Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 05:00:32 Player: aliser Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1876) 1876 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-99) -99 TOTAL SCORE: 9602 Bonus ------- Friendly Fire -99 Cogmind --------- Core Integrity 0/1600 Matter 40/300 Energy 18/100 System Corruption 0% Temperature Cool (2) Movement Flying (30) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Q-thruster > --- UTILITY (12) ----- Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Nanoactuators Advanced ECM Suite Graphene Brace Improved System Guard Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Linear Gravjet Omega Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Improved Thermal Generator Triangulator Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Improved Core Shielding Graphene Brace System Shield Improved System Guard Improved Corruption Screen Improved Recalibrator > --- WEAPON ----------- Advanced Datajack Lance > --- INVENTORY -------- Combat Linear Gravjet Improved Focal Shield Omega Cannon Gamma Bomb Array [Rating: 141] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Omega Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 2 . Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . . . 2 . . Utility 10 | . . 2 1 1 1 1 2 . . 1 . . 1 . Weapon 2 | . . . . . . 1 . . . 1 . . . . Parts Attached 124 | 6 6 7 21 2 6 5 5 13 12 9 5 7 13 7 Power 12 | 1 . . 2 . 2 1 . 1 1 1 . . 1 2 Engine 7 | 1 . . 2 . 2 1 . 1 . . . . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 . . 1 2 Propulsion 27 | 2 2 1 5 1 1 1 . . 3 2 2 3 4 . Treads 3 | 2 . . . . . . . . 1 . . . . . Leg 10 | . 2 1 4 1 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . 1 . . . . . 1 . . . 1 . Flight 11 | . . . . . . . . . 1 2 2 3 3 . Utility 52 | 1 2 3 4 1 3 2 1 8 6 5 1 3 7 5 Device 27 | . 1 2 1 . 1 2 . 4 2 3 1 1 6 3 Storage 6 | 1 1 . 2 . . . . 1 1 . . . . . Processor 11 | . . 1 . 1 1 . . 2 1 1 . 1 1 2 Hackware 1 | . . . . . . . . . . . . 1 . . Protection 7 | . . . 1 . 1 . 1 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 3 10 . . 1 4 4 2 1 2 1 1 . Energy Gun 14 | 1 . 2 7 . . 1 . 2 1 . . . . . Energy Cannon 5 | . . 1 1 . . . 3 . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . . Launcher 5 | . 1 . 1 . . . 1 1 . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 13 | . . 1 4 . . . . . . 1 2 3 2 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . Parts Lost 66 | . 1 . 2 . . 1 . 35 2 5 . . 17 3 Power 10 | . . . . . . . . 5 . 1 . . 3 1 Propulsion 14 | . . . . . . . . 6 1 1 . . 5 1 Utility 26 | . . . . . . . . 16 . 2 . . 7 1 Weapon 16 | . 1 . 2 . . 1 . 8 1 1 . . 2 . Highest Loss Streak 20 | . 1 . 1 . . 1 . 20 2 4 . . 17 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 1 4 8 12 18 18 18 18 12 2 2 3 3 3 3 Power 1 | . 1 2 3 2 1 2 3 1 . . . . . . Propulsion . | . 1 1 . 1 1 1 2 . . . . . . 1 Utility 5 | . . 2 6 11 11 11 10 6 1 1 1 . . . Weapon 2 | . 1 2 3 4 4 3 3 4 . . 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 1 3 6 1 . . . 4 . . . . . 3 Power 2 | . . . 2 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 11 | . . 1 4 1 . . . 4 . . . . . 1 Weapon 3 | . 1 2 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 92 93 98 95 99 96 93 76 24 29 38 56 67 46 Engine 7 | . 14 11 9 7 13 11 10 9 . . 2 8 6 . Treads 1 | . 24 . . . . . . . 3 . . . . . Leg 12 | . 3 22 27 29 26 23 21 9 . . . . . . Hover 1 | . . . . . . . . 4 . . . . . . Flight 1 | . . . . . . . . . . 7 6 13 13 8 Device 12 | . 1 18 10 7 12 17 15 14 1 5 9 14 20 18 Storage 7 | . 19 11 17 15 6 5 5 5 3 . . . . . Processor 11 | . . 7 9 11 19 17 15 16 . 4 9 8 11 16 Protection 3 | . . . 7 7 6 5 10 . 4 4 4 4 3 . Energy Gun 6 | . 8 12 12 15 13 13 2 4 2 . . . . . Energy Cannon 2 | . . 4 3 . . . 10 5 . . . . . . Ballistic Gun 1 | . 17 2 . . . . . . 4 1 . . . . Launcher 1 | . 2 2 . . . . 1 4 . . . . . . Peak Build Rating 141 | 6 7 16 39 42 51 58 82 82 35 80 95 104 141 105 Average Rating 51 | 4 6 13 30 40 49 54 78 58 22 52 61 92 114 88 On Entrance 40 | . 6 7 16 39 42 51 54 82 1 24 49 71 103 69 Naked Turns 113 | . . . . . . . . 86 27 . . . . . Heaviest Build 118 | 14 18 21 61 61 75 79 118 114 64 28 20 21 40 29 Greatest Support 60 | 40 40 26 45 55 55 55 60 60 28 29 29 44 44 22 Greatest Overweight (x) 27 | . . 1 1 1 1 1 2 27 21 . . . 1 4 Average Overweight (x) 1 | . . . . 1 1 1 1 14 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 15 15 5 5 5 5 Average Capacity 15 | 7 8 8 14 20 20 20 20 19 13 5 5 5 5 5 Most Carried 20 | 4 8 8 20 20 20 20 19 19 5 5 5 5 5 5 Average Carried 10 | 1 4 8 12 19 19 19 18 12 2 2 4 4 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 2 8 8 20 20 20 20 19 5 5 5 5 4 4 5 Class Distribution -------------------- 32% | Scavenger-Gunner 28% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Skirmisher 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Sprinter | -1/Access Infiltrator-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Matter Collected 1914 | 106 160 272 309 20 60 50 60 315 237 1 129 . 154 41 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2259 | . 293 253 643 49 22 88 . 347 227 . 129 . 151 57 Parts 98 | . 16 9 31 . 4 5 . 10 12 . 1 . 4 6 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 8 11 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 36 | . 7 4 11 1 . 1 . 6 4 . . . . 2 Guns 24 | . 7 3 7 1 . 1 . 1 4 . . . . . Cannons 8 | . . . 1 . . . . 5 . . . . . 2 AOE 3 | . . 1 2 . . . . . . . . . . . Classes Destroyed 14 | . 2 2 6 . . . . 1 1 . 1 . . 1 Worker 5 | . . . 1 . . 3 . . . . . . 1 . Builder 4 | . . 1 2 . 1 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . 1 . 1 . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . . . . . . Swarmer 4 | . . . . . . . . . 4 . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 23 | . 7 4 6 1 . 1 . 4 . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . 1 Best Kill Streak 7 | . 3 4 7 1 1 2 . 3 4 . 1 . 1 1 Combat Bots Only 5 | . 3 2 5 1 . 1 . 3 4 . . . . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 678 | . 40 15 41 2 . . . 209 45 76 . 13 171 66 Missed 256 | . 13 3 16 . . . . 41 13 49 . 9 83 29 Hits 422 | . 27 12 25 2 . . . 168 32 27 . 4 88 37 Melee 15 | . . . 6 . . . . . . . . . . 9 Projectile 407 | . 27 12 19 2 . . . 168 32 27 . 4 88 28 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 27 | . 1 . 2 . . . . 10 . 2 . . 6 6 Actively Blocked 12 | . . . . . . . . . . . . . 6 6 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 9999 | . 365 187 647 31 53 51 . 4093 493 653 . 87 2343 996 Core 3189 | . 75 58 82 31 41 . . 987 58 209 . 48 1146 454 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 216 | . . . 54 . . . . . 20 99 . 18 25 . Ignored by Resistances 169 | . . . . . . . . . . 31 . . 138 . Core Remaining (%) 81 | 100 70 85 85 95 95 100 . . 9 . 83 96 . . Volleys Fired 171 | . 37 13 48 2 7 6 2 34 15 1 . . 1 5 Largest 3 | . 2 2 2 2 2 3 3 3 2 1 . . 1 1 Hottest 315 | . 70 112 156 110 110 166 315 315 93 80 . . 100 100 Shots Fired 313 | . 69 25 92 4 14 15 6 63 18 1 . . 1 5 Gun 220 | . 69 22 62 4 14 15 . 16 18 . . . . . Cannon 81 | . . . 25 . . . 6 44 . . . . 1 5 Launcher 10 | . . 3 3 . . . . 3 . 1 . . . . Special 2 | . . . 2 . . . . . . . . . . . Kinetic 73 | . 47 4 . . . . . . 16 . . . 1 5 Thermal 153 | . 22 18 43 . . 5 6 57 2 . . . . . Explosive 6 | . . 3 3 . . . . . . . . . . . Electromagnetic 81 | . . . 46 4 14 10 . 6 . 1 . . . . Robot Hit Streak 13 | . 13 9 11 6 10 4 . 7 6 . . . . 5 Robot Miss Streak 6 | . 5 2 6 . 1 3 . 3 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . Shots Hit Robots 204 | . 48 15 57 4 9 7 . 42 13 . 1 . 6 2 Core Hits 102 | . 19 8 33 3 6 6 . 16 6 . . . 3 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . Critical Strikes 13 | . 2 3 3 . 1 1 . 1 1 . 1 . . . Burn 8 | . 2 3 2 . . 1 . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . Corrupt 3 | . . . 1 . 1 . . 1 . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 48 | . . . . . . . . 1 . . 9 . 38 . Impact 1 | . . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . 9 . 36 . Sneak Attacks 5 | . . . . . . . . . . . 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5613 | . 579 339 1583 72 130 374 . 1712 291 . 54 . 259 220 Guns 2685 | . 579 257 867 72 130 178 . 311 291 . . . . . Cannons 1725 | . . . 252 . . . . 1253 . . . . . 220 Explosions 859 | . . 82 464 . . 196 . 117 . . . . . . Melee 344 | . . . . . . . . 31 . . 54 . 259 . Ramming . | . . . . . . . . . . . . . . . Kinetic 904 | . 393 . . . . . . . 291 . . . . 220 Thermal 2859 | . 186 257 656 . . 234 . 1526 . . . . . . Explosive 398 | . . 82 316 . . . . . . . . . . . Electromagnetic 1108 | . . . 611 72 130 140 . 155 . . . . . . Impact 31 | . . . . . . . . 31 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 313 | . . . . . . . . . . . 54 . 259 . Highest Corruption 5 | . . 1 . . . . . 5 5 . . . . . Average Corruption 4 | . . 1 . . . . . 3 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 4 1 3 Effects 31 | . . 3 . . . . . 9 19 . . . . . Message Errors 6 | . . . . . . . . 2 4 . . . . . Matter Fused 9 | . . 1 . . . . . . 8 . . . . . Heat Flow Errors 8 | . . . . . . . . 5 3 . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 2 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 242 | . . . 34 . . 40 . 55 . . 78 . 35 . Projectiles 55 | . . . . . . . . 55 . . . . . . Explosions 74 | . . . 34 . . 40 . . . . . . . . Melee 113 | . . . . . . . . . . . 78 . 35 . Knockbacks 1 | . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . 39 187 . . 51 . 27 . 33 . . . . Shots 11 | . . 1 4 . . 1 . 2 . 3 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 808 | . 174 276 90 . 12 12 168 808 111 16 . . 321 20 Average Temperature 135 | . 64 163 22 . 7 9 92 289 31 12 . . 173 11 Received Heat Transfer 2475 | . 216 84 171 18 . . . 1848 . 57 . . 45 36 Effects 35 | . . 1 . . . . . 32 . . . . 2 . Shutdowns 8 | . . . . . . . . 8 . . . . . . Energy Bleed 6 | . . 1 . . . . . 5 . . . . . . Interference 3 | . . . . . . . . 1 . . . . 2 . Matter Decay 5 | . . . . . . . . 5 . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . Damage (major) 7 | . . . . . . . . 7 . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 3 . . . 1 . . . . . . . . Heat Transferred 4611 | . 703 777 1332 . . 319 . 1480 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 100 . . 100 100 100 90 100 Level 1 1 | . . . . . . . . . . . . . 10 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 300 | . 112 105 88 25 5 20 4 . . 60 33 30 300 197 Initial 192 | . . 29 18 25 . . . . . 14 33 6 12 192 Average 34 | . 66 68 30 2 . 1 . . . 6 23 3 59 154 Influence Increases 2095 | . 232 156 404 20 5 45 8 170 100 165 40 30 634 86 Destroy 0b10 Robot/C 700 | . 140 80 200 20 . 20 . 120 80 . . . . 40 Destroy 0b10 Robot/NC 100 | . 5 15 35 . 5 15 . . 10 . 5 . 10 . Destroy Leader 150 | . 42 14 54 . . . . 20 10 . . . . 10 Successful Hack 45 | . . 6 14 . . 4 . . . . 6 . 15 . Disable Machine 135 | . . 15 60 . . . . . . . 15 . 30 15 Destroy Structure 170 | . . 26 41 . . 6 8 . . . 14 . 69 6 Partial Spotted 45 | . . . . . . . . . . . . . 30 15 Lose Combat Pursuer 750 | . 45 . . . . . . 30 . 165 . 30 480 . Influence Decreases 1997 | . 160 183 391 78 5 45 8 142 106 127 87 23 354 288 Entered New Map 267 | . . 43 27 33 . . . . 6 8 27 7 8 108 Time Decay 1402 | . 150 140 344 45 5 35 8 63 100 34 60 16 252 150 Lost Part 263 | . 10 . 20 . . 10 . 79 . 20 . . 94 30 Purge Threat 65 | . . . . . . . . . . 65 . . . . Squads Dispatched 32 | . 2 1 6 1 5 3 . . . 1 1 . 8 4 Investigation 5 | . . . . . . 1 . . . . . . 3 1 Extermination 5 | . . . . 1 . . . . . . . . 3 1 Reinforcement 17 | . 2 1 3 . 3 2 . . . 1 1 . 2 2 Assault 2 | . . . 2 . . . . . . . . . . . Garrison 3 | . . . 1 . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Distress Signals 6 | . 1 . 1 . 1 . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 168 | . 14 6 17 9 16 10 3 8 5 19 1 4 36 20 Peak Tracking Total 21 | . 3 3 5 4 2 2 . 4 5 17 1 6 21 11 Tactical Retreats 19 | . 2 . . . . . . 1 . 3 . 1 9 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Traps Triggered 2 | . . 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Machines Disabled 9 | . . 1 4 . . . . . . . 1 . 2 1 Max in Single Turn 1 | . . 1 1 . . . . . . . 1 . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Machines Accessed 26 | . 2 3 2 1 . 1 . . 1 3 2 1 7 3 Terminals 17 | . 1 1 2 1 . 1 . . 1 2 1 . 5 2 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . 1 1 . 1 1 Recycling Units 3 | . 1 1 . . . . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 60 | . 4 7 9 1 . 6 . . 1 8 4 2 14 4 Successful 20 | . 1 4 2 . . 5 . . 1 2 1 1 3 . Failed 40 | . 3 3 7 1 . 1 . . . 6 3 1 11 4 Catastrophic 14 | . 1 1 3 1 . . . . . 3 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 2 4 9 1 . 2 . . . 5 . . 1 1 Terminals 42 | . 2 4 9 1 . 6 . . 1 6 1 . 10 2 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 10 | . . . . . . . . . . 2 3 . 3 2 Recycling Units 4 | . 2 1 . . . . . . . . . . 1 . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 2 . . 5 . . 1 2 . . 3 . Record 7 | . . . . . . 5 . . 1 . . . 1 . Open Door 2 | . . . . . . . . . . . . . 2 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 3 | . . 1 1 . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 3 2 1 . 1 . . . 3 2 1 6 3 Full Trace Events 5 | . 1 . . . . 1 . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . no_distress 1 | . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Active Infowar (turns) 5898 | . 57 287 200 274 484 332 393 3121 . . . . 448 302 Optics 4604 | . . . . 274 484 332 393 3121 . . . . . . Sensors 1822 | . . . . . 483 332 393 7 . . . . 448 159 Terrain 544 | . 57 287 200 . . . . . . . . . . . Triangulation 513 | . . . . . . . . . . . . . 211 302 ECM 143 | . . . . . . . . . . . . . . 143 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Turns Passed 9104 | 64 374 287 1088 507 484 332 393 3211 995 199 120 107 630 313 Spaces Moved 5281 | 36 156 141 491 242 211 147 164 396 556 354 214 275 1421 477 Core 689 | 4 . . . . . . . 356 315 . . . 14 . Treads 382 | 32 124 . . . . . . . 226 . . . . . Legs 1439 | . 32 141 491 242 211 147 164 11 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . 29 . . . . 16 . Flight 2726 | . . . . . . . . . 15 354 214 275 1391 477 Fastest Speed 27 | 50 120 120 120 190 190 190 190 50 50 39 34 31 27 30 Average Speed 144 | 147 151 126 154 190 190 190 219 772 165 40 38 32 31 33 Slowest Speed 1400 | 160 160 190 190 190 190 190 260 1400 1100 55 45 34 105 250 Overloaded Moves 3 | . . . . . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . 3 1 . 12 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 31 14 33 9 11 6 5 62 68 14 29 7 34 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . . . 1 3 . . . . . Spaces Dug 38 | . . . 2 . . . 6 . . . 7 . 23 . Terrain Destroyed 127 | . . 26 45 . . 2 6 16 . . 7 . 23 2 Melee 30 | . . . . . . . . . . . 7 . 23 . Projectile 29 | . . . 5 . . . 6 16 . . . . . 2 AOE 68 | . . 26 40 . . 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Com Total 6359 | 45 227 226 729 286 281 187 193 485 612 403 236 289 1537 623 Wait 565 | . 13 56 113 38 51 27 19 16 15 30 . . 67 120 Move 5227 | 35 155 140 490 241 210 146 163 395 555 347 211 274 1396 469 Hop 20 | . . . . . . . . . . 3 1 . 12 4 Pick Up 78 | 4 11 3 23 2 3 1 . 7 9 3 2 2 5 3 Fast Attach 66 | 4 2 5 12 1 1 1 3 2 5 6 3 7 8 6 Attach 67 | 2 3 . 4 1 2 2 2 17 10 7 4 1 6 6 Detach 22 | . . . 2 . . . 2 1 2 3 3 1 1 7 Swap 27 | . 1 2 11 . 3 2 1 6 . . . . 1 . Drop 68 | . 5 7 26 1 4 2 1 6 1 3 3 4 2 3 Fire 171 | . 37 13 48 2 7 6 2 34 15 1 . . 1 5 Melee 48 | . . . . . . . . 1 . . 9 . 38 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 643 | -9/Materials | Discovered new exit (range 5) 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -8/Materials | Garrison activated, responded to threat 1347 | -8/Materials | Met 7R-MNS 1415 | -8/Materials | Build established: Scavenger-Mutant 1491 | -8/Materials | Discovered new exit (range 15) 1814 | -8/Materials | Entered Factory 1814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -7/Factory | Caught up to 7R-MNS 1926 | -7/Factory | Discovered new exit (range 8) 2308 | -7/Factory | Discovered new exit (range 7) 2321 | -7/Factory | Entered another Factory area 2321 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2322 | -6/Factory | Caught up to 7R-MNS 2621 | -6/Factory | Build established: Scavenger-Skirmisher 2698 | -6/Factory | Garrison activated, responded to threat 2777 | -6/Factory | Discovered new exit (range 17) 2802 | -6/Factory | Identified exit to Factory 2805 | -6/Factory | Entered another Factory area 2805 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2806 | -5/Factory | Caught up to 7R-MNS 3112 | -5/Factory | Discovered new exit (range 7) 3129 | -5/Factory | Identified exit to Factory 3137 | -5/Factory | Entered another Factory area 3137 | -4/Factory | Evolved 2 slots: Utility x2 3138 | -4/Factory | Caught up to 7R-MNS 3283 | -4/Factory | Discovered new exit (range 8) 3514 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3528 | -4/Factory | Identified exit to Upper Caves 3530 | -4/Factory | Entered Upper Caves 3622 | -4/Upper Caves | Lost 12 parts (1p3n7u1w) 3942 | -4/Upper Caves | Build established: Scavenger-Gunner 6449 | -4/Upper Caves | Lost 3 parts (2n1u) 6607 | -4/Upper Caves | Spotted B-86 Titan 6645 | -4/Upper Caves | Core integrity fell below 50% 6655 | -4/Upper Caves | Released all parts (1) 6658 | -4/Upper Caves | Core integrity fell below 20% 6678 | -4/Upper Caves | Learned Research terminal intel 6685 | -4/Upper Caves | Lost 20 parts (4p1n8u7w) 6720 | -4/Upper Caves | Discovered new exit (range 10) 6741 | -4/Upper Caves | Entered another Upper Caves area 6916 | -4/Upper Caves | Build established: Mutant 7085 | -4/Upper Caves | Spotted B-86 Titan 7557 | -4/Upper Caves | Released all parts (6) 7729 | -4/Upper Caves | Discovered new exit (range 13) 7736 | -4/Upper Caves | Entered Research 7736 | -3/Research | Accompanied by 1 ally 7736 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7737 | -3/Research | Loaded intel: 24 terminal locations 7843 | -3/Research | Found Gamma Bomb Array 7891 | -3/Research | Spotted B-86 Titan 7931 | -3/Research | Discovered new exit (range 9) 7935 | -3/Research | Lost 4 parts (1p1n2u) 7935 | -3/Research | Entered Testing 8029 | -3/Testing | Found Prototype Ballistic Cannon 8029 | -3/Testing | Identified Omega Cannon 8044 | -3/Testing | Discovered new exit (range 5) 8055 | -3/Testing | Entered Research 8055 | -2/Research | Evolved 2 slots: Propulsion x2 8057 | -2/Research | Discovered new exit (range 12) 8063 | -2/Research | Found Prototype Processor 8063 | -2/Research | Identified Spectral Analyzer 8162 | -2/Research | Entered Access 8162 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8419 | -1/Access | Build established: Sprinter 8639 | -1/Access | Energy Cycler disabled 8697 | -1/Access | Core integrity fell below 50% 8727 | -1/Access | Lost 17 parts (3p5n7u2w) 8773 | -1/Access | Discovered new exit (range 9) 8792 | -1/Access | Identified exit to Command 8792 | -1/Access | Entered Command 9039 | -1/Command | Core integrity fell below 20% 9105 | -1/Command | Spotted B-99 Colossus 9105 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08902_ Acquired Adv. Target Analyzer. 09032_ Slug penetrates Wall. 09054_ Connecting with Terminal... 09055_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 7U. 09058_ Discarded Adv. Signal Interpreter. 09066_ K-01 Serf cleans the Terminal. 09078_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09083_ W-44 Eye sends out distress signal. 09084_ Penetrated by Slug. 09087_ Lgt. Quantum Reactor destroyed. 09090_ C-57 Dissector destroyed. 09093_ Door malfunctions. 09096_ Imp. Corruption Screen intercepted 1% system corruption. 09100_ Field Propulsion Array destroyed. 09105_ Knocked back. 09105_ C-57 Dissector knocked back. 09105_ Imp. Corruption Screen intercepted 1% system corruption. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ????????????????????????????#### #???############# | | ????????????????????????????# #???# # | | ????????????????????????????# #???# # | | ????????????????????????????# ##### # | | ????????????????????????????# + # | | ???????????????????????????## ##### "" =# | | ???????????????????????????#" =%#???#"""" # | | ???????????????????????????## % /##??#"""" + | | ????????????????????????????# "#??# "" # | | ????????????????????????#####p##/##### # | | ????????????????????????# c c # # | | ????????????????????????# c # # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????# ############# | | ???????????????????????? #???????????# | | ???????????????????????? """" #???????????# | | ???????????????????????? """" #??????????? | | ???????????????????????? """" #?????????? | | ???????????????????????? """" #?????????? | | ????????????????????????# #??????????## | | ????????????????????????# #???????????? | | ????????????????????# ## #########???????????? | | ????????????????????# @ ????????? | | ??????????????????#"" ????????? | | ??????????????????#"" ????????? | | ??????????????????#"Y ?????????? | | ??????????????????#"" ?????????? | | ??????????????????#"" !/ ]=??????????? | | ??????????????????### !/ ] w=!??????????? | | ????????????????????# / ??????????? | | ????????????????????B ???????????? | | ???????????????????BB ???????????? | | ???????????????????## ????????????? | | ????????????????????# ###????????????? | | ????????????????????# #??????????????? | | ????????????????????# ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 41 Energy Capacity 465 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 6 Corruption Containment 12 Corruption Block 15 Armor Coverage 900 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? Challenges ------------ None Game ------ Seed RainbowLobotomySlayer Manual? 0 Play Time 01:48:25 Cumulative 40.5 hours Start 2025.10.16 @ 03:07:32 End 2025.10.16 @ 05:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ebe6d2-95af-4a5f-a59c-4bc1b28fa219