Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.02 @ 16:45:33 Player: Vladmirangel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1855) 1855 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3805 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Treading (385) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Greatsword > --- INVENTORY (25) --- Light Nuclear Core Gravmag System Gravmag System Gravmag System Gravmag System Cooling System Advanced Visual Processing Unit Actuator Array Field Recycling Unit (0) Plasma Cannon Plasma Cannon Shotgun Assault Cannon Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Plasma Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Cesium-ion Thruster Improved VTOL Module Cooling System Advanced Visual Processing Unit Actuator Array Field Recycling Unit Plasma Cannon Plasma Cannon Plasma Cannon Autogun Improved Datajack Greatsword Greatsword Greatsword Greatsword [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 88 | 6 9 25 48 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 29 | 2 3 11 13 Treads 23 | 2 . 8 13 Leg 6 | . 3 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 22 | 1 3 8 10 Device 10 | . 1 3 6 Storage 4 | 1 1 1 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 32 | 2 2 5 23 Energy Gun 11 | 1 1 3 6 Energy Cannon 4 | . . . 4 Ballistic Gun 8 | 1 1 2 4 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 2 | . . 2 . Corrupted Parts 5 | . 2 3 . System Corruption 14 | . 7 7 . Parts Lost 27 | . 1 4 22 Power 2 | . . . 2 Propulsion 12 | . . 1 11 Utility 6 | . . 2 4 Weapon 7 | . 1 1 5 Highest Loss Streak 10 | . 1 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 96 97 Engine 10 | . 14 10 8 Treads 24 | . 13 14 35 Leg 9 | . 14 18 . Device 13 | . 4 10 17 Storage 10 | . 14 11 9 Processor 6 | . . 4 9 Protection 3 | . 8 5 . Energy Gun 8 | . 20 11 4 Energy Cannon 2 | . . . 4 Ballistic Gun 7 | . 7 9 6 Naked Turns . | . . . . Heaviest Build 104 | 12 18 38 104 Greatest Support 80 | 40 40 60 80 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 15 25 Average Capacity 16 | 7 8 13 21 Most Carried 25 | 7 10 15 25 Average Carried 15 | 3 6 12 18 Final Capacity 25 | 8 10 15 25 Final Carried 15 | 4 10 14 15 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1370 | 240 115 439 576 Remotely . | . . . . Salvage Created 2667 | . 418 830 1419 Parts 143 | . 30 46 67 Haulers Intercepted 9 | . 1 4 4 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 38 | . 8 10 20 Melee 4 | . . . 4 Guns 20 | . 6 10 4 Cannons 3 | . . . 3 AOE 10 | . 2 . 8 Classes Destroyed 10 | . 5 2 3 Worker 4 | . 1 2 1 Hauler 9 | . 1 4 4 Recycler 5 | . 1 1 3 Watcher 6 | . . 2 4 Swarmer 3 | . 3 . . Grunt 23 | . 5 6 12 Sentry 6 | . . 4 2 Specialist 3 | . . . 3 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 10 | . 4 3 10 Combat Bots Only 8 | . 3 2 8 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4315 | . 274 532 3509 Core 679 | . 36 87 556 Absorbed by Shields 116 | . . . 116 Regen/Repaired (Parts) 69 | . . . 69 Core Remaining (%) 87 | 100 85 78 . Volleys Fired 173 | . 33 60 80 Largest 2 | . 2 2 2 Hottest 121 | . 80 85 121 Shots Fired 333 | . 62 116 155 Gun 286 | . 62 116 108 Cannon 42 | . . . 42 Launcher 5 | . . . 5 Special . | . . . . Kinetic 114 | . 8 49 57 Thermal 98 | . 24 18 56 Explosive 5 | . . . 5 Electromagnetic 116 | . 30 49 37 Robot Hit Streak 19 | . 6 7 19 Robot Miss Streak 7 | . 4 7 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 211 | . 34 71 106 Core Hits 106 | . 18 31 57 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 3 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Corrupt 2 | . . 2 . Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5149 | . 557 1104 3488 Guns 2491 | . 435 1012 1044 Cannons 734 | . . . 734 Explosions 1469 | . 122 67 1280 Melee 421 | . . . 421 Ramming 34 | . . 25 9 Kinetic 1059 | . 45 433 581 Thermal 1619 | . 190 194 1235 Explosive 896 | . . . 896 Electromagnetic 1120 | . 322 452 346 Impact . | . . . . Slashing 421 | . . . 421 Piercing . | . . . . Highest Corruption 9 | . 9 7 1 Average Corruption 2 | . 6 5 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . 6 18 14 Message Errors 8 | . 3 2 3 Matter Fused 11 | . . 6 5 Heat Flow Errors 4 | . . 2 2 Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . 1 . . Data Loss (minor) 4 | . . 2 2 Data Loss (major) 4 | . 1 2 1 Misfires 1 | . . 1 . Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 151 | . 5 17 129 Projectiles 4 | . . . 4 Explosions 83 | . 5 17 61 Melee 64 | . . . 64 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 583 | . 74 209 300 Shots 12 | . 2 3 7 Rammed 7 | . . 2 5 Targets Rammed 8 | . . 3 5 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 275 | . 189 233 275 Average Temperature 61 | . 77 65 49 Received Heat Transfer 1086 | . 96 174 816 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . 1 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2678 | . 300 400 1978 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 313 | . 313 139 252 Initial 47 | . . 47 31 Average 62 | . 136 57 58 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 74 100 89 Level 1 7 | . 25 . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 2 7 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 7 | . 1 . 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . . 5 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 12 21 35 Peak Tracking Total 9 | . 3 2 9 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts 14 | . . . 14 Triggered 1 | . . . 1 Disarmed . | . . . . Reprogrammed 2 | . . . 2 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 9 | . 3 5 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 44 | . 14 25 5 Successful 28 | . 8 15 5 Failed 16 | . 6 10 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 18 | . 6 11 1 Terminals 40 | . 14 23 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 17 | . 5 10 2 Record 15 | . 5 8 2 Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 3 1 Terminals 7 | . 3 3 1 Track 1 | . . 1 . Botnet 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 6 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5102 | 133 410 2158 2401 Spaces Moved 2126 | 77 208 1034 807 Core 5 | 5 . . . Treads 1510 | 72 84 547 807 Legs 611 | . 124 487 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 171 | 152 136 150 208 Slowest Speed 385 | 160 160 240 385 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 6 27 54 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 104 | . 4 42 58 Melee . | . . . . Projectile 13 | . . . 13 AOE 91 | . 4 42 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3262 | 92 275 1529 1366 Wait 694 | . 5 354 335 Move 2123 | 76 207 1033 807 Hop . | . . . . Pick Up 86 | 10 15 25 36 Fast Attach 28 | . . 14 14 Attach 46 | 6 7 5 28 Detach 5 | . . . 5 Swap 14 | . 2 6 6 Drop 64 | . 6 29 29 Fire 173 | . 33 60 80 Melee 7 | . . . 7 Ram . | . . . . Kick 1 | . . 1 . Crush 7 | . . 2 5 Escape Stasis . | . . . . Rewire . | . . . . Trap 14 | . . . 14 Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 134 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Build established: Scavenger-Mutant 909 | -9/Materials | Discovered new exit (range 14) 1377 | -9/Materials | Build established: Mutant 1579 | -9/Materials | Lost 3 parts (1n2u) 1811 | -9/Materials | Discovered new exit (range 5) 2166 | -9/Materials | Discovered new exit (range 12) 2601 | -9/Materials | Build established: Scavenger-Mutant 2700 | -9/Materials | Identified exit to Materials 2702 | -9/Materials | Entered another Materials area 2702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -8/Materials | Repaired Lgt. Treads 4966 | -8/Materials | Core integrity fell below 50% 4995 | -8/Materials | Destroyed 8 combat bots 4995 | -8/Materials | Lost 10 parts (1p6n1u2w) 5087 | -8/Materials | Core integrity fell below 20% 5103 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Plasma Cannon destroyed. R-06 Scavenger inserts Sml. Storage Unit into recycling unit. Recycling unit begins recycling process. U-05 Engineer builds a Wall. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. H-61 Shepherd destroyed. K-01 Serf collects debris. Penetrated by Slug. Greatsword destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. R-06 Scavenger collects Prototype Device. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Slug penetrates Wall. X-62 Marksman destroyed. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ModifiedAntimissileTearclaws Manual? 0 Play Time 00:58:24 Cumulative 61.9 hours Start 2023.08.02 @ 15:44:27 End 2023.08.02 @ 16:45:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 74 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c172a39-6bc2-42da-b154-828bb951f672