Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 13:23:18 Player: Saturn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2353) 2353 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5098 Bonus ------- None Cogmind --------- Core Integrity 367/700 Matter 4/300 Energy 200/200 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (4) --- Improved Treads Improved Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Sensor Array Hacking Suite > --- WEAPON (2) ------- Flak Gun Gauss Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Heavy Armor Plating Pulse Rifle Advanced Beam Rifle Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Sensor Array Heavy Armor Plating Pulse Rifle Advanced Beam Rifle Advanced Assault Cannon Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 73 | 6 8 16 16 27 Power 11 | 1 2 1 3 4 Engine 5 | 1 2 1 1 . Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 28 | 2 2 8 7 9 Treads 5 | . . 2 . 3 Leg 23 | 2 2 6 7 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 2 2 9 Device 7 | . 2 1 . 4 Storage 3 | 1 . 1 . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 18 | 2 2 5 4 5 Energy Gun 6 | 1 1 1 2 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 20 | . 4 2 2 12 Power 4 | . 2 . . 2 Propulsion 5 | . 1 . 1 3 Utility 6 | . . . . 6 Weapon 5 | . 1 2 1 1 Highest Loss Streak 4 | . 3 1 1 4 To Critical Strikes . | . . . . . Average Backups 9 | 1 7 9 9 11 Power 1 | . 1 1 1 2 Propulsion 3 | . 4 3 2 3 Utility 2 | . . 1 2 2 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 20 | . . 3 4 13 Power 6 | . . 2 1 3 Propulsion 2 | . . . . 2 Utility 5 | . . 1 1 3 Weapon 5 | . . . 2 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 93 | . 92 96 97 89 Engine 8 | . 13 11 12 1 Core 5 | . . . 4 10 Treads 4 | . . 10 . 6 Leg 24 | . 27 22 26 22 Device 15 | . 7 18 17 14 Storage 9 | . 14 11 9 7 Protection 5 | . . . 8 7 Energy Gun 7 | . 15 8 9 3 Ballistic Gun 2 | . 5 4 . 2 Ballistic Cannon 2 | . . . . 6 Launcher 4 | . 6 6 5 1 Slashing Weapon 1 | . . 1 2 . Peak Build Rating 41 | 6 8 17 30 41 Average Rating 22 | 4 7 12 23 34 On Entrance 11 | . 6 8 15 29 Naked Turns . | . . . . . Heaviest Build 61 | 11 14 26 36 61 Greatest Support 60 | 20 20 36 45 60 Greatest Overweight (x) 1 | 1 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 11 | 7 8 9 10 14 Most Carried 15 | 4 8 10 10 15 Average Carried 10 | 1 7 9 9 12 Final Capacity 15 | 8 8 10 10 15 Final Carried 14 | 4 8 10 10 14 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1553 | 260 122 254 228 689 Remotely . | . . . . . Salvage Created 2653 | . 239 745 750 919 Parts 128 | . 19 40 29 40 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 5 | . 2 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 7 14 14 21 Melee 2 | . . . 2 . Guns 34 | . 7 7 10 10 Cannons 12 | . . 1 . 11 AOE 8 | . . 6 2 . Classes Destroyed 12 | . 3 7 . 2 Worker 3 | . . 1 1 1 Builder 4 | . . 1 1 2 Hauler 2 | . . 1 1 . Recycler 5 | . . 2 . 3 Mechanic 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 14 | . 3 4 . 7 Grunt 27 | . 4 7 9 7 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 1 . Sentry 7 | . . 1 4 2 Programmer 4 | . . . . 4 Best Kill Streak 8 | . 4 8 6 7 Combat Bots Only 6 | . 4 6 5 4 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 579 | . 57 88 66 368 Missed 204 | . 12 37 20 135 Hits 375 | . 45 51 46 233 Melee 7 | . . 2 3 2 Projectile 368 | . 45 49 43 231 Critical Strikes 7 | . . . 2 5 Damage Taken 4613 | . 478 611 900 2624 Core 570 | . 99 78 60 333 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 169 | . . . 169 . Core Remaining (%) 82 | 100 60 80 89 . Volleys Fired 222 | 1 32 45 57 87 Largest 2 | 1 2 2 2 2 Hottest 94 | 40 80 86 94 91 Shots Fired 320 | 1 55 51 64 149 Gun 235 | 1 54 41 57 82 Cannon 72 | . . 6 . 66 Launcher 13 | . 1 4 7 1 Special . | . . . . . Kinetic 137 | . 21 10 . 106 Thermal 123 | 1 26 . 54 42 Explosive 13 | . 1 4 7 1 Electromagnetic 47 | . 7 37 3 . Robot Hit Streak 13 | . 8 8 13 10 Robot Miss Streak 7 | . 6 5 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 210 | . 30 40 49 91 Core Hits 155 | . 15 30 36 74 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 1 5 8 Burn 6 | . . . 5 1 Blast 7 | . . . . 7 Sever 1 | . . 1 . . Melee Attacks 12 | . . 6 6 . Impact . | . . . . . Slashing 12 | . . 6 6 . Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5347 | . 395 1105 1509 2338 Guns 2699 | . 366 390 833 1110 Cannons 1354 | . . 132 . 1222 Explosions 919 | . 29 398 491 1 Melee 368 | . . 183 185 . Ramming 7 | . . 2 . 5 Kinetic 2135 | . 133 97 . 1905 Thermal 1684 | . 194 269 794 427 Explosive 650 | . 29 129 491 1 Electromagnetic 503 | . 39 425 39 . Impact . | . . . . . Slashing 368 | . . 183 185 . Piercing . | . . . . . Highest Corruption 8 | . . 1 . 8 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . 4 . 22 Message Errors 5 | . . 2 . 3 Matter Fused 6 | . . 1 . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . 1 . . Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 121 | . . 63 48 10 Projectiles 10 | . . . . 10 Explosions 23 | . . 14 9 . Melee 88 | . . 49 39 . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 264 | . . 70 147 47 Shots 6 | . . 2 3 1 Rammed 1 | . . 1 . . Targets Rammed 3 | . . 1 . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 312 | . 103 40 276 312 Average Temperature 88 | . 39 13 96 111 Received Heat Transfer 1206 | . 189 138 387 492 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 6 2 Heat Transferred 3538 | . 450 350 1887 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 4 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 62 91 Level 1 13 | . . . 37 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 316 | . 130 168 316 237 Initial 143 | . . . 48 143 Average 88 | . 48 94 100 94 Influence Increases 1903 | . 253 453 552 645 Destroy 0b10 Robot/C 1120 | . 140 280 280 420 Destroy 0b10 Robot/NC 85 | . 5 25 20 35 Destroy Leader 278 | . 32 72 74 100 Successful Hack 34 | . 10 11 13 . Disable Machine 105 | . . 15 30 60 Destroy Structure 146 | . 6 20 90 30 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 120 | . 60 15 45 . Influence Decreases 1679 | . 253 338 351 737 Entered New Map 240 | . . . 67 173 Time Decay 1252 | . 213 318 264 457 Lost Part 187 | . 40 20 20 107 Squads Dispatched 12 | . . 3 5 4 Investigation 2 | . . 1 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . . 2 2 2 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 1 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 16 28 24 37 Peak Tracking Total 6 | . 6 5 5 6 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 2 4 Max in Single Turn 3 | . . 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 3 3 . Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 44 | . 13 13 18 . Successful 29 | . 7 8 14 . Failed 15 | . 6 5 4 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . 2 3 3 . Terminals 24 | . 13 7 4 . Fabricators . | . . . . . Repair Stations 14 | . . . 14 . Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 7 3 1 . Record 4 | . 3 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 4 | . 1 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . . . 13 . Scan Component 7 | . . . 7 . Repair 6 | . . . 6 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 3 . Full Trace Events 3 | . . 2 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . . 6 . Time 199 | . . . 199 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3466 | . 102 832 1179 1353 Sensors 3466 | . 102 832 1179 1353 Terrain 2052 | . . 609 1152 291 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4061 | 68 574 832 1179 1408 Spaces Moved 2066 | 47 375 436 522 686 Core 6 | 6 . . . . Treads 103 | . . 103 . . Legs 1957 | 41 375 333 522 686 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 142 | 115 120 151 131 158 Slowest Speed 240 | 120 120 240 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 60 26 33 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 149 | . 6 22 90 31 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 137 | . 6 22 90 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2841 | 57 442 547 947 848 Wait 348 | . 17 15 309 7 Move 2062 | 46 374 435 521 686 Hop . | . . . . . Pick Up 50 | 4 8 10 12 16 Fast Attach 41 | 6 2 7 11 15 Attach 16 | . 4 3 3 6 Detach 3 | . . 2 1 . Swap 32 | . 3 8 9 12 Drop 52 | . 2 15 18 17 Fire 222 | 1 32 45 57 87 Melee 12 | . . 6 6 . Ram . | . . . . . Kick 2 | . . . . 2 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Lost 3 parts (1p1n1w) 335 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Discovered new exit (range 6) 527 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -9/Materials | Discovered new exit (range 13) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1660 | -8/Materials | Repaired Imp. Aluminum Leg 1690 | -8/Materials | Repaired Aluminum Leg 1732 | -8/Materials | Repaired Lgt. Nuclear Core 1786 | -8/Materials | Repaired Cld. Ion Engine 1817 | -8/Materials | Repaired Terrain Scanner 1846 | -8/Materials | Repaired Grenade Launcher 2134 | -8/Materials | Garrison activated, responded to threat 2318 | -8/Materials | Garrison activated, responded to threat 2598 | -8/Materials | Discovered new exit (range 7) 2654 | -8/Materials | Entered Factory 2654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3145 | -7/Factory | Lost 4 parts (1p1n1u1w) 3870 | -7/Factory | Build established: Scavenger-Mutant 3972 | -7/Factory | Lost 3 parts (1p1n1u) 4062 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. System corrupted: Heat flow error (+240). Acquired Hacking Suite. System corrupted: Matter fused (-5). System corrupted: Substantial component data lost. System corrupted: Gauss Cannon jammed. Assembly Bed disabled. G-47 Trooper destroyed. Acquired Aluminum Leg. Acquired 1 matter. ZV VZJ7L&OW7MXYFW A4UVULG#GEL G7K6ND7U Slug penetrates Y-54 Guardian. Aluminum Leg destroyed. M-13 Machinist repairs W-25 Informer. 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""G"????????? ???????????# | | ??????????#####????????? ???????????# | | ????????????????????????+##???????????# | | ??????????????????????????????????????#+##+####### | | ???????????????????????????????????????? ??????? | | ????????????????????????????????????????""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 51% | -8/Materials Aluminum Leg | 71% | -8/Materials Lgt. Nuclear Core | 54% | -8/Materials Cld. Ion Engine | 63% | -8/Materials Terrain Scanner | 55% | -8/Materials Grenade Launcher | 63% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSuperquantumLeg Manual? 0 Play Time 00:49:49 Cumulative 12.2 hours Start 2025.07.28 @ 12:29:50 End 2025.07.28 @ 13:23:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 11 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89199521-414c-46da-9c17-e2bd59b1996d