Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 15:13:23 Player: Some Pennies Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (156) 780 Value Destroyed (5949) 5949 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 9798 Bonus ------- High Alert Combat Kills 1356 Follower Combat Kills 109 Entered Garrisons 200 Friendly Fire -1136 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 310/310 System Corruption 11% Temperature Cool (0) Movement Treading (242) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Propulsion Shielding Improved Light Armor Plating Medium Insulated Plating > --- WEAPON (2) ------- Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY (25) --- Neutrino Core Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Heat Sink YI-UF0's Bottomless Matter Pit (1406) Seismic Detector Improved Weapon Cycler Hacking Suite Improved Dynamic Insulation System Wave Gun Long-range Proton Cannon Disruptor Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Deuterium Engine Neutrino Core Improved Heat Sink Improved Heat Sink YI-UF0's Bottomless Matter Pit Improved Sensor Array Improved Weapon Cycler Core Shielding Improved Propulsion Shielding Light Armor Plating Medium Insulated Plating System Shield Improved Dynamic Insulation System Wave Gun Long-range Proton Cannon Disruptor Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Missile Launcher Smartbomb Launcher Improved Datajack Katana Armageddon Trap [Rating: 43] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 175 | 9 3 13 1 15 66 39 29 Power 10 | 1 . . . 1 5 1 2 Engine 9 | 1 . . . 1 4 1 2 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 37 | 2 . . . 2 16 8 9 Treads 27 | 2 . . . . 10 6 9 Leg 6 | . . . . . 4 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . 2 2 . . Utility 54 | 2 . 6 1 8 18 11 8 Device 22 | 1 . 4 . 5 9 3 . Storage 9 | 1 . 2 1 2 3 . . Processor 2 | . . . . 1 1 . . Hackware 3 | . . . . . . . 3 Protection 18 | . . . . . 5 8 5 Artifact . | . . . . . . . . Weapon 74 | 4 3 7 . 4 27 19 10 Energy Gun 12 | 3 3 2 . 1 3 . . Energy Cannon 11 | . . . . . 4 4 3 Ballistic Gun 30 | 1 . 2 . 2 13 7 5 Ballistic Cannon . | . . . . . . . . Launcher 18 | . . 3 . 1 5 7 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 3 . . Parts Lost 26 | . . . . 7 1 13 5 Power 3 | . . . . 1 . 1 1 Propulsion 10 | . . . . 2 1 5 2 Utility 9 | . . . . 2 . 6 1 Weapon 4 | . . . . 2 . 1 1 Highest Loss Streak 7 | . . . . 7 1 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 70 92 97 98 Engine 10 | . 14 14 14 8 8 8 8 Treads 30 | . 28 28 28 17 30 34 34 Leg 1 | . . . . . 3 1 1 Device 7 | . 14 14 14 15 7 6 . Storage 10 | . 14 14 14 8 8 9 9 Processor 1 | . . . . . 4 . . Hackware 3 | . . . . . . . 21 Protection 7 | . . . . . 8 18 4 Energy Gun 4 | . 28 15 14 2 2 . . Energy Cannon 3 | . . . . . . 8 5 Ballistic Gun 11 | . . 12 14 9 15 8 10 Peak Build Rating 43 | 7 8 15 11 14 42 42 43 Average Rating 28 | 4 7 9 10 9 33 37 39 On Entrance 16 | . 7 8 10 11 12 40 42 Naked Turns 3 | . . . . 3 . . . Heaviest Build 123 | 15 15 18 48 50 122 123 111 Greatest Support 92 | 40 40 40 40 40 92 87 87 Greatest Overweight (x) 6 | 1 . . 1 2 5 6 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 10 20 20 25 25 25 Average Capacity 20 | 7 8 8 16 14 22 25 25 Most Carried 25 | 4 8 8 13 13 25 25 25 Average Carried 19 | 1 7 7 11 9 20 24 24 Final Capacity 25 | 8 8 10 20 5 25 25 25 Final Carried 25 | 3 8 8 13 5 25 25 20 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 6084 | 269 59 634 . 127 2494 1042 1459 Remotely . | . . . . . . . . Salvage Created 5707 | 76 122 513 . . 2412 844 1740 Parts 316 | 6 6 26 . . 148 30 100 Haulers Intercepted 8 | . . . . . 4 . 4 Recyclers Shooed 6 | . . 2 . . 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 1 7 . . 41 27 28 Guns 47 | . 1 1 . . 28 4 13 Cannons 19 | . . . . . 4 7 8 AOE 36 | . . 6 . . 9 15 6 Classes Destroyed 16 | 2 1 2 . . 7 3 1 Worker 4 | . . . . . 3 . 1 Builder 12 | . . . . . 8 . 4 Tunneler 4 | 1 . 1 . . 1 . 1 Hauler 8 | . . . . . 4 . 4 Recycler 13 | 1 1 2 . . 6 . 3 Mechanic 3 | . . 1 . . 1 . 1 Operator 3 | . . . . . 1 . 2 Watcher 7 | . . . . . 3 1 3 Swarmer 11 | . . 1 . . 7 . 3 Grunt 62 | . 1 6 . . 25 17 13 Brawler 2 | . . . . . . . 2 Duelist 4 | . . . . . . 2 2 Sentry 16 | . . . . . 8 2 6 Demolisher 1 | . . . . . . 1 . Hunter 7 | . . . . . 1 4 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | 2 2 4 . . 9 6 8 Combat Bots Only 6 | . 1 4 . . 5 6 6 Max Kills in Single Turn 5 | 1 1 2 . . 5 2 4 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . 3 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 553 | . 4 23 . 18 206 128 174 Missed 143 | . 1 5 . . 56 30 51 Damage Taken 7061 | . 34 187 . 685 1752 2069 2334 Core 788 | . 11 29 . 196 125 213 214 Absorbed by Shields 408 | . . . . . 368 40 . Redirected to Shielding 11 | . . . . . . 11 . Ignored by Resistances 115 | . . . . 115 . . . Regen/Repaired (Parts) 294 | . . . . . 21 . 273 Core Remaining (%) 52 | 100 . . . 5 . . . Volleys Fired 431 | 8 5 39 . 7 183 84 105 Largest 2 | 1 2 2 . 2 2 2 2 Hottest 130 | 20 80 80 . 60 88 130 88 Shots Fired 788 | 8 10 65 . 14 353 137 201 Gun 578 | 8 10 60 . 14 322 42 122 Cannon 157 | . . . . . 19 66 72 Launcher 53 | . . 5 . . 12 29 7 Special . | . . . . . . . . Kinetic 484 | 8 . 28 . 7 277 42 122 Thermal 251 | . 10 32 . 7 64 66 72 Explosive 53 | . . 5 . . 12 29 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 3 5 20 . 4 21 19 16 Robot Miss Streak 6 | 1 1 3 . 2 6 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 524 | 6 7 47 . 8 231 86 139 Core Hits 275 | 3 4 29 . 3 116 56 64 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | . . . . . 4 . 2 Burn 2 | . . . . . 2 . . Meltdown 1 | . . . . . . . 1 Destroy 3 | . . . . . 2 . 1 Melee Attacks 11 | . . . . . 2 9 . Impact 2 | . . . . . 2 . . Slashing 9 | . . . . . . 9 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14254 | 48 80 780 . 74 5640 3755 3877 Guns 5752 | 48 80 433 . 74 3275 371 1471 Cannons 2737 | . . . . . 302 1197 1238 Explosions 5714 | . . 347 . . 2021 2187 1159 Melee . | . . . . . . . . Ramming 51 | . . . . . 42 . 9 Kinetic 4785 | 48 . 160 . 22 2713 371 1471 Thermal 3704 | . 80 273 . 52 864 1197 1238 Explosive 5665 | . . 347 . . 1972 2187 1159 Electromagnetic 49 | . . . . . 49 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 340 | . . . . . 166 40 134 Projectiles 35 | . . . . . 4 . 31 Explosions 299 | . . . . . 156 40 103 Melee 6 | . . . . . 6 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 235 | . . 28 . . 18 189 . Shots 10 | . . 2 . . 1 7 . Rammed 5 | . . . . . 5 . . Targets Rammed 6 | . . . . . 5 . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 469 | . 66 60 . 29 469 168 261 Average Temperature 56 | . 30 25 . 14 53 52 75 Received Heat Transfer 2155 | . 18 39 . 18 782 398 900 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 10 | . . 2 . . 1 5 2 Heat Transferred 5886 | . 175 600 . 125 1739 1591 1656 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1798 | 10 87 198 . 107 813 1798 956 Initial 876 | . 6 33 . . 41 528 876 Average 519 | 3 41 88 . 15 222 1202 618 Maximum Alert Level 5 | . . . . . 3 5 3 Low Security (%) 37 | 100 100 100 . 100 53 . . Level 1 13 | . . . . . 31 . 9 Level 2 17 | . . . . . 11 4 60 Level 3 17 | . . . . . 3 40 30 Level 4 9 | . . . . . . 39 . Level 5 3 | . . . . . . 15 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 1 . . 10 . 7 Investigation 3 | . . . . . 2 . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . . . 4 . 3 Assault 5 | . . 1 . . 1 . 3 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 18 | . 1 . . 1 10 . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 5 9 . 8 67 29 60 Peak Tracking Total 12 | . 3 4 . 2 5 6 12 Tactical Retreats 11 | . 1 . . 1 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . 2 1 2 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . 1 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 2 | . . . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 22 | . . 1 . . 5 14 2 Max in Single Turn 2 | . . 1 . . 2 2 1 Garrison Relay 4 | . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 24 | . 2 2 1 . 9 3 7 Terminals 18 | . 2 1 . . 6 3 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 73 | . 7 5 1 . 24 5 31 Successful 39 | . 3 1 1 . 13 1 20 Failed 34 | . 4 4 . . 11 4 11 Catastrophic 4 | . . 1 . . . . 3 Database Lockouts . | . . . . . . . . Manual 36 | . 6 4 . . 11 . 15 Terminals 58 | . 7 4 . . 17 5 25 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . 4 . 6 Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 16 | . 2 1 1 . 2 1 9 Record 1 | . . . 1 . . . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 4 | . . . . . 1 . 3 Hauler Manifests 1 | . . . . . . . 1 Registered Components 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . 2 . 6 Scan Component 4 | . . . . . 1 . 3 Repair 4 | . . . . . 1 . 3 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 1 . . . 7 . 5 Terminals 12 | . 1 . . . 6 . 5 Assimilate 1 | . . . . . 1 . . Botnet 1 | . . . . . . . 1 Skim 10 | . 1 . . . 5 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 1 . . 7 2 7 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 1 . 3 Time 203 | . . . . . 38 . 165 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 16 | . . . . . . 16 . Machine Destruction 16 | . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . 4 . 2 3 . . Largest Group 4 | . . 4 4 4 1 . . Highest-Rated Group 71 | . . 71 71 71 29 . . Highest-Rated Ally 34 | . . 31 31 34 29 . . Total Orders 2 | . . . . 2 . . . RETURN 2 | . . . . 2 . . . Ally Attacks 55 | . . 9 . 27 15 4 . Total Damage 374 | . . 105 . 155 110 4 . Kills 8 | . . 2 . 5 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 28 | . . . . 15 9 4 . Drone Recoveries 25 | . . . . 14 9 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 9496 | 103 167 948 1041 368 3023 2131 1715 Spaces Moved 3763 | 48 55 509 497 242 1180 742 490 Core 140 | 5 . . . 135 . . . Treads 3358 | 43 55 509 497 84 940 740 490 Legs 117 | . . . . . 115 2 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 148 | . . . . 23 125 . . Fastest Speed 31 | 50 160 160 160 37 31 232 242 Average Speed 199 | 150 160 160 208 125 187 238 242 Slowest Speed 540 | 160 160 160 240 240 470 540 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 56 | 5 14 93 66 48 84 92 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 28 | . . . . . 7 19 2 Terrain Destroyed 372 | . . 29 . . 69 209 65 Melee 2 | . . . . . 2 . . Projectile 26 | . . . . . 8 . 18 AOE 344 | . . 29 . . 59 209 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4975 | 68 123 584 502 290 1648 939 821 Wait 375 | . 54 2 . 18 108 35 158 Move 3757 | 47 54 508 496 241 1180 741 490 Hop . | . . . . . . . . Pick Up 109 | 4 6 9 4 2 50 18 16 Fast Attach 47 | 6 . 2 . 9 20 4 6 Attach 28 | 1 . . . 3 5 11 8 Detach 7 | . . 1 . 4 2 . . Swap 100 | 2 3 11 1 3 41 24 15 Drop 100 | . 1 12 1 3 52 10 21 Fire 431 | 8 5 39 . 7 183 84 105 Melee 11 | . . . . . 2 9 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . . 5 . 1 Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap 2 | . . . . . . 1 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 271 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 371 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 400 | -10/Mines | Murdered YI-UF0 419 | -10/Mines | Found Prototype Storage 420 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 515 | -10/Mines | Found the Drone Emporium 522 | -10/Mines | Found Prototype Device 522 | -10/Mines | Identified Splice Drone Bay 654 | -10/Mines | Met a Derelict testing a Signal Generator 670 | -10/Mines | Found Signal Generator 952 | -10/Mines | Discovered new exit (range 4) 1061 | -10/Mines | Learned 2 Materials zone layouts 1130 | -10/Mines | Discovered new exit (range 7) 1158 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1190 | -10/Mines | Discovered new exit (range 10) 1208 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -10/Mines | Discovered new exit (range 5) 1219 | -10/Mines | Entered Exiles 1219 | -10/Exiles | Accompanied by 4 allies 1287 | -10/Exiles | Met 8R-AWN 1308 | -10/Exiles | Met EX-HEX 1357 | -10/Exiles | Met EX-BIN 1388 | -10/Exiles | Learned location of Zion (-6) 1477 | -10/Exiles | Met EX-DEC 1859 | -10/Exiles | Discovered new exit (range 14) 2260 | -10/Exiles | Entered Mines 2260 | -9/Mines | Accompanied by 4 allies 2261 | -9/Mines | Assembled infested the area 2492 | -9/Mines | Core integrity fell below 50% 2502 | -9/Mines | Core integrity fell below 20% 2527 | -9/Mines | Lost 7 parts (1p2n2u2w) 2531 | -9/Mines | Lost 5 allies 2580 | -9/Mines | Discovered new exit (range 17) 2628 | -9/Mines | Entered Materials 2628 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2629 | -8/Materials | Identified exit to Factory 2997 | -8/Materials | Build established: Scavenger-Mutant 3609 | -8/Materials | Discovered exit to Factory (range 13) 3707 | -8/Materials | Build established: Mutant 3943 | -8/Materials | Discovered exit to Factory (range 12) 5321 | -8/Materials | Repaired Hardlight Generator 5407 | -8/Materials | Garrison activated, responded to threat 5428 | -8/Materials | First assault squad dispatched 5535 | -8/Materials | Garrison activated, responded to threat 5651 | -8/Materials | Identified exit to Garrison 5651 | -8/Materials | Entered Garrison 5739 | -8/Garrison | Triggered checkpoint 5781 | -8/Garrison | Garrison Relay disabled 5931 | -8/Garrison | Triggered checkpoint 5941 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Triggered checkpoint 6002 | -8/Garrison | Lost 4 parts (1n3u) 6295 | -8/Garrison | Triggered checkpoint 6322 | -8/Garrison | Garrison Relay disabled 6357 | -8/Garrison | Discovered new exit (range 13) 6477 | -8/Garrison | Triggered checkpoint 6689 | -8/Garrison | Triggered checkpoint 6761 | -8/Garrison | Phase Generator disabled 6826 | -8/Garrison | Garrison Relay disabled 6850 | -8/Garrison | Build established: Scavenger-Mutant 6982 | -8/Garrison | Discovered new exit (range 12) 7041 | -8/Garrison | Triggered checkpoint 7073 | -8/Garrison | Garrison Relay disabled 7238 | -8/Garrison | Discovered new exit (range 8) 7471 | -8/Garrison | Core integrity fell below 50% 7512 | -8/Garrison | Lost 7 parts (1p3n2u1w) 7782 | -8/Garrison | Entered Materials 8151 | -8/Materials | Build established: Hacker-Mutant 8914 | -8/Materials | Repaired Imp. Assault Rifle 8960 | -8/Materials | Repaired Hvy. Ion Cannon 8982 | -8/Materials | First assault squad dispatched 9031 | -8/Materials | Repaired Hvy. Deuterium Engine 9479 | -8/Materials | Crushed by falling debris 9479 | -8/Materials | Core integrity fell below 20% 9479 | -8/Materials | System corruption reached 10% 9498 | -8/Materials | Crushed by falling debris 9498 | -8/Materials | Smashed by cave-in Last Messages --------------- 09472_ U-05 Engineer builds a Wall. 09473_ L-31 Rogue destroyed. 09474_ Acquired 43 matter. 09476_ G-47 Trooper destroyed. 09477_ Acquired 48 matter. 09477_ The unstable cave ceiling collapses. 09477_ Lgt. Armor Plating crushed. 09477_ U-05 Engineer builds a Wall. 09479_ The unstable cave ceiling collapses. 09479_ Crushed by falling debris. 09479_ Hvy. Deuterium Engine destroyed. 09479_ System corrupted by crushing effect (+1). 09479_ Lgt. Treads destroyed. 09479_ System corrupted by crushing effect (+5). 09480_ N1UAC|P4TWEEM/O MI,&ZP%DA& 09481_ Discarded System Shield. 09482_ Discarded Hacking Suite. 09495_ System corrupted: Matter fused (-5). 09498_ The unstable cave ceiling collapses. 09498_ Crushed by falling debris. 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[??# ## # """ #??????????? | | ?? ?# ## # #??????????? | | #??#+# ## # #??????????? | | ## #?## ############ """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 708 Matter Capacity 1800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EX 25 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveHelicalThrower Manual? 0 Play Time 01:10:06 Cumulative 395.4 hours Start 2024.10.21 @ 13:50:22 End 2024.10.21 @ 15:13:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 271 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086b7e6b-055d-4699-8d45-9afe59aff3cc