Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:42:29 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3345) 3345 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 7075 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 240 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 100/100 System Corruption 13% Temperature Hot (219) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Energy Filter > --- WEAPON (4) ------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Cryofiber Web Improved Terrain Scanner Kinecellerator Microactuators Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Energy Filter Particle Charger Component Analysis Suite > --- WEAPON ----------- Precision Shock Rifle Plasma Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Wheel Improved Heat Sink Microactuators Shock Rifle Gauss Rifle Gauss Cannon Remote Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . . 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 85 | 7 . 7 6 30 35 Power 13 | 1 . 2 2 2 6 Engine 6 | 1 . 2 2 . 1 Core 7 | . . . . 2 5 Reactor . | . . . . . . Propulsion 18 | 2 . 1 2 9 4 Treads 4 | . . . . 3 1 Leg 2 | . . . . 2 . Wheel 9 | 2 . 1 2 1 3 Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 20 | 1 . 1 . 7 11 Device 11 | . . 1 . 2 8 Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . . . . 3 3 Artifact . | . . . . . . Weapon 34 | 3 . 3 2 12 14 Energy Gun 8 | 1 . . 2 4 1 Energy Cannon 7 | . . . . 1 6 Ballistic Gun 13 | 2 . . . 7 4 Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 1 5 1 Parts Lost 22 | . . . 2 3 17 Power 3 | . . . . . 3 Propulsion 5 | . . . 1 1 3 Utility 6 | . . . . . 6 Weapon 8 | . . . 1 2 5 Highest Loss Streak 5 | . . . 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 98 97 88 89 Engine 4 | . 14 14 11 4 . Core 4 | . . . . 4 6 Treads 6 | . . . . 8 10 Leg 1 | . . . . 4 . Wheel 12 | . 28 28 31 5 6 Device 12 | . . 12 11 9 17 Storage 9 | . 14 14 11 9 7 Processor 3 | . . . . 7 3 Protection 4 | . . . . 7 4 Energy Gun 4 | . 14 . 13 4 2 Energy Cannon 3 | . . . . 1 7 Ballistic Gun 16 | . 14 14 8 17 17 Launcher 3 | . . 13 11 2 . Naked Turns . | . . . . . . Heaviest Build 68 | 14 14 15 22 36 68 Greatest Support 60 | 32 32 32 40 60 60 Greatest Overweight (x) 8 | 1 . . . 8 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 9 10 Most Carried 10 | 3 8 8 8 10 10 Average Carried 8 | 1 5 8 7 8 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 3 8 8 7 10 10 Class Distribution -------------------- 39% | Scavenger-Skirmisher 26% | Mutant 10% | Skirmisher 8% | Gunner 7% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2772 | 259 31 215 262 929 1076 Remotely . | . . . . . . Salvage Created 3408 | . 19 199 402 1389 1399 Parts 214 | . 2 24 22 93 73 Haulers Intercepted 6 | . . . 1 5 . Recyclers Shooed 4 | . . 1 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 73 | . . 14 11 23 25 Guns 36 | . . 4 3 19 10 Cannons 10 | . . . . 2 8 AOE 25 | . . 10 8 2 5 Classes Destroyed 13 | . 1 4 3 2 3 Worker 3 | . . . . . 3 Builder 4 | . . 1 . 1 2 Tunneler 5 | . . 1 1 1 2 Hauler 6 | . . . 1 5 . Recycler 4 | . . . 1 . 3 Operator 3 | . 1 . 1 . 1 Watcher 6 | . . . . 3 3 Swarmer 20 | . . 12 . 6 2 Grunt 42 | . . 2 9 14 17 Duelist 2 | . . . . 2 . Sentry 4 | . . . 2 1 1 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 8 | . 1 8 6 6 8 Combat Bots Only 7 | . . 7 5 4 4 Max Kills in Single Turn 7 | . 1 3 2 2 7 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 3 2 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 362 | . . 40 25 76 221 Missed 93 | . . 9 8 22 54 Damage Taken 4735 | . 2 303 287 797 3346 Core 978 | . . 58 53 167 700 Absorbed by Shields 40 | . . . . . 40 Core Remaining (%) 82 | 100 . 76 86 69 . Volleys Fired 235 | . 9 24 25 77 100 Largest 4 | . 2 2 3 3 4 Hottest 263 | . 70 70 98 136 263 Shots Fired 584 | . 18 37 56 193 280 Gun 447 | . 18 29 38 188 174 Cannon 111 | . . . . 5 106 Launcher 26 | . . 8 18 . . Special . | . . . . . . Kinetic 405 | . 9 24 22 153 197 Thermal 84 | . 9 5 1 5 64 Explosive 26 | . . 8 18 . . Electromagnetic 69 | . . . 15 35 19 Robot Hit Streak 17 | . 2 2 8 17 9 Robot Miss Streak 9 | . 5 6 3 9 7 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 307 | . 6 9 42 100 150 Core Hits 191 | . 1 22 32 55 81 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | . . . . 1 6 Destroy 4 | . . . . 1 3 Blast 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8454 | . 83 653 1542 1855 4321 Guns 4106 | . 79 111 435 1594 1887 Cannons 1262 | . . . . 125 1137 Explosions 2998 | . . 537 1085 125 1251 Melee . | . . . . . . Ramming 88 | . 4 5 22 11 46 Kinetic 3821 | . 41 99 220 1252 2209 Thermal 1657 | . 38 12 209 250 1148 Explosive 1893 | . . 537 876 . 480 Electromagnetic 995 | . . . 215 342 438 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 1 1 1 2 13 Average Corruption 2 | . 1 1 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . 1 1 . 8 32 Message Errors 11 | . . 1 . 2 8 Matter Fused 9 | . . . . 1 8 Heat Flow Errors 5 | . 1 . . 1 3 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . 1 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 259 | . . . 18 . 241 Projectiles 30 | . . . . . 30 Explosions 229 | . . . 18 . 211 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 719 | . 2 54 39 56 568 Shots 14 | . . 3 1 2 8 Rammed 18 | . 2 3 5 1 7 Targets Rammed 18 | . 2 3 5 1 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 726 | . 157 45 193 390 726 Average Temperature 176 | . 32 21 65 122 254 Received Heat Transfer 1352 | . . 6 132 288 926 Effects 38 | . . . . 1 37 Shutdowns 7 | . . . . 1 6 Energy Bleed 2 | . . . . . 2 Interference 12 | . . . . . 12 Matter Decay 3 | . . . . . 3 Short Circuit 5 | . . . . . 5 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 6 | . . . 2 3 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 2222 | . 111 37 200 350 1524 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 3 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 895 | . 64 346 697 548 895 Initial 294 | . . 24 134 294 200 Average 333 | . 31 237 474 369 386 Maximum Alert Level 3 | . . 1 2 2 3 Low Security (%) 30 | 100 100 55 13 . 27 Level 1 37 | . . 44 20 70 25 Level 2 25 | . . . 66 29 30 Level 3 7 | . . . . . 16 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 3 . 2 4 13 Investigation 9 | . 3 . . 3 3 Extermination 3 | . . . . . 3 Reinforcement 6 | . . . 2 . 4 Assault 2 | . . . . 1 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . . . . 3 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 4 15 14 33 51 Peak Tracking Total 8 | . 1 3 5 5 8 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 7 | . 1 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 36 | . . 4 6 6 20 Max in Single Turn 8 | . . 4 3 1 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 5 . 1 4 5 Terminals 10 | . 5 . 1 3 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 43 | . 12 . 8 12 11 Successful 24 | . 5 . 5 7 7 Failed 19 | . 7 . 3 5 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 12 . 8 9 3 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 6 | . . . . 3 3 Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 . 5 6 . Record 4 | . . . 2 2 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Maintenance Status 2 | . . . 2 . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 3 | . . . . . 3 Load Schematic 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . . . 1 2 Insert Component 2 | . . . . 1 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used . | . . . . . . Hacking Detections 12 | . 4 . 1 4 3 Full Trace Events 10 | . 2 . 1 4 3 Feedback Events 2 | . 1 . 1 . . Corruption 2 | . 1 . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 134 | . . . . . 134 Total Robot Build Rating 8 | . . . . . 8 Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 8 | . . . . . 8 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 2 | . . . . 1 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 80 | . . . . . 80 Highest-Rated Ally 40 | . . . . . 40 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 482 | . . . . . 482 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4897 | 113 342 678 340 1290 2134 Spaces Moved 3162 | 93 290 614 267 668 1230 Core 11 | 8 . . . 3 . Treads 523 | . . . . 153 370 Legs 41 | . . . . 41 . Wheels 2571 | 85 290 614 267 455 860 Hover . | . . . . . . Flight 16 | . . . . 16 . Fastest Speed 50 | 50 100 90 90 93 90 Average Speed 118 | 97 100 94 92 143 128 Slowest Speed 450 | 100 100 100 95 450 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 41 93 26 27 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 359 | . . 82 166 17 94 Melee . | . . . . . . Projectile 20 | . . . . 10 10 AOE 337 | . . 82 166 6 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3833 | 111 324 678 309 846 1565 Wait 236 | 9 19 26 5 20 157 Move 3157 | 92 289 613 266 667 1230 Hop . | . . . . . . Pick Up 38 | 2 5 . . 17 14 Fast Attach 44 | 7 . 1 3 19 14 Attach 11 | . . . 1 3 7 Detach 5 | 1 . . . 1 3 Swap 30 | . . 6 2 8 14 Drop 59 | . . 5 2 33 19 Fire 235 | . 9 24 25 77 100 Melee . | . . . . . . Ram 17 | . 2 3 5 1 6 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Entered Mines 648 | -10/Mines | Learned location of Zion (-7) 858 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 918 | -10/Mines | Destroyed 7 combat bots 933 | -10/Mines | Discovered new exit (range 7) 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1394 | -9/Materials | Discovered new exit (range 15) 1474 | -9/Materials | Entered another Materials area 1474 | -8/Materials | Evolved 2 slots: Utility x2 2164 | -8/Materials | Build established: Scavenger-Skirmisher 2469 | -8/Materials | Discovered new exit (range 15) 2590 | -8/Materials | Identified exit to Factory 2674 | -8/Materials | First assault squad dispatched 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3087 | -7/Factory | Fabricated X-62 Marksman (x2) 3737 | -7/Factory | Garrison activated, responded to threat 3999 | -7/Factory | Garrison activated, responded to threat 4008 | -7/Factory | Lost 3 parts (1u2w) 4115 | -7/Factory | Lost 5 parts (1p2u2w) 4190 | -7/Factory | Discovered new exit (range 12) 4439 | -7/Factory | Build established: Gunner 4520 | -7/Factory | Fabricated Plasma Cannon? 4764 | -7/Factory | First assault squad dispatched 4850 | -7/Factory | Build established: Scavenger-Gunner 4869 | -7/Factory | Core integrity fell below 50% 4880 | -7/Factory | System corruption reached 10% 4889 | -7/Factory | Core integrity fell below 20% 4898 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Energy Filter broken. Overheating: Short circuit. K-01 Serf collects debris. U-05 Engineer lays Concrete. M-28 Smith repairs B-48 Gladiator. System corrupted: Med. Reactive Plating rejected. System corrupted: Prc. Shock Rifle failed to cycle. Prc. Shock Rifle destroyed. Power failure, Mic. Nuclear Core shutdown. Med. Treads destroyed. B-48 Gladiator Lgt. Treads blasted off. R-06 Scavenger collects Corrupted Visual Processing Unit. Broken Gauss Cannon severed. Mic. Nuclear Core destroyed. System corrupted by crushing effect (+2). Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. 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"F"#??????????? | | ?????????????????#+##### """#??????????? | | ?????????????????# r #??????????? | | ?????????????????# ##### = [! #??????????? | | ???????????????????????######+#####m###??????????? | | ?????????????????????????# !%= #?? #????????????? | | ?????????????????????????# %#?? ?????????????? | | ?????????????????????????# % #?# #????????????? | | ?????????????????????????# % ### #????????????? | | ?????????????????????????# ! + #????????????? | | ?????????????????????????# ### #????????????? | | ?????????????????????????# #?# ##???????????? | | ?????????????????????????# #?# ????????????? | | ?????????????????????????# #?# ########?????? | | ?????????????????????????# """ ### # #?????? | | ?????????????????????????# """%+" + #?????? | | ?????????????????????????# """ ### # ! #?????? | | ?????????????????????????# #?# # " "" #?????? | | ?????????????????????????########?# + "R"" #?????? | | ??????????????????????????????????# # """" #?????? | | ??????????????????????????????????# ########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Evasion (%) 42 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Plasma Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed My Command Is Your Wish Power Corrupts Challenges ------------ None Game ------ Seed GhostActuatorNetwork Manual? 0 Play Time 01:05:00 Cumulative 4.8 hours Start 2024.04.03 @ 10:11:52 End 2024.04.03 @ 13:42:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66bb7d2c-8d0b-45e2-99b3-ae49401c4a8a