Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.20 @ 10:42:36 Player: Beepinex Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (613) 613 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1958 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 271/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Small Storage Unit Medium Matter Pod (100) Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Small Storage Unit Medium Matter Pod Medium Laser Datajack Mining Laser [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 7 12 3 7 Power 5 | 1 3 1 . Engine 4 | 1 2 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 4 1 2 Treads . | . . . . Leg 9 | 2 4 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 99 79 Engine 12 | . 12 13 11 Leg 26 | . 27 28 22 Device 13 | . 14 14 12 Storage 13 | . 14 14 11 Energy Gun 16 | . 19 18 6 Ballistic Gun 9 | . 8 9 10 Naked Turns . | . . . . Heaviest Build 34 | 13 32 32 34 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | . 7 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 13 | 5 13 12 11 Average Carried 10 | 3 10 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 5 12 11 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 733 | 390 191 58 94 Remotely . | . . . . Salvage Created 977 | 136 496 194 151 Parts 66 | 13 31 12 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 9 5 8 Guns 18 | . 9 5 4 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 8 | 3 4 . 1 Worker 3 | 2 1 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Watcher 3 | . 3 . . Swarmer 11 | . 2 3 6 Grunt 10 | . 7 2 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 3 4 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1128 | . 379 229 520 Core 201 | . 73 22 106 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 80 | . 80 . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 88 | 13 25 14 36 Largest 2 | 2 2 2 2 Hottest 150 | 70 90 90 150 Shots Fired 162 | 26 47 27 62 Gun 153 | 26 47 27 53 Cannon . | . . . . Launcher 1 | . . . 1 Special 8 | . . . 8 Kinetic 66 | 13 18 11 24 Thermal 89 | 13 25 14 37 Explosive 1 | . . . 1 Electromagnetic 6 | . 4 2 . Robot Hit Streak 19 | 8 14 19 14 Robot Miss Streak 2 | 2 2 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 110 | 17 36 21 36 Core Hits 49 | 6 24 9 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 2 2 1 2 Burn 7 | 2 2 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1652 | 215 529 260 648 Guns 1395 | 215 468 260 452 Cannons . | . . . . Explosions 231 | . 61 . 170 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 503 | 76 155 106 166 Thermal 893 | 139 319 125 310 Explosive 170 | . . . 170 Electromagnetic 84 | . 55 29 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . 36 . 7 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 138 | 90 138 6 3 Average Temperature 48 | 38 56 4 3 Received Heat Transfer 357 | . 147 117 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 2949 | 555 938 444 1012 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 246 | 25 194 70 246 Initial 27 | . 16 7 27 Average 49 | 11 55 14 103 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 84 Level 1 3 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 14 5 14 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 9 . 3 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 28 . 8 Successful 21 | . 17 . 4 Failed 15 | . 11 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 33 | . 26 . 7 Terminals 31 | . 23 . 8 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 7 . 3 Terminals 7 | . 4 . 3 Assimilate 1 | . . . 1 Botnet 3 | . 2 . 1 Operators 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2511 | 160 1081 765 505 Spaces Moved 1129 | 76 502 375 176 Core 17 | 16 1 . . Treads . | . . . . Legs 1112 | 60 501 375 176 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 177 | 105 173 190 190 Slowest Speed 400 | 120 400 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 73 85 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 20 | . 3 . 17 Melee . | . . . . Projectile 6 | . . . 6 AOE 14 | . 3 . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1464 | 130 667 401 266 Wait 176 | 23 100 7 46 Move 1126 | 75 501 374 176 Hop . | . . . . Pick Up 34 | 12 20 2 . Fast Attach . | . . . . Attach 20 | 7 7 2 4 Detach . | . . . . Swap 9 | . 5 1 3 Drop 10 | . 9 1 . Fire 88 | 13 25 14 36 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Repaired Assault Rifle 917 | -10/Materials | Discovered new exit (range 13) 1242 | -10/Materials | Entered Mines 1605 | -10/Mines | Learned Materials terminal intel 1771 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1996 | -10/Mines | Discovered new exit (range 6) 2007 | -10/Mines | Entered Materials 2007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -9/Materials | Loaded intel: 11 terminal locations 2512 | -9/Materials | Self-destructed Last Messages --------------- 02402_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02407_ Technician 2a reports 0b10 security level has lowered to 0. 02426_ W-16 Scout sends out distress signal. 02437_ Kicked W-16 Scout. 02438_ Aluminum Leg destroyed. 02448_ G-34 Mercenary destroyed. 02472_ Aluminum Leg destroyed. 02479_ R-06 Scavenger suffers critical hit (Burn). 02481_ Assault Rifle destroyed. 02486_ Y-45 Defender heat damages Lgt. Treads, Heat Sink, Beam Rifle, Lgt. Armor Plating. 02487_ K-01 Serf destroyed. 02488_ Y-45 Defender heat spikes uncontrollably. 02488_ Y-45 Defender destroyed. 02492_ R-06 Scavenger collects Heat Sink. 02493_ Acquired 30 matter. 02495_ Mining Laser destroyed. 02507_ U-05 Engineer builds a Wall. 02512_ Med. Laser destroyed. 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