Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.07 @ 19:46:16 Player: Shobalk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (815) 815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3500 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 99/100 System Corruption 0% Temperature Danger (421) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Treads Hardened Light Armor Plating Particle Gun Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 44 | 6 9 11 7 11 Power 6 | 1 2 2 . 1 Engine 4 | 1 2 1 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 9 | 2 3 2 . 2 Treads 9 | 2 3 2 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 3 4 3 3 Device 5 | . 1 2 2 . Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 6 | . . 2 1 3 Artifact . | . . . . . Weapon 16 | 3 1 3 4 5 Energy Gun 6 | . . 3 2 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 3 1 . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 17 | . . 2 . 15 Power 3 | . . 1 . 2 Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon 5 | . . 1 . 4 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 84 99 97 93 Engine 9 | . 12 9 9 4 Core 1 | . . 1 . 4 Treads 21 | . 26 22 18 17 Device 7 | . 4 2 15 15 Storage 7 | . 1 11 9 8 Processor 10 | . 10 11 9 8 Protection 6 | . . 8 9 9 Energy Gun 7 | . . 11 8 8 Ballistic Gun 21 | . 26 22 18 15 Naked Turns 4 | . . . . 4 Heaviest Build 39 | 6 26 37 39 39 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 12 | 5 6 15 15 14 Most Carried 15 | 2 3 14 15 15 Average Carried 8 | . 1 9 13 13 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | 1 3 14 15 5 Class Distribution -------------------- 68% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 734 | 237 173 203 60 61 Remotely . | . . . . . Salvage Created 867 | . 230 445 122 70 Parts 61 | . 13 33 9 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 27 | . 4 11 6 6 Guns 19 | . 4 11 2 2 AOE 8 | . . . 4 4 Classes Destroyed 9 | . 4 3 . 2 Worker 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 2 | . . 1 1 . Watcher 2 | . 1 1 . . Swarmer 12 | . 1 4 4 3 Grunt 10 | . 3 5 2 . Protector 1 | . . . . 1 Sentry 2 | . . 2 . . Hunter 2 | . . . . 2 Best Kill Streak 7 | . 4 7 4 4 Combat Bots Only 6 | . 2 6 4 4 Max Kills in Single Turn 4 | . 1 2 4 1 Gunslinging 1 | . . 1 . . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 2408 | . 138 245 86 1939 Core 569 | . . 17 . 552 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 95 . . Volleys Fired 72 | . 19 23 11 19 Largest 3 | . 2 3 3 3 Hottest 109 | . 40 96 96 109 Shots Fired 178 | . 36 69 25 48 Gun 166 | . 36 69 21 40 Cannon . | . . . . . Launcher 12 | . . . 4 8 Special . | . . . . . Kinetic 122 | . 36 46 16 24 Thermal 35 | . . 14 5 16 Explosive 12 | . . . 4 8 Electromagnetic 9 | . . 9 . . Robot Hit Streak 10 | . 10 8 7 10 Robot Miss Streak 4 | . 2 3 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 113 | . 27 42 15 29 Core Hits 73 | . 14 25 14 20 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2178 | . 263 457 478 980 Guns 1096 | . 263 457 154 222 Cannons . | . . . . . Explosions 1082 | . . . 324 758 Melee . | . . . . . Ramming . | . . . . . Kinetic 756 | . 263 280 109 104 Thermal 289 | . . 126 45 118 Explosive 1082 | . . . 324 758 Electromagnetic 51 | . . 51 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . 16 3 Projectiles . | . . . . . Explosions 19 | . . . 16 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . . 69 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 603 | . 9 194 36 603 Average Temperature 112 | . 7 40 16 255 Received Heat Transfer 657 | . 48 78 36 495 Effects 15 | . . . . 15 Damage (minor) 3 | . . . . 3 Damage (major) 8 | . . . . 8 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 791 | . . 384 111 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 281 | . 178 201 268 281 Initial 174 | . . . 48 174 Average 122 | . 88 81 189 229 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 78 | 100 100 98 38 37 Level 1 21 | . . 1 61 62 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 15 7 13 Peak Tracking Total 7 | . 4 6 4 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 11 | . 3 4 4 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 6 14 8 . Successful 10 | . 2 4 4 . Failed 18 | . 4 10 4 . Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 13 | . 4 4 5 . Terminals 20 | . 4 11 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . 1 . . . Part Schematic 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Botnet 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 4 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 1722 | 66 407 675 303 271 Spaces Moved 885 | 46 215 337 159 128 Core 29 | 18 3 . . 8 Treads 856 | 28 212 337 159 120 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 160 50 Average Speed 156 | 120 158 160 160 154 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 41 30 22 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . . . 32 24 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . . . 32 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1081 | 55 246 427 187 166 Wait 44 | . . 32 5 7 Move 882 | 45 214 336 159 128 Hop . | . . . . . Pick Up 23 | 2 2 15 3 1 Fast Attach 19 | 5 9 4 1 . Attach 15 | 1 . 4 2 8 Detach 7 | 1 1 4 1 . Swap 10 | . . 3 4 3 Drop 9 | 1 1 6 1 . Fire 72 | . 19 23 11 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 25 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 773 | -9/Materials | Build established: Gunner 915 | -9/Materials | Discovered new exit (range 14) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Utility x2 1417 | -8/Materials | Discovered new exit (range 13) 1452 | -8/Materials | Identified exit to Garrison 1452 | -8/Materials | Entered Garrison 1481 | -8/Garrison | Installed Relay Interface Framework 1504 | -8/Garrison | Triggered checkpoint 1545 | -8/Garrison | Triggered checkpoint 1606 | -8/Garrison | Lost 3 parts (1p1u1w) 1668 | -8/Garrison | Triggered checkpoint 1710 | -8/Garrison | Triggered checkpoint 1711 | -8/Garrison | Core integrity fell below 50% 1718 | -8/Garrison | Core integrity fell below 20% 1719 | -8/Garrison | Released all parts (4) 1723 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01709_ Critical hit (Burn: +37). 01710_ Beams of light sweep through the air. An alarm sounds. 01711_ Overheating: Core damaged (-82). 01711_ Lgt. Treads destroyed. 01712_ Overheating: Core damaged (-60). 01712_ S-10 Pest destroyed. 01713_ Overheating: Rocket Launcher damaged (-3). 01713_ Overheating: Lgt. Assault Rifle damaged (-16). 01713_ Overheating: Lrg. Storage Unit damaged (-114). 01713_ Overheating: Targeting Computer damaged (-4). 01713_ Critical hit (Burn: +37). 01714_ Rocket Launcher destroyed. 01715_ Overheating: Lrg. Storage Unit damaged (-43). 01715_ Hrd. Light Armor Plating destroyed. 01717_ Acquired 49 matter. 01718_ Overheating: Lrg. Storage Unit damaged (-60). 01719_ Released Lrg. Storage Unit. 01719_ Released Targeting Computer. 01719_ Released Lgt. Treads. 01719_ Released Lgt. Assault Rifle. 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[[/ #??????????????????? | | ?????????????# ## ##[=!###??????????????????? | | ????????????## ## ## [[#????????????????????? | | ?????????????+ =#####????????????????? | | ?????????????# #????????????????? | | ?????????????# ### #???????????????## | | ?????????????# ## # ## ###############?#" | | ?????????????# ?# ## # #?#" | | ?????????????# ??###### # ############# #?#" | | ?????????????# ?????# ## ### #???????????# #?#" | | ????????????????????# ## #???????????# #?# | | ????????????????????# # # #???????????# #?## | | ????????????????????## # # ################## | | ?????????????????????## | | ??????????????????????### | | ????????????????????????# | | ????????????????????????## # # +############ ### | | ????????????????????????## ### #??????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryDispersionCoupler Manual? 0 Play Time 00:33:12 Cumulative 42.5 hours Start 2023.11.06 @ 20:58:52 End 2023.11.07 @ 19:46:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c8aecad3-1d05-4f81-b621-fa5670034226