Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.10 @ 12:19:53 Player: JACKBOI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (466) 466 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1691 Bonus ------- None Cogmind --------- Core Integrity 298/400 Matter 122/300 Energy 68/250 System Corruption 0% Temperature Cool (6) Movement Hovering (236) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Weight Redist. System EM Pulse Gun EM Pulse Gun EM Pulse Gun Light Assault Rifle Mining Laser Ripper Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Weight Redist. System EM Pulse Gun EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Mining Laser Ripper Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 16 4 11 Power 6 | 1 3 . 2 Engine 5 | 1 2 . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 5 2 3 Treads 2 | . 2 . . Leg 6 | . 3 2 1 Wheel 2 | 2 . . . Hover 2 | . . . 2 Flight . | . . . . Utility 9 | 1 3 1 4 Device 5 | . 1 1 3 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 5 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 4 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 94 Engine 8 | . 5 14 5 Core 4 | . 8 . . Treads 2 | . 5 . . Leg 23 | . 19 28 17 Wheel 1 | . 2 . . Device 8 | . 3 13 22 Storage 13 | . 14 14 11 Processor 5 | . 9 . 10 Ballistic Gun 24 | . 22 28 16 Launcher 3 | . 5 . 5 Naked Turns . | . . . . Heaviest Build 52 | 12 52 47 52 Greatest Support 40 | 26 40 20 25 Greatest Overweight (x) 6 | . 4 2 6 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 4 20 20 20 Average Carried 16 | 2 14 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 18 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 687 | 193 320 174 . Remotely . | . . . . Salvage Created 656 | . 525 82 49 Parts 56 | . 39 3 14 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 11 2 6 Guns 14 | . 11 2 1 AOE 5 | . . . 5 Classes Destroyed 7 | . 6 . 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 12 | . 6 . 6 Grunt 7 | . 5 2 . Best Kill Streak 7 | . 4 2 7 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1133 | . 500 172 461 Core 228 | . 77 49 102 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . 39 . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 85 | . 65 10 10 Largest 2 | . 2 2 2 Hottest 50 | . 50 40 50 Shots Fired 169 | . 130 21 18 Gun 158 | . 124 21 13 Cannon . | . . . . Launcher 11 | . 6 . 5 Special . | . . . . Kinetic 158 | . 124 21 13 Thermal . | . . . . Explosive 11 | . 6 . 5 Electromagnetic . | . . . . Robot Hit Streak 26 | . 26 10 10 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | . 81 19 8 Core Hits 49 | . 34 6 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1262 | . 719 156 387 Guns 917 | . 683 156 78 Cannons . | . . . . Explosions 345 | . 36 . 309 Melee . | . . . . Ramming . | . . . . Kinetic 917 | . 683 156 78 Thermal . | . . . . Explosive 309 | . . . 309 Electromagnetic 36 | . 36 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 5 12 . Message Errors 4 | . . 4 . Matter Fused 3 | . 2 1 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 4 | . 2 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 145 | . 100 . 45 Shots 7 | . 5 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | . 144 237 . Average Temperature 27 | . 13 59 . Received Heat Transfer 459 | . 177 147 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 317 | . 317 50 185 Initial . | . . . . Average 78 | . 127 18 101 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 79 100 100 Level 1 10 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 18 7 16 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 5 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 . 2 Successful 7 | . 5 . 2 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . 2 2 Total Damage 36 | . . 20 16 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2543 | 56 1275 1046 166 Spaces Moved 888 | 48 431 362 47 Core 1 | 1 . . . Treads 67 | . 67 . . Legs 692 | . 290 362 40 Wheels 121 | 47 74 . . Hover 7 | . . . 7 Flight . | . . . . Fastest Speed 50 | 50 90 260 190 Average Speed 235 | 89 230 260 237 Slowest Speed 430 | 100 400 260 430 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 47 76 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 101 | . 75 . 26 Melee . | . . . . Projectile . | . . . . AOE 101 | . 75 . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1207 | 57 611 457 82 Wait 125 | . 53 61 11 Move 885 | 47 430 361 47 Hop . | . . . . Pick Up 42 | 4 29 9 . Fast Attach 13 | 6 4 1 2 Attach 6 | . 1 . 5 Detach 1 | . . . 1 Swap 18 | . 11 3 4 Drop 32 | . 18 12 2 Fire 85 | . 65 10 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 616 | -10/Materials | Repaired Lgt. Assault Rifle 732 | -10/Materials | Build established: Scavenger-Mutant 1332 | -10/Materials | Entered Mines 1353 | -10/Mines | Core integrity fell below 50% 1414 | -10/Mines | Found a hidden stash of uninstalled traps 1954 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2336 | -10/Mines | Discovered new exit (range 12) 2357 | -10/Mines | Discovered new exit (range 12) 2358 | -10/Mines | Met a Derelict testing a Signal Generator 2378 | -10/Mines | Entered Materials 2378 | -9/Materials | Accompanied by 1 ally 2378 | -9/Materials | Evolved 2 slots: Utility x2 2544 | -9/Materials | Self-destructed Last Messages --------------- 02506_ K-01 Serf collects debris. 02507_ U-05 Engineer lays Concrete. 02509_ K-01 Serf collects debris. 02510_ U-05 Engineer lays Concrete. 02511_ Dropped Aluminum Leg. 02511_ U-05 Engineer lays Concrete. 02513_ K-01 Serf collects debris. 02514_ U-05 Engineer lays Concrete. 02515_ Acquired Imp. Hover Unit. 02516_ U-05 Engineer lays Concrete. 02517_ K-01 Serf collects debris. 02518_ U-05 Engineer lays Concrete. 02524_ U-05 Engineer builds a Wall. 02529_ W-16 Scout distress signal alerts nearby ally. 02531_ R-06 Scavenger collects Structural Scanner. 02532_ R-06 Scavenger collects Lgt. Assault Rifle. 02535_ Grenade Launcher destroyed. 02536_ R-06 Scavenger collects Lgt. Ion Engine. 02542_ R-06 Scavenger collects Carbon-fiber Leg. 02544_ Assault Rifle destroyed. 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