Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 00:42:59 Player: Virvatuli Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (450) 450 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1470 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Heat Sink Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Improved Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 5 9 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 3 | . . 3 Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight 2 | . 2 . Utility 7 | . 3 4 Device 3 | . 2 1 Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 2 16 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 5 | . . 5 Weapon 5 | . 1 4 Highest Loss Streak 10 | . 1 10 Average Slot Usage (%) 74 | . 83 62 Engine 10 | . 11 8 Treads 3 | . . 7 Wheel 10 | . 16 3 Flight 7 | . 11 1 Device 13 | . 14 13 Processor 5 | . 2 9 Protection 2 | . . 5 Energy Gun 16 | . 19 12 Ballistic Gun 3 | . 5 . Naked Turns 2 | . . 2 Heaviest Build 13 | 5 6 13 Greatest Support 40 | 26 32 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 3 | 3 2 2 Average Carried . | . . . Final Capacity 4 | 4 4 4 Final Carried 1 | 1 . . Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 445 | 250 74 121 Remotely . | . . . Salvage Created 513 | . 93 420 Parts 33 | . 12 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Melee 2 | . . 2 Guns 12 | . 4 8 AOE 1 | . . 1 Classes Destroyed 5 | . 3 2 Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 7 | . 1 6 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1519 | . 170 1349 Core 430 | . 30 400 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 52 | . 20 32 Largest 2 | . 2 2 Hottest 96 | . 80 96 Shots Fired 87 | . 38 49 Gun 87 | . 38 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 10 | . 7 3 Thermal 70 | . 31 39 Explosive . | . . . Electromagnetic 7 | . . 7 Robot Hit Streak 23 | . 5 23 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 57 | . 18 39 Core Hits 32 | . 6 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 805 | . 169 636 Guns 659 | . 160 499 Cannons . | . . . Explosions 103 | . . 103 Melee . | . . . Ramming 43 | . 9 34 Kinetic 30 | . 21 9 Thermal 573 | . 139 434 Explosive 54 | . . 54 Electromagnetic 105 | . . 105 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 4 Average Corruption 4 | . 5 4 Corruption Purged . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 95 | . . 95 Projectiles . | . . . Explosions 95 | . . 95 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 118 | . 4 114 Shots 1 | . . 1 Rammed 25 | . 1 24 Targets Rammed 26 | . 1 25 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 144 | . 144 57 Average Temperature 35 | . 48 21 Received Heat Transfer 252 | . 42 210 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1317 | . 325 992 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 297 | . 140 297 Initial 57 | . . 57 Average 108 | . 64 182 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 59 Level 1 16 | . . 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 9 24 Peak Tracking Total 9 | . 4 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 695 | 38 375 282 Spaces Moved 554 | 37 391 126 Core 109 | 14 79 16 Treads 36 | . . 36 Legs . | . . . Wheels 250 | 23 181 46 Hover . | . . . Flight 159 | . 131 28 Fastest Speed 37 | 50 37 37 Average Speed 76 | 74 67 102 Slowest Speed 160 | 90 100 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 58 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . . 31 Melee . | . . . Projectile . | . . . AOE 31 | . . 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 736 | 47 467 222 Wait 40 | . 32 8 Move 550 | 36 388 126 Hop 1 | . 1 . Pick Up 29 | 6 9 14 Fast Attach . | . . . Attach 26 | 5 8 13 Detach . | . . . Swap 1 | . 1 . Drop 11 | . 7 4 Fire 52 | . 20 32 Melee . | . . . Ram 9 | . 1 8 Kick . | . . . Crush 17 | . . 17 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 464 | -9/Materials | Lost 3 parts (2n1w) 536 | -9/Materials | Lost 3 parts (1p1u1w) 666 | -9/Materials | Core integrity fell below 50% 694 | -9/Materials | Core integrity fell below 20% 696 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00670_ Acquired Lgt. Treads. 00673_ Slammed into S-10 Pest. 00674_ K-01 Serf collects debris. 00674_ Slammed into S-10 Pest. 00677_ Acquired 8 matter. 00677_ K-01 Serf collects debris. 00677_ Slammed into S-10 Pest. 00679_ S-10 Pest destroyed. 00680_ K-01 Serf collects debris. 00682_ Slammed into Y-45 Defender. 00683_ K-01 Serf collects debris. 00684_ Slammed into Y-45 Defender. 00690_ K-01 Serf collects debris. 00692_ Slammed into Y-45 Defender. 00692_ Lgt. Treads destroyed. 00693_ Lgt. Armor Plating destroyed. 00693_ Slammed into Y-45 Defender. 00694_ Imp. Targeting Computer destroyed. 00694_ System corrupted by crushing effect (+4). 00695_ Slammed into Y-45 Defender. 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