Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 15:53:01 Player: LVNA Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (3107) 3107 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6324 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 235/250 System Corruption 16% Temperature Warning (366) Movement Treading (240) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Treads Gravmag System > --- UTILITY (4) ------ Large Storage Unit Small Battery > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Neutrino Core Large Storage Unit Medium Matter Pod (100) Visual Processing Unit Improved Signal Interpreter Terrain Scanner Transmission Jammer System Shield Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Hover Unit Airjet Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Reactive Plating Reactive Plating > --- WEAPON ----------- Ion Cannon Minigun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Medium Matter Pod Visual Processing Unit Improved Signal Interpreter Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Shield Generator System Shield Beam Rifle Particle Gun Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Particle Charger Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 149 | 9 8 27 29 32 26 18 Power 22 | 1 2 4 4 3 6 2 Engine 14 | 1 2 4 3 1 3 . Core 8 | . . . 1 2 3 2 Reactor . | . . . . . . . Propulsion 49 | 4 1 7 12 18 2 5 Treads 12 | 2 . . 4 2 . 4 Leg 19 | 2 1 7 1 8 . . Wheel 3 | . . . 3 . . . Hover 6 | . . . . 4 1 1 Flight 9 | . . . 4 4 1 . Utility 31 | 1 2 4 8 3 9 4 Device 6 | . . 1 1 . 3 1 Storage 7 | 1 2 . 1 . 1 2 Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 16 | . . 3 4 3 5 1 Artifact . | . . . . . . . Weapon 47 | 3 3 12 5 8 9 7 Energy Gun 11 | 1 1 3 1 2 3 . Energy Cannon 11 | . . . 1 3 2 5 Ballistic Gun 14 | 2 1 5 3 1 2 . Ballistic Cannon . | . . . . . . . Launcher 7 | . 1 4 . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 3 | . . . . . . 3 System Corruption 11 | . . . . . . 11 Parts Lost 60 | . . 14 6 12 19 9 Power 9 | . . 4 1 1 2 1 Propulsion 21 | . . 4 2 6 7 2 Utility 14 | . . 1 2 2 6 3 Weapon 16 | . . 5 1 3 4 3 Highest Loss Streak 7 | . . 6 2 5 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 97 89 94 97 69 67 Engine 6 | . 14 9 7 . 6 3 Core 1 | . . . 1 6 . 2 Treads 2 | . . . 12 8 . 11 Leg 7 | . 28 40 3 15 2 . Flight 8 | . . . 15 7 10 . Device 6 | . . . . . 9 6 Storage 9 | . 25 12 9 7 9 6 Processor 4 | . . . 8 7 5 . Protection 5 | . . 5 8 14 4 11 Energy Gun 6 | . 4 3 8 4 7 . Energy Cannon 6 | . . . 8 9 6 8 Ballistic Gun 4 | . 16 8 8 6 2 4 Launcher 1 | . 7 8 . . . . Slashing Weapon 1 | . . . . . 1 7 Naked Turns . | . . . . . . . Heaviest Build 125 | 11 94 101 107 125 118 55 Greatest Support 80 | 40 20 40 80 80 40 74 Greatest Overweight (x) 36 | . 4 4 20 12 36 8 Average Overweight (x) 7 | . 2 2 3 2 17 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 10 Most Carried 25 | 4 12 25 25 25 25 14 Average Carried 19 | 1 9 16 23 21 20 6 Final Capacity 25 | 8 25 25 25 25 25 15 Final Carried 25 | 4 11 24 25 23 15 12 Class Distribution -------------------- 42% | Mutant 17% | Derelict-Gunner 16% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2559 | 191 304 423 557 501 395 188 Remotely . | . . . . . . . Salvage Created 3399 | . 304 912 620 897 532 134 Parts 178 | . 16 73 32 35 17 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . 17 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 63 | . 4 18 9 19 10 3 Melee 1 | . . . . . . 1 Guns 17 | . 4 4 5 4 . . Cannons 24 | . . . 4 8 10 2 AOE 21 | . . 14 . 7 . . Classes Destroyed 13 | . 4 4 2 . 2 1 Worker 5 | . . 3 2 . . . Builder 9 | . . 7 1 1 . . Tunneler 1 | . . . 1 . . . Recycler 7 | . 1 4 . 2 . . Operator 1 | . 1 . . . . . Watcher 6 | . 1 2 2 1 . . Swarmer 7 | . . 3 . 3 . 1 Grunt 37 | . 4 9 5 13 6 . Brawler 2 | . . . . . 1 1 Duelist 1 | . . . . . 1 . Sentry 12 | . . 6 3 3 . . Hunter 3 | . . . 1 . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 2 6 3 5 2 2 Combat Bots Only 5 | . 2 5 3 5 2 2 Max Kills in Single Turn 3 | . 1 3 1 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 3 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 755 | . 71 105 105 194 229 51 Missed 222 | . 27 24 29 60 72 10 Damage Taken 7929 | . 503 1547 1085 1516 2623 655 Core 1364 | . 166 274 197 118 532 77 Absorbed by Shields 155 | . . . . . 75 80 Ignored by Resistances 152 | . . . . 152 . . Regen/Repaired (Parts) 41 | . . . . 41 . . Core Remaining (%) 57 | 100 33 31 64 . . . Volleys Fired 192 | . 26 52 43 35 30 6 Largest 3 | . 2 2 3 3 3 2 Hottest 211 | . 50 98 165 195 211 180 Shots Fired 459 | . 52 92 125 92 87 11 Gun 268 | . 51 63 82 36 36 . Cannon 151 | . . . 43 46 51 11 Launcher 40 | . 1 29 . 10 . . Special . | . . . . . . . Kinetic 167 | . 51 39 48 29 . . Thermal 218 | . . 15 52 53 87 11 Explosive 40 | . 1 29 . 10 . . Electromagnetic 34 | . . 9 25 . . . Robot Hit Streak 14 | . 12 8 14 9 13 8 Robot Miss Streak 7 | . 2 3 7 4 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 292 | . 37 56 76 57 58 8 Core Hits 167 | . 17 53 27 46 21 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 5 | . . 1 3 . 1 . Burn 2 | . . . 1 . 1 . Destroy 2 | . . . 2 . . . Corrupt 1 | . . 1 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7967 | . 349 2350 1485 2176 1337 270 Guns 2483 | . 302 521 838 454 368 . Cannons 2646 | . . . 554 890 969 233 Explosions 2733 | . 26 1791 93 823 . . Melee 37 | . . . . . . 37 Ramming 68 | . 21 38 . 9 . . Kinetic 1495 | . 302 292 508 393 . . Thermal 3766 | . . 323 730 1143 1337 233 Explosive 2261 | . 26 1604 . 631 . . Electromagnetic 340 | . . 93 247 . . . Impact . | . . . . . . . Slashing 37 | . . . . . . 37 Piercing . | . . . . . . . Highest Corruption 15 | . . 9 . 1 1 15 Average Corruption 2 | . . 9 . 1 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 130 | . . 40 . 9 66 15 Message Errors 32 | . . 12 . 1 15 4 Matter Fused 36 | . . 8 . 4 17 7 Heat Flow Errors 13 | . . 5 . 1 6 1 Energy Discharges 12 | . . 3 . . 9 . Parts Rejected 2 | . . . . . 1 1 Parts Fused 2 | . . 1 . . 1 . Data Loss (minor) 16 | . . 5 . . 10 1 Data Loss (major) 9 | . . 3 . 2 4 . Misfires 4 | . . 2 . . 1 1 Alerts 3 | . . . . 1 2 . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 216 | . . 68 24 89 35 . Projectiles 78 | . . . 24 19 35 . Explosions 138 | . . 68 . 70 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 362 | . . 281 17 64 . . Shots 15 | . . 11 1 3 . . Rammed 2 | . . . 1 1 . . Targets Rammed 9 | . 3 3 1 2 . . Kicked 7 | . 3 3 . 1 . . Crushed . | . . . . . . . Highest Temperature 498 | . 12 299 435 411 498 348 Average Temperature 127 | . 7 63 147 125 165 126 Received Heat Transfer 2621 | . 273 270 486 558 965 69 Effects 13 | . . . 1 4 8 . Shutdowns 6 | . . . 1 1 4 . Energy Bleed 2 | . . . . 1 1 . Interference 2 | . . . . 2 . . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 . 6 . Heat Transferred 5936 | . . 433 1247 1543 2363 350 Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . 1 . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 3 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 568 | . 138 428 241 568 . . Initial 180 | . . . 180 42 . . Average 156 | . 43 157 126 263 . . Maximum Alert Level 2 | . . 2 1 2 . . Low Security (%) 74 | 100 100 73 87 46 . . Level 1 13 | . . 22 12 12 . . Level 2 11 | . . 3 . 41 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 3 2 9 . 1 Investigation 5 | . . 1 2 2 . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . 1 2 . 1 . . Assault 2 | . . . . 1 . 1 Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 9 26 17 21 13 6 Peak Tracking Total 6 | . 3 5 3 5 5 6 Tactical Retreats 7 | . . 2 3 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 12 | . . 5 1 6 . . Max in Single Turn 5 | . . 2 1 5 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 10 | . 1 2 2 4 1 . Terminals 6 | . 1 2 2 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 2 6 11 11 1 . Successful 12 | . 1 . 6 4 1 . Failed 16 | . 1 6 2 7 . . Catastrophic 1 | . . . . 1 . . Database Lockouts 3 | . . . 3 . . . Manual . | . . . . . . . Terminals 20 | . 2 6 11 1 . . Fabricators . | . . . . . . . Repair Stations 8 | . . . . 8 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . 1 . 6 1 1 . Record 7 | . 1 . 6 . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 2 3 . . Full Trace Events 5 | . . 1 2 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 14768 | 77 683 1192 1451 1235 9503 627 Spaces Moved 2261 | 47 210 351 375 304 762 212 Core 220 | 9 . . . . 148 63 Treads 496 | 17 . . 183 147 . 149 Legs 1034 | 21 210 351 52 155 245 . Wheels 18 | . . . 18 . . . Hover . | . . . . . . . Flight 493 | . . . 122 2 369 . Fastest Speed 50 | 50 120 260 125 240 260 160 Average Speed 609 | 121 265 278 329 339 1231 253 Slowest Speed 1850 | 160 400 400 1635 906 1850 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 29 | 4 38 23 29 9 74 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed 359 | . 5 245 21 73 12 3 Melee . | . . . . . . . Projectile 22 | . . . 4 3 12 3 AOE 337 | . 5 245 17 70 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2877 | 65 289 475 498 427 829 294 Wait 95 | . 20 1 7 36 4 27 Move 2255 | 46 209 350 374 303 761 212 Hop . | . . . . . . . Pick Up 122 | 10 14 34 24 15 8 17 Fast Attach 10 | . 1 . 7 . . 2 Attach 74 | 6 1 15 7 17 16 12 Detach 9 | . 1 1 . 2 . 5 Swap 65 | 3 6 12 15 15 10 4 Drop 45 | . 8 7 20 2 . 8 Fire 192 | . 26 52 43 35 30 6 Melee 1 | . . . . . . 1 Ram 1 | . . . 1 . . . Kick 7 | . 3 3 . 1 . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Discovered new exit (range 3) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Propulsion x2 913 | -9/Materials | Crushed by falling debris 944 | -9/Materials | Lost 6 parts (2p1n1u2w) 1622 | -9/Materials | Discovered new exit (range 10) 1745 | -9/Materials | Build established: Scavenger-Mutant 1812 | -9/Materials | Core integrity fell below 50% 1907 | -9/Materials | Lost 4 parts (1p2n1w) 1953 | -9/Materials | Entered another Materials area 1953 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2328 | -8/Materials | Build established: Gunner 3189 | -8/Materials | Central database locked down 3189 | -8/Materials | Central database locked down 3189 | -8/Materials | Central database locked down 3307 | -8/Materials | Build established: Scavenger-Gunner 3354 | -8/Materials | Discovered new exit (range 11) 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3706 | -7/Factory | Build established: Scavenger-Tank 3755 | -7/Factory | Repaired Lgt. Nuclear Core 3773 | -7/Factory | Garrison activated, responded to threat 3934 | -7/Factory | Lost 5 parts (4n1w) 4124 | -7/Factory | Lost 3 parts (1u2w) 4550 | -7/Factory | Discovered new exit (range 9) 4563 | -7/Factory | Discovered new exit (range 10) 4639 | -7/Factory | Entered Lower Caves 4949 | -7/Lower Caves | Build established: Scavenger-Gunner 4982 | -7/Lower Caves | Learned Factory interactive machine intel 5486 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 5758 | -7/Lower Caves | Build established: Mutant 7122 | -7/Lower Caves | Discovered new exit (range 11) 7753 | -7/Lower Caves | Build established: Gunner 9323 | -7/Lower Caves | Build established: Derelict-Gunner 11618 | -7/Lower Caves | Spotted B-75 Beast 11706 | -7/Lower Caves | Core integrity fell below 50% 11749 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 11754 | -7/Lower Caves | Core integrity fell below 20% 11942 | -7/Lower Caves | Build established: Mutant 14142 | -7/Lower Caves | Entered another Lower Caves area 14143 | -7/Lower Caves | Encountered a Warlord checkpoint 14209 | -7/Lower Caves | Discovered new exit (range 9) 14500 | -7/Lower Caves | System corruption reached 10% 14569 | -7/Lower Caves | Lost 3 parts (1p1u1w) 14659 | -7/Lower Caves | Learned Factory terminal intel 14737 | -7/Lower Caves | Build established: Scavenger-Mutant 14746 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14769 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." B-48 Gladiator springs to life. G-47 Trooper springs to life. Y-64 Sentinel: "REQUESTING BACKUP." S-27 Virus destroyed. B-48 Gladiator destroyed. Lgt. Armor Plating destroyed. Lgt. Nuclear Core fries itself beyond repair. Lgt. Treads fries itself beyond repair. Penetrated by Slug. System corrupted: Matter fused (-10). Hvy. Plasma Cannon destroyed. Med. Treads destroyed. Imp. Light Armor Plating fries itself beyond repair. Ripper destroyed. System corrupted by crushing effect (+1). Imp. Treads destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????# """"" #?????????# ## #???????? | | ???????????????# """ ###???##### ## #???????? | | ???????????????# ##?## ## #???????? | | ????????????###### ### ### ## ##??????? | | ????????????# #??????? | | ????????????# #??????? | | ????????????# ##" " ### " "" #??????? | | ????????????????#" """"" "" """" #??????? | | ???????????????## "" " "" "" #??????? | | ????????????# #"" """ "# ## " " #??????? | | ????????????# """" "" "## #### #??????? | | ????????????# " "" ## #??# #??????? | | ????????????# ## #??##### ### ###????? | | ????????????# #????? #?# ##???? | | ????????????# #????#####?# ##??? | | ????????????########## #####??????????# ## ###? | | ?????????????????????# #####??????????##### ## | | ?????????????????????# ## ???????????????## # | | ?????????????????????# ## #####?##????####?## | | ?????????????????????# #"""??"#????#" ## | | ?????????????????????# ## # ?? "#????# "" # | | ?????????????????????# ## ## "#????#""" ## | | ???????????????????### ## # "#????#"" ## | | ???????????????????# ## # "#????# "## | | ???????????????????# #####g; "#????####?# | | ???????????????????# ### @b#"# ### #???????# | | ???????????????????# Y % $ #???????## | | ???????????????????# ;#########????????# ## | | ???????????????????##########???????????????# ##? | | ????????????????????????????????????????????# ##?? | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 365 Matter Stores 399 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness Let's See Who's Tougher Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Part-time Mechanic Remodeling Risk Taker System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed GuidanceDisruptionTerminator Manual? 0 Play Time 01:46:20 Cumulative 2.3 hours Start 2024.06.08 @ 13:33:54 End 2024.06.08 @ 15:53:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48a295e2-467f-4443-b27a-fdcde223b373