Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:12:32 Player: Roboardo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (638) 638 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2583 Bonus ------- None Cogmind --------- Core Integrity 439/550 Matter 244/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Flying (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (3) ------- Hammer > --- INVENTORY (8) ---- Deuterium Engine VTOL Module VTOL Module Large Storage Unit Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Small Laser Hammer > --- INVENTORY -------- Deuterium Engine VTOL Module VTOL Module Large Storage Unit Shotgun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 36 | 6 5 3 13 9 Power 6 | 1 . . 2 3 Engine 6 | 1 . . 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 1 6 3 Treads 4 | . 2 1 1 . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 3 3 Utility 9 | 1 2 2 2 2 Device 2 | . . 2 . . Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 7 | 2 1 . 3 1 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 9 3 Power 2 | . . . 2 . Propulsion 6 | . . . 4 2 Utility 3 | . . 1 2 . Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . 1 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 94 94 77 83 Engine 11 | . 14 14 9 8 Treads 15 | . 19 27 8 . Leg 5 | . 8 . 8 . Flight 6 | . . . 9 35 Device 6 | . . 4 10 . Storage 14 | . 22 19 9 9 Protection 1 | . . . 2 8 Energy Gun 9 | . 15 14 4 9 Ballistic Gun 1 | . . . 2 . Impact Weapon 12 | . 12 14 11 9 Peak Build Rating 19 | 6 7 9 14 19 Average Rating 9 | 4 6 7 10 16 On Entrance 6 | . 6 7 9 9 Naked Turns . | . . . . . Heaviest Build 54 | 14 54 54 50 16 Greatest Support 60 | 20 40 40 60 16 Greatest Overweight (x) 3 | . 1 2 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 8 Average Capacity 14 | 6 15 20 11 8 Most Carried 8 | 4 7 8 8 7 Average Carried 6 | 2 5 7 5 4 Final Capacity 20 | 8 20 20 8 8 Final Carried 8 | 4 7 7 8 5 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 561 | 240 70 25 207 19 Remotely . | . . . . . Salvage Created 780 | . 17 70 632 61 Parts 25 | . . . 25 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 22 | . . 5 16 1 Melee 6 | . . 2 4 . Guns 9 | . . 1 8 . Classes Destroyed 8 | . 1 1 5 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 9 | . . . 8 1 Sentry 5 | . . . 5 . Assembled 5 | . . 5 . . Best Kill Streak 5 | . 1 3 5 1 Combat Bots Only 5 | . . 3 5 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 217 | . . 18 141 58 Missed 57 | . . 5 37 15 Damage Taken 2070 | . . 209 1368 493 Core 473 | . . 31 331 111 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 87 17 . Volleys Fired 41 | . 4 6 31 . Largest 1 | . 1 1 1 . Hottest 50 | . 50 50 50 . Shots Fired 41 | . 4 6 31 . Gun 41 | . 4 6 31 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . . . 27 . Thermal 11 | . 4 6 1 . Explosive . | . . . . . Electromagnetic 3 | . . . 3 . Robot Hit Streak 11 | . . 2 11 . Robot Miss Streak 2 | . . 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 75 | . 1 10 52 12 Core Hits 24 | . . 4 19 1 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . 4 2 Critical Strikes 7 | . . . 5 2 Destroy 1 | . . . 1 . Smash 6 | . . . 4 2 Melee Attacks 73 | . 3 9 44 17 Impact 73 | . 3 9 44 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1790 | . 21 273 1154 342 Guns 477 | . . 51 426 . Cannons . | . . . . . Explosions 25 | . . . 25 . Melee 1288 | . 21 222 703 342 Ramming . | . . . . . Kinetic 384 | . . . 384 . Thermal 76 | . . 51 25 . Explosive . | . . . . . Electromagnetic 42 | . . . 42 . Impact 1288 | . 21 222 703 342 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Message Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 244 | . 1 20 159 64 Projectiles . | . . . . . Explosions . | . . . . . Melee 244 | . 1 20 159 64 Knockbacks 10 | . 1 1 3 5 Impact 10 | . 1 1 3 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . . 30 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 40 60 14 . Average Temperature 17 | . 20 27 5 . Received Heat Transfer 825 | . . 60 576 189 Siege Activations . | . . . . . Robots Corrupted 9 | . 1 2 4 2 Combat Hostiles 7 | . . 2 4 1 Parts Fried 15 | . 2 . 11 2 Impact Corruptions 16 | . 1 2 9 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | . . 148 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 273 | . 39 15 273 148 Initial 83 | . . 15 1 83 Average 61 | . 16 9 108 117 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 86 100 Level 1 6 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 2 5 31 7 Peak Tracking Total 10 | . 1 2 10 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 . 3 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 7 . 11 3 Successful 9 | . 1 . 8 . Failed 12 | . 6 . 3 3 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 21 | . 7 . 11 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . 8 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1407 | 63 223 395 633 93 Spaces Moved 676 | 47 105 146 318 60 Core 8 | 8 . . . . Treads 298 | . 60 146 92 . Legs 178 | 39 45 . 94 . Wheels . | . . . . . Hover . | . . . . . Flight 192 | . . . 132 60 Fastest Speed 26 | 50 120 240 29 26 Average Speed 149 | 108 184 240 125 26 Slowest Speed 320 | 120 240 320 285 26 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 24 54 33 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . 2 . 4 . Terrain Destroyed 8 | . 2 . 6 . Melee 6 | . 2 . 4 . Projectile . | . . . . . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 895 | 56 125 168 441 105 Wait 57 | . 5 4 30 18 Move 672 | 46 104 145 317 60 Hop . | . . . . . Pick Up 12 | 4 3 1 4 . Fast Attach 14 | 6 1 1 4 2 Attach 10 | . 1 1 5 3 Detach 1 | . 1 . . . Swap 12 | . 3 1 4 4 Drop 3 | . . . 2 1 Fire 41 | . 4 6 31 . Melee 73 | . 3 9 44 17 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 308 | -10/Mines | Assembled infested the area 521 | -10/Mines | Learned location of Zion (-7) 663 | -10/Mines | Discovered new exit (range 9) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 698 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Core integrity fell below 50% 1146 | -9/Materials | Lost 3 parts (1n1u1w) 1251 | -9/Materials | Core integrity fell below 20% 1315 | -9/Materials | Entered another Materials area 1315 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1408 | -8/Materials | Self-destructed Last Messages --------------- O-16 Technician system terminally corrupted. Lgt. Ion Engine fried. Acquired 19 matter. Acquired Imp. Terrain Scan Processor. G-47 Trooper knocked back. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. G-47 Trooper knocked back. VTOL Module destroyed. G-47 Trooper knocked back. VTOL Module destroyed. Sml. Laser destroyed. G-47 Trooper knocked back. 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[[ #????????????????????? | | ?????# [ #????????????????????? | | ?????# !#????????????????????? | | ?????###########????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreTargetSuite Manual? 0 Play Time 00:23:26 Cumulative 13.4 hours Start 2025.01.24 @ 14:48:27 End 2025.01.24 @ 15:12:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f30c9a36-daeb-4443-84ae-7a14af4aba13