Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.25 @ 04:15:09 Player: CatPlusPlus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (177) 885 Value Destroyed (7144) 7144 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (4191) 4191 TOTAL SCORE: 21400 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 60 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 Met Warlord at Research 2000 Friendly Fire -77 Cogmind --------- Core Integrity 0/1600 Matter 195/300 Energy 90/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Point Defense Array Linear Accelerator Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Large Storage Unit Advanced Weight Redist. System Structural Scanner Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Quantum Capacitor Graphene Brace Improved Hacking Suite Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack Heavy Flail Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Huge Storage Unit Point Defense Array Heavy Autocannon Linear Accelerator Guided Micro-nuke Launcher [Rating: 174] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . 1 . . . Utility 11 | . . . . . 2 1 1 1 1 . . . . 1 . 2 2 Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Parts Attached 398 | 2 21 8 3 2 37 22 13 34 24 21 19 17 11 53 31 45 35 Power 24 | . 2 1 . . 2 . . 2 2 . 1 1 1 . 1 8 3 Engine 5 | . 2 1 . . 1 . . . . . . . . . . 1 . Core 7 | . . . . . 1 . . 2 . . 1 . . . . 3 . Reactor 12 | . . . . . . . . . 2 . . 1 1 . 1 4 3 Propulsion 73 | . 6 . . . 13 5 1 2 2 . . 3 2 13 6 11 9 Treads 26 | . 2 . . . 8 5 1 2 2 . . . 1 . . . 5 Leg 4 | . . . . . 3 . . . . . . 1 . . . . . Wheel 6 | . 4 . . . 2 . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . 2 1 13 . 2 . Flight 19 | . . . . . . . . . . . . . . . 6 9 4 Utility 188 | 1 6 5 2 1 12 11 8 23 14 16 15 6 6 24 10 20 8 Device 148 | 1 4 5 . 1 8 4 8 18 12 16 12 6 5 22 9 14 3 Storage 5 | . 1 . 1 . 1 1 . . . . . . . . . 1 . Processor 6 | . . . . . 1 . . . 1 . . . . 1 . 3 . Hackware 4 | . . . . . . . . . . . . . . 1 . . 3 Protection 25 | . 1 . 1 . 2 6 . 5 1 . 3 . 1 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 113 | 1 7 2 1 1 10 6 4 7 6 5 3 7 2 16 14 6 15 Energy Gun 34 | 1 6 1 . . 4 3 . . 2 1 . 6 . 5 4 1 . Energy Cannon 19 | . . . . . . 2 2 2 . . . . . 1 1 . 11 Ballistic Gun 12 | . . . . . 3 . . 1 . 1 1 . . 2 3 1 . Ballistic Cannon 14 | . . 1 . 1 2 . . . . . 1 . 2 4 . 1 2 Launcher 18 | . 1 . 1 . 1 1 1 2 1 2 1 1 . . 4 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 1 2 3 1 . . . 4 2 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 21 | . . . . . 1 1 . . . . 1 6 . 5 4 3 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . . Parts Lost 66 | . . 1 . . 3 . . 2 2 5 10 2 1 6 16 . 18 Power 10 | . . 1 . . . . . 2 . . 1 . . . 2 . 4 Propulsion 20 | . . . . . 1 . . . 1 2 3 . . 2 5 . 6 Utility 19 | . . . . . 1 . . . 1 1 3 1 1 2 5 . 4 Weapon 17 | . . . . . 1 . . . . 2 3 1 . 2 4 . 4 Highest Loss Streak 16 | . . 1 . . 1 . . 2 1 4 9 2 1 3 16 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 100 95 96 93 94 92 89 81 70 74 81 66 72 84 Engine 4 | . 14 14 14 14 6 7 6 4 . . . . . . . . . Core 1 | . . . . . 2 . . 5 1 . 1 3 . . . 3 1 Reactor 2 | . . . . . . . . . 8 10 8 5 4 4 3 2 5 Treads 14 | . 13 14 14 14 27 30 26 22 25 18 11 . . . . . . Wheel 2 | . 13 14 14 14 5 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 9 20 22 17 . . Flight 2 | . . . . . . . . . . . . . . . 2 24 22 Device 19 | . 14 14 13 9 18 21 13 19 19 22 25 26 23 21 19 23 27 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 3 3 3 Processor 2 | . . . . . . . . . . 5 5 5 5 9 7 5 7 Protection 4 | . . . . 4 3 7 13 9 9 6 5 4 3 2 1 . . Energy Gun 8 | . 27 14 14 14 4 13 13 11 10 8 7 4 . 5 1 . . Energy Cannon 1 | . . . . . . 2 6 4 5 1 . . . 1 1 . . Ballistic Gun 1 | . . . . . 10 4 . . . 2 3 . . . 1 . . Ballistic Cannon 2 | . . 12 13 13 3 . . . . . . . 4 2 . . . Impact Weapon 2 | . . . . . . . 6 4 4 4 5 5 5 3 1 3 3 Naked Turns 52 | . . . . . . . . . . . . . . . 32 . 20 Heaviest Build 130 | 12 51 50 50 50 72 88 101 108 125 122 102 118 122 130 111 57 64 Greatest Support 137 | 20 20 16 20 16 80 104 114 114 137 132 79 58 70 97 85 66 66 Greatest Overweight (x) 4 | . 3 3 3 3 4 . . 1 . 1 4 4 4 2 1 1 1 Average Overweight (x) . | . 2 2 2 2 1 . . . . . 1 2 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 17 12 14 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Carried 18 | 6 16 19 19 19 19 19 19 19 19 19 18 18 19 19 16 11 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 19 17 20 20 20 5 15 2 Class Distribution -------------------- 17% | Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Mutant 15% | Scavenger-Assassin 13% | Tank 8% | Scavenger-Tank 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Armory Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 6173 | 220 190 125 82 60 788 205 131 427 220 266 262 194 239 1227 545 634 358 Remotely 2285 | . . . . . 51 . . . . . . 159 164 745 545 434 187 Salvage Created 8774 | 78 517 117 . . 1396 237 84 1401 492 340 283 104 129 1122 698 944 832 Parts 343 | 6 27 4 . . 55 14 3 50 21 14 3 1 7 56 26 20 36 Haulers Intercepted 11 | . . . . . 5 . . . . . . . . . . 6 . Recyclers Shooed 13 | . 3 . . . 2 . . 1 1 . . . . 3 . 1 2 Parts Field Recycled 10 | . . . . . 10 . . . . . . . . . . . . Retrieved Matter 292 | . . . . . 292 . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 14 2 . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 102 | . 7 1 . . 17 3 2 14 7 6 4 4 5 12 12 . 8 Melee 2 | . . . . . . . . . 1 . 1 . . . . . . Guns 44 | . 7 . . . 11 1 1 1 1 3 2 1 . 9 7 . . Cannons 27 | . . 1 . . 3 1 1 4 3 1 . . 5 2 . . 6 AOE 22 | . . . . . 3 . . 6 2 . 1 3 . 1 4 . 2 Classes Destroyed 19 | 2 2 1 . . 5 1 . 2 2 1 . 1 1 . 1 . . Worker 10 | . . . . . 1 . . 4 . . . . . . . 4 1 Builder 13 | . . 1 . . 2 1 . 4 1 . . . . 4 . . . Tunneler 3 | 1 . . . . 1 . . 1 . . . . . . . . . Hauler 11 | . . . . . 5 . . . . . . . . . . 6 . Recycler 23 | 1 2 1 . . 6 1 . 5 1 . . . . 3 . 1 2 Mechanic 2 | . . . . . . . . 1 . . . . . . . 1 . Operator 6 | . . . . . 1 . . 1 . . . . . . . 1 3 Drone 2 | . . . . . . . . . . . . . 2 . . . . Watcher 7 | . 1 . . . 2 . . 1 . . . . . 1 . 2 . Swarmer 10 | . . . . . 3 . . 4 1 . . . 1 1 . . . Grunt 41 | . 7 1 . . 11 . . 2 1 1 1 3 1 4 5 . 4 Brawler 2 | . . . . . . . . . 1 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . . . . 3 1 . 3 . 1 1 . 1 1 . . . Hunter 7 | . . . . . . . . . 2 . 2 . . 1 2 . . Programmer 25 | . . . . . . 2 2 4 2 2 . . . 5 4 . 4 Heavy 1 | . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . 3 . . . . . . Best Kill Streak 19 | 2 2 2 . . 5 2 1 19 2 4 2 4 2 6 5 8 6 Combat Bots Only 6 | . 2 1 . . 3 1 1 6 2 4 2 4 2 4 5 . 6 Max Kills in Single Turn 7 | 1 1 1 . . 4 1 1 7 2 1 1 2 1 2 3 1 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . . . 2 . . 4 2 . 1 1 . 1 2 . 1 Melee 1 | . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1196 | . 27 15 . 1 78 22 18 69 42 63 89 34 14 109 268 6 341 Missed 400 | . 6 4 . . 21 10 11 25 11 16 22 17 4 26 119 3 105 Damage Taken 16701 | . 302 168 . 11 988 120 136 1279 840 1055 942 511 245 1807 2831 97 5369 Core 3350 | . 84 49 . . 92 . . 43 90 82 104 18 . 162 991 26 1609 Absorbed by Shields 381 | . . . . . . . . 51 25 90 109 . . 4 102 . . Reduced by Siege Mode 424 | . . . . . . . . . . . . . . . . . 424 Regen/Repaired (Parts) 313 | . 172 . . . . . . . . . . 40 . 101 . . . Core Remaining (%) 78 | 100 . . . 46 83 100 100 95 . . . . 74 . 11 98 . Volleys Fired 592 | 4 36 24 . 1 118 61 19 57 25 36 35 9 21 59 31 . 56 Largest 4 | 2 2 2 . 1 2 3 3 4 3 3 3 2 1 3 1 . 2 Hottest 276 | 90 115 115 . 30 115 187 187 253 234 187 187 90 75 276 94 . 210 Shots Fired 921 | 8 67 32 . 1 197 81 45 104 38 58 62 17 21 92 32 . 66 Gun 583 | 8 67 29 . . 156 22 26 52 14 38 59 16 5 64 27 . . Cannon 321 | . . 3 . . 39 59 19 50 24 18 1 . 16 28 . . 64 Launcher 17 | . . . . 1 2 . . 2 . 2 2 1 . . 5 . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 272 | . . 3 . . 165 6 . 6 . 3 6 . 16 35 21 . 11 Thermal 600 | 8 67 29 . . 30 75 45 96 38 53 54 . . 50 2 . 53 Explosive 17 | . . . . 1 2 . . 2 . 2 2 1 . . 5 . 2 Electromagnetic 4 | . . . . . . . . . . . . . . 4 . . . Entropic 28 | . . . . . . . . . . . . 16 5 3 4 . . Robot Hit Streak 22 | 4 12 7 . . 13 15 6 8 14 10 22 3 10 11 6 . 15 Robot Miss Streak 5 | 1 3 5 . 1 5 3 4 3 3 2 2 4 5 2 5 . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 5 | . . . . . . . . . . 2 1 1 . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 1 . 1 . . . Capacitor 16 | . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 568 | 5 49 21 . . 130 21 22 56 24 29 41 8 10 60 27 28 37 Core Hits 324 | 3 19 6 . . 58 7 5 56 15 13 17 23 5 33 35 5 24 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 13 | . . . . . 1 . . 1 . 3 2 2 . 1 1 2 . Critical Strikes 35 | . 3 . . . 5 3 . 2 1 4 5 2 2 2 1 3 2 Burn 14 | . 3 . . . 3 2 . 1 1 1 3 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Destroy 6 | . . . . . 1 . . . . 3 2 . . . . . . Blast 5 | . . . . . 1 . . . . . . . 2 1 . . 1 Smash 3 | . . . . . . . . 1 . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . 1 1 Detonate 4 | . . . . . . . . . . . . 2 . 1 1 . . Melee Attacks 250 | . . . . . . . 16 24 10 1 2 6 5 50 6 59 71 Impact 159 | . . . . . . . 16 24 10 1 2 6 5 50 6 28 11 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 90 | . . . . . . . . . . . . . . . . 31 59 Sneak Attacks 24 | . . . . . . . . 4 1 . . . . 3 1 13 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . Damage Inflicted 24581 | 60 664 308 . 7 2722 451 665 3572 1168 921 1332 984 626 3185 2578 2409 2929 Guns 9742 | 60 664 241 . . 1620 314 292 954 242 666 1153 269 . 1961 1306 . . Cannons 5650 | . . 67 . . 638 137 373 838 404 101 . . 626 820 . . 1646 Explosions 5446 | . . . . . 450 . . 1417 347 154 150 715 . 92 1208 . 913 Melee 3717 | . . . . . . . . 363 175 . 29 . . 312 64 2409 365 Ramming 26 | . . . . 7 14 . . . . . . . . . . . 5 Kinetic 6126 | . . 67 . . 1921 59 . 145 . 71 128 . 626 1433 1108 . 568 Thermal 9881 | 60 664 241 . . 774 392 665 1647 993 696 1025 235 . 1131 280 . 1078 Explosive 4092 | . . . . . 13 . . 1417 . 154 150 480 . . 965 . 913 Electromagnetic 115 | . . . . . . . . . . . . . . 115 . . . Impact 2369 | . . . . . . . . 363 175 . 29 . . 312 64 1426 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1348 | . . . . . . . . . . . . . . . . 983 365 Entropic 624 | . . . . . . . . . . . . 269 . 194 161 . . Highest Corruption 25 | . . . . . . . 3 2 . 8 8 8 1 11 14 . 25 Average Corruption 6 | . . . . . . . 1 1 . 7 8 8 1 6 12 . 5 Corruption Purged 7 | . . . . . . . . 4 . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 144 | . . . . . . . 11 5 . 23 22 3 . 34 28 . 18 Message Errors 34 | . . . . . . . 4 3 . 1 6 1 . 10 6 . 3 Matter Fused 29 | . . . . . . . 2 . . 8 2 . . 7 5 . 5 Heat Flow Errors 15 | . . . . . . . 1 1 . 2 2 1 . 2 4 . 2 Energy Discharges 14 | . . . . . . . 1 . . 5 3 . . 1 2 . 2 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 21 | . . . . . . . 2 1 . 4 1 1 . 8 3 . 1 Data Loss (major) 7 | . . . . . . . . . . 2 . . . 1 3 . 1 Misfires 7 | . . . . . . . . . . 1 3 . . 1 2 . . Alerts 4 | . . . . . . . 1 . . . 2 . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 5 | . . . . . . . . . . . 2 . . 1 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1976 | . . 14 . . 52 18 2 369 32 12 12 38 25 195 49 760 398 Projectiles 475 | . . 14 . . 6 18 2 20 24 . . . 25 97 . . 269 Explosions 193 | . . . . . 46 . . 71 8 12 . 38 . . . . 18 Melee 1308 | . . . . . . . . 278 . . 12 . . 98 49 760 111 Knockbacks 36 | . . . . . 16 . . 2 1 . . . . 6 . 3 8 Impact 9 | . . . . . . . . 2 1 . . . . 2 . 3 1 Kinetic 24 | . . . . . 15 . . . . . . . . 3 . . 6 Secondary 3 | . . . . . 1 . . . . . . . . 1 . . 1 Self-Inflicted Damage 688 | . . . . . . . . 85 291 . 49 94 . . 167 . 2 Shots 11 | . . . . . . . . 2 4 . 2 1 . . 2 . . Rammed 5 | . . . . 2 2 . . . . . . . . . . . 1 Targets Rammed 5 | . . . . 2 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 701 | 90 300 160 . 1 81 126 278 365 508 318 219 161 83 701 158 277 351 Average Temperature 99 | 41 93 54 . 1 38 51 107 87 194 114 51 45 30 186 43 54 82 Received Heat Transfer 2080 | . 201 117 . 6 504 24 . 135 42 153 38 48 27 91 424 18 252 Effects 25 | . 2 . . . . . . 1 2 . . . . 18 . . 2 Shutdowns 5 | . . . . . . . . . 1 . . . . 2 . . 2 Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . Interference 6 | . 2 . . . . . . . . . . . . 4 . . . Matter Decay 4 | . . . . . . . . . . . . . . 4 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Damage (major) 7 | . . . . . . . . . . . . . . 7 . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 42 | . . . . . . . . . . . . . . . . . 42 Longest Duration 38 | . . . . . . . . . . . . . . . . . 38 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . 4 . . 1 . . 4 3 8 . Impact Corruptions 35 | . . . . . . . . 7 . . 1 . . 2 2 23 . Robots Melted 6 | . . . . . . 1 . 3 . 2 . . . . . . . Combat Hostiles 6 | . . . . . . 1 . 3 . 2 . . . . . . . Parts Melted 39 | 1 3 . . . 1 4 1 12 7 1 7 . . 2 . . . Heat Transferred 14709 | 173 1903 666 . . 1225 777 827 2395 1220 1270 1931 100 . 1234 137 . 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 611 | 10 148 51 . 66 380 108 105 602 483 . . . . 611 450 367 510 Initial 603 | . 6 11 . . 9 20 7 37 200 . . . . 603 191 236 99 Average 181 | 6 56 24 . 40 151 23 39 302 322 . . . . 389 246 249 301 Maximum Alert Level 2 | . . . . . 1 . . 2 2 . . . . 2 2 1 2 Low Security (%) 56 | 100 100 100 . 100 56 100 100 41 . . . . . . 30 24 20 Level 1 30 | . . . . . 43 . . 1 70 . . . . 65 66 75 64 Level 2 13 | . . . . . . . . 57 29 . . . . 34 2 . 15 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 1 2 3 8 1 . . . . 4 2 . 10 Investigation 2 | . 2 . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 2 1 2 1 . . . . 3 1 . 2 Reinforcement 11 | . . . . . 1 . 2 2 . . . . . 1 1 . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . 4 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 11 | . . . . . 3 . 1 . . . . . . . . 5 2 Communications Jammed 3 | . . . . . . . . . . . . . . 2 1 . . Distress Signals 3 | . . . . . . . . . . . . . . 2 1 . . Times Spotted 204 | . 15 2 . 3 34 5 4 18 7 6 7 7 8 20 28 9 31 Peak Tracking Total 14 | . 4 2 . 3 5 2 4 7 3 3 3 12 2 4 14 9 14 Tactical Retreats 19 | . 1 1 . 1 2 . 1 . . . 1 . . 2 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 9 | . 1 . . . . . 2 2 1 . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . 11 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 34 | . . . . . 4 . 1 13 5 . . 1 . 1 7 . 2 Max in Single Turn 5 | . . . . . 3 . 1 4 5 . . 1 . 1 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 65 | . 7 1 2 1 5 13 5 3 2 2 . 3 . 9 2 1 9 Terminals 37 | . 5 1 . . 5 9 2 1 1 . . . . 7 2 . 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . . . . . . . 1 . . 1 Recycling Units 8 | . 1 . . . . 2 1 1 1 . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . . . . . . 1 3 Total Hacks 146 | . 32 1 2 1 19 27 10 5 7 5 . 7 . 14 3 1 12 Successful 67 | . 17 . 2 1 8 10 5 2 3 5 . 7 . 2 . 1 4 Failed 79 | . 15 1 . . 11 17 5 3 4 . . . . 12 3 . 8 Catastrophic 17 | . 1 . . . 1 4 1 1 . . . . . 6 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 71 | . 16 1 1 . 14 13 4 4 6 . . . . 9 . . 3 Terminals 83 | . 17 1 . . 19 19 5 2 2 . . . . 10 3 . 5 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . Repair Stations 18 | . 12 . . . . 2 . . . . . . . 2 . . 2 Recycling Units 20 | . 3 . . . . 4 2 2 5 . . . . 2 . . 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 . . . . . . . 1 3 Terminal Hacks 30 | . 3 . 2 1 6 3 1 . . 5 . 7 . . . . 2 Record 5 | . . . 1 . . . . . . 4 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 3 1 . . . . . 5 . . . . . Open Door 4 | . . . . 1 . . . . . 1 . 2 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . 10 . . . . . . . . . . . . 2 . . . Scan Component 6 | . 5 . . . . . . . . . . . . 1 . . . Repair 6 | . 5 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . 2 . . 1 . . . . . . . . Retrieve Components 4 | . 1 . . . . 2 . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 1 2 Seal Access 4 | . . . . . . 1 . . . . . . . . . 1 2 Unauthorized Hacks 15 | . 3 . . . 2 4 2 2 2 . . . . . . . . Terminals 10 | . 2 . . . 2 3 2 1 . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 9 | . 2 . . . 2 3 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . 1 2 . . . . . . . . Reject 2 | . . . . . . . . 1 1 . . . . . . . . Mask 2 | . . . . . . 1 . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . 3 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 49 | . 6 1 . . 5 11 5 3 2 . . . . 8 2 . 6 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . Parts Repaired 6 | . 5 . . . . . . . . . . . . 1 . . . Time 155 | . 136 . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . . . . 2 . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Total Allies 8 | . . . . 2 . . . 1 . 2 . . . . 3 . . Largest Group 3 | . . . . 2 . . . 1 . 2 . . . . 3 . . Highest-Rated Group 195 | . . . . 45 . . . 10 . 67 . . . . 195 . . Highest-Rated Ally 65 | . . . . 31 . . . 10 . 38 . . . . 65 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 12 1 . . . . . . . . . . . . Total Damage 190 | . . . . 190 . . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 18120 | 43 1012 671 423 643 2119 1848 1189 1640 793 1043 703 1113 796 1583 739 840 922 Spaces Moved 12822 | 24 479 403 285 416 946 1002 650 784 387 448 238 530 413 1010 673 2575 1559 Core 542 | . . . . . . . . . . . 58 382 . . 64 . 38 Treads 4123 | . . . 1 . 669 1002 650 784 387 448 180 . 2 . . . . Legs 54 | 24 30 . . . . . . . . . . . . . . . . Wheels 1829 | . 449 403 284 416 277 . . . . . . . . . . . . Hover 1943 | . . . . . . . . . . . . 148 411 1010 374 . . Flight 4331 | . . . . . . . . . . . . . . . 235 2575 1521 Fastest Speed 5 | 120 95 130 130 130 145 160 160 160 160 160 200 118 100 81 5 5 5 Average Speed 108 | 120 141 143 145 144 171 160 160 160 160 201 236 185 163 99 70 20 20 Slowest Speed 490 | 120 145 145 320 145 240 160 160 240 160 240 250 320 490 183 98 93 89 Overloaded Moves 263 | . . . . . . . . . . . . . 2 24 46 57 134 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . 1 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 75 78 69 64 56 23 18 22 6 49 43 80 59 23 48 57 43 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . 1 . 1 . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . . 2 2 . . . . . . Spaces Dug 257 | . . . . . . 17 15 22 10 3 32 1 9 43 18 24 63 Terrain Destroyed 680 | . . . . 12 50 23 19 77 57 33 65 87 23 64 52 24 94 Melee 155 | . . . . . . . 15 12 6 . 1 1 5 38 . 24 53 Projectile 203 | . . . . . . 23 4 27 12 19 14 38 18 17 3 . 28 AOE 322 | . . . . 12 50 . . 38 39 14 50 48 . 9 49 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Total 15867 | 29 741 460 299 452 1258 1184 735 1038 516 529 312 636 505 1431 917 2805 2020 Wait 1350 | . 180 21 . 29 88 62 28 99 52 18 15 55 48 208 102 65 280 Move 12787 | 23 478 402 284 415 945 1001 649 783 386 447 237 529 412 1009 670 2566 1551 Hop 9 | . . . . . . . . . . . . . . . 1 4 4 Pick Up 167 | . 18 3 4 1 29 14 5 19 7 2 1 7 3 19 6 23 6 Fast Attach 118 | 1 3 . . . 6 3 . 3 3 2 1 7 4 18 19 39 9 Attach 94 | . . 1 . 1 7 2 2 6 6 5 7 5 3 9 12 3 25 Detach 45 | . . . . . 2 . . . 3 3 3 4 2 3 3 5 17 Swap 186 | 1 18 7 3 1 24 17 11 25 15 14 11 5 4 26 . 3 1 Drop 234 | . 8 2 8 2 37 24 5 22 9 1 . 9 3 30 19 45 10 Fire 592 | 4 36 24 . 1 118 61 19 57 25 36 35 9 21 59 31 . 56 Melee 232 | . . . . . . . 16 24 10 1 2 6 5 50 6 52 60 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . . . 2 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . . 48 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 44 | -11/Scrapyard | Entered Materials 550 | -10/Materials | Build established: Scavenger-Mutant 634 | -10/Materials | Repaired Lgt. Treads 662 | -10/Materials | Repaired Med. Laser 689 | -10/Materials | Repaired Com. Wheel 717 | -10/Materials | Repaired Lgt. Ion Engine 750 | -10/Materials | Repaired Particle Gun 806 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Discovered new exit (range 10) 988 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 12) 1056 | -10/Materials | Entered Mines 1144 | -10/Mines | Core integrity fell below 50% 1187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1721 | -10/Mines | Discovered new exit (range 5) 1727 | -10/Mines | Entered Exiles 1765 | -10/Exiles | Met 8R-AWN 1790 | -10/Exiles | Met EX-HEX 1829 | -10/Exiles | Met EX-BIN 1846 | -10/Exiles | Aligned with FarCom system 1848 | -10/Exiles | Given EX-Vault access code 1886 | -10/Exiles | Opened EX-Vault 1893 | -10/Exiles | Found Deploy-a-Sentry 1904 | -10/Exiles | Found XL Autogun Array 1938 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2044 | -10/Exiles | Met EX-DEC 2067 | -10/Exiles | Learned location of Zion (-6) 2136 | -10/Exiles | Discovered new exit (range 10) 2150 | -10/Exiles | Left Exiles lab with XL Autogun Array 2150 | -10/Exiles | Entered Mines 2157 | -9/Mines | Learned Materials non-interactive machine intel 2341 | -9/Mines | Discovered new exit (range 15) 2371 | -9/Mines | Found the Drone Emporium 2382 | -9/Mines | Found Prototype Device 2476 | -9/Mines | Discovered new exit (range 10) 2793 | -9/Mines | Entered Materials 2793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2794 | -8/Materials | Loaded intel: 42 non-interactive machine locations 2797 | -8/Materials | Identified Bomb Drone Bay 3417 | -8/Materials | Build established: Scavenger-Mutant 3849 | -8/Materials | Discovered new exit (range 5) 4912 | -8/Materials | Entered Factory 4912 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5016 | -7/Factory | Found Prototype Launcher 5116 | -7/Factory | Discovered new exit (range 15) 5413 | -7/Factory | Identified Rocket Array 5524 | -7/Factory | Build established: Scavenger-Skirmisher 5866 | -7/Factory | Discovered new exit (range 12) 6760 | -7/Factory | Entered another Factory area 6760 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7077 | -6/Factory | Build established: Tank 7099 | -6/Factory | Fabricated KE Penetrator (x2) 7868 | -6/Factory | Discovered new exit (range 9) 7949 | -6/Factory | Entered another Factory area 7949 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8328 | -5/Factory | Garrison activated, responded to threat 8623 | -5/Factory | Garrison activated, responded to threat 9374 | -5/Factory | P-70 Sage assimilated allied Technician 6a 9535 | -5/Factory | Discovered new exit (range 13) 9589 | -5/Factory | Entered another Factory area 9589 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9660 | -4/Factory | Discovered new exit (range 7) 9887 | -4/Factory | Build established: Scavenger-Tank 10232 | -4/Factory | Identified exit to Upper Caves 10382 | -4/Factory | Entered Upper Caves 10617 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10690 | -4/Upper Caves | Lost 4 parts (1n1u2w) 10766 | -4/Upper Caves | Learned location of Testing (-2) 11021 | -4/Upper Caves | A Commander dispatched an escort 11041 | -4/Upper Caves | Build established: Scavenger-Assassin 11056 | -4/Upper Caves | Learned Research stockpile data 11056 | -4/Upper Caves | Learned Research garrison access intel 11404 | -4/Upper Caves | Discovered new exit (range 8) 11418 | -4/Upper Caves | Identified exit to Upper Caves 11425 | -4/Upper Caves | Entered another Upper Caves area 11425 | -4/Upper Caves | Accompanied by 2 allies 11426 | -4/Upper Caves | Commander's escort returned to base 11426 | -4/Upper Caves | Commander's escort returned to base 11467 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12010 | -4/Upper Caves | Lost 9 parts (1p3n3u2w) 12093 | -4/Upper Caves | Discovered new exit (range 6) 12103 | -4/Upper Caves | Identified exit to Warlord 12128 | -4/Upper Caves | Entered Warlord 12210 | -4/Warlord | System corruption cleaned by Quarantine Array 12621 | -4/Warlord | Visited the Vortex Lab 12630 | -4/Warlord | Found Prototype Energy Gun 12630 | -4/Warlord | Identified Vortex Rail 12631 | -4/Warlord | Warlord's base attacked by MAIN.C 12634 | -4/Warlord | Found Vortex Rail 12641 | -4/Warlord | Found Prototype Energy Gun 12641 | -4/Warlord | Identified Vortex Shotgun 12645 | -4/Warlord | Found Vortex Shotgun 12893 | -4/Warlord | Met Warlord 12932 | -4/Warlord | Found Prototype Reactor 12932 | -4/Warlord | Identified Vortex Chain Reactor 12962 | -4/Warlord | Found Prototype Device 12962 | -4/Warlord | Identified Exp. Phase Shifter 12970 | -4/Warlord | Found Prototype Processor 12981 | -4/Warlord | Warlord forces counterattacked 13079 | -4/Warlord | Found Prototype Ballistic Cannon 13092 | -4/Warlord | Lost 3 allies 13118 | -4/Warlord | Opened side exit 13169 | -4/Warlord | Spotted Striker 13201 | -4/Warlord | Destroyed Striker 13233 | -4/Warlord | Discovered new exit (range 9) 13240 | -4/Warlord | Identified exit to Proximity Caves 13241 | -4/Warlord | Entered Proximity Caves 13244 | -3/Proximity Caves | Spotter reported a threat 13297 | -3/Proximity Caves | Spotter reported a threat 13437 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13505 | -3/Proximity Caves | Spotter reported a threat 13553 | -3/Proximity Caves | Spotter reported a threat 14007 | -3/Proximity Caves | Discovered new exit (range 3) 14011 | -3/Proximity Caves | Identified exit to Research 14037 | -3/Proximity Caves | Entered Research 14037 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14039 | -3/Research | Loaded intel: 4 garrison access locations 14039 | -3/Research | Identified Exp. Core Analyzer 14041 | -3/Research | Identified Hvy. Autocannon 14287 | -3/Research | Search patrols dispatched 14316 | -3/Research | Found Prototype Device 14404 | -3/Research | Discovered new exit (range 7) 14409 | -3/Research | Identified exit to Armory 14457 | -3/Research | Build established: Scavenger-Skirmisher 14787 | -3/Research | Search patrols dispatched 14808 | -3/Research | Identified Exp. ECM Suite 15173 | -3/Research | System corruption reached 10% 15203 | -3/Research | Lost 3 parts (1n1u1w) 15448 | -3/Research | Repaired Hvy. Flail 15620 | -3/Research | Entered Armory 15763 | -3/Armory | Found Prototype Device 15763 | -3/Armory | Identified Exp. Thermal Shield 15945 | -3/Armory | P-80 Master assimilated allied Archangel 8a 16128 | -3/Armory | Found Adv. Force Booster 16206 | -3/Armory | Core integrity fell below 50% 16219 | -3/Armory | Released all parts (4) 16248 | -3/Armory | Lost 16 parts (2p5n5u4w) 16285 | -3/Armory | Core integrity fell below 20% 16330 | -3/Armory | Found Launcher Loader 16339 | -3/Armory | Found Fusion Bomb Launcher 16358 | -3/Armory | Discovered new exit (range 5) 16359 | -3/Armory | Entered Research 16359 | -2/Research | Warlord forces began assault on 0b10 16359 | -2/Research | Evolved 2 slots: Utility x2 16360 | -2/Research | Identified exit to Testing 16469 | -2/Research | Research machine network offline 16656 | -2/Research | Found Prototype Launcher 16656 | -2/Research | Identified Gui. Micro-nuke Launcher 16664 | -2/Research | Found Quantum Capacitor 16674 | -2/Research | Found Exp. Melee Analysis Suite 16676 | -2/Research | Found Exp. Melee Analysis Suite 16756 | -2/Research | Met up with Warlord 16796 | -2/Research | Discovered exit to Testing (range 6) 16819 | -2/Research | Borebot progress halted 16855 | -2/Research | Found Hvy. Reactive Plating 16868 | -2/Research | Spotted Striker 16898 | -2/Research | Build established: Scavenger-Sprinter 16912 | -2/Research | Borebot progress halted 17179 | -2/Research | Spotted B-90 Cyclops 17196 | -2/Research | Discovered new exit (range 11) 17199 | -2/Research | Entered Access 17199 | -1/Access | Evolved 2 slots: Utility x2 17217 | -1/Access | Energy Cycler disabled 17307 | -1/Access | Garrison activated, responded to threat 17347 | -1/Access | Lost 4 allies 18075 | -1/Access | Garrison activated, responded to threat 18086 | -1/Access | System corruption reached 10% 18101 | -1/Access | Released all parts (14) 18109 | -1/Access | Core integrity fell below 50% 18119 | -1/Access | Core integrity fell below 20% 18121 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18110_ C-30 ARC bursts open, deploying its payload. 18110_ H-88 Terminator unfolds itself. 18111_ R-10 Processor destroyed. 18111_ Slug penetrates Wall. 18112_ Slammed into R-10 Processor. 18112_ R-10 Processor knocked back. 18115_ Slug penetrates Wall. 18115_ Penetrated by Slug. 18115_ Slug penetrates Wall. 18117_ Penetrated by Slug. 18118_ Slug penetrates P-80 Master. 18118_ Slug penetrates Wall. 18118_ Slug penetrates H-88 Terminator. 18118_ Penetrated by Slug. 18120_ Slug penetrates Wall. 18120_ Penetrated by Slug. 18121_ System corrupted: Matter fused (-10). 18121_ Penetrated by Slug. 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" """????## =!= | | ???????????????????????????# "" ????## !! | | ???????????????????????????# ! #???## = | | ???????????????????????????# = ????## | | ???????????????????????????#############????###### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 20 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 825 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 66 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 50 Particle Charging 25 Force Boost 40 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Charge!!! Speed Demon Supersonic Tester Universal Adapter Whoosh! Challenges ------------ None Game ------ Seed CommLatentPit Manual? 0 Play Time 05:37:01 Cumulative 61.9 hours Start 2024.02.24 @ 21:41:56 End 2024.02.25 @ 04:15:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b10bb2b-41a4-44e2-a9a4-964b54f1943e