Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 18:27:29 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (5563) 5563 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 12454 Bonus ------- High Alert Combat Kills 755 Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -31 Cogmind --------- Core Integrity 646/850 Matter 291/300 Energy 17/100 System Corruption 6% Temperature Cool (66) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Heat Sink Improved Reaction Control System Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Beamcaster Cooled Particle Cannon > --- INVENTORY (5) ---- Cooled Particle Cannon Heavy Plasma Cannon PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Compact Particle Reactor > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Experimental Signal Interpreter Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Gatling Laser Gatling Laser Beamcaster Heavy Plasma Cannon Precision Grenade Launcher [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun Minigun Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 4 . . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 89 | 5 . . 1 . 8 17 2 3 5 17 31 Power 18 | 1 . . . . 1 7 . . . 5 4 Engine 17 | 1 . . . . 1 7 . . . 5 3 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 16 | 2 . . . . 2 2 . 1 . 2 7 Treads 11 | 2 . . . . 2 2 . 1 . 1 3 Leg 5 | . . . . . . . . . . 1 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | . . . . . 5 4 2 1 2 4 10 Device 19 | . . . . . 3 2 . . 2 3 9 Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . 1 . 1 . Protection 6 | . . . . . 2 2 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . . 1 . . 4 . 1 3 6 10 Energy Gun 20 | . . . . . . 3 . 1 3 6 7 Energy Cannon 3 | . . . 1 . . . . . . . 2 Ballistic Gun 3 | 2 . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 5 Parts Lost 37 | . . . . . . 7 1 . . 15 14 Power 10 | . . . . . . 3 . . . 4 3 Propulsion 4 | . . . . . . 1 . . . 2 1 Utility 14 | . . . . . . 1 1 . . 5 7 Weapon 9 | . . . . . . 2 . . . 4 3 Highest Loss Streak 12 | . . . . . . 5 1 . . 12 3 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 71 71 64 57 76 87 93 98 99 79 72 Engine 13 | . 14 14 14 14 9 14 15 15 15 14 10 Treads 11 | . 28 28 28 28 18 14 15 15 15 8 2 Leg 1 | . . . . . . . . . . . 10 Device 21 | . . . . . 23 28 29 23 23 15 25 Hackware 7 | . . . . . . . . 6 7 14 13 Protection 7 | . . . . . 16 12 9 15 15 3 . Energy Gun 15 | . . . . . . 5 23 23 22 21 8 Energy Cannon 1 | . . . 6 14 9 4 . . . . . Ballistic Gun 1 | . 28 28 15 . . 4 . . . . . Peak Build Rating 72 | 5 5 5 23 23 46 59 48 48 49 51 72 Average Rating 47 | 3 5 5 13 23 41 52 45 47 48 43 63 On Entrance 28 | . 5 5 5 23 23 46 45 44 48 49 43 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 7 7 7 27 27 47 67 56 52 52 54 47 Greatest Support 43 | 40 40 40 40 40 43 43 40 42 42 42 40 Greatest Overweight (x) 9 | . . . . . 1 2 1 1 1 9 8 Average Overweight (x) . | . . . . . . . 1 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 5 5 5 5 5 5 5 Average Carried 4 | . . . . . 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 4 4 5 5 5 4 3 Class Distribution -------------------- 33% | Tank 16% | Scavenger-Skirmisher 14% | Scavenger-Gunner 13% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1295 | 222 . 40 . 6 81 303 45 38 50 160 350 Remotely . | . . . . . . . . . . . . Salvage Created 6741 | . . 45 . 50 1607 2377 48 195 . 752 1667 Parts 255 | . . 3 . 10 90 64 1 4 . 15 68 Haulers Intercepted 3 | . . . . . 1 1 . . . . 1 Recyclers Shooed 9 | . . . . . . 3 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 4 . 13 . Prevented 4 | . . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 109 | . . 3 . 3 24 37 1 4 . 15 22 Guns 49 | . . 3 . . . 9 1 4 . 14 18 Cannons 6 | . . . . . 3 3 . . . . . AOE 33 | . . . . 3 14 15 . . . . 1 Classes Destroyed 16 | . . 1 . 1 11 3 . . . . . Worker 14 | . . . . . 11 3 . . . . . Builder 11 | . . . . 1 6 3 . . . . 1 Hauler 3 | . . . . . 1 1 . . . . 1 Recycler 8 | . . . . . 2 4 . . . . 2 Mechanic 5 | . . . . . 1 2 . . . . 2 Watcher 4 | . . . . . 2 1 . . . . 1 Swarmer 22 | . . 3 . 3 8 3 . . . 3 2 Grunt 44 | . . . . . 10 21 . 3 . 5 5 Brawler 7 | . . . . . . 5 . . . 2 . Duelist 6 | . . . . . 1 2 . . . 2 1 Protector 3 | . . . . . . 3 . . . . . Sentry 8 | . . . . . 1 1 . 1 . 2 3 Specialist 4 | . . . . . 2 . . . . . 2 Hunter 7 | . . . . . 1 . . . . 1 5 Programmer 6 | . . . . . . 2 . . . . 4 Heavy 1 | . . . . . 1 . . . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 12 | . . 3 . 4 11 12 1 2 . 6 5 Combat Bots Only 9 | . . 3 . 3 7 9 1 2 . 6 4 Max Kills in Single Turn 7 | . . 1 . 3 7 6 1 1 . 2 2 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 5 | . . . . 3 3 5 . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 729 | . . 13 . 8 33 129 3 45 . 246 252 Missed 266 | . . 3 . 1 14 38 . 14 . 91 105 Damage Taken 6258 | . . 79 . 66 437 1471 57 299 . 1913 1936 Core 840 | . . 8 . . 15 150 . 25 . 438 204 Absorbed by Shields 321 | . . . . . . 315 6 . . . . Core Remaining (%) 76 | 100 . . . 96 97 . . . . 12 . Volleys Fired 195 | . . 6 . 2 26 60 2 8 . 35 56 Largest 4 | . . 2 . 1 1 3 3 3 . 3 4 Hottest 325 | . . 40 . 250 250 275 229 240 . 240 325 Shots Fired 353 | . . 12 . 2 26 104 7 25 . 86 91 Gun 293 | . . 12 . . . 82 7 25 . 86 81 Cannon 58 | . . . . 2 26 22 . . . . 8 Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 50 | . . 12 . . . 38 . . . . . Thermal 295 | . . . . 2 26 66 7 25 . 80 89 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic 6 | . . . . . . . . . . 6 . Robot Hit Streak 14 | . . 3 . 2 7 14 11 8 . 14 11 Robot Miss Streak 13 | . . 3 . 3 13 3 1 7 . 6 12 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 . 1 . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 . Shots Hit Robots 279 | . . 7 . 2 19 83 5 17 . 68 78 Core Hits 334 | . . 6 . 4 69 117 4 14 . 45 75 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . . . . 1 Burn 3 | . . . . . . 2 . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14062 | . . 52 . 121 2008 5730 103 305 . 1529 4214 Guns 7091 | . . 49 . . . 1253 103 305 . 1481 3900 Cannons 1230 | . . . . 25 372 642 . . . . 191 Explosions 5688 | . . . . 96 1628 3817 . . . 46 101 Melee . | . . . . . . . . . . . . Ramming 53 | . . 3 . . 8 18 . . . 2 22 Kinetic 549 | . . 49 . . . 500 . . . . . Thermal 13136 | . . . . 121 2000 4959 103 305 . 1456 4192 Explosive 253 | . . . . . . 253 . . . . . Electromagnetic 71 | . . . . . . . . . . 71 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 1 1 . 6 Average Corruption 1 | . . . . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . . . 1 16 10 . . 14 Message Errors 11 | . . . . . . . 7 2 . . 2 Matter Fused 12 | . . . . . . 1 3 1 . . 7 Heat Flow Errors 2 | . . . . . . . 2 . . . . Energy Discharges 5 | . . . . . . . 1 2 . . 2 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 . . . 2 Data Loss (major) 3 | . . . . . . . . 2 . . 1 Misfires 2 | . . . . . . . 1 1 . . . Alerts 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . . . 155 . . . . 46 Projectiles . | . . . . . . . . . . . . Explosions 201 | . . . . . . 155 . . . . 46 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . . 6 70 277 . . . 1 72 Shots 22 | . . . . 1 8 12 . . . . 1 Rammed 12 | . . 1 . . 2 2 . . . 1 6 Targets Rammed 14 | . . 1 . . 2 2 . . . 1 8 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 478 | . . . . 290 228 420 170 207 . 478 262 Average Temperature 133 | . . . . 144 102 128 82 93 . 192 74 Received Heat Transfer 1152 | . . . . . 90 345 42 126 . 384 165 Effects 11 | . . . . . . 3 . . . 8 . Shutdowns 3 | . . . . . . 2 . . . 1 . Energy Bleed 2 | . . . . . . . . . . 2 . Interference 3 | . . . . . . 1 . . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 27 | . . . . . 9 12 . . . 1 5 Combat Hostiles 21 | . . . . . 7 10 . . . 1 3 Parts Melted 132 | . . . . 2 40 57 1 1 . 9 22 Heat Transferred 39423 | . . . . 560 11760 16490 224 700 . 3193 6496 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 1103 | . 7 87 . 103 743 1103 . . . . 195 Initial 317 | . . 2 . . 39 317 . . . . 2 Average 284 | . 4 82 . 22 283 707 . . . . 68 Maximum Alert Level 4 | . . . . . 3 4 . . . . 1 Low Security (%) 64 | 100 100 100 . 100 57 . . . . . 99 Level 1 10 | . . . . . 10 30 . . . . . Level 2 8 | . . . . . 28 13 . . . . . Level 3 16 | . . . . . 3 55 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 2 10 . . . . 10 Investigation 3 | . . . . . . 2 . . . . 1 Extermination 6 | . . . . . . 2 . . . . 4 Reinforcement 6 | . . . . . 2 1 . . . . 3 Assault 5 | . . . . . . 5 . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . . . . . 5 2 . . . . . Communications Jammed 23 | . . . . . 10 13 . . . . . Distress Signals 23 | . . . . . 10 13 . . . . . Times Spotted 127 | . . 2 . 3 27 42 1 4 . 16 32 Peak Tracking Total 10 | . . 2 . 3 7 10 1 1 . 5 5 Tactical Retreats 5 | . . . . . 4 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 29 | . . . . 1 6 18 . . . 1 3 Max in Single Turn 9 | . . . . 1 2 9 . . . 1 2 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 13 | . 1 . 1 . 1 4 4 . . . 2 Terminals 7 | . 1 . . . 1 4 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 23 | . 2 . 1 . 2 6 9 . . . 3 Successful 13 | . 1 . 1 . 1 . 9 . . . 1 Failed 10 | . 1 . . . 1 6 . . . . 2 Catastrophic 6 | . 1 . . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 2 . 1 . . 1 . . 4 . 5 Terminals 12 | . 2 . . . 2 6 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 12 | . 1 . 1 . 1 . 9 . . . . Record 6 | . . . . . . . 6 . . . . Open Door 3 | . . . . . . . 3 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 4 . . . . 2 Full Trace Events 3 | . . . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . . . . 4 2 . Largest Group 4 | . . . . . . . . . 4 4 . Highest-Rated Group 144 | . . . . . . . . . 144 144 . Highest-Rated Ally 51 | . . . . . . . . . 51 51 . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 27 . Total Damage 499 | . . . . . . . . . . 499 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . 2 . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 15364 | 59 85 123 339 356 905 1839 1843 780 2682 3505 2848 Spaces Moved 5913 | 37 54 67 211 221 363 643 732 313 1134 1353 785 Core 139 | 6 . . . . . . . . . 85 48 Treads 5192 | 31 54 67 211 221 363 643 732 313 1134 1254 169 Legs 582 | . . . . . . . . . . 14 568 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 250 237 157 50 120 Average Speed 224 | 142 160 160 160 160 206 241 250 237 235 227 214 Slowest Speed 500 | 160 160 160 160 160 245 330 250 250 237 500 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 15 27 60 58 29 19 82 50 87 96 17 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . . 2 . . 1 . 1 1 . Known Exits Taken 2 | . 1 . . 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . . . 2 4 3 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 254 | . . . . 19 115 58 . . . 5 57 Melee . | . . . . . . . . . . . . Projectile 12 | . . . . 1 7 3 . . . . 1 AOE 242 | . . . . 18 108 55 . . . 5 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 7606 | 41 53 73 213 222 490 830 740 326 1150 1695 1773 Wait 1327 | . . . . . 86 96 4 . . 280 861 Move 5902 | 36 53 66 210 220 362 642 731 312 1133 1352 785 Hop . | . . . . . . . . . . . . Pick Up 23 | . . . . . 4 4 . 1 3 1 10 Fast Attach 57 | 5 . . 1 . 5 10 1 2 . 13 20 Attach 16 | . . . . . . 4 . . 3 2 7 Detach 7 | . . . . . . 1 . . 3 . 3 Swap 16 | . . . . . 3 3 1 1 2 2 4 Drop 41 | . . . 2 . 2 6 . 2 6 4 19 Fire 195 | . . 6 . 2 26 60 2 8 . 35 56 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . . 1 5 Kick 2 | . . . . . . . . . . . 2 Crush 6 | . . 1 . . 2 2 . . . . 1 Escape Stasis 2 | . . . . . . 2 . . . . . Rewire 6 | . . . . . . . 1 . . 5 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Entered Mines 174 | -10/Mines | Met a Derelict bent on vengeance 215 | -10/Mines | Discovered new exit (range 10) 259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 260 | -10/Mines | Discovered new exit (range 5) 268 | -10/Mines | Entered Exiles 307 | -10/Exiles | Met 8R-AWN 308 | -10/Exiles | Build established: Mutant 334 | -10/Exiles | Met EX-HEX 380 | -10/Exiles | Met EX-BIN 400 | -10/Exiles | Aligned with FarCom system 401 | -10/Exiles | Given EX-Vault access code 443 | -10/Exiles | Opened EX-Vault 450 | -10/Exiles | Found Firepult 482 | -10/Exiles | Warned to stay clear of 0b10 Research branches 537 | -10/Exiles | Met EX-DEC 594 | -10/Exiles | Discovered new exit (range 10) 607 | -10/Exiles | Left Exiles lab with Firepult 607 | -10/Exiles | Entered Mines 608 | -9/Mines | Learned location of Storage (-9) 841 | -9/Mines | Identified exit to Materials 878 | -9/Mines | Learned location of Zion (-7) 963 | -9/Mines | Entered Materials 963 | -8/Materials | Evolved 4 slots: Utility x4 1769 | -8/Materials | Destroyed 7 combat bots 1820 | -8/Materials | Discovered new exit (range 15) 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2202 | -7/Factory | Build established: Tank 2668 | -7/Factory | First assault squad dispatched 2748 | -7/Factory | Destroyed 9 combat bots 3214 | -7/Factory | Destroyed 9 combat bots 3214 | -7/Factory | Lost 5 parts (2p1n2w) 3652 | -7/Factory | Discovered new exit (range 14) 3707 | -7/Factory | Entered Lower Caves 3830 | -7/Lower Caves | Build established: Scavenger-Tank 4060 | -7/Lower Caves | Learned Factory terminal intel 4432 | -7/Lower Caves | Learned Factory trap positions 4432 | -7/Lower Caves | Learned Research stockpile data 4432 | -7/Lower Caves | Learned Research security intel 4432 | -7/Lower Caves | Learned Armory security intel 4712 | -7/Lower Caves | Learned Factory garrison access intel 4812 | -7/Lower Caves | Discovered new exit (range 15) 5347 | -7/Lower Caves | Ambushed by wild Derelicts 5550 | -7/Lower Caves | Entered another Lower Caves area 5746 | -7/Lower Caves | Spotted B-75 Beast 5897 | -7/Lower Caves | Build established: Tank 5945 | -7/Lower Caves | Encountered a Warlord checkpoint 5978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6325 | -7/Lower Caves | Discovered new exit (range 2) 6330 | -7/Lower Caves | Entered Zion 6445 | -7/Zion | System corruption cleaned by Quarantine Array 6555 | -7/Zion | Discovered new exit (range 15) 7093 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7221 | -7/Zion | Rebuked by Imprinter 7535 | -7/Zion | Found Prototype Energy Gun 7579 | -7/Zion | Received a visual enhancement algorithm 7607 | -7/Zion | Given the Hacking Drone Bay 7735 | -7/Zion | Gained Derelict followers 8109 | -7/Zion | Opened final containment barrier to the Deep Caves 8154 | -7/Zion | Discovered new exit (range 3) 8154 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8448 | -7/Zion | Learned location of Extension (-6) 8453 | -7/Zion | Given A8's code to call for help 9012 | -7/Zion | Entered Proximity Caves 9012 | -6/Proximity Caves | Accompanied by 4 allies 9407 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9475 | -6/Proximity Caves | Lost 4 allies 9653 | -6/Proximity Caves | Learned Factory terminal intel 9743 | -6/Proximity Caves | Build established: Hacker-Tank 9833 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9862 | -6/Proximity Caves | Core integrity fell below 50% 9943 | -6/Proximity Caves | Lost 12 parts (2p1n5u4w) 9967 | -6/Proximity Caves | Core integrity fell below 20% 10530 | -6/Proximity Caves | Build established: Scavenger-Gunner 10577 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12478 | -6/Proximity Caves | Discovered new exit (range 12) 12517 | -6/Proximity Caves | Entered Factory 12517 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12518 | -6/Factory | Loaded intel: 109 trap records 12519 | -6/Factory | Loaded intel: 27 terminal locations 12519 | -6/Factory | Identified Storm Laser 12520 | -6/Factory | Loaded intel: 4 garrison access locations 13153 | -6/Factory | Build established: Scavenger-Skirmisher 13298 | -6/Factory | Garrison activated, responded to threat 13885 | -6/Factory | Cargo convoy interrupted 14852 | -6/Factory | Found Prototype Processor 14852 | -6/Factory | Identified Exp. Signal Interpreter 14868 | -6/Factory | Found PL-3XN's Ring of Power 14953 | -6/Factory | Lost 3 parts (1n2u) 15038 | -6/Factory | Lost 3 parts (1p1u1w) 15133 | -6/Factory | Lost 3 parts (1p2u) 15365 | -6/Factory | Self-destructed Last Messages --------------- System corrupted: Matter fused (-10). System corrupted: Substantial component data lost. A-15 Conveyor suffers critical hit (Burn). A-15 Conveyor critical meltdown. Transport Network Coupler melted. Acquired 20 matter. Dropped Plasma Rifle. Acquired Prototype Energy Cannon. Identified Cld. Particle Cannon. R-10 Processor collects Prototype Flight Unit. R-10 Processor collects Prototype Energy Gun. R-10 Processor collects Prototype Flight Unit. R-10 Processor collects Plasma Rifle. R-10 Processor collects Prototype Flight Unit. Acquired Cld. Particle Cannon. R-10 Processor collects Prototype Energy Gun. R-10 Processor collects Prototype Flight Unit. R-10 Processor collects Cld. Particle Cannon. System corrupted: Matter fused (-9). Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????########## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????? + | | ?????????????????????????????????????????### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ?????????????????????????????###????###????# | | ???????????????????????????? ???/ #????# | | ???????????????????????????""" "??? #????####### | | ???????????????########### """ """ #??????????? | | ???????????????+ # """ """ #??????????? | | ???????????????# # #??????????? | | ???????????????# # """ """ #??????????? | | ???????????????# """ # """ """ #??????????? | | ???????????????# """ //! # """ """ [#??????????? | | ???????????????# """ //! # #??????????? | | ???????????????# //! # !#??????????? | | ???????????????# # ! #??????????? | | ???????????????####+###### #??????????? | | ?????????????#??# p% ##########+######??????????? | | ???????? ## ## @ % %############## | | ????????? + m % %%% %%=% | | ?????????######## % ############## | | ????????????????# sss #####s### T####????????????# | | ????????????????### ###???#/#?####???????????????# | | ??????????????????# #??????? ????????????????????# | | ??????????????????# #???????" ????"???????????#### | | ??????????????????# #???????? ????T???????????# | | ??????????????????# #???????? "???"???????????# | | ????????????????? ???????? ??????????????# | | ??????????????? T #???????""??????????????# | | ????????????? "" +???????????????????????# | | ??????????? #???????????????????????# | | ????????? ###### #???????????????????????# | | ??????? ???????#######???????????????????????# | | ?????? ???????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ^?????????????????????????????????????????????# | | ^?????????????????????????????????????????????##+# | | ??????????????????????????????????""T""??????????? | | ^?????????????????????????????????"""""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 23 Item Schematics ----------------- Enh. Gauss Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalTrackerStatue Manual? 0 Play Time 00:58:29 Cumulative 71.0 hours Start 2024.08.09 @ 17:30:17 End 2024.08.09 @ 18:27:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 96 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50619b86-5fa0-4c8d-be10-bf3da134de80