Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 13:17:23 Player: Parallel Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (74) 370 Value Destroyed (2548) 2548 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 12704 Bonus ------- Follower Combat Kills 1844 Aligned with FarCom 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Laser III Backup Laser III Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Microactuators ECM Suite Improved Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Precision Grenade Launcher Scythe > --- INVENTORY -------- Wheel Compact Wheel Improved Light Armor Plating Gauss Rifle Gauss Cannon [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility Backup Plating III Device PSU Rigger Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Backup Plating III Weapon Scythe Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . 2 . . 2 . . 2 Power 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 1 1 . 1 . . . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Attached 83 | 7 3 2 4 1 5 2 14 8 6 9 2 5 1 . 3 6 . . 5 Power 14 | 1 . . 1 . . 1 3 1 2 3 . . . . . . . . 2 Engine 7 | 1 . . 1 . . 1 2 . . 2 . . . . . . . . . Core 5 | . . . . . . . 1 1 2 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 24 | 2 2 . 1 . 2 . 5 1 . 1 1 2 . . 2 3 . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . 1 2 . . . . . . . Wheel 13 | 2 2 . 1 . 2 . 5 . . 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . Flight 6 | . . . . . . . . 1 . . . . . . . 3 . . 2 Utility 27 | 2 . . 1 . 3 1 3 5 3 4 1 . . . 1 3 . . . Device 13 | 1 . . 1 . 2 1 2 2 2 . . . . . . 2 . . . Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 1 1 1 . . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . 2 . 3 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 1 2 1 1 . . 3 1 1 1 . 3 1 . . . . . 1 Energy Gun 4 | 1 1 . . 1 . . . . . . . 1 . . . . . . . Energy Cannon 3 | . . 2 . . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . . . . . . . Launcher 5 | . . . 1 . . . 1 1 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . 1 . . 1 . . . . . . 2 Parts Lost 40 | . . . . . . 1 10 . . 17 . 1 . . . . . . 11 Power 9 | . . . . . . 1 1 . . 4 . 1 . . . . . . 2 Propulsion 12 | . . . . . . . 5 . . 3 . . . . . . . . 4 Utility 14 | . . . . . . . 3 . . 7 . . . . . . . . 4 Weapon 5 | . . . . . . . 1 . . 3 . . . . . . . . 1 Highest Loss Streak 15 | . . . . . . 1 5 . . 15 . 1 . . . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 6 8 6 8 8 10 8 4 5 4 2 2 3 3 3 3 3 3 2 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . Propulsion 1 | 1 2 2 1 2 2 3 2 . 1 1 . . . . . . . . . Utility 1 | . 2 3 2 2 2 2 1 . 2 1 . . . . . . . . . Weapon 2 | . 1 2 2 2 3 3 4 2 2 1 1 2 3 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . 1 . . 1 . . 1 8 . . . . . . . . . . . Power 4 | . . . . 1 . . 1 2 . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . 1 . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . . . Weapon 4 | . . . . . . . . 4 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 98 100 98 89 88 75 76 75 29 52 48 52 49 51 57 56 50 Engine 7 | . 14 14 11 11 11 10 10 2 . 10 8 9 5 5 5 5 5 5 . Core 3 | . . . . . . . 2 11 15 6 . . . . . . . . . Leg 1 | . . . . . . . . . . . 4 17 17 17 5 . . . . Wheel 13 | . 28 28 33 33 33 33 24 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 6 5 5 12 6 . . . Flight 3 | . . . . . . . . 6 7 5 . . . . . 10 15 14 16 Device 14 | . 14 14 20 22 20 13 18 22 23 13 . . . . . 6 10 9 7 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . Processor 4 | . . . . . . . 5 7 7 10 . . . . 1 5 10 10 8 Protection 5 | . . . . . . . . 6 7 12 8 13 11 11 11 10 10 10 7 Energy Gun 2 | . 14 9 . 10 11 11 . . . . 4 . . . . . . . . Energy Cannon 3 | . . 7 19 11 11 11 2 . . . . 2 . . . . . . . Launcher 3 | . . . 2 . . . 6 7 7 5 . 1 5 5 5 . . . . Slashing Weapon 3 | . . . . . . . 3 6 7 5 . . 1 5 5 5 5 5 3 Peak Build Rating 76 | 9 9 14 15 16 25 25 30 65 67 76 50 39 43 43 54 59 56 56 71 Average Rating 39 | 5 8 10 14 15 17 24 27 62 63 69 25 32 40 43 47 51 56 55 60 On Entrance 31 | . 9 9 14 14 16 24 25 30 64 63 . 24 39 43 43 54 56 56 56 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 12 4 2 2 2 10 . . 2 Naked Turns 69 | . . . . . . . . . . 28 41 . . . . . . . . Heaviest Build 60 | 12 12 21 22 21 57 55 60 25 27 49 56 18 20 20 20 21 17 17 33 Greatest Support 58 | 20 32 32 42 42 42 42 42 50 50 50 28 58 58 58 58 40 27 27 34 Greatest Overweight (x) 6 | . . . . . 1 1 3 . . 2 6 . . . 6 . . . 3 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 8 8 15 14 15 5 5 5 5 5 4 3 5 5 3 5 4 Average Carried 6 | 2 6 7 6 7 9 13 11 4 5 4 2 2 3 3 3 3 3 3 2 Final Capacity 20 | 8 8 8 8 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 8 8 8 14 12 15 5 5 2 3 3 3 3 3 3 3 3 2 Class Distribution -------------------- 76% | Mutant 10% | Scout 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Matter Collected 2089 | 294 17 . 241 10 . 70 570 80 155 271 190 37 85 14 . 49 . . 6 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2401 | 147 33 . 26 47 . 156 893 213 500 337 . . . . . 49 . . . Parts 141 | 13 2 . 1 8 . 7 45 14 23 25 . . . . . 3 . . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 47 | . 1 . . 1 . 3 20 5 9 8 . . . . . . . . . Melee 24 | . . . . . . . 5 5 7 7 . . . . . . . . . Guns 4 | . 1 . . . . 3 . . . . . . . . . . . . . Cannons 8 | . . . . 1 . . 7 . . . . . . . . . . . . AOE 11 | . . . . . . . 8 . 2 1 . . . . . . . . . Classes Destroyed 13 | 3 1 . 1 1 . . 5 1 1 . . . . . . . . . . Worker 7 | 1 . . . 1 . . 4 . . 1 . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . . . Watcher 8 | . . . 1 . . . 3 . 1 2 . . . . . 1 . . . Swarmer 9 | . . . . 1 . . 3 1 . 4 . . . . . . . . . Grunt 24 | . 1 . . . . 3 12 1 7 . . . . . . . . . . Sentry 6 | . . . . . . . 3 . 1 2 . . . . . . . . . Hunter 3 | . . . . . . . 2 1 . . . . . . . . . . . Programmer 5 | . . . . . . . . 2 1 2 . . . . . . . . . Best Kill Streak 6 | 3 1 . 1 2 . 3 6 2 4 4 . . . . . 1 . . . Combat Bots Only 4 | . 1 . . 1 . 3 4 2 3 4 . . . . . . . . . Max Kills in Single Turn 3 | 1 1 . 1 1 . 1 3 1 2 1 . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 1 . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Hostile Shots Fired 441 | . 4 . . 3 . 16 76 19 62 88 . . . . 3 . . 14 156 Missed 172 | . . . . . . 4 20 7 31 39 . . . . 1 . . 7 63 Hits 269 | . 4 . . 3 . 12 56 12 31 49 . . . . 2 . . 7 93 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 267 | . 4 . . 3 . 12 56 12 31 49 . . . . 2 . . 7 91 AOE 3 | . . . . . . . . . . . . 3 . . . . . . . Critical Strikes 16 | . . . . . . 1 3 2 . 1 . . . . . . . . 9 Damage Taken 6591 | . 43 30 . 24 . 196 865 219 482 2255 . 83 35 24 47 . . 146 2142 Core 2038 | . 11 10 . 8 . 20 176 14 29 339 . 10 . 24 47 . . 48 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 12 | . . . . . . . . . . 12 . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . . . . . 14 . . 60 . . . . . . . . Core Remaining (%) 86 | 100 . 91 . . . 93 68 . 93 . . 58 . . 92 . . 95 . Volleys Fired 139 | 24 7 1 1 3 . 7 46 3 7 34 . 3 . . . . . . 3 Largest 2 | 2 2 2 2 2 . 2 2 1 1 1 . 1 . . . . . . 1 Hottest 135 | 70 70 60 135 125 . 125 125 30 36 40 . 90 . . . . . . 28 Shots Fired 203 | 47 14 2 2 6 . 12 70 3 7 34 . 3 . . . . . . 3 Gun 81 | 47 14 2 . 3 . 7 3 . . . . 2 . . . . . . 3 Cannon 72 | . . . 2 3 . 5 54 . . 7 . 1 . . . . . . . Launcher 50 | . . . . . . . 13 3 7 27 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 85 | 24 7 1 . . . . 43 . . 7 . . . . . . . . 3 Thermal 54 | 23 7 . 2 3 . 5 11 . . . . 3 . . . . . . . Explosive 50 | . . . . . . . 13 3 7 27 . . . . . . . . . Electromagnetic 14 | . . 1 . 3 . 7 3 . . . . . . . . . . . . Robot Hit Streak 15 | 5 2 1 2 2 . 7 15 1 5 9 . . . . . . . . 1 Robot Miss Streak 10 | 6 3 1 . 1 . 2 10 3 . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 212 | 26 6 1 1 3 . 8 80 19 30 31 . . . . 1 1 . . 5 Core Hits 131 | 7 2 . 1 3 . 7 70 6 18 15 . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | 2 2 . . . . . 1 2 4 7 . . . . . . . . 1 Burn 4 | 2 2 . . . . . . . . . . . . . . . . . . Sever 15 | . . . . . . . 1 2 4 7 . . . . . . . . 1 Melee Attacks 120 | . . . . . . . 26 22 30 32 . . . . 1 2 . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . 26 22 30 32 . . . . 1 2 . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 14 2 2 1 . . . . . 1 . . . Combat Hostiles 5 | . . . . . . . 2 1 1 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7689 | 272 65 6 25 68 . 162 3065 700 1565 1411 . 33 . . 46 86 . . 185 Guns 572 | 272 65 6 . 18 . 112 47 . . . . . . . . . . . 52 Cannons 1110 | . . . 25 50 . 50 952 . . . . 33 . . . . . . . Explosions 2012 | . . . . . . . 843 35 653 481 . . . . . . . . . Melee 3971 | . . . . . . . 1207 665 912 930 . . . . 46 86 . . 125 Ramming 24 | . . . . . . . 16 . . . . . . . . . . . 8 Kinetic 931 | 106 27 6 . . . . 740 . . . . . . . . . . . 52 Thermal 574 | 166 38 . 25 50 . 50 212 . . . . 33 . . . . . . . Explosive 2012 | . . . . . . . 843 35 653 481 . . . . . . . . . Electromagnetic 177 | . . . . 18 . 112 47 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3971 | . . . . . . . 1207 665 912 930 . . . . 46 86 . . 125 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . . . 2 2 52 52 52 . 17 17 . 8 8 15 Average Corruption 22 | . . . . . . . . 2 2 15 52 52 . 9 17 . 8 8 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . . 2 5 11 23 . 4 4 . . 6 6 Message Errors 20 | . . . . . . . . . . 1 5 6 . 2 1 . . 2 3 Matter Fused 9 | . . . . . . . . . 1 . 1 6 . . . . . 1 . Heat Flow Errors 4 | . . . . . . . . . . . 1 2 . 1 . . . . . Energy Discharges 12 | . . . . . . . . . 1 2 2 3 . . 2 . . 2 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . 2 5 . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 2 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 476 | . . . . . . . 342 68 14 46 . . . . 6 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 86 | . . . . . . . 49 . . 37 . . . . . . . . . Melee 390 | . . . . . . . 293 68 14 9 . . . . 6 . . . . Knockbacks 29 | . . . . . . . 29 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 29 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . . . . 97 36 83 147 . . . . . . . . 4 Shots 12 | . . . . . . . 4 1 2 5 . . . . . . . . . Rammed 4 | . . . . . . . 3 . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . 3 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | 110 104 20 66 108 . 349 144 29 70 78 123 248 . 89 . . . . . Average Temperature 50 | 36 36 15 39 48 . 206 36 12 22 19 70 116 . 55 . . . . . Received Heat Transfer 810 | . 24 . . . . 126 297 9 141 96 . . . 9 9 . . 51 48 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 1456 | 629 259 . 37 74 . 74 333 . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Maximum Alert Level 4 | . . . . . . . 1 . 1 . . 3 4 2 3 2 . . . Low Security (%) 73 | 100 100 100 100 100 . 100 28 100 96 100 100 41 . . . . 100 100 100 Level 1 16 | . . . . . . . 71 . 3 . . 3 . . 24 95 . . . Level 2 3 | . . . . . . . . . . . . 5 30 100 15 4 . . . Level 3 4 | . . . . . . . . . . . . 50 16 . 60 . . . . Level 4 1 | . . . . . . . . . . . . . 53 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1254 | 10 31 8 7 20 . 54 294 109 202 123 . 1082 1254 558 817 406 120 120 63 Initial 512 | . . . 2 . . . 9 109 13 91 . . 512 428 369 375 120 77 63 Average 145 | 1 5 . . 2 . 35 179 37 103 44 . 553 942 510 653 372 117 40 13 Influence Increases 5176 | 25 36 8 7 61 . 74 739 217 349 377 . 1302 862 170 518 120 . 176 135 Destroy 0b10 Robot/C 1900 | . 20 . . 20 . 60 400 100 180 160 . 460 260 . 220 20 . . . Destroy 0b10 Robot/NC 205 | 25 . . 5 10 . . 60 5 10 15 . 20 35 . 15 5 . . . Destroy Leader 452 | . 10 . 2 . . 10 106 30 44 54 . 94 70 . 30 2 . . . Allied During Kill 1098 | . . . . . . . . . . . . 569 365 . 162 2 . . . Successful Hack 89 | . 5 8 . . . 1 13 25 14 . . . . . . 12 . 11 . Disable Machine 255 | . . . . . . . 60 15 45 45 . 30 30 . 15 15 . . . Destroy Structure 727 | . 1 . . 1 . 3 85 27 41 88 . 129 102 170 76 4 . . . Partial Spotted 60 | . . . . . . . . 15 15 15 . . . . . . . . 15 Lose Combat Pursuer 390 | . . . . 30 . . 15 . . . . . . . . 60 . 165 120 Influence Decreases 5145 | 25 36 . 15 61 . 50 522 429 176 579 . 256 684 866 279 542 235 166 224 Entered New Map 2476 | . . . 6 . . . 15 132 16 111 . . 534 796 159 392 225 33 57 Time Decay 2176 | 25 36 . 9 61 . 40 423 297 160 341 . 206 90 70 60 130 10 111 107 Lost Part 291 | . . . . . . 10 84 . . 127 . 10 . . . . . . 60 Lost Ally 180 | . . . . . . . . . . . . 40 60 . 60 20 . . . Purge Threat 22 | . . . . . . . . . . . . . . . . . . 22 . Squads Dispatched 29 | . 1 . 2 . . . 2 2 4 5 . 2 5 . 1 1 . 1 3 Investigation 2 | . . . 1 . . . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . 2 . 3 . . . . . . . . 2 Reinforcement 16 | . 1 . 1 . . . 2 . 4 2 . 2 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Distress Signals 8 | . 1 . 1 . . . 3 . 1 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 4 . 4 11 . 3 38 10 21 18 . 8 9 5 3 3 3 11 26 Peak Tracking Total 18 | . 2 . 1 4 . 3 5 4 5 7 . 6 6 2 4 5 3 11 18 Tactical Retreats 21 | . . . . 2 . . 1 3 4 2 . . . . . 1 . 4 4 ECM-based Alert Blocks 21 | . . . . . . . . 5 6 10 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Traps Triggered 8 | . . 1 . . . . . . 1 2 . . 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . 1 3 . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Machines Disabled 17 | . . . . . . . 4 1 3 3 . 2 2 . 1 1 . . . Max in Single Turn 1 | . . . . . . . 1 1 1 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Machines Accessed 29 | . 1 2 3 . 5 1 6 5 2 . . . 1 . 1 1 . 1 . Terminals 16 | . 1 1 3 . . 1 4 2 2 . . . . . 1 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 96 | . 2 5 5 . 50 1 12 10 2 . . . 2 . 1 3 . 3 . Successful 73 | . 1 2 . . 50 1 9 5 1 . . . . . . 1 . 3 . Failed 23 | . 1 3 5 . . . 3 5 1 . . . 2 . 1 2 . . . Catastrophic 7 | . . 1 3 . . . . 1 . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 4 5 . 3 . 4 2 . . . . . . . . . 2 . Terminals 29 | . 2 4 5 . . 1 8 3 2 . . . . . 1 . . 3 . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 4 . . . . . . . . 3 . . . Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . . . . . Terminal Hacks 62 | . . 2 . . 50 1 4 2 1 . . . . . . . . 2 . Record 51 | . . . . . 49 1 . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . 3 . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . Terminals 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . Botnet 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 17 | . 1 1 3 . . . 3 5 1 . . . 1 . . 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 3 . . . . . . . . 1 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . Time 19 | . . . . . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Total Allies 24 | . . . . . . . . . . . 20 . . 4 . . . . . Largest Group 20 | . . . . . . . . . . . 20 20 15 6 6 1 . . . Highest-Rated Group 824 | . . . . . . . . . . . 824 821 675 267 267 50 . . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 50 50 50 50 . . . Total Orders 7 | . . . . . . . . . . . . . . . . 2 . 2 3 EXPLORE 4 | . . . . . . . . . . . . . . . . 2 . 1 1 RETURN 3 | . . . . . . . . . . . . . . . . . . 1 2 Ally Attacks 242 | . . . . . . . . . . . . 94 63 60 24 1 . . . Total Damage 12428 | . . . . . . . . . . . . 3574 2860 4050 1692 252 . . . Kills 71 | . . . . . . . . . . . . 30 20 6 14 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Active Infowar (turns) 5977 | 13 151 256 278 577 722 13 839 801 335 857 . . . . . 243 26 309 557 Optics 895 | . . . . . . . . . . . . . . . . 3 26 309 557 Sensors 3269 | . . . 243 577 722 . . 352 275 . . . . . . 243 26 303 528 Terrain 2561 | 13 151 256 278 577 653 . 633 . . . . . . . . . . . . Seismic 38 | . . . . . . 13 25 . . . . . . . . . . . . ECM 2199 | . . . . . . . 206 801 335 857 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . 2 . 2 2 Drone Recoveries 6 | . . . . . . . . . . . . . . . . 2 . 2 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Turns Passed 7883 | 164 151 256 278 577 828 96 1228 801 335 907 193 426 193 148 125 270 26 309 572 Spaces Moved 7536 | 98 144 247 255 558 796 68 770 955 281 1115 144 316 160 100 164 374 67 398 526 Core 208 | 3 . . . . . . . . . 57 78 . . . 2 . . . 68 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 572 | . . . . . . . . . . . 35 251 160 100 26 . . . . Wheels 2962 | 95 144 247 255 558 796 68 770 . . 29 . . . . . . . . . Hover 283 | . . . . . . . . . . . 31 65 . . 136 51 . . . Flight 3511 | . . . . . . . . 955 281 1029 . . . . . 323 67 398 458 Fastest Speed 33 | 50 80 100 93 93 93 108 85 50 50 50 50 90 120 120 56 37 37 37 33 Average Speed 72 | 79 84 100 93 93 102 108 98 50 50 51 93 113 120 120 69 43 37 37 38 Slowest Speed 570 | 80 100 100 93 93 108 108 145 50 50 150 570 120 120 120 350 56 37 39 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 1 . . . . . . . 1 2 Potential Cave-ins 24 | . . . . . . . . . . 24 . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . 6 . . . . . . . . . Exploration Rate (%) 36 | 6 30 47 31 77 93 16 48 23 48 18 72 13 6 70 9 13 71 13 18 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . . 16 13 . . . . . . . . . Terrain Destroyed 512 | . . . . 1 . 3 110 29 77 292 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 5 | . . . . 1 . 3 . . . 1 . . . . . . . . . AOE 507 | . . . . . . . 110 29 77 291 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Was Fac Fac Was Fac Res Total 9561 | 142 160 255 293 612 813 78 1131 1244 423 1379 205 379 162 128 173 481 67 557 879 Wait 1513 | 2 . . 31 45 . 1 230 235 92 170 51 51 . 29 . 89 1 156 330 Move 7508 | 97 143 246 254 557 795 67 769 954 280 1109 143 315 160 99 163 374 66 395 522 Hop 4 | . . . . . . . . . . 1 . . . . . . . 1 2 Pick Up 83 | 12 4 1 2 3 6 . 24 7 . 2 2 4 1 . 3 6 . 2 4 Fast Attach 22 | . 2 2 . . . . . 8 5 4 . . . . . . . 1 . Attach 61 | 7 . . 2 1 3 2 16 1 . 5 3 4 1 . 3 6 . 2 5 Detach 2 | . . . . . . . . . . . 2 . . . . . . . . Swap 17 | . 1 1 2 . 3 . 4 1 2 1 . 1 . . . . . . 1 Drop 63 | . 3 4 1 3 5 . 9 13 7 2 4 1 . . 3 4 . . 4 Fire 139 | 24 7 1 1 3 . 7 46 3 7 34 . 3 . . . . . . 3 Melee 120 | . . . . . . . 26 22 30 32 . . . . 1 2 . . 7 Ram 4 | . . . . . . . 3 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 19 . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . Trap 5 | . . . . . . 1 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 223 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 492 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 562 | -10/Mines | Discovered new exit (range 3) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Met 8R-AWN 825 | -9/Materials | Discovered new exit (range 14) 850 | -9/Materials | Entered Mines 851 | -9/Mines | Followed 8R-AWN into the Mines 951 | -9/Mines | Assembled infested the area 956 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -9/Mines | Learned location of Storage (-7) 1064 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1155 | -9/Mines | Discovered new exit (range 14) 1421 | -9/Mines | Discovered new exit (range 5) 1427 | -9/Mines | Entered Exiles 1443 | -9/Exiles | Discovered new exit (range 15) 1470 | -9/Exiles | Welcomed by 8R-AWN 1490 | -9/Exiles | Met EX-HEX 1536 | -9/Exiles | Met EX-BIN 1548 | -9/Exiles | Aligned with FarCom system 1549 | -9/Exiles | Given EX-Vault access code 1655 | -9/Exiles | Met EX-DEC 1681 | -9/Exiles | Learned location of Zion (-7) 1743 | -9/Exiles | Discovered new exit (range 12) 1882 | -9/Exiles | Visited The Gauntlet 2070 | -9/Exiles | Opened EX-Vault 2079 | -9/Exiles | Found Prototype Device 2080 | -9/Exiles | Identified Skeleton Box 2086 | -9/Exiles | Found Prototype Device 2087 | -9/Exiles | Identified PSU Rigger 2090 | -9/Exiles | Found Prototype Flight Unit 2105 | -9/Exiles | Identified Flying Fortress v7 2128 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2255 | -9/Exiles | Stole three prototypes: PSU Rigger, Skeleton Box, Flying Fortress v7 2255 | -9/Exiles | Entered Mines 2336 | -8/Mines | Discovered new exit (range 12) 2351 | -8/Mines | Entered Materials 2351 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2633 | -8/Materials | Build established: Skirmisher 3018 | -8/Materials | Lost 5 parts (3n1u1w) 3555 | -8/Materials | Identified exit to Factory 3576 | -8/Materials | Build established: Scavenger-Mutant 3579 | -8/Materials | Entered Factory 3579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3581 | -7/Factory | FarCom data flow suspended 3646 | -7/Factory | Repaired Scythe+ 3883 | -7/Factory | Build established: Mutant 4367 | -7/Factory | Discovered new exit (range 9) 4380 | -7/Factory | Entered Storage 4652 | -7/Storage | Met 01-MTF 4685 | -7/Storage | Discovered new exit (range 16) 4715 | -7/Storage | Entered Factory 4715 | -6/Factory | Accompanied by 1 ally (01-MTF) 4715 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4718 | -6/Factory | 01-MTF left 4888 | -6/Factory | Discovered new exit (range 8) 4918 | -6/Factory | Identified exit to Lower Caves 5545 | -6/Factory | Crushed by falling debris 5545 | -6/Factory | System corruption reached 10% 5572 | -6/Factory | Crushed by falling debris 5583 | -6/Factory | Crushed by falling debris 5583 | -6/Factory | System corruption reached 30% 5586 | -6/Factory | Crushed by falling debris 5590 | -6/Factory | Crushed by falling debris 5594 | -6/Factory | Crushed by falling debris 5622 | -6/Factory | Sucked down chute 5622 | -6/Factory | Entered Waste 5623 | -6/Waste | Joined by Warlord forces that had cleared the area 5625 | -6/Waste | Lost 15 parts (3p3n6u3w) 5654 | -6/Waste | Discovered new exit (range 12) 5669 | -6/Waste | Found Damper Plating 5815 | -6/Waste | Entered Factory 5815 | -6/Factory | Accompanied by 20 allies 6035 | -6/Factory | Lost 5 allies 6168 | -6/Factory | Discovered exit to Lower Caves (range 15) 6184 | -6/Factory | Discovered new exit (range 5) 6241 | -6/Factory | Entered another Factory area 6241 | -5/Factory | Accompanied by 15 allies 6241 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6318 | -5/Factory | Spotted B-75 Beast 6324 | -5/Factory | Allies destroyed B-75 Beast 6412 | -5/Factory | Lost 7 allies 6434 | -5/Factory | Sucked down chute 6434 | -5/Factory | Entered Waste 6434 | -5/Waste | Met up with 4 allies sucked down the chute earlier 6449 | -5/Waste | EMP discharged 6454 | -5/Waste | Spotted C-40 Crusher 6462 | -5/Waste | Allies destroyed C-40 Crusher 6473 | -5/Waste | Spotted C-40 Crusher 6477 | -5/Waste | Spotted C-40 Crusher 6482 | -5/Waste | Allies destroyed C-40 Crusher 6488 | -5/Waste | Allies destroyed C-40 Crusher 6491 | -5/Waste | Spotted C-40 Crusher 6491 | -5/Waste | Spotted C-40 Crusher 6494 | -5/Waste | Allies destroyed C-40 Crusher 6496 | -5/Waste | Allies destroyed C-40 Crusher 6504 | -5/Waste | 2 allies followed down the chute 6512 | -5/Waste | Spotted C-40 Crusher 6525 | -5/Waste | Allies destroyed C-40 Crusher 6548 | -5/Waste | Discovered new exit (range 10) 6549 | -5/Waste | EMP discharged 6549 | -5/Waste | System corruption reached 10% 6582 | -5/Waste | Entered Factory 6582 | -5/Factory | Accompanied by 6 allies 6632 | -5/Factory | Garrison activated, responded to threat 6698 | -5/Factory | Discovered new exit (range 16) 6706 | -5/Factory | Identified exit to Factory 6707 | -5/Factory | Entered another Factory area 6707 | -4/Factory | Accompanied by 1 ally 6707 | -4/Factory | Evolved 2 slots: Utility x2 6827 | -4/Factory | Discovered new exit (range 9) 6831 | -4/Factory | Identified exit to Upper Caves 6977 | -4/Factory | Sucked down chute 6977 | -4/Factory | Entered Waste 6980 | -4/Waste | Spotted C-40 Crusher 6981 | -4/Waste | Spotted C-40 Crusher 6986 | -4/Waste | Spotted C-40 Crusher 6991 | -4/Waste | Spotted C-40 Crusher 6992 | -4/Waste | EMP discharged 6993 | -4/Waste | Spotted C-40 Crusher 6996 | -4/Waste | Discovered new exit (range 20) 6997 | -4/Waste | Spotted C-40 Crusher 7003 | -4/Waste | Identified exit to Factory 7003 | -4/Waste | Entered Factory 7297 | -4/Factory | Build established: Scout 7305 | -4/Factory | Discovered new exit (range 19) 7312 | -4/Factory | Identified exit to Research 7312 | -4/Factory | Entered Research 7312 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7704 | -3/Research | Spotted B-86 Titan 7808 | -3/Research | Spotted B-86 Titan 7842 | -3/Research | System corruption reached 10% 7868 | -3/Research | Core integrity fell below 50% 7882 | -3/Research | Core integrity fell below 20% 7884 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 2M. 07808_ Great Axe+ destroyed. 07808_ Slug penetrates Wall. 07819_ Particle Reactor destroyed. 07827_ Nuclear Pulse Array destroyed. 07832_ Acquired Prototype Reactor. 07833_ Identified Com. Particle Reactor. 07838_ System corrupted: IFF burst signal emitted. 07838_ Field Propulsion Drive destroyed. 07840_ Adv. Sensor Array destroyed. 07841_ Slammed into P-80 Master. 07842_ Field Propulsion Drive destroyed. 07842_ Penetrated by Slug. 07843_ U-05 Engineer destroyed. 07844_ P-80 Master resets P-80 Master, system corruption cleaned. 07846_ Com. Particle Reactor destroyed. 07854_ TNKA/LGVQHHNF%YZVYLEHVJ2B=U&P19L/XEDWLT 07869_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# "" | | ???????????????????????????????????# "" | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????##### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ???????????????????????####???????????# | | ??????????????????????? ???????????# | | ??????????????????????? ???????????# | | ??????????????????????? | ???????????# | | ??????????????????????? !???????????# | | ???????????????????????# #???????????# | | ???????????????????????# #???????????# | | ???????????????????????# #??########## | | ???????????????????????# #??# # | | ????????????????#####+## #??# # | | ????????????????# #??# # | | ????????????????# #??#""" # | | ?????????######## #??#""" + | | ?????????# # """ #??#""" # | | ?????????# # """ #??# # | | ?????????# # """ #??# # | | ?????????# # F" #??# # | | ?????????# # """ #??######+### | | ?????????# @# "" #???????# #?# | | ?????????# slpp ######### ### | | ?????????# s #pgg | | ?????????# s #pp | | ?????????# # ################ | | ?????????# # ##??????????????# | | ?????????# # #???????????????# | | ?????????# # R#???????????????# | | ?????????######## +???????????????+ | | ????????????????# # ??????????????? | | ????????????????# # ?????????????? | | ????????????????# #? ????????????? | | ????????????????# #???????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ???????????????? #????????????????? | | ???????????????? #????????????????? | | ????????????????? ?????????????????? | | ????????????????? ???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 40 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1750 Resistance: EM 90 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Scythe | 72% | -7/Factory Studied --------- Ion Cannon | -8/Materials | Hacked Wheel | -8/Materials | Hacked Scythe | -8/Materials | Hacked Great Axe | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Construction Begets Destruction Follow The Leader Leap Before You Look Morally Flexible Sixth Sense Spot Them First Watch This! We Are Legion Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FocalTripodDeconstructor Manual? 0 Play Time 01:53:58 Cumulative 39.0 hours Start 2025.10.26 @ 11:15:29 End 2025.10.26 @ 13:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 30 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bb85481-e8c1-481d-9d07-ec6ecadeb0dd