Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 03:38:47 Player: Sen Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (120) 600 Value Destroyed (3975) 3975 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7470 Bonus ------- High Alert Combat Kills 375 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 465/465 System Corruption 15% Temperature Critical (526) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Compact Battery Target Analyzer Improved Propulsion Shielding Graphene Brace > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Nuclear Pulse Thruster Trap Extractor (0/4) Heavy Ion Cannon Heavy Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Heavy Rocket Launcher Improved Datajack Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Trap Scanner Improved Light Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Micro Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Nuclear Pulse Thruster Large Storage Unit Compact Battery Improved Weapon Shielding Hardened Light Armor Plating Trap Extractor Improved EM Pulse Cannon Heavy Ion Cannon Flak Gun Mini Grenade Launcher Improved Datajack Mace [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 108 | 6 14 9 26 53 Power 10 | 1 2 . 4 3 Engine 10 | 1 2 . 4 3 Core . | . . . . . Reactor . | . . . . . Propulsion 35 | 2 4 2 6 21 Treads 14 | . . . . 14 Leg 21 | 2 4 2 6 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 33 | 1 4 4 7 17 Device 8 | . 2 1 1 4 Storage 7 | 1 1 . 3 2 Processor 6 | . 1 2 1 2 Hackware 3 | . . 1 2 . Protection 9 | . . . . 9 Artifact . | . . . . . Weapon 30 | 2 4 3 9 12 Energy Gun 5 | . . . 4 1 Energy Cannon 8 | . 1 1 2 4 Ballistic Gun 10 | 2 1 2 2 3 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 1 . . 2 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 4 | . . . . 4 System Corruption 6 | . . . . 6 Parts Lost 41 | . 1 . 11 29 Power 5 | . . . 3 2 Propulsion 17 | . . . 2 15 Utility 11 | . . . 2 9 Weapon 8 | . 1 . 4 3 Highest Loss Streak 11 | . 1 . 7 11 To Critical Strikes . | . . . . . Average Backups 14 | 1 8 9 11 19 Power 2 | . 1 1 2 3 Propulsion 4 | . 2 2 2 5 Utility 1 | . . . 1 3 Weapon 5 | . 2 4 5 6 Tool/Special . | . . . . . Unused Backups 25 | . 6 2 2 15 Power 5 | . 2 . 1 2 Propulsion 7 | . 1 . . 6 Utility 2 | . 1 . . 1 Weapon 9 | . 1 2 1 5 Tool/Special 2 | . 1 . . 1 Average Slot Usage (%) 96 | . 98 97 96 96 Engine 9 | . 14 11 8 6 Treads 10 | . . . . 23 Leg 16 | . 28 22 26 4 Device 11 | . 2 11 8 15 Storage 9 | . 14 10 9 7 Processor 9 | . 10 15 8 6 Hackware 7 | . . 4 15 6 Protection 3 | . . . . 6 Energy Gun 1 | . . . 4 1 Energy Cannon 7 | . 10 10 3 6 Ballistic Gun 8 | . 16 10 9 3 Peak Build Rating 50 | 6 12 21 32 50 Average Rating 30 | 4 9 18 25 44 On Entrance 10 | . 6 10 20 16 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 130 | 13 23 26 38 130 Greatest Support 112 | 20 20 20 42 112 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 Average Capacity 16 | 6 9 9 13 22 Most Carried 25 | 3 10 10 15 25 Average Carried 14 | 2 8 9 11 20 Final Capacity 25 | 8 10 10 15 25 Final Carried 21 | 3 10 10 12 21 Class Distribution -------------------- 50% | Scavenger-Mutant 24% | Mutant 19% | Hacker-Mutant 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2734 | 195 350 225 591 1373 Remotely . | . . . . . Salvage Created 4657 | . 467 346 1126 2718 Parts 240 | . 22 23 54 141 Haulers Intercepted 5 | . 1 1 2 1 Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 9 6 19 46 Guns 34 | . 2 . 14 18 Cannons 37 | . 6 6 4 21 AOE 9 | . 1 . 1 7 Classes Destroyed 16 | . 5 2 5 4 Worker 10 | . . . 2 8 Builder 12 | . 1 . . 11 Tunneler 3 | . 2 . . 1 Hauler 5 | . 1 1 2 1 Recycler 4 | . . . 1 3 Operator 1 | . . . 1 . Watcher 5 | . 1 1 2 1 Swarmer 5 | . . 1 4 . Cutter 3 | . . . 3 . Grunt 46 | . 9 1 6 30 Brawler 3 | . . . . 3 Duelist 1 | . . . . 1 Sentry 11 | . . 4 5 2 Hunter 1 | . . . 1 . Programmer 9 | . . . . 9 Heavy 1 | . . . . 1 Best Kill Streak 9 | . 4 2 6 9 Combat Bots Only 6 | . 3 1 5 6 Max Kills in Single Turn 5 | . 1 1 1 5 Gunslinging . | . . . . . Exploded 2 | . 1 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 748 | . 41 21 174 512 Missed 243 | . 9 5 43 186 Hits 505 | . 32 16 131 326 Melee 15 | . . . 7 8 Projectile 490 | . 32 16 124 318 AOE 2 | . . . . 2 Critical Strikes 28 | . . 1 9 18 Actively Blocked 7 | . . . . 7 Part Disruptions 2 | . . . . 2 Damage Taken 8205 | . 632 224 2078 5271 Core 1369 | . 183 14 410 762 Absorbed by Shields . | . . . . . Redirected to Shielding 375 | . . . . 375 Ignored by Resistances 303 | . . . . 303 Regen/Repaired (Parts) 198 | . . 132 33 33 Core Remaining (%) 61 | 100 26 96 25 . Volleys Fired 344 | . 41 21 102 180 Largest 2 | . 2 2 2 2 Hottest 134 | . 100 91 126 134 Shots Fired 641 | . 76 42 200 323 Gun 375 | . 48 21 165 141 Cannon 237 | . 19 21 35 162 Launcher 23 | . 3 . . 20 Special 6 | . 6 . . . Kinetic 305 | . 48 21 104 132 Thermal 244 | . 25 21 55 143 Explosive 13 | . 3 . . 10 Electromagnetic 79 | . . . 41 38 Robot Hit Streak 15 | . 9 7 15 12 Robot Miss Streak 8 | . 2 2 4 8 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 441 | . 43 28 141 229 Core Hits 274 | . 26 12 53 183 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 6 | . . 1 2 3 Destroy 3 | . . 1 1 1 Blast 2 | . . . . 2 Corrupt 1 | . . . 1 . Melee Attacks 7 | . . . 1 6 Impact 7 | . . . 1 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11535 | . 781 491 2487 7776 Guns 4948 | . 303 223 1863 2559 Cannons 4186 | . 288 268 533 3097 Explosions 2388 | . 190 . 82 2116 Melee . | . . . . . Ramming 13 | . . . 9 4 Kinetic 4296 | . 303 223 1218 2552 Thermal 4023 | . 288 268 664 2803 Explosive 1313 | . 190 . . 1123 Electromagnetic 1890 | . . . 596 1294 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 1 . 1 15 Average Corruption 5 | . 1 . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . . . 2 62 Message Errors 16 | . . . 1 15 Matter Fused 15 | . . . 1 14 Heat Flow Errors 13 | . . . . 13 Energy Discharges 4 | . . . . 4 Parts Rejected 3 | . . . . 3 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 3 | . . . . 3 Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 119 | . . . 7 112 Projectiles 88 | . . . 7 81 Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 226 | . . . 54 172 Shots 6 | . . . 1 5 Rammed 2 | . . . . 2 Targets Rammed 3 | . . . 1 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 554 | . 334 3 144 554 Average Temperature 108 | . 136 3 36 115 Received Heat Transfer 2013 | . 228 72 603 1110 Effects 11 | . 3 . . 8 Shutdowns 2 | . 1 . . 1 Energy Bleed 1 | . 1 . . . Interference 2 | . . . . 2 Matter Decay 1 | . 1 . . . Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . 5 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 6242 | . 518 481 1271 3972 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 60 | 100 100 100 100 10 Level 1 12 | . . . . 29 Level 2 24 | . . . . 55 Level 3 2 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 853 | . 84 55 197 853 Initial 70 | . . . 1 70 Average 199 | . 24 8 63 404 Influence Increases 2945 | . 325 224 674 1722 Destroy 0b10 Robot/C 1600 | . 180 120 380 920 Destroy 0b10 Robot/NC 200 | . 25 10 40 125 Destroy Leader 450 | . 54 54 98 244 Successful Hack 100 | . 44 9 23 24 Disable Machine 270 | . . . 60 210 Destroy Structure 115 | . 22 1 13 79 Lose Combat Pursuer 210 | . . 30 60 120 Influence Decreases 2093 | . 325 218 526 1024 Entered New Map 89 | . . . 5 84 Time Decay 1584 | . 315 208 411 650 Lost Part 400 | . 10 . 110 280 Lost Ally 20 | . . 10 . 10 Squads Dispatched 24 | . 2 1 3 18 Investigation 4 | . 1 . 1 2 Extermination 6 | . . . . 6 Reinforcement 10 | . 1 1 2 6 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . . 4 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 144 | . 14 16 46 68 Peak Tracking Total 6 | . 3 4 6 6 Tactical Retreats 9 | . . 2 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . . . 4 14 Max in Single Turn 7 | . . . 1 7 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 30 | . 7 7 8 8 Terminals 19 | . 6 5 5 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 3 | . 1 . . 2 Scanalyzers 3 | . . 1 1 1 Garrison Access 1 | . . . 1 . Total Hacks 103 | . 33 24 29 17 Successful 73 | . 21 20 21 11 Failed 30 | . 12 4 8 6 Catastrophic 5 | . 2 1 1 1 Database Lockouts . | . . . . . Manual 44 | . 19 10 13 2 Terminals 75 | . 31 13 23 8 Fabricators 1 | . . . . 1 Repair Stations 6 | . . 2 2 2 Recycling Units 5 | . 2 . . 3 Scanalyzers 15 | . . 9 3 3 Garrison Access 1 | . . . 1 . Terminal Hacks 32 | . 14 5 11 2 Robot Analysis 6 | . 3 2 1 . Prototype ID Bank 6 | . 3 1 1 1 Level Access Points 1 | . . . 1 . Branch Access Points 4 | . 2 . 2 . Emergency Access Points 3 | . . 1 2 . Locate Traps 5 | . 3 . 1 1 Hauler Manifests 1 | . . . 1 . Zone Layout 6 | . 3 1 2 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 2 2 2 Scan Component 3 | . . 1 1 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks 4 | . 1 . . 3 Report Inventory 3 | . 1 . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer 15 | . . 9 3 3 Insert Component 4 | . . 2 1 1 Analyze 2 | . . 1 . 1 Retrieve Study 9 | . . 6 2 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 14 | . 6 4 4 . Terminals 14 | . 6 4 4 . Track 4 | . 2 1 1 . Assimilate 1 | . 1 . . . Botnet 6 | . 2 2 2 . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 7 6 6 7 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Authchips . | . . . . . Time 58 | . . . . 58 Total Robot Build Rating 3 | . . . . 3 Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . 6 2 1 Parts Repaired 3 | . . 1 1 1 Time 90 | . . 26 32 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . 1 . . 1 Largest Group 1 | . 1 1 . 1 Highest-Rated Group 26 | . 10 10 . 26 Highest-Rated Ally 26 | . 10 10 . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1959 | . . . 624 1335 Sensors 624 | . . . 624 . Traps 1335 | . . . . 1335 Robot Analysis Total 6 | . 3 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7174 | 62 1019 1247 1661 3185 Spaces Moved 3133 | 44 506 559 849 1175 Core 3 | 3 . . . . Treads 916 | . . . . 916 Legs 2214 | 41 506 559 849 259 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 111 Average Speed 163 | 115 152 184 112 195 Slowest Speed 385 | 120 190 190 200 385 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 40 | 3 70 49 59 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . 6 . . 2 Terrain Destroyed 119 | . 23 . 7 89 Melee 2 | . . . . 2 Projectile 13 | . 6 . . 7 AOE 104 | . 17 . 7 80 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4507 | 52 672 732 1349 1702 Wait 729 | . 80 121 336 192 Move 3129 | 43 505 558 848 1175 Hop . | . . . . . Pick Up 82 | 3 16 10 10 43 Fast Attach 39 | 6 1 7 7 18 Attach 52 | . 2 2 12 36 Detach 17 | . . 2 5 10 Swap 51 | . 12 2 15 22 Drop 54 | . 15 9 12 18 Fire 344 | . 41 21 102 180 Melee 7 | . . . 1 6 Ram . | . . . . . Kick 1 | . . . 1 . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Identified exit to Mines 772 | -10/Materials | Crushed by falling debris 772 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Discovered exit to Materials (range 16) 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Accompanied by 1 ally 1082 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Discovered new exit (range 15) 1363 | -9/Materials | Discovered new exit (range 4) 1368 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Build established: Scavenger-Mutant 2046 | -9/Materials | Discovered new exit (range 15) 2154 | -9/Materials | Repaired Med. Storage Unit 2327 | -9/Materials | Identified exit to Materials 2329 | -9/Materials | Entered another Materials area 2329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -8/Materials | Repaired Cooling System 3490 | -8/Materials | Identified exit to Factory 3624 | -8/Materials | Build established: Scientist-Mutant 3970 | -8/Materials | Core integrity fell below 50% 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4014 | -7/Factory | Lost 7 parts (1p1n2u3w) 4017 | -7/Factory | Build established: Hacker-Mutant 4264 | -7/Factory | Fabricated O-24 Administrator (x1) 4361 | -7/Factory | Lost 4 parts (4n) 4460 | -7/Factory | Lost 5 parts (2n2u1w) 4831 | -7/Factory | Repaired Cooling System 5246 | -7/Factory | Garrison activated, responded to threat 5278 | -7/Factory | Build established: Mutant 5794 | -7/Factory | Build established: Scavenger-Mutant 5850 | -7/Factory | Core integrity fell below 50% 5930 | -7/Factory | Cargo convoy interrupted 5974 | -7/Factory | Lost 11 parts (1p6n3u1w) 6351 | -7/Factory | System corruption reached 10% 6840 | -7/Factory | Core integrity fell below 20% 7176 | -7/Factory | Core destroyed Last Messages --------------- 07162_ K-01 Serf collects debris. 07164_ Power failure, Imp. Ion Engine+ shutdown. 07166_ K-01 Serf collects debris. 07167_ Particle Gun melted. 07167_ G-47 Trooper destroyed. 07169_ K-01 Serf collects debris. 07170_ U-05 Engineer lays Concrete. 07174_ System corrupted: Heat flow error (+280). 07174_ R-06 Scavenger collects Lgt. Nuclear Core. 07174_ R-06 Scavenger collects EM Disruption Field. 07175_ Overheating: Huge Storage Unit damaged (-322). 07175_ Overheating: Imp. Propulsion Shielding damaged (-19). 07175_ Overheating: Gatling Laser damaged (-10). 07175_ Overheating: Arm. Treads damaged (-77). 07175_ K-01 Serf collects debris. 07176_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????#!# | | ???????????????????????????????????????????????#[# | | ???????????????????????????????????????????????#%# | | ???????????????????????????????????????????????#=# | | ???????????????????????????????????????????????# # | | ###????????????????????????????????????????????# # | | #????????????????????????????????????????????#=# | | #????????????????????????????????????????????#%# | | #???????????????????###########?????????###??#%# | | #???????????????????# ################"# | | #???????????????????# """" + %%+ | | #???????????????????# """" # ################ | | #???????????????????# """" # # ## | | #???????????????????# """" # #! [ ## | | #???????????????????# """" # # [ ## | | #???????????????????# """" # # ?# | | #???????????????????# # # ## | | #???????????????????#####+##### # # | | ###?????????????????????# ###+############ | | ######################### ^ ^ | | ! =%=* % !%%[!%% @ % % | | ! #####+###############r r % | | ! #! #???????# % | | # ^^ #???????# k | | #^ ^""""""" #???????# % | | # ^""""""" #???????# | | "" # ^ """"""" #???????# ###### | | "" # """"""" #???????# # # #"" " | | "" # #???????###########;############## | | #############?????????????????######??????###? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | ?" #????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Med. Storage Unit | 47% | -9/Materials Cooling System | 34% | -8/Materials Cooling System | 34% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Mace | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningThrusterChip Manual? 0 Play Time 01:29:52 Cumulative 140.2 hours Start 2026.03.06 @ 02:07:43 End 2026.03.06 @ 03:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca7de922-aa4e-4d7c-8610-7c23f16e3b39