Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 00:38:14 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1548) 1548 TOTAL SCORE: 5708 Bonus ------- Pacifist 928 Follower Combat Kills 320 Aligned with FarCom 300 Cogmind --------- Core Integrity 305/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- AWS/Gauss Katana Makeshift Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Melee Analysis Suite Nanoactuators Reaction Control System Hardened Medium Armor Plating System Shield System Shield > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- AWS/Gauss Katana Makeshift Axe [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility System Shield Device Reaction Control System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 18 | 7 . . . 1 . . 1 3 6 . . Power 2 | 1 . . . . . . . . 1 . . Engine 1 | 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 5 | 2 . . . 1 . . . . 2 . . Treads 2 | . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 8 | 1 . . . . . . 1 3 3 . . Device 3 | . . . . . . . . 1 2 . . Storage 1 | 1 . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 2 | . . . . . . . 1 1 . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 3 | 3 . . . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 3 | . . . . . . . 1 . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 1 | . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 41 | . 74 . . 5 11 11 11 24 71 57 23 Engine 1 | . 12 . . . . . . . 3 . . Reactor 1 | . . . . . . . . . 3 4 . Treads 4 | . . . . . . . . . 10 9 . Wheel 1 | . 24 . . . . . . . . . . Hover 1 | . . . . . . . . . 3 . . Flight 1 | . . . . 5 11 11 3 . . . . Device 3 | . . . . . . . . 5 7 4 . Processor 4 | . . . . . . . . 5 7 7 7 Hackware 9 | . . . . . . . 8 13 15 15 15 Protection 2 | . . . . . . . . . 5 4 . Energy Gun 6 | . . . . . . . . . 14 11 . Ballistic Gun 1 | . 24 . . . . . . . . . . Naked Turns 172 | . 6 26 58 82 . . . . . . . Heaviest Build 29 | 10 10 . . . . . . 1 29 29 . Greatest Support 140 | 32 32 3 3 4 4 4 4 3 140 140 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 1 2 2 4 4 5 5 5 4 4 Average Carried 3 | . 1 1 1 1 2 4 4 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 2 2 4 4 5 5 4 4 4 Class Distribution -------------------- 58% | Hacker-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 359 | 225 . . . . . . . . 134 . . Remotely . | . . . . . . . . . . . . Salvage Created 274 | . . . . . . . . . 274 . . Parts 2 | . . . . . . . . . 2 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Damage Taken 1189 | . 38 30 112 8 . 44 270 . . 687 . Core 824 | . . 30 112 . . 38 249 . . 395 . Absorbed by Shields 19 | . . . . . . . . . . 19 . Regen/Repaired (Parts) 15 | . . . . . . . . . . 15 . Core Remaining (%) 76 | 100 . 88 . . . 62 54 . . . . Volleys Fired 22 | . 2 . . . . . . . 17 3 . Largest 2 | . 2 . . . . . . . 2 2 . Hottest 80 | . 40 . . . . . . . 80 80 . Shots Fired 44 | . 4 . . . . . . . 34 6 . Gun 44 | . 4 . . . . . . . 34 6 . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . Thermal 40 | . . . . . . . . . 34 6 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | . 1 . . . . . . . 28 2 . Robot Miss Streak 2 | . 1 . . . . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 37 | . 2 . . . . . . . 31 4 . Core Hits 4 | . . . . . . . . . 4 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 525 | . 19 . 3 . . . 16 . 430 57 . Guns 502 | . 19 . . . . . . . 430 53 . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 23 | . . . 3 . . . 16 . . 4 . Kinetic 19 | . 19 . . . . . . . . . . Thermal 483 | . . . . . . . . . 430 53 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . 2 2 Average Corruption 1 | . . . . . . . 2 . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . Message Errors 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . 1 . . . 7 . . . . Shots . | . . . . . . . . . . . . Rammed 7 | . . . 1 . . . 5 . . 1 . Targets Rammed 7 | . . . 1 . . . 5 . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 69 | . 27 . . . . . . . 51 69 . Average Temperature 26 | . 17 . . . . . . . 25 30 . Received Heat Transfer 351 | . 42 9 36 . . . 90 . . 174 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1369 | . . . . . . . . . 1221 148 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 391 | . . 30 71 27 . 45 112 50 17 391 154 Initial 154 | . . . 11 27 . . 17 50 17 . 154 Average 50 | . . 7 43 27 . 26 36 50 14 154 154 Maximum Alert Level 1 | . . . . . . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 60 100 Level 1 7 | . . . . . . . . . . 39 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . . 2 . 5 . Investigation 1 | . . . . . . . . 1 . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 5 | . . . 2 . . . . 1 . 2 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 4 | . 1 . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 57 | . 3 5 8 3 . 5 10 2 . 21 . Peak Tracking Total 9 | . 4 5 6 3 . 3 9 2 . 9 . Tactical Retreats 3 | . . 1 . . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 4 | . . . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 4 | . . . . . 1 . . 2 . 1 . Terminals 3 | . . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 7 | . . . . . 1 . . 5 . 1 . Successful 1 | . . . . . 1 . . . . . . Failed 6 | . . . . . . . . 5 . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . 1 . . 1 . 1 . Terminals 6 | . . . . . . . . 5 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 21 | . . . . 1 . . . . 20 . . Largest Group 20 | . . . . 1 . . . . 20 20 . Highest-Rated Group 487 | . . . . 31 . . . . 487 486 . Highest-Rated Ally 35 | . . . . 31 . . . . 35 35 . Total Orders . | . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . 119 . Total Damage 2787 | . . . . . . . . . . 2787 . Kills 18 | . . . . . . . . . . 18 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 1650 | 77 77 26 58 169 80 53 115 205 468 306 16 Spaces Moved 2274 | 79 79 52 112 407 225 150 248 295 278 318 31 Core 1084 | 30 14 52 112 163 . . 137 295 40 210 31 Treads 262 | . . . . . . . . . 154 108 . Legs . | . . . . . . . . . . . . Wheels 114 | 49 65 . . . . . . . . . . Hover 84 | . . . . . . . . . 84 . . Flight 730 | . . . . 244 225 150 111 . . . . Fastest Speed 35 | 50 50 50 50 35 35 35 35 50 50 50 50 Average Speed 61 | 81 91 50 50 41 35 35 43 50 118 87 50 Slowest Speed 160 | 100 100 50 50 50 35 35 50 50 160 160 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . 3 . 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 22 24 25 80 61 56 25 7 95 13 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total 2469 | 89 80 51 113 405 225 146 253 351 383 342 31 Wait 129 | . . . . . . . . 53 74 2 . Move 2250 | 78 78 51 111 400 224 143 245 295 277 317 31 Hop 7 | . . . . 3 . 3 1 . . . . Pick Up 8 | 3 . . 1 1 1 . 1 . 1 . . Fast Attach 14 | 5 . . . . . . 1 3 5 . . Attach 4 | 2 . . . 1 . . . . 1 . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 13 | 1 . . . . . . . . 6 6 . Fire 22 | . 2 . . . . . . . 17 3 . Melee . | . . . . . . . . . . . . Ram 6 | . . . 1 . . . 5 . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . Escape Stasis 13 | . . . . . . . . . . 13 . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 149 | -10/Materials | Released all parts (6) 151 | -10/Materials | Discovered new exit (range 8) 155 | -10/Materials | Entered Mines 162 | -10/Mines | Discovered new exit (range 9) 166 | -10/Mines | Assembled infested the area 171 | -10/Mines | Learned Materials terminal intel 179 | -10/Mines | Discovered new exit (range 5) 181 | -10/Mines | Entered Materials 181 | -9/Materials | Evolved 2 slots: Utility x2 182 | -9/Materials | Loaded intel: 12 terminal locations 236 | -9/Materials | Discovered new exit (range 6) 239 | -9/Materials | Entered Mines 242 | -9/Mines | Received a Mining Laser from a helpful Derelict 243 | -9/Mines | Met a Derelict bent on vengeance 276 | -9/Mines | Discovered new exit (range 10) 307 | -9/Mines | Build established: Mutant 310 | -9/Mines | Learned Materials security intel 394 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 407 | -9/Mines | Discovered new exit (range 5) 408 | -9/Mines | Entered Exiles 418 | -9/Exiles | Met 8R-AWN 423 | -9/Exiles | Met EX-HEX 434 | -9/Exiles | Met EX-BIN 438 | -9/Exiles | Aligned with FarCom system 438 | -9/Exiles | Given EX-Vault access code 447 | -9/Exiles | Opened EX-Vault 452 | -9/Exiles | Found AWS/Gauss 462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 471 | -9/Exiles | Met EX-DEC 483 | -9/Exiles | Discovered new exit (range 14) 488 | -9/Exiles | Left Exiles lab with AWS/Gauss 488 | -9/Exiles | Entered Mines 535 | -8/Mines | Discovered new exit (range 15) 541 | -8/Mines | Entered Materials 541 | -8/Materials | Evolved 2 slots: Propulsion x2 652 | -8/Materials | Discovered new exit (range 9) 656 | -8/Materials | Entered Factory 656 | -7/Factory | Evolved 2 slots: Utility x2 861 | -7/Factory | Sucked down chute 861 | -7/Factory | Entered Waste 862 | -7/Waste | Joined by Warlord forces that had cleared the area 1048 | -7/Waste | Build established: Hacker-Mutant 1180 | -7/Waste | Discovered new exit (range 10) 1329 | -7/Waste | Entered Factory 1329 | -7/Factory | Accompanied by 20 allies 1468 | -7/Factory | Garrison activated, responded to threat 1630 | -7/Factory | Discovered new exit (range 9) 1634 | -7/Factory | Core integrity fell below 50% 1635 | -7/Factory | Entered Storage 1651 | -7/Storage | Self-destructed Last Messages --------------- 01596_ Field strength at 82. 01597_ Field strength at 76. 01598_ Field strength at 70. 01599_ Field strength at 64. 01600_ Field strength at 58. 01601_ Field strength at 52. 01602_ Field strength at 46. 01603_ Field strength at 40. 01604_ Field strength at 34. 01605_ Backup Laser III severed. 01605_ Backup Laser III disintegrated. 01605_ Field strength at 17. 01606_ Field strength at 11. 01607_ Field strength at 5. 01607_ Stasis field depleted. 01630_ EXIT=FOUND 01634_ System corrupted: Substantial component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 01635_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????##############????????????????? | | ?????????# #????????????????? | | ?????????#""" """ #????????????????? | | ?????????#"R """ !!!#????????????????? | | ?????????#""" """ !!!#????????????????? | | ?????????# @ !! #????????????????? | | ?????????#######+######????????????????? | | ??????????# #?????????????????? | | ??????????# #??Y??????????????? | | ??????????# #?????????????????? | | ??????????######## #?????????????????? | | ?????????????????# #??????g??????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????##### #?????????????????? | | ?????????????# + #?????????????????? | | ????????????#T # #?????????????????? | | ????????????##"### #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeAlertCapacitor Manual? 0 Play Time 00:14:29 Cumulative 116.8 hours Start 2023.04.17 @ 00:22:24 End 2023.04.17 @ 00:38:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56011a9f-197b-4488-9643-a3c19fbc2b9b