Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:36:24 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1978 Bonus ------- None Cogmind --------- Core Integrity 518/550 Matter 192/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Battle Cannon > --- INVENTORY (8) ---- Light Treads Light Armor Plating Light Armor Plating Small Laser Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Battle Cannon > --- INVENTORY -------- Light Treads Light Armor Plating Light Armor Plating Small Laser Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 18 | 8 3 5 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 3 . . 1 Device 2 | 2 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 4 2 Power 3 | . 1 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Backups 7 | 2 6 7 8 Power . | . . . . Propulsion 1 | . 2 1 1 Utility 1 | . 1 2 2 Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 90 70 Engine 8 | . 14 5 7 Treads 15 | . 28 10 . Leg 12 | . . 17 18 Device 13 | . 14 14 9 Storage 13 | . 14 14 9 Energy Gun 9 | . 14 8 . Ballistic Gun 12 | . 14 11 12 Ballistic Cannon 5 | . . 8 9 Peak Build Rating 12 | 7 7 8 12 Average Rating 6 | 5 6 6 10 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 13 13 13 16 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 6 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 470 | 239 99 126 6 Remotely 86 | 86 . . . Salvage Created 363 | 71 162 88 42 Parts 37 | 5 20 9 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 8 6 2 Guns 11 | . 8 3 . Cannons 5 | . . 3 2 Classes Destroyed 5 | 2 2 1 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 12 | . 6 5 1 Grunt 3 | . 2 . 1 Subdweller 1 | . . 1 . Best Kill Streak 3 | 1 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 125 | . 52 55 18 Missed 32 | . 18 10 4 Hits 93 | . 34 45 14 Projectile 93 | . 34 45 14 Damage Taken 1117 | . 317 609 191 Core 177 | . 56 89 32 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 53 | 2 21 26 4 Largest 3 | 2 2 2 3 Hottest 73 | 60 60 60 73 Shots Fired 105 | 4 42 48 11 Gun 86 | 4 42 33 7 Cannon 19 | . . 15 4 Launcher . | . . . . Special . | . . . . Kinetic 75 | 2 21 41 11 Thermal 21 | . 21 . . Explosive . | . . . . Electromagnetic 9 | 2 . 7 . Robot Hit Streak 14 | 3 4 14 7 Robot Miss Streak 5 | 1 5 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | 3 18 30 9 Core Hits 24 | 1 10 8 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 611 | 45 225 217 124 Guns 398 | 42 225 81 50 Cannons 210 | . . 136 74 Explosions . | . . . . Melee . | . . . . Ramming 3 | 3 . . . Kinetic 472 | 29 123 196 124 Thermal 102 | . 102 . . Explosive . | . . . . Electromagnetic 34 | 13 . 21 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | 2 . . . Targets Rammed 3 | 3 . . . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 55 | . 12 . 55 Average Temperature 13 | . 7 . 25 Received Heat Transfer 228 | . 60 96 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | . 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 130 . 34 Initial 14 | . . . 14 Average 29 | . 38 . 23 Influence Increases 385 | 10 210 125 40 Destroy 0b10 Robot/C 300 | . 160 100 40 Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 30 | . 20 10 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 361 | 10 90 216 45 Entered New Map 73 | . . 58 15 Time Decay 258 | 10 80 158 10 Lost Part 30 | . 10 . 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 10 6 7 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Skim 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1156 | 18 333 768 37 Seismic 1156 | 18 333 768 37 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1243 | 105 333 768 37 Spaces Moved 739 | 50 162 510 17 Core 1 | 1 . . . Treads 373 | 49 162 162 . Legs 365 | . . 348 17 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 140 | 157 160 132 128 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 21 29 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 835 | 66 193 553 23 Wait 12 | . 4 8 . Move 737 | 50 161 509 17 Hop . | . . . . Pick Up 10 | 4 4 2 . Fast Attach 10 | 7 . 1 2 Attach 4 | . 1 3 . Detach . | . . . . Swap 7 | 1 2 4 . Drop . | . . . . Fire 53 | 2 21 26 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | 2 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered Subcaves 756 | -10/Subcaves | Lost 3 parts (1p1n1w) 1009 | -10/Subcaves | Learned location of Zion (-7) 1009 | -10/Subcaves | Met a Zionite searching for "candidates" 1026 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1062 | -10/Subcaves | Core integrity fell below 50% 1200 | -10/Subcaves | Discovered new exit (range 7) 1207 | -10/Subcaves | Entered Materials 1207 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1244 | -8/Materials | Self-destructed Last Messages --------------- 01200_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01215_ Acquired Imp. Light Armor Plating. 01217_ Connecting with Terminal... 01217_ Current location identified: Materials >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 01219_ S-10 Pest destroyed. 01227_ Acquired Lgt. Assault Rifle. 01232_ G-47 Trooper Aluminum Leg blasted off. 01232_ G-47 Trooper knocked back. 01233_ Lgt. Ion Engine destroyed. 01235_ G-47 Trooper destroyed. 01237_ Acquired 6 matter. 01240_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? !???????????????????????????????? | | ????????????????? ??????????????????????????????? | | ??????????????#+##/??????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# = ?????????????????????????????? | | ????????????### ????????????????????????????? | | ????????????#"" [] ????????????????????????????? | | ????????????#"Y [ ???###+###?????????????????? | | ????????????#"" #### ########??????????? | | ??????????????#* % s @ #??????????? | | ??????? gg!%= ss T #??????????? | | ??????????######+## ! #??????????? | | ??????????????????######## ###+####??????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticScrapTether Manual? 0 Play Time 00:07:42 Cumulative 61.3 hours Start 2025.11.02 @ 19:29:20 End 2025.11.02 @ 19:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 62 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73b06113-bec0-4831-937d-e5d96c236f5b