Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 19:08:36 Player: C0-2MO Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (57) 285 Value Destroyed (1751) 1751 Prototype IDs (228) 4560 Alien Tech Used (1) 200 Bonus (8160) 8160 TOTAL SCORE: 26056 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 72 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Pursued by Intercept 1000 Friendly Fire -776 Cogmind --------- Core Integrity 0/1600 Matter 256/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Pick Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Medium Storage Unit Assembled Biocell Array Assembled Suspension Frame Advanced Visual Processing Unit Advanced Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Vortex Rail Vortex Rail Linked Autogun Heavy Pick [Rating: 162] Favorites ----------- Power Light Fission Core Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Surveybot 24 Chip Device Improved Sensor Array Storage Medium Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Chainsword Energy Gun Vortex Rail Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . 1 . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 144 | 2 11 1 4 2 7 12 . 4 . . 3 5 . 17 . 9 1 3 1 . 5 . 1 3 . 2 . 8 . 4 5 26 8 Power 19 | . 1 . . . . 2 . 1 . . . 1 . 2 . 1 . 1 . . . . . . . . . . . 1 2 5 2 Engine 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 9 | . . . . . . 2 . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . 1 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 Propulsion 46 | . 6 . 2 1 1 5 . 2 . . . . . 5 . 3 . . 1 . 2 . 1 . . . . 4 . 1 . 8 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . 6 . 2 1 1 5 . 2 . . . . . 5 . 3 . . 1 . 2 . 1 . . . . 4 . 1 . 8 4 Utility 57 | . 3 . 2 . 4 3 . 1 . . 2 2 . 9 . 5 . 1 . . 3 . . 2 . 1 . 4 . 2 2 10 1 Device 27 | . 1 . 1 . 1 1 . 1 . . . . . 5 . 3 . . . . 1 . . 2 . . . 2 . 1 . 7 1 Storage 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Processor 6 | . . . 1 . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Hackware 19 | . . . . . 2 1 . . . . 2 1 . 3 . 2 . . . . 1 . . . . 1 . 2 . . 1 3 . Protection 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 1 . 1 2 2 . . . . 1 2 . 1 . . 1 1 . . . . . 1 . 1 . . . . 1 3 1 Energy Gun 5 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . Piercing Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . 2 . 1 . . . 3 . . . 1 . 1 . . . . . . . 2 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 61 | . 1 . 2 2 2 1 . . . . . 3 . . . 3 . . 1 . 2 . 2 . . . 1 1 . 3 7 16 14 Power 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 Propulsion 32 | . 1 . 2 1 2 1 . . . . . 2 . . . . . . 1 . 1 . 1 . . . . . . 1 5 7 7 Utility 18 | . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . . 2 6 4 Weapon 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 2 Highest Loss Streak 14 | . 1 . 1 2 1 1 . . . . . 2 . . . 2 . . 1 . 1 . 2 . . . 1 2 . 3 7 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . 4 5 1 1 1 . . . 1 1 1 1 3 3 3 3 4 3 3 3 4 5 5 7 9 7 7 8 9 8 8 6 3 Power . | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 Propulsion . | . 2 3 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 2 1 . . Utility 2 | . . 1 . 1 . . . . 1 1 . 1 2 2 3 2 2 2 3 3 3 4 4 5 7 5 4 4 4 3 3 1 . Weapon . | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 3 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . 1 1 . . . . . . . . 1 . . 1 . 4 . . . . . . . . . 3 . . . . . 1 1 Power 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 2 . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 80 | . 69 71 75 64 57 66 100 99 100 100 100 96 76 75 93 87 98 99 100 100 88 94 86 92 94 94 93 76 85 83 80 78 40 Core 4 | . . . . . . 4 7 4 . . . . 7 6 6 6 6 10 12 12 9 11 11 11 11 11 11 5 5 3 . 2 . Flight 28 | . 24 28 31 20 13 18 38 38 38 38 38 36 23 22 40 40 40 37 37 37 34 38 35 38 38 38 38 30 30 26 22 22 10 Device 10 | . 4 . 9 4 5 2 7 13 15 15 15 14 15 13 13 10 13 11 6 6 10 11 6 9 11 11 10 10 15 14 17 14 12 Storage 3 | . 9 14 11 6 . . . . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 5 4 4 6 2 Processor 9 | . . . 1 11 13 15 15 8 7 7 7 7 7 12 13 13 13 12 12 12 11 11 11 11 11 11 11 10 10 11 13 11 6 Hackware 9 | . . . . . 7 15 15 15 15 15 15 15 15 13 13 9 13 12 12 12 11 11 11 11 11 11 11 10 15 13 13 8 . Ballistic Gun 2 | . 15 14 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 5 7 2 7 6 7 7 5 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 12 14 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 5 7 7 7 7 7 7 7 7 6 6 6 11 11 6 6 1 . . 4 5 5 5 5 5 3 3 2 2 Peak Build Rating 162 | 2 8 8 13 11 24 35 35 42 42 42 45 52 38 68 69 69 74 78 75 75 86 86 86 88 87 93 93 116 114 132 130 162 99 Average Rating 56 | 1 6 7 10 9 14 24 35 38 42 42 42 45 38 52 68 65 73 76 74 74 77 86 78 86 87 90 92 97 114 124 116 119 75 On Entrance 58 | . 2 7 8 11 8 18 35 35 42 42 42 45 38 38 68 69 69 74 75 73 75 86 86 79 87 87 93 90 116 114 113 69 85 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 3 10 8 11 9 5 10 10 17 17 17 19 19 15 22 12 12 15 31 31 31 31 29 29 31 31 31 31 30 28 36 39 65 31 Greatest Support 63 | 3 8 8 13 9 8 19 19 21 21 21 21 21 15 25 27 35 31 35 35 31 39 39 33 37 33 33 33 47 49 43 50 63 37 Greatest Overweight (x) 9 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 6 | 5 7 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 1 6 8 8 6 5 5 4 5 5 5 5 5 4 5 5 5 5 5 5 4 7 6 6 10 10 10 9 10 10 10 10 10 5 Average Carried 5 | . 4 6 5 5 5 4 4 4 5 5 4 4 4 4 4 4 5 4 4 4 5 6 6 8 10 8 8 9 10 9 9 7 3 Final Capacity 10 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 6 8 6 5 5 4 4 5 5 5 5 4 4 5 5 5 5 5 4 4 6 6 6 10 10 8 9 10 10 10 10 5 2 Class Distribution -------------------- 40% | Hacker-Scout 15% | Hacker-Sprinter 15% | Mutant 6% | Scavenger-Sprinter 6% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Scout | -3/Research Hacker-Ninja | -3/Armory Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Matter Collected 2210 | 232 92 . 139 56 51 168 . 161 . . 3 92 . . . 273 53 50 . . . . 90 30 . . 40 . . 57 . 537 86 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1617 | 91 121 . 192 25 131 251 . . . . 34 50 . . . . . . . . . . 26 . . . . . . 36 . 492 168 Parts 106 | 6 8 . 11 1 10 23 . . . . 9 6 . . . . . . . . . . 2 . . . . . . 4 . 14 12 Haulers Intercepted 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 10 . . . . . . . . . . . . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Combat Hostiles Destroyed 31 | . 3 . . 2 8 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 5 Melee 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Guns 13 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 AOE 12 | . . . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | 2 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 23 | . 3 . . 2 5 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 5 Grunt 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 . 2 1 11 4 . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . 3 6 Combat Bots Only 8 | . 3 . . 1 8 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 5 Max Kills in Single Turn 10 | 1 1 . 1 1 10 2 . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Hostile Shots Fired 777 | . 39 . 42 23 66 31 . 6 . . 33 14 3 18 . 61 . 19 4 . 6 . 37 . . . 12 25 4 34 51 90 159 Missed 365 | . 22 . 19 11 32 23 . 5 . . 17 4 1 11 . 36 . 11 3 . 4 . 19 . . . 7 13 3 17 22 40 45 Hits 412 | . 17 . 23 12 34 8 . 1 . . 16 10 2 7 . 25 . 8 1 . 2 . 18 . . . 5 12 1 17 29 50 114 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Projectile 410 | . 17 . 23 12 34 8 . 1 . . 15 10 2 7 . 25 . 8 1 . 2 . 18 . . . 5 11 1 17 29 50 114 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 4 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Damage Taken 7917 | . 225 . 340 102 419 252 . 5 . . 210 364 31 71 . 261 . 96 50 . 127 . 180 . . . 101 205 21 375 755 1161 2566 Core 3173 | . 96 . 97 44 267 121 . . . . 52 72 14 . . 51 . 11 . . . . 12 . . . . 25 21 110 340 228 1612 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 . Regen/Repaired (Parts) 439 | . . . 16 . 19 87 . 25 . . . . . 109 . 19 . . . . 28 . 60 . . . . 76 . . . . . Core Remaining (%) 77 | 100 . 61 . 64 51 . . . . . . . 63 . . . . . . 92 . . . . . . 98 . 96 . 65 84 . Volleys Fired 63 | 3 5 . 1 7 3 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . 22 15 Largest 2 | 2 2 . 1 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Hottest 90 | 40 40 . 20 30 30 30 . . . . . . . 90 . . . . . . . . . . . . . . . . . 45 45 Shots Fired 71 | 6 10 . 1 7 3 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . 22 15 Gun 60 | 6 10 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 15 Cannon 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | 6 10 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 Thermal 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 Robot Hit Streak 13 | 4 5 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 8 Robot Miss Streak 4 | 1 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 88 | 4 9 . 7 5 4 14 . . . . 1 3 . . . 1 . . 1 . . . 1 . . . . . . 1 . 25 12 Core Hits 62 | 3 4 . 2 1 9 12 . . . . 1 2 . . . . . . . . . . 1 . . . . . . 1 . 17 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 334 | . 27 . 29 4 19 32 . 14 1 5 5 23 7 31 . 30 . 2 6 . 10 . 13 3 11 . 7 9 . 10 7 23 6 Impact 71 | . 27 . 29 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . 8 32 . 14 1 5 4 19 7 31 . 30 . 2 5 . 3 . . 2 11 . 7 9 . 10 7 23 6 Piercing 27 | . . . . . . . . . . . 1 4 . . . . . . 1 . 7 . 13 1 . . . . . . . . . Sneak Attacks 15 | . 2 . 3 . 1 3 . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 5390 | 42 232 . 322 116 1043 1217 . . . . 92 301 . . . 33 . . 64 . . . 64 . . . . . . 72 . 1307 485 Guns 1201 | 42 57 . 10 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 683 386 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1599 | . . . . 58 934 532 . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Melee 2590 | . 175 . 312 35 109 685 . . . . 92 301 . . . 33 . . 64 . . . 64 . . . . . . 72 . 549 99 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 742 | 42 57 . 10 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 302 308 Thermal 929 | . . . . . 854 . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Explosive 670 | . . . . 58 80 532 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 631 | . 175 . 312 35 109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1739 | . . . . . . 685 . . . . . 301 . . . 33 . . . . . . . . . . . . . 72 . 549 99 Piercing 220 | . . . . . . . . . . . 92 . . . . . . . 64 . . . 64 . . . . . . . . . . Entropic 459 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 78 Highest Corruption 5 | . . . . . . . . . . . . . . 3 . 4 1 1 1 1 . . . . . . . . . . 2 5 1 Average Corruption 1 | . . . . . . . . . . . . . . 2 . 2 1 1 1 1 . . . . . . . . . . 2 1 1 Corruption Purged 11 | . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . 7 . 5 . . 1 . . . . . . . . . . . . 7 . Message Errors 7 | . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . 1 . Matter Fused 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 672 | . 64 . 193 21 92 150 . . . . . 79 . . . . . . 4 . . . . . . . . . . . . . 69 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 99 | . . . . 6 72 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 573 | . 64 . 193 15 20 129 . . . . . 79 . . . . . . 4 . . . . . . . . . . . . . 69 Knockbacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | . 3 . . . 12 3 6 4 4 4 4 15 . 171 156 156 15 235 151 110 128 125 67 104 . . 31 2 76 15 2 18 9 Average Temperature 37 | . 2 . . . 12 2 2 2 2 2 2 2 . 82 89 56 8 108 71 39 53 62 27 43 . . 17 2 51 6 1 5 6 Received Heat Transfer 793 | . 99 . 114 6 117 15 . . . . . 42 . 6 . 84 . 12 . . 18 . 9 . . . 46 18 12 9 84 84 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 4 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . 3 . 8 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 700 | . . . . . 650 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Maximum Alert Level 2 | . 1 . 1 1 2 2 1 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Low Security (%) 81 | 100 87 100 86 86 88 . . 35 . . . . . 100 100 74 . . . . 100 100 43 . . . . 100 100 100 100 100 100 Level 1 13 | . 12 . 13 13 5 57 100 26 . . . . . . . 25 . . . . . . 56 . . . . . . . . . . Level 2 5 | . . . . . 5 42 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 687 | 5 216 37 344 215 687 615 223 466 . . . . . 70 22 350 . . . . 139 32 278 . . . . 187 119 68 75 162 115 Initial 275 | . 3 37 9 126 74 275 208 156 . . . . . . 22 15 . . . . . 32 22 . . . . 31 119 66 . 39 38 Average 116 | 1 132 29 109 147 96 391 210 328 . . . . . 14 22 121 . . . . 62 32 179 . . . . 138 119 41 22 42 76 Influence Increases 6470 | 10 488 7 527 194 913 574 15 445 . . . . 60 283 . 877 . 45 . . 205 . 384 30 135 . 120 260 . 40 234 395 229 Destroy 0b10 Robot/C 720 | . 60 . . 80 160 120 . . . . . . . . . . . . . . . . 60 20 . . . . . . . 120 100 Destroy 0b10 Robot/NC 125 | 10 10 . 35 . 20 30 . . . . . . . . . . . . . . . . . . . . . . . 5 . 10 5 Destroy Leader 158 | . 10 . 10 10 20 34 . . . . . . . . . . . . . . . . 10 10 . . . . . 2 . 42 10 Allied During Kill 13 | . . . . 3 . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 752 | . 62 7 33 . 24 147 . 82 . . . . . 58 . 126 . . . . 32 . 10 . . . . 77 . . 84 10 . Select Force Hacks 300 | . 60 . . . 30 . . 60 . . . . . . . 50 . . . . 50 . . . . . . . . . 50 . . Disable Machine 240 | . . . . . 75 45 . 15 . . . . . 45 . . . . . . 15 . . . . . . . . . 30 15 . Anti-Garrison Action 350 | . . . . . 150 . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 362 | . 16 . 14 11 29 48 . 13 . . . . . 30 . 26 . . . . 18 . 24 . . . . 18 . 18 10 63 24 Partial Spotted 600 | . 45 . 135 . 60 30 15 60 . . . . . 60 . 60 . . . . 30 . 30 . . . . . . 15 15 45 . Lose Combat Pursuer 2850 | . 225 . 300 90 345 120 . 15 . . . . 60 90 . 615 . 45 . . 60 . 240 . 135 . 120 165 . . 45 90 90 Influence Decreases 6393 | 5 396 80 225 330 496 584 389 227 244 88 109 . 60 218 43 557 157 126 104 . 111 62 230 159 102 90 70 139 52 159 159 406 216 Entered New Map 2238 | . 2 60 15 200 116 332 389 67 164 38 109 . . . 43 7 127 36 104 . . 62 10 69 12 90 . 19 52 53 . 36 26 Time Decay 3044 | 5 374 20 190 90 190 222 . 150 80 50 . . 60 208 . 244 30 90 . . 106 . 130 90 90 . 60 110 . 80 100 225 50 Lost Part 505 | . 10 . 20 20 20 10 . . . . . . . . . 30 . . . . 5 . 20 . . . 10 10 . 26 39 145 140 Lost Ally 200 | . 10 . . 20 20 20 . 10 . . . . . 10 . 20 . . . . . . 70 . . . . . . . 20 . . Purge Threat 406 | . . . . . 150 . . . . . . . . . . 256 . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 2 . 7 6 . 5 . . . . . 6 . 9 . . . . 3 . 5 . . . . 4 . 1 3 7 1 Investigation 34 | . 2 . . . 4 3 . 4 . . . . . 4 . 5 . . . . 3 . 5 . . . . 1 . . 2 . 1 Extermination 10 | . . . . . . 1 . 1 . . . . . 2 . 3 . . . . . . . . . . . 1 . 1 1 . . Reinforcement 9 | . 1 . 2 . 1 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Distress Signals 30 | . 4 . 4 . 4 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . 3 3 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 464 | . 28 . 38 10 43 24 5 3 . 4 8 37 8 15 5 43 . 4 4 . 6 5 20 . 1 . 8 22 2 19 35 46 21 Peak Tracking Total 37 | . 6 . 11 6 16 5 5 2 . 4 8 37 4 5 5 8 . 2 4 . 4 5 10 . 9 . 3 8 4 11 30 11 11 Tactical Retreats 76 | . 8 . 7 3 9 6 . 1 . . . 1 1 6 . 12 . 2 . . 3 . 3 . 3 . 3 2 . 2 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Traps Triggered 16 | . 1 . 1 . 1 1 . . . . . . . 4 . 1 . . . . 2 . . . . . . 2 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Machines Disabled 18 | . . . . . 6 3 . 1 . . . 1 . 3 . . . . . . 1 . . . . . . . . . 2 1 . Max in Single Turn 6 | . . . . . 6 3 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 1 . Garrison Access 9 | . . . . . 1 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 4 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Machines Accessed 147 | . 10 1 10 . 9 13 . 11 3 . . . . 20 . 20 1 . 4 . 9 . 7 2 . 4 . 6 . 3 8 5 1 Terminals 88 | . 8 1 9 . 7 8 . 6 . . . . . 12 . 14 . . . . 5 . 3 . . . . 3 . 3 6 2 1 Fabricators 14 | . . . . . . 2 . 1 . . . . . 3 . 1 . . . . 2 . 2 . . . . 1 . . 2 . . Repair Stations 12 | . . . 1 . 1 2 . 1 . . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . . . . . Recycling Units 7 | . 2 . . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . 3 . Total Hacks 461 | . 25 3 44 . 32 52 . 27 6 . . . . 56 . 69 1 . 28 . 22 . 18 8 . 8 . 22 . 8 22 8 2 Successful 312 | . 18 2 21 . 22 39 . 17 6 . . . . 36 . 46 1 . 28 . 15 . 10 8 . 8 . 11 . 2 16 6 . Failed 148 | . 7 1 23 . 10 13 . 10 . . . . . 20 . 22 . . . . 7 . 8 . . . . 11 . 6 6 2 2 Catastrophic 6 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 272 | . 22 2 33 . 24 26 . 19 . . 4 . . 35 . 39 . . . . 17 . 11 . . 2 . 13 . 5 16 4 . Terminals 294 | . 23 3 41 . 26 36 . 18 . . . . . 31 . 53 . . . . 14 . 7 . . . . 9 . 8 18 5 2 Fabricators 42 | . . . . . . 9 . 2 . . . . . 9 . 1 . . . . 6 . 6 . . . . 5 . . 4 . . Repair Stations 37 | . . . 3 . 5 6 . 2 . . . . . 7 . 1 . . . . 1 . 5 . . . . 7 . . . . . Recycling Units 14 | . 2 . . . 1 . . 2 . . . . . . . 9 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 1 . 3 . . . . . 4 . 1 . . . . 1 . . . . . . 1 . . . 3 . Terminal Hacks 108 | . 5 2 5 . 5 13 . 3 6 . . . . 1 . 17 1 . 28 . . . . 8 . 8 . . . 1 3 2 . Record 34 | . . . . . . 3 . 2 4 . . . . . . . . . 11 . . . . 7 . 6 . . . . . 1 . Part Schematic 14 | . . . . . . 4 . . . . . . . 1 . 1 . . 8 . . . . . . . . . . . . . . Robot Schematic 7 | . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 7 | . 4 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 5 . 1 . . . . . 6 . . . . . . 3 . 2 . . . . 2 . . 2 . . Load Schematic 12 | . . . . . . 3 . . . . . . . 4 . . . . . . 2 . 1 . . . . 1 . . 1 . . Build 9 | . . . . . . 2 . 1 . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . 1 . . Repair Station Hacks 20 | . . . 2 . 3 4 . 2 . . . . . 5 . . . . . . . . 1 . . . . 3 . . . . . Scan Component 12 | . . . 1 . 2 2 . 1 . . . . . 3 . . . . . . . . 1 . . . . 2 . . . . . Repair 8 | . . . 1 . 1 2 . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . 3 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 7 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 3 . Unauthorized Hacks 144 | . 13 . 14 . 14 16 . 11 . . . . . 18 . 22 . . . . 11 . 7 . . . . 5 . 1 11 1 . Terminals 115 | . 11 . 14 . 13 14 . 8 . . . . . 14 . 16 . . . . 7 . 4 . . . . 3 . 1 9 1 . Track 14 | . 1 . 2 . 2 2 . . . . . . . 4 . 1 . . . . . . . . . . . . . . 2 . . Assimilate 14 | . 2 . . . 2 1 . . . . . . . 2 . 3 . . . . . . 1 . . . . . . . 3 . . Botnet 38 | . 2 . 6 . 4 3 . 2 . . . . . 3 . 7 . . . . 2 . 2 . . . . 2 . 1 4 . . Disrupt 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 45 | . 6 . 5 . 4 6 . 6 . . . . . 5 . 5 . . . . 5 . 1 . . . . 1 . . . 1 . Fabricators 13 | . . . . . . 2 . . . . . . . 3 . 1 . . . . 3 . 1 . . . . 1 . . 2 . . Prioritize 6 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . Overload 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Recompile 4 | . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . Patch 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . Recycling Units 9 | . 2 . . . 1 . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 8 1 10 . 7 12 . 9 . . . . . 16 . 15 . . . . 6 . 6 . . . . 5 . 3 6 2 1 Full Trace Events 15 | . . . . . 3 2 . 1 . . . . . 1 . 3 . . . . . . 3 . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . 1 . . . . . . . . 3 . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . 20 . 38 . . . . . . . . . . . . . . 84 . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 1 . 3 . . . . . . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . 4 . . . . 14 . . 3 . 2 . . 8 . . . . . . . . . . . . . . Parts Built 12 | . . . . . . 2 . . . . . . . 4 . . . . . . 2 . . . . . . 2 . . 2 . . Authchips 4 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Time 304 | . . . . . . 36 . . . . . . . 70 . . . . . . 117 . . . . . . 58 . . 23 . . Total Part Build Rating 64 | . . . . . . 6 . . . . . . . 20 . . . . . . 14 . . . . . . 14 . . 10 . . Parts Repaired 8 | . . . 1 . 1 2 . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Time 280 | . . . 32 . 32 39 . 32 . . . . . 120 . . . . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Total Allies 20 | . 1 . . 1 2 2 . 1 2 . . . . 1 . 2 . . . . . . 4 2 . . . . . . 2 . . Largest Group 2 | . 1 . . 1 1 1 . 1 2 . . . . 1 . 1 . . . . . . 2 2 . . . . . . 2 . . Highest-Rated Group 108 | . 10 . . 31 10 26 . 26 62 . . . . 26 . 26 . . . . . . 108 62 . . . . . . 66 . . Highest-Rated Ally 54 | . 10 . . 31 10 26 . 26 31 . . . . 26 . 26 . . . . . . 54 31 . . . . . . 45 . . Total Orders 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 6 . . . . . . . 3 . . . . . . . . . . 5 7 . . . . . . . . . Total Damage 492 | . . . . 83 . . . . . . . 137 . . . . . . . . . . 140 132 . . . . . . . . . Kills 7 | . . . . 2 . . . . . . . 2 . . . . . . . . . . 2 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Turrets Deployed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Active Infowar (turns) 8239 | . 300 . 330 193 398 470 14 311 169 100 215 355 647 990 12 530 74 184 60 74 336 14 269 198 184 123 145 205 . 180 204 859 96 Optics 2455 | . . . 73 193 398 470 14 39 . . . . . . . . . . . . . . . . . . . . . 117 204 859 88 Sensors 4926 | . . . . . . . . 271 169 100 215 355 647 904 12 293 74 184 60 3 320 14 269 198 184 123 145 25 . 179 182 . . Terrain 3143 | . . . . . . . . . . . . . . 924 12 499 74 174 . 71 336 14 42 . . . . 205 . 178 204 410 . Structural 2510 | . . . 330 73 . 155 14 311 169 100 215 352 647 68 . . . . . . . . . . . . . . . . . . 76 Seismic 264 | . . . . . 264 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 373 | . 300 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . Robot Analysis Total 158 | . 4 . 2 . . 1 . . . . . . . . . . . . 151 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . 1 1 2 . 1 . . . 1 . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Turns Passed 9039 | 30 874 45 413 193 398 470 14 311 169 100 215 355 647 990 12 530 74 184 60 74 336 14 269 198 184 123 148 230 30 180 204 859 106 Spaces Moved 15810 | 35 690 118 797 302 645 823 60 706 366 351 740 868 584 1754 59 1318 231 370 102 149 415 62 428 279 299 449 327 461 112 262 284 1198 166 Core 111 | 35 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15699 | . 627 118 797 302 645 823 60 706 366 351 740 868 584 1754 59 1318 231 370 102 149 415 62 428 279 299 449 327 461 112 262 284 1198 153 Fastest Speed 13 | 50 32 32 29 34 34 23 23 23 23 23 23 23 29 21 17 13 20 13 13 20 18 18 21 17 21 21 21 17 19 26 23 20 23 Average Speed 27 | 50 37 32 33 34 34 29 23 24 23 23 23 23 29 28 17 21 25 21 19 20 22 21 24 20 21 21 21 27 25 29 26 34 31 Slowest Speed 760 | 50 200 32 109 35 35 35 23 26 23 23 23 29 29 99 17 26 26 26 20 20 27 27 27 21 21 21 21 31 28 31 32 760 107 Overloaded Moves 44 | . . . . . . . . . . . . . . . . 3 . 24 12 . . . . . . . . . 5 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 129 | . 15 . 9 3 15 11 2 3 . . . . . 8 2 12 . 1 . . 1 2 6 . . . . 4 . 11 4 15 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 99 24 76 70 78 30 89 26 60 59 86 86 78 62 59 47 45 51 77 38 17 72 16 46 44 70 58 23 30 15 32 53 9 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 45 | . 3 . . . 1 2 . 2 1 1 2 . 1 2 . 1 . . 26 . 2 . . 1 . . . . . . . . . Known Exits Taken 23 | . . 1 1 . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 2 . . . . 3 9 2 . . . . . 3 1 . . . . . 3 . . 2 . . . . . . Spaces Dug 228 | . 16 . 15 2 13 10 . 13 1 5 . 8 7 28 . 27 . 2 1 . 9 . 12 3 11 . 7 9 . 9 5 13 2 Terrain Destroyed 332 | . 16 . 15 12 32 64 . 13 1 5 . 8 7 32 . 27 . 2 1 . 9 . 12 3 11 . 7 9 . 9 5 20 12 Melee 228 | . 16 . 15 2 13 10 . 13 1 5 . 8 7 28 . 27 . 2 1 . 9 . 12 3 11 . 7 9 . 9 5 13 2 Projectile 20 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 6 10 AOE 84 | . . . . 10 19 54 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Arm Res Acc Total 19777 | 40 1230 125 881 374 766 980 57 820 448 361 775 988 1050 2187 58 1507 245 467 132 191 635 60 560 411 397 478 391 543 112 331 399 1579 199 Wait 3366 | . 497 1 52 57 98 112 . 95 82 6 26 78 460 369 . 146 14 89 24 42 197 1 125 121 88 19 57 61 . 63 98 287 1 Move 15546 | 34 662 117 778 295 618 803 56 700 365 350 739 867 583 1739 55 1293 230 367 101 148 413 58 415 278 298 448 326 453 111 240 275 1173 158 Hop 106 | . 12 . 9 3 11 9 1 2 . . . . . 7 1 12 . 1 . . 1 1 6 . . . . 4 . 10 4 9 3 Pick Up 42 | 1 6 4 2 . . 1 . 1 . . 1 2 . 6 1 4 . . . . 3 . . 3 . 1 1 1 . . 1 3 . Fast Attach 113 | 2 6 . 3 1 9 13 . 2 . . . 6 . 8 . 7 1 4 . . 2 . 1 3 . 3 . 5 . 3 2 25 7 Attach 38 | . 3 1 3 1 . 2 . . . . . . . 3 . 1 . 1 1 . 4 . . . . . . 2 . 1 3 8 4 Detach 20 | . 2 . 1 . 1 . . . . . . . . . . 1 . 1 . . 2 . . 2 . 1 . 1 . 1 2 3 2 Swap 48 | . 5 . 1 4 2 1 . 3 . . 3 1 . 10 . 3 . . . 1 3 . . . . . . 3 1 2 3 2 . Drop 102 | . 5 2 2 2 5 4 . 3 . . 1 11 . 10 1 10 . 2 . . . . . 1 . 6 . 4 . 1 4 25 3 Fire 63 | 3 5 . 1 7 3 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . 22 15 Melee 329 | . 27 . 29 4 19 32 . 14 1 5 5 19 7 31 . 30 . 2 6 . 10 . 13 3 11 . 7 9 . 10 7 22 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat / Exi / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Discovered new exit (range 11) 391 | -10/Materials | Learned location of 2 exits from Mines 523 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Discovered new exit (range 6) 616 | -10/Materials | Learned 4 Recycling zone layouts 662 | -10/Materials | Learned Materials emergency access door positions 722 | -10/Materials | Learned 2 Storage zone layouts 731 | -10/Materials | Derelicts attacked the area 870 | -10/Materials | Learned location of Storage (-7) 882 | -10/Materials | Build established: Mutant 905 | -10/Materials | Entered Mines 906 | -10/Mines | Identified exit to Subcaves 907 | -10/Mines | Identified exit to Materials 907 | -10/Mines | Identified exit to Exiles 914 | -10/Mines | Found a hidden stash of uninstalled traps 950 | -10/Mines | Entered Materials 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Identified exit to Mines 1129 | -9/Materials | Discovered new exit (range 9) 1217 | -9/Materials | Repaired VTOL Module 1238 | -9/Materials | Discovered new exit (range 4) 1315 | -9/Materials | Learned location of 1 exit from Recycling 1363 | -9/Materials | Entered Mines 1366 | -9/Mines | Received a Mining Laser from a helpful Derelict 1429 | -9/Mines | Learned location of 1 exit from Materials 1507 | -9/Mines | Discovered new exit (range 3) 1556 | -9/Mines | Entered Materials 1556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -8/Materials | Identified exit to Factory 1594 | -8/Materials | Repaired VTOL Module 1633 | -8/Materials | Discovered exit to Factory (range 9) 1924 | -8/Materials | Discovered exit to Factory (range 6) 1952 | -8/Materials | Destroyed 8 combat bots 1954 | -8/Materials | Entered Factory 1954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -7/Factory | Repaired Imp. VTOL Module 2317 | -7/Factory | Repaired Lgt. Nuclear Core 2347 | -7/Factory | Learned location of 1 exit from Lower Caves 2358 | -7/Factory | Learned location of Proximity Caves (-5) 2361 | -7/Factory | Learned location of 1 exit from Extension 2362 | -7/Factory | Learned Extension trap positions 2368 | -7/Factory | Learned Hub_04(d) trap positions 2382 | -7/Factory | Learned location of 2 exits from Lower Caves 2393 | -7/Factory | Fabricated Surge Thruster (x2) 2417 | -7/Factory | Fabricated M-13 Machinist (x1) 2417 | -7/Factory | Build established: Scavenger-Sprinter 2424 | -7/Factory | Manually triggered Chute Trap 2424 | -7/Factory | Sucked down chute 2424 | -7/Factory | Entered Waste 2425 | -7/Waste | Spotted C-40 Crusher 2429 | -7/Waste | Spotted C-40 Crusher 2429 | -7/Waste | Spotted C-40 Crusher 2429 | -7/Waste | Spotted C-40 Crusher 2434 | -7/Waste | Spotted C-40 Crusher 2436 | -7/Waste | Discovered new exit (range 10) 2436 | -7/Waste | Spotted C-40 Crusher 2438 | -7/Waste | Identified exit to Factory 2438 | -7/Waste | Entered Factory 2468 | -7/Factory | Discovered new exit (range 17) 2484 | -7/Factory | Identified exit to Lower Caves 2604 | -7/Factory | Discovered exit to Lower Caves (range 12) 2666 | -7/Factory | Repaired Mni. Grenade Launcher 2673 | -7/Factory | Learned location of 1 exit from Cetus 2732 | -7/Factory | Fabricated O-24 Administrator (x1) 2746 | -7/Factory | Learned Extension emergency access door positions 2749 | -7/Factory | Entered Lower Caves 2750 | -7/Lower Caves | Identified exit to Lower Caves 2807 | -7/Lower Caves | Entered an active Warlord outpost 2807 | -7/Lower Caves | A Commander dispatched an escort 2810 | -7/Lower Caves | Learned Factory emergency access door positions 2833 | -7/Lower Caves | Encountered a Warlord checkpoint 2896 | -7/Lower Caves | Build established: Hacker-Scout 2918 | -7/Lower Caves | Entered another Lower Caves area 2918 | -7/Lower Caves | Accompanied by 2 allies 2919 | -7/Lower Caves | Commander's escort returned to base 2919 | -7/Lower Caves | Commander's escort returned to base 2919 | -7/Lower Caves | Identified exit to Zion 2919 | -7/Lower Caves | Identified exit to Factory 2922 | -7/Lower Caves | Encountered a Warlord checkpoint 2958 | -7/Lower Caves | Learned location of Zion (-7) 3018 | -7/Lower Caves | Entered Zion 3036 | -7/Zion | Given the Hacking Drone Bay 3037 | -7/Zion | Discovered new exit (range 11) 3050 | -7/Zion | Learned location of Warlord (-5) 3056 | -7/Zion | Learned location of Data Miner (-6) 3132 | -7/Zion | Learned Factory emergency access door positions 3141 | -7/Zion | Found CR-A16's Pointy Stick 3174 | -7/Zion | Given A8's code to call for help 3197 | -7/Zion | Met Imprinter 3202 | -7/Zion | Murdered Imprinter 3203 | -7/Zion | Attacked by Zionites 3205 | -7/Zion | Extracted access codes from Imprinter's data core 3230 | -7/Zion | Opened final containment barrier to the Deep Caves 3233 | -7/Zion | Discovered new exit (range 5) 3233 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3233 | -7/Zion | Identified exit to Deep Caves 3233 | -7/Zion | Entered Deep Caves 3246 | -7/Deep Caves | Found Surveybot 24 Chip 3305 | -7/Deep Caves | Z-Facility disabled 3339 | -7/Deep Caves | Found Prototype Protection 3339 | -7/Deep Caves | Identified Zio. Weapon Casing 3387 | -7/Deep Caves | Discovered new exit (range 6) 3387 | -7/Deep Caves | Identified exit to Proximity Caves 3465 | -7/Deep Caves | Spotted AG-18750 3504 | -7/Deep Caves | Found GOLEM Unit 3511 | -7/Deep Caves | Spotted AG-78281 3563 | -7/Deep Caves | Triggered Deep Caves wall 3563 | -7/Deep Caves | Spotted AS-60318 3564 | -7/Deep Caves | DAS Turret deployed 3588 | -7/Deep Caves | Entered Proximity Caves 4027 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4232 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4235 | -6/Proximity Caves | Entered Factory 4235 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4298 | -6/Factory | Repaired Imp. VTOL Module 4394 | -6/Factory | Discovered new exit (range 16) 4563 | -6/Factory | Discovered new exit (range 8) 4725 | -6/Factory | Repaired Imp. VTOL Module 4863 | -6/Factory | Discovered new exit (range 15) 4885 | -6/Factory | Identified exit to Lower Caves 4922 | -6/Factory | Discovered exit to Lower Caves (range 18) 4962 | -6/Factory | Learned Extension stockpile data 5069 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 5076 | -6/Factory | Learned Hub_04(d) emergency access door positions 5076 | -6/Factory | Discovered new exit (range 20) 5153 | -6/Factory | Identified exit to Factory 5180 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 5213 | -6/Factory | Learned location of Upper Caves (-4) 5225 | -6/Factory | Manually triggered Chute Trap 5225 | -6/Factory | Sucked down chute 5225 | -6/Factory | Entered Waste 5228 | -6/Waste | Spotted C-40 Crusher 5230 | -6/Waste | Spotted C-40 Crusher 5232 | -6/Waste | Spotted C-40 Crusher 5233 | -6/Waste | Spotted C-40 Crusher 5234 | -6/Waste | Discovered new exit (range 15) 5235 | -6/Waste | Spotted C-40 Crusher 5237 | -6/Waste | Identified exit to Factory 5237 | -6/Waste | Entered Factory 5263 | -6/Factory | Discovered exit to Lower Caves (range 20) 5368 | -6/Factory | Learned location of 1 exit from Proximity Caves 5392 | -6/Factory | Central database locked down 5431 | -6/Factory | Learned Extension emergency access door positions 5511 | -6/Factory | Learned location of 2 exits from Archives 5767 | -6/Factory | Entered Lower Caves 5830 | -6/Lower Caves | Discovered new exit (range 16) 5833 | -6/Lower Caves | Learned 8 Factory zone layouts 5835 | -6/Lower Caves | Identified exit to Lower Caves 5841 | -6/Lower Caves | Entered another Lower Caves area 5842 | -6/Lower Caves | Encountered a Warlord checkpoint 5873 | -6/Lower Caves | Discovered exit to Factory (range 17) 5884 | -6/Lower Caves | Found Alien Artifact 5884 | -6/Lower Caves | Identified Core Expander 5884 | -6/Lower Caves | Installed Core Expander, added new Power slot 5953 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5963 | -6/Lower Caves | Spotted B-75 Beast 6015 | -6/Lower Caves | Discovered new exit (range 20) 6025 | -6/Lower Caves | Identified exit to Data Miner 6025 | -6/Lower Caves | Entered Data Miner 6025 | -6/Data Miner | Discovered new exit (range 6) 6027 | -6/Data Miner | Identified exit to Proximity Caves 6029 | -6/Data Miner | Met Data Miner 6033 | -6/Data Miner | Learned location of Section 7 (-3) 6033 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6036 | -6/Data Miner | Received God Mode back door access code from Data Miner 6056 | -6/Data Miner | Interfaced with the Data Conduit 6085 | -6/Data Miner | Entered Proximity Caves 6106 | -5/Proximity Caves | Spotted B-75 Beast 6159 | -5/Proximity Caves | Entered Factory 6159 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6160 | -5/Factory | Identified exit to Upper Caves 6161 | -5/Factory | Identified exit to Factory 6162 | -5/Factory | Loaded intel: 309 machine locations 6282 | -5/Factory | Fabricated Impulse Thruster (x2) 6324 | -5/Factory | Spotted B-75 Beast 6334 | -5/Factory | Discovered exit to Factory (range 19) 6407 | -5/Factory | Learned 4 Proximity Caves zone layouts 6436 | -5/Factory | Loaded intel: 88 trap records 6455 | -5/Factory | Learned 2 Upper Caves zone layouts 6464 | -5/Factory | Learned location of 1 exit from Upper Caves 6465 | -5/Factory | Learned Extension garrison access intel 6495 | -5/Factory | Manually triggered Chute Trap 6495 | -5/Factory | Sucked down chute 6495 | -5/Factory | Entered Waste 6499 | -5/Waste | Spotted C-40 Crusher 6499 | -5/Waste | Spotted C-40 Crusher 6499 | -5/Waste | Spotted C-40 Crusher 6500 | -5/Waste | Spotted C-40 Crusher 6505 | -5/Waste | Spotted C-40 Crusher 6508 | -5/Waste | Discovered new exit (range 10) 6508 | -5/Waste | Spotted C-40 Crusher 6509 | -5/Waste | Identified exit to Factory 6509 | -5/Waste | Entered Factory 6510 | -5/Factory | Loaded intel: 243 machine locations 6594 | -5/Factory | Discovered exit to Upper Caves (range 7) 6646 | -5/Factory | Fabricated P-70 Sage (x2) 6715 | -5/Factory | Spotted B-75 Beast 6778 | -5/Factory | Entered Upper Caves 6779 | -5/Upper Caves | Identified exit to Upper Caves 6794 | -5/Upper Caves | A Commander dispatched an escort 6795 | -5/Upper Caves | Learned location of 1 exit from Factory 6795 | -5/Upper Caves | Learned Armory trap positions 6795 | -5/Upper Caves | Learned Extension emergency access door positions 6795 | -5/Upper Caves | Learned Factory security intel 6819 | -5/Upper Caves | Learned Factory stockpile data 6867 | -5/Upper Caves | Build established: Hacker-Sprinter 6976 | -5/Upper Caves | Entered another Upper Caves area 6976 | -5/Upper Caves | Accompanied by 2 allies 6977 | -5/Upper Caves | Commander's escort returned to base 6977 | -5/Upper Caves | Commander's escort returned to base 7159 | -5/Upper Caves | Discovered new exit (range 4) 7160 | -5/Upper Caves | Identified exit to Warlord 7160 | -5/Upper Caves | Entered Warlord 7184 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7184 | -5/Warlord | Ran a Watcher feed algorithm 7211 | -5/Warlord | Opened Warlord's prototype stash 7213 | -5/Warlord | Found Prototype Hackware 7213 | -5/Warlord | Identified Ghost Barrier 7225 | -5/Warlord | Visited the Vortex Lab 7226 | -5/Warlord | Found Prototype Energy Gun 7226 | -5/Warlord | Identified Vortex Rail 7231 | -5/Warlord | Found Vortex Rail 7243 | -5/Warlord | Met Warlord 7245 | -5/Warlord | Warlord's base attacked by MAIN.C 7277 | -5/Warlord | Opened side exit 7281 | -5/Warlord | Discovered new exit (range 9) 7282 | -5/Warlord | Identified exit to Proximity Caves 7283 | -5/Warlord | Entered Proximity Caves 7425 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7431 | -4/Proximity Caves | Entered Factory 7431 | -4/Factory | Evolved 2 slots: Utility x2 7432 | -4/Factory | Identified exit to Research 7435 | -4/Factory | Loaded intel: 269 machine locations 7497 | -4/Factory | Repaired Lgt. Fission Core 7559 | -4/Factory | Spotted B-86 Titan 7612 | -4/Factory | Fabricated Impulse Thruster (x2) 7640 | -4/Factory | Discovered exit to Research (range 18) 7643 | -4/Factory | Intercept squad dispatched 7661 | -4/Factory | Identified exit to Garrison 7661 | -4/Factory | Entered Garrison 7662 | -4/Garrison | Loaded intel: 38 machine locations 7667 | -4/Garrison | Spotted B-75 Beast 7667 | -4/Garrison | Spotted B-86 Titan 7679 | -4/Garrison | Triggered checkpoint 7686 | -4/Garrison | Discovered exit to Research (range 15) 7688 | -4/Garrison | Installed Relay Interface Framework 7691 | -4/Garrison | Entered Research 7691 | -3/Research | Evolved 2 slots: Utility x2 7692 | -3/Research | Loaded intel: 115 machine locations 7713 | -3/Research | Identified exit to Armory 7713 | -3/Research | Identified exit to Quarantine 7853 | -3/Research | Discovered new exit (range 16) 7856 | -3/Research | Identified exit to Research 7871 | -3/Research | Entered Armory 7872 | -3/Armory | Loaded intel: 50 trap records 7873 | -3/Armory | Loaded intel: 84 machine locations 7898 | -3/Armory | Lost 3 parts (1p1n1w) 7998 | -3/Armory | Fabricated Lgt. Fission Core (x2) 8068 | -3/Armory | Discovered exit to Research (range 17) 8075 | -3/Armory | Entered Research 8075 | -2/Research | Warlord forces began assault on 0b10 8075 | -2/Research | Evolved 2 slots: Utility x2 8076 | -2/Research | Loaded intel: 110 machine locations 8094 | -2/Research | Lost 7 parts (5n2u) 8127 | -2/Research | Discovered new exit (range 20) 8185 | -2/Research | Research machine network offline 8231 | -2/Research | Lost 5 allies 8254 | -2/Research | Identified exit to Testing 8260 | -2/Research | Discovered new exit (range 20) 8264 | -2/Research | Identified exit to Access 8337 | -2/Research | Met up with Warlord 8344 | -2/Research | Spotted Tracker 8347 | -2/Research | Spotted Tracker 8363 | -2/Research | Borebot progress halted 8374 | -2/Research | Discovered exit to Access (range 13) 8375 | -2/Research | Spotted Combat Programmer 8396 | -2/Research | Combat Programmer assimilated allied NV-FD9(g) 8418 | -2/Research | Lost 7 allies 8420 | -2/Research | Spotted Combat Programmer 8434 | -2/Research | Met DD-05H 8435 | -2/Research | Lost 4 parts (1p2n1u) 8666 | -2/Research | Spotted Tracker 8667 | -2/Research | Spotted Tracker 8671 | -2/Research | Destroyed Tracker 8678 | -2/Research | Destroyed Tracker 8700 | -2/Research | Spotted Combat Programmer 8718 | -2/Research | Destroyed Combat Programmer 8723 | -2/Research | Borebot progress halted 8740 | -2/Research | Lost 6 parts (1p2n2u1w) 8851 | -2/Research | Spotted B-90 Cyclops 8930 | -2/Research | Discovered exit to Access (range 12) 8930 | -2/Research | Spotted Striker 8934 | -2/Research | Entered Access 8934 | -1/Access | Evolved 2 slots: Weapon x2 8935 | -1/Access | Loaded intel: 120 machine locations 9017 | -1/Access | Spotted B-99 Colossus 9017 | -1/Access | Spotted B-99 Colossus 9029 | -1/Access | Core integrity fell below 50% 9035 | -1/Access | Core integrity fell below 20% 9040 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09028_ Slug penetrates Wall. 09029_ Asb. Biocell Array destroyed. 09029_ Penetrated by Slug. 09029_ Slug penetrates Reinforced Barrier. 09029_ Penetrated by Slug. 09029_ Slug penetrates Wall. 09029_ Slug penetrates Reinforced Barrier. 09030_ Structural Scanner destroyed. 09030_ Penetrated by Slug. 09031_ Slug penetrates Wall. 09031_ Penetrated by Slug. 09032_ Slug penetrates Sealed Heavy Doors. 09032_ Penetrated by Slug. 09033_ B-99 Colossus activates siege mode. 09034_ Slug penetrates Sealed Heavy Doors. 09034_ Penetrated by Slug. 09036_ Slug penetrates Reinforced Barrier. 09036_ Penetrated by Slug. 09036_ Slug penetrates Sealed Heavy Doors. 09039_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###########??????????????????????????????????? | | #####??#########?????????????????????????????? | | #####??#########?????????????????????????????? | | ## ?? ##?????????????????????????????? | | ## ? ##?????????????????????????????? | | ### ## ##?????????????????????????????? | | ### ## #### ????????????????????????? | | ### ## #######????????????????????????? | | ### ## ## ????????????""??????????? | | ### ## ## ?????????????T"??????????? | | ?## ## """ ## ############## ## ??????? | | ?## ## """S"" ## #################### ??????? | | ?## ## """""" ## ## # # ??????? | | ?## ## ## ## # # ??????? | | ?## ## ## ## """"" # # ??????? | | ?## ### ### # ""Y"" # # ??????? | | ?## # # # ??????? | | "## % %+ H ] # # ??????? | | "## ### ##" " # # ??????? | | "## ### ########## # # ??????? | | "## ### ######### # ##??????? | | "## ############?????## # ##??????? | | "## ############?????####""#####" = ## ?????? | | "## ########?????????### # ######%* ## ?????? | | "## #######"??????????########### %% "# ?????? | | "## """T""""?????????"" @% l ; % ## ?????? | | "## """ """"?????????"""" %BB ; % ## ?????? | | "## "??""""""?"""" % BB %;#+######??????? | | ?## "??"????"?"""" g gg g u ??????? | | ?## "??"?""?"?"""" ???????? | | ?## "??"??"?"?"""" h ???????? | | ?## "??"????"?"""" BB h ????? | | ?## "??""""""?"""" B # w #####????? | | ?## "?????????"""" # #####????? | | ?## "?????????"""" # ^ ##???????? | | ?## "#######"???????????########## ???????? | | ?##"%########???????????########## ???????? | | ?## "##?????????????????????????## ??????? | | ?## ??????????????????????????? ????? | | ? # ???????????????????????????#####+#######????? | | ? # ??????????????????????????? ????? | | ? # ????????????????????????????????????????????? | | ? # ???????????????????????????"?????"??????????? | | ? # ??????????????????????????"""???"""?????????? | | ? # ??????????????????????????"""???"""????????? | | ? ####???????????????????????????"?????"?????????? | | ? ####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 2010 ECM Strength 1 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 74 Targeting Accuracy 8 Core Analysis 8 Offensive Hacking 38 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Surge Thruster | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Fusion Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Imp. Surge Thruster | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Hacked Impulse Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip M-13 Machinist | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory | Preloaded Imp. Surge Thruster | x2 | -6/Factory | Authchip Imp. Surge Thruster | x2 | -6/Factory Impulse Thruster | x2 | -5/Factory | Authchip P-70 Sage | x2 | -5/Factory | Preloaded Impulse Thruster | x2 | -4/Factory | Authchip Lgt. Fission Core | x2 | -3/Armory Repaired ---------- VTOL Module | 36% | -9/Materials VTOL Module | 24% | -8/Materials Imp. VTOL Module | 70% | -7/Factory Lgt. Nuclear Core | 20% | -7/Factory Mni. Grenade Launcher | 50% | -7/Factory Imp. VTOL Module | 4% | -6/Factory Imp. VTOL Module | 44% | -6/Factory Lgt. Fission Core | 23% | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FocalWarlordBlade Manual? 0 Play Time 03:37:01 Cumulative 401.0 hours Start 2025.07.31 @ 15:04:28 End 2025.07.31 @ 19:08:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 26 Types 11/1/5/1/5/1/0/1/0/1 Lore% 92 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92fb4a98-1747-44c1-9ef7-eddb9bd432ad