Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 19:09:42 Player: star Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (196) 980 Value Destroyed (11757) 11757 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (9918) 9918 TOTAL SCORE: 30895 Bonus ------- High Alert Combat Kills 2202 Follower Combat Kills 4344 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 264 Friendly Fire -1192 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 100/100 System Corruption 48% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Remote Force Field Remote Force Field Enhanced Quantum Rifle Cooled Proton Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Improved Energy Well Advanced Particle Charger > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Cooled Proton Cannon > --- INVENTORY -------- Remote Force Field Remote Force Field Enhanced Quantum Rifle Cooled Proton Cannon Remote Datajack [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Remote Force Field Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Sentry] Protection Medium Reflective Plating Weapon Remote Datajack Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Utility 7 | . . . . . 1 . . . 2 . 2 . . . 1 . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 273 | 6 2 2 1 7 14 17 12 17 32 26 11 16 3 17 6 4 2 4 15 22 37 Power 27 | 1 1 . . . . 2 . . 2 . 3 2 1 3 1 . . . 1 5 5 Engine 7 | 1 1 . . . . . . . 1 . 3 1 . . . . . . . . . Core 10 | . . . . . . 2 . . 1 . . 1 1 . . . . . . 2 3 Reactor 10 | . . . . . . . . . . . . . . 3 1 . . . 1 3 2 Propulsion 43 | 2 . . . 1 1 3 1 . 10 1 . 2 . 2 . . . . 1 7 12 Treads 20 | . . . . . . . . . 6 1 . 2 . 2 . . . . 1 7 1 Leg 11 | . . . . . . . . . 1 . . . . . . . . . . . 10 Wheel 4 | 2 . . . 1 1 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 3 1 . 3 . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 . 1 1 4 1 5 3 4 8 15 5 8 . 7 4 1 . 1 4 3 8 Device 20 | . . 1 . 1 . . . . 1 7 1 . . . 1 . . . 1 . 7 Storage 9 | 1 . . 1 1 . . . . . . 1 1 . 1 2 . . . . . 1 Processor 9 | . . . . 2 1 1 . . . . . . . 1 . . . 1 2 1 . Hackware 39 | . . . . . . 4 3 4 4 6 2 7 . 5 1 1 . . . 2 . Protection 7 | . . . . . . . . . 3 2 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 1 1 . 2 12 7 8 13 12 10 3 4 2 5 1 3 2 3 9 7 12 Energy Gun 24 | 1 1 . . . 1 . 1 3 3 1 . . . . . . . . . 5 8 Energy Cannon 9 | . . . . . 2 1 1 1 . 2 . . . . . . . . . . 2 Ballistic Gun 31 | 1 . 1 . . 3 4 . 2 8 3 2 1 . 2 . . . 1 2 1 . Ballistic Cannon 23 | . . . . 1 4 . 1 1 . 3 . 1 1 2 1 1 . 2 3 . 2 Launcher 16 | . . . . 1 2 1 2 3 . . . 1 1 . . 1 1 . 3 . . Special Weapon 16 | . . . . . . 1 3 3 1 1 1 1 . 1 . 1 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . 1 . 4 1 . . 1 . 1 . . . . 1 2 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . 7 System Corruption 31 | . . . . . . . . . . . . . . . . . . . . . 31 Parts Lost 69 | . 2 1 . 2 . 6 . 3 7 1 1 . . 1 1 . 1 3 10 21 9 Power 13 | . 1 . . . . 1 . . 1 . 1 . . . . . 1 . 2 2 4 Propulsion 21 | . . . . 1 . 3 . 1 4 . . . . . . . . 1 1 7 3 Utility 9 | . . . . 1 . . . . 1 . . . . . 1 . . . 1 3 2 Weapon 26 | . 1 1 . . . 2 . 2 1 1 . . . 1 . . . 2 6 9 . Highest Loss Streak 18 | . 1 1 . 2 . 3 . 2 5 1 1 . . 1 1 . 1 1 4 18 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 76 89 100 97 86 83 88 84 87 92 83 84 86 91 94 94 91 84 66 77 62 Engine 2 | . 7 14 14 14 9 2 . . 1 7 5 1 . . . . . . . . . Core 2 | . . . . . . 5 9 9 5 . . 4 6 . . . . . . 1 2 Reactor 1 | . . . . . . . . . . . . . . 5 11 11 8 5 2 4 4 Treads 8 | . . . . . . . . . 12 15 13 13 13 13 11 11 11 10 5 10 1 Wheel 4 | . 28 28 28 26 23 15 . . . . . . . . . . . . . . . Hover 3 | . . . . . . 5 25 20 5 2 . . . . . . . . . . . Device 3 | . . 12 14 1 . . . . 2 3 5 6 6 6 5 1 . . . 4 18 Storage 9 | . 14 14 14 13 9 9 9 9 7 7 10 12 13 12 11 11 11 11 8 4 3 Processor 2 | . . . . 11 17 12 . . . . . . . . . . . . 5 11 . Hackware 17 | . . . . . . 5 18 18 15 22 26 24 26 26 29 32 35 34 23 18 . Protection 1 | . . . . . . . . . 5 3 . . . . . . . . . 2 . Energy Gun 3 | . 11 14 14 14 . . 3 7 6 1 . . . . . . . . . 3 10 Energy Cannon 1 | . . . . . 8 1 . 2 . 3 . . . . . . . . . . 4 Ballistic Gun 9 | . 14 5 14 1 12 20 11 9 15 13 6 . . 4 5 5 5 3 5 4 . Ballistic Cannon 5 | . . . . 9 4 . . 1 . 2 6 12 13 13 11 11 11 10 5 3 1 Special Weapon 4 | . . . . . . 4 7 3 5 5 6 5 6 6 5 5 4 5 2 4 . Peak Build Rating 132 | 6 6 9 12 12 36 50 51 52 45 66 72 74 74 93 107 106 105 97 89 121 132 Average Rating 58 | 4 5 8 9 11 33 40 48 37 39 54 67 71 73 82 106 105 102 93 74 95 93 On Entrance 49 | . 6 6 9 11 12 36 48 48 35 43 63 72 73 73 93 106 105 97 86 71 2 Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . 15 27 Heaviest Build 99 | 14 14 13 28 31 47 45 44 45 51 60 70 76 71 81 99 97 89 71 65 89 71 Greatest Support 150 | 26 26 26 26 32 48 48 26 26 62 95 95 105 105 105 100 100 100 100 75 150 80 Greatest Overweight (x) 15 | 1 . . 1 1 1 4 2 2 14 1 . . . 1 . . . . . 1 15 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 8 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 1 3 7 14 15 15 15 15 15 15 15 15 15 15 14 15 15 15 13 15 5 Average Carried 13 | . . 1 4 10 13 14 14 13 13 14 14 14 15 14 13 14 15 14 10 10 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 1 3 6 13 15 15 14 15 15 15 15 15 15 15 13 15 15 13 8 5 5 Class Distribution -------------------- 38% | Bothacker-Skirmisher 13% | Botlord-Skirmisher 10% | Bothacker-Mutant 7% | Commander-Skirmisher 6% | Skirmisher 6% | Mutant 5% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Commander-Skirmisher | -6/Factory Botlord-Skirmisher | -6/Garrison Botlord-Skirmisher | -5/Factory Botlord-Gunner | -5/Upper Caves Botlord-Gunner | -5/Upper Caves Botlord-Gunner | -5/Warlord Bothacker-Gunner | -4/Proximity Caves Bothacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Matter Collected 8140 | 220 112 132 . 74 363 704 339 202 1412 727 214 640 90 894 188 155 63 86 757 408 360 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7746 | . 210 . . 55 1136 741 449 117 1604 593 151 199 . 294 205 105 221 63 714 567 322 Parts 402 | . 14 . . 14 68 49 26 17 79 21 6 13 . 4 6 10 2 2 23 25 23 Haulers Intercepted 6 | . . . . . 3 . . . 2 . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . . . . 13 8 . 40 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 169 | . 5 . . 4 28 20 11 10 25 4 3 9 . 1 4 6 6 3 15 8 7 Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Guns 85 | . 4 . . . 18 15 6 2 25 2 . . . . 2 . . . 4 6 1 Cannons 32 | . . . . . 1 1 1 . . 2 3 5 . 1 2 1 2 3 5 1 4 AOE 49 | . 1 . . 4 9 4 4 8 . . . 4 . . . 5 4 . 6 . . Classes Destroyed 19 | . 1 . . 2 6 2 1 . 2 . . . . . 2 . . 1 1 1 . Worker 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 3 . . . 2 . . . . . . . . . . 1 . Recycler 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . . . . . . Watcher 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . Swarmer 59 | . . . . 4 13 8 4 9 3 2 . 7 . . . 5 . . 2 1 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 66 | . 5 . . . 11 5 5 1 15 2 3 2 . 1 . . 6 2 7 1 . Brawler 3 | . . . . . . 3 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . 4 . . Sentry 15 | . . . . . 4 1 2 1 4 . . . . 1 . . . . 1 1 . Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Hunter 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Programmer 16 | . . . . . . 3 . . 4 . . . . 1 . 1 . . . 4 3 Assembled 2 | . . . . . . . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 3 . . 5 10 4 6 4 11 2 2 3 . 1 2 5 4 3 4 2 3 Combat Bots Only 10 | . 3 . . 4 8 4 6 4 10 2 2 3 . 1 2 5 4 3 4 2 3 Max Kills in Single Turn 4 | . 1 . . 3 2 3 3 3 2 1 1 2 . 1 2 4 3 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 2 3 1 3 . . . 2 . . . 4 3 . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1199 | . 27 4 . 2 31 69 16 30 198 36 21 73 . 18 11 14 30 34 108 284 193 Missed 368 | . 4 2 . . 9 22 3 9 64 12 8 17 . 4 1 5 9 16 28 93 62 Damage Taken 14311 | . 301 30 . 54 327 747 304 472 1396 299 101 518 51 340 237 154 421 604 1879 3728 2348 Core 2087 | . 66 . . . 59 135 46 55 132 27 11 50 . 20 13 13 57 49 202 788 364 Absorbed by Shields 1410 | . . . . . . 13 . . 148 58 41 480 10 132 177 72 . . . . 279 Reduced by Siege Mode 170 | . . . . . . . . . . . . 12 . 1 . . . . 157 . . Ignored by Resistances 94 | . . . . . . . . . 84 . . . . . . . . . . 10 . Regen/Repaired (Parts) 156 | . . . . . . . 46 110 . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 73 . . . 46 . 77 . . . 90 . . . . 66 . . Volleys Fired 577 | . 24 . . 2 28 81 33 33 92 37 14 37 5 45 7 11 14 12 45 36 21 Largest 4 | . 2 . . 1 2 2 2 3 4 4 2 3 1 3 3 3 3 3 3 3 4 Hottest 840 | . 60 . . 33 107 91 124 147 142 143 105 158 5 158 154 154 154 149 158 211 840 Shots Fired 1200 | . 32 . . 2 96 142 54 55 250 84 18 64 5 105 21 17 18 26 81 71 59 Gun 709 | . 32 . . . 55 110 25 23 232 53 5 5 . 28 7 3 2 5 30 55 39 Cannon 302 | . . . . . 35 18 6 11 . 18 4 39 . 64 14 6 4 18 35 10 20 Launcher 40 | . . . . 2 6 3 5 9 . . . 4 . . . 2 5 . 4 . . Special 149 | . . . . . . 11 18 12 18 13 9 16 5 13 . 6 7 3 12 6 . Kinetic 767 | . 24 . . . 68 110 16 21 167 51 9 44 . 92 21 9 6 23 65 32 9 Thermal 170 | . . . . . . . 12 6 65 20 . . . . . . . . . 28 39 Explosive 36 | . . . . 2 6 3 5 9 . . . . . . . 2 5 . 4 . . Electromagnetic 78 | . 8 . . . 22 18 3 7 . . . 4 . . . . . . . 5 11 Robot Hit Streak 32 | . 15 . . . 12 10 12 8 17 32 4 13 15 21 3 9 5 5 12 13 4 Robot Miss Streak 8 | . 1 . . . 3 8 5 2 4 3 1 3 2 3 4 1 3 2 8 5 4 Penetration Max 2 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 2 . Secondary Targets 8 | . . . . . . 1 . . 5 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . . . . . . . . . 1 . Autonomous 77 | . . . . . 49 10 13 5 . . . . . . . . . . . . . Shots Hit Robots 731 | . 28 . . . 74 76 41 21 166 54 12 35 3 66 8 12 11 15 42 45 22 Core Hits 368 | . 9 . . 5 47 34 25 17 87 26 4 9 . 17 9 10 12 4 27 18 8 Critical Kills 8 | . . . . . . . . . 1 . . . . 3 . . . . 2 2 . Critical Parts Destroyed 18 | . . . . . . 3 1 . 1 . . . . 4 . . . . 3 6 . Critical Strikes 46 | . . . . . . 3 1 . 8 1 . 3 . 9 2 . . . 9 8 2 Burn 7 | . . . . . . . . . 6 1 . . . . . . . . . . . Destroy 29 | . . . . . . 3 1 . 2 . . . . 9 . . . . 6 8 . Blast 10 | . . . . . . . . . . . . 3 . . 2 . . . 3 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20782 | . 433 . . 240 2651 1952 1296 920 3077 1146 271 1165 . 1743 388 522 664 424 1778 1270 842 Guns 10407 | . 338 . . . 1442 1334 643 200 3077 659 62 45 . 523 95 45 . 70 342 1060 472 Cannons 5746 | . . . . . 528 232 144 25 . 487 209 933 . 1220 282 133 139 354 574 116 370 Explosions 4524 | . 95 . . 240 681 386 509 695 . . . 187 . . . 344 525 . 862 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 105 | . . . . . . . . . . . . . . . 11 . . . . 94 . Kinetic 12545 | . 243 . . . 1594 1334 549 180 2175 605 271 978 . 1743 377 178 139 424 916 656 183 Thermal 3043 | . 95 . . . 55 37 323 117 902 541 . . . . . . . . . 501 472 Explosive 3890 | . . . . 240 626 349 346 598 . . . . . . . 344 525 . 862 . . Electromagnetic 1199 | . 95 . . . 376 232 78 25 . . . 187 . . . . . . . 19 187 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . 5 7 7 7 5 5 2 2 2 4 . . . 2 2 17 48 Average Corruption 5 | . . . . . 5 5 7 7 3 5 2 2 2 2 . . . 1 2 11 38 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 331 | . . . . . 5 65 17 28 35 54 2 31 6 25 . . . 3 10 4 46 Message Errors 74 | . . . . . 1 16 5 5 4 13 1 9 2 6 . . . . 4 . 8 Matter Fused 74 | . . . . . 1 11 6 6 9 18 1 6 1 4 . . . 1 . 2 8 Heat Flow Errors 41 | . . . . . . 10 2 2 8 6 . 4 . 3 . . . 1 1 . 4 Energy Discharges 48 | . . . . . 2 8 . 8 6 5 . 4 3 7 . . . . 1 . 4 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 38 | . . . . . . 12 2 4 1 4 . 5 . 3 . . . . 2 . 5 Data Loss (major) 13 | . . . . . . 4 . . 2 3 . . . . . . . . . . 4 Misfires 13 | . . . . . . . 2 3 1 2 . 3 . . . . . . 1 . 1 Alerts 7 | . . . . . 1 1 . . . 2 . . . 2 . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 16 | . . . . . . 2 . . 2 1 . . . . . . . 1 1 1 8 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . 9 Overflow Damage 388 | . . . . 3 62 36 10 62 . . . 85 . 90 4 . . 27 . 9 . Projectiles 214 | . . . . . . 2 . . . . . 82 . 90 4 . . 27 . 9 . Explosions 174 | . . . . 3 62 34 10 62 . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . 5 . . . . . . 4 . 3 2 . 1 . 7 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 4 . . . . . . 4 . 3 2 . 1 . 7 . 1 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 518 | . 33 . . 39 96 40 40 113 . 90 . 5 . . . . . . 62 . . Shots 12 | . 1 . . 1 2 1 1 3 . 1 . 1 . . . . . . 1 . . Rammed 12 | . . . . . . . . . . . . . . . 2 . . . . 10 . Targets Rammed 14 | . . . . . . . . . . . . . . . 2 . . . . 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 604 | . 94 . . . 126 270 217 149 407 314 41 255 . 354 239 178 161 304 251 385 604 Average Temperature 94 | . 65 . . . 43 62 76 38 95 110 14 59 . 109 76 78 67 127 48 136 191 Received Heat Transfer 2378 | . 186 18 . . 63 117 90 153 556 44 45 65 . 13 7 12 204 69 108 180 448 Effects 20 | . . . . . . 1 . . . . . . . 4 . . . 1 . 3 11 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . 3 . . . 1 . . 1 Matter Decay 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 11 | . . . . . . . . . . 2 . 2 . 2 . . . . 5 . . Total Turns 138 | . . . . . . . . . . 24 . 20 . 40 . . . . 54 . . Longest Duration 33 | . . . . . . . . . . 22 . 10 . 33 . . . . 18 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 2 . 6 . 1 . . . . . . . . 2 . Heat Transferred 4916 | . 100 . . . 50 50 446 137 2257 777 . . . . . . . . . 629 470 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 1 1 1 1 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Peak Influence 2347 | . 148 118 . 107 809 2277 1587 1718 980 1235 833 2273 1470 2347 1409 . . . . 1164 740 Initial 1232 | . . 57 . . 41 525 1109 1031 901 686 648 581 1192 1029 1232 . . . . 1030 416 Average 1119 | . 94 83 . 21 357 1519 1247 1427 740 1010 734 1629 1322 1814 1353 . . . . 997 537 Maximum Alert Level 5 | . . . . . 3 5 4 5 3 4 3 5 4 5 4 . . . . 4 3 Low Security (%) 8 | 100 100 100 . 100 22 . . . . . . . . . . . . . . . . Level 1 1 | . . . . . 36 . . . . . . . . . . . . . . . . Level 2 16 | . . . . . 38 13 . . 55 3 35 2 . . . . . . . . 92 Level 3 26 | . . . . . 2 11 . 19 44 72 64 13 . 1 . . . . . 86 7 Level 4 24 | . . . . . . 20 100 38 . 23 . 32 100 30 100 . . . . 13 . Level 5 22 | . . . . . . 54 . 42 . . . 51 . 67 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 4 . 3 . 8 . 2 . 3 . . . . . 1 5 2 Investigation 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 4 . . . 1 . . . . . . 2 1 Reinforcement 9 | . . . . . . . 1 . 4 . 1 . . . . . . . . 3 . Assault 6 | . . . . . . . 1 . . . 1 . 2 . . . . . 1 . 1 Garrison 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Distress Signals 16 | . 1 . . . 1 . 4 . 2 . 1 . 1 . 1 . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 9 4 . 4 27 46 30 24 45 16 14 36 3 19 20 6 9 5 31 27 32 Peak Tracking Total 11 | . 3 2 . 4 6 5 10 7 5 3 5 5 2 4 4 5 5 3 9 11 7 Tactical Retreats 18 | . 1 1 . . 1 5 1 1 2 . . 1 . . 1 . . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Traps Triggered 28 | . 1 . . . 1 11 . 4 1 1 2 1 . 1 1 . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 1 . 2 3 . . Most Traps Carried 4 | . . . . 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Machines Disabled 51 | . . . . 1 4 10 . 4 1 5 . 9 3 6 1 . . . . . 7 Max in Single Turn 2 | . . . . 1 1 2 . 1 1 1 . 1 . 1 1 . . . . . 1 Garrison Relay 22 | . . . . . . 4 . 3 . 4 . 6 . 5 . . . . . . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Machines Accessed 40 | . 1 . 2 . 6 3 3 3 5 3 4 4 3 1 . . . . . 2 . Terminals 23 | . 1 . . . 4 3 . 3 2 3 . 4 1 1 . . . . . 1 . Fabricators 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Total Hacks 87 | . 1 . 2 . 21 7 7 6 9 5 9 9 5 2 . . . . . 4 . Successful 36 | . 1 . 2 . 9 1 6 1 4 2 3 2 3 . . . . . . 2 . Failed 51 | . . . . . 12 6 1 5 5 3 6 7 2 2 . . . . . 2 . Catastrophic 13 | . . . . . 1 2 . 2 1 2 . 3 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 1 . 1 . 9 . . . 2 1 . . . . . . . . . . . Terminals 50 | . 1 . . . 14 7 . 6 3 5 . 9 1 2 . . . . . 2 . Fabricators 8 | . . . . . . . . . 2 . 4 . 2 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 14 | . . . . . 5 . 4 . . . 3 . . . . . . . . 2 . Garrison Access 8 | . . . . . 2 . 1 . 1 . 2 . 2 . . . . . . . . Terminal Hacks 14 | . 1 . 2 . 5 1 . 1 . 2 . 2 . . . . . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 . 3 . . . 1 . . . . . . . . 2 . Insert Component 5 | . . . . . 1 . 2 . . . 1 . . . . . . . . 1 . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 2 . 2 . . . . . . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Terminals 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . 6 2 1 3 4 2 4 3 2 1 . . . . . 2 . Full Trace Events 7 | . . . . . 1 2 . 1 . 1 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 93 | . . . . . . 7 11 8 10 10 6 10 2 10 . 2 5 2 5 5 . Non-combat 18 | . . . . . . . 4 . 5 . 3 . 2 . . 1 1 . . 2 . Combat 75 | . . . . . . 7 7 8 5 10 3 10 . 10 . 1 4 2 5 3 . Robot Hacks Applied 104 | . . . . . . 7 13 9 13 10 6 12 3 10 . 3 5 2 6 5 . parse_system 10 | . . . . . . . 2 . . . . 4 . . . 2 . . 2 . . generate_anomaly 2 | . . . . . . . . . 2 . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . 1 . . . . . . . . . . start_evac 1 | . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . deconstruct_machine 2 | . . . . . . . . . 2 . . . . . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . locate_stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . find_recycling 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . find_shortcuts 1 | . . . . . . . 1 . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . 1 . focus_fire 1 | . . . . . . . . . . 1 . . . . . . . . . . . scatter_targeting 7 | . . . . . . . . . . 2 . . . . . . 1 2 1 1 . mark_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . link_complan 1 | . . . . . . . . . . . . . . 1 . . . . . . . broadcast_data 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . spike_heat 2 | . . . . . . . 2 . . . . . . . . . . . . . . overload_power 4 | . . . . . . . . 1 . . . . . 1 . . 2 . . . . amplify_resonance 4 | . . . . . . 2 . 1 . . . 1 . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . go_dormant 4 | . . . . . . . . 2 . . . 1 . . . . . . 1 . . overwrite_iff 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . . streamctrl_high 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . formatsys_low 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 2 . formatsys_high 36 | . . . . . . 5 2 3 3 7 3 6 . 4 . 1 1 . 1 . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 89 | . . . . . . 20 . 9 . 18 . 23 . 19 . . . . . . . Machine Destruction 86 | . . . . . . 17 . 9 . 18 . 23 . 19 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . Attached 37 | . . . . . . 4 3 4 3 6 2 7 . 5 1 1 . . . 1 . Merged Code Value 133 | . . . . . . . . . . . . 62 . 71 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 7 . . . 1 . 7 . . . . . . 2 1 3 Allies Hacked 4 | . . . . . . 2 . . . . . . 1 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Total Allies 82 | . . 2 . . . 14 3 5 6 8 4 15 1 9 . 1 1 . 4 6 3 Largest Group 15 | . . 2 . . . 9 8 5 7 7 9 15 15 13 7 2 1 . 3 6 3 Highest-Rated Group 685 | . . 43 . . . 178 149 85 133 164 213 685 685 626 243 81 49 . 150 250 188 Highest-Rated Ally 119 | . . 31 . . . 39 34 23 32 32 32 119 119 119 46 49 49 . 64 56 68 Total Orders 10 | . . . . . . . 1 1 . . . 2 2 2 . . 1 . 1 . . STAY 4 | . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . FOLLOW 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . AID 2 | . . . . . . . 1 1 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 711 | . . 11 . . . 103 72 28 11 26 61 114 26 106 38 3 . . 39 45 28 Total Damage 20026 | . . 167 . . . 1700 1224 351 224 499 1310 2966 1077 4131 1338 100 . . 1348 2132 1459 Kills 169 | . . 2 . . . 22 13 8 1 3 9 24 8 26 21 1 . . 10 13 8 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . . . 18 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patrols 6 | . . . . . . . . . . . . . . . . . . . . 6 . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guards 10 | . . . . . . . . . . . . . . . . . . . . 10 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Turns Passed 19356 | 51 254 530 232 363 676 2144 735 1011 2389 2105 762 2008 392 1758 307 683 322 377 936 705 616 Spaces Moved 10375 | 47 194 332 250 303 446 1082 459 520 883 1045 403 1117 229 891 166 427 185 190 432 342 432 Core 110 | 5 . . . . . . . . 1 . . . . . . . . . . 30 74 Treads 5970 | . . . . . . . . . 550 1045 403 1117 229 891 166 427 185 190 432 312 23 Legs 358 | . . . . . . . . . 23 . . . . . . . . . . . 335 Wheels 2272 | 42 194 332 250 303 446 705 . . . . . . . . . . . . . . . Hover 1665 | . . . . . . 377 459 520 309 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 100 112 112 152 160 160 160 160 145 152 152 152 145 145 50 50 Average Speed 148 | 87 90 90 91 104 105 143 120 131 198 181 160 160 160 170 152 152 152 151 159 158 103 Slowest Speed 800 | 100 90 90 105 115 115 305 176 176 750 240 160 160 160 240 152 152 152 152 180 270 800 Overloaded Moves 4 | . . . . . . . . . 4 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 42 56 61 67 44 97 35 78 24 90 11 94 8 98 4 62 36 20 62 11 31 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . 1 . . . . . . . . . . . 2 . . 3 . . Spaces Dug 35 | . . . . 12 12 11 . . . . . . . . . . . . . . . Terrain Destroyed 568 | . 3 . . 19 101 66 57 30 1 72 1 17 . 10 11 31 43 8 75 9 14 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 110 | . . . . . 23 4 4 1 . 1 1 7 . 10 11 2 2 8 13 9 14 AOE 457 | . 3 . . 19 78 62 53 29 . 71 . 10 . . . 29 41 . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Arm Total 13328 | 53 240 562 253 343 606 1568 603 803 1325 1193 502 1274 252 1050 201 447 212 258 606 434 543 Wait 1588 | 1 20 227 . 17 106 183 92 144 313 42 72 63 15 76 19 5 12 53 98 10 20 Move 10354 | 46 193 331 249 302 446 1081 459 519 881 1044 403 1116 228 890 163 426 184 189 431 341 432 Hop 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Pick Up 91 | . 1 2 2 14 7 20 4 5 1 11 1 6 . 5 1 1 . . 1 7 2 Fast Attach 91 | 6 2 2 . 2 2 4 2 1 13 8 3 . . 1 . . . 2 6 11 26 Attach 39 | . . . . 1 1 3 . 3 3 . 3 1 . 2 3 . . 2 7 8 2 Detach 7 | . . . . . . 1 . 1 1 . . . . . . . . . 2 1 1 Swap 143 | . . . 1 4 11 10 10 13 16 18 5 15 3 14 3 4 2 . 2 3 9 Drop 77 | . . . 1 1 5 17 2 3 3 19 1 5 1 11 . . . . . . 8 Fire 577 | . 24 . . 2 28 81 33 33 92 37 14 37 5 45 7 11 14 12 45 36 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . . . . 2 . . . . 12 . Escape Stasis 128 | . . . . . . 76 . 52 . . . . . . . . . . . . . Rewire 217 | . . . . . . 92 1 29 1 14 . 31 . 6 2 . . . 14 5 22 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 286 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 369 | -10/Mines | Met a Derelict bent on vengeance 394 | -10/Mines | Assembled infested the area 399 | -10/Mines | Assisted by a Guerilla fighting off Assembled 626 | -10/Mines | Learned Materials stockpile data 747 | -10/Mines | Discovered new exit (range 16) 823 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -10/Mines | Discovered new exit (range 5) 836 | -10/Mines | Entered Exiles 859 | -10/Exiles | Met 8R-AWN 873 | -10/Exiles | Met EX-HEX 898 | -10/Exiles | Met EX-BIN 909 | -10/Exiles | Aligned with FarCom system 910 | -10/Exiles | Given EX-Vault access code 930 | -10/Exiles | Build established: Scavenger-Mutant 936 | -10/Exiles | Opened EX-Vault 943 | -10/Exiles | Found XL Autogun Array 953 | -10/Exiles | Found AWS/Gauss 973 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1001 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Learned location of Zion (-7) 1060 | -10/Exiles | Discovered new exit (range 10) 1068 | -10/Exiles | Left Exiles lab with AWS/Gauss 1068 | -10/Exiles | Entered Mines 1075 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1148 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1215 | -9/Mines | Found a hidden stash of uninstalled traps 1416 | -9/Mines | Build established: Mutant 1424 | -9/Mines | Discovered new exit (range 8) 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1628 | -8/Materials | Destroyed 8 combat bots 1747 | -8/Materials | Build established: Skirmisher 1912 | -8/Materials | Garrison activated, responded to threat 2029 | -8/Materials | Discovered new exit (range 9) 2107 | -8/Materials | Identified exit to Garrison 2107 | -8/Materials | Entered Garrison 2149 | -8/Garrison | Triggered checkpoint 2388 | -8/Garrison | AWS/Gauss suddenly broke down 2451 | -8/Garrison | Triggered checkpoint 2607 | -8/Garrison | Garrison Relay disabled 2635 | -8/Garrison | Phase Generator disabled 2649 | -8/Garrison | Triggered checkpoint 2730 | -8/Garrison | Discovered new exit (range 12) 2877 | -8/Garrison | Triggered checkpoint 2879 | -8/Garrison | Triggered checkpoint 2911 | -8/Garrison | Triggered checkpoint 2958 | -8/Garrison | Build established: Commander-Skirmisher 2976 | -8/Garrison | Installed Relay Interface Framework 3018 | -8/Garrison | Rescued a captive Derelict 3022 | -8/Garrison | Discovered new exit (range 11) 3023 | -8/Garrison | Rescued a captive Derelict 3039 | -8/Garrison | Triggered checkpoint 3066 | -8/Garrison | Discovered new exit (range 3) 3194 | -8/Garrison | Discovered new exit (range 4) 3200 | -8/Garrison | Identified exit to Materials 3258 | -8/Garrison | Lost 3 parts (1p1n1w) 3305 | -8/Garrison | Triggered checkpoint 3328 | -8/Garrison | Garrison Relay disabled 3585 | -8/Garrison | Build established: Bothacker-Mutant 3861 | -8/Garrison | Triggered checkpoint 3889 | -8/Garrison | Garrison Relay disabled 3921 | -8/Garrison | Garrison Relay disabled 4193 | -8/Garrison | Triggered checkpoint 4251 | -8/Garrison | Entered Materials 4251 | -8/Materials | Accompanied by 8 allies 4424 | -8/Materials | Repaired Remote Datajack 4475 | -8/Materials | Lost 3 allies 4651 | -8/Materials | First assault squad dispatched 4915 | -8/Materials | Garrison activated, responded to threat 4979 | -8/Materials | Identified exit to Garrison 4984 | -8/Materials | Lost 4 allies 4986 | -8/Materials | Entered Garrison 4986 | -8/Garrison | Accompanied by 2 allies 5129 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Garrison Relay disabled 5214 | -8/Garrison | Triggered checkpoint 5229 | -8/Garrison | Core integrity fell below 50% 5257 | -8/Garrison | Build established: Bothacker-Skirmisher 5317 | -8/Garrison | Triggered checkpoint 5422 | -8/Garrison | Garrison Relay disabled 5455 | -8/Garrison | Discovered new exit (range 10) 5540 | -8/Garrison | Triggered checkpoint 5570 | -8/Garrison | Triggered checkpoint 5624 | -8/Garrison | Discovered new exit (range 9) 5641 | -8/Garrison | Discovered new exit (range 14) 5641 | -8/Garrison | Discovered new exit (range 53) 5641 | -8/Garrison | Discovered new exit (range 38) 5757 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5912 | -8/Garrison | Triggered checkpoint 5927 | -8/Garrison | Garrison Relay disabled 5997 | -8/Garrison | Entered Factory 5997 | -7/Factory | Accompanied by 4 allies 5997 | -7/Factory | Evolved 2 slots: Utility x2 6303 | -7/Factory | Discovered new exit (range 5) 6583 | -7/Factory | Lost 4 allies 7822 | -7/Factory | Lost 5 parts (1p2n1u1w) 7831 | -7/Factory | Destroyed 10 combat bots 8386 | -7/Factory | Identified exit to Garrison 8386 | -7/Factory | Entered Garrison 8386 | -7/Garrison | Warlord forces raided the area 8468 | -7/Garrison | Discovered new exit (range 31) 8468 | -7/Garrison | Discovered new exit (range 65) 8468 | -7/Garrison | Discovered new exit (range 75) 8475 | -7/Garrison | Garrison Relay disabled 8482 | -7/Garrison | Garrison Relay disabled 8508 | -7/Garrison | Triggered checkpoint 8510 | -7/Garrison | Triggered checkpoint 8620 | -7/Garrison | Triggered checkpoint 8722 | -7/Garrison | Triggered checkpoint 8769 | -7/Garrison | Warlord forces retreated 8896 | -7/Garrison | Triggered checkpoint 8905 | -7/Garrison | Garrison Relay disabled 9322 | -7/Garrison | Triggered checkpoint 9439 | -7/Garrison | Spotted B-75 Beast 9457 | -7/Garrison | Allies destroyed B-75 Beast 9987 | -7/Garrison | Phase Generator disabled 10258 | -7/Garrison | Triggered checkpoint 10289 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10318 | -7/Garrison | Garrison Relay disabled 10340 | -7/Garrison | Triggered checkpoint 10491 | -7/Garrison | Entered Factory 10491 | -6/Factory | Accompanied by 7 allies 10491 | -6/Factory | Evolved 2 slots: Utility x2 10841 | -6/Factory | First assault squad dispatched 11229 | -6/Factory | Identified exit to Garrison 11253 | -6/Factory | Entered Garrison 11253 | -6/Garrison | Accompanied by 8 allies 11311 | -6/Garrison | Triggered checkpoint 11345 | -6/Garrison | Garrison Relay disabled 11511 | -6/Garrison | Spotted B-75 Beast 11541 | -6/Garrison | Allies destroyed B-75 Beast 11587 | -6/Garrison | Triggered checkpoint 11753 | -6/Garrison | Triggered checkpoint 11806 | -6/Garrison | Garrison Relay disabled 11832 | -6/Garrison | Expanded RIF knowledge: Code Merge 11882 | -6/Garrison | Discovered new exit (range 12) 11952 | -6/Garrison | Garrison Relay disabled 12010 | -6/Garrison | Rescued a captive Derelict 12034 | -6/Garrison | Rescued a captive Derelict 12045 | -6/Garrison | Discovered new exit (range 15) 12045 | -6/Garrison | Discovered new exit (range 102) 12045 | -6/Garrison | Discovered new exit (range 64) 12352 | -6/Garrison | Spotted Striker 12381 | -6/Garrison | Allies destroyed Striker 12395 | -6/Garrison | Rewired Executioner 12409 | -6/Garrison | Lost 3 allies 12410 | -6/Garrison | Rewired Striker 12528 | -6/Garrison | Garrison Relay disabled 12645 | -6/Garrison | Garrison Relay disabled 12967 | -6/Garrison | Build established: Botlord-Skirmisher 13145 | -6/Garrison | Garrison Relay disabled 13175 | -6/Garrison | Triggered checkpoint 13261 | -6/Garrison | Entered Factory 13261 | -6/Factory | Accompanied by 15 allies 13442 | -6/Factory | Build established: Commander-Skirmisher 13602 | -6/Factory | Lost 5 allies 13611 | -6/Factory | First assault squad dispatched 13644 | -6/Factory | Identified exit to Garrison 13653 | -6/Factory | Entered Garrison 13653 | -6/Garrison | Accompanied by 10 allies 13681 | -6/Garrison | Garrison Relay disabled 13705 | -6/Garrison | Triggered checkpoint 13848 | -6/Garrison | Garrison Relay disabled 13869 | -6/Garrison | Build established: Botlord-Skirmisher 13924 | -6/Garrison | Spotted B-75 Beast 13941 | -6/Garrison | Allies destroyed B-75 Beast 13959 | -6/Garrison | Triggered checkpoint 14008 | -6/Garrison | Triggered checkpoint 14059 | -6/Garrison | Triggered checkpoint 14085 | -6/Garrison | Discovered new exit (range 14) 14219 | -6/Garrison | Garrison Relay disabled 14393 | -6/Garrison | Triggered checkpoint 14447 | -6/Garrison | Discovered new exit (range 15) 14476 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 14523 | -6/Garrison | Triggered checkpoint 14541 | -6/Garrison | Found embedded Infiltrators 14574 | -6/Garrison | Garrison Relay disabled 14643 | -6/Garrison | Triggered checkpoint 14724 | -6/Garrison | Spotted B-75 Beast 14739 | -6/Garrison | Allies destroyed B-75 Beast 14917 | -6/Garrison | Discovered new exit (range 2) 14942 | -6/Garrison | Rescued a captive Derelict 14948 | -6/Garrison | Rescued a captive Derelict 14974 | -6/Garrison | Garrison Relay disabled 15161 | -6/Garrison | Allies destroyed Striker 15197 | -6/Garrison | Lost 6 allies 15232 | -6/Garrison | Found Unknown Hackware 15232 | -6/Garrison | Identified Relay Coupler [Proto] 15411 | -6/Garrison | Entered Factory 15411 | -5/Factory | Accompanied by 7 allies 15411 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15522 | -5/Factory | Assembled infested ambush trap array 15611 | -5/Factory | Lost 6 allies 15681 | -5/Factory | Discovered new exit (range 8) 15718 | -5/Factory | Entered Upper Caves 15718 | -5/Upper Caves | Accompanied by 1 ally 15959 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15996 | -5/Upper Caves | Learned 12 Factory zone layouts 16233 | -5/Upper Caves | Learned Factory terminal intel 16269 | -5/Upper Caves | Build established: Botlord-Gunner 16392 | -5/Upper Caves | Discovered new exit (range 4) 16401 | -5/Upper Caves | Entered another Upper Caves area 16401 | -5/Upper Caves | Accompanied by 1 ally 16435 | -5/Upper Caves | Learned Factory terminal intel 16709 | -5/Upper Caves | Discovered new exit (range 10) 16723 | -5/Upper Caves | Entered Warlord 16784 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 16784 | -5/Warlord | Attacked by Warlord forces 16903 | -5/Warlord | Discovered new exit (range 8) 16935 | -5/Warlord | Warlord's base attacked by MAIN.C 17100 | -5/Warlord | Entered Proximity Caves 17265 | -4/Proximity Caves | Spotter reported a threat 17328 | -4/Proximity Caves | Build established: Bothacker-Gunner 17378 | -4/Proximity Caves | Spotter reported a threat 17431 | -4/Proximity Caves | Spotter reported a threat 17459 | -4/Proximity Caves | Spotter reported a threat 17588 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17590 | -4/Proximity Caves | Spotter reported a threat 17643 | -4/Proximity Caves | Lost 4 parts (1p1n2w) 17706 | -4/Proximity Caves | Spotter reported a threat 17799 | -4/Proximity Caves | Spotter reported a threat 18021 | -4/Proximity Caves | Discovered new exit (range 8) 18036 | -4/Proximity Caves | Entered Factory 18036 | -4/Factory | Accompanied by 1 ally 18036 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18037 | -4/Factory | Identified exit to Armory 18038 | -4/Factory | Identified exit to Research 18039 | -4/Factory | Loaded intel: 25 terminal locations 18186 | -4/Factory | Assimilated ARC 7a with formatsys_deep 18329 | -4/Factory | Search patrols dispatched 18349 | -4/Factory | Build established: Bothacker-Skirmisher 18564 | -4/Factory | Search patrols dispatched 18612 | -4/Factory | Lost 3 allies 18666 | -4/Factory | System corruption reached 10% 18726 | -4/Factory | Released all parts (8) 18730 | -4/Factory | Core integrity fell below 50% 18741 | -4/Factory | Entered Armory 18755 | -4/Armory | Lost 18 parts (2p6n2u8w) 18925 | -4/Armory | System corruption reached 30% 18991 | -4/Armory | First assault squad dispatched 19217 | -4/Armory | Build established: Scavenger-Skirmisher 19287 | -4/Armory | Spotted B-86 Titan 19314 | -4/Armory | Core integrity fell below 20% 19340 | -4/Armory | Lost 3 allies 19345 | -4/Armory | Released all parts (10) 19357 | -4/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 19341_ Slug penetrates Wall. 19343_ Penetrated by Slug. 19344_ Slug penetrates Wall. 19344_ Lgt. Nuclear Core destroyed. 19345_ Penetrated by Slug. 19345_ Adv. VSS Leg destroyed. 19345_ Released Mic. Fission Core. 19345_ Released Adv. Cooling System. 19345_ Released Imp. Energy Well. 19345_ Released Adv. Cooling System. 19345_ Released Adv. Coolant Injector. 19345_ Released Adv. VSS Leg. 19345_ Released Adv. Coolant Injector. 19345_ Released Adv. Variable Charge Gun. 19345_ Released Adv. Cryofiber Web. 19346_ System corrupted: Energy discharge (-21). 19348_ Penetrated by Slug. 19348_ Slug penetrates Fabricator. 19353_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????################# | | ???????????????????????###?????### ! =! # | | ???????????????????????# ???? ## !* #? | | ???????????????????????#* """" ## "" ""=!! "" ## | | ???????????????????????# """" #? "F ""!*! """ + | | ???????????????????????# """" ## """""[![ """ ## | | ???????????????????????#! 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Assault Rifle | -8/Materials | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Beloved Pwned Challenges ------------ None Game ------ Seed SwordConstructNukerbomber Manual? 0 Play Time 02:52:29 Cumulative 112.6 hours Start 2024.10.10 @ 08:16:43 End 2024.10.11 @ 19:09:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34200443-d130-4e4d-8912-9767501332c7