 . . 34 1801 . 19 . 134 . . . . . . . . . . . . . . Cannons 24409 | . 183 . . 110 829 1576 61 1110 1946 . . . 1135 315 1630 1251 230 493 . 1628 579 884 . 833 4218 1332 4066 Explosions 21445 | . 69 . . . . . 4006 1691 2815 . 245 . 4722 351 835 825 . 942 . 2826 . . . 1835 . . 283 Melee 2371 | . . . . . . . . 528 625 . . . 966 31 221 . . . . . . . . . . . . Ramming 199 | . 5 . . . . . . 30 71 . . . . . 44 15 . . . . . . . . 18 13 3 Kinetic 8626 | 50 362 . . 110 766 1460 61 460 2499 . 19 . 339 167 . . 45 133 . 33 . 160 . 317 601 96 948 Thermal 17889 | 76 319 . . 67 598 116 . 579 1693 . . . . 148 1630 1251 185 360 . 1595 579 724 . 516 3442 1021 2990 Explosive 19977 | . . . . . . . 4006 1400 1990 . 245 . 4722 351 835 825 . 942 . 2826 . . . 1835 . . . Electromagnetic 2637 | . 67 . . . 63 . . 396 380 . . . 930 . . . . . . . . . . . 175 215 411 Impact 2340 | . . . . . . . . 528 625 . . . 966 . 221 . . . . . . . . . . . . Slashing 584 | . . . . . . . . . . . . . 139 120 . 27 . 30 . 137 . . . 131 . . . Piercing 31 | . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . 2 38 52 9 4 4 4 . 3 3 3 3 3 2 3 7 7 7 7 41 . 5 Average Corruption 12 | . . . . . . 1 18 46 6 4 4 4 . 2 2 3 3 2 2 2 5 7 7 7 18 . 4 Corruption Purged 12 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 5 . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Effects 514 | . . . . . . 8 21 142 87 6 6 2 . 7 13 21 15 1 5 4 5 26 8 52 59 . 26 Message Errors 119 | . . . . . . 2 4 32 27 . 3 1 . 1 5 3 8 . 1 2 . 5 1 6 12 . 6 Matter Fused 123 | . . . . . . 1 7 32 12 1 3 . . 2 . 12 2 1 3 . 3 7 2 13 13 . 9 Heat Flow Errors 58 | . . . . . . 2 2 15 10 . . 1 . . 1 1 1 . . . . 2 2 8 9 . 4 Energy Discharges 66 | . . . . . . 3 5 15 16 2 . . . 1 . 4 2 . . 1 . 4 1 5 5 . 2 Parts Rejected 5 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 53 | . . . . . . . 1 16 9 2 . . . . 3 1 . . . . . 2 1 8 10 . . Data Loss (major) 16 | . . . . . . . . 5 1 . . . . 1 . . . . 1 . 1 . 1 3 2 . 1 Misfires 27 | . . . . . . . 1 5 6 1 . . . . 4 . . . . . . 2 . 5 2 . 1 Alerts 11 | . . . . . . . 1 4 1 . . . . . . . 1 . . . . . . 2 1 . 1 Misdirections 15 | . . . . . . . . 13 . . . . . . . . . . . . . . . . 2 . . Weapon Failures 21 | . . . . . . . . 3 3 . . . . 2 . . 1 . . 1 1 4 . 2 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3400 | . 27 . . . 6 162 76 337 696 . 27 . 647 46 273 66 34 15 . 105 107 20 . 53 272 14 417 Projectiles 1628 | . . . . . 6 162 . 55 12 . . . 88 35 260 36 34 . . 78 107 20 . 32 272 14 417 Explosions 889 | . 27 . . . . . 76 132 337 . 27 . 186 11 . 30 . 15 . 27 . . . 21 . . . Melee 883 | . . . . . . . . 150 347 . . . 373 . 13 . . . . . . . . . . . . Knockbacks 69 | . 1 . . 1 8 8 . 7 10 . . . 11 3 1 . . 2 . . . 2 . 1 4 2 8 Impact 16 | . . . . . . . . 4 1 . . . 10 . 1 . . . . . . . . . . . . Kinetic 49 | . 1 . . 1 7 7 . 3 8 . . . 1 3 . . . 2 . . . 2 . 1 4 2 7 Secondary 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1280 | . 39 . . . . 58 312 237 260 . . . 24 . 37 . . 155 . 150 . . . . . . 8 Shots 40 | . 1 . . . . 1 8 5 5 . . . 1 . 2 . . 7 . 8 . . . . . . 2 Rammed 13 | . . . . . . . . 4 9 . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 2 . . . . . . 4 11 . . . . . 3 1 . . . . . . . . 2 2 1 Kicked 11 | . 2 . . . . . . . . . . . . . 3 1 . . . . . . . . 2 2 1 Crushed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 211 . . 159 341 196 176 454 451 . . 238 444 107 72 260 88 5 . 14 . 185 161 205 200 10 143 Average Temperature 88 | . 64 . . 63 108 43 47 130 82 . . 119 61 67 23 111 23 2 . 10 . 52 98 69 70 6 70 Received Heat Transfer 3456 | . 243 . . 24 306 114 . 612 755 . . . 207 111 81 135 . 230 . 21 . 126 . 181 148 90 72 Effects 8 | . . . . . . . . 4 1 . . . 3 . . . . . . . . . . . . . . Shutdowns 4 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . 14 23 . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . 14 23 . . Robots Corrupted 10 | . . . . . . . . 2 . . . . 6 . . . . . . . . . . . 2 . . Combat Hostiles 10 | . . . . . . . . 2 . . . . 6 . . . . . . . . . . . 2 . . Parts Fried 23 | . . . . . . . . 5 11 . . . 3 . . . . . . . . . . . 1 . 3 Impact Corruptions 26 | . . . . . . 1 . 8 9 . . . 7 . 1 . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Parts Melted 17 | . . . . . 1 . . 1 5 . . . . . 1 . . . . . 2 1 . 3 2 . 1 Heat Transferred 13499 | 175 795 . . 222 1443 200 . 633 1673 . . . . 75 800 725 100 200 . 850 250 461 . 518 2014 684 1681 Parts Sabotaged 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1157 | 15 143 18 . 86 188 135 108 446 1157 . . . . . 389 . . . . 418 . . . . 288 325 547 Initial 218 | . 9 18 . . 33 55 26 . 218 . . . . . . . . . . . . . . . . 128 79 Average 200 | 3 79 12 . 78 90 51 71 200 483 . . . . . 167 . . . . 70 . . . . 101 175 213 Maximum Alert Level 4 | . . . . . . . . 2 4 . . . . . 1 . . . . 2 . . . . 1 1 2 Low Security (%) 67 | 100 100 100 . 100 100 100 100 61 28 . . . . . 51 . . . . 92 . . . . 83 67 45 Level 1 16 | . . . . . . . . 15 17 . . . . . 48 . . . . 5 . . . . 16 32 40 Level 2 9 | . . . . . . . . 22 25 . . . . . . . . . . 1 . . . . . . 14 Level 3 5 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 3 . . . 2 3 . 10 22 . . . . . 7 . . . . 2 . . . 1 16 . 8 Investigation 17 | . . . . . 1 . . 2 7 . . . . . 4 . . . . 1 . . . . 1 . 1 Extermination 23 | . . . . . . 3 . 3 6 . . . . . 2 . . . . 1 . . . . 4 . 4 Reinforcement 18 | . 3 . . . 1 . . 2 3 . . . . . 1 . . . . . . . . . 5 . 3 Assault 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Garrison 12 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . . . . . 1 . . 1 3 . . . . . 1 . . . . . . . . . 2 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 442 | . 28 . . 3 30 12 6 33 73 . 3 . 64 5 22 13 1 19 . 27 2 6 . 19 34 11 31 Peak Tracking Total 39 | . 5 . . 2 4 2 4 8 8 . 4 . 39 3 6 4 1 11 . 14 2 3 . 7 6 3 9 Tactical Retreats 21 | . 3 . . . 1 1 . 2 4 . . . 4 . 2 . . . . . . . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . 1 1 . . . 2 . 4 3 . . . . . . . . . . . . . . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 2 . 1 . 4 . . . . . 2 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 49 | . . . . . 2 2 . 6 13 . . . 3 . 7 . . 1 . 1 . . . 1 5 1 7 Max in Single Turn 4 | . . . . . 1 1 . 3 4 . . . 1 . 2 . . 1 . 1 . . . 1 1 1 1 Garrison Access 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 70 | . 5 1 2 . 5 2 . 11 13 2 . . . . 7 . . 7 . 2 . 1 4 . 5 . 3 Terminals 36 | . 5 . . . 4 2 . 7 5 . . . . . 4 . . . . 1 . . . . 5 . 3 Fabricators 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Total Hacks 155 | . 10 1 2 . 10 3 . 20 40 8 . . . . 14 . . 7 . 6 . 1 17 . 11 . 5 Successful 81 | . 3 1 2 . 3 2 . 7 17 8 . . . . 6 . . 7 . 2 . 1 17 . 3 . 2 Failed 74 | . 7 . . . 7 1 . 13 23 . . . . . 8 . . . . 4 . . . . 8 . 3 Catastrophic 19 | . 1 . . . 1 . . 5 5 . . . . . 4 . . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . 1 . 5 . . 7 14 . . . . . 1 . . . . . . . . . 4 . 2 Terminals 72 | . 10 . . . 9 3 . 11 16 . . . . . 5 . . . . 2 . . . . 11 . 5 Fabricators 16 | . . . . . . . . 3 13 . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . 1 9 . . . . . 7 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Garrison Access 8 | . . . . . 1 . . 5 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 3 1 2 . 2 2 . 4 7 8 . . . . 1 . . 7 . 1 . 1 17 . 3 . 2 Record 18 | . . . 1 . . . . . . 7 . . . . . . . 5 . . . . 5 . . . . Part Schematic 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 6 | . . 1 . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . 1 Locate Traps 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . . . 4 1 . 11 11 . . . . . 6 . . . . 2 . . . . 5 . 1 Full Trace Events 11 | . . . . . 1 . . 1 5 . . . . . 2 . . . . 1 . . . . 1 . . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 1 1 . . 14 . . 1 . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Time 35 | . . . . . . . . . 22 . . . . . 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 10 | . . 3 . . . . . . . . . . . . . . . 5 . . . . . 2 . . . Largest Group 5 | . . 3 3 3 3 . . . . . . . . . . . . 5 . . . . . 2 2 . . Highest-Rated Group 304 | . . 40 40 40 40 . . . . . . . . . . . . 304 . . . . . 95 95 . . Highest-Rated Ally 68 | . . 16 16 16 16 . . . . . . . . . . . . 68 . . . . . 48 48 . . Total Orders 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 5 32 . . . . . . . . . . . . 3 . . . . . . 2 . . Total Damage 608 | . . . . 74 379 . . . . . . . . . . . . 80 . . . . . . 75 . . Kills 5 | . . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 1 . 2 . 2 . . 1 . 1 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Drone Recoveries 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 32854 | 90 1320 575 692 77 1491 1694 425 2528 4075 393 383 1392 3195 463 1771 967 724 1127 512 1003 301 930 307 1666 1882 1374 1497 Spaces Moved 16496 | 47 683 298 364 30 707 819 262 1490 1729 230 233 693 1626 248 857 636 510 768 216 506 145 434 161 610 659 814 721 Core 19 | 4 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Treads 4691 | . . . . . . 114 120 511 1729 230 233 693 1049 . . . . . . . . . . . 12 . . Legs 10308 | 43 683 298 364 30 707 334 . . . . . . 577 248 857 636 510 768 216 506 145 434 160 610 647 814 721 Wheels 1477 | . . . . . . 356 142 979 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fastest Speed 50 | 50 120 190 190 190 120 100 100 100 160 162 162 162 126 132 132 135 135 120 120 114 192 192 117 116 124 120 127 Average Speed 153 | 114 148 190 190 190 147 189 128 132 164 162 162 162 164 132 132 135 135 129 173 132 192 192 162 171 178 127 128 Slowest Speed 650 | 120 190 190 190 190 260 650 145 330 240 162 162 162 310 132 136 135 135 135 175 192 192 260 322 189 250 180 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 6 96 54 77 11 58 27 94 37 32 43 52 88 93 49 23 82 69 87 53 15 45 68 61 82 18 31 29 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 3 . . . . Known Exits Taken 8 | . 1 . . . . . . . 1 . . . . 1 1 . . . 1 1 . . . . 1 1 . Unknown Exits Taken 17 | 1 . 1 1 1 1 . . 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 18 | . . 1 . . . . . . . 1 1 2 . 2 . 2 . . . . 1 4 . 4 . . . Spaces Dug 106 | . . . . . 4 . . 3 5 . . 3 17 . 7 . . 3 . 7 . . . . 24 8 25 Terrain Destroyed 1424 | . 2 . . . 9 22 255 110 209 9 17 3 160 74 88 54 2 112 . 51 5 32 . 61 46 33 70 Melee 11 | . . . . . 4 . . 3 . . . 3 . . 1 . . . . . . . . . . . . Projectile 320 | . . . . . 5 12 . . 17 . . . 23 4 25 15 2 12 . 22 5 13 . 21 46 33 65 AOE 1093 | . 2 . . . . 10 255 107 192 9 17 . 137 70 62 39 . 100 . 29 . 19 . 40 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 22479 | 64 903 309 366 42 1032 895 308 1927 2712 253 235 957 1992 364 1422 697 529 867 354 768 152 493 207 1190 1221 1087 1133 Wait 4311 | . 137 3 . . 232 13 . 306 732 10 . 233 195 100 492 34 5 1 139 194 . 22 10 541 424 204 284 Move 16470 | 46 682 297 363 29 706 819 261 1489 1728 229 232 692 1625 247 856 635 509 767 215 505 144 433 160 609 659 813 720 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 4 11 3 1 1 5 4 1 5 30 5 . 7 16 . 14 . 1 2 . 3 . 1 2 1 6 1 5 Fast Attach 137 | 6 5 1 . . 6 10 2 12 24 . . 3 7 . 3 . . 5 . 5 . 11 16 2 7 6 6 Attach 55 | . 1 . . . 4 1 1 5 16 3 . 2 12 . 1 . . . . 2 . 1 2 2 . 2 . Detach 70 | . 3 . . . 1 1 . 1 6 1 . 1 11 1 5 . . 2 . 8 . 2 2 2 11 4 8 Swap 115 | . 8 . . 3 10 2 2 7 17 2 2 4 11 1 5 4 1 6 . 6 . 1 . 1 7 5 10 Drop 161 | . 10 5 2 4 6 6 2 11 17 3 . 11 18 1 5 . . 8 . 7 . 3 15 3 10 5 9 Fire 874 | 8 44 . . 5 58 39 39 63 118 . 1 . 79 13 33 23 13 20 . 38 8 19 . 22 96 45 90 Melee 64 | . . . . . 4 . . 19 13 . . 4 18 1 5 . . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kick 10 | . 2 . . . . . . . . . . . . . 3 1 . . . . . . . . 1 2 1 Crush 13 | . . . . . . . . 2 11 . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . . . . . . . . . . 56 . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Identified exit to Mines 1047 | -10/Materials | Discovered new exit (range 15) 1411 | -10/Materials | Entered Mines 1435 | -10/Mines | Met a Derelict bent on vengeance 1534 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1719 | -10/Mines | Learned 2 Materials zone layouts 1766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1975 | -10/Mines | Discovered new exit (range 5) 1986 | -10/Mines | Entered Exiles 1986 | -10/Exiles | Accompanied by 3 allies 2034 | -10/Exiles | Met 8R-AWN 2064 | -10/Exiles | Met EX-HEX 2119 | -10/Exiles | Met EX-BIN 2203 | -10/Exiles | Aligned with FarCom system 2205 | -10/Exiles | Given EX-Vault access code 2249 | -10/Exiles | Opened EX-Vault 2267 | -10/Exiles | Found AWS/Autocannon 2304 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2361 | -10/Exiles | Met EX-DEC 2372 | -10/Exiles | Learned location of Zion (-6) 2449 | -10/Exiles | Visited The Gauntlet 2652 | -10/Exiles | Discovered new exit (range 15) 2678 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2678 | -10/Exiles | Entered Mines 2678 | -9/Mines | Accompanied by 3 allies 2732 | -9/Mines | Discovered new exit (range 8) 2735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2755 | -9/Mines | Entered Materials 2755 | -8/Materials | Accompanied by 3 allies 2755 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3045 | -8/Materials | Build established: Hacker-Mutant 3661 | -8/Materials | Lost 3 parts (1p2n) 4003 | -8/Materials | Build established: Scavenger-Mutant 4207 | -8/Materials | Discovered new exit (range 14) 4246 | -8/Materials | Entered Factory 4246 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4296 | -7/Factory | Discovered new exit (range 11) 4886 | -7/Factory | Build established: Mutant 5766 | -7/Factory | Discovered new exit (range 12) 5940 | -7/Factory | Sucked down chute 5940 | -7/Factory | Entered Waste 5955 | -7/Waste | EMP discharged 5955 | -7/Waste | System corruption reached 10% 5959 | -7/Waste | Spotted C-40 Crusher 5973 | -7/Waste | Destroyed C-40 Crusher 6054 | -7/Waste | Spotted C-40 Crusher 6055 | -7/Waste | EMP discharged 6063 | -7/Waste | Spotted C-40 Crusher 6063 | -7/Waste | Spotted C-40 Crusher 6067 | -7/Waste | Destroyed C-40 Crusher 6071 | -7/Waste | Spotted C-40 Crusher 6075 | -7/Waste | Destroyed C-40 Crusher 6077 | -7/Waste | Destroyed C-40 Crusher 6095 | -7/Waste | Destroyed C-40 Crusher 6155 | -7/Waste | EMP discharged 6161 | -7/Waste | Spotted C-40 Crusher 6185 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6255 | -7/Waste | EMP discharged 6277 | -7/Waste | Destroyed C-40 Crusher 6338 | -7/Waste | Discovered new exit (range 14) 6355 | -7/Waste | EMP discharged 6355 | -7/Waste | System corruption reached 30% 6365 | -7/Waste | Entered Factory 6527 | -7/Factory | Discovered new exit (range 19) 6613 | -7/Factory | Discovered new exit (range 10) 6715 | -7/Factory | Build established: Skirmisher 6938 | -7/Factory | Discovered new exit (range 19) 7141 | -7/Factory | Crushed by falling debris 7171 | -7/Factory | Discovered new exit (range 16) 7421 | -7/Factory | Build established: Mutant 7720 | -7/Factory | Discovered new exit (range 15) 7772 | -7/Factory | Core integrity fell below 50% 8093 | -7/Factory | Destroyed 9 combat bots 8263 | -7/Factory | Identified exit to Storage 8263 | -7/Factory | Identified exit to Lower Caves 8893 | -7/Factory | Entered another Factory area 8893 | -6/Factory | Evolved 2 slots: Utility x2 8905 | -6/Factory | Identified exit to Factory 8948 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 9320 | -6/Factory | Build established: Skirmisher 10670 | -6/Factory | Repaired Lyr. Light Armor Plating? 10724 | -6/Factory | Garrison activated, responded to threat 10859 | -6/Factory | Identified exit to Lower Caves 11693 | -6/Factory | First assault squad dispatched 11831 | -6/Factory | Destroyed 7 combat bots 11838 | -6/Factory | Lost 5 parts (1p2u2w) 12079 | -6/Factory | Build established: Mutant 12913 | -6/Factory | Found Prototype Launcher 12968 | -6/Factory | Entered Lower Caves 13040 | -6/Lower Caves | Identified Scatter Rocket Array 13191 | -6/Lower Caves | Learned Extension trap positions 13191 | -6/Lower Caves | Learned Research emergency access door positions 13191 | -6/Lower Caves | Learned Extension stockpile data 13191 | -6/Lower Caves | Learned Armory terminal intel 13191 | -6/Lower Caves | Learned Extension garrison access intel 13286 | -6/Lower Caves | Discovered new exit (range 5) 13361 | -6/Lower Caves | Entered another Lower Caves area 13394 | -6/Lower Caves | Discovered exit to Factory (range 11) 13398 | -6/Lower Caves | Encountered a Warlord checkpoint 13408 | -6/Lower Caves | Build established: Tank 13722 | -6/Lower Caves | Discovered new exit (range 10) 13744 | -6/Lower Caves | Entered Zion 13817 | -6/Zion | System corruption cleaned by Quarantine Array 13858 | -6/Zion | Discovered new exit (range 15) 13933 | -6/Zion | Found CR-A16's Pointy Stick 13970 | -6/Zion | Given A8's code to call for help 14107 | -6/Zion | Learned location of Testing (-3) 14410 | -6/Zion | Learned 4 Factory zone layouts 14454 | -6/Zion | Found Prototype Device 14853 | -6/Zion | Learned Factory garrison access intel 14924 | -6/Zion | Found Prototype Special Weapon 14926 | -6/Zion | Found Prototype Special Weapon 14929 | -6/Zion | Found Prototype Special Weapon 14931 | -6/Zion | Found Prototype Special Weapon 15128 | -6/Zion | Discovered new exit (range 4) 15131 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15136 | -6/Zion | Entered Deep Caves 15156 | -6/Deep Caves | Build established: Mutant 15237 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 15621 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 15628 | -6/Deep Caves | Attacked by Z-Imprinter 15639 | -6/Deep Caves | Destroyed Z-Imprinter 15676 | -6/Deep Caves | Found Prototype Protection 15676 | -6/Deep Caves | Identified Zio. Weapon Casing 15846 | -6/Deep Caves | Z-Facility disabled 16688 | -6/Deep Caves | Build established: Scavenger-Mutant 16899 | -6/Deep Caves | Discovered new exit (range 7) 16987 | -6/Deep Caves | Spotted as-72164 17039 | -6/Deep Caves | Core integrity fell below 50% 17048 | -6/Deep Caves | Destroyed as-72164 17076 | -6/Deep Caves | Lost 4 parts (3n1u) 17316 | -6/Deep Caves | Build established: Mutant 17485 | -6/Deep Caves | Spotted as-30377 17514 | -6/Deep Caves | Destroyed as-30377 17524 | -6/Deep Caves | Triggered Deep Caves wall 17524 | -6/Deep Caves | Spotted AS-83476 17524 | -6/Deep Caves | Spotted AS-08708 17536 | -6/Deep Caves | Destroyed AS-83476 17557 | -6/Deep Caves | Destroyed AS-08708 17560 | -6/Deep Caves | Destroyed 39 combat bots 17745 | -6/Deep Caves | Exposed GOLEM chamber 17763 | -6/Deep Caves | Found GOLEM Unit 17791 | -6/Deep Caves | Found GOLEM Unit 17924 | -6/Deep Caves | Found GOLEM Unit 17928 | -6/Deep Caves | Found GOLEM Unit 18217 | -6/Deep Caves | Build established: Golem 18331 | -6/Deep Caves | Entered Proximity Caves 18463 | -5/Proximity Caves | Learned Factory trap positions 18794 | -5/Proximity Caves | Entered Factory 18794 | -5/Factory | Evolved 2 slots: Utility x2 18795 | -5/Factory | Identified exit to Upper Caves 18796 | -5/Factory | Identified exit to Factory 18797 | -5/Factory | Loaded intel: 105 trap records 18798 | -5/Factory | Loaded intel: 3 garrison access locations 18891 | -5/Factory | Repaired Lrg. Storage Unit 20565 | -5/Factory | Entered Upper Caves 20801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21074 | -5/Upper Caves | Discovered new exit (range 18) 21532 | -5/Upper Caves | Entered another Upper Caves area 21665 | -5/Upper Caves | Discovered exit to Factory (range 14) 22078 | -5/Upper Caves | Discovered new exit (range 18) 22256 | -5/Upper Caves | Entered Warlord 22308 | -5/Warlord | System corruption cleaned by Quarantine Array 22697 | -5/Warlord | Met Warlord 22722 | -5/Warlord | Warlord's base attacked by MAIN.C 22748 | -5/Warlord | Found Prototype Device 22748 | -5/Warlord | Identified Thermal Barrier 22759 | -5/Warlord | Found Prototype Device 22759 | -5/Warlord | Identified Exp. Phase Shifter 22766 | -5/Warlord | Found Prototype Reactor 22919 | -5/Warlord | Build established: Commander-Golem 23072 | -5/Warlord | Warlord forces counterattacked 23251 | -5/Warlord | Opened side exit 23260 | -5/Warlord | Spotted Striker 23313 | -5/Warlord | Spotted Executioner 23329 | -5/Warlord | Destroyed Executioner 23338 | -5/Warlord | Spotted Striker 23365 | -5/Warlord | Destroyed 11 combat bots 23366 | -5/Warlord | Discovered new exit (range 16) 23383 | -5/Warlord | Entered Proximity Caves 23411 | -4/Proximity Caves | Lost 7 parts (1p1n3u2w) 23597 | -4/Proximity Caves | Build established: Golem 23877 | -4/Proximity Caves | Discovered exit to Factory (range 12) 23895 | -4/Proximity Caves | Entered Factory 23895 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23896 | -4/Factory | Identified exit to Armory 24583 | -4/Factory | Discovered new exit (range 21) 24735 | -4/Factory | Identified exit to Upper Caves 24735 | -4/Factory | Identified exit to Extension 24816 | -4/Factory | Cargo convoy interrupted 24817 | -4/Factory | Spotted Executioner 24832 | -4/Factory | Destroyed Executioner 24853 | -4/Factory | Destroyed 12 combat bots 24858 | -4/Factory | Lost 3 parts (1n1u1w) 24898 | -4/Factory | Entered Upper Caves 25083 | -4/Upper Caves | Build established: Mutant 25189 | -4/Upper Caves | Discovered new exit (range 5) 25199 | -4/Upper Caves | Entered another Upper Caves area 25209 | -4/Upper Caves | Discovered new exit (range 5) 25421 | -4/Upper Caves | Lost 3 parts (1n1u1w) 25455 | -4/Upper Caves | Learned Research terminal intel 25795 | -4/Upper Caves | Build established: Tank 25962 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26126 | -4/Upper Caves | Discovered new exit (range 2) 26129 | -4/Upper Caves | Entered Zhirov 26130 | -4/Zhirov | Discovered new exit (range 3) 26167 | -4/Zhirov | Met Zhirov 26203 | -4/Zhirov | Learned location of Quarantine (-2) 26203 | -4/Zhirov | Learned location of Command (-1) 26221 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26256 | -4/Zhirov | Found Alien Artifact 26256 | -4/Zhirov | Identified Integrated Dissipator 26256 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26381 | -4/Zhirov | Found Alien Artifact 26401 | -4/Zhirov | Build established: Mutant 26436 | -4/Zhirov | Entered Proximity Caves 27150 | -3/Proximity Caves | Build established: Derelict-Mutant 27515 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 27600 | -3/Proximity Caves | Lost 4 parts (4u) 27706 | -3/Proximity Caves | Discovered new exit (range 8) 28102 | -3/Proximity Caves | Entered Research 28102 | -3/Research | Accompanied by 2 allies 28102 | -3/Research | Evolved 2 slots: Utility x2 28103 | -3/Research | Identified exit to Testing 28105 | -3/Research | Loaded intel: 22 terminal locations 28146 | -3/Research | Garrison activated, responded to threat 28245 | -3/Research | Build established: Golem 28579 | -3/Research | Build established: Hacker-Golem 28625 | -3/Research | Found Gamma Bomb Array 28724 | -3/Research | Destroyed 7 combat bots 28835 | -3/Research | Cargo convoy interrupted 29029 | -3/Research | System corruption reached 10% 29029 | -3/Research | Garrison activated, responded to threat 29320 | -3/Research | Identified exit to Research 29669 | -3/Research | System corruption reached 30% 29984 | -3/Research | Entered another Research area 29984 | -2/Research | Warlord forces began assault on 0b10 29984 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30007 | -2/Research | Lost 6 parts (1p1n3u1w) 30094 | -2/Research | Research machine network offline 30398 | -2/Research | Borebot progress halted 30408 | -2/Research | Borebot progress halted 30708 | -2/Research | Borebot progress halted 30741 | -2/Research | Spotted Executioner 30742 | -2/Research | Spotted Striker 30896 | -2/Research | Met up with Warlord 31353 | -2/Research | Discovered new exit (range 5) 31356 | -2/Research | Identified exit to Access 31358 | -2/Research | Entered Access 31358 | -1/Access | Evolved 2 slots: Utility x2 31585 | -1/Access | Identified Transdimensional Reconstructor 31585 | -1/Access | Warped through subspace 32371 | -1/Access | Spotted B-99 Colossus 32844 | -1/Access | Discovered new exit (range 5) 32847 | -1/Access | Identified exit to Surface 32855 | *** | Escaped! Last Messages --------------- 32794_ R-10 Processor collects Unknown Wheel. 32797_ K-01 Serf collects debris. 32797_ R-10 Processor collects Terrain Scanner. 32800_ K-01 Serf collects debris. 32801_ R-10 Processor collects Unknown Engine. 32802_ System corrupted: Matter fused (-8). 32802_ The unstable cave ceiling collapses. 32803_ K-01 Serf collects debris. 32806_ Destroyed Hpw. Tractor Beam. 32807_ K-01 Serf collects debris. 32808_ System corrupted: Com. HERF Cannon failed to cycle. 32810_ K-01 Serf collects debris. 32814_ K-01 Serf cleans the Sealed Barrier. 32824_ Chain reaction triggered in Corrupted Fusion Reactor. 32824_ Sealed Barrier breached. 32841_ System corrupted: Heat flow error (+180). 32844_ Main Access Shell breached. 32844_ EXIT=FOUND 32847_ EXIT=IDENTIFIED: SURFACE [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ""## | | ?????????????????????????????????# "## | | ?????????????????????????????????# T"## | | ?????????????????????????????????# ""#" | | ?????????????????????????????????# ""#" | | ?????????????????????????????????# ""#" " | | ?????????????????????????????????# ""#T "" | | ?????????????????????????????????# "#" "T | | ????????????????????????????????##%!=! #" "" | | ????????????????????????????????# =!%=! #" " | | ???????##### ######################+######## | | ????? % % | | ????? % % % | | ???????????????+##### ""############+###### | | ????????????????????#! 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""#??????????# ""S"" | | ?????????# ### ""#??????????#] "" "" | | ?????????# " # = ""#??????????# | | ?????????# """ #""""" " """"??????????# | | ?????????# """ ### #??????????# | | ?????????# " ???# #??????????######## | | ???"?????#######????# """"" #?????????????????? | | ??"""???????????????# " " #?????????????????? | | ???"""??????????????# " @" " #?????????????????? | | ????"???????????????# " "" "? #?????????????????? | | ????????????????????# " "? #?????????????????? | | ????????????????????# """"""? #?????????????????? | | ????????????????????# ???????#?????????????????? | | ????????????????????#"""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 57 Energy Capacity 1295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 600 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 23 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Hvy. Beamcaster | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Scatter Rocket Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Back For More Ride The Lightning Challenges ------------ None Game ------ Seed TargetingTargetDevice Manual? 0 Play Time 04:17:35 Cumulative 155.5 hours Start 2023.01.29 @ 18:14:11 End 2023.01.31 @ 18:32:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 34 Adventurer 8 Explorer 8 Win Type 0 Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e5f901b-fa4a-48dc-ab85-b6256ae1f3a2