Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 18:28:57 Player: Dadrick Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (196) 980 Value Destroyed (6070) 6070 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1630) 1630 TOTAL SCORE: 14840 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 912 Registered with UFD 300 Met Data Miner 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (129) Seismic Detector Long-range Tractor Beam Gauss Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Matter Compressor Advanced Sensor Array Seismic Detector Advanced Particle Charger Advanced ECM Suite Layered Light Armor Plating Focal Shield Improved Focal Shield Hacking Suite Long-range Tractor Beam Wave Gun Heavy Phase Cannon Gauss Rifle Magnetic Acceleration Cannon Enhanced Gauss Cannon Mini Grenade Launcher Improved Remote Datajack [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 2 . . . . . 1 Utility 7 | . . . 1 . . . 4 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 380 | 8 3 5 32 16 . 5 113 16 3 1 26 107 45 Power 22 | 1 . 1 3 2 . . 3 . . . 1 7 4 Engine 12 | 1 . 1 3 2 . . 2 . . . 1 2 . Core 9 | . . . . . . . 1 . . . . 5 3 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 65 | 2 . 1 9 4 . 1 20 . . . 1 20 7 Treads 37 | 2 . 1 9 4 . 1 9 . . . . 10 1 Leg 8 | . . . . . . . 5 . . . 1 2 . Wheel 9 | . . . . . . . 6 . . . . 3 . Hover 11 | . . . . . . . . . . . . 5 6 Flight . | . . . . . . . . . . . . . . Utility 182 | 2 3 3 6 . . 4 64 12 3 1 14 50 20 Device 139 | 1 . 2 . . . 1 52 10 3 . 11 43 16 Storage 5 | 1 2 . . . . 1 . . . . . . 1 Processor 4 | . . . . . . . 3 . . . . 1 . Hackware 5 | . . . . . . . 2 . . . . 2 1 Protection 29 | . 1 1 6 . . 2 7 2 . 1 3 4 2 Artifact . | . . . . . . . . . . . . . . Weapon 111 | 3 . . 14 10 . . 26 4 . . 10 30 14 Energy Gun 11 | 2 . . . . . . . . . . . 9 . Energy Cannon 11 | . . . . 1 . . 1 . . . . 1 8 Ballistic Gun 39 | 1 . . 10 6 . . 7 2 . . 5 5 3 Ballistic Cannon 16 | . . . . . . . 8 1 . . . 4 3 Launcher 10 | . . . 2 . . . 2 1 . . 4 1 . Special Weapon 2 | . . . . . . . . . . . . 2 . Impact Weapon 2 | . . . 2 . . . . . . . . . . Slashing Weapon 20 | . . . . 3 . . 8 . . . 1 8 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . . 1 . Parts Lost 82 | . . 1 4 1 . . 11 . . . 9 28 28 Power 12 | . . 1 . 1 . . 1 . . . 1 4 4 Propulsion 26 | . . . 2 . . . 5 . . . 4 6 9 Utility 26 | . . . . . . . 4 . . . 1 11 10 Weapon 18 | . . . 2 . . . 1 . . . 3 7 5 Highest Loss Streak 23 | . . 1 4 1 . . 4 . . . 8 6 23 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 93 | . 100 100 99 99 100 100 92 93 93 93 76 84 74 Engine 7 | . 14 14 11 10 11 11 2 6 6 6 5 3 . Core 2 | . . . . . . . 3 . . . . 5 7 Treads 22 | . 28 28 32 33 33 33 24 20 20 20 4 6 17 Leg 1 | . . . . . . . 3 . . . 5 2 . Wheel 2 | . . . . . . . 3 13 13 13 7 4 . Hover 1 | . . . . . . . . . . . . 5 . Device 12 | . 14 12 11 11 11 11 12 12 12 13 15 14 18 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 4 Processor 5 | . . . . . . . 12 13 13 13 8 7 8 Hackware 3 | . . . . . . . 4 6 6 6 6 9 6 Protection 4 | . . 1 10 11 11 11 2 . . . . 1 1 Energy Gun 2 | . 14 14 . . . . . . . . . 4 . Ballistic Gun 11 | . 14 14 21 20 22 22 4 11 13 13 12 4 2 Ballistic Cannon 1 | . . . . . . . 5 . . . . . 2 Peak Build Rating 113 | 7 9 10 19 19 19 26 80 78 78 78 79 106 113 Average Rating 49 | 5 7 9 17 18 19 23 65 77 77 77 64 87 89 On Entrance 40 | . 7 9 10 19 19 19 26 74 73 78 74 61 98 Naked Turns 97 | . . . . . . . . . . . . . 97 Heaviest Build 145 | 12 49 51 59 59 59 101 118 118 118 118 116 133 145 Greatest Support 154 | 40 40 40 60 60 60 60 124 84 84 16 56 154 151 Greatest Overweight (x) 16 | . 1 1 1 . . 1 13 7 6 7 14 16 2 Average Overweight (x) 2 | . . 1 . . . . 1 6 5 6 10 3 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 20 20 20 24 25 25 25 25 25 25 22 Most Carried 25 | 4 18 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 21 | 2 9 19 19 19 20 23 23 24 24 25 20 22 21 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 18 20 20 20 20 25 25 24 25 25 18 24 5 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Skirmisher 6% | Hacker-Mutant 3% | Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Matter Collected 7145 | 286 255 73 893 266 . 40 2300 238 72 . 151 2051 520 Remotely 2676 | . . . . . . . 1267 160 . . 65 664 520 Salvage Created 8713 | 104 303 171 1252 266 . . 2900 63 50 . 336 2525 743 Parts 491 | 5 22 6 96 12 . . 144 3 5 . 20 142 36 Haulers Intercepted 6 | . 2 . 2 . . . 2 . . . . . . Recyclers Shooed 13 | . 2 . . . . . 6 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 6 8 . 14 . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 114 | . 2 2 33 . . . 25 2 1 . 14 29 6 Melee 1 | . . . . . . . 1 . . . . . . Guns 63 | . 2 2 27 . . . 6 . 1 . 2 21 2 Cannons 18 | . . . . . . . 11 . . . . 3 4 AOE 31 | . . . 6 . . . 7 2 . . 12 4 . Classes Destroyed 18 | 2 4 . 5 . . . 6 . . . . 1 . Worker 17 | . 1 . 2 . . . 11 . . . . 2 1 Builder 20 | . . . 1 . . . 10 . . . . 8 1 Tunneler 5 | 2 . 1 1 . . . 1 . . . . . . Hauler 6 | . 2 . 2 . . . 2 . . . . . . Recycler 23 | 1 1 1 1 3 . . 8 . . . . 5 3 Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . Watcher 7 | . 2 . 3 1 . . 1 . . . . . . Swarmer 26 | . . . 12 . . . . . . . 9 5 . Saboteur 1 | . . . . . . . 1 . . . . . . Grunt 40 | . 2 2 11 . . . 12 2 . . 4 4 3 Brawler 2 | . . . . . . . 1 . . . . . 1 Duelist 2 | . . . 2 . . . . . . . . . . Sentry 14 | . . . 8 . . . 3 . . . 1 2 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . 2 . . . . 2 . Programmer 24 | . . . . . . . 6 . 1 . . 15 2 Scrapoid 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 2 2 8 2 . . 10 2 1 . 5 10 9 Combat Bots Only 8 | . 1 1 8 . . . 4 2 1 . 5 6 6 Max Kills in Single Turn 3 | 1 1 1 2 1 . . 2 2 1 . 3 3 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 . Exploded 3 | . . . 2 . . . 2 2 . . 3 3 . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1438 | . 11 30 146 38 . . 335 17 2 . 134 367 358 Missed 365 | . 5 4 35 11 . . 85 6 1 . 43 84 91 Damage Taken 18514 | . 70 373 1542 443 . . 3452 213 15 . 1921 5467 5018 Core 2453 | . 11 32 227 65 . . 285 17 . . 222 425 1169 Absorbed by Shields 77 | . . . . . . . . . . . . 77 . Reduced by Siege Mode 152 | . . . . . . . . . . . . 152 . Redirected to Shielding 104 | . . . . . . . . . . . . 104 . Ignored by Resistances 116 | . . . . . . . . . . . . 116 . Regen/Repaired (Parts) 579 | . . . . . . . 485 . . . 10 84 . Core Remaining (%) 60 | 100 . 82 . . . 27 . . . . 38 57 . Volleys Fired 497 | 10 35 14 87 16 . . 126 9 2 . 24 137 37 Largest 2 | 2 2 2 2 2 . . 2 2 2 . 2 2 2 Hottest 171 | 100 70 70 50 46 . . 96 86 66 . 66 171 151 Shots Fired 913 | 20 70 28 168 32 . . 228 11 4 . 35 262 55 Gun 721 | 20 70 28 162 32 . . 115 3 4 . 22 248 17 Cannon 155 | . . . . . . . 102 5 . . . 10 38 Launcher 35 | . . . 6 . . . 11 3 . . 13 2 . Special 2 | . . . . . . . . . . . . 2 . Kinetic 673 | 6 35 14 162 32 . . 217 8 4 . 22 136 37 Thermal 192 | 14 35 14 . . . . . . . . . 122 7 Explosive 35 | . . . 6 . . . 11 3 . . 13 2 . Electromagnetic 11 | . . . . . . . . . . . . . 11 Robot Hit Streak 44 | 5 7 10 44 3 . . 11 2 4 . 12 14 13 Robot Miss Streak 5 | 3 5 1 5 4 . . 4 2 1 . 1 5 2 Penetration Max 2 | . . . . . . . 2 . . . 1 2 1 Secondary Targets 13 | . 1 1 5 . . . 3 . . . . 3 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . 1 . Shots Hit Robots 662 | 13 46 23 132 17 . . 175 4 3 . 27 188 34 Core Hits 364 | 6 14 9 64 6 . . 120 7 2 . 41 75 20 Critical Kills 27 | . . . . . . . 4 . 1 . 1 21 . Critical Parts Destroyed 42 | . . . . . . . 3 1 1 . 1 36 . Critical Strikes 87 | 1 2 2 . . . . 13 1 2 . 4 59 3 Burn 5 | 1 2 2 . . . . . . . . . . . Destroy 73 | . . . . . . . 8 1 2 . 4 58 . Blast 8 | . . . . . . . 5 . . . . . 3 Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 78 | . . . 2 6 . . 38 . . . 1 31 . Impact 2 | . . . 2 . . . . . . . . . . Slashing 76 | . . . . 6 . . 38 . . . 1 31 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 18 . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16288 | 139 479 247 2741 245 . . 5304 362 23 . 1450 4020 1278 Guns 8093 | 139 479 247 2164 245 . . 1211 12 23 . 173 3067 333 Cannons 2679 | . . . . . . . 1738 13 . . . 159 769 Explosions 3581 | . . . 577 . . . 1006 337 . . 1267 236 158 Melee 1907 | . . . . . . . 1349 . . . . 558 . Ramming 28 | . . . . . . . . . . . 10 . 18 Kinetic 7504 | 27 200 89 2164 245 . . 2949 25 23 . 173 800 809 Thermal 3100 | 112 279 158 . . . . . . . . . 2426 125 Explosive 3423 | . . . 577 . . . 1006 337 . . 1267 236 . Electromagnetic 326 | . . . . . . . . . . . . . 326 Impact . | . . . . . . . . . . . . . . Slashing 1907 | . . . . . . . 1349 . . . . 558 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . 4 1 2 2 2 37 10 Average Corruption 8 | . . . . . . . 1 1 1 2 2 18 6 Corruption Purged 7 | . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 189 | . . . . . . . 26 4 10 2 7 129 11 Message Errors 48 | . . . . . . . 5 2 1 1 1 34 4 Matter Fused 49 | . . . . . . . 11 . 2 . 2 32 2 Heat Flow Errors 21 | . . . . . . . 3 1 1 . . 15 1 Energy Discharges 19 | . . . . . . . 4 1 2 1 . 11 . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 21 | . . . . . . . 1 . 2 . 1 15 2 Data Loss (major) 7 | . . . . . . . . . 1 . 1 5 . Misfires 2 | . . . . . . . . . . . . 2 . Alerts 6 | . . . . . . . 1 . . . 1 4 . Misdirections 2 | . . . . . . . . . . . . 2 . Weapon Failures 10 | . . . . . . . . . . . . 8 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 436 | . . . 6 . . . 195 . . . 39 123 73 Projectiles 87 | . . . . . . . 39 . . . . . 48 Explosions 106 | . . . 6 . . . . . . . 39 36 25 Melee 243 | . . . . . . . 156 . . . . 87 . Knockbacks 19 | . . . . . . . 14 . . . . . 5 Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . 14 . . . . . 4 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 195 | . . . 13 . . . 1 . . . 160 . 21 Shots 11 | . . . 1 . . . 1 . . . 8 . 1 Rammed 5 | . . . . . . . . . . . 2 . 3 Targets Rammed 5 | . . . . . . . . . . . 2 . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 449 | 156 134 311 42 . . . 204 134 223 . 84 281 449 Average Temperature 79 | 51 41 167 8 . . . 51 39 115 . 23 92 167 Received Heat Transfer 4298 | . 36 234 510 108 . . 874 120 . . 513 546 1357 Effects 3 | . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 70 | . . . . . . . . . . . . 70 . Longest Duration 53 | . . . . . . . . . . . . 53 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 32 | 2 1 3 . . . . 4 . . . . 22 . Heat Transferred 5206 | 407 962 592 . . . . . . . . . 3145 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Peak Influence 904 | 15 98 45 566 642 153 . 904 . . . . 473 235 Initial 226 | . 9 . . 218 144 . . . . . . 50 226 Average 194 | 6 23 5 225 390 86 . 300 . . . . 193 155 Maximum Alert Level 3 | . . . 2 2 . . 3 . . . . 2 1 Low Security (%) 56 | 100 100 100 59 . 100 . 38 . . . . 44 51 Level 1 30 | . . . 17 62 . . 36 . . . . 48 48 Level 2 11 | . . . 22 37 . . 16 . . . . 7 . Level 3 2 | . . . . . . . 8 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 2 . . 14 . . . . 13 3 Investigation 8 | . . . . 1 . . 3 . . . . 4 . Extermination 14 | . . . . . . . 6 . . . . 7 1 Reinforcement 9 | . 1 . 2 1 . . 1 . . . . 2 2 Assault 2 | . . . . . . . 2 . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . . . 3 1 . . 2 . . . . 2 2 Communications Jammed 27 | . . . . . . . 3 . . . . 24 . Distress Signals 27 | . . . . . . . 3 . . . . 24 . Times Spotted 225 | . 12 2 45 11 . . 50 4 1 . 19 45 36 Peak Tracking Total 10 | . 2 2 7 4 . . 6 3 . . 7 6 10 Tactical Retreats 22 | . 1 . 1 . . . 2 2 . . 4 6 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . . . . 1 . . 1 . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 3 . . . 3 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Disabled 21 | . . . 2 3 . . 7 . . . 1 3 5 Max in Single Turn 4 | . . . 1 1 . . 2 . . . 1 1 4 Garrison Access 3 | . . . . 1 . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Accessed 74 | . 7 . 11 11 7 5 14 . . 4 1 11 3 Terminals 42 | . 5 . 10 9 3 . 7 . . . 1 5 2 Fabricators 6 | . . . . . . . 2 . . . . 4 . Repair Stations 2 | . . . . . . . 1 . . . . 1 . Recycling Units 11 | . 2 . 1 1 4 . 2 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . . 1 Total Hacks 212 | . 22 . 29 29 16 21 31 . . 28 3 24 9 Successful 123 | . 9 . 15 9 11 21 14 . . 28 3 9 4 Failed 89 | . 13 . 14 20 5 . 17 . . . . 15 5 Catastrophic 16 | . 2 . 2 5 . . 4 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 4 . 17 20 3 . 8 . . . . 3 3 Terminals 114 | . 18 . 28 25 8 . 13 . . . 3 12 7 Fabricators 13 | . . . . . . . 3 . . . . 10 . Repair Stations 7 | . . . . . . . 6 . . . . 1 . Recycling Units 18 | . 4 . 1 1 8 . 3 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 11 | . . . . 3 . . 6 . . . . . 2 Terminal Hacks 85 | . 7 . 10 5 2 21 3 . . 28 3 4 2 Record 27 | . . . . . . 13 . . . 11 3 . . Part Schematic 12 | . . . 1 . 1 . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 10 | . 2 . 1 . . 7 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . Open Door 4 | . . . . 2 . . 2 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . Alert Level 5 | . . . 1 2 . . . . . . . 1 1 Unreport Threat 2 | . . . . 1 . . . . . . . . 1 Locate Traps 6 | . 2 . 2 . . . 1 . . . . 1 . Hauler Manifests 3 | . 1 . 1 . . . . . . . . 1 . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . 2 . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 3 . Network Status 1 | . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . 1 . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . Repair 3 | . . . . . . . 3 . . . . . . Recycling Unit Hacks 10 | . 2 . 1 1 6 . . . . . . . . Report Inventory 8 | . 2 . 1 1 4 . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . Seal Access 3 | . . . . 1 . . 2 . . . . . . Unauthorized Hacks 15 | . . . 4 2 3 . 2 . . . . 2 2 Terminals 11 | . . . 4 2 3 . . . . . . . 2 Assimilate 3 | . . . 1 . . . . . . . . . 2 Botnet 7 | . . . 2 2 3 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . 2 . Patch 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . 1 . . . . 1 . Scrapoids 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 10 9 4 . 13 . . . 1 9 3 Full Trace Events 4 | . 2 . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . 1 . . . . 10 . . . Parts Built 1 | . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . 9 . Parts Repaired 3 | . . . . . . . 3 . . . . . . Time 120 | . . . . . . . 120 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total Allies 16 | . . . 1 10 . . 5 . . . . . . Largest Group 10 | . . . 1 10 3 3 5 . . . . . . Highest-Rated Group 143 | . . . 10 88 32 32 143 . . . . . . Highest-Rated Ally 31 | . . . 10 16 16 16 31 . . . . . . Total Orders 13 | . . . . . 2 . 11 . . . . . . STAY 3 | . . . . . 1 . 2 . . . . . . FOLLOW 3 | . . . . . 1 . 2 . . . . . . EXPLORE 5 | . . . . . . . 5 . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . Ally Attacks 207 | . . . . 81 . . 126 . . . . . . Total Damage 2659 | . . . . 795 . . 1864 . . . . . . Kills 35 | . . . . 18 . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Robot Analysis Total 10 | . 2 . 1 . . 7 . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . . 1 2 . 1 . . Drone Launches 5 | . . . . . . . 5 . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Turns Passed 20798 | 167 1663 1367 1885 823 674 2852 4325 750 868 122 662 3759 881 Spaces Moved 9710 | 78 719 540 883 444 408 1203 1799 532 646 93 302 1565 498 Core 189 | 1 . . . . . . . . . . . . 188 Treads 6300 | 77 719 540 883 444 408 1203 1251 1 13 . 7 451 303 Legs . | . . . . . . . . . . . . . . Wheels 2573 | . . . . . . . 548 531 633 93 295 473 . Hover 648 | . . . . . . . . . . . . 641 7 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 240 160 160 160 160 123 130 130 130 130 105 45 Average Speed 173 | 158 211 240 161 160 160 234 165 131 132 130 180 156 125 Slowest Speed 560 | 160 240 240 240 160 160 246 560 240 240 140 240 250 325 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 94 98 86 61 53 86 35 79 78 76 46 38 18 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 3 . . . . . . . 1 . . . Known Exits Taken 8 | . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . Scrap Searched 16 | . . 1 . . . 8 . 3 2 . 2 . . Spaces Dug 50 | . . . 2 . . . 20 4 . . 1 17 6 Terrain Destroyed 309 | . . . 46 . . . 100 26 . . 67 47 23 Melee 29 | . . . 2 . . . 10 . . . 1 16 . Projectile 30 | . . . . . . . 10 4 . . . 3 13 AOE 244 | . . . 44 . . . 79 22 . . 66 23 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total 12590 | 99 800 586 1179 516 430 1232 2830 565 655 93 373 2542 690 Wait 1646 | . 30 23 127 17 21 9 683 7 2 . 13 635 79 Move 9697 | 77 718 539 882 443 407 1202 1798 531 645 92 301 1564 498 Hop . | . . . . . . . . . . . . . . Pick Up 138 | 4 13 4 20 4 1 8 31 1 2 . 1 37 12 Fast Attach 76 | 7 . . 7 5 . 2 25 . . . . 27 3 Attach 91 | . . 2 7 1 . . 19 . . . 10 24 28 Detach 20 | . . . 1 . . . 3 . . . 3 8 5 Swap 213 | 1 3 3 18 10 . 3 69 16 3 1 16 56 14 Drop 127 | . 1 1 28 12 1 8 38 1 1 . 2 23 11 Fire 497 | 10 35 14 87 16 . . 126 9 2 . 24 137 37 Melee 78 | . . . 2 6 . . 38 . . . 1 31 . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 2 . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 500 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Discovered new exit (range 3) 1003 | -10/Materials | Discovered new exit (range 15) 1831 | -10/Materials | Entered Mines 1846 | -10/Mines | Met a Derelict bent on vengeance 1883 | -10/Mines | Learned location of Zion (-7) 1963 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1967 | -10/Mines | Found Prototype Device 2134 | -10/Mines | Identified exit to Materials 2146 | -10/Mines | Discovered exit to Materials (range 4) 2173 | -10/Mines | Learned location of Storage (-9) 2506 | -10/Mines | Learned location of Mines (-9) 2717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3198 | -10/Mines | Entered Materials 3198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3779 | -9/Materials | Discovered new exit (range 5) 4005 | -9/Materials | Build established: Scavenger-Mutant 4036 | -9/Materials | Identified exit to Mines 4036 | -9/Materials | Identified exit to Storage 4339 | -9/Materials | Discovered new exit (range 5) 4484 | -9/Materials | Destroyed 8 combat bots 4781 | -9/Materials | Core integrity fell below 50% 4811 | -9/Materials | Lost 4 parts (2n2w) 4826 | -9/Materials | Destroyed 7 combat bots 4984 | -9/Materials | Discovered new exit (range 5) 5083 | -9/Materials | Entered Storage 5223 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5520 | -9/Storage | Build established: Commander-Mutant 5845 | -9/Storage | Lost 3 allies 5892 | -9/Storage | Used back door to open Recycling access 5892 | -9/Storage | Discovered new exit (range 5) 5906 | -9/Storage | Entered Recycling 5906 | -9/Recycling | Accompanied by 3 allies 6103 | -9/Recycling | Build established: Mutant 6542 | -9/Recycling | Scanned before Scraplab entrance 6564 | -9/Recycling | Entered Scraplab 6577 | -9/Recycling | Discovered new exit (range 3) 6580 | -9/Recycling | Entered Scraptown 6580 | -9/Scraptown | Accompanied by 3 allies 6909 | -9/Scraptown | Discovered new exit (range 13) 7067 | -9/Scraptown | Visited Bundlers 7251 | -9/Scraptown | Visited Cyclists 7412 | -9/Scraptown | Visited Red Mages 7484 | -9/Scraptown | Visited Comm Corps 7961 | -9/Scraptown | Visited Artisan Demo Area 7985 | -9/Scraptown | Visited CPS Storage 8021 | -9/Scraptown | Visited UFD Registry 8023 | -9/Scraptown | Registered with UFD as "Shortcoil" 8086 | -9/Scraptown | Visited Scrap Suit Storage 8098 | -9/Scraptown | Found Scrap Suit 8176 | -9/Scraptown | Visited Chapter 10 8238 | -9/Scraptown | Visited A0-MCA Data Center 8286 | -9/Scraptown | Given a B+ rating by A0-MCA 8756 | -9/Scraptown | Visited Infowarlord's Domain 8756 | -9/Scraptown | Identified Exp. Sensor Array 8773 | -9/Scraptown | Found Spectral Analyzer 8824 | -9/Scraptown | Visited Analyses Database 8890 | -9/Scraptown | Visited Science Guys 9003 | -9/Scraptown | Visited Junk Repository 9098 | -9/Scraptown | Visited Derelict Rescue Squad 9278 | -9/Scraptown | Discovered new exit (range 5) 9432 | -9/Scraptown | Entered Factory 9432 | -6/Factory | Accompanied by 3 allies 9432 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 9649 | -6/Factory | Garrison activated, responded to threat 9906 | -6/Factory | Lost 3 parts (2n1w) 9942 | -6/Factory | Build established: Scavenger-Mutant 10105 | -6/Factory | Lost 4 parts (1p1n2u) 10307 | -6/Factory | Discovered new exit (range 22) 10553 | -6/Factory | Identified exit to Lower Caves 11122 | -6/Factory | Build established: Hacker-Mutant 11217 | -6/Factory | Spotted B-75 Beast 11221 | -6/Factory | Discovered new exit (range 9) 11288 | -6/Factory | Identified exit to Factory 11586 | -6/Factory | Build established: Assassin 11706 | -6/Factory | Discovered new exit (range 6) 11711 | -6/Factory | Identified exit to Extension 11796 | -6/Factory | Repaired Lgt. Treads 11848 | -6/Factory | Repaired Hyp. Gauss Rifle 11893 | -6/Factory | Repaired Med. Treads 12626 | -6/Factory | Scrapoid reinforcements arrived 13083 | -6/Factory | Found Scrap Suit 13086 | -6/Factory | Garrison activated, responded to threat 13133 | -6/Factory | Discovered exit to Extension (range 9) 13245 | -6/Factory | Found Scrap Suit 13282 | -6/Factory | First assault squad dispatched 13757 | -6/Factory | Entered Lower Caves 13848 | -6/Lower Caves | Encountered a Warlord checkpoint 13979 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14221 | -6/Lower Caves | Learned 4 Factory zone layouts 14327 | -6/Lower Caves | Discovered new exit (range 8) 14336 | -6/Lower Caves | Identified exit to Lower Caves 14507 | -6/Lower Caves | Entered another Lower Caves area 14665 | -6/Lower Caves | Encountered a Warlord checkpoint 14855 | -6/Lower Caves | Discovered new exit (range 17) 14875 | -6/Lower Caves | Identified exit to Data Miner 15375 | -6/Lower Caves | Entered Data Miner 15375 | -6/Data Miner | Discovered new exit (range 6) 15390 | -6/Data Miner | Met Data Miner 15440 | -6/Data Miner | Learned location of Section 7 (-2) 15440 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15459 | -6/Data Miner | Received God Mode back door access code from Data Miner 15495 | -6/Data Miner | Identified exit to Proximity Caves 15497 | -6/Data Miner | Entered Proximity Caves 15642 | -5/Proximity Caves | Attracted the attention of an 0b10 base 15692 | -5/Proximity Caves | Core integrity fell below 50% 15734 | -5/Proximity Caves | Lost 8 parts (1p3n1u3w) 15995 | -5/Proximity Caves | Build established: Mutant 16159 | -5/Proximity Caves | Entered Factory 16159 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16160 | -5/Factory | Identified exit to Factory 16571 | -5/Factory | Build established: Scavenger-Mutant 17138 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 17543 | -5/Factory | System corruption reached 10% 17601 | -5/Factory | Lost 4 parts (1p2n1u) 17813 | -5/Factory | Lost 6 parts (1p3u2w) 18075 | -5/Factory | Cargo convoy interrupted 18578 | -5/Factory | Build established: Scavenger-Skirmisher 19174 | -5/Factory | Identified exit to Upper Caves 19236 | -5/Factory | System corruption reached 30% 19260 | -5/Factory | Lost 4 parts (1p1n1u1w) 19479 | -5/Factory | Build established: Hacker-Mutant 19583 | -5/Factory | Incoming investigation squad redirected 19918 | -5/Factory | Entered another Factory area 19918 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19949 | -4/Factory | Lost 5 parts (2u3w) 20374 | -4/Factory | Build established: Hacker-Skirmisher 20561 | -4/Factory | Lost 5 parts (1p1n2u1w) 20702 | -4/Factory | Released all parts (8) 20714 | -4/Factory | Core integrity fell below 50% 20732 | -4/Factory | Lost 23 parts (3p8n8u4w) 20745 | -4/Factory | Core integrity fell below 20% 20763 | -4/Factory | System corruption reached 10% 20794 | -4/Factory | Build established: Mutant 20799 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 20702_ Released Adv. Sensor Array. 20702_ Released Adv. ECM Suite. 20702_ Released Cloaking Device. 20705_ Overheating: Energy bleed (-1). 20712_ U-05 Engineer lays Concrete. 20713_ U-05 Engineer builds a Wall. 20713_ U-05 Engineer destroyed. 20713_ U-05 Engineer lays Concrete. 20721_ AH ,N%BBN2Z%SOBORUTZF 20780_ W-44 Eye sends out distress signal. 20781_ Slammed into W-44 Eye. 20789_ Slug penetrates Wall. 20789_ U-05 Engineer builds a Door. 20793_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ""?????????????????????? | | ????????????????????????# """ "??????????????????? | | ????????????????????????# """ """????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# """ """ ???????????????? | | ????????????????????????+ """p""" ??????????????? | | ????????????????????????# """ """ #????????????? | | ????????????????????????#@ p #????????????? | | ????????????????????????# """ """ #????????????? | | ????????????????????????# """ """ ?????????????? | | ????????????????????????# """ """ ]#????????????? | | ????????????????????????# #????????????? | | ????????????????????????##+#########?????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ???###???????????????#### ###???????#??????????? | | ??? ?????????#######" #?????# ###????????? | | ??? ?????????# ##### #????????? | | ??? ???# ##### = #????????? | | ??? ????? ^ T ?????? | | ??"" ???????### #????????? | | ??"" #????????# ##### #????????? | | """" #????????##### ## #?????#####????????? | | """" #????????????# #####+#####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 180 Energy Generation 35 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 1200 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Arm. Huge Wheel | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionHeartLegs Manual? 0 Play Time 03:59:12 Cumulative 120.8 hours Start 2024.09.20 @ 06:14:17 End 2024.09.20 @ 18:28:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 56 Adventurer 21 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17fa7f53-98c7-4e40-b2de-5653097e6e0b