Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 20:14:12 Player: Skitgris Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1141) 1141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 5613 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor VTOL Module Advanced Transmission Jammer System Shield Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Gyrokinetic Inverter Improved Antigrav System Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Improved Transmission Jammer Improved Focal Shield > --- WEAPON ----------- Bore Cannon Scythe > --- INVENTORY -------- Light Antimatter Reactor VTOL Module VTOL Module Heavy Ion Cannon Scythe [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Scythe Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . 3 . Utility 7 | . . . . . 6 1 Weapon . | . . . . . . . Parts Attached 58 | 1 1 3 3 7 27 16 Power 12 | . . 1 . . 6 5 Engine 1 | . . 1 . . . . Core 9 | . . . . . 6 3 Reactor 2 | . . . . . . 2 Propulsion 25 | . . 1 2 4 12 6 Treads . | . . . . . . . Leg 4 | . . 1 . 2 1 . Wheel 2 | . . . 2 . . . Hover 5 | . . . . . 4 1 Flight 14 | . . . . 2 7 5 Utility 12 | 1 1 . . 1 5 4 Device 10 | 1 . . . . 5 4 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 9 | . . 1 1 2 4 1 Energy Gun 2 | . . . 1 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . . 1 2 1 13 23 Power 7 | . . 1 . . 1 5 Propulsion 18 | . . . 1 . 7 10 Utility 10 | . . . 1 1 3 5 Weapon 5 | . . . . . 2 3 Highest Loss Streak 11 | . . 1 1 1 5 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 70 | . 100 99 92 75 32 42 Engine 9 | . 14 13 14 14 2 . Core 1 | . . . . . 1 7 Leg 14 | . 28 28 13 17 4 2 Wheel 2 | . . . 9 1 . . Hover 1 | . . . . . 2 5 Flight 2 | . . . . . 3 10 Device 9 | . 14 14 11 . 7 9 Storage 7 | . 14 14 14 . . . Protection 2 | . . . . 12 1 . Energy Gun 10 | . 14 14 14 25 1 . Ballistic Gun 7 | . 14 14 14 1 . . Naked Turns 80 | . . . . . 80 . Heaviest Build 49 | 14 29 29 32 34 49 24 Greatest Support 37 | 20 20 20 20 37 37 32 Greatest Overweight (x) 3 | . 1 1 3 3 2 2 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 9 | 8 11 15 15 5 5 5 Most Carried 15 | 8 8 15 15 15 5 5 Average Carried 8 | 7 7 11 14 5 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 8 8 14 15 5 5 5 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 982 | 219 6 81 100 55 436 85 Remotely . | . . . . . . . Salvage Created 1389 | 89 214 81 25 66 544 370 Parts 76 | 4 11 8 3 2 27 21 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . 18 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 31 | . 4 5 2 . 12 8 Melee 14 | . . . . . 6 8 Guns 11 | . 4 5 2 . . . Cannons 6 | . . . . . 6 . Classes Destroyed 11 | 2 3 1 . . 5 . Worker 2 | . 1 . . . 1 . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | 1 . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 19 | . . 5 2 . 7 5 Grunt 7 | . 4 . . . . 3 Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 6 | 2 3 3 2 1 5 6 Combat Bots Only 6 | . 2 3 2 . 5 6 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 514 | . 42 21 25 . 198 228 Missed 166 | . 10 6 8 . 66 76 Damage Taken 4804 | . 297 94 312 . 1992 2109 Core 2247 | . 60 41 111 . 882 1153 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1619 | . 95 30 88 . 645 761 Core Remaining (%) 42 | 100 . . . 15 11 . Volleys Fired 85 | 3 29 10 11 3 29 . Largest 2 | 2 2 2 2 2 1 . Hottest 125 | 60 60 60 95 125 57 . Shots Fired 137 | 6 58 17 22 6 28 . Gun 109 | 6 58 17 22 6 . . Cannon 28 | . . . . . 28 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 81 | 3 29 10 11 . 28 . Thermal 53 | 3 29 7 11 3 . . Explosive . | . . . . . . . Electromagnetic 3 | . . . . 3 . . Robot Hit Streak 27 | 2 27 9 9 7 14 . Robot Miss Streak 4 | 1 1 1 4 2 3 . Penetration Max 3 | . . . . . 3 . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 152 | 4 47 14 13 3 42 29 Core Hits 57 | 3 13 5 3 2 20 11 Critical Kills 5 | . . . . . 5 . Critical Parts Destroyed 10 | . . . . . 10 . Critical Strikes 25 | . . . 1 . 19 5 Burn 1 | . . . 1 . . . Destroy 16 | . . . . . 16 . Sever 8 | . . . . . 3 5 Melee Attacks 59 | . . . . . 27 32 Impact . | . . . . . . . Slashing 59 | . . . . . 27 32 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3573 | 65 587 150 152 126 1585 908 Guns 1039 | 45 587 150 152 105 . . Cannons 735 | . . . . . 735 . Explosions . | . . . . . . . Melee 1739 | . . . . . 831 908 Ramming 60 | 20 . . . 21 19 . Kinetic 1208 | 23 285 95 70 . 735 . Thermal 502 | 22 302 55 82 41 . . Explosive . | . . . . . . . Electromagnetic 64 | . . . . 64 . . Impact . | . . . . . . . Slashing 1739 | . . . . . 831 908 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 4 Average Corruption 5 | . . . . . 5 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 23 2 Message Errors 2 | . . . . . 2 . Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 2 | . . . . . 2 . Alerts 3 | . . . . . 3 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . . . 76 26 Projectiles 27 | . . . . . 27 . Explosions . | . . . . . . . Melee 75 | . . . . . 49 26 Knockbacks 16 | . . . . . 16 . Impact . | . . . . . . . Kinetic 12 | . . . . . 12 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 9 | . . . . . 9 . Shots . | . . . . . . . Rammed 3 | . . . . . 3 . Targets Rammed 7 | 3 . . . 1 3 . Kicked 4 | 3 . . . 1 . . Crushed . | . . . . . . . Highest Temperature 260 | . 219 . 23 63 260 2 Average Temperature 80 | . 106 . 10 35 80 2 Received Heat Transfer 1002 | . 219 . 99 . 399 285 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1172 | 50 675 125 248 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Peak Influence 515 | 10 127 101 . 12 515 384 Initial 199 | . 5 41 . . 3 199 Average 121 | 7 64 62 . 4 193 239 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 76 | 100 100 100 . 100 52 46 Level 1 16 | . . . . . 27 53 Level 2 6 | . . . . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 3 1 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals 1 | . 1 . . . . . Communications Jammed 3 | . . . . . . 3 Distress Signals 3 | . . . . . . 3 Times Spotted 92 | . 6 6 15 . 43 22 Peak Tracking Total 14 | . 4 3 5 . 14 8 Tactical Retreats 13 | . . . . . 10 3 Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 7 | . 1 . 1 4 1 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 2 . 2 7 1 . Successful 8 | . 1 . 2 4 1 . Failed 4 | . 1 . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 2 . . 3 1 . Terminals 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 1 . . Record 2 | . . . 2 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 3 | . . . . . 3 . ROAM 1 | . . . . . 1 . EXPLORE 2 | . . . . . 2 . Ally Attacks 3 | . . . 3 . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 3874 | 79 248 749 890 475 1020 413 Spaces Moved 2946 | 53 115 374 532 307 1088 477 Core 360 | . . . . . 335 25 Treads . | . . . . . . . Legs 1401 | 53 115 374 229 275 231 124 Wheels 333 | . . . 303 30 . . Hover 280 | . . . . . 251 29 Flight 572 | . . . . 2 271 299 Fastest Speed 26 | 120 120 190 95 95 32 26 Average Speed 111 | 120 135 190 158 144 71 57 Slowest Speed 330 | 120 190 190 330 277 185 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 31 | 4 20 57 38 56 37 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 8 | . . . . . 8 . Melee 5 | . . . . . 5 . Projectile 3 | . . . . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 3319 | 61 151 396 560 333 1252 566 Wait 95 | . . . 3 . 61 31 Move 2938 | 52 114 373 531 306 1087 475 Hop 1 | . . . . . . 1 Pick Up 45 | 2 3 8 6 7 10 9 Fast Attach 26 | 1 . . . 2 18 5 Attach 24 | . . 1 2 1 9 11 Detach 3 | . . . . . 1 2 Swap 8 | . 1 2 1 4 . . Drop 28 | . 4 2 6 9 7 . Fire 85 | 3 29 10 11 3 29 . Melee 59 | . . . . . 27 32 Ram 3 | . . . . . 3 . Kick 4 | 3 . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 415 | -10/Mines | Learned location of Zion (-6) 418 | -10/Mines | Met a Derelict bent on vengeance 893 | -10/Mines | Escorted by a lone wolf Derelict 904 | -10/Mines | Discovered new exit (range 10) 913 | -10/Mines | Learned location of Storage (-7) 1028 | -10/Mines | Assembled infested the area 1033 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1077 | -10/Mines | Entered Subcaves 1077 | -10/Subcaves | Accompanied by 1 ally 1200 | -10/Subcaves | Ambushed by swarm of Subdwellers 1231 | -10/Subcaves | Core integrity fell below 50% 1646 | -10/Subcaves | Visited Clippyterm 1777 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1788 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1925 | -10/Subcaves | Core integrity fell below 20% 1953 | -10/Subcaves | Discovered new exit (range 15) 1967 | -10/Subcaves | Entered Recycling 2422 | -7/Recycling | Discovered new exit (range 16) 2442 | -7/Recycling | Entered Factory 2442 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 2838 | -5/Factory | Crushed by falling debris 2921 | -5/Factory | Lost 5 parts (3n1u1w) 3138 | -5/Factory | Core integrity fell below 50% 3332 | -5/Factory | Core integrity fell below 20% 3366 | -5/Factory | Lost 3 parts (2n1w) 3454 | -5/Factory | Discovered new exit (range 5) 3462 | -5/Factory | Entered another Factory area 3462 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3639 | -4/Factory | Build established: Scavenger-Mutant 3729 | -4/Factory | Lost 11 parts (2p4n3u2w) 3833 | -4/Factory | Core integrity fell below 50% 3870 | -4/Factory | Core integrity fell below 20% 3875 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03791_ R-10 Processor collects Autogun. 03795_ R-10 Processor collects VTOL Module. 03807_ T-07 Excavator destroyed. 03813_ W-44 Eye distress signal jammed. 03814_ Adv. Transmission Jammer destroyed. 03819_ System corrupted: Component data lost. 03832_ Scythe destroyed. 03832_ Penetrated by Slug. 03835_ VTOL Module destroyed. 03837_ Acquired Unknown Hackware. 03844_ System corrupted: Matter fused (-5). 03853_ Slug penetrates Wall. 03856_ VTOL Module destroyed. 03858_ Slug penetrates Wall. 03860_ VTOL Module destroyed. 03860_ Lgt. Nuclear Core destroyed. 03864_ Slug penetrates Wall. 03869_ Penetrated by Slug. 03872_ Imp. Terrain Scanner destroyed. 03872_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? # | | ?????????????????????????????????###########+### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ?????????##############??????????# | | ?????????# #??????????# | | ?????????# #??????????# ######### | | ?????????# #??????????# #???????# | | ?????????# #??"???????# #???????# | | ?????????# #??????? ??# +???????# | | ?????????# #??????????# #???????# | | ?????????+ #???????#+## #? ????"# | | ?????????# ##??????# # ??????# | | ?????????+ ##??#???# #???????# | | ?????????# ######### #???????# | | ?????????# + #???????# | | ?????????# ##### #??"????# | | ?????????####+############# #???????# | | ??????????#?# #??????# # #???????# | | ????????????# #??????# # #???????# | | ????????????# #??????# # #???????# | | ???????????## ######?# Y # #???????# | | ###! ##T ### p # #???????# | | ???? "" /pp # +???????# | | ????T"" ### ]####### p @# #???????# | | ????""?????#####?????# # #???????# | | ?????????????????????# !# #???????# | | ?????????#??????????####### #???????# | | ????????????#?#??? ?????#"" #???????# | | ????????????????????????#T #???????# | | ????????????????????????### #???????# | | ???????????????????? ?????# +???????# | | ??????????????????????????# #???????# | | ?????????????????"????????# #???????# | | ?????????????#????????????##############???????### | | ??????????????????????????????????????????? ?????? | | ???????????? ????? ??????##??????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionArmageddonRay Manual? 0 Play Time 00:45:11 Cumulative 47.9 hours Start 2024.04.01 @ 19:28:38 End 2024.04.01 @ 20:14:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 17 Adventurer 33 Explorer 9 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 3e2f745e-075e-40e2-ac62-f6aa34c5f8d9