Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 15:29:03 Player: Syanka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (12) 60 Value Destroyed (272) 272 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1834) 1834 TOTAL SCORE: 6906 Bonus ------- Pacifist 834 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Machine Analyzer System Shield > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Trap Extractor (0/6) Gatling Laser Vortex Cannon (26) Vortex Cannon (26) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Backup Plating III System Shield > --- WEAPON ----------- Vortex Cannon Vortex Cannon > --- INVENTORY -------- Improved Trap Extractor Shock Rifle Backup Laser III Autogun Maul [Rating: 30] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility System Shield Device Advanced Heat Sink Processor Machine Analyzer Hackware System Shield Protection Backup Plating III Weapon Maul Energy Gun Backup Laser III Energy Cannon Vortex Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Impact Weapon Maul Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 6 | . . . 2 . 2 . . 2 . . . Utility 4 | . . 2 . 2 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 34 | . . . . 8 2 7 4 2 2 8 1 Power 3 | . . . . 2 . . . . . 1 . Engine 1 | . . . . . . . . . . 1 . Core 2 | . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 5 | . . . . 1 1 . 1 . 2 . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . 1 1 . 1 . 2 . . Utility 10 | . . . . 2 . 4 1 2 . 1 . Device 2 | . . . . . . 2 . . . . . Storage . | . . . . . . . . . . . . Processor 4 | . . . . 2 . . . 1 . 1 . Hackware 3 | . . . . . . 2 . 1 . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | . . . . 3 1 3 2 . . 6 1 Energy Gun 2 | . . . . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . 2 . Ballistic Gun 1 | . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . 1 1 Slashing Weapon 3 | . . . . . . 1 1 . . 1 . Piercing Weapon 2 | . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 6 | . . . . . 6 . . . . . . Parts Lost 16 | . . . . 4 . . 4 3 2 1 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . . . 1 . 1 . 2 Utility 5 | . . . . . . . 2 2 1 . . Weapon 5 | . . . . 3 . . 1 1 . . . Highest Loss Streak 4 | . . . . 4 . . 3 3 2 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 22 | . . . . 10 7 24 33 27 11 30 37 Flight 6 | . . . . . 2 6 6 5 4 11 10 Processor 1 | . . . . 8 . . . 2 . . 5 Hackware 5 | . . . . . . 7 13 12 6 5 5 Protection 1 | . . . . . . . . . . 3 4 Impact Weapon 2 | . . . . . 5 2 . . . 1 8 Naked Turns 172 | . 45 43 48 23 13 . . . . . . Heaviest Build 18 | . . . . 13 3 4 11 3 . 18 8 Greatest Support 8 | 3 3 3 3 3 4 4 8 4 8 8 8 Greatest Overweight (x) 4 | . . . . 4 . . 2 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 4 5 3 5 5 4 4 5 5 Average Carried 3 | . . 1 3 4 2 3 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 4 3 2 5 4 4 4 5 5 Class Distribution -------------------- 39% | Sprinter 34% | Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Matter Collected 563 | 64 . . . 98 52 184 16 . 47 92 10 Remotely . | . . . . . . . . . . . . Salvage Created 259 | . . . . 79 52 36 80 . . . 12 Parts 16 | . . . . 4 1 2 7 . . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 5 6 . 4 . 2 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Combat Hostiles Destroyed 9 | . . . . 2 3 . 3 . . . 1 Melee 5 | . . . . . 1 . 3 . . . 1 AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 5 | . . . . 3 . 1 . . . . 1 Builder 1 | . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . 1 Swarmer 8 | . . . . 2 3 . 3 . . . . Best Kill Streak 4 | . . . . 4 3 1 3 . . . 1 Combat Bots Only 3 | . . . . 2 3 . 3 . . . 1 Max Kills in Single Turn 2 | . . . . 2 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee 1 | . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Hostile Shots Fired 320 | . . 8 2 84 18 7 68 3 88 12 30 Missed 117 | . . 3 1 21 4 5 23 1 40 7 12 Damage Taken 3293 | . . 84 14 818 305 40 698 56 718 302 258 Core 2258 | . . 84 14 575 230 . 351 20 674 130 180 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . . . 7 . Core Remaining (%) 70 | 100 100 79 97 17 . . 31 . . . . Volleys Fired 5 | . . . . 4 . . . . . 1 . Largest 1 | . . . . 1 . . . . . 1 . Hottest 40 | . . . . 39 . . . . . 40 . Shots Fired 5 | . . . . 4 . . . . . 1 . Gun 1 | . . . . . . . . . . 1 . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . 1 . Explosive 2 | . . . . 2 . . . . . . . Electromagnetic 2 | . . . . 2 . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 13 | . . . . . 5 1 4 2 . . 1 Core Hits 10 | . . . . 5 . 1 3 . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 5 | . . . . . 1 1 2 1 . . . Smash 1 | . . . . . 1 . . . . . . Sever 2 | . . . . . . . 1 1 . . . Impale 2 | . . . . . . 1 1 . . . . Melee Attacks 46 | . . . . . 10 3 19 2 . 7 5 Thermal 2 | . . . . . . . . . . 2 . Impact 20 | . . . . . 10 . . . . 5 5 Slashing 9 | . . . . . . . 7 2 . . . Piercing 15 | . . . . . . 3 12 . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1028 | . . 17 . 430 190 52 133 132 . . 74 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 426 | . . . . 426 . . . . . . . Melee 581 | . . . . . 190 52 133 132 . . 74 Ramming 21 | . . 17 . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 287 | . . . . 287 . . . . . . . Electromagnetic 139 | . . . . 139 . . . . . . . Impact 264 | . . . . . 190 . . . . . 74 Slashing 176 | . . . . . . . 44 132 . . . Piercing 141 | . . . . . . 52 89 . . . . Highest Corruption 10 | . . . . . 6 6 6 10 10 10 . Average Corruption 7 | . . . . . 6 6 6 10 10 10 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . . . . 7 5 1 10 . . Message Errors 8 | . . . . . . 3 2 . 3 . . Matter Fused 8 | . . . . . . 2 2 . 4 . . Heat Flow Errors 2 | . . . . . . 1 . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 189 | . . . . 70 69 . . 50 . . . Projectiles . | . . . . . . . . . . . . Explosions 70 | . . . . 70 . . . . . . . Melee 119 | . . . . . 69 . . 50 . . . Knockbacks 2 | . . . . . 2 . . . . . . Impact 2 | . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 8 . 2 . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . 1 . 1 . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 289 | . . . . 260 . 207 289 . 203 21 . Average Temperature 123 | . . . . 113 . 129 156 . 103 21 . Received Heat Transfer 529 | . . 18 9 66 . 18 334 9 . 75 . Effects 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Peak Influence 119 | . . 30 27 102 119 . . 104 . . . Initial 89 | . . . 12 11 49 . . 89 . . . Average 40 | . . 11 16 33 77 . . 88 . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Distress Signals 2 | . . . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 1 3 4 6 3 4 7 4 8 25 6 Peak Tracking Total 8 | . 1 4 8 5 3 4 4 3 5 8 5 Tactical Retreats 11 | . . . . 3 . . 3 . 4 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Traps Triggered 3 | . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . Triggered 8 | . . . . . . . . . . 8 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Machines Accessed 2 | . . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 3 | . . . . . . . . . . 3 . Successful 3 | . . . . . . . . . . 3 . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . . . . 3 . Record 2 | . . . . . . . . . . 2 . Open Door 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Turns Passed 1654 | 9 45 43 48 204 67 202 157 73 193 386 227 Spaces Moved 3325 | 18 88 84 89 334 79 518 252 185 414 727 537 Core 822 | 18 88 84 89 334 29 . . . 162 . 18 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2503 | . . . . . 50 518 252 185 252 727 519 Fastest Speed 32 | 50 50 50 50 50 35 35 32 35 32 32 32 Average Speed 37 | 50 50 50 50 51 40 35 37 35 39 32 33 Slowest Speed 250 | 50 50 50 50 250 50 35 195 35 50 192 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 20 12 13 17 3 73 34 5 58 79 71 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . . . 4 . . . . 3 Spaces Dug 13 | . . . . . . 2 6 . . 5 . Terrain Destroyed 26 | . . . . 13 . 2 6 . . 5 . Melee 13 | . . . . . . 2 6 . . 5 . Projectile . | . . . . . . . . . . . . AOE 13 | . . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Pro Total 3625 | 17 88 84 91 361 92 533 289 188 439 867 576 Wait 188 | . . . . 8 2 . 14 . 25 108 31 Move 3309 | 17 87 83 88 333 78 517 251 184 411 723 537 Hop 2 | . . . . . . . . . 1 1 . Pick Up 10 | . 1 . 3 2 . . . . . 4 . Fast Attach 29 | . . . . 7 1 7 2 2 2 7 1 Attach 5 | . . . . 1 1 . 2 . . 1 . Detach 11 | . . . . 1 . 4 1 . . 5 . Swap . | . . . . . . . . . . . . Drop 17 | . . . . 4 . 1 . . . 10 2 Fire 5 | . . . . 4 . . . . . 1 . Melee 46 | . . . . . 10 3 19 2 . 7 5 Ram 2 | . . 1 . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 15) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Utility x2 91 | -9/Materials | Discovered new exit (range 16) 98 | -9/Materials | Entered another Materials area 98 | -8/Materials | Evolved 2 slots: Propulsion x2 141 | -8/Materials | Discovered new exit (range 9) 146 | -8/Materials | Entered Factory 146 | -7/Factory | Evolved 2 slots: Utility x2 318 | -7/Factory | Core integrity fell below 50% 343 | -7/Factory | Core integrity fell below 20% 343 | -7/Factory | Discovered new exit (range 15) 344 | -7/Factory | Build established: Mutant 350 | -7/Factory | Entered another Factory area 350 | -6/Factory | Evolved 2 slots: Propulsion x2 360 | -6/Factory | Lost 4 parts (1p3w) 415 | -6/Factory | Discovered new exit (range 6) 417 | -6/Factory | Entered Lower Caves 478 | -6/Lower Caves | Encountered a Warlord checkpoint 496 | -6/Lower Caves | Learned 4 Factory zone layouts 507 | -6/Lower Caves | Learned Factory stockpile data 614 | -6/Lower Caves | Discovered new exit (range 16) 619 | -6/Lower Caves | Entered another Lower Caves area 659 | -6/Lower Caves | Core integrity fell below 50% 689 | -6/Lower Caves | Spotted B-75 Beast 697 | -6/Lower Caves | Lost 3 parts (1n1u1w) 752 | -6/Lower Caves | Identified exit to Factory 774 | -6/Lower Caves | Learned 4 Factory zone layouts 776 | -6/Lower Caves | Entered Factory 776 | -5/Factory | Evolved 2 slots: Propulsion x2 777 | -5/Factory | Identified exit to Upper Caves 777 | -5/Factory | Identified exit to Factory 789 | -5/Factory | Build established: Hacker-Mutant 833 | -5/Factory | System corruption reached 10% 844 | -5/Factory | Discovered exit to Upper Caves (range 8) 849 | -5/Factory | Entered Upper Caves 863 | -5/Upper Caves | Lost 3 parts (2u1w) 942 | -5/Upper Caves | Core integrity fell below 50% 957 | -5/Upper Caves | Encountered a Warlord checkpoint 1038 | -5/Upper Caves | Discovered new exit (range 14) 1041 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 1042 | -5/Upper Caves | Entered Warlord 1054 | -5/Warlord | System corruption cleaned by Quarantine Array 1123 | -5/Warlord | Met Warlord 1148 | -5/Warlord | Warlord's base attacked by MAIN.C 1183 | -5/Warlord | Found Prototype Energy Cannon 1183 | -5/Warlord | Identified Vortex Cannon 1186 | -5/Warlord | Found Vortex Cannon 1267 | -5/Warlord | Build established: Sprinter 1400 | -5/Warlord | Warlord forces counterattacked 1407 | -5/Warlord | Core integrity fell below 20% 1425 | -5/Warlord | Discovered new exit (range 12) 1428 | -5/Warlord | Entered Proximity Caves 1452 | -4/Proximity Caves | Lost 4 allies 1494 | -4/Proximity Caves | Spotted B-86 Titan 1505 | -4/Proximity Caves | Spotter reported a threat 1558 | -4/Proximity Caves | Learned Research security intel 1655 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01480_ Found Imp. Trap Scanner. 01480_ Found 20 Matter. 01480_ Acquired Hvy. Flail. 01485_ Acquired 10 matter. 01486_ 5E-ON8(c): "Looks like you're headed in the direction of 0b10." 01493_ Slug penetrates Wall. 01501_ Searching scrap... 01501_ Found Mak. Trap Scanner. 01501_ Found 32 Matter. 01503_ N-01 Spotter is scanning... 01505_ ALERT: Unidentified potential threat approaching Complex 0b10. 01536_ N-01 Spotter destroyed. 01558_ Acquired derelict log, extracted data. Data stored: Research security intel. 01631_ VTOL Module destroyed. 01636_ Dropped Maul. 01639_ Dropped Backup Plating III. 01646_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | #############?????????#####??????????????### | | *%= #????????## ##????????????## | | ##???????# #????????????# | | ########## ##??????# ##???????????# | | ### #???????## #??????#### #??????????## | | ??## #?????### #?????????# #?????###### | | ???# #????## #??????####! #?????# | | ??## #??### #?????## #?????# ###### | | ?## #?## #????## /### #?????# ##???# | | ## ### ##???## ########### ##### | | ######## ### | | ### # #? | | ss# ########### | | ## #s #?????????#### | | ### ######## #s #?????????????# | | #?#####??????# ### s ##???????####??# | | ##????????????# #?# ##???#### ##??### | | ##?????????????# ##?# #??## #????? | | #??????????????### ##??# ##??# ###### | | #????????????########???# #???# | | #???????????## #######?# #????# | | #??????????## #?# ###??# #### | | #????????### #??# #?## #??# | | ?????????# #???# ### ##??# | | ????????## ####???# ## #???? | | ???????## ##??????#@ #???# | | ???????# #??????# #??# | | ???????# %] ##??????# #??# | | ??###### ! ##???????# ##### #??# | | ?## ## ## ##???????# ##???## | | ?# *% # ## #?????? ##?????## | | ## ! #????? #???????? | | ### #?????##### #???????? | | #?# #?????????## #???????# ### | | ## #?# #??????????#### ## #????????###?? | | ?# ##? #### ???????## ######????????????? | | ## #"" ????????####?????????????????? | | # ### ????????????????????????????? | | " "" ????????????????????????????? | | ##??????????????????????????????????? | | ### ##???????????????????????????????????? | | ### #? ###????????????????????????????????????? | | #?#####?? #??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ##?#########?????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ##?????????????????????????????????????? | | #?????????????????????????????????????? | | ???????????????????????????????????????? | | ?#???? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed CloakingHardenedSplitter Manual? 0 Play Time 00:32:16 Cumulative 67.4 hours Start 2024.08.02 @ 14:57:55 End 2024.08.02 @ 15:29:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 35 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2d07ce22-7b45-4fa4-9f93-08778fb3e745