Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.13 @ 03:55:59 Player: Zaros426 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (195) 975 Value Destroyed (6426) 6426 Prototype IDs (237) 4740 Alien Tech Used (0) 0 Bonus (7415) 7415 TOTAL SCORE: 25956 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 962 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -217 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 37/100 System Corruption 12% Temperature Cool (0) Movement Hovering (154) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (20) --- Advanced Sensor Array Experimental Terrain Scanner Seismic Detector Experimental Armor Integrity Analyzer Microactuators Makeshift Transmission Jammer ECM Suite Experimental ECM Suite Point Defense System A0-MCA's Component Scanner System Purifier Advanced Trap Extractor (4/8 Fire) Advanced Variable Charge Gun Vortex Shotgun (50) Enhanced Nova Cannon Improved Proton Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scanner Surveybot 24 Chip Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- Power Sword Quantum Companion > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Coolant Injector Advanced Sensor Array Experimental Armor Integrity Analyzer Microactuators Makeshift Transmission Jammer ECM Suite Point Defense System A0-MCA's Component Scanner System Purifier Advanced Trap Extractor Advanced Variable Charge Gun Vortex Shotgun Enhanced Nova Cannon Improved Proton Missile Launcher [Rating: 166] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Hover Unit Combat Linear Gravjet Flight Unit Flightbrick Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon Companion Sword Energy Gun EM Pulse Gun Ballistic Gun Improved KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . . 8 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . 2 . . . . 2 . . . . 1 . Utility 6 | . . . . . . 5 . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 155 | 8 11 4 15 3 13 7 8 . 1 7 19 3 8 13 2 8 25 Power 26 | 1 2 1 2 . 3 . 1 . . 1 4 1 2 1 . . 7 Engine 12 | 1 2 1 2 . 2 . . . . . 2 1 1 . . . . Core 6 | . . . . . 1 . 1 . . 1 2 . . . . . 1 Reactor 8 | . . . . . . . . . . . . . 1 1 . . 6 Propulsion 38 | 2 . . 6 . . 2 . . . 3 9 . . 3 . 1 12 Treads 9 | 2 . . 5 . . . . . . 2 . . . . . . . Leg 15 | . . . 1 . . 2 . . . . 7 . . 3 . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 2 . . . . . 11 Flight 1 | . . . . . . . . . . 1 . . . . . . . Utility 59 | 2 3 1 4 . 4 5 6 . 1 3 4 2 6 7 2 5 4 Device 25 | 1 . 1 1 . 1 2 4 . . . 2 . 3 4 1 2 3 Storage 7 | 1 1 . . . . . . . 1 1 . 1 1 . . 1 . Processor 9 | . . . . . . . 1 . . 2 2 . . 2 1 1 . Hackware 6 | . 1 . . . 1 3 . . . . . 1 . . . . . Protection 12 | . 1 . 3 . 2 . 1 . . . . . 2 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 3 6 2 3 3 6 . 1 . . . 2 . . 2 . 2 2 Energy Gun 6 | 2 1 . . . 1 . . . . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 1 2 . . . . . 2 . . . . . . Ballistic Cannon 4 | . 2 . 2 . . . . . . . . . . . . . . Launcher 6 | . 2 2 1 . . . 1 . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 3 . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 2 . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . System Corruption 8 | . . . . . . . . . . . . . 8 . . . . Parts Lost 54 | . 1 1 3 . . . . . 3 6 2 1 4 1 . 3 29 Power 13 | . . . 1 . . . . . 2 . 1 1 1 . . . 7 Propulsion 15 | . . . . . . . . . 1 2 . . 1 . . . 11 Utility 21 | . 1 1 . . . . . . . 4 1 . 2 1 . 2 9 Weapon 5 | . . . 2 . . . . . . . . . . . . 1 2 Highest Loss Streak 13 | . 1 1 1 . . . . . 1 6 1 1 3 1 . 3 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Backups 14 | 3 13 16 11 16 15 13 14 14 13 8 14 13 16 19 19 19 19 Power . | 1 1 1 . . . . . . . . . . . . 2 2 1 Propulsion 2 | . . 1 2 4 3 4 4 4 4 1 3 1 . . 1 . 2 Utility 7 | . 4 6 5 7 7 5 5 8 8 5 6 9 11 14 13 12 11 Weapon 3 | 1 6 6 3 3 3 2 1 1 1 1 3 3 4 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 2 1 1 7 1 4 2 . 1 1 6 . 3 1 2 10 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . . . 1 . 1 . . 1 . 4 . . . . . Utility 21 | . . 2 . . 5 . 1 . . . . . . 2 1 2 8 Weapon 10 | . . . 1 . 1 1 . 1 . . 1 2 . 1 . . 2 Tool/Special 4 | . . . . 1 . . 2 1 . . . . . . . . . Average Slot Usage (%) 81 | . 98 94 91 64 54 65 81 80 77 51 82 92 95 93 94 93 85 Engine 6 | . 13 14 13 11 6 . . . . . 5 3 4 1 . . . Core 2 | . . . . . . 5 8 11 8 . 4 5 . . . . . Reactor 1 | . . . . . . . . . . . . . 4 5 5 5 5 Treads 7 | . 27 28 23 . . . . . . . . . . . . . . Leg 15 | . . . 1 11 11 12 17 17 15 4 24 35 35 34 35 35 17 Device 7 | . 4 8 4 . . 6 16 14 14 9 12 4 11 15 5 8 8 Storage 8 | . 13 14 11 11 11 5 5 5 7 6 8 5 6 5 5 5 5 Processor 7 | . . . . . . . 4 5 5 8 14 17 17 18 28 26 23 Hackware 2 | . . . . . . 14 11 11 11 4 . . . . . . . Protection 4 | . 8 . 9 11 7 5 2 . . . . 4 1 . . . 1 Energy Gun 1 | . 4 2 6 . . . . . . . . . . 2 5 2 . Ballistic Cannon 3 | . 6 6 17 9 . . . . . . . . . . . . . Launcher 2 | . 13 18 1 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 9 8 11 10 11 9 10 6 4 4 3 5 7 8 Special Melee Weapon 1 | . . . . 1 7 . . . . . . . . . . . . Peak Build Rating 166 | 5 12 11 33 35 63 89 111 113 110 93 112 113 112 136 146 164 166 Average Rating 68 | 3 9 10 17 34 34 77 102 110 103 83 93 108 105 122 138 158 141 On Entrance 76 | . 4 10 10 33 34 63 89 108 110 82 87 103 99 109 136 142 156 Avg Prop Armor Cover (%) . | 29 1 . . . . . . . . 1 7 2 . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 9 56 55 71 71 77 82 89 100 91 60 77 85 107 117 109 107 107 Greatest Support 173 | 20 40 40 55 55 55 95 95 95 95 75 120 120 116 133 133 163 173 Greatest Overweight (x) 3 | 2 3 1 1 1 1 1 . 1 3 3 . 1 1 . . . 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 17 20 17 20 20 20 20 20 20 13 16 20 20 20 20 20 20 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 13 19 16 19 18 17 19 19 19 10 15 16 18 19 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 10 20 20 20 20 20 20 20 Final Carried 20 | 5 19 20 20 20 18 20 20 20 19 10 19 20 20 20 20 20 17 Class Distribution -------------------- 58% | Mutant 18% | Hacker-Mutant 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -4/Armory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 7326 | 442 535 396 976 117 970 70 851 590 26 364 352 326 360 263 140 266 282 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9468 | 263 899 298 272 1245 . 305 52 412 26 90 579 908 1152 60 265 1504 1138 Parts 437 | 17 58 24 22 34 . 13 2 12 1 . 32 25 54 2 10 62 69 Haulers Intercepted 6 | . 2 . . . . . . . . . 2 . . . . 2 . Recyclers Shooed 6 | . 3 . . 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . 3 . . . 8 12 . 7 . 9 34 . 5 . . Prevented 18 | . . . . . . . 1 . . 3 . 5 9 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 119 | . 18 5 14 1 . . 2 8 . 2 2 10 21 . 2 12 22 Melee 50 | . . . . 1 . . . 8 . 2 2 8 8 . 2 9 10 Guns 8 | . 4 . 2 . . . . . . . . 1 1 . . . . Cannons 25 | . 4 1 6 . . . . . . . . . . . . 2 12 AOE 34 | . 10 4 6 . . . 2 . . . . . 12 . . . . Classes Destroyed 21 | 3 6 . 2 1 . . . 1 . 1 1 2 . 1 1 1 1 Worker 10 | 2 4 . . . . 1 . . . . 2 . . . . 1 . Builder 7 | . 4 . . . . . . . . . 2 . . . . 1 . Tunneler 13 | 6 . 5 . . . . . . . . 1 . . . . 1 . Hauler 6 | . 2 . . . . . . . . . 2 . . . . 2 . Recycler 21 | 1 2 2 . 12 . 2 . . . . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . 1 . 2 . Operator 5 | . 1 . . . . 1 . . . . . . . . . 2 1 Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 7 | . 3 . . . . 1 . . . . 1 . . . . 2 . Swarmer 38 | . 3 5 3 . . . 2 3 . 1 . . 14 . . . 7 Cutter 4 | . . . . . . . . . . . . . . . . . 4 Grunt 31 | . 15 . . . . . . 4 . . . 7 3 . . 2 . Brawler 2 | . . . . . . . . . . . . 2 . . . . . Duelist 6 | . . . . . . . . . . 1 . . . . . . 5 Sentry 5 | . . . . 1 . . . 1 . . . 1 2 . . . . Specialist 4 | . . . . . . . . . . . . . . . . 2 2 Hunter 6 | . . . . . . . . . . . . . . . 1 2 3 Programmer 8 | . . . . . . . . . . . 2 . 2 . 1 2 1 Tracker 2 | . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . . 1 . 2 2 . 2 . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . Samaritan 6 | . . . . . . . . . . . . 1 3 . 2 . . Best Kill Streak 10 | 6 8 3 6 3 . 3 2 4 1 1 2 5 5 1 1 10 9 Combat Bots Only 9 | . 4 2 4 1 . . 2 4 . 1 2 5 5 . 1 6 9 Max Kills in Single Turn 5 | 1 3 2 3 1 . 1 2 1 1 1 1 1 5 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 1 . . . 2 . . . . . 5 . . . . Melee 1 | . . . . 1 . . . 1 . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1400 | . 56 18 80 8 7 . 1 62 27 131 157 45 106 33 26 200 443 Missed 496 | . 16 6 22 2 3 . . 21 11 41 58 13 31 25 9 85 153 Deflected 15 | . . . . . . . . . . . . . . . . 5 10 Hits 904 | . 40 12 58 6 4 . 1 41 16 90 99 32 75 8 17 115 290 Melee 65 | . . . . . . . . . . 9 . 2 . . . . 54 Projectile 839 | . 40 12 58 6 4 . 1 41 16 81 99 30 75 8 17 115 236 AOE 5 | . . . 4 . . . . . . . . . . . . . 1 Critical Strikes 56 | . . . . . . . . 4 . 6 8 1 1 . 2 7 27 Actively Blocked 14 | . . . . . . . . . . . . . . . . . 14 Part Disruptions 7 | . . . . . . . . . 2 . 1 2 1 . . 1 . Damage Taken 16269 | . 471 158 1057 91 44 10 20 776 569 2058 1835 868 1354 310 111 1147 5390 Core 2093 | . 102 38 85 . . 10 . 84 37 136 186 52 130 59 7 110 1057 Absorbed by Shields 1952 | . . . 65 . . . . 9 183 . 162 91 105 131 108 671 427 Regen/Repaired (Parts) 689 | . 160 . . . . . . . . . . . . 529 . . . Core Remaining (%) 58 | 100 . . . . 10 . . . . 68 . . . . 56 . . Volleys Fired 258 | 54 64 26 66 7 . . 2 . . . . 2 15 . . 17 5 Largest 2 | 1 2 2 2 2 . . 1 . . . . 1 1 . . 1 1 Hottest 240 | 20 100 80 80 66 . . 43 . . . . 33 43 . . 240 7 Shots Fired 376 | 54 113 36 113 12 . . 2 . . . . 6 18 . . 17 5 Gun 195 | 54 55 20 35 . . . . . . . . 6 8 . . 17 . Cannon 125 | . 35 10 68 12 . . . . . . . . . . . . . Launcher 45 | . 17 6 10 . . . 2 . . . . . 10 . . . . Special 11 | . 6 . . . . . . . . . . . . . . . 5 Kinetic 225 | 54 57 10 78 12 . . . . . . . 6 8 . . . . Thermal 18 | . 6 . . . . . . . . . . . . . . 12 . Explosive 23 | . 17 6 . . . . . . . . . . . . . . . Electromagnetic 100 | . 33 20 35 . . . 2 . . . . . 10 . . . . Entropic 5 | . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 19 | 7 8 9 19 3 . . . . . . . 5 7 . . . 5 Robot Miss Streak 4 | 2 4 2 2 1 . . . . . . . . 1 . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Autonomous 19 | . . . . . . . . . . . . . . . . 3 16 Shots Hit Robots 425 | 37 60 19 62 29 2 9 . 27 1 8 23 25 32 1 8 45 37 Core Hits 242 | 10 46 15 27 12 . 3 3 10 1 4 11 17 31 1 4 20 27 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . . . 1 . . 1 . 1 . . . 6 Destroy 1 | . . . . . . . . . . . . . 1 . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . 1 . . . . . . Melee Attacks 411 | . . . . 46 6 12 8 44 5 29 41 30 43 3 11 80 53 Impact . | . . . . . . . . . . . . . . . . . . Slashing 409 | . . . . 46 4 12 8 44 5 29 41 30 43 3 11 80 53 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 63 | . . . . 14 2 5 . 3 1 2 9 6 4 1 5 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . 1 . 4 . 1 1 . . . . 1 4 Damage Inflicted 21846 | 463 1611 555 2054 1692 . 615 74 1247 89 349 1442 1398 2239 100 567 4026 3325 Guns 1517 | 463 468 167 277 . . . . . . . . 88 54 . . . . Cannons 3015 | . 350 148 702 86 . . . . . . . . . . . 284 1445 Explosions 2831 | . 793 240 1075 . . . 74 . . . . . 649 . . . . Melee 14375 | . . . . 1606 . 615 . 1247 89 349 1442 1310 1536 100 567 3742 1772 Ramming 108 | . . . . . . . . . . . . . . . . . 108 Kinetic 3014 | 463 526 148 1649 86 . . . . . . . 88 54 . . . . Thermal 248 | . 35 . 128 . . . . . . . . . 85 . . . . Explosive 998 | . 758 240 . . . . . . . . . . . . . . . Electromagnetic 1374 | . 292 167 277 . . . 74 . . . . . 564 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 14375 | . . . . 1606 . 615 . 1247 89 349 1442 1310 1536 100 567 3742 1772 Piercing . | . . . . . . . . . . . . . . . . . . Phasic 1729 | . . . . . . . . . . . . . . . . 284 1445 Highest Corruption 21 | . . 1 1 1 1 . . . . 10 6 9 21 21 . 3 12 Average Corruption 4 | . . 1 1 1 1 . . . . 9 4 6 18 21 . 2 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 217 | . . 4 34 12 . . . . . 25 9 57 57 2 . 5 12 Message Errors 45 | . . 2 6 2 . . . . . 4 2 14 14 . . 1 . Matter Fused 61 | . . . 7 1 . . . . . 6 3 16 19 . . 2 7 Heat Flow Errors 27 | . . . 4 2 . . . . . 3 1 10 5 1 . 1 . Energy Discharges 22 | . . 1 3 4 . . . . . 2 2 4 6 . . . . Parts Rejected 6 | . . . . . . . . . . 1 1 2 2 . . . . Parts Fused 2 | . . . 1 . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . 6 2 . . . . . 3 . 4 5 1 . 1 4 Data Loss (major) 8 | . . . 1 1 . . . . . 3 . 2 . . . . 1 Misfires 11 | . . . 4 . . . . . . . . 4 3 . . . . Alerts 5 | . . 1 1 . . . . . . . . 1 2 . . . . Misdirections 3 | . . . . . . . . . . 3 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . 7 . Overflow Damage 2545 | . . 2 93 296 . 153 . 142 . 26 226 117 240 . 198 857 195 Projectiles 106 | . . 2 . 11 . . . . . . . . . . . . 93 Explosions 102 | . . . 93 . . . . . . . . . 9 . . . . Melee 2337 | . . . . 285 . 153 . 142 . 26 226 117 231 . 198 857 102 Knockbacks 15 | . 2 . 11 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 . 11 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . 35 17 29 . . . . . . . . . 76 . . . 100 Shots 11 | . 2 2 1 . . . . . . . . . 6 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 150 84 251 264 . . . 22 . 230 279 270 285 211 282 196 230 Average Temperature 76 | . 28 28 112 117 . . . 13 . 96 95 100 111 112 136 82 78 Received Heat Transfer 2786 | . 195 . 126 27 18 . 9 297 . 694 444 180 235 6 . 84 471 Effects 3 | . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 5 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . 2 1 . . . . Heat Transferred 250 | . 50 . 100 . . . . . . . . . 100 . . . . Parts Sabotaged 3 | . . . . . . . . . . 1 . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 14 | . . . . . . . . . . . . . . . . 14 . Power Chain Reactions 4 | . 1 . 1 . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Maximum Alert Level 3 | . 1 . . . . . . . . . 3 . . . . . 1 Low Security (%) 83 | 100 75 100 . 100 . 100 . . . . . . . . . 100 78 Level 1 6 | . 24 . . . . . . . . . . . . . . . 21 Level 2 2 | . . . . . . . . . . . 29 . . . . . . Level 3 6 | . . . . . . . . . . . 70 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 995 | 10 269 149 . 47 . 21 . . . . 995 . . . . 159 321 Initial 995 | . . 70 . . . . . . . . 995 . . . . . 60 Average 132 | 2 147 29 . 9 . 1 . . . . 819 . . . . 52 105 Influence Increases 5540 | 45 748 221 115 284 . 38 156 234 20 325 1117 210 525 82 51 466 903 Destroy 0b10 Robot/C 2460 | . 360 100 100 20 . . 120 200 20 40 40 200 420 60 40 240 500 Destroy 0b10 Robot/NC 385 | 45 80 35 . 75 . 25 . 5 . . 45 . 5 5 . 60 5 Destroy Leader 376 | . 70 20 . . . 2 10 10 . . 16 10 40 . 10 78 110 Allied During Kill 73 | . . . . . . 6 26 4 . . . . . 17 1 . 19 Successful Hack 98 | . 28 . . 31 . 4 . . . . 28 . . . . 7 . Select Force Hacks 210 | . 60 . . 150 . . . . . . . . . . . . . Disable Machine 90 | . 15 . . . . . . . . . . . . . . 15 60 Destroy Structure 303 | . 105 51 . 8 . 1 . . . . 28 . . . . 66 44 Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . Lose Combat Pursuer 645 | . 30 15 15 . . . . 15 . 285 60 . 60 . . . 165 Influence Decreases 5227 | 45 566 398 120 284 . 38 156 191 63 172 646 834 445 139 74 342 714 Entered New Map 615 | . . 112 3 . . . . . 43 . 58 232 . 80 23 . 64 Time Decay 3773 | 45 566 276 97 284 . 38 130 171 10 132 368 562 405 56 51 312 270 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . . . . . . Lost Part 470 | . . 10 20 . . . . . 10 40 20 10 40 . . 30 290 Lost Ally 169 | . . . . . . . 26 20 . . . 30 . 3 . . 90 Squads Dispatched 25 | . 2 . . . . 2 . . . 1 6 . . . . 7 7 Investigation 8 | . 2 . . . . 1 . . . . 3 . . . . 2 . Extermination 5 | . . . . . . . . . . . 2 . . . . 1 2 Reinforcement 10 | . . . . . . 1 . . . . 1 . . . . 3 5 Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . 1 . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 8 | . 2 . . . . . . . . 1 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 28 6 18 1 14 4 4 10 4 44 34 18 25 90 3 26 56 Peak Tracking Total 17 | . 3 3 5 1 5 2 4 7 4 14 9 7 5 16 2 6 17 Tactical Retreats 34 | . 2 1 1 . . . 1 1 . 8 9 1 3 . . . 7 ECM-based Alert Blocks 23 | . . . . . . . 4 . . 3 15 1 . . . . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 9 | . 2 1 3 . . . . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 17 | . . . 1 . . . . . 2 3 . 7 1 . 3 . . Traps Extracted 10 | . . . . . . . . . . . . . . 8 2 . . Installed 26 | . . . 5 . . . . . 2 4 . 8 1 . 6 . . Triggered 15 | . . . 1 . . . . . . 3 . 7 1 . 3 . . Most Traps Carried 10 | . . 4 4 1 . . . 3 3 1 . 7 3 10 8 5 4 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 19 | . 1 . 5 . 6 . . 1 . . . . 1 . . 1 4 Max in Single Turn 2 | . 1 . 2 . 1 . . 1 . . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 70 | . 11 1 1 11 7 5 2 1 4 . 9 1 3 2 . 6 6 Terminals 27 | . 8 . . 6 . 3 . 1 . . 2 . . . . 3 4 Fabricators 4 | . . . . . . 1 . . . . . . . . . 1 2 Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . . Recycling Units 10 | . 2 . . 5 . . . . . . 2 . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . . 3 . . . . 1 . Total Hacks 228 | . 37 1 9 23 55 12 2 4 28 . 20 1 9 3 . 15 9 Successful 170 | . 20 1 9 16 55 6 2 4 28 . 9 1 9 3 . 7 . Failed 56 | . 17 . . 7 . 5 . . . . 10 . . . . 8 9 Catastrophic 10 | . 1 . . . . . . . . . 4 . . . . 1 4 Database Lockouts 2 | . . . . . . 1 . . . . 1 . . . . . . Manual 51 | . 21 . . 18 . 2 . . . . 4 . . 1 . 2 3 Terminals 74 | . 26 . . 17 . 9 . 4 . . 5 . . . . 6 7 Fabricators 7 | . . . . . . 1 . . . . . . . . . 4 2 Repair Stations 7 | . 6 . . . . . . . . . 1 . . . . . . Recycling Units 18 | . 5 . . 6 . . . . . . 5 . . . . 2 . Scanalyzers 5 | . . . . . . 2 . . . . 3 . . . . . . Garrison Access 9 | . . . . . . . . . . . 6 . . . . 3 . Terminal Hacks 134 | . 7 1 9 5 55 4 2 4 28 . 2 1 9 3 . 4 . Record 81 | . . . 8 . 48 . . 4 11 . . . 7 2 . 1 . Part Schematic 11 | . 1 . . . . . . . 10 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . 3 . . . 6 . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . . . 3 . . . . . . . . Open Door 9 | . . 1 . . 1 . 2 . . . . 1 2 1 . 1 . Branch Access Points 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 6 | . 5 . . . . . . . . . 1 . . . . . . Scan Component 3 | . 3 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . 2 . . . . . . Retrieve Study 3 | . . . . . . 1 . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 20 | . 7 . . 11 . . . . . . 1 . . . . 1 . Terminals 11 | . 5 . . 6 . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . Skim 10 | . 5 . . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . 5 . . . . . . 1 . . . . 1 . Tunnel 7 | . 2 . . 5 . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 9 . . 7 . 4 . . . . 6 . . . . 4 6 Full Trace Events 5 | . 1 . . . . 1 . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . 10 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . . 2 . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . Time 70 | . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 65 | . 65 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 1 . . 4 . 5 . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 20 | . . . . . 5 . . . 1 . . 4 . 5 . . 5 Largest Group 5 | . . . . . 5 3 3 . 1 . . 2 2 5 2 . 3 Highest-Rated Group 264 | . . . . . 241 141 141 . 96 . . 60 60 264 128 . 163 Highest-Rated Ally 96 | . . . . . 50 47 47 . 96 . . 30 30 64 64 . 64 Total Orders 14 | . . . . . . . . . . . . . . 9 5 . . STAY 7 | . . . . . . . . . . . . . . 7 . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . EXPLORE 4 | . . . . . . . . . . . . . . . 4 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 172 | . . . . . 65 1 31 4 4 . . . 5 33 . . 29 Total Damage 4177 | . . . . . 1319 30 386 211 132 . . . 161 1010 . . 928 Kills 26 | . . . . . 14 . 4 2 . . . . . 3 . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted 4 | . . . . . 2 . . 1 . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 17201 | 127 591 1374 1228 . . 346 1913 1964 107 760 851 1983 1227 1615 1562 973 580 Optics 8865 | . . . . . . . . . . 74 851 1983 1227 1615 1562 973 580 Sensors 1143 | . . . . . . . 482 232 . . 429 . . . . . . Terrain 6774 | . . . . . . . 861 1731 106 549 89 763 776 567 828 333 171 Structural 157 | . . . 157 . . . . . . . . . . . . . . Seismic 7740 | 127 591 1374 1071 . . 346 1838 1961 107 325 . . . . . . . Cloaking 1820 | . . . . . . . . . . . . . 783 165 102 568 202 Jamming 164 | . . . . . . . . . . . 164 . . . . . . ECM 1260 | . . . . . . . 251 . . 198 475 213 . . 123 . . Robot Analysis Total 154 | . 3 . . . 6 . . . 145 . . . . . . . . Derelict Logs Recovered 18 | . . 2 3 . 3 . 3 1 . 1 . 3 . . 2 . . Drone Launches 6 | . . . . . . . . . . . . . . . 6 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 29368 | 223 2037 2245 3888 1789 4163 346 1913 2431 209 1333 851 1983 1227 1615 1562 973 580 Spaces Moved 15753 | 110 776 876 1629 835 2436 198 1035 1200 130 749 718 1248 826 1037 1009 577 364 Core 155 | 108 26 . . . . . . . . 21 . . . . . . . Treads 2963 | 2 750 876 1334 . . . . . . 1 . . . . . . . Legs 11557 | . . . 295 835 2436 198 1035 1200 130 174 412 1248 826 1037 1009 577 145 Wheels . | . . . . . . . . . . . . . . . . . . Hover 219 | . . . . . . . . . . . . . . . . . 219 Flight 859 | . . . . . . . . . . 553 306 . . . . . . Fastest Speed 23 | 50 50 240 130 200 130 123 123 123 123 40 40 120 120 115 115 111 23 Average Speed 147 | 63 218 240 218 200 153 138 123 132 127 69 85 136 121 117 115 113 72 Slowest Speed 330 | 160 240 240 260 200 200 200 123 193 330 260 120 190 190 120 115 116 190 Overloaded Moves 107 | . . . . . . . . . . . . . . . . . 107 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . 2 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 5 98 99 54 86 94 6 94 96 82 93 26 95 92 92 97 22 40 Regions Visited 17 Branch Regions 13 Pre-discovered Areas 33 | . 2 1 1 7 1 . 1 . 19 . . . . . . 1 . Known Exits Taken 6 | . 1 . . 1 . 1 . 1 . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 . 1 . 1 . 1 1 . 1 1 1 1 . . Scrap Searched 41 | . . 1 6 . 12 . 4 2 . 4 . 5 3 . 4 . . Spaces Dug 139 | . 18 12 14 5 1 1 7 8 . 7 14 4 5 . 3 31 9 Terrain Destroyed 410 | . 114 63 121 5 1 1 7 8 . 7 14 6 14 . 3 36 10 Melee 86 | . . . . 5 1 1 7 8 . 7 14 4 5 . 3 22 9 Projectile 31 | . 11 . 3 . . . . . . . . 2 1 . . 14 . AOE 292 | . 103 63 118 . . . . . . . . . 8 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 20937 | 206 988 987 1850 898 2849 255 1662 1988 167 1518 894 1491 983 1434 1389 772 606 Wait 3661 | 28 88 59 51 . 345 33 591 719 24 702 75 97 66 315 348 54 66 Move 15734 | 109 775 875 1628 834 2435 197 1034 1199 129 746 717 1247 825 1036 1008 576 364 Hop 1 | . . . . . . . . . . 1 . . . . . . . Pick Up 194 | 3 24 8 31 3 18 7 7 8 . 8 13 18 7 16 2 8 13 Fast Attach 93 | 7 7 1 4 . 8 4 2 2 . 7 15 6 5 5 . 4 16 Attach 82 | . 4 . 4 1 8 3 3 7 . 10 9 2 5 5 1 3 17 Detach 31 | 3 . . . . 4 . . 2 1 7 8 2 1 1 . . 2 Swap 134 | 1 17 9 17 3 1 . 6 4 2 . 7 8 6 12 11 25 5 Drop 180 | 1 9 9 35 4 24 2 10 10 2 6 11 21 3 21 2 6 4 Fire 258 | 54 64 26 66 7 . . 2 . . . . 2 15 . . 17 5 Melee 391 | . . . . 46 6 9 7 37 5 27 39 30 43 3 11 79 49 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . 3 . . . . . . . . . . . . . . Rewire 140 | . . . . . . . . . 2 . . 50 6 20 . . 62 Trap 26 | . . . 5 . . . . . 2 4 . 8 1 . 6 . . Miscellaneous 6 | . . . 6 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 1546 | -10/Materials | Repaired Lgt. Treads 1592 | -10/Materials | Repaired Broken Imp. Ion Engine 1682 | -10/Materials | Discovered new exit (range 16) 1780 | -10/Materials | Learned 4 Recycling zone layouts 1828 | -10/Materials | Identified exit to Mines 1866 | -10/Materials | Loaded intel: 3 trap records 1896 | -10/Materials | Learned Recycling recycling unit intel 1917 | -10/Materials | Learned location of 1 exit from Recycling 1930 | -10/Materials | Identified exit to Materials 1932 | -10/Materials | Learned Storage trap positions 1942 | -10/Materials | Learned Materials trap positions 1964 | -10/Materials | Learned location of 1 exit from Storage 1997 | -10/Materials | Learned Storage stockpile data 2261 | -10/Materials | Entered Mines 2278 | -10/Mines | Discovered exit to Materials (range 15) 2312 | -10/Mines | Met a Derelict bent on vengeance 2428 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2689 | -10/Mines | Found a hidden stash of uninstalled traps 2731 | -10/Mines | Learned location of Storage (-9) 2974 | -10/Mines | Learned Materials terminal intel 3243 | -10/Mines | Core integrity fell below 50% 3587 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3670 | -10/Mines | Discovered exit to Materials (range 8) 3813 | -10/Mines | Discovered new exit (range 10) 4506 | -10/Mines | Entered Subcaves 4507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4508 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4750 | -10/Subcaves | A Subdweller sparked back to life 4750 | -10/Subcaves | A Subdweller sparked back to life 4750 | -10/Subcaves | A Subdweller sparked back to life 4822 | -10/Subcaves | Found Prototype Flight Unit 4900 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4914 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5161 | -10/Subcaves | Learned Materials emergency access door positions 5373 | -10/Subcaves | Ambushed by Subdweller buried in earth 5872 | -10/Subcaves | Discovered new exit (range 10) 6277 | -10/Subcaves | Discovered new exit (range 15) 6280 | -10/Subcaves | Core integrity fell below 20% 6281 | -10/Subcaves | Ambushed by Subdweller buried in earth 7125 | -10/Subcaves | Learned location of Zion (-7) 7761 | -10/Subcaves | Visited 4L-MR0's lab 7767 | -10/Subcaves | Identified Flightbrick 7781 | -10/Subcaves | Found Cargo Legs 7783 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 8394 | -10/Subcaves | Entered Recycling 8395 | -9/Recycling | Identified exit to Factory 8397 | -9/Recycling | Loaded intel: 6 recycling unit locations 9197 | -9/Recycling | Learned 4 Recycling zone layouts 9254 | -9/Recycling | Learned Storage security intel 9302 | -9/Recycling | Learned Materials trap positions 9394 | -9/Recycling | Learned Storage trap positions 9436 | -9/Recycling | Identified exit to Scraptown 9712 | -9/Recycling | Scanned before Scraplab entrance 9740 | -9/Recycling | Entered Scraplab 10183 | -9/Recycling | Entered Scraptown 10187 | -9/Scraptown | System corruption cleaned by C-Scrubber 10285 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10563 | -9/Scraptown | Visited UFD Registry 10563 | -9/Scraptown | Registered with UFD as "Deathmaster" 10597 | -9/Scraptown | Visited Shadow of the Wyrm 10631 | -9/Scraptown | Visited Supply Room 10717 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 10721 | -9/Scraptown | Learned location of Testing (-3) 10723 | -9/Scraptown | Learned Factory security intel 10747 | -9/Scraptown | Discovered new exit (range 13) 11475 | -9/Scraptown | Visited TADAMA 11521 | -9/Scraptown | Visited SPCMW 11649 | -9/Scraptown | Visited A0-MCA Data Center 11679 | -9/Scraptown | Visited Infowarlord's Domain 11725 | -9/Scraptown | Visited Scrapoid Pod Storage 11787 | -9/Scraptown | Delivered Scrap Shield to a Scientist 11935 | -9/Scraptown | Visited Analyses Database 11967 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11981 | -9/Scraptown | Found DCF Scrap (31 items) 12006 | -9/Scraptown | Visited Sword Containment 12041 | -9/Scraptown | Visited Curators Association 12089 | -9/Scraptown | Visited Abandonware Association 12103 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 12103 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 12138 | -9/Scraptown | Visited Chapter 10 12180 | -9/Scraptown | Visited Research Penetration Think Tank 12270 | -9/Scraptown | Found Scrapoid Pod 12635 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 12821 | -9/Scraptown | Visited Bundlers 13273 | -9/Scraptown | Visited The Evicted 13308 | -9/Scraptown | Visited Cyclists 13330 | -9/Scraptown | Entered Cyclist Reading Room 13431 | -9/Scraptown | Found Exp. Terrain Scanner 13590 | -9/Scraptown | Given an A rating by A0-MCA 13592 | -9/Scraptown | Found A0-MCA's Component Scanner 13825 | -9/Scraptown | Met Optimus 13825 | -9/Scraptown | Accepted into 0bPrime 14225 | -9/Scraptown | Civil war broke out across Scraptown 14232 | -9/Scraptown | Found Deploy-a-Sentry 14244 | -9/Scraptown | Found DM-GVY's Chainsaw 14260 | -9/Scraptown | Found Surveybot 24 Chip 14304 | -9/Scraptown | Discovered new exit (range 9) 14346 | -9/Scraptown | Lost 6 allies 14346 | -9/Scraptown | Entered Factory 14346 | -6/Factory | Accompanied by 3 allies 14346 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 14393 | -6/Factory | Central database locked down 14456 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 14546 | -6/Factory | Identified exit to Lower Caves 14692 | -6/Factory | Entered Lower Caves 14692 | -6/Lower Caves | Accompanied by 3 allies 14694 | -6/Lower Caves | UFD Scientist delivered a prototype 14696 | -6/Lower Caves | Found Prototype Protection 14696 | -6/Lower Caves | Identified Enh. Scrap Shield 14795 | -6/Lower Caves | Learned Factory trap positions 14799 | -6/Lower Caves | Build established: Hacker-Mutant 14866 | -6/Lower Caves | Encountered a Warlord checkpoint 15076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15103 | -6/Lower Caves | Learned location of 1 exit from Factory 15222 | -6/Lower Caves | Found Prototype Device 15326 | -6/Lower Caves | Discovered new exit (range 20) 15462 | -6/Lower Caves | Identified Heart of Steel 15855 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16605 | -6/Lower Caves | Entered another Lower Caves area 16630 | -6/Lower Caves | Discovered new exit (range 9) 16634 | -6/Lower Caves | Encountered a Warlord checkpoint 17367 | -6/Lower Caves | Learned Factory emergency access door positions 17411 | -6/Lower Caves | Attracted the attention of an 0b10 base 17413 | -6/Lower Caves | DAS Turret deployed 17512 | -6/Lower Caves | Identified exit to Data Miner 17512 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 17512 | -6/Lower Caves | Learned Armory security intel 17512 | -6/Lower Caves | Learned Factory terminal intel 19036 | -6/Lower Caves | Entered Data Miner 19036 | -6/Data Miner | Discovered new exit (range 6) 19060 | -6/Data Miner | Met Data Miner 19109 | -6/Data Miner | Learned location of Section 7 (-2) 19109 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19129 | -6/Data Miner | Received God Mode back door access code from Data Miner 19155 | -6/Data Miner | Destroyed Data Miner 19157 | -6/Data Miner | Interfaced with the Data Conduit 19245 | -6/Data Miner | Entered Proximity Caves 19323 | -5/Proximity Caves | Spotter reported a threat 19376 | -5/Proximity Caves | Spotter reported a threat 19563 | -5/Proximity Caves | Spotter reported a threat 19720 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19728 | -5/Proximity Caves | Spotter reported a threat 19731 | -5/Proximity Caves | Spotter reported a threat 19781 | -5/Proximity Caves | Spotter reported a threat 19784 | -5/Proximity Caves | Spotter reported a threat 19820 | -5/Proximity Caves | System corruption reached 10% 19822 | -5/Proximity Caves | Attached Flightbrick, gained temporary slots: Utility x3 19836 | -5/Proximity Caves | Spotter reported a threat 19865 | -5/Proximity Caves | Lost 6 parts (2n4u) 20096 | -5/Proximity Caves | Build established: Mutant 20130 | -5/Proximity Caves | Discovered new exit (range 25) 20254 | -5/Proximity Caves | Spotter reported a threat 20285 | -5/Proximity Caves | Spotter reported a threat 20374 | -5/Proximity Caves | Spotter reported a threat 20419 | -5/Proximity Caves | Spotter reported a threat 20472 | -5/Proximity Caves | Spotter reported a threat 20497 | -5/Proximity Caves | Spotter reported a threat 20518 | -5/Proximity Caves | Learned Factory terminal intel 20531 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20578 | -5/Proximity Caves | Entered Factory 20578 | -5/Factory | Evolved 2 slots: Propulsion x2 20579 | -5/Factory | Identified exit to Upper Caves 20580 | -5/Factory | Loaded intel: 89 trap records 20582 | -5/Factory | Loaded intel: 335 machine locations 20583 | -5/Factory | Loaded intel: 26 terminal locations 20706 | -5/Factory | Central database locked down 20878 | -5/Factory | Search patrols dispatched 20978 | -5/Factory | Loaded intel: 8 recycling unit locations 21121 | -5/Factory | Spotted B-75 Beast 21168 | -5/Factory | Discovered new exit (range 3) 21178 | -5/Factory | Search patrols dispatched 21429 | -5/Factory | Entered Upper Caves 21430 | -5/Upper Caves | Encountered a Warlord checkpoint 21601 | -5/Upper Caves | Learned location of 1 exit from Factory 21715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22366 | -5/Upper Caves | Discovered new exit (range 29) 22464 | -5/Upper Caves | Learned location of 1 exit from Factory 22602 | -5/Upper Caves | Build established: Assassin 22876 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22974 | -5/Upper Caves | Learned 12 Factory zone layouts 23038 | -5/Upper Caves | Build established: Mutant 23412 | -5/Upper Caves | Entered another Upper Caves area 23412 | -5/Upper Caves | Accompanied by 2 allies 23412 | -5/Upper Caves | Discovered new exit (range 15) 23477 | -5/Upper Caves | System corruption reached 10% 23508 | -5/Upper Caves | Lost 3 parts (1p1n1u) 23624 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23780 | -5/Upper Caves | Discovered new exit (range 29) 24065 | -5/Upper Caves | Build established: Derelict-Assassin 24599 | -5/Upper Caves | Learned Research trap positions 24599 | -5/Upper Caves | Learned Factory stockpile data 24639 | -5/Upper Caves | Entered Warlord 24683 | -5/Warlord | System corruption cleaned by Quarantine Array 25240 | -5/Warlord | Opened Warlord's prototype stash 25246 | -5/Warlord | Found Exp. Armor Integrity Analyzer 25255 | -5/Warlord | Found Vortex Chain Reactor 25262 | -5/Warlord | Found Exp. Phase Shifter 25273 | -5/Warlord | Found System Purifier 25354 | -5/Warlord | Warlord's base attacked by MAIN.C 25373 | -5/Warlord | Found Prototype Energy Gun 25373 | -5/Warlord | Identified Vortex Shotgun 25380 | -5/Warlord | Found Vortex Shotgun 25453 | -5/Warlord | Rebuked by Warlord 25513 | -5/Warlord | Spotted B-75 Beast 25607 | -5/Warlord | Warlord forces counterattacked 25673 | -5/Warlord | Build established: Commander-Mutant 25693 | -5/Warlord | Spotted Striker 25707 | -5/Warlord | P-70 Sage assimilated allied UU-MOE(g) 25748 | -5/Warlord | Spotted Executioner 25757 | -5/Warlord | Lost 9 allies 25805 | -5/Warlord | Spotted Executioner 25817 | -5/Warlord | P-80 Master assimilated allied 7C-R8N(g) 25823 | -5/Warlord | Spotted Executioner 25829 | -5/Warlord | Spotted Executioner 25848 | -5/Warlord | Spotted Executioner 25877 | -5/Warlord | Lost 17 allies 25905 | -5/Warlord | Spotted Striker 25917 | -5/Warlord | Spotted Executioner 25942 | -5/Warlord | Found Exp. Core Analyzer 26029 | -5/Warlord | Warlord base infiltrated, sounded retreat 26042 | -5/Warlord | Spotted Striker 26101 | -5/Warlord | Spotted Striker 26116 | -5/Warlord | Allies destroyed Striker 26182 | -5/Warlord | Spotted Executioner 26214 | -5/Warlord | Discovered new exit (range 20) 26249 | -5/Warlord | Lost 11 allies 26254 | -5/Warlord | Spotted B-86 Titan 26254 | -5/Warlord | Spotted Executioner 26254 | -5/Warlord | Entered Proximity Caves 26254 | -4/Proximity Caves | Accompanied by 2 allies 26337 | -4/Proximity Caves | Build established: Trapper-Mutant 26743 | -4/Proximity Caves | Discovered new exit (range 72) 27282 | -4/Proximity Caves | Learned 12 Research zone layouts 27295 | -4/Proximity Caves | Build established: Scavenger-Assassin 27333 | -4/Proximity Caves | Learned 4 Research zone layouts 27571 | -4/Proximity Caves | Forged Quantum Companion 27816 | -4/Proximity Caves | Entered Factory 27816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27817 | -4/Factory | Identified exit to Research 27817 | -4/Factory | Identified exit to Extension 27818 | -4/Factory | Identified exit to Upper Caves 27821 | -4/Factory | Loaded intel: 256 machine locations 27822 | -4/Factory | Loaded intel: 28 terminal locations 27844 | -4/Factory | Loaded intel: 8 recycling unit locations 27884 | -4/Factory | Discovered exit to Research (range 19) 28022 | -4/Factory | Build established: Scavenger-Mutant 28063 | -4/Factory | Identified exit to Armory 28278 | -4/Factory | Found Powered Armor 28408 | -4/Factory | Intercept squad dispatched 28438 | -4/Factory | Spotted Tracker 28444 | -4/Factory | Spotted Tracker 28446 | -4/Factory | Destroyed Tracker 28464 | -4/Factory | Destroyed Tracker 28471 | -4/Factory | Found Exp. Phase Shifter 28502 | -4/Factory | Spotted Combat Programmer 28509 | -4/Factory | Spotted Combat Programmer 28515 | -4/Factory | Destroyed Combat Programmer 28524 | -4/Factory | Destroyed Combat Programmer 28572 | -4/Factory | Lost 3 parts (2u1w) 28789 | -4/Factory | Entered Armory 28791 | -4/Armory | Loaded intel: 105 machine locations 29051 | -4/Armory | Build established: Scavenger-Gladiator 29137 | -4/Armory | Lost 10 parts (3p3n3u1w) 29143 | -4/Armory | Destroyed 7 combat bots 29208 | -4/Armory | Lost 3 parts (2p1n) 29243 | -4/Armory | Found Exp. ECM Suite 29246 | -4/Armory | Discovered exit to Research (range 29) 29251 | -4/Armory | Spotted B-86 Titan 29267 | -4/Armory | Core integrity fell below 50% 29287 | -4/Armory | Lost 3 allies 29350 | -4/Armory | Core integrity fell below 20% 29356 | -4/Armory | System corruption reached 10% 29369 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 29349_ M-13 Machinist repairs G-67 Veteran. 29351_ Slug penetrates Door. 29352_ Cmb. Linear Gravjet destroyed. 29353_ Acquired Lgt. Nuclear Core. Quantum Companion releases a shadow of itself that zips off towards H-77 Assassin. 29354_ H-77 Assassin destroyed. 29355_ G-67 Veteran knocked back. 29355_ H-77 Assassin system corrupted by crushing effect. 29355_ Slug penetrates G-67 Veteran. 29355_ Penetrated by Slug. 29356_ H-77 Assassin system terminally corrupted. 29358_ Deflected attack with Quantum Companion. 29360_ Dropped Lgt. Nuclear Core. 29360_ Critical hit (Burn: +37). 29360_ Penetrated by Slug. 29363_ System corrupted: Component data lost. Quantum Companion: "Let's make a deal: I hit them and you keep them from hitting me." 29368_ Slug penetrates Wall. 29368_ Deflected attack with Quantum Companion. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????##############?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# """ """ #?????????? | | ?????????????????????????# """ """ #?????????? | | ?????????????????????????# """ """ #??######## | | ???????????????????"""???# #??# | | ???????????????????"""???# === """ ##?# """" | | ???????????????????"""???# === """ ### ""T" | | ?????????????????????????# == """ #?#" | | ?????????????????????????# =#?## """""" | | ?????????????????????????# ^%###" """""" | | ?????????????????????????# ^ /=%+ """""" | | ?????????????????????????# #### | | ?????????????????????????#######+######??#####+## | | ???????????????????###########%= ########## # | | ???????????????????+ = = = | | ?????????????????? + %==%[%[ T | | ?????????????????#############*%=[### ###### # | | ?????????????????????????????##=!##???#????###### | | ??????????????????????????????#%=#??????????????? | | ???????# ###############;;[=#??????????????? | | ???????# ; @s =p%=#??????????????? | | ???????? """ ####### *g![#??????????????? | | ?????????"""????????##+#######;p #??????????????? | | ?????????"""?????????????????## #?""""?????????# | | ?????????"""??????????????????# #?"??"?????????? | | ?????????"""??????????????????# #?"??"?????????? | | ?????????"""?????????"""""????# +?"??"?????????# | | ?????????????????????"???"????## #?""""?????????? | | ?????????????????????"???"?????? #??????????????? | | ?????????????????????"""""?????? #??????????????? | | ???????????????????????????????? #?????????????## | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? +??????????????# | | ????????????????????????????????##??????????????? | | ???????????????????????????""???????????????????? | | ???????????????????????????"""??????????????????? | | ????????????????????????????F"??????????????????? | | ???????????????????????????"""??????????????????? | | ???????????????????????????""???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????"""????????????????????? | | ?????????????????????????"""????????????????????? | | ?????????????????????????"""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 55 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 2210 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Armor Coverage 800 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 87 Melee Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 43 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Biometal Medium Treads | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 19% | -10/Materials Imp. Ion Engine | 32% | -10/Materials | Broken Studied --------- Coil Gun | -6/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? A Problem For Future Me Adventurer Be The Sidekick Bob, First Of His Name Can't Catch Me Charge!!! Do Not Disturb Dodgeball, But With Guns Drive-By Fitting Room Friends Forever Heavy Suspicion Just Browsing Just What I Needed Physics Protects Plot Armor Protector Reappropriation Short-term Sacrifices The Oracle Uncivil War Unlimited Data Challenges ------------ None Game ------ Seed LinearTerrainPenetrator Manual? 0 Play Time 04:05:49 Cumulative 13.6 hours Start 2025.10.12 @ 23:13:11 End 2025.10.13 @ 03:55:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 27 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ade035e-85fb-43e0-8b3e-fbb87f7d2e5a