Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 16:36:26 Player: Calasmeer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (240) 1200 Value Destroyed (8279) 8279 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2288) 2288 TOTAL SCORE: 19167 Bonus ------- High Alert Combat Kills 288 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Huge Storage Unit Advanced Matter Compressor (166) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Seismic Detector Transport Network Coupler Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Force Field Improved Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Dispersion Rifle Linear Accelerator > --- INVENTORY -------- Large Storage Unit Huge Storage Unit Advanced Matter Compressor [Rating: 107] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . . 1 1 . . . . . . . 1 Utility 7 | . . 1 . . . 2 . 1 . . 1 . 1 . . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . Parts Attached 159 | 9 7 16 3 1 4 22 18 1 5 6 6 9 19 8 1 24 Power 18 | 1 2 3 . . . . 2 . . 1 2 1 3 . . 3 Engine 11 | 1 2 3 . . . . 2 . . 1 2 . . . . . Core 5 | . . . . . . . . . . . . 1 3 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 41 | 3 3 4 1 . 1 6 3 . . 2 . 6 2 1 . 9 Treads 26 | 1 1 3 . . 1 6 3 . . 2 . 6 2 1 . . Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel 4 | 2 . 1 1 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 5 | . . . . . . . . . . . . . . . . 5 Utility 58 | 3 1 3 1 1 1 10 8 1 3 1 4 2 5 6 . 8 Device 22 | 2 . . . . 1 5 1 1 1 1 2 1 1 3 . 3 Storage 8 | 1 . 2 . 1 . . 1 . 1 . . . 1 . . 1 Processor 10 | . . . . . . 2 1 . . . . . 2 3 . 2 Hackware 3 | . . . . . . . 1 . . . . . . . . 2 Protection 15 | . 1 1 1 . . 3 4 . 1 . 2 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 6 1 . 2 6 5 . 2 2 . . 9 1 1 4 Energy Gun 16 | 1 1 2 . . 1 2 . . 1 1 . . 4 . 1 2 Energy Cannon 6 | . . 2 . . . 1 1 . 1 . . . 1 . . . Ballistic Gun 10 | 1 . 2 . . . 3 . . . 1 . . 3 . . . Ballistic Cannon 6 | . . . . . . . 3 . . . . . . 1 . 2 Launcher 3 | . . . . . 1 . 1 . . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 . . . 1 2 . . . . . 4 . . 1 Parts Lost 62 | . 2 2 . . 2 4 1 . 1 1 . 2 11 15 3 18 Power 8 | . 1 . . . . . . . . . . 1 2 2 . 2 Propulsion 22 | . 1 . . . 1 1 . . 1 1 . . 1 6 1 9 Utility 20 | . . 1 . . 1 2 1 . . . . 1 6 3 1 4 Weapon 12 | . . 1 . . . 1 . . . . . . 2 4 1 3 Highest Loss Streak 14 | . 2 1 . . 2 1 1 . 1 1 . 2 3 14 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 3 7 9 15 19 16 17 17 17 17 16 15 16 15 11 9 4 Power 2 | . 1 1 2 2 2 2 2 2 2 1 . 1 2 3 2 . Propulsion 2 | 2 3 1 4 6 4 3 2 . . . . . 1 . . . Utility 6 | . 1 2 4 5 6 9 10 13 12 12 11 9 5 2 2 2 Weapon 3 | . 2 3 4 5 2 2 1 1 2 3 4 5 6 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 3 . 1 1 4 5 . 1 2 . 1 3 . 5 3 Power 7 | . . 1 . . . 1 . . . 1 . . . . 3 1 Propulsion 6 | . . . . . 1 2 3 . . . . . . . . . Utility 12 | . . . . 1 . 1 2 . . 1 . 1 3 . 1 2 Weapon 4 | . . 2 . . . . . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 97 100 78 99 99 99 93 92 89 93 92 92 46 40 50 Engine 7 | . 12 11 11 11 11 9 7 6 6 6 11 6 1 4 2 . Treads 22 | . 12 19 26 22 32 26 30 33 32 27 29 29 25 7 1 . Leg 1 | . 8 10 . . . . . . . . . . . . . . Wheel 1 | . 5 1 6 11 . . . . . . . . . . . . Device 10 | . 13 11 11 10 10 14 6 11 13 12 11 11 11 8 10 12 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 5 5 5 4 3 . Processor 6 | . . . . . . 11 6 6 6 6 5 5 10 11 16 15 Protection 8 | . . 11 11 11 11 9 11 6 12 13 16 16 10 . . . Energy Gun 6 | . 13 8 9 . 10 15 2 . 2 5 . . 4 5 4 1 Energy Cannon 2 | . . 2 . . . . 4 11 10 4 5 5 5 . . . Ballistic Gun 4 | . 14 10 11 . 4 2 10 . . . . . 4 . . . Ballistic Cannon 1 | . . . . . . . 4 3 . 4 5 5 1 1 1 1 Peak Build Rating 107 | 9 9 16 19 19 25 41 53 66 70 68 76 87 106 77 49 107 Average Rating 41 | 5 7 13 16 15 22 33 44 64 67 64 74 77 93 38 31 53 On Entrance 40 | . 7 9 16 19 16 25 36 51 66 67 67 75 86 77 49 18 Avg Prop Armor Cover (%) 15 | 23 5 5 16 20 . . . . . . . . 3 . . 8 Naked Turns 68 | . . . . . . . . . . . . . . . . 68 Heaviest Build 114 | 12 15 58 58 58 58 68 82 90 98 95 109 109 114 64 11 37 Greatest Support 140 | 26 40 60 60 16 62 62 98 118 118 116 116 140 140 56 3 43 Greatest Overweight (x) 14 | . 1 1 3 3 . 1 . . . 1 . . . 14 3 1 Average Overweight (x) . | . . . 1 3 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 14 20 20 20 20 20 20 20 20 20 20 20 19 14 5 Most Carried 20 | 6 8 14 18 20 20 20 20 20 20 20 18 20 20 16 15 5 Average Carried 15 | 3 7 9 15 19 17 19 19 18 18 18 17 18 17 13 9 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 14 18 20 20 20 20 18 20 19 18 19 16 14 5 4 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Mutant 12% | Tank 11% | Scavenger-Tank 6% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Tank | -6/DSF Tank | -6/Garrison Tank | -5/Factory Tank | -5/DSF Gunner | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Matter Collected 5312 | 327 114 388 73 25 210 464 696 . 132 185 106 325 1221 702 . 344 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11763 | 186 444 704 224 . 461 2453 1023 . 705 698 . 1297 2010 932 262 364 Parts 466 | 18 26 45 7 . 35 104 63 . 12 23 . 18 73 25 4 13 Haulers Intercepted 11 | . . 3 . . . 4 . . . . . . 2 . . 2 Recyclers Shooed 8 | 2 . . . . . 1 1 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . 23 4 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 151 | . 11 11 . . 10 32 14 . 8 12 . 13 26 8 4 2 Guns 87 | . 11 6 . . 7 32 9 . . 3 . . 10 5 3 1 Cannons 29 | . . 5 . . . . 5 . 3 4 . 1 7 2 1 1 AOE 11 | . . . . . 3 . . . . 1 . 4 3 . . . Classes Destroyed 18 | 3 1 5 . . 1 1 3 . 2 . . . . 2 . . Worker 37 | 2 . 2 2 . 5 9 6 . . . . . 10 . . 1 Builder 8 | . . . . . . . 1 . . . . . 7 . . . Tunneler 9 | 4 . 1 1 . 1 . 1 . . . . . 1 . . . Hauler 11 | . . 3 . . . 4 . . . . . . 2 . . 2 Recycler 14 | 1 . . 2 . 2 6 2 . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 9 | . . 2 . . . 1 4 . . . . . 2 . . . Swarmer 23 | . . 1 . . 7 4 . . . . . . 10 . 1 . Grunt 73 | . 11 7 . . 2 20 8 . 3 7 . 7 1 4 3 . Brawler 3 | . . 1 . . . . 1 . 1 . . . . . . . Duelist 4 | . . . . . 1 . 1 . . . . . 2 . . . Sentry 14 | . . 2 . . . 7 . . . 3 . . 1 1 . . Specialist 7 | . . . . . . . . . 2 . . 3 2 . . . Hunter 9 | . . . . . . 1 . . . 2 . 2 4 . . . Programmer 15 | . . . . . . . 4 . 1 . . . 6 2 . 2 Heavy 2 | . . . . . . . . . 1 . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 5 4 5 4 . 8 7 10 . 4 3 . 4 10 6 2 1 Combat Bots Only 6 | . 4 2 . . 4 5 5 . 4 3 . 4 5 6 2 1 Max Kills in Single Turn 4 | 1 1 2 1 . 3 1 2 . 2 3 . 3 4 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . Exploded 2 | . . . . . 2 . . . . 1 . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Hostile Shots Fired 1036 | . 62 64 . . 41 135 69 . 14 54 . 38 211 97 45 206 Missed 338 | . 13 15 . . 10 39 27 . 4 27 . 15 65 27 16 80 Hits 698 | . 49 49 . . 31 96 42 . 10 27 . 23 146 70 29 126 Melee 13 | . . . . . . . 3 . . . . . 10 . . . Projectile 685 | . 49 49 . . 31 96 39 . 10 27 . 23 136 70 29 126 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 39 | . 2 1 . . . 5 3 . . 2 . . 5 8 3 10 Part Disruptions 5 | . . . . . . . . . . . . . 2 . . 3 Damage Taken 12776 | . 596 632 . . 311 1480 679 . 263 465 . 884 2629 1428 592 2817 Core 2725 | . 117 141 . . 29 221 92 . . 23 . 45 234 345 169 1309 Absorbed by Shields 89 | . . . . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 302 | . . . . . . 153 . . . . . . 149 . . . Core Remaining (%) 72 | 100 53 . . . 57 59 86 . . 97 . 95 . . 34 . Volleys Fired 641 | 27 41 50 16 . 36 127 60 . 9 27 . 25 92 67 18 46 Largest 4 | 2 2 2 2 . 2 2 3 . 2 3 . 2 4 4 2 2 Hottest 490 | 70 70 91 100 . 86 125 145 . 340 490 . 290 380 236 132 142 Shots Fired 1210 | 54 82 93 23 . 56 254 180 . 18 43 . 45 198 86 24 54 Gun 932 | 54 82 78 14 . 52 254 123 . 1 20 . . 131 77 18 28 Cannon 265 | . . 15 . . . . 57 . 17 23 . 45 67 9 6 26 Launcher 4 | . . . . . 4 . . . . . . . . . . . Special 9 | . . . 9 . . . . . . . . . . . . . Kinetic 486 | 27 41 48 7 . 16 40 120 . . 13 . 25 93 24 6 26 Thermal 718 | 27 41 45 16 . 36 214 60 . 18 30 . 20 105 62 18 26 Explosive 4 | . . . . . 4 . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 Robot Hit Streak 28 | 5 13 10 6 . 6 22 19 . 4 23 . 28 25 12 16 26 Robot Miss Streak 5 | 4 3 4 1 . 4 3 3 . 4 4 . 4 5 3 1 4 Penetration Max 2 | . . . . . . 1 1 . . . . . 2 . . . Secondary Targets 12 | . 2 1 . . 1 3 . . . . . . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . 1 1 . . Shots Hit Robots 829 | 31 56 61 7 . 34 193 113 . 12 29 . 33 135 69 22 34 Core Hits 428 | 11 28 27 5 . 24 82 40 . 17 21 . 44 82 28 11 8 Critical Kills 7 | . . . . . . 1 . . 1 . . . 3 1 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 3 . . 2 Critical Strikes 49 | 1 5 1 1 . 2 9 4 . 1 . . 1 9 8 4 3 Burn 30 | 1 5 1 1 . 2 8 2 . . . . . . 7 3 . Meltdown 2 | . . . . . . . . . 1 . . . 1 . . . Destroy 10 | . . . . . . 1 . . . . . . 5 1 1 2 Blast 7 | . . . . . . . 2 . . . . 1 3 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22520 | 346 624 1053 116 . 869 3553 2946 . 640 1320 . 2055 5560 1614 502 1322 Guns 13112 | 346 624 819 116 . 562 3553 1325 . . 592 . . 2841 1411 315 608 Cannons 5589 | . . 233 . . . . 1186 . 292 339 . 747 1694 203 187 708 Explosions 3809 | . . . . . 307 . 432 . 348 389 . 1308 1025 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 10 | . . 1 . . . . 3 . . . . . . . . 6 Kinetic 7313 | 146 205 492 48 . 167 680 1405 . . 150 . 404 2142 579 187 708 Thermal 14446 | 200 419 560 68 . 395 2873 1106 . 640 1170 . 1651 3418 1035 315 596 Explosive 739 | . . . . . 307 . 432 . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 2 2 2 2 . 7 . . . . . 19 20 20 12 Average Corruption 8 | . . 2 2 2 2 . 3 . . . . . 12 19 20 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 231 | . . 11 5 10 18 . 36 . . . . . 42 100 4 5 Message Errors 58 | . . 2 . 2 5 . 9 . . . . . 15 22 1 2 Matter Fused 56 | . . 1 . 2 7 . 12 . . . . . 6 26 1 1 Heat Flow Errors 30 | . . 2 4 2 2 . 1 . . . . . 8 10 1 . Energy Discharges 26 | . . 2 . . 2 . 6 . . . . . 2 14 . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . Parts Fused 3 | . . . . . . . . . . . . . . 3 . . Data Loss (minor) 25 | . . 2 1 1 1 . 5 . . . . . 4 10 . 1 Data Loss (major) 13 | . . . . 3 . . 3 . . . . . 1 6 . . Misfires 2 | . . . . . . . . . . . . . . 2 . . Alerts 5 | . . 1 . . 1 . . . . . . . . 2 . 1 Weapon Failures 11 | . . 1 . . . . . . . . . . 5 5 . . Overload Shots 14 | . . . . . . . . . . 14 . . . . . . Overflow Damage 335 | . . . . . . . 220 . . . . . 66 . . 49 Projectiles 210 | . . . . . . . 113 . . . . . 48 . . 49 Explosions 125 | . . . . . . . 107 . . . . . 18 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . 3 . . . . . 5 . 2 9 Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . 3 . . . . . 5 . 2 9 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . . . 38 . . . 49 81 . 111 53 . . 3 Shots 31 | . . . . . 1 . . . 6 6 . 13 5 . . . Rammed 3 | . . . . . . . 1 . . . . . . . . 2 Targets Rammed 4 | . . 1 . . . . 1 . . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 550 | 240 316 262 267 270 262 210 148 . 196 206 . 280 513 458 329 550 Average Temperature 106 | 95 111 75 59 117 59 55 54 . 122 116 . 105 118 168 111 166 Received Heat Transfer 2511 | . 372 300 . . 18 729 279 . 54 117 . 36 27 425 124 30 Effects 22 | 1 2 . . . . . . . . . . . 3 9 . 7 Shutdowns 3 | . . . . . . . . . . . . . 1 1 . 1 Energy Bleed 3 | 1 . . . . . . . . . . . . 1 . . 1 Interference 4 | . 2 . . . . . . . . . . . . 2 . . Short Circuit 5 | . . . . . . . . . . . . . 1 1 . 3 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . . . 4 . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 32 | . . . . . . 1 . . 5 4 . 8 10 3 . 1 Combat Hostiles 24 | . . . . . . . . . 5 4 . 8 6 1 . . Parts Melted 128 | . 4 2 . . 2 12 . . 10 20 . 26 38 7 6 1 Heat Transferred 43223 | 666 1628 1184 222 . 999 6660 1776 . 2825 3695 . 9440 9183 3031 1137 777 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . 2 1 . 1 2 1 2 2 . . 1 Low Security (%) 68 | 100 100 100 100 . 100 81 82 100 52 12 . 14 . . . 96 Level 1 17 | . . . . . . 15 17 . 47 40 100 76 29 . . 3 Level 2 13 | . . . . . . 3 . . . 46 . 8 69 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . 1 . . 1 . . . . Peak Influence 699 | 10 99 120 10 . 82 422 240 69 240 616 323 479 699 . . 212 Initial 323 | . . 3 9 . . . 189 69 44 180 323 159 251 . . 13 Average 164 | 2 40 34 . . 18 127 127 64 151 381 264 313 463 . . 70 Influence Increases 5440 | 35 288 367 25 . 290 995 560 5 206 446 35 340 1034 190 90 534 Destroy 0b10 Robot/C 3020 | . 220 220 . . 200 640 280 . 160 240 . 260 520 160 80 40 Destroy 0b10 Robot/NC 465 | 35 . 40 25 . 40 100 75 . . . . 10 115 10 . 15 Destroy Leader 620 | . 60 60 . . 30 150 78 . 30 20 . 40 108 20 10 14 Successful Hack 81 | . 8 15 . . . 8 6 5 . 14 5 . 12 . . 8 Disable Machine 240 | . . 15 . . . 30 90 . 15 . . 15 75 . . . Anti-Garrison Action 100 | . . . . . . . . . . 100 . . . . . . Destroy Structure 254 | . . 2 . . 20 7 31 . 1 27 . . 144 . . 22 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 645 | . . 15 . . . 60 . . . 45 30 15 60 . . 420 Influence Decreases 5266 | 35 280 351 49 . 290 579 834 83 30 70 423 89 860 843 70 380 Entered New Map 1239 | . . 5 15 . . . 227 73 20 60 293 69 228 242 . 7 Time Decay 3395 | 35 260 294 34 . 270 539 597 10 . . 130 . 522 471 40 193 Lost Part 590 | . 20 10 . . 20 40 10 . 10 10 . 20 110 130 30 180 Purge Threat 42 | . . 42 . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . . 6 12 . 1 . . 2 7 . . 4 Investigation 2 | . . . . . . . 2 . . . . . . . . . Extermination 9 | . . . . . . . 4 . . . . . 3 . . 2 Reinforcement 14 | . 2 . . . . 2 3 . 1 . . 2 2 . . 2 Assault 2 | . . . . . . . . . . . . . 2 . . . Garrison 7 | . . . . . . 4 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Distress Signals 13 | . 1 4 . . . 4 . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 14 23 1 . 10 50 22 . 7 11 . 13 49 8 5 37 Peak Tracking Total 11 | . 5 6 4 . 4 6 6 . 4 6 3 4 7 4 3 11 Tactical Retreats 22 | . . 1 . . . 4 . . . 1 1 1 4 . . 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Traps Triggered 8 | . 4 1 . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Machines Disabled 17 | . . 1 . . . 2 6 . 1 1 . 1 5 . . . Max in Single Turn 3 | . . 1 . . . 1 3 . 1 1 . 1 1 . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Machines Accessed 32 | . 4 3 . 5 . 3 5 1 . 1 1 . 5 1 . 3 Terminals 15 | . 2 3 . . . 1 3 1 . 1 1 . . 1 . 2 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . Recycling Units 6 | . 2 . . . . . 1 . . . . . 2 . . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 114 | . 14 11 . 50 . 6 10 1 . 3 2 . 11 1 . 5 Successful 84 | . 5 7 . 50 . 3 6 1 . 1 1 . 6 1 . 3 Failed 28 | . 8 4 . . . 3 3 . . 2 1 . 5 . . 2 Catastrophic 6 | . 1 1 . . . . . . . 1 . . 2 . . 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . Manual 32 | . 10 9 . 1 . 4 5 . . 2 . . . . . 1 Terminals 39 | . 8 11 . . . 2 7 1 . 3 2 . . 1 . 4 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations 6 | . . . . . . 2 . . . . . . 4 . . . Recycling Units 13 | . 6 . . . . . 2 . . . . . 4 . . 1 Scanalyzers 4 | . . . . . . 2 . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 4 . 50 . . 3 1 . 1 1 . . 1 . 3 Record 53 | . . . . 49 . . . . . . . . . 1 . 3 Robot Analysis 3 | . 1 1 . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . 4 . . . Scan Component 3 | . . . . . . 1 . . . . . . 2 . . . Repair 3 | . . . . . . 1 . . . . . . 2 . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 3 . . . 1 2 . . . . . . . . . Terminals 8 | . 2 3 . . . 1 2 . . . . . . . . . Botnet 8 | . 2 3 . . . 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 2 . . . 1 3 . . 1 1 . 4 1 . 3 Full Trace Events 4 | . 2 . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . 2 . . . Time 126 | . . . . . . 38 . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Active Infowar (turns) 5403 | 47 589 941 582 907 17 . . . . . 3 . . 1604 52 661 IFF 1 | . . . . . . . . . . . 1 . . . . . Terrain 7 | 7 . . . . . . . . . . . . . . . . Seismic 5393 | 40 589 941 582 907 17 . . . . . . . . 1604 52 661 T.N.C. 459 | . . . . . . . . . . . . . . . . 459 Jamming 2 | . . . . . . . . . . . 2 . . . . . Robot Analysis Total 3 | . 1 1 . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Turns Passed 14845 | 146 687 949 582 917 1260 1656 2272 34 204 1153 263 224 1458 2109 85 846 Spaces Moved 7589 | 57 383 309 312 626 641 423 1080 19 103 610 151 86 588 966 34 1201 Core 224 | 3 . . . . . . . . . . . . . 19 34 168 Treads 5073 | 1 137 176 111 . 641 423 1080 19 103 610 151 86 588 947 . . Legs 287 | . 154 133 . . . . . . . . . . . . . . Wheels 972 | 53 92 . 201 626 . . . . . . . . . . . . Hover 178 | . . . . . . . . . . . . . . . . 178 Flight 855 | . . . . . . . . . . . . . . . . 855 Fastest Speed 31 | 50 90 120 145 145 155 155 156 157 157 160 160 160 160 100 50 31 Average Speed 141 | 89 127 167 150 145 158 162 156 157 157 161 160 160 160 197 54 42 Slowest Speed 750 | 160 190 190 160 145 160 235 156 157 160 240 160 160 160 750 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 71 28 42 93 99 27 32 1 71 46 4 76 18 91 7 25 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 . . . . . 1 1 1 . Scrap Searched 4 | . . . . . 1 . . . . . . . . 3 . . Spaces Dug 20 | . . . 5 . . . . . . . . . 8 . . 7 Terrain Destroyed 178 | . . . 5 . 21 1 28 . 16 2 . . 70 21 3 11 Melee . | . . . . . . . . . . . . . . . . . Projectile 122 | . . . 5 . . 1 8 . 2 2 . . 69 21 3 11 AOE 56 | . . . . . 21 . 20 . 14 . . . 1 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Gar Fac DSF Fac Upp Upp Res Total 10556 | 98 503 647 382 640 827 1146 1545 24 129 739 173 132 935 1083 82 1471 Wait 1832 | . 57 240 48 . 133 530 334 . 2 83 2 1 202 20 11 169 Move 7572 | 56 382 308 311 625 640 422 1079 19 102 609 150 85 587 965 33 1199 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 104 | 4 3 14 3 3 6 11 18 . 4 2 2 5 11 12 1 5 Fast Attach 93 | 8 10 7 . 2 . 7 6 . 2 5 6 1 9 8 1 21 Attach 74 | . 1 4 . . 4 9 7 3 2 4 3 2 16 7 3 9 Detach 33 | 1 . . . 3 . 5 1 2 1 3 1 . 3 2 4 7 Swap 66 | 2 5 8 4 . 4 15 10 . 1 1 1 6 5 . . 4 Drop 135 | . 4 15 . 6 4 20 29 . 6 5 8 7 10 2 11 8 Fire 641 | 27 41 50 16 . 36 127 60 . 9 27 . 25 92 67 18 46 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 11) 794 | -10/Materials | Central database locked down 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Build established: Scavenger-Mutant 1455 | -9/Materials | Discovered new exit (range 14) 1584 | -9/Materials | Discovered new exit (range 15) 1586 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Entered Mines 1954 | -9/Mines | Assembled infested the area 1957 | -9/Mines | Learned location of Recycling (-7) 1996 | -9/Mines | Discovered new exit (range 5) 2049 | -9/Mines | Met 8R-AWN 2365 | -9/Mines | Entered Exiles 2400 | -9/Exiles | Welcomed by 8R-AWN 2436 | -9/Exiles | Met EX-HEX 2533 | -9/Exiles | Met EX-DEC 2589 | -9/Exiles | Visited The Gauntlet 2810 | -9/Exiles | Learned location of Zion (-6) 2894 | -9/Exiles | Discovered new exit (range 14) 3025 | -9/Exiles | Met EX-BIN 3051 | -9/Exiles | Aligned with FarCom system 3053 | -9/Exiles | Given EX-Vault access code 3134 | -9/Exiles | Opened EX-Vault 3145 | -9/Exiles | Found Firepult 3173 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3282 | -9/Exiles | Left Exiles lab with Firepult 3282 | -9/Exiles | Entered Mines 3388 | -8/Mines | Discovered new exit (range 10) 4354 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4358 | -8/Mines | Found Scrap Suit 4376 | -8/Mines | Discovered new exit (range 9) 4542 | -8/Mines | Entered Materials 4542 | -8/Materials | Evolved 2 slots: Utility x2 4855 | -8/Materials | Build established: Mutant 5108 | -8/Materials | Repaired Adv. Treads 5529 | -8/Materials | Build established: Scavenger-Mutant 5751 | -8/Materials | Discovered new exit (range 11) 5768 | -8/Materials | Identified exit to Factory 5913 | -8/Materials | Garrison activated, responded to threat 6198 | -8/Materials | Entered Factory 6198 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6488 | -7/Factory | Build established: Scavenger-Tank 7256 | -7/Factory | Central database locked down 7265 | -7/Factory | Garrison activated, responded to threat 7812 | -7/Factory | Build established: Skirmisher 7888 | -7/Factory | Discovered new exit (range 11) 8470 | -7/Factory | Entered another Factory area 8470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8504 | -6/Factory | Identified exit to DSF 8504 | -6/Factory | Entered DSF 8531 | -6/DSF | Additional patrols routed to DSF 8578 | -6/DSF | Discovered new exit (range 12) 8700 | -6/DSF | Sterilization system engaged 8708 | -6/DSF | Entered Garrison 8824 | -6/Garrison | Build established: Tank 8846 | -6/Garrison | Triggered checkpoint 9352 | -6/Garrison | Triggered checkpoint 9446 | -6/Garrison | Discovered new exit (range 10) 9606 | -6/Garrison | Garrison Relay disabled 9734 | -6/Garrison | Installed Relay Interface Framework 9861 | -6/Garrison | Entered Factory 9861 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9883 | -5/Factory | Build established: Scavenger-Tank 10027 | -5/Factory | Identified exit to DSF 10124 | -5/Factory | Entered DSF 10166 | -5/DSF | Additional patrols routed to DSF 10292 | -5/DSF | Discovered new exit (range 15) 10332 | -5/DSF | Sterilization system engaged 10348 | -5/DSF | Entered Factory 10348 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10522 | -4/Factory | Build established: Tank 10861 | -4/Factory | Found Prototype Device 10861 | -4/Factory | Identified Exp. ECM Suite 10927 | -4/Factory | Found Prototype Launcher 10927 | -4/Factory | Identified Smartbomb Launcher 11004 | -4/Factory | Repaired Med. Treads 11050 | -4/Factory | Repaired Med. Treads 11090 | -4/Factory | Build established: Gunner 11098 | -4/Factory | First assault squad dispatched 11299 | -4/Factory | System corruption reached 10% 11333 | -4/Factory | Lost 3 parts (1p1u1w) 11611 | -4/Factory | Lost 3 parts (1n2u) 11632 | -4/Factory | Discovered new exit (range 10) 11806 | -4/Factory | Entered Upper Caves 11861 | -4/Upper Caves | Core integrity fell below 50% 11894 | -4/Upper Caves | Lost 14 parts (2p5n3u4w) 12136 | -4/Upper Caves | Learned location of 1 exit from Research 12138 | -4/Upper Caves | Build established: Mutant 12784 | -4/Upper Caves | Learned Research interactive machine intel 13287 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13726 | -4/Upper Caves | Discovered new exit (range 15) 13832 | -4/Upper Caves | Build established: Derelict-Mutant 13915 | -4/Upper Caves | Entered another Upper Caves area 13970 | -4/Upper Caves | Lost 3 parts (1n1u1w) 13994 | -4/Upper Caves | Discovered new exit (range 10) 14000 | -4/Upper Caves | Entered Research 14000 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14001 | -3/Research | Identified exit to Armory 14002 | -3/Research | Loaded intel: 43 interactive machine locations 14234 | -3/Research | Build established: Mutant 14693 | -3/Research | Lost 10 parts (1p5n2u2w) 14766 | -3/Research | System corruption reached 10% 14768 | -3/Research | Released all parts (6) 14770 | -3/Research | Core integrity fell below 50% 14798 | -3/Research | Lost 6 parts (1p3n1u1w) 14829 | -3/Research | Core integrity fell below 20% 14846 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14764_ P-80 Master knocked back. 14767_ Linear Accelerator destroyed. 14768_ Released Adv. Weight Redist. System. 14768_ Released Imp. Hacking Suite. 14768_ Released Imp. Component Analysis Suite. 14768_ Released Imp. Targeting Computer. 14768_ Released Broken Imp. Salvage Targeting Computer. 14768_ Released System Shield. [Achievement: Live, Flee, And Rebuild] 14769_ Penetrated by Slug. 14769_ Acquired 26 matter. 14772_ P-80 Master resets S-43 Plague, system corruption cleaned. 14777_ K-01 Serf cleans the Meson Extractor. 14794_ System corrupted: IFF burst signal emitted. 14810_ System corrupted: Matter fused (-7). 14818_ Acquired Q-thruster. 14828_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????# """ """ ## ## """ +?????????????? | | ?????????# """ """ ## ## """ #?????????????? | | ??????????? """ """ ## ## """ #?????????????? | | ????????????? ?# ## #?????????????? | | ??????????????? ???# ## ??#?????????????? | | ??????????????#+#+###### #######+????????????????? | | ??????????????# ??????????? | | ??????????????# ??????????? | | ??????????????# ??????????? | | ??????????????# ???????????? | | ??????????????# ###########+##### ???????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #???????????""????????????????? | | ??????????????# #???????????"""???????????????? | | ??????????????# #????????????R"???????????????? | | ??????????????# #???????????"""???????????????? | | ??????????????# p#?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# p#####+###########?????????????? | | ??????????????# ???????????"" | | ??????????????# ???????????"" | | ??????????????# s ??????????"R | | ??????????????# ???????????"" | | ????????????##########s ###+####??????????????"" | | ????????????# ??#s @#??????????????????????? | | ????????????# ?#s #??????????????????????? | | ????????????# ?#ss #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# + #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# ?# #??????????????????????? | | ????????????########?######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""???????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????""????????? | | ???????????????????????????????????????""F"??????? | | ???????????????????????????????????????""""??????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 130 Energy Generation 49 Energy Capacity 505 Matter Stores 450 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 10% | -8/Materials Med. Treads | 46% | -4/Factory Med. Treads | 72% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Fancy Inventory Hot Goods Insider Info Join The Dark Side Live, Flee, And Rebuild Pyromaniac Window Shopping You Again Challenges ------------ None Game ------ Seed HardcellAntisysMegashotty Manual? 0 Play Time 02:42:13 Cumulative 51.1 hours Start 2026.06.29 @ 13:43:33 End 2026.06.29 @ 16:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99894f51-9181-4285-9950-0f3d4e40982e