Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 17:36:40 Player: RD-BNK(r) Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (185) 925 Value Destroyed (4048) 4048 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1219) 1219 TOTAL SCORE: 15192 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 119 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -257 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 82/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Matter Compressor (150) Improved Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Signal Interpreter Core Analyzer Improved Reaction Control System Hacking Suite Advanced Hacking Suite Deep Network Scanner Improved System Shield Improved System Shield > --- WEAPON ----------- Ripper Phasing Sabre > --- INVENTORY -------- Fusion Compressor Advanced Coolant Injector Advanced Energy Well Experimental Energy Well Matter Compressor System Purifier Advanced Plasma Cannon Long-range Missile Launcher Improved Datajack Improved Plasma Cutter [Rating: 106] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . . . . . 2 2 . . . . . . 2 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 3 21 1 23 20 . 14 37 18 . 10 2 4 2 7 14 7 4 9 1 24 4 . 15 6 14 15 Power 30 | . 1 . 3 2 . . 2 2 . 1 . . 1 . 2 1 1 . . 4 1 . . 4 3 2 Engine 17 | . 1 . 3 2 . . 2 2 . . . . . . . 1 1 . . 3 . . . 1 . 1 Core 13 | . . . . . . . . . . 1 . . 1 . 2 . . . . 1 1 . . 3 3 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 69 | 2 6 . 9 11 . 8 12 6 . 5 . . . 1 1 . . . . 3 . . 2 . 2 1 Treads 19 | 2 1 . 7 . . . 9 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | . 4 . 2 7 . 4 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Flight 29 | . 1 . . 4 . 4 1 6 . 5 . . . 1 1 . . . . 3 . . 2 . 1 . Utility 98 | 1 3 1 . 1 . 2 7 7 . 4 2 4 1 6 11 5 3 7 1 13 2 . 7 . 6 4 Device 48 | 1 1 1 . 1 . 1 1 2 . 1 2 2 . 5 5 3 3 4 . 4 1 . 5 . 3 2 Storage 7 | . 1 . . . . . . 1 . . . . . . . . . . 1 1 1 . 1 . . 1 Processor 5 | . . . . . . . . . . 1 . . . 1 . . . 1 . 2 . . . . . . Hackware 19 | . . . . . . . 1 4 . 1 . . . . 3 2 . . . 3 . . 1 . 3 1 Protection 19 | . 1 . . . . 1 5 . . 1 . 2 1 . 3 . . 2 . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | . 11 . 11 6 . 4 16 3 . . . . . . . 1 . 2 . 4 1 . 6 2 3 8 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Ballistic Gun 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . 5 . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 3 . 1 3 . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . 1 . 2 3 . 2 8 1 . . . . . . . . . 2 . 4 1 . 1 1 1 1 Piercing Weapon 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Unidentified Prototypes 19 | . 1 . 2 . . . 3 1 . . . . . . 1 1 . . 1 2 . . 6 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Lost 79 | . 6 . 4 8 . 3 12 1 . . . 1 . 1 3 . 3 . . 13 . . 1 . 8 15 Power 18 | . 1 . 1 2 . . 2 1 . . . 1 . . 1 . 1 . . 3 . . 1 . 1 3 Propulsion 27 | . 2 . 2 6 . 3 4 . . . . . . 1 . . . . . 5 . . . . 1 3 Utility 26 | . 1 . . . . . 5 . . . . . . . 1 . 2 . . 5 . . . . 4 8 Weapon 8 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 2 1 Highest Loss Streak 8 | . 2 . 3 5 . 3 4 1 . . . 1 . 1 2 . 3 . . 7 . . 1 . 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 98 91 88 95 86 97 100 98 100 95 97 100 98 89 98 99 88 85 68 70 76 84 76 56 Engine 6 | . 11 14 10 8 11 11 6 2 7 . . . . . . 1 6 12 12 7 . . 3 5 1 . Core 1 | . . . . . . . . 3 . 6 7 3 4 7 5 6 4 . . . 2 5 5 1 3 1 Treads 9 | . 13 . 29 2 . . 27 . . . . . . . . . . . . . . . . . . . Wheel 9 | . 13 28 12 32 33 29 6 . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . 2 . 10 . 30 30 28 30 30 30 30 25 25 25 25 25 21 11 11 12 16 11 5 Device 8 | . 10 4 11 11 11 10 2 1 . . 15 14 14 14 11 12 12 13 12 10 11 9 6 11 6 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 11 11 8 5 5 1 Processor 2 | . . . . . . . . . . . 7 7 7 14 7 6 6 6 6 6 11 11 11 11 10 5 Hackware 10 | . . . . . . . 6 34 38 37 15 15 15 7 23 25 24 18 18 19 16 16 18 22 28 28 Protection 2 | . 2 9 . . . . 9 . . . . . . . 2 . . 3 6 2 . . . . . . Ballistic Cannon 4 | . 13 28 8 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 6 . 12 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 17 22 21 16 11 . . . . . . . . . 1 1 7 5 5 5 6 7 . Piercing Weapon 2 | . . . . . . . . 3 15 15 15 15 15 15 12 6 12 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 14 98 98 97 92 88 94 107 23 17 23 21 23 22 22 24 25 27 32 32 34 33 33 36 35 35 28 Greatest Support 80 | 40 40 26 26 40 30 52 80 26 20 26 26 26 26 26 32 29 32 32 32 43 38 38 39 39 39 23 Greatest Overweight (x) 9 | . 9 3 6 9 2 9 6 . . . . . 1 1 . . . . . 2 . . 1 . . 5 Average Overweight (x) . | . 3 3 4 2 2 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 8 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Most Carried 25 | 5 25 25 25 25 25 25 25 22 10 10 8 7 7 8 10 10 10 8 8 10 10 10 10 10 10 10 Average Carried 15 | 3 13 24 24 23 25 23 24 9 10 9 7 7 7 6 7 9 9 5 5 8 7 10 9 9 9 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 3 24 25 22 25 25 24 22 10 10 8 7 7 7 6 10 10 8 3 8 6 10 10 9 10 9 4 Class Distribution -------------------- 42% | Mutant 23% | Hacker-Sprinter 12% | Scavenger-Mutant 12% | Hacker-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Matter Collected 4178 | 251 529 106 472 335 . 127 512 199 . 73 83 57 10 70 114 85 35 82 28 196 105 160 . 139 38 372 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6769 | 53 1066 109 973 362 . 353 1379 721 . 168 60 . . 28 617 28 27 21 6 369 31 . . 105 100 193 Parts 403 | 5 55 11 44 23 . 31 86 42 . 15 3 . . 4 37 1 3 2 3 11 3 . . 2 7 15 Haulers Intercepted 19 | . 1 . 4 . . . 5 3 . 2 . . . . 2 . . . . 2 . . . . . . Recyclers Shooed 9 | . 3 . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 2 . 4 . 4 2 . 3 . 3 . . . . . Prevented 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 98 | . 26 4 17 15 . 4 25 2 . . . . . . 1 1 . . 1 . . . . . . 2 Melee 42 | . 3 . 5 8 . 4 16 2 . . . . . . 1 1 . . 1 . . . . . . 1 Guns 17 | . 15 . . . . . 2 . . . . . . . . . . . . . . . . . . . Cannons 22 | . 5 4 9 . . . 3 . . . . . . . . . . . . . . . . . . 1 AOE 11 | . . . . 7 . . 4 . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 1 5 . 6 2 . . 1 1 . 1 1 . . 1 . . . . 1 . . . . . . . Worker 16 | . . . 1 3 . 2 1 4 . 2 . . . . 3 . . . . . . . . . . . Builder 14 | . . . 2 3 . 3 . 3 . 1 . . . . 1 . . . . . . . . . . 1 Tunneler 9 | 2 . 1 2 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 4 . . . 5 3 . 2 . . . . 2 . . . . 2 . . . . . . Recycler 11 | . 1 . . 1 . 2 1 4 . . . . . . 1 . . . . 1 . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Mechanic 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Operator 11 | . 4 . 1 . . . 2 . . . . . . . 1 . . . . . . . . . 2 1 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 7 | . . . 1 . . . 2 . . . . . . . 3 . . . . 1 . . . . . . Swarmer 20 | . 3 . . 4 . 4 8 . . . . . . . . 1 . . . . . . . . . . Grunt 48 | . 23 4 7 1 . . 12 . . . . . . . . . . . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 8 . . . 3 1 . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 2 5 7 . 4 4 10 . 2 1 . . 1 5 1 1 1 1 3 1 . . . 2 1 Combat Bots Only 5 | . 4 2 5 4 . 4 4 1 . . . . . . 1 1 . . 1 . . . . . . 1 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 3 1 . 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . 1 1 . 1 1 1 . . . . . . 1 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 1026 | . 115 11 81 46 . 36 175 68 . 8 11 31 31 9 18 10 29 4 . 135 13 . 10 11 50 124 Missed 373 | . 29 2 20 8 . 8 46 29 . 4 7 10 25 6 5 6 19 2 . 60 6 . 6 8 22 45 Damage Taken 10312 | . 976 109 1357 663 . 212 1744 291 . 62 39 333 69 48 259 24 163 94 . 1250 154 . 90 59 716 1600 Core 2920 | . 226 22 208 155 . 30 190 88 . 49 28 59 12 20 15 24 20 47 . 463 48 . 12 37 259 908 Absorbed by Shields 122 | . . . . . . . . . . . . . . . . . . . . 34 . . 14 . . 74 Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . 106 . . . . . . Regen/Repaired (Parts) 591 | . 167 . 115 . . . . 11 . 57 . . . . 38 . . . . . . . 203 . . . Core Remaining (%) 51 | 100 . . . . . 1 65 . . . . . . 63 . . . . 87 . . . . 44 . . Volleys Fired 219 | 21 88 10 35 10 . 8 20 . . . . . . . . . . . . . . . . 4 2 21 Largest 2 | 2 2 2 2 1 . 1 2 . . . . . . . . . . . . . . . . 1 1 1 Hottest 98 | 60 70 78 78 30 . 39 78 . . . . . . . . . . . . . . . . 98 43 98 Shots Fired 341 | 23 158 20 61 10 . 8 34 . . . . . . . . . . . . . . . . 4 2 21 Gun 148 | 23 118 . . . . . 7 . . . . . . . . . . . . . . . . . . . Cannon 175 | . 40 20 61 . . 8 21 . . . . . . . . . . . . . . . . 4 . 21 Launcher 18 | . . . . 10 . . 6 . . . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 292 | 21 154 20 61 . . 8 28 . . . . . . . . . . . . . . . . . . . Thermal 25 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 21 Explosive 12 | . . . . 10 . . . . . . . . . . . . . . . . . . . . 2 . Electromagnetic 12 | 2 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 12 8 9 7 . . 4 . . . . . . . . . . . . . . . . . 3 5 Robot Miss Streak 5 | 2 2 1 5 2 . . 3 . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 479 | 15 128 14 78 20 . 15 109 30 . 8 1 . 1 1 23 1 1 1 1 11 1 . 3 3 4 10 Core Hits 215 | 6 48 6 20 23 . 8 46 15 . 5 . . . 1 15 1 . 1 1 4 1 . 1 2 5 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . 8 2 9 1 . . 10 2 . 1 1 . . . 2 1 . . . 2 . . . . . . Blast 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . Sever 15 | . . . . 1 . . 10 2 . . . . . . . . . . . 2 . . . . . . Impale 5 | . . . . . . . . . . 1 1 . . . 2 1 . . . . . . . . . . Melee Attacks 531 | . 22 . 68 30 . 19 127 47 . 28 5 8 1 7 53 3 8 24 2 39 7 2 11 3 12 5 Impact 85 | . 21 . 64 . . . . . . . . . . . . . . . . . . . . . . . Slashing 299 | . 1 . 4 30 . 19 127 40 . . . . . . . . . . 2 39 7 2 8 3 12 5 Piercing 144 | . . . . . . . . 7 . 28 5 8 1 7 53 3 8 24 . . . . . . . . Sneak Attacks 105 | . 4 . 15 9 . 10 14 15 . 6 1 . 1 1 11 1 1 1 1 6 1 . 3 3 1 . Combat Hostiles 5 | . 1 . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . Follow-up Attacks 35 | . 1 . 8 5 . 2 13 2 . . . . . . 2 . . . . 2 . . . . . . Damage Inflicted 17431 | 112 2067 291 2747 1405 . 781 4189 1538 . 488 69 . . 76 1222 62 101 83 72 795 71 . 97 276 458 431 Guns 1029 | 112 803 . . . . . 114 . . . . . . . . . . . . . . . . . . . Cannons 1942 | . 435 291 693 . . . 257 . . . . . . . . . . . . . . . . . . 266 Explosions 1287 | . . . . 532 . . 531 . . . . . . . . . . . . . . . . . 224 . Melee 13093 | . 829 . 2054 873 . 781 3287 1538 . 488 69 . . 76 1222 62 101 83 72 744 71 . 97 276 234 136 Ramming 80 | . . . . . . . . . . . . . . . . . . . . 51 . . . . . 29 Kinetic 2655 | 112 1188 291 693 . . . 371 . . . . . . . . . . . . . . . . . . . Thermal 325 | . . . . . . . 59 . . . . . . . . . . . . . . . . . . 266 Explosive 756 | . . . . 532 . . . . . . . . . . . . . . . . . . . . 224 . Electromagnetic 522 | . 50 . . . . . 472 . . . . . . . . . . . . . . . . . . . Impact 2728 | . 829 . 1899 . . . . . . . . . . . . . . . . . . . . . . . Slashing 8141 | . . . 155 873 . 781 3287 1415 . . . . . . . . . . 72 744 71 . 97 276 234 136 Piercing 2224 | . . . . . . . . 123 . 488 69 . . 76 1222 62 101 83 . . . . . . . . Highest Corruption 14 | . 1 1 6 6 6 6 5 . 10 10 10 10 10 . . . . . 5 8 8 8 8 . 9 14 Average Corruption 5 | . 1 1 6 6 6 6 5 . 10 10 10 10 10 . . . . . 5 7 8 8 8 . 5 8 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . 10 7 8 24 5 18 19 . 1 19 12 20 . . . . . . . 21 10 8 . . 5 27 Message Errors 49 | . 2 1 1 5 2 3 2 . . 2 4 7 . . . . . . . 9 2 . . . . 9 Matter Fused 47 | . 2 2 2 7 . 3 5 . 1 1 3 2 . . . . . . . 5 3 2 . . . 9 Heat Flow Errors 39 | . 2 1 1 3 1 3 3 . . 7 3 3 . . . . . . . 1 . 2 . . 4 5 Energy Discharges 31 | . 3 1 1 4 . 4 6 . . 3 1 1 . . . . . . . 2 2 1 . . 1 1 Parts Rejected 4 | . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . Data Loss (minor) 24 | . 1 2 . 3 1 2 2 . . 4 . 2 . . . . . . . 3 . 2 . . . 2 Data Loss (major) 13 | . . . 2 1 . 1 . . . 2 . 3 . . . . . . . 1 1 1 . . . 1 Alerts 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2632 | . 383 . 664 244 . 148 331 223 . 77 76 . . . 83 . 61 . . 130 . . . 95 92 25 Projectiles 48 | . 19 . 14 . . . 5 . . . . . . . . . . . . . . . . . . 10 Explosions 55 | . . . . 14 . . . . . . . . . . . . . . . . . . . . 41 . Melee 2529 | . 364 . 650 230 . 148 326 223 . 77 76 . . . 83 . 61 . . 130 . . . 95 51 15 Knockbacks 21 | . 6 2 10 . . . 3 . . . . . . . . . . . . . . . . . . . Impact 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 5 2 8 . . . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . . 116 . . 6 . . . . . . . . . . . . 51 . . . . 141 12 Shots 7 | . . . . 3 . . 2 . . . . . . . . . . . . . . . . . 2 . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 20 273 188 115 276 120 276 422 . . 290 249 245 . . . . . . . 214 . 112 13 256 166 265 Average Temperature 79 | 15 42 68 37 116 62 105 85 . . 100 114 97 . . . . . . . 115 . 56 8 111 78 70 Received Heat Transfer 2388 | . 543 60 267 60 . . 738 78 . . 18 99 . 9 . . 27 . . 121 36 . 30 33 94 175 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . 6 . 10 . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 35 | . 8 . 27 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Peak Influence 712 | 10 344 211 201 280 . 150 591 425 178 351 . . . . 386 . . . . 712 . . . . 544 380 Initial 192 | . 6 114 13 78 . . 4 140 148 124 . . . . 91 . . . . 2 . . . . 151 192 Average 185 | 3 211 86 102 132 . 71 315 238 160 225 . . . . 201 . . . . 247 . . . . 312 213 Maximum Alert Level 3 | . 1 1 1 1 . . 2 2 . 1 . . . . 1 . . . . 3 . . . . 2 1 Low Security (%) 65 | 100 52 99 94 78 . 100 29 32 100 52 . . . . 49 . . . . 54 . . . . 32 58 Level 1 26 | . 47 . 5 21 . . 30 62 . 47 . . . . 50 . . . . 19 . . . . 36 41 Level 2 7 | . . . . . . . 40 4 . . . . . . . . . . . 24 . . . . 31 . Level 3 . | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 9 . 5 . . . 6 6 . 2 . . . . 2 . . . . 4 . . . 1 4 2 Investigation 19 | . 4 . 2 . . . 2 3 . 2 . . . . 1 . . . . 2 . . . . 3 . Extermination 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Reinforcement 17 | . 5 . 3 . . . 4 2 . . . . . . . . . . . 1 . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Distress Signals 22 | . 4 . 3 . . . 7 2 . . . . . . 1 . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 44 4 20 22 . 6 62 17 3 8 3 21 19 13 25 2 10 4 1 50 5 2 12 14 17 20 Peak Tracking Total 18 | . 8 2 4 4 . 4 7 5 3 4 2 6 18 5 8 5 8 3 1 16 3 2 8 12 11 7 Tactical Retreats 98 | . 4 . 1 5 . 1 22 5 . 2 1 6 2 4 7 2 3 1 . 12 1 1 2 4 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Traps Triggered 13 | . 5 . 3 . . . 1 1 . . . . . . . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Triggered 16 | . . . . . . . 2 . . . . 4 . 1 . 1 . . . . 2 . 6 . . . Most Traps Carried 9 | . . . . . . . . . . . . . . 4 4 4 9 9 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Machines Disabled 10 | . . . 2 1 . . 1 . . . . . . . 1 . 1 . . . . 1 1 . 2 . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . . 1 . 1 . . . . 1 . . 1 . Garrison Access 6 | . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Machines Accessed 108 | . 4 . 11 . 1 . 5 19 . 17 1 . . . 12 1 2 . 1 13 . . 9 . 5 7 Terminals 62 | . 1 . 8 . . . 4 9 . 10 1 . . . 9 . . . 1 8 . . . . 4 7 Fabricators 7 | . . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . 1 . Repair Stations 12 | . 1 . 2 . . . . 3 . 3 . . . . 2 . . . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . Total Hacks 269 | . 15 . 32 . 1 . 19 42 . 39 2 . . . 31 1 6 . 1 35 . . 13 . 21 11 Successful 173 | . 11 . 17 . 1 . 11 31 . 34 2 . . . 12 1 6 . 1 16 . . 13 . 11 6 Failed 96 | . 4 . 15 . . . 8 11 . 5 . . . . 19 . . . . 19 . . . . 10 5 Catastrophic 15 | . 2 . 2 . . . . . . . . . . . 4 . . . . 3 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 8 . 14 . . . 11 18 . 15 . . . . 13 . . . . 12 . . . . 17 3 Terminals 164 | . 1 . 25 . . . 12 19 . 26 2 . . . 24 . . . 1 23 . . . . 20 11 Fabricators 19 | . . . . . . . . 10 . 2 . . . . . . . . . 6 . . . . 1 . Repair Stations 31 | . 4 . 5 . . . . 8 . 6 . . . . 5 . . . . 3 . . . . . . Recycling Units 19 | . 10 . . . . . 7 . . . . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . 3 . . . . . . . . . . . 2 . . . . . . Garrison Access 8 | . . . . . . . . 2 . 5 . . . . . . . . . 1 . . . . . . Terminal Hacks 81 | . . . 8 . 1 . 4 9 . 17 2 . . . 4 1 6 . 1 5 . . 13 . 7 3 Record 22 | . . . . . 1 . . . . 1 2 . . . . . 5 . 1 1 . . 11 . . . Part Schematic 7 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . 2 . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . 3 Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . Registered Prototypes 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 4 . 2 . . . . . . . . . 3 . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 24 | . 4 . 4 . . . . 5 . 6 . . . . 4 . . . . 1 . . . . . . Scan Component 11 | . 2 . 2 . . . . 2 . 3 . . . . 1 . . . . 1 . . . . . . Repair 10 | . 2 . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . Refit 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . Insert Component 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 2 . 4 . . . . . . . . . 1 . . . . . . Seal Access 6 | . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 46 | . 6 . 4 . . . 7 8 . 5 . . . . 4 . . . . 5 . . . . 4 3 Terminals 31 | . 1 . 3 . . . 3 4 . 5 . . . . 4 . . . . 5 . . . . 3 3 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . Botnet 12 | . . . 2 . . . 1 1 . 3 . . . . 1 . . . . 2 . . . . 2 . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Operators 8 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 . Fabricators 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 3 . 10 . . . 4 13 . 13 . . . . 10 . . . . 10 . . . . 4 3 Full Trace Events 10 | . . . . . . . 1 2 . 2 . . . . 1 . . . . 2 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 2 . 4 . . . . . . . . . . . . . . 2 . Parts Built 6 | . . . . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 101 | . . . . . . . . 18 . 47 . . . . . . . . . 36 . . . . . . Total Part Build Rating 22 | . . . . . . . . 6 . 10 . . . . . . . . . 6 . . . . . . Parts Repaired 10 | . 2 . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . Time 374 | . 52 . 39 . . . . 113 . 110 . . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Total Allies 30 | . . 3 . . . . . 8 . 1 . . 4 . 2 . . . . 2 . . 5 . 1 4 Largest Group 5 | . . 3 3 . . . . 5 . 1 . . 4 . 1 . . . . 2 . . 5 . 1 2 Highest-Rated Group 293 | . . 40 40 . . . . 129 . 10 . . 85 . 26 . . . . 91 . . 293 . 65 67 Highest-Rated Ally 65 | . . 16 16 . . . . 31 . 10 . . 31 . 26 . . . . 65 . . 65 . 65 51 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . Ally Attacks 54 | . . . 21 . . . . 16 . . . . . . . . . . . . . . 11 . . 6 Total Damage 930 | . . . 200 . . . . 261 . . . . . . . . . . . . . . 267 . . 202 Kills 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 3 1 1 1 . 2 . . 1 . 1 3 . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Turns Passed 15869 | 153 1937 780 2726 897 138 541 1660 734 22 585 279 513 291 332 556 236 187 205 83 662 347 268 506 106 287 838 Spaces Moved 17027 | 68 679 476 1161 580 126 352 563 1430 85 1282 852 766 577 780 1028 621 337 280 276 1385 526 368 970 285 689 485 Core 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 680 | 68 247 . . . . . 365 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3282 | . 432 476 1161 572 126 317 198 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight 13033 | . . . . 8 . 35 . 1430 85 1282 852 766 577 780 1028 621 337 280 276 1385 526 368 970 285 689 453 Fastest Speed 26 | 160 135 135 135 110 110 105 105 26 26 26 26 26 26 26 27 27 27 27 27 26 37 37 27 27 27 27 Average Speed 60 | 160 199 135 170 117 110 131 204 26 26 26 26 26 43 26 27 27 27 27 27 31 37 37 37 27 27 33 Slowest Speed 560 | 160 480 135 190 317 110 317 560 26 26 27 26 29 97 94 27 27 27 27 27 180 37 37 120 27 27 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 5 . . . 1 . . . . . . . 9 1 . 4 . 3 1 Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 4 97 97 98 96 47 48 48 31 72 38 93 78 60 84 25 76 53 81 51 34 96 80 96 52 17 29 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . Known Exits Taken 14 | . . . 1 . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 3 . 1 . . . . 4 2 1 2 . 3 4 . 1 . 2 4 . 1 . . Spaces Dug 162 | . 1 . 16 27 . 3 6 9 . 11 3 7 . 4 15 2 3 1 . 20 6 1 3 4 8 12 Terrain Destroyed 277 | . 1 2 16 110 . 3 9 9 . 11 3 7 . 4 15 2 3 1 . 20 6 1 3 4 34 13 Melee 116 | . 1 . 13 2 . 1 6 9 . 11 3 7 . 4 15 2 3 1 . 20 6 1 3 . 8 . Projectile 25 | . . 2 3 . . 2 1 . . . . . . . . . . . . . . . . 4 . 13 AOE 136 | . . . . 108 . . 2 . . . . . . . . . . . . . . . . . 26 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Total 21399 | 94 1085 593 1744 743 125 393 867 1730 84 1495 900 1057 615 893 1232 681 419 368 282 1554 665 497 1085 304 759 1135 Wait 3084 | . 229 104 435 100 . . 114 216 . 176 42 281 36 99 132 45 69 40 . 76 125 125 44 . 33 563 Move 16958 | 67 678 475 1159 579 125 351 562 1421 84 1281 851 763 576 779 1027 620 336 279 275 1368 523 367 963 284 682 483 Hop 19 | . . . . . . . . 4 . . . 1 . . . . . . . 7 1 . 2 . 3 1 Pick Up 120 | . 38 2 14 4 . 1 11 8 . 1 . . . 1 4 3 2 3 2 11 3 1 2 2 3 4 Fast Attach 96 | 1 3 . 7 5 . 3 13 6 . 5 1 . 1 . 8 2 . . . 10 3 . 10 4 8 6 Attach 84 | . 6 . 7 5 . 5 10 7 . 2 . . . 1 4 2 2 5 . 13 1 . 1 1 3 9 Detach 32 | . . . . 3 . 3 1 1 . . . . . . 4 . . . 3 5 2 . 2 1 . 7 Swap 96 | 2 12 1 9 10 . 6 14 5 . 3 1 4 1 6 2 4 2 4 1 1 . . 4 1 3 . Drop 135 | 3 12 1 18 2 . . 16 21 . 5 1 . . . 5 2 2 6 . 11 . 2 11 4 4 9 Fire 219 | 21 88 10 35 10 . 8 20 . . . . . . . . . . . . . . . . 4 2 21 Melee 457 | . 19 . 59 25 . 16 106 41 . 22 4 8 1 7 46 3 6 20 1 33 7 2 11 3 12 5 Ram 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 17 Rewire 45 | . . . . . . . . . . . . . . . . . . . . 15 . . 27 . 3 . Trap 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 154 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Repaired Lgt. Treads 826 | -10/Materials | Repaired Lgt. Assault Rifle 1291 | -10/Materials | Discovered new exit (range 8) 1746 | -10/Materials | Core integrity fell below 20% 1793 | -10/Materials | Discovered new exit (range 14) 1873 | -10/Materials | Discovered new exit (range 13) 2091 | -10/Materials | Entered Mines 2099 | -10/Mines | Met a Derelict bent on vengeance 2425 | -10/Mines | Learned Materials emergency access door positions 2463 | -10/Mines | Discovered new exit (range 10) 2682 | -10/Mines | Discovered new exit (range 12) 2722 | -10/Mines | Discovered new exit (range 6) 2730 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2815 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2818 | -10/Mines | Found Prototype Device 2871 | -10/Mines | Entered Materials 2871 | -9/Materials | Accompanied by 3 allies 2871 | -9/Materials | Evolved 2 slots: Propulsion x2 2948 | -9/Materials | Lost 3 allies 3503 | -9/Materials | Repaired Lgt. Treads 3575 | -9/Materials | Discovered new exit (range 8) 4283 | -9/Materials | Repaired Com. Wheel 4348 | -9/Materials | Identified Exp. Sensor Array 4719 | -9/Materials | Discovered new exit (range 6) 4799 | -9/Materials | Identified exit to Mines 5309 | -9/Materials | Crushed by falling debris 5310 | -9/Materials | Core integrity fell below 50% 5317 | -9/Materials | Discovered new exit (range 14) 5350 | -9/Materials | Lost 3 parts (1p1n1w) 5597 | -9/Materials | Entered Mines 5604 | -9/Mines | Discovered new exit (range 15) 5605 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5675 | -9/Mines | Assembled infested the area 5778 | -9/Mines | Lost 5 parts (1p4n) 6004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6004 | -9/Mines | Discovered new exit (range 5) 6109 | -9/Mines | Learned location of Storage (-8) 6128 | -9/Mines | Met a Derelict testing a Signal Generator 6128 | -9/Mines | Build established: Scavenger-Mutant 6133 | -9/Mines | Found Signal Generator 6174 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6222 | -9/Mines | Core integrity fell below 20% 6253 | -9/Mines | Discovered new exit (range 13) 6256 | -9/Mines | Lost 3 parts (1p2n) 6305 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6494 | -9/Mines | Entered Exiles 6522 | -9/Exiles | Met 8R-AWN 6541 | -9/Exiles | Met EX-HEX 6585 | -9/Exiles | Met EX-DEC 6589 | -9/Exiles | Learned location of Zion (-7) 6623 | -9/Exiles | Discovered new exit (range 10) 6632 | -9/Exiles | Entered Mines 6678 | -8/Mines | Lost 3 parts (3n) 7168 | -8/Mines | Discovered new exit (range 5) 7173 | -8/Mines | Entered Materials 7173 | -8/Materials | Evolved 2 slots: Utility x2 7284 | -8/Materials | Discovered new exit (range 13) 7531 | -8/Materials | Lost 3 parts (1p1n1u) 7590 | -8/Materials | Discovered new exit (range 7) 8042 | -8/Materials | Build established: Mutant 8120 | -8/Materials | Lost 4 parts (1p1n1u1w) 8664 | -8/Materials | Build established: Scavenger-Mutant 8773 | -8/Materials | Search patrols dispatched 8785 | -8/Materials | Discovered new exit (range 7) 8833 | -8/Materials | Entered Factory 8833 | -7/Factory | Evolved 2 slots: Utility x2 8898 | -7/Factory | Repaired Broken Exp. Sensor Array 8981 | -7/Factory | Discovered new exit (range 9) 8998 | -7/Factory | Discovered new exit (range 5) 9065 | -7/Factory | Fabricated L-31 Rogue (x3) 9123 | -7/Factory | Build established: Hacker-Sprinter 9252 | -7/Factory | Repaired Broken Exp. Sensor Array 9287 | -7/Factory | Discovered new exit (range 5) 9300 | -7/Factory | Identified exit to Lower Caves 9520 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 9567 | -7/Factory | Sucked down chute 9567 | -7/Factory | Entered Waste 9572 | -7/Waste | Spotted C-40 Crusher 9572 | -7/Waste | Spotted C-40 Crusher 9577 | -7/Waste | Spotted C-40 Crusher 9580 | -7/Waste | Spotted C-40 Crusher 9582 | -7/Waste | EMP discharged 9582 | -7/Waste | System corruption reached 10% 9585 | -7/Waste | Spotted C-40 Crusher 9586 | -7/Waste | Discovered new exit (range 12) 9589 | -7/Waste | Entered Factory 9655 | -7/Factory | Repaired Imp. VTOL Module 9763 | -7/Factory | Discovered new exit (range 11) 9900 | -7/Factory | Repaired Imp. VTOL Module 9908 | -7/Factory | Discovered new exit (range 3) 9944 | -7/Factory | Repaired Imp. VTOL Module 9984 | -7/Factory | Identified exit to Factory 10000 | -7/Factory | Fabricated Hvy. Pick? 10174 | -7/Factory | Entered Lower Caves 10311 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10319 | -7/Lower Caves | Encountered a Warlord checkpoint 10411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10422 | -7/Lower Caves | Learned location of 1 exit from Factory 10450 | -7/Lower Caves | Discovered new exit (range 11) 10453 | -7/Lower Caves | Entered another Lower Caves area 10470 | -7/Lower Caves | Discovered exit to Factory (range 19) 10546 | -7/Lower Caves | Spotted B-75 Beast 10563 | -7/Lower Caves | Learned Factory security intel 10963 | -7/Lower Caves | Discovered new exit (range 10) 10966 | -7/Lower Caves | Entered Zion 10980 | -7/Zion | System corruption cleaned by Quarantine Array 10986 | -7/Zion | Discovered new exit (range 16) 10989 | -7/Zion | Learned location of Warlord (-5) 10998 | -7/Zion | Gained Derelict followers 11212 | -7/Zion | Attacked by Zionites 11215 | -7/Zion | Learned Factory terminal intel 11240 | -7/Zion | Spotted Z1-TAG(B) 11243 | -7/Zion | Spotted W5-GPG(B) 11257 | -7/Zion | Entered Proximity Caves 11416 | -6/Proximity Caves | Learned 12 Factory zone layouts 11543 | -6/Proximity Caves | Build established: Scout 11589 | -6/Proximity Caves | Entered Factory 11589 | -6/Factory | Evolved 2 slots: Utility x2 11590 | -6/Factory | Identified exit to Lower Caves 11591 | -6/Factory | Identified exit to Factory 11593 | -6/Factory | Loaded intel: 26 terminal locations 11836 | -6/Factory | Repaired Imp. VTOL Module 12073 | -6/Factory | Discovered exit to Factory (range 10) 12138 | -6/Factory | Build established: Hacker-Sprinter 12139 | -6/Factory | Discovered exit to Lower Caves (range 5) 12145 | -6/Factory | Entered Lower Caves 12146 | -6/Lower Caves | Learned Factory stockpile data 12185 | -6/Lower Caves | Found Alien Artifact 12185 | -6/Lower Caves | Identified Core Expander 12185 | -6/Lower Caves | Installed Core Expander, added new Power slot 12226 | -6/Lower Caves | Learned location of 1 exit from Factory 12231 | -6/Lower Caves | Spotted B-75 Beast 12366 | -6/Lower Caves | Discovered new exit (range 14) 12373 | -6/Lower Caves | Identified exit to Lower Caves 12381 | -6/Lower Caves | Entered another Lower Caves area 12390 | -6/Lower Caves | Learned Extension trap positions 12390 | -6/Lower Caves | Learned Extension stockpile data 12390 | -6/Lower Caves | Learned Armory stockpile data 12390 | -6/Lower Caves | Learned Extension security intel 12401 | -6/Lower Caves | Discovered exit to Factory (range 14) 12523 | -6/Lower Caves | Attracted the attention of an 0b10 base 12565 | -6/Lower Caves | Discovered new exit (range 12) 12567 | -6/Lower Caves | Identified exit to Data Miner 12568 | -6/Lower Caves | Entered Data Miner 12568 | -6/Data Miner | Discovered new exit (range 6) 12570 | -6/Data Miner | Identified exit to Proximity Caves 12584 | -6/Data Miner | Met Data Miner 12587 | -6/Data Miner | Lost 3 parts (1p2u) 12601 | -6/Data Miner | Received God Mode back door access code from Data Miner 12654 | -6/Data Miner | Destroyed Data Miner 12657 | -6/Data Miner | Found Prototype Hackware 12660 | -6/Data Miner | Data Conduit disabled 12773 | -6/Data Miner | Entered Proximity Caves 12824 | -5/Proximity Caves | Learned Factory stockpile data 12851 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12856 | -5/Proximity Caves | Entered Factory 12856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12857 | -5/Factory | Identified exit to Upper Caves 12940 | -5/Factory | Identified Deep Network Scanner 13146 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 13184 | -5/Factory | Discovered new exit (range 7) 13362 | -5/Factory | Lost 7 parts (1p4n2u) 13397 | -5/Factory | Lost 3 parts (1p1n1u) 13456 | -5/Factory | Search patrols dispatched 13518 | -5/Factory | Entered Upper Caves 13611 | -5/Upper Caves | Build established: Hacker-Mutant 13623 | -5/Upper Caves | Encountered a Warlord checkpoint 13752 | -5/Upper Caves | Learned Factory trap positions 13792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13855 | -5/Upper Caves | Core integrity fell below 50% 13862 | -5/Upper Caves | Discovered new exit (range 6) 13864 | -5/Upper Caves | Identified exit to Upper Caves 13865 | -5/Upper Caves | Entered another Upper Caves area 13865 | -5/Upper Caves | Accompanied by 1 ally 13870 | -5/Upper Caves | Discovered new exit (range 27) 14006 | -5/Upper Caves | Identified exit to Warlord 14006 | -5/Upper Caves | Identified exit to Factory 14133 | -5/Upper Caves | Entered Warlord 14150 | -5/Warlord | System corruption cleaned by Quarantine Array 14278 | -5/Warlord | Found Prototype Device 14278 | -5/Warlord | Identified Minesniffer Drone Bay 14458 | -5/Warlord | Visited the Vortex Lab 14466 | -5/Warlord | Found Prototype Energy Gun 14466 | -5/Warlord | Identified Vortex Rifle 14471 | -5/Warlord | Warlord's base attacked by MAIN.C 14487 | -5/Warlord | Met Warlord 14518 | -5/Warlord | Found Prototype Device 14518 | -5/Warlord | Identified System Purifier 14571 | -5/Warlord | Opened side exit 14576 | -5/Warlord | Discovered new exit (range 11) 14639 | -5/Warlord | Identified exit to Proximity Caves 14639 | -5/Warlord | Entered Proximity Caves 14647 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14743 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14745 | -4/Proximity Caves | Entered Factory 14745 | -4/Factory | Evolved 2 slots: Utility x2 14746 | -4/Factory | Identified exit to Extension 14747 | -4/Factory | Loaded intel: 77 trap records 14825 | -4/Factory | Identified exit to Upper Caves 14825 | -4/Factory | Identified exit to Armory 14825 | -4/Factory | Deep Network Scanner fried by hacking feedback 14884 | -4/Factory | Lost 3 parts (1n2u) 14931 | -4/Factory | Lost 5 parts (1p2u2w) 15032 | -4/Factory | Search patrols dispatched 15032 | -4/Factory | Entered Extension 15033 | -4/Extension | Loaded intel: 26 trap records 15083 | -4/Extension | Rescued a captive Derelict 15090 | -4/Extension | System corruption reached 10% 15097 | -4/Extension | Rescued a captive Derelict 15160 | -4/Extension | Lost 4 parts (1p2n1u) 15187 | -4/Extension | Build established: Wizard-Sprinter 15350 | -4/Extension | Crushed by falling debris 15350 | -4/Extension | Core integrity fell below 50% 15381 | -4/Extension | Lost 3 parts (1p2u) 15654 | -4/Extension | Build established: Hacker-Mutant 15848 | -4/Extension | Rescued a captive Derelict 15848 | -4/Extension | Rescued a captive Derelict 15864 | -4/Extension | Core integrity fell below 20% 15870 | -4/Extension | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15860_ Slug penetrates Reinforced Barrier. 15861_ Acquired Phasing Sabre. 15861_ RK-53E(b) destroyed. 15861_ Slug penetrates Wall. 15862_ Acquired 77 matter. 15863_ Penetrated by Slug. 15863_ Slug penetrates Wall. 15863_ Acquired Fission Core. 15865_ Penetrated by Slug. 15865_ Slug penetrates Wall. 15866_ Slammed into P-70 Sage. 15866_ Destabilizing: System interference. 15866_ Adv. Signal Interpreter temporarily disabled. 15867_ Slammed into P-70 Sage. 15867_ Adv. Signal Interpreter broken. 15867_ Destabilizing: Short circuit. 15867_ Adv. Weight Redist. System destroyed. 15867_ Hacking Suite destroyed. 15867_ System Shield destroyed. 15868_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # #????????#######?????????????????####????? | | ########## #???????????####?#####????? | | p###################%"###??? | | T h / @p !=[" ##### | | hR=Y#################### | | ] ########## %#??????????????????# | | # #????????###==###?????????????????# | | ####+#####?????????# #?????????????????# | | ^ ###???????## ##?????????????????# | | "" !![""#????????#! #??????????????????# | | "" ^ !^ ""#????????####?????????########## | | "T ^[ T"#?????????????????????# | | "" ! ^ ""#?????????????????????###T# | | "" ^ ""#???????????????????????### | | | ###?????????????????????????# | | ! !#???????????????????????????############# | | ###"T"####???????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Utility Shielding 66 Evasion (%) 74 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 34 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Hvy. Pick | -7/Factory | Hacked Exp. Targeting Computer | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Biomechanical Wings | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Imp. Utility Shielding | x2 | -7/Factory Hvy. Pick | x2 | -7/Factory Imp. Utility Shielding | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeTacticalPod Manual? 0 Play Time 04:12:12 Cumulative 127.8 hours Start 2024.06.06 @ 13:12:41 End 2024.06.06 @ 17:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91a15a33-13cf-40e7-84c0-a3f300a2e625