Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 21:28:59 Player: Niamak Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (33) 165 Value Destroyed (929) 929 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 10094 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 98/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Light Quantum Reactor Light Quantum Reactor Advanced Terrain Scan Processor Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Improved Core Shielding Improved Power Shielding Improved Propulsion Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Power Maul > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Light Antimatter Reactor Improved Fusion Compressor Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Advanced Cryofiber Web Improved Heat Sink Improved Coolant Injector Advanced Signal Interpreter Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Powered Armor Advanced Shield Generator Force Field Hacking Suite Improved System Shield Advanced Component Analysis Suite Improved Field Recycling Unit Power Maul [Rating: 170] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Lightpack 2.0 Device Reaction Control System Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 . . Propulsion 6 | . . . . . 2 . . . . . 1 1 . . 2 Utility 10 | . . . . . 2 2 . . . 2 . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 85 | 7 . 5 3 . 2 6 . . 5 10 5 9 7 10 16 Power 13 | 1 . 1 1 . . 1 . . 1 1 . 2 2 1 2 Engine 6 | 1 . . 1 . . . . . . 1 . . 1 1 1 Core 6 | . . 1 . . . 1 . . 1 . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 22 | 2 . 1 2 . . 2 . . 1 3 . 1 4 3 3 Treads 3 | 2 . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . Flight 17 | . . . 2 . . . . . 1 3 . 1 4 3 3 Utility 41 | 2 . 2 . . 2 3 . . 1 6 4 5 1 4 11 Device 15 | 1 . 1 . . . 2 . . . 1 2 2 1 2 3 Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 5 | . . . . . 1 . . . 1 2 1 . . . . Hackware 10 | . . . . . . 1 . . . 2 1 2 . . 4 Protection 9 | . . 1 . . . . . . . 1 . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 2 . 1 . . . . . . 2 . 1 1 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 49 | . 1 1 . . . . . . 4 . 3 . 1 5 34 Power 9 | . . . . . . . . . 2 . 1 . . 1 5 Propulsion 12 | . . . . . . . . . 1 . . . . . 11 Utility 24 | . . 1 . . . . . . 1 . 2 . 1 3 16 Weapon 4 | . 1 . . . . . . . . . . . . 1 2 Highest Loss Streak 17 | . 1 2 . . . . . . 2 . 3 . 1 5 17 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 27 | 2 4 7 7 5 8 24 34 34 34 31 37 37 34 30 30 Power 6 | . 2 3 3 2 2 3 5 5 4 3 5 7 8 8 10 Propulsion 3 | . . 2 1 . . 2 3 3 2 3 2 2 7 9 6 Utility 14 | . 1 1 1 2 5 15 22 22 23 21 26 24 17 11 12 Weapon 2 | 1 1 . 1 1 1 2 4 4 3 3 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 66 | . . 2 1 . . 1 . . . 5 10 17 13 . 17 Power 12 | . . 1 1 . . . . . . . 1 1 . . 8 Propulsion 5 | . . . . . . . . . . 1 . 3 1 . . Utility 49 | . . 1 . . . 1 . . . 4 9 13 12 . 9 Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 98 93 90 57 43 51 53 53 54 78 86 82 77 70 72 Engine 4 | . 14 5 2 14 9 1 . . . 4 8 1 3 4 4 Core 5 | . . 8 11 . . 5 7 7 5 1 1 8 9 6 3 Treads 3 | . 28 28 21 . . . . . . . . . . . . Hover 1 | . . . . . . 12 15 15 11 . . . . . . Flight 15 | . . . 6 28 18 2 . . 5 25 29 25 16 13 15 Device 9 | . 14 . . . . 12 15 15 12 10 8 9 13 14 10 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 5 5 4 4 3 Processor 2 | . . . . . 7 1 . . 1 2 1 5 4 4 3 Hackware 7 | . . . . . . 6 7 7 7 14 11 10 9 8 8 Protection 5 | . . 8 10 . . . . . . 3 5 5 4 4 9 Ballistic Gun 2 | . 14 27 21 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 4 4 4 4 3 Impact Weapon 3 | . . . . . . . . . 1 6 5 5 4 4 3 Peak Build Rating 170 | 7 8 15 14 8 38 58 58 58 62 83 96 122 142 144 170 Average Rating 98 | 4 7 11 12 7 35 53 58 58 57 78 89 117 139 141 160 On Entrance 55 | . 7 7 14 7 8 38 58 58 58 58 83 96 122 139 142 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 13 24 24 8 8 15 15 15 18 25 32 41 44 45 58 Greatest Support 60 | 40 40 42 42 8 8 15 15 15 15 28 32 41 45 45 60 Greatest Overweight (x) 2 | 1 . . . . . . . . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 34 | 7 8 8 8 8 37 40 40 40 40 40 40 40 40 40 39 Most Carried 40 | 5 8 8 8 8 11 34 34 34 35 39 40 40 40 39 40 Average Carried 30 | 2 4 7 7 7 8 24 34 34 34 31 38 38 39 37 36 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 4 8 8 7 8 11 34 34 34 30 39 40 40 40 34 5 Class Distribution -------------------- 49% | Hauler-Sprinter 25% | Hauler-Mutant 17% | Mutant 4% | Hauler-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Sprinter | -4/Factory Hauler-Mutant | -3/Research Hauler-Ninja | -2/Research Hauler-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 1182 | 279 28 182 . 40 . . . . 85 53 101 198 20 30 166 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 806 | 105 90 143 . . . . . . . 53 39 124 77 62 113 Parts 48 | 10 14 7 . . . . . . . . 4 8 . 1 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . 5 3 . . . . . . . . 5 1 . . 1 Guns 8 | . 5 3 . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . 4 1 . . . Classes Destroyed 9 | 2 2 1 . . . . . . . . . . . 1 3 Worker 2 | . . . . . . . . . . . . . . . 2 Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . Watcher 11 | . 1 . . . . . . . . 2 . 3 2 1 2 Swarmer 11 | . 5 . . . . . . . . . 5 1 . . . Grunt 3 | . . 3 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 5 1 . . . . . . . 1 5 2 1 2 2 Combat Bots Only 5 | . 3 1 . . . . . . . . 5 1 . . 1 Max Kills in Single Turn 2 | 1 1 1 . . . . . . . 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 537 | . 22 24 . 1 4 8 4 . 79 . 18 12 6 45 314 Missed 236 | . 7 4 . . 2 5 3 . 48 . 7 7 2 23 128 Hits 301 | . 15 20 . 1 2 3 1 . 31 . 11 5 4 22 186 Projectile 301 | . 15 20 . 1 2 3 1 . 31 . 11 5 4 22 186 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 8 | . 1 . . . . . . . . . . . . . 7 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 7707 | . 124 290 . 15 41 35 17 . 358 . 188 219 270 804 5346 Core 2212 | . 23 46 . 15 23 21 17 . 100 . 51 54 . 249 1613 Absorbed by Shields 99 | . . . . . . 15 6 . 61 . 17 . . . . Redirected to Shielding 893 | . . . . . . . . . . . 8 57 34 162 632 Regen/Repaired (Parts) 160 | . . . . . . . . . . . . 108 . . 52 Core Remaining (%) 90 | 100 . . . 66 95 . . . 80 100 94 95 100 82 . Volleys Fired 45 | 3 16 20 . . . . . . . . 4 1 . . 1 Largest 2 | 2 2 2 . . . . . . . . 1 1 . . 1 Hottest 60 | 60 60 40 . . . . . . . . 33 50 . . 49 Shots Fired 81 | 6 33 35 1 . . . . . . . 4 1 . . 1 Gun 75 | 6 33 35 1 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 4 1 . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 56 | 3 17 35 1 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . 4 1 . . 1 Electromagnetic 19 | 3 16 . . . . . . . . . . . . . . Robot Hit Streak 9 | 5 3 9 . . . . . . . . 1 . . . . Robot Miss Streak 10 | . 3 2 . . . . . . . . 1 10 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 67 | 5 15 26 . . . . . . . 2 2 3 2 3 9 Core Hits 29 | 4 6 7 . . . . . . . . 7 4 . . 1 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 2 . . . 1 2 Critical Strikes 6 | . . . . . . . . . . 2 . 1 . 1 2 Smash 6 | . . . . . . . . . . 2 . 1 . 1 2 Melee Attacks 204 | . . . . . . . . . 1 3 5 29 16 21 129 Impact 204 | . . . . . . . . . 1 3 5 29 16 21 129 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2470 | 59 179 322 . . . 14 . . . 129 377 341 178 179 692 Guns 560 | 59 179 322 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 582 | . . . . . . . . . . . 320 95 . . 167 Melee 1314 | . . . . . . . . . . 129 57 246 178 179 525 Ramming 14 | . . . . . . 14 . . . . . . . . . Kinetic 429 | 21 86 322 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 582 | . . . . . . . . . . . 320 95 . . 167 Electromagnetic 131 | 38 93 . . . . . . . . . . . . . . Impact 1314 | . . . . . . . . . . 129 57 246 178 179 525 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 51 | . 2 2 2 2 . 2 2 2 2 . . . . 1 51 Average Corruption 4 | . 2 2 2 2 . 1 2 2 2 . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . 5 5 2 1 . . 1 . 2 . . . . 1 13 Message Errors 6 | . 1 3 . . . . . . . . . . . 1 1 Matter Fused 8 | . 2 2 . . . . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . 1 . 1 1 . . 1 . 1 . . . . . 2 Misfires 2 | . 1 . 1 . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 645 | . . . . . . . . . . 129 33 38 84 69 292 Projectiles . | . . . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . . 1 15 . . 45 Melee 584 | . . . . . . . . . . 129 32 23 84 69 247 Knockbacks 5 | . . . . . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . . . . 7 . . . . 31 130 . . 62 Shots 9 | . . . . . . . . . . . 1 7 . . 1 Rammed 3 | . 1 . . . . 2 . . . . . . . . . Targets Rammed 3 | . 1 . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 54 | . . 54 . . . . . . 2 . 20 28 . . 17 Average Temperature 3 | . . 24 . . . . . . 2 . 3 1 . . 7 Received Heat Transfer 438 | . 6 174 . 9 9 . . . 96 . . 9 9 9 117 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 1 1 2 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 12 | . 1 . . . . . . . . 3 . 3 2 2 1 Impact Corruptions 20 | . . . . . . . . . . 3 1 1 2 4 9 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 152 | 10 152 81 . . 4 . . . . 63 121 127 42 19 118 Initial 59 | . . 51 . . . . . . . 59 13 49 3 4 . Average 19 | 2 41 25 . . . . . . . 16 42 33 4 3 22 Influence Increases 1883 | 15 202 80 . . 4 . . . 240 67 171 352 116 103 533 Destroy 0b10 Robot/C 300 | . 100 60 . . . . . . . . 100 20 . . 20 Destroy 0b10 Robot/NC 90 | 15 5 . . . . . . . . 10 . 15 10 10 25 Destroy Leader 72 | . 12 20 . . . . . . . 4 10 6 4 2 14 Successful Hack 250 | . 24 . . . 4 . . . . 52 10 27 33 25 75 Disable Machine 60 | . 30 . . . . . . . . . 15 . . . 15 Destroy Structure 481 | . 1 . . . . . . . . 1 36 74 24 51 294 Partial Spotted 180 | . . . . . . . . . . . . 60 45 . 75 Lose Combat Pursuer 450 | . 30 . . . . . . . 240 . . 150 . 15 15 Influence Decreases 1883 | 15 70 212 . . 4 . . . 145 134 98 446 115 111 533 Entered New Map 192 | . . 81 . . . . . . . 36 15 52 4 4 . Time Decay 1438 | 15 60 121 . . 4 . . . 105 91 53 374 101 98 416 Lost Part 226 | . 10 10 . . . . . . 40 . 30 . 10 9 117 Lost Ally 20 | . . . . . . . . . . . . 20 . . . Purge Threat 7 | . . . . . . . . . . 7 . . . . . Squads Dispatched 41 | . 3 . . . . 1 . . . 3 1 8 4 3 18 Investigation 15 | . . . . . . . . . . 1 1 3 . 1 9 Extermination 16 | . . . . . . 1 . . . 1 . 3 2 1 8 Reinforcement 10 | . 3 . . . . . . . . 1 . 2 2 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 8 | . 2 . . . 2 . . . . . . 1 . . 3 Communications Jammed 14 | . . . . . . . . . . . . 2 2 10 . Distress Signals 14 | . . . . . . . . . . . . 2 2 10 . Times Spotted 133 | . 15 3 . 3 6 1 4 . 20 2 5 13 6 16 39 Peak Tracking Total 13 | . 5 2 . 3 7 1 9 . 11 1 5 4 3 10 13 Tactical Retreats 31 | . 1 . . . . . . . 5 . . 7 1 4 13 ECM-based Alert Blocks 44 | . . . . . . . . . . . . . 2 8 34 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . . . 1 . . . 1 1 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 4 | . 2 . . . . . . . . . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 . . . 1 Garrison Access 7 | . . . . . . 1 . . . . . 4 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 92 | . 3 1 2 . 3 7 . 4 . 7 6 26 11 6 16 Terminals 46 | . 3 . . . 3 3 . . . 4 3 10 5 5 10 Fabricators 10 | . . . . . . 3 . . . . 1 4 2 . . Repair Stations 7 | . . . . . . . . . . . . 4 . 1 2 Recycling Units 9 | . . . . . . . . . . 1 2 2 2 . 2 Scanalyzers 6 | . . . . . . . . . . 2 . 2 1 . 1 Garrison Access 7 | . . . . . . 1 . . . . . 4 1 . 1 Total Hacks 257 | . 7 1 10 . 6 7 . 27 . 34 15 65 36 15 34 Successful 162 | . 4 1 10 . 2 4 . 27 . 25 6 42 19 8 14 Failed 94 | . 3 . . . 4 3 . . . 8 9 23 17 7 20 Catastrophic 20 | . . . . . . 1 . . . . . 1 2 2 14 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . Manual 16 | . . . 1 . . . . 1 . . . . . . 14 Terminals 120 | . 7 . . . 6 3 . . . 13 8 27 22 14 20 Fabricators 19 | . . . . . . 3 . . . . 3 9 4 . . Repair Stations 14 | . . . . . . . . . . . . 9 . 1 4 Recycling Units 29 | . . . . . . . . . . 3 4 11 5 . 6 Scanalyzers 27 | . . . . . . . . . . 18 . 4 2 . 3 Garrison Access 10 | . . . . . . 1 . . . . . 5 3 . 1 Terminal Hacks 95 | . 4 1 10 . 2 2 . 27 . 11 3 14 11 8 2 Record 22 | . . . 9 . . . . 11 . 1 . 1 . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . . . . . . 3 . . . 2 . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . 1 1 Emergency Access Points 6 | . . . . . . 1 . . . 1 . 1 2 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Locate Traps 8 | . 1 . . . 1 . . . . 1 1 3 . 1 . Dispatch Records 2 | . . . . . . . . . . . . . 1 1 . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 . . . 1 . . . . 1 . . 1 1 . Registered Components 1 | . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . Zone Layout 12 | . 1 . . . . . . . . 2 2 5 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . . . . 1 7 2 . . Network Status 2 | . . . . . . 1 . . . . . 1 . . . Load Schematic 6 | . . . . . . . . . . . 1 3 2 . . Build 3 | . . . . . . . . . . . . 3 . . . Repair Station Hacks 10 | . . . . . . . . . . . . 7 . . 3 Scan Component 6 | . . . . . . . . . . . . 4 . . 2 Repair 4 | . . . . . . . . . . . . 3 . . 1 Recycling Unit Hacks 25 | . . . . . . . . . . 3 2 10 4 . 6 Recycle Component 7 | . . . . . . . . . . . . 7 . . . Process 5 | . . . . . . . . . . 1 . 1 1 . 2 Report Inventory 7 | . . . . . . . . . . 1 1 1 2 . 2 Retrieve Matter 5 | . . . . . . . . . . 1 . 1 1 . 2 Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 14 | . . . . . . . . . . 11 . . 1 . 2 Insert Component 3 | . . . . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Retrieve Study 10 | . . . . . . . . . . 7 . . 1 . 2 Garrison Access Hacks 7 | . . . . . . 1 . . . . . 4 1 . 1 Seal Access 7 | . . . . . . 1 . . . . . 4 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 67 | . 3 . . . 2 4 . . . 6 6 17 9 5 15 Full Trace Events 13 | . . . . . . . . . . . . 3 . 1 9 Feedback Events 4 | . . . . . . . . . . . . . . 1 3 Corruption 2 | . . . . . . . . . . . . . . 1 1 Hackware Fried 2 | . . . . . . . . . . . . . . . 2 Feedback Blocked 2 | . . . . . . . . . . . . . . . 2 Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built 6 | . . . . . . . . . . . . 6 . . . Authchips . | . . . . . . . . . . . . . . . . Time 335 | . . . . . . . . . . . . 335 . . . Total Robot Build Rating 24 | . . . . . . . . . . . . 24 . . . Part Schematics Acquired 10 | . . . . . . . . 9 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . . . 7 . . 1 . 2 Parts Repaired 4 | . . . . . . . . . . . . 3 . . 1 Time 168 | . . . . . . . . . . . . 156 . . 12 Parts Recycled 7 | . . . . . . . . . . . . 7 . . . Recycled Matter 395 | . . . . . . . . . . 57 . 162 71 . 105 Retrieved Matter 395 | . . . . . . . . . . 57 . 162 71 . 105 Retrieved Components 2 | . . . . . . . . . . . 2 . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . . . . . . . 6 . . . Largest Group 2 | . . . . . . . . . . . . 2 . . . Highest-Rated Group 80 | . . . . . . . . . . . . 80 . . . Highest-Rated Ally 40 | . . . . . . . . . . . . 40 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . 12 . . . Total Damage 375 | . . . . . . . . . . . . 375 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 3716 | 10 273 6 . . . . . . . . . 888 645 343 1551 Terrain 249 | . . . . . . . . . . . . . . 249 . Seismic 289 | 10 273 6 . . . . . . . . . . . . . Jamming 3232 | . . . . . . . . . . . . 888 645 343 1356 ECM 1089 | . . . . . . . . . . . . . 20 275 794 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 6586 | 88 273 366 242 191 149 421 120 54 378 345 219 1178 645 343 1574 Spaces Moved 11987 | 46 138 194 248 514 188 674 214 96 733 828 551 2420 1506 503 3134 Core 52 | 11 . . . . . . . . . . . . . . 41 Treads 490 | 35 138 194 123 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1330 | . . . . . . 532 214 96 488 . . . . . . Flight 10115 | . . . 125 514 188 142 . . 245 828 551 2420 1506 503 3093 Fastest Speed 28 | 50 160 152 37 37 37 37 56 56 34 31 28 28 28 34 31 Average Speed 39 | 134 160 154 94 37 37 51 56 56 49 31 28 28 32 34 31 Slowest Speed 180 | 160 160 160 152 37 37 56 56 56 180 34 28 28 34 34 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . 2 . . . . . . 1 6 . . 1 Potential Cave-ins 33 | . . . . . . . . . . . . . . . 33 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . 5 Exploration Rate (%) 39 | 3 40 32 62 92 22 14 33 74 76 18 13 49 35 13 61 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . 1 . . . . . Scrap Searched 5 | . . . . 4 . . . . 1 . . . . . . Spaces Dug 166 | . . . . . . . . . 1 1 2 23 12 17 110 Terrain Destroyed 218 | . . . . . . . . . 1 1 19 38 12 17 130 Melee 166 | . . . . . . . . . 1 1 2 23 12 17 110 Projectile . | . . . . . . . . . . . . . . . . AOE 52 | . . . . . . . . . . . 17 15 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Res Res Acc Total 13380 | 66 158 226 258 512 268 742 213 95 744 907 603 2853 1638 632 3465 Wait 777 | . . 1 . . 65 19 . . . 41 5 368 75 92 111 Move 11948 | 45 137 193 247 509 187 673 213 95 732 827 548 2407 1505 502 3128 Hop 10 | . . . . 2 . . . . . . 1 6 . . 1 Pick Up 163 | 11 4 3 1 1 10 29 . . 1 21 21 24 15 3 19 Fast Attach 4 | . . 2 . . . . . . . . . 1 . . 1 Attach 81 | 7 . 1 1 . 2 2 . . 7 8 6 6 5 9 27 Detach 7 | . . . . . . . . . 2 1 . . . . 4 Swap 31 | . . 2 2 . . 4 . . 1 3 3 5 4 2 5 Drop 60 | . . 4 7 . 4 . . . . 3 10 6 18 3 5 Fire 45 | 3 16 20 . . . . . . . . 4 1 . . 1 Melee 204 | . . . . . . . . . 1 3 5 29 16 21 129 Ram 2 | . . . . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . 13 . . . . . . . . 34 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 11) 362 | -10/Materials | Entered Mines 467 | -10/Mines | Identified exit to Subcaves 469 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 481 | -10/Mines | Assembled infested the area 482 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 722 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 722 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Entered Exiles 751 | -10/Exiles | Discovered new exit (range 15) 776 | -10/Exiles | Met 8R-AWN 803 | -10/Exiles | Met EX-HEX 852 | -10/Exiles | Met EX-BIN 868 | -10/Exiles | Aligned with FarCom system 870 | -10/Exiles | Given EX-Vault access code 905 | -10/Exiles | Opened EX-Vault 923 | -10/Exiles | Found Lightpack 2.0 932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 942 | -10/Exiles | Met EX-DEC 966 | -10/Exiles | Discovered new exit (range 14) 970 | -10/Exiles | Left Exiles lab with Lightpack 2.0 970 | -10/Exiles | Entered Mines 978 | -9/Mines | Learned location of 2 exits from Materials 984 | -9/Mines | Met a Derelict bent on vengeance 993 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 994 | -9/Mines | Found Prototype Device 1101 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1108 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1111 | -9/Mines | Learned Materials stockpile data 1156 | -9/Mines | Discovered new exit (range 11) 1161 | -9/Mines | Entered Materials 1161 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1162 | -8/Materials | Identified exit to Factory 1253 | -8/Materials | Met 7R-MNS 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Utility x2 1444 | -7/Factory | Identified exit to DSF 1455 | -7/Factory | Build established: Hauler-Mutant 1510 | -7/Factory | Discovered new exit (range 15) 1731 | -7/Factory | Entered Lower Caves 1823 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1849 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1851 | -7/Lower Caves | Entered Data Miner 1851 | -7/Data Miner | Discovered new exit (range 6) 1863 | -7/Data Miner | Met Data Miner 1882 | -7/Data Miner | Learned location of Section 7 (-3) 1882 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1890 | -7/Data Miner | Received God Mode back door access code from Data Miner 1905 | -7/Data Miner | Entered Proximity Caves 1906 | -6/Proximity Caves | Identified exit to Factory 2007 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2053 | -6/Proximity Caves | Learned Factory security intel 2283 | -6/Proximity Caves | Entered Factory 2283 | -6/Factory | Evolved 2 slots: Utility x2 2396 | -6/Factory | Identified Exp. Sensor Array 2435 | -6/Factory | Central database locked down 2603 | -6/Factory | Discovered new exit (range 15) 2607 | -6/Factory | Build established: Hauler-Sprinter 2628 | -6/Factory | Entered another Factory area 2628 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2687 | -5/Factory | Found Powered Armor 2701 | -5/Factory | Found Prototype Launcher 2709 | -5/Factory | Identified Scatter Rocket Array 2806 | -5/Factory | Lost 3 parts (1p2u) 2817 | -5/Factory | Discovered new exit (range 15) 2833 | -5/Factory | Identified exit to Factory 2843 | -5/Factory | Discovered exit to Factory (range 20) 2847 | -5/Factory | Entered another Factory area 2847 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3069 | -4/Factory | Fabricated X-62 Marksman? 3108 | -4/Factory | Fabricated X-62 Marksman? 3269 | -4/Factory | Repaired Imp. Propulsion Shielding 3395 | -4/Factory | Repaired Scatter Rocket Array 3445 | -4/Factory | Repaired Reaction Control System 3483 | -4/Factory | Discovered new exit (range 11) 3539 | -4/Factory | Identified exit to Upper Caves 3632 | -4/Factory | Fabricated X-62 Marksman? 3782 | -4/Factory | Watched by a mysterious "MATRIX" hacker 3834 | -4/Factory | Identified exit to Research 4025 | -4/Factory | Entered Research 4025 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4521 | -3/Research | Build established: Hauler-Mutant 4665 | -3/Research | Discovered new exit (range 14) 4669 | -3/Research | Identified exit to Research 4670 | -3/Research | Entered another Research area 4670 | -2/Research | Evolved 2 slots: Utility x2 4919 | -2/Research | Spotted B-90 Cyclops 4929 | -2/Research | Identified exit to Testing 4981 | -2/Research | Lost 5 parts (1p3u1w) 4989 | -2/Research | Discovered new exit (range 15) 4993 | -2/Research | Identified exit to Access 5013 | -2/Research | Entered Access 5013 | -1/Access | Evolved 2 slots: Propulsion x2 5090 | -1/Access | Identified exit to Command 5159 | -1/Access | Found Prototype Processor 5168 | -1/Access | Identified Exp. Signal Interpreter 5286 | -1/Access | Build established: Hauler-Sprinter 5322 | -1/Access | Repaired Imp. Propulsion Shielding 5459 | -1/Access | Spotted B-99 Colossus 6106 | -1/Access | Adv. System Shield fried by hacking feedback 6218 | -1/Access | Imp. System Shield fried by hacking feedback 6324 | -1/Access | Identified exit to Surface 6343 | -1/Access | Spotted B-99 Colossus 6395 | -1/Access | Crushed by falling debris 6421 | -1/Access | System corruption reached 10% 6451 | -1/Access | Crushed by falling debris 6474 | -1/Access | Crushed by falling debris 6505 | -1/Access | Lost 17 parts (3p5n8u1w) 6515 | -1/Access | Crushed by falling debris 6516 | -1/Access | System corruption reached 30% 6532 | -1/Access | Spotted B-99 Colossus 6532 | -1/Access | Spotted B-99 Colossus 6532 | -1/Access | Crushed by falling debris 6568 | -1/Access | Core integrity fell below 50% 6579 | -1/Access | Core integrity fell below 20% 6587 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06566_ System corrupted: Imp. Coolant Injector rejected. 06567_ Slug penetrates Wall. 06567_ Penetrated by Slug. 06567_ Slug penetrates Wall. 06567_ Penetrated by Slug. 06567_ Slug penetrates Wall. 06567_ Penetrated by Slug. 06570_ Lightpack 2.0 destroyed. 06570_ Knocked back. 06570_ Penetrated by Slug. 06570_ Slug penetrates Wall. 06570_ Penetrated by Slug. 06571_ Slug penetrates Wall. 06571_ Penetrated by Slug. 06571_ Slug penetrates Wall. 06574_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4B. 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