Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 22:11:43 Player: Evillich Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1266) 1266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 2700 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/400 Matter 25/300 Energy 80/100 System Corruption 43% Temperature Cool (135) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg System Shield Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads System Shield Assault Rifle Assault Rifle Improved Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 56 | 8 22 14 12 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 10 7 2 Treads 13 | 2 4 5 2 Leg 4 | . 4 . . Wheel 2 | . 2 . . Hover . | . . . . Flight 2 | . . 2 . Utility 8 | 2 2 2 2 Device 4 | 1 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 3 9 2 6 Energy Gun 2 | . 2 . . Energy Cannon 5 | . . 1 4 Ballistic Gun 6 | 3 2 1 . Ballistic Cannon 3 | . 2 . 1 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 5 5 15 Power 5 | . 1 2 2 Propulsion 7 | . 2 2 3 Utility 5 | . 1 1 3 Weapon 8 | . 1 . 7 Highest Loss Streak 7 | . 5 4 7 Average Slot Usage (%) 94 | . 98 92 91 Engine 11 | . 13 9 10 Treads 9 | . 4 9 18 Leg 13 | . 23 8 . Device 13 | . 12 15 12 Storage 12 | . 14 11 11 Hackware 2 | . . . 8 Energy Gun 7 | . 15 2 . Energy Cannon 5 | . . 8 10 Ballistic Gun 6 | . 5 10 5 Ballistic Cannon 7 | . 4 11 8 Launcher 1 | . . . 5 Slashing Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 42 | 14 27 36 42 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 10 | . 1 10 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 4 8 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 10 4 Class Distribution -------------------- 60% | Mutant 13% | Skirmisher 12% | Scavenger-Skirmisher 7% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1133 | 292 238 291 312 Remotely 147 | 147 . . . Salvage Created 1635 | 83 372 457 723 Parts 103 | 2 24 18 59 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 39 | . 7 10 22 Guns 13 | . 5 3 5 Cannons 22 | . 1 7 14 AOE 4 | . 1 . 3 Classes Destroyed 9 | 1 5 3 . Worker 1 | . 1 . . Builder 3 | . 1 . 2 Hauler 1 | . . 1 . Recycler 3 | 1 1 1 . Operator 1 | . . 1 . Watcher 5 | . 2 1 2 Swarmer 14 | . 3 4 7 Grunt 17 | . 4 3 10 Sentry 8 | . . 3 5 Best Kill Streak 14 | 1 4 6 14 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 3 | 1 3 2 3 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3482 | . 812 652 2018 Core 514 | . 110 27 377 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 56 . . Volleys Fired 137 | 2 32 30 73 Largest 3 | 2 2 3 3 Hottest 225 | 40 80 130 225 Shots Fired 336 | 4 64 90 178 Gun 131 | 4 58 41 28 Cannon 193 | . 6 49 138 Launcher 12 | . . . 12 Special . | . . . . Kinetic 191 | 4 50 60 77 Thermal 108 | . . 19 89 Explosive 12 | . . . 12 Electromagnetic 25 | . 14 11 . Robot Hit Streak 19 | 4 15 19 10 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 155 | 4 45 51 55 Core Hits 78 | 2 20 19 37 Critical Hits 3 | . . . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 20 | . 20 . . Impact . | . . . . Slashing 20 | . 20 . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3142 | 49 651 1005 1437 Guns 1149 | 49 487 393 220 Cannons 1460 | . 15 502 943 Explosions 533 | . 149 110 274 Melee . | . . . . Ramming . | . . . . Kinetic 1480 | 49 397 560 474 Thermal 1046 | . 45 312 689 Explosive 274 | . . . 274 Electromagnetic 342 | . 209 133 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 35 | . 2 9 35 Average Corruption 7 | . 1 9 13 Corruption Purged . | . . . . Effects 83 | . 6 11 66 Message Errors 10 | . 2 1 7 Matter Fused 8 | . . 1 7 Heat Flow Errors 4 | . . 1 3 Energy Discharges 6 | . 1 1 4 Data Loss (minor) 6 | . 1 2 3 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 1 1 Targeting Errors 37 | . 2 3 32 Weapon Failures 9 | . . . 9 Overload Shots . | . . . . Overflow Damage 45 | . . 36 9 Projectiles 29 | . . 29 . Explosions 16 | . . 7 9 Melee . | . . . . Knockbacks 3 | . . 2 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary . | . . . . Self-Inflicted Damage 252 | . 52 39 161 Shots 9 | . 2 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | . 50 233 387 Average Temperature 87 | . 16 59 113 Received Heat Transfer 822 | . 402 60 360 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1545 | . 50 496 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 607 | 5 112 288 607 Average Influence 172 | 2 36 200 405 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 47 8 Level 1 16 | . . 52 18 Level 2 20 | . . . 73 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 2 9 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 11 20 29 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 13 | . 7 1 5 Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 16 2 23 Successful 19 | . 8 2 9 Failed 22 | . 8 . 14 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual 13 | . 6 . 7 Terminals 33 | . 10 . 23 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 12 | . 3 . 9 Record 3 | . 1 . 2 Part Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . . . 2 Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 1 3 Full Trace Events 6 | . 3 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 166 | . 166 . . Retrieved Matter 166 | . 166 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2300 | 121 1040 508 631 Spaces Moved 1008 | 62 511 210 225 Core 9 | 5 . 4 . Treads 458 | 57 63 113 225 Legs 524 | . 448 76 . Wheels . | . . . . Hover . | . . . . Flight 17 | . . 17 . Fastest Speed 50 | 50 120 150 160 Average Speed 156 | 151 145 177 165 Slowest Speed 600 | 160 160 600 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 5 | . . 1 4 Exploration Rate (%) 29 | 6 64 13 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 49 | . 10 . 39 Terrain Destroyed 126 | . 13 18 95 Melee 10 | . 10 . . Projectile 41 | . . 9 32 AOE 75 | . 3 9 63 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1399 | 86 704 279 330 Wait 116 | . 93 7 16 Move 1005 | 61 510 209 225 Hop . | . . . . Pick Up 39 | 13 16 8 2 Fast Attach 15 | 1 6 7 1 Attach 25 | 7 5 5 8 Detach 4 | 1 . 2 1 Swap 16 | . 11 2 3 Drop 22 | 1 11 9 1 Fire 137 | 2 32 30 73 Melee 20 | . 20 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Lost 5 parts (1p2n1u1w) 421 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Discovered new exit (range 6) 985 | -10/Materials | Discovered new exit (range 15) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1195 | -9/Materials | Discovered new exit (range 16) 1365 | -9/Materials | Crushed by falling debris 1396 | -9/Materials | Lost 4 parts (1p2n1u) 1670 | -9/Materials | Entered Storage 1735 | -9/Storage | Garrison activated, responded to threat 1785 | -9/Storage | Destroyed 9 combat bots 1866 | -9/Storage | Identified exit to Recycling 2054 | -9/Storage | Crushed by falling debris 2054 | -9/Storage | System corruption reached 10% 2105 | -9/Storage | Lost 5 parts (1p1n1u2w) 2267 | -9/Storage | Crushed by falling debris 2277 | -9/Storage | Crushed by falling debris 2277 | -9/Storage | Core integrity fell below 50% 2277 | -9/Storage | System corruption reached 30% 2302 | -9/Storage | Crushed by falling debris 2302 | -9/Storage | Smashed by cave-in Last Messages --------------- 02277_ System Shield destroyed. 02277_ System corrupted by crushing effect (+4). 02277_ Imp. Ion Engine destroyed. 02277_ System corrupted by crushing effect (+5). 02277_ Hvy. Particle Cannon destroyed. 02277_ System corrupted by crushing effect (+2). 02280_ System corrupted: Matter fused (-5). 02281_ System corrupted: Imp. Light Cannon jammed. 02286_ System corrupted: Hvy. Particle Cannon failed to cycle. 02297_ The unstable cave ceiling collapses. 02297_ System corrupted: Hvy. Particle Cannon targeting data glitched. 02297_ System corrupted: Imp. Light Cannon targeting data glitched. 02299_ 0N#H P4FZK>IIEB :6 02300_ System corrupted: Imp. Light Cannon targeting data glitched. 02302_ The unstable cave ceiling collapses. 02302_ Crushed by falling debris. 02302_ Hvy. Particle Cannon destroyed. 02302_ System corrupted by crushing effect (+4). 02302_ Imp. Light Cannon destroyed. 02302_ System corrupted by crushing effect (+4). 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Y"#???????# #??# #??????# ## | | # ""#???????# #??# ] #####?## ## | | # ###???????# ######### ### ## | | # #?????????# T | | # #######?????????########### ### ## | | ## #???????????????????????#####?#####? | | #####??????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Arm. Huge Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator System Compromised Challenges ------------ None Game ------ Seed ProtonRefineryExpander Manual? 0 Play Time 00:46:36 Cumulative 8.1 hours Start 2019.12.25 @ 19:29:48 End 2019.12.25 @ 22:11:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e72fa08d-8c32-43e1-ad5e-2fe2cbe24dfc