Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.08.06 @ 20:51:40 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (296) 296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1271 Bonus ------- None Cogmind --------- Core Integrity 272/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Structural Scanner Weapon Shielding > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Device Structural Scanner Storage High-capacity Battery Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 5 2 5 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 72 | . 82 63 Engine 11 | . 14 9 Leg 24 | . 28 22 Device 3 | . . 5 Storage 4 | . 6 2 Protection 8 | . 5 11 Energy Gun 19 | . 28 12 Naked Turns . | . . . Heaviest Build 14 | 9 14 14 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 3 | 3 1 2 Average Carried . | . . . Final Capacity 4 | 4 4 4 Final Carried . | . . . Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 320 | 96 174 50 Remotely . | . . . Salvage Created 647 | 96 190 361 Parts 43 | 5 14 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 2 6 Melee 1 | . . 1 Guns 7 | . 2 5 Classes Destroyed 7 | 2 3 2 Builder 3 | . 1 2 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Swarmer 2 | . . 2 Grunt 5 | . 2 3 Duelist 1 | . . 1 Best Kill Streak 5 | 2 2 5 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 584 | 30 16 538 Core 128 | . . 128 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 53 | 2 9 42 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 66 | 4 18 44 Gun 66 | 4 18 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 66 | 4 18 44 Robot Hit Streak 6 | 3 6 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | 3 11 27 Core Hits 24 | 2 5 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 736 | 79 191 466 Guns 599 | 42 155 402 Cannons . | . . . Explosions 120 | 37 36 47 Melee . | . . . Ramming 17 | . . 17 Kinetic . | . . . Thermal 120 | 37 36 47 Explosive . | . . . Electromagnetic 599 | 42 155 402 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | 30 . 44 Shots 2 | 1 . 1 Rammed 2 | . . 2 Targets Rammed 7 | . . 7 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 63 | 48 63 18 Average Temperature 21 | 30 32 5 Received Heat Transfer 93 | . 9 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 1 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | 50 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | 10 74 186 Average Influence 49 | 4 19 81 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 2 15 Peak Tracking Total 5 | . 2 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 4 | . 3 1 Failed 14 | . 10 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 11 | . 6 5 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Robot Analysis 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 515 | 48 205 262 Spaces Moved 306 | 31 145 130 Core 16 | 16 . . Treads . | . . . Legs 290 | 15 145 130 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 100 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 27 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | 2 3 . Melee . | . . . Projectile . | . . . AOE 5 | 2 3 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 393 | 44 158 191 Wait 1 | . 1 . Move 304 | 30 144 130 Hop . | . . . Pick Up 13 | 6 2 5 Fast Attach . | . . . Attach 12 | 5 2 5 Detach . | . . . Swap . | . . . Drop 3 | 1 . 2 Fire 53 | 2 9 42 Melee . | . . . Ram . | . . . Kick 7 | . . 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 358 | -9/Materials | Lost 3 parts (1p1u1w) 516 | -9/Materials | Self-destructed Last Messages --------------- 00395_ Tractor Beam fried. 00395_ R-06 Scavenger destroyed. 00426_ G-34 Mercenary destroyed. 00432_ Lgt. Ion Engine destroyed. 00437_ Acquired Ion Engine. 00451_ Acquired 10 matter. 00459_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00466_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00470_ G-34 Mercenary destroyed. 00493_ S-10 Pest destroyed. 00496_ EM Pulse Gun destroyed. 00496_ Structural Scanner destroyed. 00497_ Slammed into S-10 Pest. 00498_ Kicked S-10 Pest out of the way. 00499_ Slammed into S-10 Pest. 00500_ Kicked S-10 Pest out of the way. 00503_ S-10 Pest destroyed. 00507_ Kicked S-10 Pest out of the way. 00509_ S-10 Pest destroyed. 00516_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????#??????????????????????? | | ?????????????????????? r ??????????????????????? | | ??????????????????????"" ??????????????????????? | | ??????????????????????""g??????????????????????? | | ??????????????????????"" ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????#g#??????#???????????????? | | ??????????????????????# #???? #???????????????? | | ??????????????????????# #??""" #???????????????? | | ####################### # """ #???????????????? | | # %s[%=*%%%%=*%%=*@/ k""" #???????????????? | | # """ T%############### # #???????????????? | | # """ #?????????????# #?? #???????????????? | | # """ #?????????????# #????+##???????????????? | | # #########?????# #??????????????????????? | | # # #?????# #??????????????????????? | | # # ##### ??????????????????????? | | # [[[ # ?????????????????????? | | # [[ + ?????????????????????? | | # [[ # =%[ ??????????????????????? | | # # #####? ??????????????????????? | | # # #?????###??????????????????????? | | # ### ###??????????? #???????????????? | | # """ #?# #?##########?? #???????????????? | | # """ ### ### #?? #???????????????? | | # """ + + #?? ##??????????????? | | #?? ### ### %= #?? ???????????????? | | ???#####??##+##?#| #?? ???????????????? | | ????????????????#*= " #?? ???????????????? | | ????????????????#%="""" #?? ????????????????? | | ????????????????#=""""" #?? ????????????????? | | ????????????????#%=""" #??# #????????????????? | | ????????????????# #??#!#????????????????? | | ????????????????#####+#######%#????????????????? | | ??????????????????# =#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDroneFrame Manual? 0 Play Time 00:06:13 Cumulative 232.1 hours Start 2020.08.06 @ 20:47:35 End 2020.08.06 @ 20:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 1 Adventurer 95 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b1149b9e-8c9a-4962-b8c4-81afc3a99d0c