Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 18:18:12 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1327) 1327 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4937 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON (4) ------- Heavy Particle Cannon Advanced Assault Cannon Great Maul > --- INVENTORY (10) --- Deuterium Engine Nuclear Core Improved Heat Sink Hardlight Generator System Shield System Restoration Module Pulse Rifle Heavy Ion Cannon Advanced Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon Great Maul > --- INVENTORY -------- Deuterium Engine Nuclear Core Improved Deuterium Engine Hardlight Generator System Restoration Module Pulse Rifle Heavy Ion Cannon Advanced Assault Cannon Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 1 . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 43 | 7 2 11 10 4 9 . Power 5 | 1 . 1 1 1 1 . Engine 4 | 1 . 1 1 1 . . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 12 | 2 . 6 1 1 2 . Treads . | . . . . . . . Leg 12 | 2 . 6 1 1 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . 2 4 1 4 . Device 4 | 1 . . . . 3 . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 3 | . . . 2 1 . . Protection 4 | . . 2 1 . 1 . Artifact . | . . . . . . . Weapon 13 | 2 2 2 4 1 2 . Energy Gun 3 | 1 1 1 . . . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 5 | . 1 1 2 . 1 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 5 | . . . . 1 4 . Power . | . . . . . . . Propulsion 4 | . . . . 1 3 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 92 99 99 96 80 Engine 8 | . 14 11 9 7 4 . Leg 31 | . 28 36 36 29 27 20 Device 4 | . 14 5 . . 4 6 Storage 9 | . 14 11 9 7 7 6 Hackware 11 | . . . 18 23 16 13 Protection 6 | . . 5 9 7 7 6 Energy Gun 4 | . 14 11 . . . . Energy Cannon 4 | . . . 8 7 7 6 Ballistic Cannon 8 | . 9 11 8 7 7 6 Impact Weapon 3 | . . . . 7 7 6 Naked Turns . | . . . . . . . Heaviest Build 47 | 15 17 20 34 41 47 44 Greatest Support 48 | 20 20 40 43 48 48 33 Greatest Overweight (x) 1 | 1 . . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 Average Carried 8 | 3 6 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 4 8 8 10 10 9 10 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Hacker-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Matter Collected 1093 | 212 146 270 227 65 173 . Remotely . | . . . . . . . Salvage Created 1481 | 22 168 604 252 52 383 . Parts 61 | 2 7 31 13 . 8 . Haulers Intercepted 3 | . . . 1 . 2 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 29 | . 2 12 7 1 7 . Melee 1 | . . . . . 1 . Guns 6 | . 1 5 . . . . Cannons 15 | . 1 6 3 1 4 . AOE 3 | . . . 3 . . . Classes Destroyed 12 | 1 4 3 3 . 1 . Worker 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . . . 1 . 2 . Recycler 2 | . 1 1 . . . . Operator 2 | . . 2 . . . . Watcher 4 | . 2 1 1 . . . Swarmer 3 | . . . 3 . . . Grunt 13 | . 2 7 . . 4 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . 1 . Sentry 9 | . . 4 3 1 1 . Hunter 2 | . . . 1 . 1 . Best Kill Streak 5 | 1 5 4 5 1 4 . Combat Bots Only 5 | . 1 4 5 1 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Damage Taken 2393 | . 54 526 500 131 1182 . Core 290 | . 22 57 52 10 149 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 91 85 90 . 77 . Volleys Fired 98 | 1 14 40 21 6 16 . Largest 2 | 2 2 2 2 2 2 . Hottest 123 | 70 91 95 112 112 123 . Shots Fired 196 | 2 28 80 42 12 32 . Gun 57 | 2 15 40 . . . . Cannon 137 | . 13 40 40 12 32 . Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 96 | 1 14 40 19 6 16 . Thermal 98 | 1 14 40 21 6 16 . Explosive 2 | . . . 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 1 7 13 17 18 7 . Robot Miss Streak 6 | . 2 3 6 5 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 144 | 1 15 50 32 10 36 . Core Hits 53 | 1 6 20 12 4 10 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 6 | . . . . 1 5 . Critical Strikes 18 | . . 10 1 1 6 . Burn 7 | . . 7 . . . . Meltdown 1 | . . . 1 . . . Blast 4 | . . 3 . . 1 . Smash 6 | . . . . 1 5 . Melee Attacks 25 | . . . . 3 22 . Impact 25 | . . . . 3 22 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3638 | 13 289 978 750 254 1354 . Guns 657 | 13 188 456 . . . . Cannons 1884 | . 101 522 566 151 544 . Explosions 184 | . . . 184 . . . Melee 913 | . . . . 103 810 . Ramming . | . . . . . . . Kinetic 1238 | . 112 522 236 69 299 . Thermal 1303 | 13 177 456 330 82 245 . Explosive 184 | . . . 184 . . . Electromagnetic . | . . . . . . . Impact 913 | . . . . 103 810 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . 1 . Average Corruption 1 | . 2 . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 3 . . . 3 . Message Errors 1 | . . . . . 1 . Matter Fused 3 | . 1 . . . 2 . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 494 | . . . 27 46 421 . Projectiles 4 | . . . 4 . . . Explosions 23 | . . . 23 . . . Melee 467 | . . . . 46 421 . Knockbacks 16 | . 4 1 5 . 6 . Impact 2 | . . . . . 2 . Kinetic 13 | . 4 1 5 . 3 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 75 | . . . 75 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 288 | 9 266 246 288 171 225 . Average Temperature 91 | 6 103 78 114 79 82 . Received Heat Transfer 678 | . 30 207 36 72 333 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions 10 | . . . . 1 9 . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 5 | . . 4 1 . . . Heat Transferred 3108 | 37 407 1517 592 148 407 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Peak Influence 351 | 5 127 349 351 104 158 65 Initial 120 | . 3 53 120 89 13 65 Average 124 | 2 51 178 239 80 87 65 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 81 | 100 100 59 43 100 100 100 Level 1 18 | . . 40 56 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 1 1 . 3 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . . 1 . Assault . | . . . . . . . Garrison 3 | . . . 1 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Distress Signals 6 | . 1 1 1 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 7 19 12 2 13 . Peak Tracking Total 6 | . 4 5 6 2 6 . Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Traps Triggered 4 | . 2 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Machines Disabled 5 | . . 1 1 . 3 . Max in Single Turn 1 | . . 1 1 . 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Machines Accessed 16 | . 2 5 5 . 4 . Terminals 15 | . 2 5 4 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 5 13 19 . 7 . Successful 23 | . 3 6 10 . 4 . Failed 21 | . 2 7 9 . 3 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 21 | . . 8 13 . . . Terminals 43 | . 5 13 18 . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 15 | . 3 4 4 . 4 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 6 | . 2 2 2 . . . Open Door 3 | . . . . . 3 . Emergency Access Points 1 | . . 1 . . . . Terminal Index 2 | . . 1 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 7 | . . 2 5 . . . Terminals 7 | . . 2 5 . . . Botnet 4 | . . 2 2 . . . Disrupt 1 | . . . 1 . . . Operators 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 12 | . 2 5 4 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Turns Passed 2644 | 74 354 596 451 478 619 72 Spaces Moved 1691 | 50 249 360 284 361 350 37 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1672 | 31 249 360 284 361 350 37 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 124 | 110 120 120 120 120 134 190 Slowest Speed 190 | 120 120 120 120 120 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 48 36 35 9 53 1 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . 1 6 . 6 . Melee . | . . . . . . . Projectile 8 | . . 1 1 . 6 . AOE 5 | . . . 5 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Total 2002 | 65 279 447 359 388 426 38 Wait 71 | 1 3 20 19 9 19 . Move 1685 | 49 248 359 283 360 349 37 Hop . | . . . . . . . Pick Up 39 | 7 7 6 11 4 3 1 Fast Attach 14 | 4 1 2 3 . 4 . Attach 9 | 3 . . 2 3 1 . Detach 6 | . 1 . 3 . 2 . Swap 20 | . 1 9 5 1 4 . Drop 35 | . 4 11 12 2 6 . Fire 98 | 1 14 40 21 6 16 . Melee 25 | . . . . 3 22 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x2 876 | -9/Materials | Discovered new exit (range 9) 983 | -9/Materials | Discovered new exit (range 11) 1025 | -9/Materials | Entered another Materials area 1025 | -8/Materials | Evolved 2 slots: Utility x2 1091 | -8/Materials | Build established: Scavenger-Mutant 1163 | -8/Materials | Garrison activated, responded to threat 1423 | -8/Materials | Discovered new exit (range 14) 1476 | -8/Materials | Entered Factory 1476 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1824 | -7/Factory | Build established: Hacker-Mutant 1881 | -7/Factory | Discovered new exit (range 15) 1954 | -7/Factory | Entered Storage 2396 | -7/Storage | Garrison activated, responded to threat 2455 | -7/Storage | Discovered new exit (range 19) 2573 | -7/Storage | Entered Factory 2573 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2645 | -6/Factory | Self-destructed Last Messages --------------- 02529_ A-02 Transporter suffers critical hit (Smash). 02529_ Destroyed Lgt. Treads. 02529_ Destroyed Ion Engine. 02529_ A-02 Transporter system corrupted by crushing effect. 02529_ A-02 Transporter sends out distress signal. 02530_ A-02 Transporter system terminally corrupted. 02530_ Lgt. Treads fried. 02535_ G-47 Trooper destroyed. 02537_ W-25 Informer sends out distress signal. 02538_ System corrupted: Matter fused (-6). 02545_ Acquired Aluminum Leg. 02547_ Acquired 28 matter. 02548_ U-05 Engineer builds a Wall. 02549_ Acquired Imp. Heat Sink. 02555_ Carbon-fiber Leg destroyed. 02563_ U-05 Engineer builds a Door. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02585_ Acquired System Shield. 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