Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.01 @ 01:48:16 Player: KTG-v3 Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (637) 3185 Value Destroyed (30821) 30821 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (15750) 15750 TOTAL SCORE: 62856 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7011 Follower Combat Kills 526 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1526 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -213 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Siege Treads > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Drone Bay (1/2) Cooled Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Sensor Array Experimental Signal Interpreter Assembled Combat Suite Advanced Weapon Cycler Experimental Cloaking Device GOLEM Unit > --- WEAPON ----------- Cooled Phase Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Advanced Cooling System Experimental Cooling System Energy Well Energy Well Energy Well Zionite Biocell Improved Terrain Scanner Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Quantum Capacitor Advanced Weapon Cycler Experimental Weapon Shielding Layered Light Armor Plating Advanced Force Field Improved Component Analysis Suite Transdimensional Reconstructor HERF Cannon HERF Cannon Nova Cannon Precision Rocket Launcher Advanced Remote Datajack Portable AFG [Rating: 189] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 668 | 6 10 3 17 15 2 7 57 49 21 6 16 51 2 22 8 7 5 13 35 11 8 3 9 30 15 6 14 14 38 49 51 29 39 Power 58 | 2 2 1 2 1 . 2 5 5 . . . 3 . . . . . . 4 . . . . 1 2 . 3 1 5 8 5 3 3 Engine 17 | 2 2 1 2 1 . 1 2 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Core 10 | . . . . . . 1 3 2 . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . Reactor 31 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 . 2 1 4 8 5 3 2 Propulsion 95 | 2 2 1 4 3 . 1 15 5 . . . 3 . 2 . 2 . 3 2 3 1 . . 4 . . 3 . 8 6 5 11 9 Treads 41 | . . . 3 3 . 1 14 4 . . . 1 . . . . . . . . . . . 2 . . . . 1 3 5 . 4 Leg 50 | 2 2 1 1 . . . 1 . . . . 1 . 2 . 1 . 3 2 3 1 . . 2 . . 3 . 7 3 . 11 4 Wheel 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 374 | . 4 . 7 4 1 2 16 28 11 4 10 29 2 18 7 5 5 8 27 7 7 3 7 25 11 4 8 9 23 28 33 10 11 Device 255 | . 2 . 3 1 . 1 4 25 10 4 5 22 . 14 6 . 3 2 23 3 4 2 4 15 7 4 7 5 18 22 25 5 9 Storage 16 | . 2 . . . 1 . 1 1 . . . 1 . 2 . 1 . . . 2 1 . . . 1 . . . . 3 . . . Processor 18 | . . . 1 1 . . 1 1 . . 5 . . . . . . 1 . . . . . 1 . . . . 1 1 1 2 2 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Protection 83 | . . . 3 2 . 1 10 1 1 . . 6 2 2 1 3 2 5 4 2 2 1 3 8 3 . 1 4 4 2 7 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 2 1 4 7 1 2 21 11 10 2 6 16 . 2 1 . . 2 2 1 . . 2 . 2 2 . 4 2 7 8 5 16 Energy Gun 4 | . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 49 | . . . . . . . 6 3 3 . . 8 . . . . . . 1 . . . . . . . . . . 4 5 5 14 Ballistic Gun 23 | 2 1 1 3 4 . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . 1 . 1 . . . 1 6 4 1 4 1 . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . . . . 3 1 . 1 2 3 1 1 5 . 1 1 . . 2 1 1 . . 2 . 2 2 . 4 2 3 3 . . Special Weapon 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . 1 3 . . 6 13 . . . . . 2 . . . 1 . . . . 5 . . 1 2 . . Corrupted Parts 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 . System Corruption 60 | . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . 27 . Parts Lost 105 | . 2 3 1 4 . 2 10 . 3 . . 5 . 1 . 1 . 1 . . . . . 3 . . . 9 2 9 14 13 22 Power 12 | . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 2 2 Propulsion 27 | . 1 1 . 2 . 1 4 . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 3 . 11 Utility 51 | . . . 1 1 . . 3 . 3 . . 3 . 1 . . . 1 . . . . . 1 . . . 7 2 6 5 11 6 Weapon 15 | . 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 4 . 3 Highest Loss Streak 10 | . 1 2 1 2 . 1 6 . 2 . . 3 . 1 . 1 . 1 . . . . . 1 . . . 8 1 3 4 6 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Average Slot Usage (%) 86 | . 98 99 97 99 100 99 97 85 88 83 82 80 83 86 85 82 79 85 87 87 87 76 87 88 88 88 87 84 84 85 75 70 48 Engine 2 | . 14 14 11 11 11 5 1 6 7 7 7 2 . . . . . . 2 . . . . . . . . . . . . . 1 Core 1 | . . . . . . 5 7 7 7 7 7 4 . . . . . . 1 . . . . . . . . . . 3 . . . Reactor 5 | . . . . . . . . . . . . 3 7 6 6 6 5 6 6 11 11 10 11 10 10 10 9 7 8 6 10 8 2 Treads 6 | . . . 17 22 22 22 23 18 15 15 15 10 7 . . . . . . . . . . 2 5 5 2 . . 5 12 3 1 Leg 14 | . 28 27 4 . . . 2 . . . . 5 23 25 25 21 24 25 23 22 22 21 23 18 14 15 18 20 18 7 . 13 13 Wheel 1 | . . . . . . . . 5 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . Device 12 | . 12 14 17 3 . 9 9 14 14 14 9 11 7 20 19 13 15 7 10 10 10 8 10 16 13 10 10 18 20 23 17 14 12 Storage 10 | . 13 14 11 11 11 11 9 7 7 7 7 9 15 13 13 13 13 12 11 11 11 11 11 10 10 10 10 9 9 9 8 6 2 Processor 5 | . . . 2 18 22 12 9 7 7 7 12 3 . . . . . 5 5 5 5 5 5 5 5 5 5 2 2 7 7 7 5 Protection 8 | . . . 9 10 11 11 16 7 6 7 7 6 6 5 6 12 10 11 5 5 5 7 5 8 11 15 14 8 8 4 5 11 5 Energy Cannon 9 | . . . . . . . . . 7 . . 11 14 12 12 13 8 12 16 16 17 7 16 15 14 14 13 14 13 13 11 2 2 Ballistic Gun 2 | . 28 14 11 16 22 13 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 14 11 2 . . . 6 2 6 5 1 . . . . . . . . . . . . . . . . . . . . . Naked Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Heaviest Build 242 | 9 53 52 62 61 56 63 70 122 125 130 123 158 160 167 170 170 167 165 193 192 192 192 185 205 205 201 214 225 242 216 241 205 169 Greatest Support 220 | 20 20 20 40 40 40 40 63 80 28 28 28 84 84 104 104 104 99 108 108 108 108 108 108 108 85 85 110 110 130 150 220 169 172 Greatest Overweight (x) 5 | . 2 2 2 1 1 1 1 4 4 4 4 5 1 1 1 2 1 1 1 2 2 1 1 2 2 2 2 2 3 3 3 2 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 . 3 4 4 3 3 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 . 1 . Largest Inventory Capacity 25 | 5 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 19 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | 5 20 20 20 20 20 20 20 25 24 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 Average Carried 23 | 3 16 19 19 19 19 19 19 23 21 20 24 24 24 24 24 24 25 24 24 24 25 24 24 23 24 24 24 24 24 24 22 19 14 Final Capacity 25 | 5 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 20 20 20 20 20 20 23 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 18 18 5 Class Distribution -------------------- 25% | Generator-Golem 20% | Mutant 20% | Golem 17% | Scavenger-Mutant 8% | Generator-Tank 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Generator-Golem | -5/Factory Generator-Golem | -5/Upper Caves Generator-Tank | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Golem | -4/Proximity Caves Generator-Tank | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Tank | -4/Warlord Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 12417 | 289 446 162 543 680 10 217 1344 1222 481 148 139 899 75 274 199 99 . 360 371 143 106 . 274 295 250 173 147 499 491 678 830 186 387 Remotely 1459 | . . . . . . . 221 544 163 34 . 381 . 56 . . . . . . . . . . . . . . . . . . 60 Salvage Created 31953 | 60 467 255 822 498 . 377 1737 1385 339 105 . 1375 167 1433 716 1854 . 1302 1706 672 215 . 576 1732 1045 399 706 1303 3570 4256 1466 598 817 Parts 1467 | 5 38 18 54 40 . 29 89 73 15 6 . 15 12 72 24 63 . 46 70 33 5 . 27 92 40 16 28 47 179 211 50 33 37 Haulers Intercepted 16 | . 1 . 3 . . . 3 3 . . . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . Recyclers Shooed 8 | . 1 1 . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Parts Field Recycled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 295 | . . . . . . . . . 4 4 1 . 11 . 25 61 . 40 . 26 5 . 27 . 39 15 . 37 . . . . . Prevented 7 | . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 577 | 1 12 8 14 28 . 14 29 18 15 3 . 52 5 21 12 28 . 27 20 13 3 . 14 23 15 9 10 32 47 63 25 9 7 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 69 | 1 12 3 4 14 . 12 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 332 | . . 5 10 . . . 1 18 5 1 . 7 5 21 9 27 . 18 19 10 3 . 6 21 14 4 9 15 40 46 5 7 6 AOE 146 | . . . . 14 . 2 3 . 9 2 . 36 . . 3 . . 9 1 3 . . 8 2 1 5 . 16 7 17 8 . . Classes Destroyed 32 | 2 4 2 1 4 . . 3 1 1 . . 3 . . 1 2 . . . 2 . . . . . . 2 1 . 3 . . . Worker 15 | 1 . . . 1 . . . 4 . . . . . 1 . . . . . . . . . 1 . . . . 1 5 . 1 . Builder 23 | . . 1 . 2 . . . 6 . . . . . 1 . . . . 1 . . . . 3 . . . . 3 4 . . 2 Tunneler 7 | . . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 16 | . 1 . 3 . . . 3 3 . . . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . Recycler 22 | . . 1 1 1 . . 3 8 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . 1 Minesweeper 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 . 2 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Operator 6 | . 1 . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 25 | . 3 . 3 . . . 2 2 . . . . . 3 . . . . 2 . . . . 2 . . . . 3 2 1 . 2 Swarmer 111 | . 5 6 . 4 . 10 7 . 7 1 . . 4 6 . 1 . 4 . 4 . . 6 4 6 6 . 17 8 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 179 | 1 7 2 10 1 . 4 10 8 4 1 . . . 4 9 13 . 17 6 6 1 . 4 4 6 2 3 3 17 26 7 . 3 Brawler 20 | . . . . . . . . . . . . . . . . 7 . 2 . . . . . . . . 2 4 1 4 . . . Duelist 20 | . . . . 1 . . 1 . . . . . . . 2 2 . 1 2 . . . . . . . . 3 2 5 1 . . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 33 | . . . 4 . . . 4 3 1 1 . . . 2 1 2 . 1 3 1 1 . 1 . 1 1 . 2 3 . 1 . . Demolisher 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Specialist 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Hunter 39 | . . . . . . . 2 2 . . . . . 4 . 2 . 2 3 1 . . . 9 2 . . . . 6 4 2 . Programmer 62 | . . . . . . . . 5 1 . . . 1 5 . . . . 5 . 1 . 3 6 . . 1 2 11 14 3 . 4 Heavy 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 59 | . . . . 20 . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 43 | 1 5 4 4 5 . 4 6 9 4 2 . 43 4 4 4 12 . 6 5 4 1 . 4 6 5 5 5 10 8 11 8 5 4 Combat Bots Only 39 | 1 5 3 4 4 . 4 4 5 4 2 . 39 4 3 4 12 . 6 3 4 1 . 4 6 5 5 5 14 8 9 8 5 3 Max Kills in Single Turn 27 | 1 2 1 1 3 . 2 2 4 2 2 . 27 1 2 2 2 . 2 2 2 1 . 2 2 1 3 3 3 4 4 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 27 | . . . . 3 . 2 2 . 2 2 . 27 . . 2 . . 2 1 2 . . 2 2 1 3 . 3 4 4 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 41068 | 22 619 255 563 887 . 456 2426 676 822 36 . 1067 234 1452 397 1373 . 776 1253 276 152 . 631 1248 550 108 553 2185 1902 4882 6006 2791 6470 Core 4557 | . 80 41 71 102 . 49 195 104 103 3 . 74 27 162 51 84 . 35 84 26 22 . 40 72 11 . 46 233 123 348 548 201 1622 Absorbed by Shields 2830 | . . . . . . . . 262 292 48 . 38 . . . . . . . . . . . 444 . . 144 480 313 107 441 261 . Reduced by Siege Mode 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 . . Redirected to Shielding 231 | . . . . . . . . . . . . 127 . . . . . . . . . . . . . . . . . . . 19 85 Regen/Repaired (Parts) 551 | . . . . . . . 188 . . . . . . . . . . . 97 . . . . 266 . . . . . . . . . Core Remaining (%) 62 | 100 . 51 . . . 44 64 . . . . . 55 . . . . 60 . . . . 82 . . . . 68 . 63 . 41 . Volleys Fired 1859 | 5 68 19 58 56 . 35 126 94 40 6 . 108 9 98 28 61 . 74 80 24 17 . 41 65 47 28 44 67 116 180 116 61 88 Largest 3 | 2 2 2 2 2 . 2 2 2 2 1 . 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 3 3 3 3 1 2 Hottest 240 | 40 40 55 58 65 . 92 112 112 112 60 . 112 50 50 50 50 . 64 89 75 75 . 75 75 75 75 75 75 93 90 201 113 240 Shots Fired 3442 | 10 134 38 116 112 . 68 227 98 53 6 . 153 22 156 52 127 . 135 184 60 52 . 110 159 127 71 116 140 266 360 122 61 107 Gun 563 | 10 134 19 58 75 . 67 200 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2746 | . . 19 58 10 . . 24 98 43 5 . 143 22 155 48 127 . 125 182 58 52 . 104 159 126 68 116 121 261 346 109 61 106 Launcher 130 | . . . . 27 . 1 2 . 10 1 . 10 . . 4 . . 10 2 2 . . 6 . 1 3 . 19 5 14 13 . . Special 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Kinetic 756 | 10 134 38 116 85 . 47 199 90 12 5 . 20 . . . . . . . . . . . . . . . . . . . . . Thermal 2314 | . . . . . . 20 2 2 8 . . 36 22 155 48 127 . 125 182 58 52 . 104 159 126 68 116 121 261 346 55 15 106 Explosive 130 | . . . . 27 . 1 2 . 10 1 . 10 . . 4 . . 10 2 2 . . 6 . 1 3 . 19 5 14 13 . . Electromagnetic 240 | . . . . . . . 24 6 23 . . 87 . . . . . . . . . . . . . . . . . . 54 46 . Robot Hit Streak 30 | 4 20 9 16 14 . 15 19 25 8 1 . 15 5 29 15 23 . 9 17 7 16 . 5 14 7 8 11 12 19 30 17 23 30 Robot Miss Streak 7 | 2 4 2 2 2 . 2 5 2 3 1 . 5 7 3 5 1 . 4 3 1 1 . 5 5 3 2 4 2 4 2 5 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 54 . Shots Hit Robots 1935 | 5 84 26 84 59 . 43 155 67 32 1 . 95 9 85 21 89 . 76 87 27 19 . 28 85 57 14 66 85 145 233 59 38 61 Core Hits 1200 | 3 29 15 31 60 . 23 66 37 19 3 . 154 5 39 23 39 . 46 42 21 3 . 26 42 24 14 30 67 93 155 56 15 20 Critical Kills 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 1 2 . . 3 2 7 . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Destroy 5 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . 1 1 . . . . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Impact 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94303 | 62 1031 356 1354 1894 . 879 2963 3879 1832 163 . 5620 461 3688 1532 4220 . 4775 4964 1645 903 . 2234 4983 2696 1188 3252 5767 8492 14677 4539 1373 2881 Guns 5708 | 62 1031 131 661 766 . 742 2315 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 67175 | . . 225 693 108 . . 467 3601 882 51 . 2617 461 3688 1073 4220 . 3093 4661 1261 903 . 1150 4189 2608 716 3252 3185 7454 10734 1787 1373 2723 Explosions 21402 | . . . . 1020 . 137 181 278 950 112 . 3003 . . 459 . . 1682 303 384 . . 1084 794 88 472 . 2582 1033 3943 2752 . 145 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 13 Kinetic 10821 | 62 1031 356 1354 874 . 499 2315 3483 370 51 . 426 . . . . . . . . . . . . . . . . . . . . . Thermal 58664 | . . . . . . 243 35 304 265 . . 893 461 3688 1073 4220 . 3093 4762 1261 903 . 1150 4906 2608 716 3252 3185 7454 10734 492 98 2868 Explosive 20020 | . . . . 1020 . 137 146 . 844 112 . 3003 . . 459 . . 1682 202 384 . . 1084 77 88 472 . 2582 1033 3943 2752 . . Electromagnetic 4780 | . . . . . . . 467 92 353 . . 1298 . . . . . . . . . . . . . . . . . . 1295 1275 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . . 33 3 3 3 3 8 8 2 2 2 2 2 2 . 1 1 2 2 2 2 2 25 6 20 3 46 32 Average Corruption 5 | . . . . . . . 14 1 3 3 2 8 8 1 2 2 2 1 1 . 1 1 1 1 2 2 2 24 3 16 2 11 15 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 18 . . Effects 764 | . . . . . . . 22 30 17 13 1 68 38 18 26 46 9 15 8 . 16 3 38 14 44 30 1 80 33 117 7 24 46 Message Errors 191 | . . . . . . . 3 10 7 2 1 27 6 3 8 11 2 1 2 . 5 . 10 5 8 6 . 21 6 28 1 7 11 Matter Fused 149 | . . . . . . . 3 6 1 4 . 12 10 5 8 6 . 2 1 . 3 2 8 2 7 9 1 17 3 24 2 7 6 Heat Flow Errors 90 | . . . . . . . 5 2 1 2 . 10 7 2 1 6 2 2 . . 1 . 4 . 9 4 . 12 3 12 1 1 3 Energy Discharges 99 | . . . . . . . 3 5 3 3 . 4 6 5 3 8 5 4 2 . 3 . 6 2 7 3 . 5 6 8 1 2 5 Parts Rejected 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . 2 Data Loss (minor) 90 | . . . . . . . 4 4 2 1 . 7 3 2 2 8 . 5 . . 2 1 5 . 7 5 . 9 6 13 . 1 3 Data Loss (major) 26 | . . . . . . . 1 2 . . . 2 2 . 2 2 . . 2 . . . 1 2 3 2 . 1 . 3 . 1 . Misfires 41 | . . . . . . . . 1 2 . . 4 4 . 1 5 . 1 . . 1 . 2 1 1 . . 9 1 4 1 1 2 Alerts 18 | . . . . . . . . . 1 1 . 1 . 1 1 . . . . . . . 1 1 1 1 . . 3 5 . 1 . Misdirections 20 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 . 2 12 Weapon Failures 33 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . 1 . . 4 4 16 1 1 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 4499 | . . . . 28 . . . 486 178 . . 133 32 161 94 250 . 112 253 120 87 . 185 280 176 167 70 168 297 785 150 46 241 Projectiles 3693 | . . . . . . . . 447 99 . . 37 32 161 94 250 . 109 253 120 87 . 139 89 176 167 70 119 247 703 7 46 241 Explosions 806 | . . . . 28 . . . 39 79 . . 96 . . . . . 3 . . . . 46 191 . . . 49 50 82 143 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . 2 4 1 . . . 12 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . 2 4 1 . . . 10 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1152 | . . . . 65 . . 48 . 155 . . 72 . . . . . . . . . . . . . . . 324 . 341 142 . 5 Shots 28 | . . . . 2 . . 1 . 4 . . 4 . . . . . . . . . . . . . . . 7 . 8 2 . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 11 13 1 15 . 22 176 172 70 225 . 274 200 206 200 243 256 217 89 23 114 . 274 69 275 237 424 293 257 328 434 118 307 Average Temperature 86 | . 11 7 1 10 . 9 64 34 14 122 . 80 94 85 77 88 125 36 22 8 32 . 117 30 77 61 151 72 39 81 158 23 75 Received Heat Transfer 5796 | 12 300 87 249 98 . 126 558 174 150 13 . 388 . 120 126 441 . 369 126 81 36 . 57 90 . . 60 52 372 706 174 165 666 Effects 17 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 2 . . . 9 . 2 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . Total Turns 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 58 22 . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 26 22 . Robots Corrupted 24 | . . . . . . . 2 . 1 . . 9 . . . . . . . . . . . . . . . . . . 10 2 . Combat Hostiles 24 | . . . . . . . 2 . 1 . . 9 . . . . . . . . . . . . . . . . . . 10 2 . Parts Fried 36 | . . . . . . . 6 2 2 . . . . . . . . . . . . . . . . 1 . . . 1 11 13 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 Parts Melted 56 | . . . . . . 1 . 1 . . . . 1 8 . 2 . 1 4 . 4 . . 3 . . 1 1 4 14 1 . 10 Heat Transferred 32471 | . . . . . . 518 50 237 372 . . 100 250 2075 575 2350 . 1675 2500 700 475 . 600 2750 1350 350 1488 1681 3975 5524 395 111 2370 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 2076 | 28 230 152 210 315 . 199 586 622 . . . . . 380 . . . . 433 . . . . 802 . . . . 1172 2076 1679 1360 1425 Initial 1146 | . 18 2 . 51 . . . 237 . . . . . . . . . . 47 . . . . . . . . . 117 659 1146 1100 668 Average 407 | 14 78 43 85 149 . 72 147 205 . . . . . 174 . . . . 266 . . . . 362 . . . . 532 1143 1263 1185 865 Maximum Alert Level 5 | . 1 . 1 1 . . 2 2 . . . . . 1 . . . . 2 . . . . 3 . . . . 4 5 5 4 4 Low Security (%) 51 | 100 82 100 98 73 . 100 74 62 . . . . . 64 . . . . 34 . . . . 41 . . . . 29 . . . . Level 1 16 | . 17 . 1 26 . . 12 22 . . . . . 35 . . . . 51 . . . . 9 . . . . 15 . . . . Level 2 9 | . . . . . . . 12 14 . . . . . . . . . . 13 . . . . 25 . . . . 23 9 . . 38 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 23 52 31 . 37 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 21 51 100 23 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 14 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 2 . 4 . . . 8 7 . . . . . 7 . 1 . . 5 . . . . 9 . . . 1 9 22 1 5 16 Investigation 6 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Extermination 29 | . . . . . . . . 5 . . . . . 6 . . . . 3 . . . . 3 . . . . 3 6 . 1 2 Reinforcement 29 | . 2 . 3 . . . 3 1 . . . . . . . . . . 1 . . . . 4 . . . . 3 5 1 2 4 Assault 19 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . 1 2 7 . 2 3 Garrison 14 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 3 . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 3 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 36 | . 1 . 3 . . . 3 1 . . . . . . . . . . 3 . . . . 2 . . . . 2 3 10 5 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Times Spotted 881 | 1 20 7 22 29 . 18 46 26 13 1 . 56 5 34 13 28 . 29 28 13 3 . 14 31 11 8 78 42 62 83 60 26 74 Peak Tracking Total 37 | 1 4 3 4 4 . 5 4 4 4 1 . 37 4 5 4 7 . 5 4 4 1 . 5 5 5 5 20 15 6 9 12 12 15 Tactical Retreats 59 | . . . 4 2 . 2 2 . . . . 8 . 2 3 . . 2 1 . . . . 1 . . 4 1 3 3 4 1 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . 3 10 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 68 | . . . . . . . 1 9 1 . . 4 . 1 1 . . . 5 2 . . . 17 . . 3 2 . 12 5 3 2 Max in Single Turn 7 | . . . . . . . 1 5 1 . . 1 . 1 1 . . . 2 1 . . . 7 . . 1 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 83 | . 5 . 4 . 4 . 8 10 . . . . . 4 2 . 4 . 13 . 1 8 . 6 1 . 1 . 4 4 . 2 2 Terminals 44 | . 4 . 3 . . . 5 6 . . . . . 3 . . . . 8 . . . . 4 . . . . 3 4 . 2 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 7 | . . . . . . . 2 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Recycling Units 5 | . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 298 | . 25 . 12 . 49 . 30 19 . . . . . 9 2 . 29 . 32 . 1 47 . 21 1 . 4 . 7 5 . 3 2 Successful 221 | . 17 . 6 . 49 . 17 12 . . . . . 2 2 . 29 . 15 . 1 47 . 13 1 . 4 . 4 1 . 1 . Failed 77 | . 8 . 6 . . . 13 7 . . . . . 7 . . . . 17 . . . . 8 . . . . 3 4 . 2 2 Catastrophic 27 | . 2 . 1 . . . 1 3 . . . . . 5 . . . . 7 . . . . 3 . . . . 1 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 13 . 3 . . . 11 2 . . 1 . . . . . . . 11 . . . . 8 . . 1 . 1 . . . . Terminals 131 | . 23 . 10 . . . 23 11 . . . . . 8 . . . . 23 . . . . 18 . . . . 5 5 . 3 2 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 15 | . . . . . . . 5 2 . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . Recycling Units 9 | . 2 . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 190 | . 14 . 4 . 49 . 9 6 . . . . . 2 2 . 29 . 7 . 1 47 . 10 1 . 4 . 3 1 . 1 . Record 99 | . 2 . . . 49 . . . . . . . . . . . 11 . . . . 35 . 1 . . . . . . . 1 . Part Schematic 20 | . 2 . . . . . 1 1 . . . . . . . . 11 . . . . 4 . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 18 | . 2 . 1 . . . 4 1 . . . . . 1 . . . . 5 . . . . 4 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 3 1 . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . Scan Component 7 | . . . . . . . 2 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Repair 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 3 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminals 7 | . 1 . . . . . 3 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Botnet 7 | . 1 . . . . . 3 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . 4 . . . 8 9 . . . . . 3 . . . . 12 . . . . 6 . . . . 3 4 . 2 2 Full Trace Events 5 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 2 . 1 . . . 1 2 . . . . . . . . 11 . . . . 4 . 1 . . . . . 2 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 69 | . . . . . . . 19 . . . . . . . . . . . 25 . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 2 . . . . . 1 . . . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . 3 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 5 | . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 Largest Group 3 | . . . . . . . . . . . 2 3 . . . . . 1 . . . . . . . . . . . . . . 1 Highest-Rated Group 311 | . . . . . . . . . . . 192 311 . . . . . 96 . . . . . . . . . . . . . . 219 Highest-Rated Ally 219 | . . . . . . . . . . . 96 119 . . . . . 96 . . . . . . . . . . . . . . 219 Total Orders 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 106 | . . . . . . . . . . . . 86 . . . . . 1 . . . . . . . . . . . . . . 19 Total Damage 6701 | . . . . . . . . . . . . 4765 . . . . . 47 . . . . . . . . . . . . . . 1889 Kills 31 | . . . . . . . . . . . . 16 . . . . . 1 . . . . . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . 1 . 1 . 2 . 1 2 . 2 . 1 1 . 3 . 2 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 65411 | 161 1532 1206 1406 1919 1140 1577 2035 2921 883 638 3132 4138 1327 2774 2537 2889 802 2847 2556 2690 1663 791 2523 1897 3569 2109 980 2668 1876 2480 1819 621 1305 Spaces Moved 26605 | 89 509 440 465 698 474 584 644 1444 460 378 1929 1910 633 1149 932 1036 114 890 1039 1102 832 169 916 776 1147 814 385 916 599 810 791 240 1291 Core 775 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 754 Treads 4331 | . . . 380 698 474 584 644 337 . . . . . . . . . . . . . . . . . . . . . 372 791 51 . Legs 16140 | 68 509 440 85 . . . . . . . . 475 633 1149 932 1036 114 890 1039 1102 832 169 916 776 1147 814 385 916 599 438 . 189 487 Wheels 5309 | . . . . . . . . 1107 460 378 1929 1435 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Fastest Speed 40 | 50 120 260 240 240 240 240 163 145 160 160 145 145 189 189 189 189 189 185 185 185 185 185 185 185 226 226 175 175 175 182 145 115 40 Average Speed 189 | 103 252 260 243 240 240 240 226 169 160 160 157 170 189 189 189 204 189 185 185 185 185 185 185 201 226 226 201 182 212 224 185 208 75 Slowest Speed 410 | 120 260 260 260 240 240 240 250 247 160 160 160 210 189 189 189 242 189 189 185 226 226 185 185 226 226 226 226 236 240 255 410 330 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 11 63 69 42 98 91 96 48 32 63 60 91 92 80 27 92 96 68 91 27 94 95 63 91 25 98 93 57 96 16 73 29 32 41 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 15 | . . . . 1 1 . . . 1 . 3 . 1 . . . 1 1 . . 1 3 1 . 1 . . . . . . . . Known Exits Taken 11 | . 1 . . . . . 1 1 . . . . . . . . . 1 1 . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 22 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 41 | . . . . 3 . 1 . . 1 2 5 . 5 . 3 3 . 3 . 3 4 . 1 . 5 . . 2 . . . . . Spaces Dug 401 | . . . . 6 . . 1 10 . 2 2 4 2 31 23 4 . 2 37 6 18 . 56 13 24 9 7 3 28 25 57 6 25 Terrain Destroyed 2226 | . . . . 182 . 9 20 80 134 21 2 9 12 67 74 33 . 139 96 41 32 . 145 111 78 104 20 254 128 221 137 9 68 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 956 | . . . . . . . 1 37 10 6 . 9 12 67 23 33 . 54 75 26 32 . 79 48 65 52 20 44 87 85 38 9 44 AOE 1268 | . . . . 182 . 9 19 43 124 15 . . . . 51 . . 85 21 15 . . 66 63 13 52 . 210 41 136 99 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 38730 | 147 633 469 633 828 478 693 1058 1770 552 403 1995 2645 748 1605 1660 1687 706 1958 1526 1706 913 650 1659 992 2029 1026 503 1794 987 1260 1105 353 1559 Wait 8650 | 39 7 5 49 53 . 57 181 119 14 8 13 498 96 294 677 564 572 948 325 557 52 465 685 72 797 174 39 782 177 134 85 10 102 Move 26570 | 88 508 439 464 697 473 583 643 1443 459 377 1928 1909 632 1148 931 1035 113 889 1038 1101 831 168 915 775 1146 813 384 915 598 809 790 239 1289 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 324 | 7 26 3 19 3 1 5 23 27 6 2 8 26 3 12 2 6 . 9 16 . . 5 . 19 4 . 4 . 16 30 18 9 15 Fast Attach 213 | 4 2 . 4 2 . 3 16 10 2 2 11 16 1 9 3 2 4 6 8 5 3 2 . 10 6 . 11 2 15 20 13 7 14 Attach 157 | 1 2 3 1 4 . 3 12 9 12 2 2 12 . 5 1 2 . 1 3 . . . . 5 . 1 . 5 5 6 20 16 24 Detach 85 | . . . 1 1 . . 1 4 4 1 . 6 . 4 1 . . 2 2 1 . . 2 1 1 4 . 7 2 7 12 5 16 Swap 301 | 1 6 . 12 9 2 1 29 30 7 2 3 23 1 8 4 3 1 7 24 6 5 2 9 15 9 5 3 7 18 23 19 6 1 Drop 545 | 2 14 . 25 3 2 6 27 34 8 3 15 47 6 27 13 14 16 22 30 12 5 8 7 30 19 1 18 9 34 51 32 . 5 Fire 1859 | 5 68 19 58 56 . 35 126 94 40 6 . 108 9 98 28 61 . 74 80 24 17 . 41 65 47 28 44 67 116 180 116 61 88 Melee 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 162 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 953 | -10/Materials | Discovered new exit (range 10) 1388 | -10/Materials | Build established: Scavenger-Mutant 1694 | -10/Materials | Entered Mines 1987 | -10/Mines | Build established: Mutant 2383 | -10/Mines | Discovered new exit (range 6) 2405 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2900 | -10/Mines | Entered Materials 2900 | -9/Materials | Evolved 2 slots: Utility x2 2900 | -9/Materials | Discovered new exit (range 7) 2901 | -9/Materials | Identified exit to Storage 3368 | -9/Materials | Build established: Scavenger-Mutant 3375 | -9/Materials | Discovered new exit (range 15) 3758 | -9/Materials | Discovered new exit (range 8) 4306 | -9/Materials | Entered Mines 4333 | -9/Mines | Discovered new exit (range 5) 4389 | -9/Mines | Build established: Mutant 4696 | -9/Mines | Discovered new exit (range 9) 4821 | -9/Mines | Assembled infested the area 5078 | -9/Mines | Build established: Scavenger-Mutant 5307 | -9/Mines | Learned Materials emergency access door positions 5391 | -9/Mines | Learned location of Storage (-9) 5472 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6163 | -9/Mines | Learned Materials stockpile data 6213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6213 | -9/Mines | Discovered new exit (range 5) 6225 | -9/Mines | Entered Exiles 6266 | -9/Exiles | Discovered new exit (range 14) 6314 | -9/Exiles | Met 8R-AWN 6357 | -9/Exiles | Met EX-HEX 6427 | -9/Exiles | Met EX-BIN 6681 | -9/Exiles | Met EX-DEC 6696 | -9/Exiles | Learned location of Zion (-7) 6904 | -9/Exiles | Visited The Gauntlet 7344 | -9/Exiles | Discovered new exit (range 10) 7365 | -9/Exiles | Entered Mines 7884 | -8/Mines | Core integrity fell below 50% 8591 | -8/Mines | Discovered new exit (range 9) 8596 | -8/Mines | Discovered new exit (range 14) 8942 | -8/Mines | Entered Materials 8942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8981 | -8/Materials | Repaired Hrd. Medium Armor Plating 9609 | -8/Materials | Discovered new exit (range 8) 10435 | -8/Materials | Discovered new exit (range 4) 10488 | -8/Materials | System corruption reached 10% 10495 | -8/Materials | Lost 6 parts (1p3n1u1w) 10773 | -8/Materials | Garrison activated, responded to threat 10882 | -8/Materials | Identified exit to Factory 10899 | -8/Materials | System corruption reached 30% 10942 | -8/Materials | First assault squad dispatched 10977 | -8/Materials | Entered Factory 10977 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11024 | -7/Factory | Identified exit to DSF 11188 | -7/Factory | Identified exit to Lower Caves 12780 | -7/Factory | Discovered new exit (range 16) 13419 | -7/Factory | Fabricated Hvy. Assault Cannon? 13862 | -7/Factory | Build established: Mutant 13898 | -7/Factory | Entered Lower Caves 14131 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14678 | -7/Lower Caves | Discovered new exit (range 12) 14781 | -7/Lower Caves | Entered another Lower Caves area 14782 | -7/Lower Caves | Encountered a Warlord checkpoint 14846 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14954 | -7/Lower Caves | Spotted B-75 Beast 15394 | -7/Lower Caves | Discovered new exit (range 15) 15419 | -7/Lower Caves | Entered Zion 15437 | -7/Zion | Given A8's code to call for help 15462 | -7/Zion | System corruption cleaned by Quarantine Array 15523 | -7/Zion | Discovered new exit (range 14) 15772 | -7/Zion | Given the Hacking Drone Bay 15775 | -7/Zion | Found Prototype Device 15776 | -7/Zion | Identified Hacking Drone Bay 16163 | -7/Zion | Learned Factory trap positions 16283 | -7/Zion | Found Prototype Launcher 16283 | -7/Zion | Identified Rocket Array 16489 | -7/Zion | Found Prototype Processor 16489 | -7/Zion | Identified Exp. Melee Analysis Suite 16493 | -7/Zion | Found Prototype Processor 16493 | -7/Zion | Identified Exp. Signal Interpreter 16496 | -7/Zion | Found Prototype Processor 16496 | -7/Zion | Identified Exp. Core Analyzer 16644 | -7/Zion | System corruption cleaned by Quarantine Array 16678 | -7/Zion | Learned location of Extension (-4) 17263 | -7/Zion | Learned location of Warlord (-4) 17518 | -7/Zion | Discovered new exit (range 5) 17519 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18227 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18230 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18551 | -7/Zion | Entered Deep Caves 18551 | -7/Deep Caves | Accompanied by 2 allies 18553 | -7/Deep Caves | Met 5H-AD0 18807 | -7/Deep Caves | Z-Facility disabled 18846 | -7/Deep Caves | Attacked by Z-Imprinter 18866 | -7/Deep Caves | Allies destroyed Z-Imprinter 19285 | -7/Deep Caves | Found Prototype Protection 19285 | -7/Deep Caves | Identified Zio. Weapon Casing 19340 | -7/Deep Caves | Found Prototype Protection 19340 | -7/Deep Caves | Identified Zio. Heavy Carapace 19346 | -7/Deep Caves | Found Zio. Heavy Carapace 19716 | -7/Deep Caves | Found Zio. Weapon Casing 19742 | -7/Deep Caves | Found Zio. Weapon Casing 19759 | -7/Deep Caves | Found Zio. Weapon Casing 19922 | -7/Deep Caves | Discovered new exit (range 6) 20615 | -7/Deep Caves | Triggered Deep Caves wall 20615 | -7/Deep Caves | Exposed GOLEM chamber 20617 | -7/Deep Caves | Spotted AS-09386 20623 | -7/Deep Caves | Destroyed AS-09386 20664 | -7/Deep Caves | Spotted AS-67742 20682 | -7/Deep Caves | Destroyed AS-67742 20697 | -7/Deep Caves | Destroyed 39 combat bots 20714 | -7/Deep Caves | Lost 3 parts (1p1n1u) 20792 | -7/Deep Caves | Spotted as-30398 20809 | -7/Deep Caves | Destroyed as-30398 20864 | -7/Deep Caves | Found Corrupted GOLEM Unit 20935 | -7/Deep Caves | Found Prototype Device 20935 | -7/Deep Caves | Identified Exp. Thermal Shield 20988 | -7/Deep Caves | Found GOLEM Unit 21012 | -7/Deep Caves | Found GOLEM Unit 21030 | -7/Deep Caves | Found GOLEM Unit 21341 | -7/Deep Caves | Found Prototype Device 21342 | -7/Deep Caves | Identified Trap Reconfigurator 21384 | -7/Deep Caves | Build established: Golem 21688 | -7/Deep Caves | Found GOLEM Unit 22689 | -7/Deep Caves | Entered Proximity Caves 23023 | -6/Proximity Caves | Encountered a Derelict sapper outpost 23237 | -6/Proximity Caves | Learned Factory stockpile data 23991 | -6/Proximity Caves | Discovered new exit (range 10) 24016 | -6/Proximity Caves | Entered Factory 24016 | -6/Factory | Evolved 2 slots: Utility x2 24017 | -6/Factory | Loaded intel: 110 trap records 24701 | -6/Factory | Discovered new exit (range 18) 25158 | -6/Factory | Discovered new exit (range 3) 25490 | -6/Factory | Build established: Mutant 25806 | -6/Factory | Build established: Golem 25937 | -6/Factory | Identified exit to Factory 26790 | -6/Factory | Entered Lower Caves 26791 | -6/Lower Caves | Encountered a Warlord checkpoint 28099 | -6/Lower Caves | Discovered new exit (range 12) 28104 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28400 | -6/Lower Caves | Learned Factory emergency access door positions 29327 | -6/Lower Caves | Entered another Lower Caves area 29339 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 29414 | -6/Lower Caves | Destroyed 12 combat bots 29741 | -6/Lower Caves | Discovered exit to Factory (range 9) 30807 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31210 | -6/Lower Caves | Learned 8 Factory zone layouts 31259 | -6/Lower Caves | Learned Factory terminal intel 31512 | -6/Lower Caves | Discovered new exit (range 8) 32216 | -6/Lower Caves | Entered Data Miner 32217 | -6/Data Miner | Discovered new exit (range 6) 32253 | -6/Data Miner | Met Data Miner 32289 | -6/Data Miner | Learned location of Section 7 (-2) 32289 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32377 | -6/Data Miner | Received God Mode back door access code from Data Miner 33018 | -6/Data Miner | Entered Proximity Caves 33138 | -5/Proximity Caves | Escorted by Enhanced Grunt 33159 | -5/Proximity Caves | Found Exp. Thermal Shield 33467 | -5/Proximity Caves | Build established: Mutant 33492 | -5/Proximity Caves | Learned Factory garrison access intel 34031 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34784 | -5/Proximity Caves | Build established: Golem 34807 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34884 | -5/Proximity Caves | Discovered exit to Factory (range 21) 35865 | -5/Proximity Caves | Entered Factory 35865 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 35866 | -5/Factory | Identified exit to Factory 35868 | -5/Factory | Loaded intel: 26 terminal locations 35869 | -5/Factory | Loaded intel: 4 garrison access locations 36155 | -5/Factory | Build established: Generator-Golem 36316 | -5/Factory | Identified exit to Upper Caves 36444 | -5/Factory | Repaired Lyr. Medium Armor Plating 36943 | -5/Factory | Cargo convoy interrupted 37477 | -5/Factory | Found Hvy. Reactive Plating 38421 | -5/Factory | Entered Upper Caves 39071 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 40243 | -5/Upper Caves | Discovered new exit (range 17) 40476 | -5/Upper Caves | Build established: Generator-Tank 41111 | -5/Upper Caves | Entered another Upper Caves area 41139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41217 | -5/Upper Caves | Discovered exit to Factory (range 18) 41532 | -5/Upper Caves | Spotted B-75 Beast 41546 | -5/Upper Caves | Encountered a Warlord checkpoint 42044 | -5/Upper Caves | Discovered new exit (range 12) 42774 | -5/Upper Caves | Entered Zhirov 42774 | -5/Zhirov | Discovered new exit (range 3) 42808 | -5/Zhirov | Met Zhirov 42861 | -5/Zhirov | Learned location of Quarantine (-2) 42861 | -5/Zhirov | Learned location of Testing (-3) 42861 | -5/Zhirov | Learned location of Command (-1) 42895 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42930 | -5/Zhirov | Found Alien Artifact 42930 | -5/Zhirov | Identified Integrated Reactor 42930 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 42956 | -5/Zhirov | Found Alien Artifact 43061 | -5/Zhirov | Build established: Generator-Mutant 43565 | -5/Zhirov | Entered Proximity Caves 43719 | -4/Proximity Caves | Build established: Generator-Golem 44106 | -4/Proximity Caves | Spotted B-86 Titan 44345 | -4/Proximity Caves | Learned Research security intel 45084 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45153 | -4/Proximity Caves | Discovered exit to Factory (range 10) 46088 | -4/Proximity Caves | Entered Factory 46088 | -4/Factory | Evolved 2 slots: Utility x2 46089 | -4/Factory | Identified exit to Armory 46286 | -4/Factory | Spotted B-86 Titan 46722 | -4/Factory | Identified exit to Upper Caves 46722 | -4/Factory | Identified exit to Extension 47616 | -4/Factory | Build established: Generator-Tank 47728 | -4/Factory | Repaired Lyr. Medium Armor Plating? 47825 | -4/Factory | Found Quantum Capacitor 47838 | -4/Factory | First assault squad dispatched 47985 | -4/Factory | Entered Upper Caves 48122 | -4/Upper Caves | Build established: Generator-Golem 49472 | -4/Upper Caves | Learned location of 1 exit from Research 50419 | -4/Upper Caves | Discovered new exit (range 17) 50420 | -4/Upper Caves | Encountered a Warlord checkpoint 51442 | -4/Upper Caves | Build established: Generator-Tank 51554 | -4/Upper Caves | Entered another Upper Caves area 51626 | -4/Upper Caves | Learned Research terminal intel 51845 | -4/Upper Caves | Build established: Generator-Golem 51909 | -4/Upper Caves | Discovered new exit (range 4) 52309 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 52939 | -4/Upper Caves | Encountered a Warlord checkpoint 53145 | -4/Upper Caves | Discovered new exit (range 20) 53663 | -4/Upper Caves | Entered Warlord 53743 | -4/Warlord | System corruption cleaned by Quarantine Array 54076 | -4/Warlord | Met Warlord 54101 | -4/Warlord | Warlord's base attacked by MAIN.C 54114 | -4/Warlord | Opened Warlord's prototype stash 54121 | -4/Warlord | Found Prototype Device 54121 | -4/Warlord | Identified Thermal Barrier 54142 | -4/Warlord | Found Prototype Device 54142 | -4/Warlord | Identified Exp. Cloaking Device 54151 | -4/Warlord | Found Prototype Reactor 54151 | -4/Warlord | Identified Vortex Chain Reactor 54451 | -4/Warlord | Warlord forces counterattacked 54488 | -4/Warlord | Spotted B-90 Cyclops 54507 | -4/Warlord | Spotted Executioner 54526 | -4/Warlord | Spotted Striker 54569 | -4/Warlord | Spotted Executioner 54574 | -4/Warlord | Spotted Executioner 54583 | -4/Warlord | Destroyed Executioner 54583 | -4/Warlord | Destroyed Executioner 54601 | -4/Warlord | Spotted Executioner 54601 | -4/Warlord | Spotted Executioner 54601 | -4/Warlord | Spotted Executioner 54601 | -4/Warlord | Spotted Executioner 54617 | -4/Warlord | Build established: Generator-Tank 54620 | -4/Warlord | Discovered new exit (range 16) 54643 | -4/Warlord | Entered Proximity Caves 54916 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 55224 | -3/Proximity Caves | Build established: Generator-Golem 55662 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 55733 | -3/Proximity Caves | System corruption reached 10% 55758 | -3/Proximity Caves | Destroyed 14 combat bots 55784 | -3/Proximity Caves | Lost 8 parts (1p6u1w) 57190 | -3/Proximity Caves | Discovered new exit (range 4) 57311 | -3/Proximity Caves | Entered Research 57311 | -3/Research | Evolved 2 slots: Utility x2 57312 | -3/Research | Identified exit to Testing 57313 | -3/Research | Identified exit to Research 57315 | -3/Research | Loaded intel: 22 terminal locations 57920 | -3/Research | Build established: Generator-Tank 57958 | -3/Research | Spotted B-86 Titan 58194 | -3/Research | Destroyed 8 combat bots 58311 | -3/Research | First assault squad dispatched 58411 | -3/Research | Build established: Generator-Golem 58451 | -3/Research | Discovered exit to Research (range 14) 58850 | -3/Research | Incoming assault squad redirected 58923 | -3/Research | Garrison activated, responded to threat 59187 | -3/Research | Entered Testing 59423 | -3/Testing | Found Exp. Signal Interpreter 59477 | -3/Testing | First assault squad dispatched 59482 | -3/Testing | Spotted PP-8GWJKJZ512 59495 | -3/Testing | System corruption reached 10% 59505 | -3/Testing | Incoming assault squad redirected 59522 | -3/Testing | Destroyed PP-8GWJKJZ512 59550 | -3/Testing | Lost 3 parts (3u) 59757 | -3/Testing | Scanned by Researcher 59803 | -3/Testing | Lost 3 parts (2u1w) 59964 | -3/Testing | Garrison activated, responded to threat 60143 | -3/Testing | Found Portable AFG 60758 | -3/Testing | Incoming assault squad redirected 60773 | -3/Testing | Found Quantum Capacitor 60871 | -3/Testing | Destroyed 9 combat bots 61167 | -3/Testing | Spotted Striker 61174 | -3/Testing | Destroyed Striker 61212 | -3/Testing | Incoming assault squad redirected 61274 | -3/Testing | Destroyed 8 combat bots 61458 | -3/Testing | Incoming assault squad redirected 61512 | -3/Testing | Destroyed 9 combat bots 61562 | -3/Testing | Discovered exit to Research (range 15) 61667 | -3/Testing | Entered Research 61667 | -2/Research | Warlord forces began assault on 0b10 61667 | -2/Research | Evolved 2 slots: Propulsion x2 61777 | -2/Research | Research machine network offline 61982 | -2/Research | Found Prototype Device 62006 | -2/Research | Discovered new exit (range 15) 62014 | -2/Research | Identified Beam Splitter 62030 | -2/Research | Identified exit to Access 62076 | -2/Research | Build established: Generator-Mutant 62083 | -2/Research | Borebot progress halted 62144 | -2/Research | Discovered new exit (range 14) 62617 | -2/Research | Borebot progress halted 62734 | -2/Research | Found Prototype Device 62742 | -2/Research | Found Prototype Processor 62764 | -2/Research | Identified Adv. Kinecellerator 62771 | -2/Research | Identified Exp. Targeting Computer 62841 | -2/Research | Spotted Executioner 62847 | -2/Research | Spotted Executioner 62857 | -2/Research | Destroyed Executioner 62871 | -2/Research | Destroyed Executioner 62889 | -2/Research | Spotted Striker 62892 | -2/Research | Destroyed 8 combat bots 62896 | -2/Research | Destroyed Striker 63125 | -2/Research | Spotted Striker 63126 | -2/Research | Spotted Striker 63134 | -2/Research | Destroyed Striker 63135 | -2/Research | Destroyed Striker 63141 | -2/Research | Spotted Striker 63143 | -2/Research | Spotted Striker 63162 | -2/Research | Spotted Striker 63182 | -2/Research | Identified Transdimensional Reconstructor 63182 | -2/Research | Warped through subspace 63211 | -2/Research | Lost 4 parts (1u3w) 63258 | -2/Research | Met up with Warlord 63269 | -2/Research | Destroyed Striker 63281 | -2/Research | Spotted Striker 63281 | -2/Research | Spotted Striker 63284 | -2/Research | Spotted Striker 63284 | -2/Research | Spotted Striker 63286 | -2/Research | Spotted Striker 63297 | -2/Research | Destroyed Striker 63314 | -2/Research | Warlord destroyed during the assault 63320 | -2/Research | Lost 3 parts (2u1w) 63339 | -2/Research | Spotted Executioner 63405 | -2/Research | Lost 3 parts (2n1u) 63447 | -2/Research | High security lockdown imminent 63483 | -2/Research | Identified exit to Quarantine 63484 | -2/Research | Borebot progress halted 63486 | -2/Research | Entered Quarantine 63568 | -2/Quarantine | Found Alien Artifact 63778 | -2/Quarantine | First assault squad dispatched 63795 | -2/Quarantine | Incoming assault squad redirected 63804 | -2/Quarantine | System corruption reached 10% 63820 | -2/Quarantine | Core integrity fell below 50% 63845 | -2/Quarantine | Lost 6 parts (6u) 64008 | -2/Quarantine | Incoming assault squad redirected 64098 | -2/Quarantine | Discovered exit to Access (range 4) 64100 | -2/Quarantine | Lost 4 parts (1p3u) 64103 | -2/Quarantine | System corruption reached 30% 64107 | -2/Quarantine | Entered Access 64107 | -1/Access | Evolved 2 slots: Utility x2 64173 | -1/Access | Build established: Scavenger-Mutant 64231 | -1/Access | Garrison activated, responded to threat 64357 | -1/Access | First assault squad dispatched 64382 | -1/Access | Incoming assault squad redirected 64708 | -1/Access | Incoming assault squad redirected 64747 | -1/Access | Garrison activated, responded to threat 64760 | -1/Access | Lost 10 parts (2p3n5u) 64817 | -1/Access | System corruption reached 10% 64866 | -1/Access | Released all parts (11) 64893 | -1/Access | Lost 5 parts (4n1w) 64916 | -1/Access | Spotted B-99 Colossus 64923 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 64956 | -1/Access | Garrison activated, responded to threat 65018 | -1/Access | Spotted B-99 Colossus 65067 | -1/Access | Found Enh. Force Lance 65120 | -1/Access | Build established: Mutant 65171 | -1/Access | Energy Cycler disabled 65200 | -1/Access | Core integrity fell below 50% 65227 | -1/Access | Lost 3 parts (3n) 65320 | -1/Access | System corruption reached 30% 65350 | -1/Access | Core integrity fell below 20% 65383 | -1/Access | Incoming assault squad redirected 65412 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 65352_ U-05 Engineer lays Concrete. 65357_ ALERT: Significant disruption in Zone 9I, assault force dispatched. 65366_ P-80 Master resets K-01 Serf, system corruption cleaned. 65380_ Acquired Field Propulsion Array. 65382_ MOJK1<6GCS2CTOSH#&JAJ 65383_ ALERT: Higher priority target reported, redirecting assault. 65400_ System corrupted: Matter fused (-8). 65400_ Slug penetrates Wall. 65401_ Acquired Adv. Heavy Siege Treads. 65403_ Dropped Field Propulsion Array. 65412_ Wave Collapse Detector explodes. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??####+#####??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# @ #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# #??????##??????????? | | ??# #?????? ??????????? | | ??# #?????? ??????????? | | ??#####p##+#????## ???????????? | | ??????# #????# ???????????? | | ??????# p #????# #???????????? | | ??????# p #????# #???????????? | | ??????# #???## ##??????????? | | ??????# ##### #??????????? | | ??????# = #??????????? | | ??????# ##### #??????????? | | ??????# #???## ##??????????? | | ???? #????# #???######### | | ???# ##### #??### ###? | | ???#?????# #??# # | | ?????????# #??# # | | ?????????#+#??# + [[[ | | ??????????????# # [[[ | | ??????????????# # [[[ | | ??????????????### ###?######### | | ????????????????# ######### # | | ????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 82 Energy Capacity 2135 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1500 Resistance: KI 40 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Treads | -4/Factory | Hacked Plasma Lance | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free S-43 Plague | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club 30k Club 40k Club 50k Club 5k Club A Powerful Ally? Achiever Adventurer Alien Tech All-out Warlord Are We The Baddies? Armchair Analyst Backstab Boltbath Can't Touch This Charge!!! Crack Shot Dangerous Findings Denied? Equal Opportunity Bot Everything Is Under Control Explorer Exterminator First Step to Greatness Help From High Places Hey, That's Mine! Hunted I Spy I Survived The Infestation I'm Back, Baby! It's Just You Just What I Needed Killing Spree Knowing Is Half The Battle Leap Before You Look Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV More Power To You Omniscient Cartographer One Hack Too Far Ooh, Shiny! Origins Part-time Mechanic Please Form A Line Power Corrupts Prolific Hacker Quantum Hacking Quick And Dirty Reappropriation Remodeling Respectable Loadout Risk Taker Robot Respite Rockin' Loadout Serviceable Loadout Shopping List Significant Disruption Signs Are For Wimps Slippery One Sniper Storm Trooper Subspace Traveler System Compromised Tank That's One Door That Should Stay Closed The Oracle The Science Guy Torch Tourist Troublemaker True Hacker Turtlemind Uninvited Guest Use The Force Woof! root@ Challenges ------------ None Game ------ Seed BombardmentGravityGuard Manual? 0 Play Time 07:44:12 Cumulative 15.4 hours Start 2022.11.28 @ 00:27:37 End 2022.12.01 @ 01:48:16 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0821fc24-1c1a-409f-b000-5ce6a6d4133f