Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 15:40:19 Player: satan5 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (961) 961 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2261 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 69/100 System Corruption 0% Temperature Warm (100) Movement Treading (360) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Experimental Sensor Array Power Bank Riot Gun Subdweller Laser Assault Rifle Assault Rifle Battle Rifle Barrage Gun Rocket Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Structural Scanner Improved Terrain Scanner EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 8 4 15 . Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 3 1 2 3 . Treads 8 | 2 1 2 3 . Leg 1 | 1 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 1 . Device 2 | . . 2 . . Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 . 9 . Energy Gun 2 | . . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 2 2 . 4 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . 2 . 5 1 Power 4 | . 1 . 3 . Propulsion 2 | . 1 . . 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . 2 . 2 1 To Critical Strikes . | . . . . . Average Backups 13 | 1 8 14 14 15 Power . | . . . . . Propulsion 3 | . 4 5 3 3 Utility 4 | . 1 4 4 4 Weapon 4 | . 2 4 5 8 Tool/Special . | . . . . . Unused Backups 12 | 1 . . 2 9 Power . | . . . . . Propulsion 4 | 1 . . . 3 Utility 4 | . . . 1 3 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 92 100 95 83 Engine 10 | . 14 14 8 . Treads 27 | . 28 28 28 26 Device 11 | . . 12 14 14 Storage 14 | . 14 14 14 14 Processor 1 | . 7 1 . . Energy Gun 7 | . . . 13 . Energy Cannon 1 | . . . 2 14 Ballistic Gun 17 | . 26 28 10 14 Peak Build Rating 16 | 6 8 16 15 13 Average Rating 10 | 4 7 9 12 12 On Entrance 7 | . 6 8 10 13 Naked Turns . | . . . . . Heaviest Build 57 | 11 27 28 57 53 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | 3 . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 12 15 16 20 Most Carried 15 | 3 15 15 15 15 Average Carried 13 | 1 8 14 14 15 Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 3 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1117 | 201 233 255 428 . Remotely . | . . . . . Salvage Created 1111 | 15 416 185 442 53 Parts 73 | 3 31 17 20 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 27 | . 6 8 12 1 Guns 20 | . 4 8 7 1 Cannons 1 | . . . 1 . AOE 6 | . 2 . 4 . Classes Destroyed 10 | 1 6 1 2 . Worker 3 | . 2 1 . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 10 | . 6 2 1 1 Sentry 1 | . . . 1 . Subdweller 10 | . . . 10 . Best Kill Streak 4 | 1 3 4 2 1 Combat Bots Only 3 | . 2 3 2 1 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 156 | . 44 44 50 18 Missed 43 | . 11 11 11 10 Hits 113 | . 33 33 39 8 Projectile 113 | . 33 33 39 8 Critical Strikes 1 | . . . 1 . Damage Taken 1806 | . 499 327 930 50 Core 254 | . 58 53 133 10 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 130 | 5 49 22 51 3 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 40 40 140 110 Shots Fired 243 | 10 94 44 89 6 Gun 222 | 10 90 44 75 3 Cannon 6 | . . . 3 3 Launcher 15 | . 4 . 11 . Special . | . . . . . Kinetic 193 | 10 90 44 46 3 Thermal 42 | . . . 39 3 Explosive 8 | . 4 . 4 . Electromagnetic . | . . . . . Robot Hit Streak 38 | 3 9 8 38 5 Robot Miss Streak 4 | 2 4 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 146 | 5 58 25 53 5 Core Hits 61 | 1 26 12 21 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 2 . 1 . Destroy 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2705 | 60 853 364 1301 127 Guns 1878 | 60 634 364 752 68 Cannons 115 | . . . 56 59 Explosions 712 | . 219 . 493 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2029 | 60 634 364 903 68 Thermal 457 | . . . 398 59 Explosive 219 | . 219 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . 1 . . . Projectiles . | . . . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . 44 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | . 18 3 12 100 Average Temperature 13 | . 8 2 5 55 Received Heat Transfer 570 | . 258 108 192 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 573 | . . . 499 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 109 | 5 109 80 . 21 Initial . | . . . . . Average 24 | . 34 20 . . Influence Increases 574 | 5 268 210 70 21 Destroy 0b10 Robot/C 340 | . 120 160 40 20 Destroy 0b10 Robot/NC 45 | 5 35 5 . . Destroy Leader 66 | . 36 30 . . Successful Hack 36 | . 36 . . . Destroy Structure 27 | . 26 . . 1 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 45 | . . 15 30 . Influence Decreases 573 | 5 268 210 70 20 Time Decay 543 | 5 248 210 70 10 Lost Part 30 | . 20 . . 10 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 12 9 13 1 Peak Tracking Total 3 | . 3 3 2 1 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 27 . 9 . Successful 26 | . 17 . 9 . Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 20 | . 20 . . . Terminals 25 | . 25 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 9 . 9 . Record 8 | . . . 8 . Robot Analysis 4 | . 4 . . . Prototype ID Bank 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Botnet 5 | . 5 . . . Operators 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 3304 | . . 871 2349 84 Sensors 3 | . . 3 . . Structural 3301 | . . 868 2349 84 Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4251 | 89 786 943 2349 84 Spaces Moved 2112 | 45 386 532 1119 30 Core 23 | 23 . . . . Treads 2089 | 22 386 532 1119 30 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 250 Average Speed 174 | 130 160 160 186 250 Slowest Speed 250 | 200 160 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 90 99 60 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 10 | . . 2 8 . Spaces Dug 41 | . . . 41 . Terrain Destroyed 141 | . 23 . 117 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 137 | . 23 . 114 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2441 | 65 469 580 1293 34 Wait 112 | . 10 16 85 1 Move 2108 | 44 385 531 1118 30 Hop . | . . . . . Pick Up 34 | 7 13 3 11 . Fast Attach 7 | 4 3 . . . Attach 10 | 3 2 1 4 . Detach 1 | . . 1 . . Swap 22 | . 4 3 15 . Drop 17 | 2 3 3 9 . Fire 130 | 5 49 22 51 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Entered Mines 907 | -10/Mines | Identified exit to Materials 945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 948 | -10/Mines | Found Prototype Device 948 | -10/Mines | Identified Exp. Sensor Array 1010 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1723 | -10/Mines | Discovered exit to Materials (range 6) 1809 | -10/Mines | Discovered new exit (range 6) 1819 | -10/Mines | Entered Subcaves 1820 | -10/Subcaves | Approached by a straggling Scientist 1907 | -10/Subcaves | Learned location of 1 exit from Materials 2129 | -10/Subcaves | Discovered new exit (range 13) 2433 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2773 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2867 | -10/Subcaves | Visited 4L-MR0's lab 2887 | -10/Subcaves | Found Power Bank 2974 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3456 | -10/Subcaves | Core integrity fell below 50% 3579 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3735 | -10/Subcaves | Core integrity fell below 20% 4168 | -10/Subcaves | Entered Recycling 4252 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03727_ Y-45 Defender destroyed. 03734_ G-34 Mercenary destroyed. 03740_ Ion Engine fries itself beyond repair. 03743_ Beam Rifle fries itself beyond repair. 03744_ Lgt. Treads fries itself beyond repair. 03750_ Acquired 35 matter. 03777_ M0-VVT(O) collects matter. 03778_ M0-VVT(O) puts together Mak. Axe. 03816_ RB-135(R) destroyed. 03824_ EH-6GZ(R) destroyed. 03834_ Acquired 9 matter. 04029_ Subatomizers dissect the Sub. Monowheel. 04148_ Subatomizers dissect the Broken Sub. Machine Gun. LOCATION=UNKNOWN GOAL=ESCAPE 04244_ G-47 Trooper destroyed. 04248_ Y-54 Guardian springs to life. 04248_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????################???????????? | | ??????????????????################???????????? | | ??????????????????## g ##???????????? | | ??????????????????## t ##???????????? | | ??????????????????## % Y ##???????????? | | ??????????????????## ##???????????? | | ?????????????????### !Y k r ##???????????? | | ?????????????????### = h ##???????????? | | ?????????????????##; d i Y!##???????????? | | ?????????????????###! t##???????????? | | ??????????????????##/ !b ##???????????? | | ??????????????????## k ##???????????? | | ??????????????????## b %[ ???????????????? | | ????????????????????? = ???????????????? | | ???????????##############@####???????????????? | | ???????????### ######## ##???????????????? | | ??????????? ##???????????????? | | ??????????? ##???????????????? | | ?????????? ##???????????????? | | ??????????####+##+##### ##???????????????? | | ?????????? #### ###???????????????? | | ?????????????????????### ###???????????????? | | ??????????????????????## ##????????????????? | | ??????????????????????## ##????????????????? | | ??????????????????????## ##????????????????? | | ??????????????????????## ##????????????????? | | ??????????????????????## #######???????????? | | ??????????????????????## #######???????????? | | ?????????????########### # ##???????????? | | ?????????????########### # ##???????????? | | ?????????????## # # ##???????????? | | ?????????????## # # ##???????????? | | ?????????????## # # ##???????????? | | ?????????????## # # ##???????????? | | ?????????????##""" + + ##???????????? | | ?????????????##""" # # ##???????????? | | ?????????????##""" # # ###??????????? | | ?????????????##""" # # ##??????????? | | ?????????????## # # ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmConcussiveTurbovents Manual? 0 Play Time 00:19:43 Cumulative 326.9 hours Start 2025.07.30 @ 15:20:33 End 2025.07.30 @ 15:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 137 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 63 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a544ea4-31ce-49a9-9069-b3c8b58fa3c8