Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 19:03:12 Player: lrwhittaker Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (422) 422 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 96/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit ECM Suite ECM Suite > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Core Shielding Beam Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 38 | 6 3 29 Power 7 | 1 . 6 Engine 7 | 1 . 6 Core . | . . . Reactor . | . . . Propulsion 11 | 2 . 9 Treads 1 | . . 1 Leg 9 | 2 . 7 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 7 | 1 2 4 Device 4 | 1 1 2 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 1 10 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 98 79 Engine 14 | . 14 15 Leg 20 | . 28 18 Device 19 | . 17 20 Storage 3 | . 8 1 Protection 1 | . . 1 Energy Gun 1 | . . 1 Ballistic Gun 15 | . 14 16 Launcher 4 | . 13 2 Naked Turns . | . . . Heaviest Build 49 | 7 49 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 8 | 5 14 7 Most Carried 6 | 2 4 6 Average Carried 3 | . 3 3 Final Capacity 20 | 5 20 5 Final Carried 2 | 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 507 | 255 18 234 Remotely . | . . . Salvage Created 337 | 30 18 289 Parts 16 | 3 . 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | 1 1 9 Guns 8 | 1 . 7 AOE 3 | . 1 2 Classes Destroyed 3 | 1 . 2 Watcher 1 | . . 1 Grunt 9 | 1 1 7 Sentry 2 | . . 2 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | 1 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 133 | 9 7 117 Missed 40 | 2 5 33 Damage Taken 1387 | 76 21 1290 Core 459 | 22 11 426 Absorbed by Shields . | . . . Redirected to Shielding 8 | . . 8 Regen/Repaired (Parts) 44 | . . 44 Core Remaining (%) 88 | 91 86 . Volleys Fired 52 | 6 2 44 Largest 2 | 2 2 2 Hottest 76 | 40 50 76 Shots Fired 90 | 12 4 74 Gun 78 | 12 2 64 Cannon . | . . . Launcher 12 | . 2 10 Special . | . . . Kinetic 59 | 12 2 45 Thermal 19 | . . 19 Explosive 12 | . 2 10 Electromagnetic . | . . . Robot Hit Streak 12 | 2 1 12 Robot Miss Streak 3 | 3 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | 5 2 51 Core Hits 29 | 4 2 23 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 935 | 72 63 800 Guns 597 | 72 . 525 Cannons . | . . . Explosions 338 | . 63 275 Melee . | . . . Ramming . | . . . Kinetic 367 | 72 . 295 Thermal 230 | . . 230 Explosive 338 | . 63 275 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 263 | 6 10 263 Average Temperature 77 | 6 7 83 Received Heat Transfer 471 | 42 12 417 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 666 | . . 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 191 | 20 76 191 Initial 31 | . 13 31 Average 61 | 2 47 74 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 4 18 Peak Tracking Total 4 | 1 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 20 7 Successful 18 | . 12 6 Failed 8 | . 7 1 Catastrophic 1 | . . 1 Database Lockouts 1 | . 1 . Manual 9 | . 7 2 Terminals 17 | . 14 3 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Alert Level 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 6 | . 6 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 6 | . 4 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled 2 | . 2 . Recycled Matter 60 | . 60 . Retrieved Matter 60 | . 60 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1101 | 115 218 768 Spaces Moved 537 | 78 112 347 Core 21 | 17 . 4 Treads 24 | . . 24 Legs 492 | 61 112 319 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 157 | 104 185 160 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 8 25 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 59 | . 17 42 Melee . | . . . Projectile . | . . . AOE 59 | . 17 42 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 705 | 97 119 489 Wait 41 | 6 1 34 Move 535 | 77 111 347 Hop . | . . . Pick Up 13 | 2 2 9 Fast Attach 13 | 6 1 6 Attach 10 | . . 10 Detach 10 | . . 10 Swap 15 | . 2 13 Drop 11 | . . 11 Fire 52 | 6 2 44 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Materials 225 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 606 | -9/Materials | Repaired Aluminum Leg 632 | -9/Materials | Repaired Grenade Launcher 884 | -9/Materials | Discovered new exit (range 11) 1070 | -9/Materials | Core integrity fell below 50% 1087 | -9/Materials | Core integrity fell below 20% 1102 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Dropped Ion Engine. Jacked L-31 Rogue... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Aluminum Leg severed. Assault Rifle destroyed. R-06 Scavenger collects Aluminum Leg. Aluminum Leg destroyed. Beam Rifle destroyed. Jacked L-31 Rogue... Command string: shutdown No effect. Jacked L-31 Rogue... Command string: overwrite_iff ECM Suite destroyed. Datajack destroyed. Hvy. Ion Engine destroyed. 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"???????? | | ?????????????????????????????????? ??? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 445 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed RainbowCoreBiocell Manual? 0 Play Time 00:52:28 Cumulative 0.8 hours Start 2024.04.05 @ 18:08:28 End 2024.04.05 @ 19:03:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88bbcf6f-0388-4943-8f25-20d45d0a060a