Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.19 @ 22:10:01

Player: core_nxt

Result: Core destroyed

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (1125)    5625
Value Destroyed (61863)    61863
Prototype IDs (222)        4440
Alien Tech Used (10)       2000
Bonus (61500)              61500
              TOTAL SCORE: 146928

 Bonus
-------
Triggered High Security    3500
Triggered Max Security     1000
High Alert Combat Kills    37576
Follower Combat Kills      7130
Network Hubs Disabled      600
Met Data Miner             300
Met Imprinter              300
Was Imprinted              300
Met Zhirov                 300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Scanned by Researcher      500
Acquired SGEMP             2000
Met Sigix                  2000
Activated Exoskeleton      3000
Friendly Fire              -806

 Cogmind 
---------
Core Integrity             0/1600
Matter                     292/300
Energy                     600/600
System Corruption          29%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>   --- POWER (2) --------
        (None)
>   --- PROPULSION (8) ---
        (None)
>   --- UTILITY (13) -----
        (None)
>   --- WEAPON (3) -------
        (None)
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>              --- POWER ------------
               Matter Drive
>              --- PROPULSION -------
               Impulse Thruster Array
               Impulse Thruster Array
               Impulse Thruster Array
  Experimental Q-thruster
  Experimental Q-thruster
>              --- UTILITY ----------
         Large Storage Unit
      Advanced Sensor Array
  Experimental Signal Interpreter
  Experimental Targeting Computer
  Experimental Target Analyzer
      Advanced Transmission Jammer
      Improved Reaction Control System
               SHELL Armor
               Phase Armor
  Experimental EM Disruption Field
>              --- WEAPON -----------
               Tachyon Dispersion Ray
               Sigix Broadsword
>              --- INVENTORY --------
               Zero-point Reactor
      Advanced Thermal Defense Suite
               Phase Redirector
               Dimensional Node Initializer
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
               Terrabomb
               Terrabomb
               Latent Energy Streamer
               Core Cannon
               Sigix Terminator
               Core Stripper
               CR-A16's Behemoth Slayer
               Sigix Corpse
               Sigix Corpse
[Rating: 266]

 Favorites 
-----------
Power                      Cold Fusion Reactor
  Engine                   Cooled Ion Engine
  Power Core               Light Neutrino Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Cooled Nuclear Pulse Thruster
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Compact Wheel
  Hover Unit               Cooled Airjet
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Large Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Hardened Heavy Armor Plating
  Artifact                 Phase Armor
Weapon                     Vibroblade
  Energy Gun               Thermic Laser
  Energy Cannon            Cooled Nova Cannon
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Advanced EMP Blaster
  Special Weapon           Mining Laser
  Slashing Weapon          Vibroblade
  Piercing Weapon          CR-A16's Behemoth Slayer
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  11   | .   .   .   2   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             663  | .   14  .   17  2   4   3   34  35  2   5   2   25  83  4   9   .   6   61  8   2   10  8   48  3   32  23  3   .   55  16  38  30  37  31  13  
  Power                    66   | .   2   .   1   .   .   .   4   3   .   .   .   2   11  .   .   .   .   3   .   .   1   .   5   .   6   3   .   .   6   .   1   4   13  1   .   
    Engine                 13   | .   2   .   1   .   .   .   2   3   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Core                   13   | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   5   .   .   .   .   .   .   .   2   .   .   
    Reactor                40   | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   2   .   .   1   .   3   .   1   3   .   .   6   .   1   4   10  1   .   
  Propulsion               123  | .   6   .   6   .   .   .   14  9   .   3   .   17  12  .   .   .   .   7   .   .   2   .   13  .   4   4   .   .   10  2   4   6   1   .   3   
    Treads                 7    | .   2   .   1   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    46   | .   2   .   4   .   .   .   13  6   .   2   .   17  1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 65   | .   .   .   1   .   .   .   .   1   .   1   .   .   8   .   .   .   .   7   .   .   1   .   12  .   4   4   .   .   10  2   4   6   1   .   3   
  Utility                  267  | .   3   .   5   .   3   1   11  11  2   .   .   2   38  .   8   .   4   26  4   2   4   .   19  1   19  6   2   .   26  10  13  7   11  24  5   
    Device                 171  | .   .   .   4   .   1   .   1   6   2   .   .   .   29  .   8   .   4   20  3   1   3   .   12  1   12  5   1   .   14  5   7   5   6   17  4   
    Storage                11   | .   1   .   .   .   1   .   1   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   .   
    Processor              31   | .   2   .   1   .   1   1   4   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   2   2   4   5   .   
    Hackware               8    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   
    Protection             45   | .   .   .   .   .   .   .   4   1   .   .   .   2   3   .   .   .   .   3   1   1   1   .   7   .   6   .   1   .   8   4   2   .   .   1   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   207  | .   3   .   5   2   1   2   5   12  .   2   2   4   22  4   1   .   2   25  4   .   3   8   11  2   3   10  1   .   13  4   20  13  12  6   5   
    Energy Gun             65   | .   2   .   3   1   .   1   3   7   .   1   .   2   5   1   .   .   1   8   3   .   1   1   1   .   1   .   .   .   5   1   6   2   4   3   2   
    Energy Cannon          23   | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   1   6   5   1   .   2   
    Ballistic Gun          6    | .   1   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               10   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   1   .   3   .   .   .   .   .   .   .   .   .   
    Special Weapon         2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        32   | .   .   .   .   .   1   .   1   2   .   1   1   1   8   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   4   2   5   .   .   
    Piercing Weapon        25   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   5   1   .   1   3   4   1   .   3   .   .   .   1   .   3   .   1   .   
    Special Melee Weapon   44   | .   .   .   .   .   .   .   .   1   .   .   1   .   8   1   1   .   .   10  .   .   1   3   3   .   2   2   1   .   .   1   4   1   2   2   .   
  Unidentified Prototypes  70   | .   .   .   1   .   .   .   2   12  .   .   .   .   13  .   .   .   .   6   .   .   1   .   8   .   3   .   1   .   2   1   12  3   1   2   2   
  Corrupted Parts          7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
    System Corruption      18   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   
Parts Lost                 81   | .   6   .   7   .   .   .   3   1   .   3   .   8   10  .   .   .   1   6   .   .   .   .   7   .   2   6   .   .   10  1   3   4   .   1   2   
  Power                    13   | .   1   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   1   .   .   2   .   .   2   .   .   .   
  Propulsion               22   | .   3   .   1   .   .   .   1   .   .   2   .   5   5   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   1   .   .   1   .   .   .   
  Utility                  29   | .   .   .   3   .   .   .   .   1   .   .   .   2   2   .   .   .   .   2   .   .   .   .   4   .   1   3   .   .   6   1   2   1   .   1   .   
  Weapon                   17   | .   2   .   2   .   .   .   1   .   .   1   .   .   3   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   2   
  Highest Loss Streak      4    | .   3   .   2   .   .   .   1   1   .   1   .   4   4   .   .   .   1   2   .   .   .   .   3   .   1   2   .   .   4   1   1   4   .   1   1   
  To Critical Strikes      2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Average Slot Usage (%)     90   | .   88  100 91  86  83  99  88  88  100 97  100 86  95  100 100 100 99  93  100 99  87  94  90  88  93  89  95  95  88  84  74  74  72  67  68  
  Engine                   4    | .   12  14  9   11  11  11  2   6   7   7   7   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   8   3   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   9   13  13  13  13  10  11  11  11  11  6   .   .   6   10  10  8   9   9   7   7   4   3   
  Treads                   1    | .   .   28  10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      11   | .   17  .   10  22  22  22  25  27  30  27  30  28  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   12   | .   .   .   .   .   .   .   .   .   .   .   .   .   16  26  26  26  26  29  33  33  32  33  30  30  29  33  35  35  30  20  18  18  20  20  19  
  Device                   11   | .   .   .   9   11  10  11  1   5   15  15  15  2   11  13  19  20  19  14  16  16  16  16  21  21  21  17  24  25  21  22  16  9   8   11  14  
  Storage                  7    | .   14  14  11  11  11  11  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   
  Processor                12   | .   9   14  19  11  19  22  17  8   15  15  15  15  15  13  13  13  13  8   5   5   5   5   5   5   5   6   10  10  7   9   12  15  15  13  12  
  Hackware                 4    | .   .   .   .   .   .   .   .   9   7   7   7   7   6   6   6   6   6   8   11  11  6   5   5   5   9   6   5   5   5   4   .   .   .   .   .   
  Protection               3    | .   .   .   .   .   .   .   7   4   .   .   .   1   3   6   .   .   .   3   4   4   5   5   6   8   3   1   .   .   3   8   4   4   4   4   3   
  Energy Gun               6    | .   23  14  12  18  3   2   7   6   7   5   .   .   5   5   6   6   9   7   7   5   2   4   4   5   4   5   5   5   3   .   1   4   6   3   1   
  Slashing Weapon          4    | .   .   .   .   .   6   11  8   7   7   8   14  13  3   6   3   .   .   .   .   .   .   .   .   .   .   1   .   .   3   4   3   2   3   4   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             136  | 11  29  28  35  35  35  37  55  57  45  41  41  57  83  64  65  65  68  72  60  57  66  66  70  52  48  65  62  61  83  85  110 120 101 100 136 
  Greatest Support         144  | 20  40  40  40  34  34  34  49  66  66  66  66  66  84  72  72  72  72  90  60  60  72  72  87  58  58  71  62  62  95  97  126 144 126 102 138 
  Greatest Overweight (x)  2    | .   2   .   1   1   1   1   1   1   .   .   .   1   2   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   1   .   .   1   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 45   | .   15  15  15  15  15  15  25  25  25  30  30  30  30  30  30  30  30  45  30  30  30  30  30  30  30  30  30  30  30  30  30  30  35  35  30  
  Average Capacity         24   | .   13  15  15  15  15  15  15  17  25  27  30  29  30  30  30  30  30  30  30  30  30  30  29  30  30  30  30  30  26  30  30  30  30  30  23  
  Most Carried             44   | .   8   13  15  15  15  15  15  25  25  26  29  30  30  30  30  27  27  44  30  30  30  30  30  30  30  29  27  27  30  28  30  28  34  33  23  
  Average Carried          22   | .   6   7   14  14  13  14  14  16  24  25  28  29  29  29  28  27  26  29  29  30  29  30  25  29  27  25  26  27  25  25  27  25  28  29  20  
  Final Capacity           35   | 8   15  15  15  15  15  15  15  25  25  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  30  35  30  5   
  Final Carried            34   | 6   4   13  14  14  13  15  13  24  25  25  29  30  30  30  27  27  26  30  30  30  30  30  30  29  29  25  27  27  28  24  27  24  34  22  .   

 Class Distribution 
--------------------
 27% | Mutant
 12% | Trapper-Sprinter
 12% | Wizard-Mutant
  7% | Hauler-Sprinter
  6% | Wizard-Assassin
  5% | Hacker-Sprinter
  5% | Trapper-Ninja
  4% | Alien-Sprinter
  3% | Wizard-Scout
  3% | Hauler-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
    Wizard-Mutant | -7/Factory
  Wizard-Assassin | -7/Lower Caves
  Wizard-Assassin | -7/Lower Caves
  Hauler-Assassin | -7/Zion
    Hauler-Mutant | -6/Proximity Caves
     Wizard-Scout | -6/Factory
     Hauler-Ninja | -6/Lower Caves
    Trapper-Ninja | -6/Lower Caves
    Trapper-Ninja | -6/Data Miner
    Trapper-Scout | -5/Proximity Caves
 Trapper-Sprinter | -5/Factory
 Trapper-Sprinter | -5/Upper Caves
 Trapper-Sprinter | -5/Upper Caves
 Trapper-Sprinter | -5/Zhirov
 Trapper-Sprinter | -4/Proximity Caves
    Trapper-Ninja | -4/Factory
 Trapper-Sprinter | -4/Waste
  Hacker-Sprinter | -4/Factory
  Hacker-Sprinter | -4/Extension
  Commander-Scout | -4/Cetus
  Commander-Scout | -4/Archives
  Hacker-Sprinter | -4/Hub_04(d)
  Hauler-Sprinter | -3/Research
  Hauler-Sprinter | -3/Testing
  Hauler-Sprinter | -2/Research
  Hauler-Sprinter | -2/Quarantine
   Alien-Sprinter | -2/Section 7
   Alien-Sprinter | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-----------                Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  
Matter Collected           9171  | 200  99   52   460  45   50   75   300  311  106  50   20   245  877  90   95   .    23   673  40   69   90   98   729  394  1181 261  52   .    387  303  395  309  391  410  291  
  Remotely                 251   | .    .    .    251  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            74505 | .    439  82   1905 10   .    215  1780 1754 210  1009 .    860  4722 536  106  .    1313 4910 1243 1088 113  969  4949 1297 4769 2045 884  272  3703 2361 4129 7822 6100 7565 5345 
  Parts                    534   | .    28   4    109  1    .    .    5    .    .    8    .    11   13   .    .    .    8    17   8    .    .    11   49   9    8    28   .    .    32   15   52   48   .    8    62   
Haulers Intercepted        64    | .    2    .    5    .    .    .    4    4    .    .    .    .    7    .    .    .    .    6    .    1    .    .    6    .    7    .    .    .    3    3    3    5    1    2    5    
Recyclers Shooed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      53    | .    .    .    .    .    .    .    .    .    .    5    2    16   .    .    2    .    11   .    10   .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                30    | .    .    .    .    .    .    .    .    .    .    4    .    17   .    .    3    .    2    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Combat Hostiles Destroyed  904  | .   6   2   34  2   .   5   30  20  2   19  .   14  63  9   .   .   22  67  24  18  .   18  61  6   56  26  13  3   41  26  42  85  64  71  55  
  Melee                    14   | .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   3   .   .   .   .   .   .   
  Guns                     67   | .   5   1   32  1   .   .   2   .   .   3   .   .   .   .   .   .   .   4   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   6   
  Cannons                  5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  AOE                      37   | .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   1   .   .   4   3   6   3   .   .   10  
Classes Destroyed          32   | .   3   .   7   1   .   1   3   3   1   .   .   1   3   .   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   .   3   1   1   .   .   
  Worker                   11   | .   .   .   2   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   1   .   
  Builder                  8    | .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   1   .   .   .   .   .   
  Tunneler                 3    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   64   | .   2   .   5   .   .   .   4   4   .   .   .   .   7   .   .   .   .   6   .   1   .   .   6   .   7   .   .   .   3   3   3   5   1   2   5   
  Recycler                 9    | .   .   .   1   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Carrier                  21   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   2   .   2   .   4   5   2   
  Minesweeper              4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   1   1   
  Operator                 10   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   1   .   .   .   1   .   .   .   .   1   .   
  Watcher                  83   | .   3   .   4   .   .   .   3   3   .   .   .   .   7   .   .   .   .   10  .   .   .   .   9   .   11  3   2   .   3   3   3   8   3   4   4   
  Swarmer                  123  | .   .   .   3   1   .   2   7   3   .   8   .   2   11  3   .   .   2   13  10  5   .   9   8   .   8   3   4   .   .   4   .   4   5   4   4   
  Cutter                   13   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   2   1   4   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   2   2   3   1   3   
  Grunt                    314  | .   6   2   20  .   .   2   12  7   1   4   .   7   20  .   .   .   15  22  9   10  .   4   18  .   11  8   .   .   12  11  17  34  14  28  20  
  Brawler                  35   | .   .   .   1   .   .   1   .   .   .   3   .   1   .   2   .   .   1   1   .   1   .   1   1   .   .   .   .   .   2   .   3   4   4   5   4   
  Duelist                  31   | .   .   .   1   .   .   .   .   .   .   2   .   1   3   2   .   .   .   1   .   1   .   .   2   .   3   .   .   .   1   .   .   4   2   4   4   
  Protector                17   | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   2   .   1   .   3   1   2   
  Researcher               19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   5   8   .   
  Sentry                   132  | .   .   .   9   .   .   .   10  1   1   2   .   2   8   1   .   .   1   7   2   1   .   1   8   .   7   10  .   3   12  6   4   14  7   11  4   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Hunter                   43   | .   .   .   .   .   .   .   1   1   .   .   .   .   3   .   .   .   2   4   1   .   .   2   6   .   8   1   .   .   3   .   .   3   2   2   4   
  Programmer               86   | .   .   .   .   .   .   .   .   5   .   .   .   .   5   1   .   .   .   7   .   .   .   .   8   .   8   .   1   .   .   4   8   14  14  6   5   
  Heavy                    20   | .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   3   .   .   .   .   4   .   3   .   .   .   1   .   .   2   .   1   .   
  Behemoth                 20   | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   1   1   .   .   1   2   .   2   2   .   .   1   1   .   3   .   2   1   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   
  Lightning                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   3   .   .   
  Investigator             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Striker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   2   
  Executioner              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   4   2   
  Alpha 7                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Protovariant G           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           46   | .   2   2   8   1   .   3   6   10  1   8   .   4   14  5   1   .   9   11  21  9   .   7   22  6   12  4   6   3   21  15  19  40  46  28  25  
  Combat Bots Only         41   | .   2   2   6   1   .   3   5   5   1   8   .   4   11  5   .   .   9   8   21  9   .   6   20  6   10  4   5   3   16  13  17  39  41  24  22  
Max Kills in Single Turn   7    | .   2   1   2   1   .   1   1   1   1   1   .   1   1   1   1   .   1   2   1   1   .   3   2   1   1   1   1   1   4   3   7   3   4   4   3   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   1   .   .   3   3   5   3   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  
Damage Taken               21136 | .    529  16   1034 80   .    187  844  873  94   446  .    1322 1449 94   .    .    218  1203 225  136  .    193  1279 .    1044 640  229  33   2575 330  899  1657 867  657  1983 
  Core                     2797  | .    84   8    226  5    .    66   51   52   .    92   .    347  80   23   .    .    37   185  22   40   .    .    287  .    259  81   69   21   389  64   34   .    73   54   148  
  Absorbed by Shields      183   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    12   .    .    30   114  18   .    .    
  Redirected to Shielding  461   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    86   54   32   .    .    101  .    110  60   .    .    .    18   .    .    .    .    .    
  Regen/Repaired (Parts)   5608  | .    .    .    .    .    .    .    510  313  .    .    .    .    570  .    .    .    .    65   .    .    .    .    316  .    24   .    .    .    .    .    681  1077 566  463  1023 
Core Remaining (%)         65    | 100  .    63   .    .    .    25   90   .    .    .    .    29   .    .    .    .    83   .    .    .    .    75   .    .    .    .    .    .    3    .    92   .    .    91   .    
Volleys Fired              1226  | .    29   2    120  5    .    .    14   .    .    11   .    .    100  15   2    .    25   116  33   24   1    21   112  19   97   28   18   3    49   2    39   102  68   78   93   
  Largest                  2     | .    2    2    2    2    .    .    1    .    .    1    .    .    1    1    1    .    2    2    1    1    1    1    1    1    1    1    1    1    2    1    2    2    2    1    1    
  Hottest                  235   | .    80   60   101  156  .    .    56   .    .    50   .    .    81   81   81   .    162  166  85   85   85   85   85   85   85   85   85   85   145  60   145  235  170  85   85   
Shots Fired                1463  | .    53   4    210  8    .    1    14   1    .    11   .    .    104  15   2    .    29   150  33   24   1    21   113  19   98   28   18   3    51   2    47   146  87   78   92   
  Gun                      1356  | .    53   4    210  6    .    1    14   1    .    11   .    .    104  15   2    .    29   150  33   24   1    20   113  2    98   25   18   3    47   .    17   108  86   78   83   
  Cannon                   84    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    30   38   1    .    9    
  Launcher                 21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    17   .    3    .    .    .    .    .    .    .    .    .    
  Special                  2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  140   | .    9    2    93   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   
  Thermal                  1154  | .    15   .    85   8    .    .    12   .    .    .    .    .    104  15   2    .    29   148  33   24   1    20   113  2    98   25   18   3    47   .    39   144  86   78   5    
  Explosive                17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          150   | .    29   2    32   .    .    1    2    1    .    11   .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    4    2    8    2    1    .    51   
  Phasic                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         36    | .    13   13   27   8    .    .    2    2    .    5    .    .    11   6    8    .    16   10   10   7    2    6    33   13   11   20   11   7    14   16   20   19   23   35   36   
  Robot Miss Streak        5     | .    2    .    2    3    .    .    3    .    .    2    .    .    3    2    .    .    1    4    2    3    .    2    5    1    3    2    2    .    3    .    2    3    3    3    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        28    | .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    13   5    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Shots Hit Robots           1378  | .    42   3    168  3    .    6    46   34   4    28   2    27   85   11   2    .    23   107  25   17   4    17   93   15   77   43   16   3    51   32   60   105  64   80   85   
  Core Hits                345   | .    19   3    70   3    .    .    2    .    .    7    .    10   1    .    .    .    .    11   .    .    .    3    16   8    .    13   .    .    25   16   29   12   .    1    96   
  Critical Kills           27    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    15   8    .    .    .    
  Critical Parts Destroyed 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         59    | .    .    .    12   .    .    .    .    .    .    .    .    1    1    .    .    .    .    6    .    .    .    .    9    .    .    2    .    .    3    .    15   8    .    2    .    
    Burn                   20    | .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    2    .    
    Meltdown               23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   8    .    .    .    
    Destroy                7     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  7     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    .    .    .    .    .    
Melee Attacks              415   | .    .    .    .    .    .    9    47   43   9    23   5    31   23   2    .    .    2    14   2    4    3    4    26   .    6    21   1    .    19   34   37   5    23   15   7    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 317   | .    .    .    .    .    .    9    47   43   9    23   3    31   19   1    .    .    .    .    .    .    .    .    .    .    .    11   .    .    19   33   27   1    22   12   7    
  Piercing                 64    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    13   2    4    .    4    25   .    5    3    .    .    .    1    .    3    .    1    .    
  Sneak Attacks            82    | .    .    .    .    .    .    1    13   10   2    .    2    .    4    1    .    .    .    2    .    .    3    1    3    .    1    8    1    .    .    7    18   3    .    1    1    
    Combat Hostiles        15    | .    .    .    .    .    .    .    2    1    .    .    .    .    2    .    .    .    .    1    .    .    .    1    1    .    .    1    .    .    .    2    2    1    .    1    .    
  Follow-up Attacks        4     | .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           33358 | .    691  108  2845 60   .    .    414  .    .    228  .    827  331  .    .    .    .    530  .    .    .    146  7666 4391 39   1013 .    .    3004 963  2800 1651 .    322  5329 
  Guns                     14046 | .    531  36   2677 36   .    .    414  .    .    143  .    .    .    .    .    .    .    530  .    .    .    .    7580 .    .    .    .    .    18   .    128  .    .    90   1863 
  Cannons                  1885  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    70   15   917  845  .    .    38   
  Explosions               14515 | .    160  72   168  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    146  .    4391 .    481  .    .    2160 948  1755 806  .    .    3428 
  Melee                    2888  | .    .    .    .    .    .    .    .    .    .    85   .    827  331  .    .    .    .    .    .    .    .    .    86   .    39   532  .    .    756  .    .    .    .    232  .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1195  | .    42   6    1136 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Thermal                  14458 | .    245  72   1295 60   .    .    400  .    .    .    .    .    .    .    .    .    .    530  .    .    .    .    7580 .    .    .    .    .    18   429  907  833  .    90   1999 
  Explosive                4391  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4391 .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          10426 | .    404  30   414  .    .    .    14   .    .    143  .    .    .    .    .    .    .    .    .    .    .    146  .    .    .    481  .    .    2230 534  1893 818  .    .    3319 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2667  | .    .    .    .    .    .    .    .    .    .    85   .    827  235  .    .    .    .    .    .    .    .    .    .    .    .    532  .    .    756  .    .    .    .    232  .    
  Piercing                 221   | .    .    .    .    .    .    .    .    .    .    .    .    .    96   .    .    .    .    .    .    .    .    .    86   .    39   .    .    .    .    .    .    .    .    .    .    
Highest Corruption         29    | .    1    1    3    3    3    3    .    3    .    .    .    5    6    .    .    .    .    1    1    1    1    .    1    7    3    1    1    1    11   .    11   9    9    .    29   
  Average Corruption       3     | .    1    1    3    3    3    3    .    2    .    .    .    1    5    .    .    .    .    1    1    1    1    .    1    5    2    1    1    1    4    .    5    3    9    .    15   
  Corruption Purged        61    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    1    .    .    1    .    .    13   3    .    .    .    17   .    20   .    .    .    .    
  Corruption Blocked       88    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    52   .    .    .    6    .    .    
  Effects                  188   | .    1    5    5    16   15   14   .    11   .    .    .    7    31   .    .    .    .    5    3    2    1    .    5    4    7    6    2    .    6    .    .    11   8    .    23   
    Message Errors         41    | .    .    2    .    4    2    2    .    2    .    .    .    1    10   .    .    .    .    3    2    .    1    .    1    1    3    2    .    .    1    .    .    1    1    .    2    
    Matter Fused           42    | .    .    1    2    3    3    3    .    2    .    .    .    2    8    .    .    .    .    1    .    1    .    .    1    1    3    1    1    .    .    .    .    3    2    .    4    
    Heat Flow Errors       20    | .    .    .    .    .    2    4    .    1    .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    .    .    1    1    .    1    .    .    1    2    .    4    
    Energy Discharges      22    | .    1    2    .    4    4    2    .    2    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    2    
    Parts Fused            1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      26    | .    .    .    1    2    2    1    .    2    .    .    .    3    3    .    .    .    .    1    .    .    .    .    1    1    .    2    .    .    1    .    .    2    .    .    4    
    Data Loss (major)      8     | .    .    .    .    2    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    
    Misfires               13    | .    .    .    1    .    .    1    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    .    .    1    .    .    2    
    Alerts                 5     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    1    .    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Weapon Failures        4     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overflow Damage            510   | .    .    .    .    .    .    .    .    .    .    55   .    29   110  .    .    .    .    .    .    .    .    .    16   27   .    .    .    .    .    .    35   14   .    12   212  
  Projectiles              27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   14   .    .    .    
  Explosions               261   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    22   .    .    .    212  
  Melee                    222   | .    .    .    .    .    .    .    .    .    .    55   .    29   110  .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    12   .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      518   | .    140  .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    45   .    .    143  88   .    .    .    .    61   
  Shots                    17    | .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    4    .    .    2    3    .    .    .    .    3    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        395   | .    254  32   168  36   253  243  84   177  .    .    .    193  332  238  42   .    325  395  157  133  22   199  300  .    46   134  129  .    198  10   162  224  185  84   209  
  Average Temperature      70    | .    113  19   33   15   112  115  29   78   .    .    .    86   78   93   20   .    105  94   46   43   15   37   80   .    12   15   43   .    82   5    42   52   102  14   112  
  Received Heat Transfer   3251  | .    234  12   450  .    .    54   339  90   36   33   .    294  147  .    .    .    54   201  72   48   .    21   102  .    48   81   9    9    279  33   118  195  67   45   180  
  Effects                  9     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    6    .    5    2    .    .    1    
  Combat Hostiles          15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    6    .    5    2    .    .    1    
  Parts Fried              56    | .    1    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    14   1    16   2    .    .    16   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              25    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   8    .    .    1    
  Combat Hostiles          21    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   6    .    .    1    
  Parts Melted             57    | .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    26   16   .    .    .    
  Heat Transferred         11492 | .    400  100  3247 124  .    .    148  .    .    .    .    .    .    .    .    .    .    1101 .    .    .    .    2700 .    .    .    .    .    50   300  693  679  .    450  1500 
Parts Sabotaged            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   
Power Chain Reactions      18    | .    3    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    8    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Latent Energy Used         3435  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    600  258  400  400  200  .    1577 
  LE Corruption            54    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    5    6    6    3    .    25   

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  
Peak Influence             5131 | .    179  73   489  250  .    80   357  208  .    .    .    .    1185 .    .    .    .    2145 .    .    .    .    1884 687  2037 1514 1261 638  3334 2352 2891 4435 4226 3328 5131 
  Initial                  2172 | .    .    18   .    150  .    .    .    .    .    .    .    .    621  .    .    .    .    309  .    .    .    .    118  524  423  776  702  425  186  1516 1152 1416 2172 2070 1746 
  Average                  842  | .    29   36   309  105  .    18   107  59   .    .    .    .    689  .    .    .    .    1036 .    .    .    .    852  662  1455 1196 1015 611  1753 1858 1661 2398 3105 1780 3296 
Maximum Alert Level        5    | .    .    .    2    1    .    .    1    1    .    .    .    .    4    .    .    .    .    5    .    .    .    .    5    2    5    4    4    2    5    5    5    5    5    5    5    
  Low Security (%)         34   | .    100  100  8    88   .    100  81   98   .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    1    .    .    .    .    .    .    
  Level 1                  10   | .    .    .    72   11   .    .    18   1    .    .    .    .    3    .    .    .    .    2    .    .    .    .    14   .    .    .    .    .    7    .    .    .    .    .    .    
  Level 2                  11   | .    .    .    18   .    .    .    .    .    .    .    .    .    49   .    .    .    .    19   .    .    .    .    19   100  7    .    .    100  13   .    .    .    .    .    .    
  Level 3                  13   | .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    .    .    43   .    .    .    .    24   .    14   37   66   .    6    .    .    .    .    5    .    
  Level 4                  13   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    20   .    .    .    .    21   .    24   62   33   .    13   33   71   16   .    40   .    
  Level 5                  8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    53   .    .    .    1    38   .    33   46   33   1    
  High Security            7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    55   27   27   49   53   20   .    
  Max Security             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    98   
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Squads Dispatched          179  | .    1    .    6    .    .    .    1    3    .    1    .    1    11   .    .    .    .    18   .    .    .    .    18   .    10   1    .    .    12   6    14   16   18   9    33   
  Investigation            12   | .    1    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    2    .    1    .    .    .    1    .    .    .    1    .    .    
  Extermination            21   | .    .    .    .    .    .    .    .    3    .    .    .    .    3    .    .    .    .    2    .    .    .    .    5    .    2    .    .    .    .    1    1    1    1    2    .    
  Reinforcement            26   | .    .    .    3    .    .    .    1    .    .    .    .    .    4    .    .    .    .    3    .    .    .    .    7    .    2    .    .    .    2    .    .    .    .    .    4    
  Assault                  111  | .    .    .    .    .    .    .    .    .    .    1    .    1    3    .    .    .    .    11   .    .    .    .    4    .    5    1    .    .    9    5    13   15   16   7    20   
  Garrison                 9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    4    .    4    .    .    .    .    1    2    1    1    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    5    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Distress Signals           29   | .   .   .   4   .   .   .   2   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   3   .   3   .   2   .   2   .   1   2   .   .   5   
Communications Jammed      402  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  .   10  .   .   .   .   .   6   17  10  12  316 
  Distress Signals         387  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  .   10  .   .   .   .   .   6   6   10  12  316 
Times Spotted              1195 | .   9   1   47  6   .   7   40  35  2   23  .   32  63  3   .   .   17  78  13  9   .   13  81  5   77  28  16  3   92  30  66  100 75  82  142 
  Peak Tracking Total      27   | .   2   1   7   3   .   3   6   9   1   9   .   8   5   3   .   .   4   9   3   3   .   5   10  4   7   6   5   1   13  10  16  13  13  10  27  
  Tactical Retreats        41   | .   .   .   .   1   .   .   1   2   .   2   .   4   3   .   .   .   .   3   .   .   .   .   3   .   2   5   .   .   1   2   2   2   1   1   6   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Traps Triggered            20   | .   5   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   3   4   .   .   .   .   2   2   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         120  | .   .   .   .   .   .   .   .   8   .   .   .   .   16  .   .   .   .   52  .   .   .   .   6   .   15  .   .   .   .   23  .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 15   | .   .   .   4   .   .   .   .   5   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Reprogrammed             32   | .   .   .   .   .   .   .   .   2   .   .   .   .   9   .   .   .   .   12  .   .   .   .   2   .   2   .   .   .   .   5   .   .   .   .   .   
  Reused                   16   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   5   .   9   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            19   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   .   6   .   .   .   .   1   .   .   .   .   .   .   5   .   .   .   .   .   
  Installed                18   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   8   .   .   .   .   .   .   .   .   .   .   
  Triggered                19   | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   1   .   .   .   .   5   .   9   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         23   | .   .   5   5   3   3   3   3   .   6   6   6   6   9   9   13  13  13  19  23  23  23  23  23  15  15  7   7   7   9   10  10  5   5   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Machines Disabled          100  | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   3   2   .   .   .   7   .   .   3   .   2   36  .   6   4   18  5   10  
  Max in Single Turn       14   | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   .   1   .   .   1   .   .   14  .   2   2   3   1   1   
  Garrison Access          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   1   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Machines Accessed          122  | .   8   .   12  .   2   .   13  12  1   .   .   .   11  1   1   4   1   8   2   1   5   .   9   .   9   .   2   .   .   1   9   .   4   6   .   
  Terminals                44   | .   7   .   8   .   .   .   8   5   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   2   .   .   .   3   .   2   5   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Repair Stations          12   | .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   3   .   1   .   .   .   .   .   2   .   .   .   .   
  Recycling Units          7    | .   1   .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              21   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   3   .   .   .   .   1   2   .   2   1   .   
  Garrison Access          12   | .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   
Total Hacks                787  | .   21  .   68  .   2   .   102 113 1   .   .   .   75  1   1   30  5   74  10  1   17  .   68  .   78  .   6   .   .   17  67  .   17  13  .   
  Successful               608  | .   12  .   50  .   2   .   81  108 1   .   .   .   69  1   1   30  5   51  10  1   17  .   46  .   49  .   5   .   .   15  35  .   9   10  .   
  Failed                   179  | .   9   .   18  .   .   .   21  5   .   .   .   .   6   .   .   .   .   23  .   .   .   .   22  .   29  .   1   .   .   2   32  .   8   3   .   
    Catastrophic           16   | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   9   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   500  | .   6   .   15  .   2   .   24  26  .   .   .   .   36  .   .   .   .   71  .   .   .   .   67  .   74  15  1   .   32  9   30  30  26  36  .   
  Terminals                176  | .   18  .   38  .   .   .   46  38  .   .   .   .   .   .   .   .   5   .   9   .   .   .   1   .   1   .   6   .   .   .   5   .   3   6   .   
  Fabricators              47   | .   .   .   .   .   .   .   .   8   .   .   .   .   9   .   .   .   .   7   .   .   .   .   5   .   .   .   .   .   .   .   18  .   .   .   .   
  Repair Stations          115  | .   .   .   .   .   .   .   15  15  .   .   .   .   14  .   .   .   .   9   .   .   .   .   35  .   9   .   .   .   .   .   18  .   .   .   .   
  Recycling Units          16   | .   3   .   4   .   .   .   6   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              320  | .   .   .   26  .   .   .   35  42  .   .   .   .   41  .   .   .   .   41  .   .   .   .   17  .   54  .   .   .   .   17  26  .   14  7   .   
  Garrison Access          59   | .   .   .   .   .   .   .   .   10  .   .   .   .   9   .   .   .   .   17  .   .   .   .   10  .   13  .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             163  | .   8   .   23  .   2   .   18  29  1   .   .   .   .   1   1   30  5   .   10  1   17  .   1   .   1   .   5   .   .   .   2   .   3   5   .   
  Record                   39   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   10  5   .   9   1   6   .   .   .   .   .   4   .   .   .   .   .   3   .   .   
  Part Schematic           16   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   9   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robot Schematic          10   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        19   | .   3   .   5   .   .   .   2   2   .   .   .   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                12   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   1   .   1   .   1   .   .   .   1   .   .   4   .   
  Branch Access Points     3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   .   .   3   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarm Traps             3    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         3    | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         9    | .   .   .   4   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    3    | .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    4    | .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              10   | .   1   .   3   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           18   | .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   6   .   .   .   .   
  Network Status           11   | .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Repair Station Hacks       79   | .   .   .   .   .   .   .   13  13  .   .   .   .   12  .   .   .   .   6   .   .   .   .   24  .   7   .   .   .   .   .   4   .   .   .   .   
  Scan Component           41   | .   .   .   .   .   .   .   7   7   .   .   .   .   6   .   .   .   .   3   .   .   .   .   12  .   4   .   .   .   .   .   2   .   .   .   .   
  Repair                   37   | .   .   .   .   .   .   .   6   6   .   .   .   .   6   .   .   .   .   3   .   .   .   .   11  .   3   .   .   .   .   .   2   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 255  | .   .   .   25  .   .   .   34  42  .   .   .   .   39  .   .   .   .   29  .   .   .   .   10  .   32  .   .   .   .   15  20  .   5   4   .   
  Insert Component         118  | .   .   .   11  .   .   .   15  14  .   .   .   .   18  .   .   .   .   13  .   .   .   .   7   .   17  .   .   .   .   6   10  .   5   2   .   
  Analyze                  137  | .   .   .   14  .   .   .   19  28  .   .   .   .   21  .   .   .   .   16  .   .   .   .   3   .   15  .   .   .   .   9   10  .   .   2   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         85   | .   2   .   2   .   .   .   16  21  .   .   .   .   14  .   .   .   .   9   .   .   .   .   10  .   6   .   .   .   .   .   3   .   1   1   .   
  Terminals                20   | .   2   .   .   .   .   .   11  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Track                  5    | .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 10   | .   1   .   .   .   .   .   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              17   | .   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   
    Report                 7    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Haulers                7    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   .   .   2   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 3    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   3    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
    Researchers            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Garrison Access          37   | .   .   .   .   .   .   .   .   9   .   .   .   .   8   .   .   .   .   7   .   .   .   .   7   .   6   .   .   .   .   .   .   .   .   .   .   
    Broadcast              9    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
    Restock                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Decoy                  7    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
    Redirect               4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Intercept              7    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Watchers               7    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         34   | .   7   .   4   .   .   .   6   .   .   .   .   .   2   .   .   .   .   4   1   .   .   .   4   .   3   .   .   .   .   1   1   .   .   1   .   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  43   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   8   .   11  .   .   .   .   3   .   .   .   .   .   5   .   5   .   2   7   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   382  | .   .   .   11  .   .   .   15  17  .   .   .   .   16  .   .   9   .   24  .   .   3   .   59  .   70  21  .   .   10  4   9   23  21  70  .   
  Parts Built              6    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Time                   149  | .   .   .   .   .   .   .   .   42  .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   .   .   .   49  .   .   .   .   
  Total Part Build Rating  33   | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   
Parts Repaired             37   | .   .   .   .   .   .   .   6   6   .   .   .   .   6   .   .   .   .   3   .   .   .   .   11  .   3   .   .   .   .   .   2   .   .   .   .   
  Time                     1841 | .   .   .   .   .   .   .   234 108 .   .   .   .   320 .   .   .   .   212 .   .   .   .   505 .   368 .   .   .   .   .   94  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           92   | .   .   .   11  .   .   .   15  14  .   .   .   .   16  .   .   .   .   11  .   .   .   .   3   .   12  .   .   .   .   4   6   .   .   .   .   
  Part Schematics Acquired 93   | .   .   .   11  .   .   .   15  14  .   .   .   .   16  .   .   .   .   11  .   .   .   .   3   .   12  .   .   .   .   4   6   .   .   1   .   
  Parts Damaged            8    | .   .   .   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              21   | .   .   .   .   .   .   .   .   .   .   .   2   .   2   1   .   .   1   1   .   .   3   .   1   .   1   .   1   .   .   .   4   1   1   2   .   
  Non-combat               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Combat                   17   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   1   .   .   3   .   1   .   .   .   1   .   .   .   4   1   1   2   .   
Robot Hacks Applied        21   | .   .   .   .   .   .   .   .   .   .   .   2   .   2   1   .   .   1   1   .   .   3   .   1   .   1   .   1   .   .   .   4   1   1   2   .   
  parse_system             21   | .   .   .   .   .   .   .   .   .   .   .   2   .   2   1   .   .   1   1   .   .   3   .   1   .   1   .   1   .   .   .   4   1   1   2   .   
Relay Couplers Released    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   3   .   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             19   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   4   .   .   .   3   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    
--------                   Run   | Jun   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Pro   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Res   Tes   Res   Qua   Sec   Acc   
Total Allies               235   | .     .     .     .     4     .     .     1     1     .     2     9     .     .     1     .     .     1     4     .     .     .     .     8     1     10    22    5     .     9     .     4     1     .     1     151   
  Largest Group            55    | .     .     .     .     4     3     3     2     2     .     2     9     9     .     1     1     1     2     5     .     .     .     .     4     2     5     18    18    18    17    .     4     1     1     1     55    
  Highest-Rated Group      1937  | .     .     .     .     71    39    39    23    36    .     62    293   293   .     20    20    20    116   436   .     .     .     .     368   88    237   994   1301  1301  1130  .     278   269   269   1195  1937  
  Highest-Rated Ally       1195  | .     .     .     .     31    16    16    16    26    .     32    40    40    .     20    20    20    96    96    .     .     .     .     103   46    103   159   159   159   135   .     79    269   269   1195  1195  
Zionite Dispatches         18    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     3     .     4     3     .     .     4     .     .     1     .     .     .     
  Heavy                    5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     
  Recon                    1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fire                     3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     .     .     .     
  Hacker                   2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     
  Demo                     1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Experimental             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Hero                     1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Kinetic Resupply         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Trap Resupply            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  Resource Resupply        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  Infowar Resupply         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
Total Orders               36    | .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     2     .     5     9     .     .     .     .     .     .     5     2     4     .     .     .     3     .     .     .     .     
  STAY                     4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     2     .     .     .     .     
  FOLLOW                   7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     1     2     .     .     .     1     .     .     .     .     
  PICKUP                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
  COLLECT                  3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     .     .     .     .     .     .     .     .     
  EXPLORE                  16    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     3     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  RETURN                   5     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Ally Attacks               1309  | .     .     .     .     16    .     10    8     .     .     2     .     99    .     .     .     .     6     13    .     .     .     .     50    9     30    57    5     14    86    .     63    28    5     7     801   
  Total Damage             56533 | .     .     .     .     161   .     129   107   .     .     83    .     2026  .     .     .     .     164   517   .     .     .     .     3029  223   1037  2708  393   619   11271 .     3517  3024  588   838   26099 
  Kills                    246   | .     .     .     .     3     .     2     .     .     .     .     .     17    .     .     .     .     2     .     .     .     .     .     10    .     6     12    1     1     51    .     16    13    1     2     109   
Allies Corrupted           13    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     2     .     .     .     5     .     .     .     1     .     3     
Allies Melted              1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Fabricated Assembled       145   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     145   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc 
Robot Analysis Total       7    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    19   | .   .   3   .   1   .   .   .   .   2   3   .   2   .   2   1   .   1   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             27   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   2   .   4   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         25   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   2   .   4   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Zionite Intel Received     83   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   13  .   .   .   .   13  .   15  2   .   .   4   2   6   8   6   10  .   
  Main Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Branch Access            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Emergency Access         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   1   .   1   .   
  Guard Positions          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   .   
  Component Stockpiles     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   
  Prototype Stockpiles     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   
  Component Schematics     12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   2   1   .   .   .   .   .   1   1   3   .   
  Prototype Schematics     8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   1   .   .   1   .   .   1   .   1   .   
  Unaware Schematics       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   
  Unaware Analyses         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   1   .   .   .   2   2   .   
  Trap Installations       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   
  Active Terminals         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   1   1   .   
  Active Garrisons         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   
  Depthwide Sectors/0      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   
  Depthwide Sectors/-1     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  
Turns Passed               31804 | .    705  804  1896 844  661  1181 2842 2365 1245 1013 1025 899  2761 321  383  23   395  1827 303  230  93   591  1652 137  1608 1040 274  59   445  429  903  766  698  857  529  
Spaces Moved               41234 | 1    421  485  823  479  468  645  1270 1528 997  724  787  637  3309 917  815  81   726  3453 956  831  262  1121 3333 317  4013 1935 470  78   977  896  1720 1788 1523 1309 1139 
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   897   | .    1    485  408  .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     8753  | 1    238  .    415  479  468  645  1270 1528 997  724  787  637  564  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   182   | .    182  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   31402 | .    .    .    .    .    .    .    .    .    .    .    .    .    2742 917  815  81   726  3453 956  831  262  1121 3333 317  4013 1935 470  78   977  896  1720 1788 1523 1309 1139 
  Fastest Speed            11    | 120  90   160  130  130  130  130  120  60   120  120  120  120  26   26   26   26   26   20   20   20   20   20   15   15   15   11   11   11   11   20   27   20   23   23   23   
  Average Speed            50    | 120  140  160  172  169  138  171  174  130  120  120  120  121  44   26   26   26   26   21   20   20   20   20   18   15   15   15   11   11   14   22   27   24   23   23   23   
  Slowest Speed            260   | 120  260  160  240  200  200  200  190  186  120  120  120  190  260  26   26   26   26   96   20   20   95   20   24   15   18   86   11   11   96   27   29   108  23   23   107  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            95    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    7    .    .    .    .    26   .    20   17   .    .    3    .    5    .    1    2    2    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       80    | 2    95   95   94   97   87   98   92   36   98   97   68   73   82   97   99   75   98   85   96   99   62   99   69   93   89   98   85   75   81   28   98   54   95   78   46   
  Regions Visited          35
    Branch Regions         23
  Pre-discovered Areas     47    | .    .    1    2    .    1    .    .    .    .    1    1    1    6    .    .    1    .    .    .    .    3    .    13   .    13   .    .    .    .    .    .    2    .    2    .    
  Known Exits Taken        32    | .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             35    | .    .    1    .    1    .    1    .    .    5    5    3    2    .    8    2    .    1    .    3    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 80    | .    .    .    .    .    .    .    7    5    5    1    2    .    14   1    .    .    .    10   .    4    .    2    13   .    2    .    .    .    .    1    6    .    2    5    .    
Terrain Destroyed          918   | .    33   5    3    .    .    .    9    5    5    1    2    .    14   1    .    .    .    55   .    4    .    2    25   158  2    .    .    .    359  28   32   46   16   22   91   
  Melee                    72    | .    .    .    .    .    .    .    3    5    5    1    2    .    14   1    .    .    .    10   .    4    .    2    10   .    2    .    .    .    .    1    5    .    2    5    .    
  Projectile               58    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    6    10   .    17   4    
  AOE                      788   | .    33   5    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    .    .    .    158  .    .    .    .    359  27   21   36   14   .    87   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  
Total                      50161 | .    480  510  1089 499  483  708  1821 1830 1031 822  862  721  4440 981  981  82   902  4345 1028 864  300  1457 4178 386  4874 2598 674  124  1195 1076 2069 1955 1748 1757 1291 
  Wait                     5757  | .    10   15   101  13   5    47   399  159  23   45   66   18   842  38   150  2    136  589  25   .    15   301  622  47   694  514  179  44   61   92   167  9    33   285  11   
  Move                     41012 | .    420  484  822  478  467  644  1269 1527 996  723  786  636  3284 916  814  80   725  3438 955  830  261  1120 3283 316  3972 1900 469  77   970  895  1709 1787 1520 1304 1135 
  Hop                      93    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    7    .    .    .    .    24   .    20   17   .    .    3    .    5    .    1    2    2    
  Pick Up                  216   | .    4    9    10   1    2    3    19   26   1    2    4    5    17   1    1    .    3    25   1    1    3    1    15   .    12   3    1    .    3    3    18   1    18   1    2    
  Fast Attach              339   | .    7    .    12   .    .    2    22   22   .    3    .    15   51   2    1    .    .    29   3    2    3    .    24   .    12   3    1    .    32   2    19   13   22   30   7    
  Attach                   137   | .    6    .    2    1    3    .    5    6    .    2    .    2    15   .    .    .    3    9    .    .    2    .    13   1    4    8    2    .    14   10   8    4    7    5    5    
  Detach                   97    | .    1    .    1    .    1    .    3    3    .    .    .    .    16   .    .    .    2    5    .    .    .    .    13   .    3    2    3    .    18   5    8    3    6    2    2    
  Swap                     204   | .    1    .    3    1    1    1    7    8    2    .    2    8    19   2    8    .    3    24   5    .    5    8    12   2    16   12   .    .    9    4    12   13   9    6    1    
  Drop                     382   | .    2    .    17   .    4    2    36   28   .    2    .    14   45   3    5    .    3    37   4    3    7    2    19   1    15   3    .    .    17   7    29   10   34   29   4    
  Fire                     1226  | .    29   2    120  5    .    .    14   .    .    11   .    .    100  15   2    .    25   116  33   24   1    21   112  19   97   28   18   3    49   2    39   102  68   78   93   
  Melee                    405   | .    .    .    .    .    .    9    47   43   9    23   4    23   23   2    .    .    2    14   2    4    3    4    26   .    6    21   1    .    19   33   37   5    23   15   7    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            112   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    72   .    .    .    .    18   8    7    .    7    
  Rewire                   43    | .    .    .    .    .    .    .    .    .    .    11   .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    15   
  Trap                     138   | .    .    .    1    .    .    .    .    8    .    .    .    .    16   .    .    .    .    52   .    .    .    .    15   .    23   .    .    .    .    23   .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x3 / Upp / *Ext x2)
-4/Waste
-4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 3 exits: *Res x2 / *Arc)
-4/Archives (discovered 3 exits: Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 3 exits: Arm / *Tes x2)
-3/Testing
-2/Research (discovered 4 exits: *Acc x2 / *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 1 exit: *Com)

 History 
---------
  Turn | Location           | Event
     1 | -11/Junkyard       | Discovered new exit (range 0)
     1 | -11/Junkyard       | Entered Materials
    85 | -10/Materials      | Discovered new exit (range 8)
   309 | -10/Materials      | Build established: Mutant
   396 | -10/Materials      | Discovered new exit (range 15)
   503 | -10/Materials      | Lost 3 parts (1p1n1w)
   559 | -10/Materials      | Discovered new exit (range 11)
   601 | -10/Materials      | Discovered new exit (range 12)
   692 | -10/Materials      | Discovered new exit (range 8)
   703 | -10/Materials      | Identified exit to Mines
   706 | -10/Materials      | Entered Mines
   761 | -10/Mines          | Learned Materials stockpile data
   768 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   850 | -10/Mines          | Learned location of Storage (-9)
   986 | -10/Mines          | Discovered new exit (range 7)
   996 | -10/Mines          | Identified exit to Materials
  1090 | -10/Mines          | Learned Materials garrison access intel
  1196 | -10/Mines          | Learned Materials terminal intel
  1391 | -10/Mines          | Discovered exit to Materials (range 11)
  1469 | -10/Mines          | Found a hidden stash of uninstalled traps
  1510 | -10/Mines          | Entered Materials
  1510 | -9/Materials       | Evolved 2 slots: Utility x2
  1512 | -9/Materials       | Loaded intel: 12 terminal locations
  1798 | -9/Materials       | Identified exit to Mines
  1798 | -9/Materials       | Identified exit to Storage
  2149 | -9/Materials       | Discovered new exit (range 4)
  2153 | -9/Materials       | Identified exit to Materials
  2554 | -9/Materials       | Core integrity fell below 50%
  2660 | -9/Materials       | Discovered exit to Materials (range 11)
  3159 | -9/Materials       | Discovered exit to Materials (range 16)
  3406 | -9/Materials       | Entered Mines
  3408 | -9/Mines           | Discovered exit to Materials (range 12)
  3432 | -9/Mines           | Met a Derelict bent on vengeance
  3478 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  3598 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3662 | -9/Mines           | Excavation squad dispatched
  3662 | -9/Mines           | A large section of the Mines collapsed
  4055 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  4055 | -9/Mines           | Discovered new exit (range 5)
  4061 | -9/Mines           | Identified exit to Exiles
  4175 | -9/Mines           | Discovered exit to Materials (range 7)
  4189 | -9/Mines           | Learned Materials stockpile data
  4250 | -9/Mines           | Entered Exiles
  4250 | -9/Exiles          | Accompanied by 3 allies
  4296 | -9/Exiles          | Met 8R-AWN
  4332 | -9/Exiles          | Met EX-HEX
  4389 | -9/Exiles          | Met EX-BIN
  4427 | -9/Exiles          | Opened EX-Vault
  4437 | -9/Exiles          | Found Latent Energy Streamer
  4464 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4579 | -9/Exiles          | Met EX-DEC
  4663 | -9/Exiles          | Visited The Gauntlet
  4801 | -9/Exiles          | Learned location of Zion (-7)
  4893 | -9/Exiles          | Discovered new exit (range 14)
  4906 | -9/Exiles          | Identified exit to Mines
  4911 | -9/Exiles          | Left Exiles lab with Latent Energy Streamer
  4911 | -9/Exiles          | Entered Mines
  4911 | -8/Mines           | Accompanied by 3 allies
  5205 | -8/Mines           | Discovered exit to Materials (range 6)
  5609 | -8/Mines           | Discovered exit to Materials (range 8)
  6092 | -8/Mines           | Entered Materials
  6092 | -8/Materials       | Accompanied by 2 allies
  6092 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  7180 | -8/Materials       | Discovered new exit (range 15)
  7515 | -8/Materials       | Repaired Carbon-fiber Leg
  7553 | -8/Materials       | Repaired Carbon-fiber Leg
  7591 | -8/Materials       | Repaired Carbon-fiber Leg
  7629 | -8/Materials       | Repaired Katana
  7673 | -8/Materials       | Repaired Hrd. Heavy Armor Plating
  7711 | -8/Materials       | Repaired Nuclear Core
  7995 | -8/Materials       | Discovered new exit (range 11)
  8276 | -8/Materials       | Discovered new exit (range 10)
  8932 | -8/Materials       | Identified exit to Factory
  8934 | -8/Materials       | Entered Factory
  8934 | -7/Factory         | Accompanied by 1 ally
  8934 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8940 | -7/Factory         | Discovered new exit (range 8)
  8946 | -7/Factory         | Build established: Wizard-Mutant
  8996 | -7/Factory         | Identified exit to Lower Caves
 10176 | -7/Factory         | P-70 Sage assimilated allied Administrator 4a
 10359 | -7/Factory         | Discovered new exit (range 14)
 10444 | -7/Factory         | Fabricated Energy Filter (x2)
 10545 | -7/Factory         | Cargo convoy interrupted
 10606 | -7/Factory         | Found Prototype Slashing Weapon
 10606 | -7/Factory         | Identified Vibroblade
 10612 | -7/Factory         | Found Prototype Launcher
 10612 | -7/Factory         | Identified Com. Tesla Bomb Launcher
 10640 | -7/Factory         | Found Vibroblade
 10977 | -7/Factory         | Found Powered Armor
 11174 | -7/Factory         | Repaired Broken Imp. Sensor Array
 11188 | -7/Factory         | Repaired Hrd. Heavy Armor Plating
 11214 | -7/Factory         | Repaired Gravity Neutralizer
 11227 | -7/Factory         | Repaired Carbon-fiber Leg
 11243 | -7/Factory         | Repaired Power Amplifier
 11272 | -7/Factory         | Repaired Hvy. Deuterium Engine
 11299 | -7/Factory         | Entered Lower Caves
 11303 | -7/Lower Caves     | Learned 8 Factory zone layouts
 11337 | -7/Lower Caves     | Learned Factory stockpile data
 11384 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11920 | -7/Lower Caves     | Discovered new exit (range 12)
 12033 | -7/Lower Caves     | Build established: Wizard-Assassin
 12079 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 12193 | -7/Lower Caves     | Identified exit to Lower Caves
 12544 | -7/Lower Caves     | Entered another Lower Caves area
 12646 | -7/Lower Caves     | Discovered new exit (range 3)
 12648 | -7/Lower Caves     | Identified exit to Factory
 12749 | -7/Lower Caves     | Learned 4 Factory zone layouts
 12860 | -7/Lower Caves     | Learned Factory trap positions
 12907 | -7/Lower Caves     | Learned location of Extension (-4)
 13172 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 13230 | -7/Lower Caves     | Destroyed 8 combat bots
 13359 | -7/Lower Caves     | Discovered new exit (range 15)
 13374 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 13556 | -7/Lower Caves     | Identified exit to Zion
 13557 | -7/Lower Caves     | Entered Zion
 13610 | -7/Zion            | Found GAL Module
 13636 | -7/Zion            | Discovered new exit (range 22)
 13662 | -7/Zion            | Identified exit to Proximity Caves
 13836 | -7/Zion            | Gained Derelict followers
 13871 | -7/Zion            | Learned location of Armory (-3)
 13967 | -7/Zion            | Found CR-A16's Pointy Stick
 14232 | -7/Zion            | Build established: Hauler-Assassin
 14251 | -7/Zion            | Imprinted
 14253 | -7/Zion            | Declared Zion's savior
 14582 | -7/Zion            | Entered Proximity Caves
 14582 | -6/Proximity Caves | Accompanied by 9 allies
 14681 | -6/Proximity Caves | Spotter reported a threat
 14791 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 14794 | -6/Proximity Caves | Spotter reported a threat
 14834 | -6/Proximity Caves | Lost 4 parts (1p2n1u)
 14906 | -6/Proximity Caves | Core integrity fell below 50%
 14928 | -6/Proximity Caves | Spotter reported a threat
 14971 | -6/Proximity Caves | Build established: Hauler-Mutant
 14981 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15234 | -6/Proximity Caves | Spotted B-75 Beast
 15307 | -6/Proximity Caves | Destroyed B-75 Beast
 15380 | -6/Proximity Caves | Discovered exit to Factory (range 21)
 15481 | -6/Proximity Caves | Entered Factory
 15481 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 15482 | -6/Factory         | Identified exit to Factory
 15483 | -6/Factory         | Loaded intel: 79 trap records
 15822 | -6/Factory         | Retrieved Zion intel report: Prototype Stockpiles
 15831 | -6/Factory         | Search patrols dispatched
 15904 | -6/Factory         | Retrieved Zion intel report: Depthwide Sectors/0
 16029 | -6/Factory         | Build established: Wizard-Mutant
 16150 | -6/Factory         | Cargo convoy interrupted
 16159 | -6/Factory         | Found Prototype Device
 16159 | -6/Factory         | Identified Exp. ECM Suite
 16166 | -6/Factory         | Found Prototype Device
 16166 | -6/Factory         | Identified Exp. EM Disruption Field
 16174 | -6/Factory         | Found Prototype Device
 16174 | -6/Factory         | Identified Exp. Sensor Array
 16181 | -6/Factory         | Search patrols dispatched
 16454 | -6/Factory         | Found Prototype Device
 16454 | -6/Factory         | Identified Active Sensor Suite
 16477 | -6/Factory         | Lost 4 parts (3n1u)
 16531 | -6/Factory         | First assault squad dispatched
 16538 | -6/Factory         | Discovered new exit (range 12)
 16585 | -6/Factory         | Discovered exit to Factory (range 2)
 16714 | -6/Factory         | Retrieved Zion intel report: Trap Installations
 16715 | -6/Factory         | Zion Recon squad teleported in
 16722 | -6/Factory         | Destroyed 11 combat bots
 16854 | -6/Factory         | Repaired Vibroblade?
 16902 | -6/Factory         | Build established: Wizard-Scout
 16908 | -6/Factory         | Repaired Lyr. Medium Armor Plating?
 16970 | -6/Factory         | Repaired Imp. Signal Interpreter
 16998 | -6/Factory         | Discovered exit to Factory (range 14)
 17030 | -6/Factory         | Retrieved Zion intel report: Active Garrisons
 17221 | -6/Factory         | Spotted B-75 Beast
 17228 | -6/Factory         | Revealed the true nature of CR-A16's Pointy Stick
 17231 | -6/Factory         | Destroyed B-75 Beast
 17300 | -6/Factory         | Terminal network hard line cut
 17822 | -6/Factory         | Destroyed 9 combat bots
 18044 | -6/Factory         | Repaired Cold Fusion Reactor
 18088 | -6/Factory         | Repaired Enh. Force Rifle
 18137 | -6/Factory         | Repaired Hvy. Antimatter Reactor
 18191 | -6/Factory         | Discovered new exit (range 4)
 18192 | -6/Factory         | Identified exit to Lower Caves
 18202 | -6/Factory         | Build established: Hauler-Ninja
 18242 | -6/Factory         | Entered Lower Caves
 18371 | -6/Lower Caves     | Encountered a Warlord checkpoint
 18398 | -6/Lower Caves     | Found Alien Artifact
 18454 | -6/Lower Caves     | Discovered new exit (range 12)
 18460 | -6/Lower Caves     | Identified exit to Lower Caves
 18479 | -6/Lower Caves     | Learned Factory terminal intel
 18563 | -6/Lower Caves     | Entered another Lower Caves area
 18563 | -6/Lower Caves     | Accompanied by 1 ally
 18565 | -6/Lower Caves     | Discovered exit to Factory (range 5)
 18659 | -6/Lower Caves     | Learned Factory stockpile data
 18764 | -6/Lower Caves     | Discovered new exit (range 3)
 18765 | -6/Lower Caves     | Identified exit to Data Miner
 18807 | -6/Lower Caves     | Encountered a Warlord checkpoint
 18901 | -6/Lower Caves     | Build established: Trapper-Ninja
 18946 | -6/Lower Caves     | Entered Data Miner
 18946 | -6/Data Miner      | Accompanied by 1 ally
 18946 | -6/Data Miner      | Discovered new exit (range 6)
 18948 | -6/Data Miner      | Identified exit to Proximity Caves
 18950 | -6/Data Miner      | Met Data Miner
 18957 | -6/Data Miner      | Learned location of Section 7 (-2)
 18957 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 18961 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 18969 | -6/Data Miner      | Entered Proximity Caves
 18969 | -5/Proximity Caves | Accompanied by 1 ally
 19055 | -5/Proximity Caves | Escorted by Enhanced Grunt
 19101 | -5/Proximity Caves | Destroyed 9 combat bots
 19128 | -5/Proximity Caves | Learned 12 Factory zone layouts
 19137 | -5/Proximity Caves | Spotted B-75 Beast
 19140 | -5/Proximity Caves | Destroyed B-75 Beast
 19153 | -5/Proximity Caves | Attracted the attention of an 0b10 base
 19174 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts
 19174 | -5/Proximity Caves | Learned Armory stockpile data
 19189 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 19211 | -5/Proximity Caves | Destroyed 8 combat bots
 19219 | -5/Proximity Caves | Discovered exit to Factory (range 28)
 19364 | -5/Proximity Caves | Entered Factory
 19364 | -5/Factory         | Accompanied by 2 allies
 19364 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 19365 | -5/Factory         | Identified exit to Upper Caves
 19366 | -5/Factory         | Identified exit to Factory
 19368 | -5/Factory         | Loaded intel: 26 terminal locations
 19444 | -5/Factory         | Build established: Trapper-Scout
 19492 | -5/Factory         | Retrieved Zion intel report: Guard Positions
 19501 | -5/Factory         | Identified Core Expander
 19510 | -5/Factory         | Installed Core Expander, added new Propulsion slot
 19649 | -5/Factory         | Retrieved Zion intel report: Prototype Stockpiles
 19655 | -5/Factory         | Found Prototype Launcher
 19655 | -5/Factory         | Identified Tesla Bomb Launcher
 19661 | -5/Factory         | Retrieved Zion intel report: Unaware Analyses
 19743 | -5/Factory         | Discovered exit to Upper Caves (range 98)
 19934 | -5/Factory         | Retrieved Zion intel report: Component Stockpiles
 19951 | -5/Factory         | Spotted B-75 Beast
 19996 | -5/Factory         | Destroyed B-75 Beast
 20001 | -5/Factory         | Retrieved Zion intel report: Trap Installations
 20021 | -5/Factory         | Zion Heavy squad teleported in
 20029 | -5/Factory         | Zion Heavy squad teleported in
 20048 | -5/Factory         | Repaired Cld. Nuclear Pulse Thruster?
 20075 | -5/Factory         | Retrieved Zion intel report: Active Garrisons
 20168 | -5/Factory         | Retrieved Zion intel report: Active Terminals
 20189 | -5/Factory         | Retrieved Zion intel report: Component Schematics
 20224 | -5/Factory         | Identified exit to Garrison
 20243 | -5/Factory         | Discovered exit to Factory (range 11)
 20370 | -5/Factory         | Repaired Adv. Trap Extractor
 20482 | -5/Factory         | Repaired Broken Cld. Nuclear Pulse Thruster
 20517 | -5/Factory         | Cargo convoy interrupted
 20547 | -5/Factory         | Destroyed 7 combat bots
 20564 | -5/Factory         | First assault squad dispatched
 20580 | -5/Factory         | Retrieved Zion intel report: Branch Access
 20587 | -5/Factory         | Build established: Trapper-Sprinter
 20590 | -5/Factory         | Incoming assault squad redirected
 20642 | -5/Factory         | Retrieved Zion intel report: Unaware Schematics
 20655 | -5/Factory         | Retrieved Zion intel report: Unaware Schematics
 20682 | -5/Factory         | Retrieved Zion intel report: Unaware Schematics
 20780 | -5/Factory         | Discovered exit to Factory (range 5)
 20835 | -5/Factory         | Retrieved Zion intel report: Unaware Analyses
 20891 | -5/Factory         | Incoming assault squad redirected
 20891 | -5/Factory         | Incoming assault squad redirected
 20931 | -5/Factory         | Incoming investigation squad redirected
 20949 | -5/Factory         | High security lockdown imminent
 20972 | -5/Factory         | Destroyed 8 combat bots
 21029 | -5/Factory         | High security lockdown engaged
 21051 | -5/Factory         | Fabricated Adv. Power Amplifier?
 21166 | -5/Factory         | Found Zio. Weapon Casing
 21169 | -5/Factory         | Found Zio. Heavy Carapace
 21191 | -5/Factory         | Entered Upper Caves
 21302 | -5/Upper Caves     | Spotted B-75 Beast
 21306 | -5/Upper Caves     | Destroyed B-75 Beast
 21345 | -5/Upper Caves     | Learned Armory emergency access door positions
 21345 | -5/Upper Caves     | Learned Research garrison access intel
 21345 | -5/Upper Caves     | Learned Armory garrison access intel
 21403 | -5/Upper Caves     | Destroyed 21 combat bots
 21468 | -5/Upper Caves     | Discovered new exit (range 4)
 21468 | -5/Upper Caves     | Identified exit to Upper Caves
 21494 | -5/Upper Caves     | Entered another Upper Caves area
 21532 | -5/Upper Caves     | Encountered a Warlord checkpoint
 21589 | -5/Upper Caves     | Found Alien Artifact
 21603 | -5/Upper Caves     | Learned location of 1 exit from Factory
 21640 | -5/Upper Caves     | Discovered new exit (range 9)
 21642 | -5/Upper Caves     | Identified exit to Zhirov
 21655 | -5/Upper Caves     | Destroyed 9 combat bots
 21724 | -5/Upper Caves     | Entered Zhirov
 21724 | -5/Zhirov          | Discovered new exit (range 3)
 21728 | -5/Zhirov          | Met Zhirov
 21733 | -5/Zhirov          | Learned location of Quarantine (-2)
 21733 | -5/Zhirov          | Learned location of Testing (-3)
 21733 | -5/Zhirov          | Learned location of Command (-1)
 21736 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 21742 | -5/Zhirov          | Found Alien Artifact
 21745 | -5/Zhirov          | Found Alien Artifact
 21800 | -5/Zhirov          | Identified exit to Proximity Caves
 21817 | -5/Zhirov          | Entered Proximity Caves
 21829 | -4/Proximity Caves | Learned Research emergency access door positions
 21932 | -4/Proximity Caves | Learned location of 1 exit from Research
 21981 | -4/Proximity Caves | Learned Research terminal intel
 22139 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 22274 | -4/Proximity Caves | Spotted B-86 Titan
 22275 | -4/Proximity Caves | Destroyed B-86 Titan
 22408 | -4/Proximity Caves | Entered Factory
 22408 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 22409 | -4/Factory         | Identified exit to Extension
 22410 | -4/Factory         | Identified exit to Upper Caves
 22443 | -4/Factory         | Repaired Adv. Datajack
 22465 | -4/Factory         | Retrieved Zion intel report: Depthwide Sectors/0
 22483 | -4/Factory         | Repaired Cld. Cesium-ion Thruster?
 22546 | -4/Factory         | Repaired Broken Cld. Nuclear Pulse Thruster
 22571 | -4/Factory         | Repaired Thermic Laser
 22615 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 22646 | -4/Factory         | Repaired Adv. Trap Scanner
 22687 | -4/Factory         | Retrieved Zion intel report: Emergency Access
 22763 | -4/Factory         | Retrieved Zion intel report: Component Stockpiles
 22767 | -4/Factory         | Destroyed 7 combat bots
 22779 | -4/Factory         | Retrieved Zion intel report: Unaware Schematics
 22783 | -4/Factory         | Retrieved Zion intel report: Active Terminals
 22803 | -4/Factory         | Discovered new exit (range 16)
 22806 | -4/Factory         | Identified exit to Research
 22817 | -4/Factory         | Identified Integrated Dissipator
 22817 | -4/Factory         | Identified Transdimensional Reconstructor
 22817 | -4/Factory         | Identified Dimensional Node Initializer
 22821 | -4/Factory         | Installed Integrated Dissipator, increased core energy generation (+20)
 22864 | -4/Factory         | Retrieved Zion intel report: Prototype Schematics
 22900 | -4/Factory         | Retrieved Zion intel report: Component Schematics
 22906 | -4/Factory         | Retrieved Zion intel report: Depthwide Sectors/-1
 22933 | -4/Factory         | Build established: Trapper-Ninja
 22940 | -4/Factory         | First assault squad dispatched
 22958 | -4/Factory         | Incoming assault squad redirected
 23110 | -4/Factory         | Retrieved Zion intel report: Component Schematics
 23113 | -4/Factory         | Retrieved Zion intel report: Unaware Analyses
 23114 | -4/Factory         | Zion Heavy squad teleported in
 23150 | -4/Factory         | Spotted B-86 Titan
 23151 | -4/Factory         | Destroyed B-86 Titan
 23231 | -4/Factory         | Incoming investigation squad redirected
 23270 | -4/Factory         | Retrieved Zion intel report: Guard Positions
 23331 | -4/Factory         | Spotted B-86 Titan
 23333 | -4/Factory         | Destroyed B-86 Titan
 23339 | -4/Factory         | Retrieved Zion intel report: Component Schematics
 23418 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 23430 | -4/Factory         | Repaired Broken Adv. Coolant Injector
 23462 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 23482 | -4/Factory         | Repaired Lyr. Medium Armor Plating
 23518 | -4/Factory         | Repaired Exp. Sensor Array
 23536 | -4/Factory         | Discovered exit to Research (range 7)
 23550 | -4/Factory         | Retrieved Zion intel report: Trap Installations
 23551 | -4/Factory         | Zion Hacker squad teleported in
 23591 | -4/Factory         | Discovered exit to Extension (range 5)
 23622 | -4/Factory         | Discovered exit to Research (range 14)
 23634 | -4/Factory         | Zion Heavy squad teleported in
 23691 | -4/Factory         | Cargo convoy interrupted
 23708 | -4/Factory         | Found Prototype Device
 23708 | -4/Factory         | Identified Beam Splitter
 23713 | -4/Factory         | Found Prototype Launcher
 23713 | -4/Factory         | Identified Adv. Micro-nuke Launcher
 23715 | -4/Factory         | Found Prototype Launcher
 23715 | -4/Factory         | Identified Enh. Gamma Bomb Array
 23818 | -4/Factory         | Incoming assault squad redirected
 23871 | -4/Factory         | Lost 3 parts (1p2u)
 23878 | -4/Factory         | Destroyed 20 combat bots
 24008 | -4/Factory         | Build established: Trapper-Sprinter
 24035 | -4/Factory         | Found Adv. Micro-nuke Launcher
 24056 | -4/Factory         | Incoming investigation squad redirected
 24060 | -4/Factory         | Sucked down chute
 24060 | -4/Factory         | Entered Waste
 24061 | -4/Waste           | Met a frightened Derelict
 24061 | -4/Waste           | Identified exit to Factory
 24068 | -4/Waste           | Spotted C-40 Crusher
 24070 | -4/Waste           | 1 allies followed down the chute
 24075 | -4/Waste           | EMP discharged
 24077 | -4/Waste           | Destroyed C-40 Crusher
 24080 | -4/Waste           | Spotted C-40 Crusher
 24080 | -4/Waste           | Spotted C-40 Crusher
 24082 | -4/Waste           | Destroyed C-40 Crusher
 24086 | -4/Waste           | Spotted C-40 Crusher
 24091 | -4/Waste           | Destroyed C-40 Crusher
 24099 | -4/Waste           | Destroyed C-40 Crusher
 24101 | -4/Waste           | Spotted C-40 Crusher
 24105 | -4/Waste           | Spotted C-40 Crusher
 24105 | -4/Waste           | Destroyed C-40 Crusher
 24107 | -4/Waste           | Destroyed C-40 Crusher
 24175 | -4/Waste           | EMP discharged
 24197 | -4/Waste           | Entered Factory
 24197 | -4/Factory         | Accompanied by 1 ally
 24217 | -4/Factory         | Spotted B-86 Titan
 24226 | -4/Factory         | Destroyed B-86 Titan
 24245 | -4/Factory         | Discovered exit to Research (range 6)
 24251 | -4/Factory         | Retrieved Zion intel report: Guard Positions
 24252 | -4/Factory         | Retrieved Zion intel report: Unaware Analyses
 24293 | -4/Factory         | Retrieved Zion intel report: Component Schematics
 24296 | -4/Factory         | Found Prototype Hackware
 24296 | -4/Factory         | Identified Exp. System Shield
 24300 | -4/Factory         | Retrieved Zion intel report: Main Access
 24324 | -4/Factory         | Retrieved Zion intel report: Prototype Stockpiles
 24334 | -4/Factory         | Discovered exit to Extension (range 11)
 24342 | -4/Factory         | Retrieved Zion intel report: Active Terminals
 24343 | -4/Factory         | Zion Fire squad teleported in
 24347 | -4/Factory         | Retrieved Zion intel report: Prototype Schematics
 24423 | -4/Factory         | Retrieved Zion intel report: Depthwide Sectors/-1
 24462 | -4/Factory         | Repaired Broken Exp. Cooling System
 24556 | -4/Factory         | Spotted B-86 Titan
 24570 | -4/Factory         | Repaired Imp. Diametric Drive
 24574 | -4/Factory         | Destroyed 10 combat bots
 24588 | -4/Factory         | Destroyed B-86 Titan
 24603 | -4/Factory         | Retrieved Zion intel report: Emergency Access
 24624 | -4/Factory         | Retrieved Zion intel report: Active Garrisons
 24625 | -4/Factory         | Zion Fire squad teleported in
 24706 | -4/Factory         | Repaired Broken Imp. Diametric Drive?
 24733 | -4/Factory         | Retrieved Zion intel report: Prototype Schematics
 24735 | -4/Factory         | Retrieved Zion intel report: Trap Installations
 24743 | -4/Factory         | Retrieved Zion intel report: Depthwide Sectors/0
 24746 | -4/Factory         | Retrieved Zion intel report: Prototype Schematics
 24770 | -4/Factory         | Retrieved Zion intel report: Component Schematics
 24799 | -4/Factory         | Discovered exit to Upper Caves (range 16)
 24811 | -4/Factory         | Zion Heavy squad teleported in
 24853 | -4/Factory         | Discovered exit to Extension (range 10)
 24947 | -4/Factory         | First assault squad dispatched
 25013 | -4/Factory         | Discovered exit to Upper Caves (range 16)
 25026 | -4/Factory         | Zion Infowar Resupply teleported in
 25059 | -4/Factory         | Build established: Hacker-Sprinter
 25218 | -4/Factory         | Incoming assault squad redirected
 25443 | -4/Factory         | Cargo convoy interrupted
 25467 | -4/Factory         | Found Prototype Processor
 25468 | -4/Factory         | Found Vibroblade
 25469 | -4/Factory         | Found Exp. Terrain Scanner
 25470 | -4/Factory         | Incoming assault squad redirected
 25473 | -4/Factory         | Identified Exp. Core Analyzer
 25536 | -4/Factory         | Incoming assault squad redirected
 25714 | -4/Factory         | Incoming assault squad redirected
 25805 | -4/Factory         | Entered Extension
 25805 | -4/Extension       | Accompanied by 2 allies
 25831 | -4/Extension       | Zion Kinetic Resupply teleported in
 25833 | -4/Extension       | Rescued a captive Derelict
 25847 | -4/Extension       | Retrieved Zion intel report: Prototype Schematics
 25852 | -4/Extension       | Rescued a captive Derelict
 25853 | -4/Extension       | Rescued a captive Derelict
 25895 | -4/Extension       | Rescued a captive Derelict
 25895 | -4/Extension       | Rescued a captive Derelict
 25898 | -4/Extension       | Retrieved Zion intel report: Component Schematics
 25899 | -4/Extension       | Zion Demo squad teleported in
 25936 | -4/Extension       | Spotted B-86 Titan
 25955 | -4/Extension       | Disrupted transfer network
 26087 | -4/Extension       | Destroyed B-86 Titan
 26098 | -4/Extension       | Spotted B-86 Titan
 26148 | -4/Extension       | Core integrity fell below 50%
 26157 | -4/Extension       | Destroyed B-86 Titan
 26252 | -4/Extension       | Discovered exit to Research (range 16)
 26252 | -4/Extension       | Discovered new exit (range 15)
 26325 | -4/Extension       | Zion hero teleported in (99-TNT)
 26346 | -4/Extension       | Rescued a captive Derelict
 26347 | -4/Extension       | Rescued a captive Derelict
 26349 | -4/Extension       | Rescued A7
 26519 | -4/Extension       | Rescued a captive Derelict
 26521 | -4/Extension       | Rescued a captive Derelict
 26676 | -4/Extension       | Identified exit to Cetus
 26805 | -4/Extension       | First assault squad dispatched
 26845 | -4/Extension       | Entered Cetus
 26845 | -4/Cetus           | Accompanied by 13 allies (incl. 99-TNT, A7)
 26847 | -4/Cetus           | Spotted Cetus Guard
 26847 | -4/Cetus           | Spotted Cetus Guard
 26847 | -4/Cetus           | Spotted Cetus Guard
 26847 | -4/Cetus           | Spotted Cetus Guard
 26850 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 26850 | -4/Cetus           | Destroyed Cetus Guard
 26854 | -4/Cetus           | Destroyed Cetus Guard
 26856 | -4/Cetus           | Destroyed Cetus Guard
 26858 | -4/Cetus           | Destroyed Cetus Guard
 26863 | -4/Cetus           | Discovered exit to Research (range 26)
 26899 | -4/Cetus           | Started Cetus Manufacturing Module
 26904 | -4/Cetus           | Discovered new exit (range 27)
 26924 | -4/Cetus           | Manufactured an Enhanced Grunt
 26926 | -4/Cetus           | Discovered exit to Research (range 22)
 26926 | -4/Cetus           | Spotted Cetus Guard
 26926 | -4/Cetus           | Spotted Cetus Guard
 26926 | -4/Cetus           | Destroyed Cetus Guard
 26928 | -4/Cetus           | Spotted Cetus Guard
 26928 | -4/Cetus           | Destroyed Cetus Guard
 26929 | -4/Cetus           | Spotted Cetus Guard
 26930 | -4/Cetus           | Destroyed Cetus Guard
 26932 | -4/Cetus           | Destroyed Cetus Guard
 26938 | -4/Cetus           | Scared off Revision 17
 26949 | -4/Cetus           | Manufactured an Enhanced Grunt
 26974 | -4/Cetus           | Manufactured an Enhanced Grunt
 26999 | -4/Cetus           | Manufactured an Enhanced Grunt
 27024 | -4/Cetus           | Manufactured an Enhanced Grunt
 27038 | -4/Cetus           | Identified exit to Archives
 27119 | -4/Cetus           | Entered Archives
 27119 | -4/Archives        | Accompanied by 18 allies (incl. 99-TNT, A7)
 27121 | -4/Archives        | Discovered exit to Research (range 21)
 27123 | -4/Archives        | Discovered new exit (range 28)
 27124 | -4/Archives        | Discovered new exit (range 23)
 27129 | -4/Archives        | Identified exit to Hub_04(d)
 27134 | -4/Archives        | Unable to access archive contents
 27178 | -4/Archives        | Entered Hub_04(d)
 27178 | -4/Hub_04(d)       | Accompanied by 16 allies (99-TNT)
 27181 | -4/Hub_04(d)       | Discovered exit to Research (range 23)
 27184 | -4/Hub_04(d)       | Retrieved Zion intel report: Prototype Schematics
 27186 | -4/Hub_04(d)       | Retrieved Zion intel report: Prototype Stockpiles
 27187 | -4/Hub_04(d)       | Zion Trap Resupply teleported in
 27208 | -4/Hub_04(d)       | Build established: Commander-Scout
 27219 | -4/Hub_04(d)       | Network Hub disabled
 27220 | -4/Hub_04(d)       | Discovered exit to Research (range 30)
 27222 | -4/Hub_04(d)       | Zion Hacker squad teleported in
 27223 | -4/Hub_04(d)       | Spotted Lightning
 27227 | -4/Hub_04(d)       | Spotted Lightning
 27227 | -4/Hub_04(d)       | Spotted Lightning
 27230 | -4/Hub_04(d)       | Destroyed Lightning
 27232 | -4/Hub_04(d)       | Destroyed Lightning
 27240 | -4/Hub_04(d)       | Destroyed Lightning
 27243 | -4/Hub_04(d)       | Found Prototype Energy Cannon
 27243 | -4/Hub_04(d)       | Identified EMDS
 27246 | -4/Hub_04(d)       | Found Prototype Device
 27246 | -4/Hub_04(d)       | Identified Exp. Phase Shifter
 27251 | -4/Hub_04(d)       | Found Exp. Targeting Computer
 27254 | -4/Hub_04(d)       | Zion Fire squad teleported in
 27261 | -4/Hub_04(d)       | Destroyed 7 combat bots
 27262 | -4/Hub_04(d)       | Discovered exit to Research (range 25)
 27275 | -4/Hub_04(d)       | Spotted Lightning
 27275 | -4/Hub_04(d)       | Spotted Lightning
 27275 | -4/Hub_04(d)       | Spotted Lightning
 27277 | -4/Hub_04(d)       | Destroyed Lightning
 27282 | -4/Hub_04(d)       | Allies destroyed Lightning
 27283 | -4/Hub_04(d)       | Destroyed Lightning
 27288 | -4/Hub_04(d)       | Spotted Lightning
 27289 | -4/Hub_04(d)       | Spotted Lightning
 27289 | -4/Hub_04(d)       | Spotted Lightning
 27293 | -4/Hub_04(d)       | Destroyed Lightning
 27314 | -4/Hub_04(d)       | Destroyed Lightning
 27317 | -4/Hub_04(d)       | System corruption reached 10%
 27317 | -4/Hub_04(d)       | Destroyed Lightning
 27324 | -4/Hub_04(d)       | Found EMDS
 27338 | -4/Hub_04(d)       | Lost 4 parts (1p3u)
 27340 | -4/Hub_04(d)       | Retrieved Zion intel report: Unaware Schematics
 27343 | -4/Hub_04(d)       | Retrieved Zion intel report: Unaware Analyses
 27344 | -4/Hub_04(d)       | Zion Resource Resupply teleported in
 27348 | -4/Hub_04(d)       | Discovered exit to Research (range 15)
 27358 | -4/Hub_04(d)       | Spotted B-86 Titan
 27374 | -4/Hub_04(d)       | High security lockdown imminent
 27374 | -4/Hub_04(d)       | Destroyed B-86 Titan
 27410 | -4/Hub_04(d)       | Destroyed 9 combat bots
 27454 | -4/Hub_04(d)       | High security lockdown engaged
 27457 | -4/Hub_04(d)       | Disrupted transfer network
 27479 | -4/Hub_04(d)       | Network Hub disabled
 27479 | -4/Hub_04(d)       | Network Hub disabled
 27538 | -4/Hub_04(d)       | Destroyed 16 combat bots
 27550 | -4/Hub_04(d)       | Lost 3 parts (1p1u1w)
 27561 | -4/Hub_04(d)       | Core integrity fell below 20%
 27581 | -4/Hub_04(d)       | Found Corrupted Exp. Phase Shifter
 27623 | -4/Hub_04(d)       | Entered Research
 27623 | -3/Research        | Evolved 2 slots: Utility x2
 27624 | -3/Research        | Identified exit to Armory
 27626 | -3/Research        | Loaded intel: 24 terminal locations
 27627 | -3/Research        | Loaded intel: 4 garrison access locations
 27706 | -3/Research        | Spotted B-86 Titan
 27707 | -3/Research        | Destroyed B-86 Titan
 27814 | -3/Research        | Retrieved Zion intel report: Trap Installations
 27823 | -3/Research        | Discovered new exit (range 4)
 27823 | -3/Research        | Identified exit to Testing
 27855 | -3/Research        | Destroyed 13 combat bots
 27860 | -3/Research        | Build established: Hauler-Sprinter
 27860 | -3/Research        | Retrieved Zion intel report: Active Terminals
 27911 | -3/Research        | First assault squad dispatched
 27931 | -3/Research        | Incoming assault squad redirected
 27932 | -3/Research        | High security lockdown imminent
 27979 | -3/Research        | Discovered exit to Testing (range 8)
 28012 | -3/Research        | High security lockdown engaged
 28052 | -3/Research        | Entered Testing
 28065 | -3/Testing         | Retrieved Zion intel report: Branch Access
 28070 | -3/Testing         | Found Prototype Energy Gun
 28070 | -3/Testing         | Identified Tachyon Dispersion Ray
 28074 | -3/Testing         | Spotted PG-N0791N44X6
 28076 | -3/Testing         | Destroyed PG-N0791N44X6
 28085 | -3/Testing         | Found Prototype Device
 28085 | -3/Testing         | Identified Exp. Thermal Shield
 28137 | -3/Testing         | Found Prototype Protection
 28137 | -3/Testing         | Identified Hvy. Regenerative Plating
 28140 | -3/Testing         | Found Prototype Protection
 28140 | -3/Testing         | Identified SHELL Armor
 28214 | -3/Testing         | Spotted Alpha 7
 28229 | -3/Testing         | Destroyed Alpha 7
 28237 | -3/Testing         | Found Exp. Target Analyzer
 28251 | -3/Testing         | Retrieved Zion intel report: Emergency Access
 28275 | -3/Testing         | Rewired R2-83S(K)
 28276 | -3/Testing         | Rewired D6-4Y9(K)
 28277 | -3/Testing         | Rewired VJ-86J(K)
 28309 | -3/Testing         | P-80 Master assimilated allied Eye 8a
 28326 | -3/Testing         | Build established: Trapper-Sprinter
 28345 | -3/Testing         | First assault squad dispatched
 28360 | -3/Testing         | Incoming assault squad redirected
 28369 | -3/Testing         | Retrieved Zion intel report: Unaware Schematics
 28374 | -3/Testing         | Incoming assault squad redirected
 28376 | -3/Testing         | Retrieved Zion intel report: Component Stockpiles
 28380 | -3/Testing         | Spotted Striker
 28407 | -3/Testing         | Fabricated Thermic Laser (x2)
 28415 | -3/Testing         | Repaired Broken Exp. Coolant Injector?
 28442 | -3/Testing         | Fabricated Coolant Network (x1)
 28541 | -3/Testing         | Found Prototype Energy Cannon
 28553 | -3/Testing         | Discovered new exit (range 9)
 28554 | -3/Testing         | Retrieved Zion intel report: Guard Positions
 28558 | -3/Testing         | Retrieved Zion intel report: Active Garrisons
 28586 | -3/Testing         | Repaired Exp. Weapon Shielding
 28632 | -3/Testing         | Spotted Striker
 28640 | -3/Testing         | Found Prototype Slashing Weapon
 28640 | -3/Testing         | Identified Nanosword
 28698 | -3/Testing         | Identified Cld. Nova Cannon
 28706 | -3/Testing         | High security lockdown imminent
 28719 | -3/Testing         | Build established: Hauler-Sprinter
 28729 | -3/Testing         | System corruption reached 10%
 28754 | -3/Testing         | Destroyed 8 combat bots
 28786 | -3/Testing         | High security lockdown engaged
 28821 | -3/Testing         | Destroyed Striker
 28824 | -3/Testing         | Spotted Alpha 7
 28826 | -3/Testing         | Destroyed Alpha 7
 28828 | -3/Testing         | Destroyed Striker
 28837 | -3/Testing         | Stole the SGEMP Prototype
 28882 | -3/Testing         | Identified exit to Research
 28955 | -3/Testing         | Destroyed 17 combat bots
 28955 | -3/Testing         | Entered Research
 28955 | -2/Research        | Accompanied by 1 ally
 28955 | -2/Research        | Evolved 2 slots: Propulsion x1, Weapon x1
 29031 | -2/Research        | Spotted B-90 Cyclops
 29037 | -2/Research        | Destroyed B-90 Cyclops
 29058 | -2/Research        | Retrieved Zion intel report: Active Terminals
 29076 | -2/Research        | Retrieved Zion intel report: Prototype Stockpiles
 29128 | -2/Research        | Retrieved Zion intel report: Component Stockpiles
 29147 | -2/Research        | Retrieved Zion intel report: Depthwide Sectors/0
 29157 | -2/Research        | Retrieved Zion intel report: Branch Access
 29157 | -2/Research        | Identified exit to Quarantine
 29170 | -2/Research        | Retrieved Zion intel report: Component Schematics
 29185 | -2/Research        | Found Prototype Device
 29185 | -2/Research        | Identified Thermal Barrier
 29233 | -2/Research        | First assault squad dispatched
 29233 | -2/Research        | Retrieved Zion intel report: Prototype Schematics
 29258 | -2/Research        | Incoming assault squad redirected
 29270 | -2/Research        | Found Beam Splitter
 29312 | -2/Research        | Retrieved Zion intel report: Emergency Access
 29313 | -2/Research        | Zion Experimental squad teleported in
 29323 | -2/Research        | Lost 4 parts (2p1n1u)
 29340 | -2/Research        | High security lockdown imminent
 29404 | -2/Research        | Found Prototype Reactor
 29404 | -2/Research        | Identified Zero-point Reactor
 29417 | -2/Research        | Destroyed 14 combat bots
 29420 | -2/Research        | High security lockdown engaged
 29425 | -2/Research        | Spotted B-90 Cyclops
 29513 | -2/Research        | Discovered new exit (range 9)
 29527 | -2/Research        | Identified exit to Access
 29544 | -2/Research        | Destroyed 10 combat bots
 29573 | -2/Research        | Spotted Executioner
 29574 | -2/Research        | Destroyed Executioner
 29591 | -2/Research        | Spotted B-90 Cyclops
 29594 | -2/Research        | Destroyed B-90 Cyclops
 29600 | -2/Research        | Discovered exit to Access (range 14)
 29624 | -2/Research        | Spotted Investigator
 29631 | -2/Research        | Allies destroyed Investigator
 29659 | -2/Research        | Found Exp. Signal Interpreter
 29712 | -2/Research        | Spotted B-90 Cyclops
 29715 | -2/Research        | Destroyed B-90 Cyclops
 29721 | -2/Research        | Entered Quarantine
 29721 | -2/Quarantine      | Accompanied by 1 ally
 29736 | -2/Quarantine      | Destroyed 39 combat bots
 29738 | -2/Quarantine      | Retrieved Zion intel report: Guard Positions
 29763 | -2/Quarantine      | Retrieved Zion intel report: Active Garrisons
 29766 | -2/Quarantine      | Incoming investigation squad redirected
 29770 | -2/Quarantine      | Found Alien Reactor
 29782 | -2/Quarantine      | Retrieved Zion intel report: Unaware Analyses
 29809 | -2/Quarantine      | Found Alien Slashing Weapon
 29825 | -2/Quarantine      | Identified Matter Drive
 29825 | -2/Quarantine      | Identified Sigix Broadsword
 29841 | -2/Quarantine      | Found Alien Artifact
 29851 | -2/Quarantine      | Found Alien Artifact
 29861 | -2/Quarantine      | Retrieved Zion intel report: Unaware Analyses
 29876 | -2/Quarantine      | Identified Phase Armor
 29876 | -2/Quarantine      | Identified Phase Redirector
 29923 | -2/Quarantine      | Found Alien Artifact
 29951 | -2/Quarantine      | Identified Core Reset Matrix
 29951 | -2/Quarantine      | Used Core Reset Matrix
 29955 | -2/Quarantine      | Detected hypermatrix surge
 29955 | -2/Quarantine      | Sensed 13 artifacts in vicinity
 29964 | -2/Quarantine      | Retrieved Zion intel report: Component Schematics
 29965 | -2/Quarantine      | Retrieved Zion intel report: Active Terminals
 30021 | -2/Quarantine      | First assault squad dispatched
 30035 | -2/Quarantine      | Spotted Alpha 7
 30046 | -2/Quarantine      | High security lockdown imminent
 30078 | -2/Quarantine      | Destroyed 9 combat bots
 30096 | -2/Quarantine      | Found Core Stripper
 30100 | -2/Quarantine      | Found Sigix Corpse
 30102 | -2/Quarantine      | Found Sigix Corpse
 30126 | -2/Quarantine      | High security lockdown engaged
 30143 | -2/Quarantine      | Met incapacitated Sigix Warrior
 30143 | -2/Quarantine      | Lockdown squad dispatched
 30183 | -2/Quarantine      | Spotted Executioner
 30189 | -2/Quarantine      | Destroyed Executioner
 30190 | -2/Quarantine      | Spotted Lightning
 30211 | -2/Quarantine      | Spotted Lightning
 30211 | -2/Quarantine      | Spotted Lightning
 30215 | -2/Quarantine      | Destroyed Lightning
 30215 | -2/Quarantine      | Destroyed Lightning
 30215 | -2/Quarantine      | Destroyed Lightning
 30253 | -2/Quarantine      | Destroyed Alpha 7
 30270 | -2/Quarantine      | Found Sigix Terminator
 30272 | -2/Quarantine      | Spotted Striker
 30272 | -2/Quarantine      | Destroyed Striker
 30282 | -2/Quarantine      | Destroyed Investigator
 30295 | -2/Quarantine      | Destroyed Executioner
 30307 | -2/Quarantine      | Discovered exit to Access (range 14)
 30332 | -2/Quarantine      | Found Transdimensional Reconstructor
 30335 | -2/Quarantine      | Destroyed 41 combat bots
 30337 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 30339 | -2/Quarantine      | Found Transdimensional Reconstructor
 30341 | -2/Quarantine      | Found Transdimensional Reconstructor
 30371 | -2/Quarantine      | Found Terrabomb
 30373 | -2/Quarantine      | Found Terrabomb
 30380 | -2/Quarantine      | Found Core Cannon
 30390 | -2/Quarantine      | Found Subatomic Replicator
 30400 | -2/Quarantine      | Spotted Fortress
 30400 | -2/Quarantine      | Destroyed Fortress
 30417 | -2/Quarantine      | Discovered new exit (range 6)
 30418 | -2/Quarantine      | Identified exit to Section 7
 30419 | -2/Quarantine      | Entered Section 7
 30420 | -2/Section 7       | Sensed 18 artifacts in vicinity
 30458 | -2/Section 7       | Retrieved Zion intel report: Active Terminals
 30468 | -2/Section 7       | Retrieved Zion intel report: Emergency Access
 30482 | -2/Section 7       | Found Integrated Dissipator
 30482 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 30493 | -2/Section 7       | Retrieved Zion intel report: Component Schematics
 30509 | -2/Section 7       | Discovered exit to Access (range 6)
 30659 | -2/Section 7       | Retrieved Zion intel report: Unaware Analyses
 30710 | -2/Section 7       | First assault squad dispatched
 30798 | -2/Section 7       | Build established: Alien-Sprinter
 30810 | -2/Section 7       | Retrieved Zion intel report: Component Schematics
 30834 | -2/Section 7       | Retrieved Zion intel report: Prototype Schematics
 30834 | -2/Section 7       | Found Prototype Processor
 30834 | -2/Section 7       | Identified Spectral Analyzer
 30837 | -2/Section 7       | Spotted Alpha 7
 30855 | -2/Section 7       | Destroyed Alpha 7
 30857 | -2/Section 7       | Found Exp. Targeting Computer
 30872 | -2/Section 7       | Retrieved Zion intel report: Active Garrisons
 30906 | -2/Section 7       | Used Transdimensional Reconstructor to create Supercharged Integrated Reactor
 30907 | -2/Section 7       | Installed Supercharged Integrated Reactor, increased core energy generation (+15)
 30920 | -2/Section 7       | Retrieved Zion intel report: Depthwide Sectors/-1
 31011 | -2/Section 7       | Spotted B-90 Cyclops
 31019 | -2/Section 7       | Destroyed B-90 Cyclops
 31037 | -2/Section 7       | Retrieved Zion intel report: Component Schematics
 31098 | -2/Section 7       | Retrieved Zion intel report: Unaware Analyses
 31104 | -2/Section 7       | High security lockdown imminent
 31112 | -2/Section 7       | Spotted Executioner
 31112 | -2/Section 7       | Spotted Executioner
 31122 | -2/Section 7       | Destroyed Executioner
 31124 | -2/Section 7       | Destroyed Executioner
 31145 | -2/Section 7       | Destroyed 24 combat bots
 31149 | -2/Section 7       | Activated Sigix Exoskeleton
 31149 | -2/Section 7       | Received instructions from Sigix Warrior
 31152 | -2/Section 7       | Spotted Executioner
 31165 | -2/Section 7       | Spotted B-99 Colossus
 31167 | -2/Section 7       | Destroyed B-99 Colossus
 31179 | -2/Section 7       | Found Integrated Dissipator
 31179 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 31181 | -2/Section 7       | Found Integrated Dissipator
 31181 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 31182 | -2/Section 7       | Found Integrated Dissipator
 31182 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 31184 | -2/Section 7       | High security lockdown engaged
 31200 | -2/Section 7       | Used Subatomic Replicator to replicate LRC Energy Well
 31201 | -2/Section 7       | Found LRC Energy Well
 31201 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 31203 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 31218 | -2/Section 7       | Spotted Executioner
 31218 | -2/Section 7       | Destroyed Executioner
 31218 | -2/Section 7       | Destroyed Executioner
 31232 | -2/Section 7       | Spotted Alpha 7
 31232 | -2/Section 7       | Destroyed Alpha 7
 31276 | -2/Section 7       | Entered Access
 31276 | -1/Access          | Accompanied by 1 ally (Sigix Warrior)
 31276 | -1/Access          | Evolved 2 slots: Utility x2
 31280 | -1/Access          | Energy Cycler disabled
 31293 | -1/Access          | Destroyed 21 combat bots
 31297 | -1/Access          | Found Exp. EM Disruption Field
 31380 | -1/Access          | Destroyed 14 combat bots
 31396 | -1/Access          | Garrison activated, responded to threat
 31397 | -1/Access          | Found Prototype Device
 31398 | -1/Access          | Identified Exp. Shield Generator
 31428 | -1/Access          | Spotted B-99 Colossus
 31428 | -1/Access          | Spotted B-99 Colossus
 31442 | -1/Access          | Rewired B-99 Colossus
 31469 | -1/Access          | Allies destroyed B-99 Colossus
 31474 | -1/Access          | Discovered new exit (range 4)
 31477 | -1/Access          | Identified exit to Command
 31553 | -1/Access          | Garrison activated, responded to threat
 31570 | -1/Access          | System corruption reached 10%
 31603 | -1/Access          | Spotted Investigator
 31604 | -1/Access          | Scanned by Researcher
 31606 | -1/Access          | Destroyed Investigator
 31631 | -1/Access          | Destroyed Executioner
 31633 | -1/Access          | Destroyed Striker
 31633 | -1/Access          | Spotted Striker
 31633 | -1/Access          | Spotted Executioner
 31636 | -1/Access          | Destroyed Striker
 31646 | -1/Access          | Destroyed Executioner
 31655 | -1/Access          | Spotted B-99 Colossus
 31656 | -1/Access          | Destroyed B-99 Colossus
 31677 | -1/Access          | Sterilization system engaged
 31705 | -1/Access          | Destroyed 22 combat bots
 31805 | -1/Access          | Core destroyed

 Last Messages 
---------------
31792_ Slug penetrates G-73 Enforcer.
31792_ G-73 Enforcer sundered.
31792_ G-73 Enforcer destroyed.
31792_ G-73 Enforcer sundered.
31792_ G-73 Enforcer destroyed.
31792_ W-44 Eye distress signal jammed. <x2>
31793_ Acquired 4 matter.
31793_ W-44 Eye distress signal jammed. <x6>
31795_ System corrupted: KE Penetrator jammed.
31796_ System corrupted: Heat flow error (+140).
31796_ W-44 Eye distress signal jammed. <x2>
31797_ Synergy achieved. Target locked: B-74 Champion.
31797_ W-44 Eye distress signal jammed. <x2>
31797_ System corrupted: KE Penetrator jammed.
31798_ W-44 Eye distress signal jammed. <x*>
31802_ H-88 Terminator sundered.
31802_ H-88 Terminator destroyed.
31802_ K-01 Serf collects debris. <x2>
31805_ Penetrated by Slug.
31805_ Cogmind sundered.

 Map 
-----
+----------------------------------------------------+
|   /%=!==]!!"##???   #?#       [![  #      ##?????? |
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|     [//=!!!"#???#        |[=%=!%|               #? |
|        [   "#????###""#""*##%#!######"   ######??? |
|            "#???????????######%####?#"   #???????? |
| ""#####""""##???????????             #   #???????? |
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| ####????=????????#       !]        w%!![*%!####""" |
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| ??!!==    ????????#      !###     #???   ! #????## |
| ??  =    ?????????#       ###     #??      #????#" |
| ???      ?????????#         +     #??      #????## |
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| #+#####+##????????# h[=%  "  ""T""     #?????????# |
|          #????????#       #            #?????????# |
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|          #????????#[  %   " "          #?????????? |
|          #????????#!=      """         #?????????? |
|          #????????#!%[% %    ""     == #?????????? |
|          #????????#%=[/ %           =  #?????????? |
|          #????????#*%%!  [              #????????? |
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|          #????????#[*%! % =    #########?????????? |
|          #?###????#%![[  %]    ??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           139
Coolant Potential          100
Energy Generation          79
Energy Capacity            740
Matter Stores              300
Matter Capacity            300
Sight Range                23
Robot Scan Range           100
Terrain Scan Range         30
Terrain Scan Density       2010
ECM Strength               3
Jamming Range              16
Power Amplification        30
Additional Mass Support    18
Corruption Containment     20
Corruption Block           26
Armor Coverage             1200
Resistance: KI             20
Resistance: TH             95
Resistance: EX             20
Resistance: EM             95
Resistance: I              20
Resistance: S              20
Resistance: P              20
Propulsion Shielding       66
Weapon Shielding           100
Phase Shifting             20
Evasion (%)                85
Targeting Accuracy         12
Melee Accuracy             6
Target Analysis            50
Core Analysis              50
Recoil Reduction           3
Energy Filtering           50
Offensive Hacking          110
Defensive Hacking          16
Authchip Count             3
Trap Extractor Capacity    14

 Item Schematics 
-----------------
        Imp. Targeting Computer | -2/Quarantine | Z-intel
                   Triangulator | -2/Quarantine | Z-intel
             Linear Accelerator | -2/Quarantine | Z-intel
              Lrg. Storage Unit | -2/Quarantine | Z-intel
      Imp. Medium Armor Plating | -2/Quarantine | Z-intel
                   Centrium Leg | -2/Quarantine | Z-intel
           Cmb. Antigrav System | -2/Quarantine | Z-intel
         Adv. Corruption Screen | -2/Quarantine | Z-intel
                  System Shield | -2/Quarantine | Z-intel
                  Core Analyzer | -2/Quarantine | Z-intel
            Transmission Jammer | -2/Quarantine | Z-intel
         Field Propulsion Array | -2/Quarantine | Z-intel
           Point Defense System | -2/Quarantine | Z-intel
           Adv. Target Analyzer | -2/Quarantine | Z-intel
                Remote Datajack | -2/Quarantine | Z-intel
       Adv. Gravity Neutralizer | -2/Quarantine | Archive
               Exp. Force Field | -2/Quarantine | Archive
       Exp. EM Disruption Field | -2/Quarantine | Archive
                   Plasma Lance | -2/Quarantine | Archive
      System Restoration Module | -2/Section 7  | Z-intel
             Arm. Medium Treads | -2/Section 7  | Z-intel
        Mic. Antimatter Reactor | -2/Section 7  | Z-intel
              Quantum Capacitor | -2/Section 7  | Z-intel
        Imp. Heavy Siege Treads | -2/Section 7  | Z-intel
       Imp. Heavy Armor Plating | -2/Section 7  | Z-intel
        Shock Absorption System | -2/Section 7  | Z-intel
       Imp. Light Armor Plating | -2/Section 7  | Z-intel
                      Phase Gun | -2/Section 7  | Z-intel
               Hyp. Mass Driver | -2/Section 7  | Z-intel
             Imp. Force Booster | -2/Section 7  | Z-intel
             Imp. Phase Shifter | -2/Section 7  | Z-intel
                  Quantum Rifle | -2/Section 7  | Z-intel
             Imp. Hacking Suite | -2/Section 7  | Z-intel
               Com. HERF Cannon | -2/Section 7  | Z-intel
            Centrium Greatsword | -2/Section 7  | Archive
         Lgt. Antimatter Cannon | -2/Section 7  | Archive
       Adv. Micro-nuke Launcher | -2/Section 7  | Archive
              Electron Diverter | -2/Section 7  | Archive
          Exp. Coolant Injector | -2/Section 7  | Archive
            Proton Burst Cannon | -2/Section 7  | Archive
          Cld. Impulse Thruster | -2/Section 7  | Archive
              Enh. Biometal Leg | -2/Section 7  | Archive
   Exp. Reaction Control System | -2/Section 7  | Archive
        Exp. Signal Interpreter | -2/Section 7  | Archive
                Cld. Q-thruster | -2/Section 7  | Archive
          Centrium Heavy Treads | -2/Section 7  | Archive
              Adv. Plasma Rifle | -2/Section 7  | Archive
                  Adv. Datajack | -2/Section 7  | Scanalyzed
 Imp. System Restoration Module | -2/Section 7  | Z-intel
               Adv. Force Field | -2/Section 7  | Z-intel
   Imp. Reaction Control System | -2/Section 7  | Z-intel
          Hvy. Disruptor Cannon | -2/Section 7  | Z-intel
                 Antigrav Array | -2/Section 7  | Z-intel
               Recoil Nullifier | -2/Section 7  | Z-intel
                  Hacking Suite | -2/Section 7  | Z-intel
              Imp. System Guard | -2/Section 7  | Z-intel
                  Nanoactuators | -2/Section 7  | Z-intel
           Lgt. Quantum Reactor | -2/Section 7  | Z-intel
         Imp. Corruption Screen | -2/Section 7  | Z-intel
                    HERF Cannon | -2/Section 7  | Z-intel
      Imp. Gyrokinetic Inverter | -2/Section 7  | Z-intel
        Quantum Shading Machine | -2/Section 7  | Z-intel
                 Exp. ECM Suite | -2/Section 7  | Z-intel
               Enh. Force Rifle | -2/Section 7  | Z-intel
                 Thunder Hammer | -2/Section 7  | Z-intel
           Imp. Quantum Reactor | -2/Section 7  | Z-intel
      Exp. Melee Analysis Suite | -2/Section 7  | Z-intel
  Centrium Medium Armor Plating | -2/Section 7  | Z-intel
              Lrn. Phase Cannon | -2/Section 7  | Z-intel
         Exp. Utility Shielding | -2/Section 7  | Archive
                Diametric Drive | -2/Section 7  | Archive
               Disruptor Cannon | -2/Section 7  | Z-intel
                      Drone Bay | -2/Section 7  | Z-intel
             Antimissile System | -2/Section 7  | Z-intel
      Imp. Melee Analysis Suite | -2/Section 7  | Z-intel
         Impulse Thruster Array | -2/Section 7  | Z-intel
              Lrn. Tractor Beam | -2/Section 7  | Z-intel
          Lgt. Particle Reactor | -2/Section 7  | Z-intel
             Imp. Remote Shield | -2/Section 7  | Z-intel
              Adv. Focal Shield | -2/Section 7  | Z-intel
            Imp. Linear Gravjet | -2/Section 7  | Z-intel
                        Railgun | -2/Section 7  | Z-intel
               Particle Reactor | -2/Section 7  | Z-intel
          Adv. Particle Charger | -2/Section 7  | Z-intel
                   Com. Battery | -2/Section 7  | Z-intel
                Helical Railgun | -2/Section 7  | Archive
               Exp. Energy Well | -2/Section 7  | Archive
        Exp. Targeting Computer | -2/Section 7  | Archive
        Imp. Matter Neutralizer | -2/Section 7  | Archive

 Robot Schematics 
------------------
  H-77 Assassin | -2/Quarantine | Archive
 R-10 Processor | -2/Quarantine | Archive
 T-07 Excavator | -2/Section 7  | Archive
 A-27 Freighter | -2/Section 7  | Archive
  M-30 Cleanser | -2/Section 7  | Archive
 R-06 Scavenger | -2/Section 7  | Archive
 L-61 Swordsman | -2/Section 7  | Archive
    S-43 Plague | -2/Section 7  | Archive
       E-15 Imp | -2/Section 7  | Archive

 Fabricated
------------
        Energy Filter | x2 | -7/Factory | Preloaded
 Adv. Power Amplifier | x1 | -5/Factory 
        Thermic Laser | x2 | -3/Testing | Authchip
      Coolant Network | x1 | -3/Testing | Authchip

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Core Reset Matrix
Matter Drive
Sigix Broadsword
Transdimensional Reconstructor
Supercharged Integrated Reactor
Subatomic Replicator
LRC Energy Well
Phase Armor

 Achievements 
--------------
Deadly Force
Freeware
Friend Of Zion
Heroic Deeds

 Challenges 
------------
None

 Game 
------
Seed              VortexShockBoregun
  Manual?         0
Play Time         13:57:17
  Cumulative      537.8 hours
  Start           2023.05.15 @ 06:17:36
  End             2023.05.19 @ 22:10:01
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          105
  Rogue           63
  Adventurer      42
  Explorer        0
Win Type          -
  Total           20
  Types           6/3/1/4/1/0/1/2/2
Lore%             86
Gallery%          92
Achievement%      79
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 98fd02cb-b513-438e-8d73-f59941a307bf