Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 00:57:57 Player: Zaros426 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (469) 2345 Value Destroyed (21771) 21771 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (16434) 16434 TOTAL SCORE: 51530 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 7549 Follower Combat Kills 2185 Entered Garrisons 1400 Used RIF Installer 3000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Improved Powered Armor Enhanced Nova Cannon Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Advanced Phase Shifter Graphene Brace Improved Focal Shield Advanced Force Field Relay Coupler [NC] > --- WEAPON ----------- Firepult Helical Railgun > --- INVENTORY -------- Enhanced Armored Leg Enhanced Armored Leg Biometal Leg Biometal Leg Advanced Coolant Injector Energy Well High-capacity Matter Pod Advanced Weapon Cycler Advanced ECM Suite Advanced Cloaking Device Advanced Force Field Advanced Point Defense System Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Improved Dynamic Insulation System Enhanced Nova Cannon Heavy Mass Driver Advanced Remote Datajack Improved Plasma Cutter [Rating: 177] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . 2 . 2 . 2 . 2 . . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 7 | . . . . . . . 1 . 1 . . . . . . . 2 . 1 . 1 . . . 1 Utility 8 | . . . 2 . . . . . 1 . . . 2 . 1 . . . 1 . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 280 | 8 12 . 28 3 4 1 23 3 1 28 6 19 6 31 13 13 1 18 19 7 14 1 1 7 13 Power 23 | 1 2 . 1 . . . . . . 5 1 . 1 2 1 . . 2 2 . 1 . . . 4 Engine 14 | 1 2 . 1 . . . . . . 3 1 . 1 1 . . . . . . 1 . . . 3 Core 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . 1 Propulsion 65 | 2 1 . 8 . 2 1 8 1 1 7 . 5 . 3 4 . 1 4 4 2 9 . . . 2 Treads 35 | 2 1 . 8 . 2 . 8 1 1 3 . 5 . 2 . . 1 . 1 . . . . . . Leg 14 | . . . . . . 1 . . . . . . . 1 4 . . 4 3 1 . . . . . Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . Flight 6 | . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . 2 Utility 119 | 2 5 . 10 . 2 . 6 1 . 10 2 8 4 15 4 12 . 9 12 3 3 . 1 4 6 Device 45 | 1 . . 1 . . . 2 . . 5 . 3 1 7 3 6 . 2 5 2 . . 1 . 6 Storage 8 | 1 2 . 1 . 2 . . . . 1 . . . . . . . . . . 1 . . . . Processor 5 | . . . 1 . . . 1 . . . . . . 2 . . . . 1 . . . . . . Hackware 40 | . . . 1 . . . . 1 . . 2 4 3 4 1 6 . 7 5 . 2 . . 4 . Protection 20 | . 3 . 6 . . . 3 . . 4 . 1 . 2 . . . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 73 | 3 4 . 9 3 . . 9 1 . 6 3 6 1 11 4 1 . 3 1 2 1 1 . 3 1 Energy Gun 10 | 1 1 . 1 . . . 2 . . 1 . 2 1 . 1 . . . . . . . . . . Energy Cannon 16 | . . . 2 . . . . . . 2 3 3 . 1 . . . 1 1 2 . 1 . . . Ballistic Gun 13 | 2 . . 4 . . . 2 . . . . . . 3 2 . . . . . . . . . . Ballistic Cannon 17 | . . . 2 . . . 4 . . 2 . . . 6 1 1 . . . . . . . 1 . Launcher 6 | . 2 . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . Special Weapon 4 | . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 2 . . . 3 . . . . . . 3 3 . . . 2 3 1 . 1 . . Parts Lost 90 | . 2 . 2 . . . . . . 20 . 4 . 9 . 1 . 1 23 . 9 5 . . 14 Power 12 | . . . . . . . . . . 5 . . . . . . . 1 2 . 1 . . . 3 Propulsion 30 | . . . . . . . . . . 4 . 1 . 2 . . . . 10 . 6 4 . . 3 Utility 35 | . . . 2 . . . . . . 6 . 2 . 5 . 1 . . 8 . 2 1 . . 8 Weapon 13 | . 2 . . . . . . . . 5 . 1 . 2 . . . . 3 . . . . . . Highest Loss Streak 18 | . 2 . 1 . . . . . . 9 . 2 . 4 . 1 . 1 18 . 9 5 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 13 15 19 19 19 20 23 22 21 17 21 20 20 21 22 22 22 22 21 4 6 6 4 4 4 Power . | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . 1 1 4 5 3 3 3 4 4 2 3 2 3 1 . . . 2 3 . 2 3 1 . . Utility 10 | . 8 9 8 6 6 7 10 10 10 10 13 13 12 13 15 15 16 16 14 2 1 . . . . Weapon 5 | . 2 2 5 7 9 9 8 6 6 3 3 3 4 5 4 5 4 2 1 1 1 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 4 1 5 1 . . 7 . . . 1 11 . 5 2 8 . 4 5 . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . . 2 . 2 . . . . . . 2 . . . . Utility 39 | . 4 . 1 . . . 3 . . . 1 9 . 3 1 8 . 3 5 . . . . . 1 Weapon 11 | . . 1 3 1 . . 4 . . . . . . . 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 99 100 94 94 92 77 88 87 84 74 77 81 78 81 89 93 86 88 87 36 59 39 22 49 52 Engine 6 | . 14 14 11 11 11 11 9 9 7 2 7 7 5 4 . . . . . . 2 . . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 9 8 . . . . . . Treads 16 | . 28 28 22 22 22 21 26 27 30 24 . 15 13 13 3 . 2 . . 4 1 . . . . Leg 5 | . . . . . . . . . . . . . . . 14 23 21 25 27 3 1 . . . . Device 8 | . . . . 6 10 . . . . 4 . 6 8 14 27 27 26 23 23 7 7 4 4 8 7 Storage 8 | . 14 14 11 11 11 11 9 9 7 10 7 7 6 6 5 5 5 5 3 . 2 3 . . . Processor 6 | . . . 5 11 11 11 9 9 7 5 . . . 2 11 11 10 10 8 . . . . . . Hackware 3 | . . . 4 . . . . . . . 10 5 15 15 . . . 1 3 19 21 20 17 27 27 Protection 7 | . 13 14 17 11 3 . 7 8 7 5 18 14 6 3 . . . . . . . . . . . Ballistic Gun 4 | . 7 14 14 . . . 14 . . . . . . 4 9 2 5 3 2 . . . . . . Ballistic Cannon 5 | . . . 3 17 . . 11 18 23 9 . . . 9 3 4 5 5 3 . . . . . . Launcher 1 | . 9 5 3 4 . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 11 11 . 1 . . 5 3 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 11 11 . 2 . . 5 . . . . . . . . . . . . . . Peak Build Rating 177 | 7 14 13 21 21 21 19 40 38 35 47 52 71 80 114 124 130 144 162 177 100 132 92 63 97 135 Average Rating 60 | 5 11 13 18 20 18 17 27 36 35 37 49 54 74 87 116 124 138 154 160 72 111 68 39 87 94 On Entrance 58 | . 7 13 13 20 19 18 18 38 34 35 47 52 67 77 110 124 130 144 162 67 79 58 37 63 97 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . 5 . 12 . . . . 11 11 . 40 26 27 6 9 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 305 | 14 41 39 69 64 212 212 305 121 120 132 118 133 113 145 153 163 159 170 173 4 36 24 6 14 49 Greatest Support 190 | 40 40 40 46 43 43 40 60 60 80 82 56 150 150 150 150 80 80 170 190 3 94 28 7 16 59 Greatest Overweight (x) 10 | 1 1 . 1 1 5 10 5 2 1 1 2 4 . 1 6 2 1 2 2 1 . 4 . 4 2 Average Overweight (x) . | . . . . 1 1 5 2 1 1 . 1 1 . . . 1 1 . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 20 20 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 5 10 10 5 5 5 Average Capacity 23 | 7 14 15 19 20 21 35 34 25 25 22 25 25 25 25 25 25 25 25 24 5 7 8 5 5 5 Most Carried 34 | 3 15 15 20 20 22 22 34 25 24 25 25 25 25 25 25 25 25 25 25 5 10 10 5 5 5 Average Carried 20 | 1 13 14 19 19 19 21 24 24 24 20 23 23 24 22 24 24 23 24 22 4 6 7 4 4 4 Final Capacity 35 | 8 15 15 20 20 35 35 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 5 5 5 5 Final Carried 25 | 3 15 15 20 20 21 22 25 25 24 21 25 23 25 24 25 25 23 25 5 5 10 5 3 5 5 Class Distribution -------------------- 33% | Mutant 13% | Botlord-Tank 8% | Hauler-Skirmisher 8% | Bothacker-Mutant 7% | Bothacker-Tank 7% | Bothacker-Gunner 5% | Hauler-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Bothacker-Mutant | -3/Quarantine Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Garrison Mutant | -2/Research Wizard-Mutant | -2/DSF Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Matter Collected 17074 | 310 894 34 1781 293 100 94 1864 1037 . 1369 150 414 51 1922 376 2251 111 1981 1467 . 131 . . . 444 Remotely 798 | . . . . . . . 609 . . 189 . . . . . . . . . . . . . . . Salvage Created 18995 | 183 1231 183 2215 215 . 202 1555 670 . 1370 222 1755 . 1239 561 1119 109 709 4666 . 131 . . . 660 Parts 848 | 12 70 4 158 21 . 9 79 52 . 51 14 57 . 55 13 45 4 25 144 . 3 . . . 32 Haulers Intercepted 16 | . 2 . 5 . . . 4 . . . 1 . . . 1 . . . 2 . . . . . 1 Recyclers Shooed 9 | . 1 . 6 . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Combat Hostiles Destroyed 330 | . 28 . 54 12 . . 32 26 . 32 2 17 . 29 3 22 2 18 50 . . . . . 3 Melee 9 | . . . . . . . . . . . 1 5 . . . . . . . . . . . . 3 Guns 75 | . 5 . 24 . . . 15 . . 2 . 1 . 10 3 6 . 6 3 . . . . . . Cannons 127 | . . . 3 4 . . 16 14 . 24 1 7 . 15 . 16 2 10 15 . . . . . . AOE 82 | . 23 . 27 8 . . 1 12 . 5 . 1 . . . . . 2 3 . . . . . . Classes Destroyed 19 | 2 7 . 4 . . . 1 . . 2 . 1 . 1 . 1 . . . . . . . . . Worker 36 | . 8 2 4 . . 2 5 . . . 2 . . . . . . . 12 . . . . . 1 Builder 26 | . 6 . 5 . . . . . . . . . . . . . . . 14 . . . . . 1 Tunneler 15 | 5 5 . 2 . . . 1 . . . . . . . . . . . . . . . . . 2 Hauler 16 | . 2 . 5 . . . 4 . . . 1 . . . 1 . . . 2 . . . . . 1 Recycler 20 | 1 2 2 2 1 . 2 1 . . . . . . . 2 . . . 4 . 1 . . . 2 Mechanic 8 | . . . 5 . . . . . . . . . . . . . . . 3 . . . . . . Operator 5 | . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . Watcher 13 | . 3 . 4 . . . 1 1 . . 1 . . 1 . . . . 2 . . . . . . Swarmer 67 | . 6 . 10 10 . . . 11 . 8 . 1 . 8 . 5 . 3 5 . . . . . . Cutter 15 | . . . . . . . . . . . . 2 . 3 . 5 . 3 2 . . . . . . Grunt 141 | . 22 . 31 . . . 24 9 . 13 1 7 . 6 2 7 . 8 11 . . . . . . Brawler 7 | . . . 2 . . . 1 . . 1 . . . . . . . 1 2 . . . . . . Duelist 14 | . . . 3 . . . 1 3 . . . 1 . 3 . . . . 3 . . . . . . Sentry 28 | . . . 8 2 . . 5 3 . 5 . . . 3 . . . 1 1 . . . . . . Hunter 15 | . . . . . . . . . . . . . . . . 3 2 . 9 . . . . . 1 Programmer 32 | . . . . . . . . . . 3 1 6 . 1 1 2 . 1 15 . . . . . 2 Heavy 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Behemoth 6 | . . . . . . . . . . 1 . . . 3 . . . 1 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 42 | 5 9 2 18 3 . 2 5 5 . 6 2 4 . 8 2 10 2 3 42 . 1 . . . 4 Combat Bots Only 29 | . 3 . 8 3 . . 4 5 . 6 1 4 . 8 2 10 2 3 29 . . . . . 1 Max Kills in Single Turn 6 | 1 4 1 4 3 . 1 2 3 . 2 1 1 . 2 1 1 1 2 6 . 1 . . . 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 3 3 . . 1 3 . 1 . 1 . . . . . 2 1 . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Hostile Shots Fired 2726 | . 69 3 163 21 . . 101 63 . 444 9 202 7 241 15 89 14 151 574 50 131 71 . 79 229 Missed 948 | . 21 . 45 9 . . 28 24 . 149 3 47 4 68 6 30 3 51 210 27 49 31 . 42 101 Deflected 27 | . . . . . . . . . . . . . . . . . . 16 11 . . . . . . Hits 1778 | . 48 3 118 12 . . 73 39 . 295 6 155 3 173 9 59 11 100 364 23 82 40 . 37 128 Melee 41 | . . . 6 . . . 1 . . . . 5 . 6 . 7 . 2 14 . . . . . . Projectile 1737 | . 48 3 112 12 . . 72 39 . 295 6 150 3 167 9 52 11 98 350 23 82 40 . 37 128 AOE 10 | . . . . . . . . . . . . 1 . 2 . 6 . . . . . . . . 1 Critical Strikes 86 | . . . 6 . . . 8 . . 3 . 8 . 8 . 3 . 8 25 1 6 3 . . 7 Actively Blocked 54 | . . . . . . . . . . . . 1 . . . 3 . 8 25 1 6 3 . . 7 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 25976 | . 539 31 1680 138 . . 1256 525 . 3570 101 1699 56 2503 161 556 83 876 6489 398 1333 856 . 386 2740 Core 4866 | . 84 . 116 30 . . 186 31 . 525 . 172 . 236 9 38 7 50 773 . 297 476 . 230 1606 Absorbed by Shields 4098 | . . . . . . . . 2 . 295 . 460 . 145 172 568 90 887 1479 . . . . . . Reduced by Siege Mode 83 | . . . . . . . . . . . . . . 77 . . 6 . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . . 62 . 14 . . . . . . . . . . . Ignored by Resistances 1082 | . . . . . . . 116 . . . . . . 263 24 125 64 195 295 . . . . . . Regen/Repaired (Parts) 678 | . . . 237 . . . . . . . 441 . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 66 . . . 63 . 60 . . . . . 72 . 95 . 95 . 40 . . . 30 . Volleys Fired 1108 | 8 107 1 151 14 . . 93 59 . 92 2 42 6 134 23 140 6 121 87 2 8 7 . 5 . Largest 3 | 2 2 2 2 2 . . 3 3 . 3 3 3 1 3 3 2 2 2 2 1 2 1 . 1 . Hottest 315 | 60 80 53 80 74 . . 97 117 . 250 180 315 5 250 103 103 103 113 288 120 233 120 . 58 . Shots Fired 1822 | 16 143 2 263 26 . . 274 112 . 132 6 77 6 218 47 174 12 162 129 2 9 7 . 5 . Gun 839 | 16 109 1 227 . . . 153 . . 8 . 18 . 74 32 71 6 75 49 . . . . . . Cannon 777 | . . . 12 23 . . 121 93 . 108 6 54 . 112 10 75 6 59 77 2 7 7 . 5 . Launcher 102 | . 34 1 24 3 . . . 19 . 16 . . . . . . . 5 . . . . . . . Special 104 | . . . . . . . . . . . . 5 6 32 5 28 . 23 3 . 2 . . . . Kinetic 1399 | 14 58 1 236 23 . . 274 93 . 98 . . . 176 42 146 12 125 96 . . . . 5 . Thermal 154 | . . . 3 . . . . . . 9 6 71 . 10 . . . 9 30 2 7 7 . . . Explosive 67 | . 34 1 24 3 . . . . . . . . . . . . . 5 . . . . . . . Electromagnetic 98 | 2 51 . . . . . . 19 . 25 . 1 . . . . . . . . . . . . . Robot Hit Streak 26 | 7 7 . 13 5 . . 16 15 . 10 5 9 6 26 11 20 19 23 12 . 14 . . 2 . Robot Miss Streak 8 | 1 6 . 8 2 . . 5 5 . 3 . 5 1 2 2 4 3 3 5 . . . . 2 . Penetration Max 2 | . . . . . . . . . . 1 . . . 2 . 2 1 1 2 . . . . . . Secondary Targets 8 | . 1 . 4 . . . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1194 | 10 86 4 160 14 5 4 185 62 . 90 17 80 5 125 32 99 9 96 89 . 5 . . 2 15 Core Hits 722 | 7 64 4 126 12 . 2 77 38 . 45 6 37 . 56 12 44 5 34 145 . 1 . . . 7 Critical Kills 8 | . 1 . 1 . . . . . . . . . . 1 . 2 . 2 1 . . . . . . Critical Parts Destroyed 13 | . 4 1 . . . . 1 . . . . . . . . 3 1 1 2 . . . . . . Critical Strikes 64 | . 5 1 1 . . . 3 1 . 9 1 6 . 2 3 10 2 8 10 . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 15 | . 1 . 1 . . . 1 . . . . . . 1 . 5 1 3 2 . . . . . . Blast 34 | . . . . . . . 2 1 . 9 . . . 1 3 5 1 5 7 . . . . . . Smash 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 6 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 214 | . 21 4 5 . 5 4 1 29 . 18 17 74 . . . . . . . . . . . . 36 Impact 30 | . 21 4 5 . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . 4 1 24 . 18 10 65 . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Sneak Attacks 49 | . 14 3 2 . 5 4 1 5 . . 6 2 . . . . . . . . . . . . 7 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 51835 | 130 4306 288 5665 733 . 277 4221 1924 . 6006 666 3843 . 3605 1369 3971 362 4159 8724 . 124 . . 89 1373 Guns 11163 | 130 754 . 2168 . . . 1497 . . 62 . 383 . 1364 742 1273 97 1320 1373 . . . . . . Cannons 20406 | . . . 158 319 . . 2289 1420 . 3687 110 550 . 1995 500 2698 265 2557 3645 . 124 . . 89 . Explosions 12011 | . 2324 96 3052 414 . . 319 504 . 917 . 191 . 246 114 . . 282 3552 . . . . . . Melee 8022 | . 1216 192 270 . . 277 116 . . 1327 556 2695 . . . . . . . . . . . . 1373 Ramming 233 | . 12 . 17 . . . . . . 13 . 24 . . 13 . . . 154 . . . . . . Kinetic 28535 | 117 408 . 2269 319 . . 3786 1420 . 3540 . . . 3142 1242 3971 362 3877 3993 . . . . 89 . Thermal 7157 | . 156 . 57 . . . . 32 . 412 110 1112 . 463 114 . . . 4577 . 124 . . . . Explosive 6331 | . 2168 96 3052 414 . . 319 . . . . . . . . . . 282 . . . . . . . Electromagnetic 1557 | 13 346 . . . . . . 472 . 714 . 12 . . . . . . . . . . . . . Impact 1678 | . 1216 192 270 . . . . . . . . . . . . . . . . . . . . . . Slashing 4971 | . . . . . . 277 116 . . 1327 556 2695 . . . . . . . . . . . . . Piercing 1373 | . . . . . . . . . . . . . . . . . . . . . . . . . 1373 Highest Corruption 20 | . . . 2 2 2 2 . . . . . 6 . 1 2 2 . 1 20 20 . 4 4 6 7 Average Corruption 2 | . . . 2 2 2 2 . . . . . 3 . 1 1 2 . 1 4 20 . 3 4 4 3 Corruption Purged 7 | . . . . . . . . . . . . 5 . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 221 | . . . 41 21 5 28 . . . . . 31 . 10 . 39 . 11 19 6 . 1 1 2 6 Message Errors 62 | . . . 11 4 3 10 . . . . . 4 . 5 . 11 . 4 4 2 . 1 1 1 1 Matter Fused 52 | . . . 10 5 1 8 . . . . . 6 . 2 . 11 . 1 4 2 . . . . 2 Heat Flow Errors 27 | . . . 2 4 . 2 . . . . . 8 . 1 . 4 . 1 4 . . . . 1 . Energy Discharges 18 | . . . 2 1 1 2 . . . . . 3 . . . 3 . 4 1 . . . . . 1 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 26 | . . . 6 5 . 3 . . . . . 5 . 1 . 4 . . 1 . . . . . 1 Data Loss (major) 6 | . . . 2 . . 1 . . . . . . . . . 3 . . . . . . . . . Misfires 7 | . . . 3 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . Alerts 12 | . . . 3 1 . 2 . . . . . 3 . . . 1 . 1 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 5 | . . . 1 . . . . . . . . 1 . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3557 | . 684 79 146 24 . 61 36 26 . 459 59 193 . 44 262 318 5 251 456 . . . . . 454 Projectiles 1606 | . . . . . . . 25 19 . 400 . 6 . 44 178 318 5 207 404 . . . . . . Explosions 354 | . 101 . 80 24 . . 11 7 . 3 . . . . 84 . . 44 . . . . . . . Melee 1597 | . 583 79 66 . . 61 . . . 56 59 187 . . . . . . 52 . . . . . 454 Knockbacks 95 | . 3 1 1 2 . . 18 11 . 12 . . . 7 2 13 . 10 15 . . . . . . Impact 6 | . 3 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 84 | . . . . 2 . . 18 10 . 11 . . . 6 2 13 . 10 12 . . . . . . Secondary 5 | . . . . . . . . 1 . 1 . . . 1 . . . . 2 . . . . . . Self-Inflicted Damage 851 | . 51 . 131 33 . . 132 39 . 100 . . . 4 . . . 62 299 . . . . . . Shots 45 | . 4 . 3 1 . . 2 3 . 8 . . . 1 . . . 2 21 . . . . . . Rammed 13 | . 2 . 4 . . . . . . 1 . 5 . 1 . . . . . . . . . . . Targets Rammed 21 | . 2 . 4 . . . . . . 1 . 5 . 1 1 . . . 7 . . . . . . Kicked 8 | . . . . . . . . . . . . . . . 1 . . . 7 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 320 6 288 178 . 197 371 260 . 224 222 363 . 404 100 240 24 187 405 . 84 34 . 162 5 Average Temperature 75 | . 96 6 26 50 . 88 71 88 . 68 116 136 . 102 31 40 12 57 105 . 34 20 . 96 3 Received Heat Transfer 4509 | . 195 18 615 9 . . 666 198 . 683 36 379 27 843 8 60 . 102 526 9 18 54 . . 63 Effects 7 | . 2 . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . Energy Bleed 5 | . 2 . . . . . . . . . . 2 . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Total Turns 89 | . . . . . . . . . . . . . . 72 . . 17 . . . . . . . . Longest Duration 38 | . . . . . . . . . . . . . . 38 . . 17 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 11 | . . . . . . . . . . . . . . . . . . 7 4 . . . . . . Total Turns 172 | . . . . . . . . . . . . . . . . . . 103 69 . . . . . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . 22 34 . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 8 2 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . 11 4 4 . . . . 1 . 1 . 1 . . . . . . . . . . . . . Impact Corruptions 32 | . 22 4 3 . . . . . . . . . . . . . . . 3 . . . . . . Robots Melted 44 | . . . . . . . . . . 1 . 2 . 4 . . . . 37 . . . . . . Combat Hostiles 36 | . . . . . . . . . . 1 . 2 . 4 . . . . 29 . . . . . . Parts Melted 154 | . . . . . . . . . . 5 . 8 . 9 . . . . 132 . . . . . . Heat Transferred 29533 | . 200 . 111 . . . . 37 . 1908 148 2504 . 2170 50 . . . 22294 . 111 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Maximum Alert Level 5 | . 3 1 4 2 . . 2 5 3 5 3 4 3 5 3 5 3 5 5 5 4 3 2 1 1 Low Security (%) 22 | 100 41 77 33 . . 100 68 . . . . . . . . . . . . . . . . . 82 Level 1 8 | . 9 22 24 31 . . 8 5 . . . . . . . 7 . . . . . . 39 100 17 Level 2 13 | . 39 . 2 68 . . 23 11 . 4 . 16 . 21 . 8 . . . . . 75 60 . . Level 3 27 | . 9 . 24 . . . . 36 100 22 100 59 100 10 100 29 100 36 59 . 94 24 . . . Level 4 17 | . . . 14 . . . . 26 . 33 . 24 . 47 . 34 . 41 19 1 5 . . . . Level 5 9 | . . . . . . . . 20 . 39 . . . 21 . 20 . 22 3 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 16 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . 98 . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2055 | 25 745 283 1289 494 . 5 617 1948 1022 1973 1035 1448 769 1865 1098 2015 1057 1806 2055 1690 1100 743 414 321 396 Initial 1100 | . . 283 22 494 . . . 389 1022 694 1035 537 760 496 978 709 1057 720 1015 1100 1100 679 414 288 192 Average 782 | 5 310 153 514 419 . . 199 1173 1009 1378 888 934 738 1199 1009 1134 1041 1305 1195 1620 1038 697 401 311 185 Influence Increases 17334 | 30 1236 144 2004 349 . 20 1125 1579 . 1579 119 1051 59 1729 489 1936 62 1236 1609 90 56 109 . 33 690 Destroy 0b10 Robot/C 7840 | . 560 80 1100 240 . . 640 620 . 880 40 380 40 880 220 640 40 420 1000 . . . . . 60 Destroy 0b10 Robot/NC 810 | 30 140 20 140 5 . 20 60 5 . 15 20 45 . 20 30 30 . 5 185 . 5 . . . 35 Destroy Leader 1124 | . 120 20 268 30 . . 150 30 . 40 24 30 10 50 42 50 10 30 198 . . . . . 22 Allied During Kill 307 | . . 13 12 . . . . 23 . 40 . 7 9 64 51 78 . 10 . . . . . . . Trap Triggered on 0b10 70 | . . . . . . . 40 . . . . . . . . . . 30 . . . . . . . Successful Hack 225 | . 12 . 49 4 . . 45 49 . 7 5 12 . . . . . . 6 . 9 . . . 27 Select Force Hacks 90 | . 60 . . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 675 | . 105 . 210 15 . . 60 15 . 15 . 15 . . 60 105 . 45 . 30 . . . . . Anti-Garrison Action 3400 | . . . . . . . . 700 . 300 . 450 . 600 . 850 . 450 . . . 50 . . . Destroy Structure 1428 | . 224 11 210 25 . . 55 107 . 87 . 37 . 100 86 153 12 171 70 . 12 14 . 3 51 Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . . 60 15 . . . 45 Lose Combat Pursuer 1245 | . 15 . 15 30 . . 45 30 . 195 30 75 . 15 . 30 . 75 150 . 15 45 . 30 450 Influence Decreases 17614 | 30 507 816 792 1277 341 20 526 230 956 598 1324 371 798 573 1341 934 1048 459 1505 836 990 277 354 96 615 Entered New Map 10702 | . . 446 35 775 341 . . 210 926 298 938 231 688 213 887 304 958 309 791 836 740 227 324 96 129 Time Decay 4208 | 30 487 350 687 502 . 20 352 . 30 . 356 . 110 . 374 . 40 . 434 . 160 . 30 . 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 900 | . 20 . 20 . . . . . . 200 . 40 . 90 . 10 . 10 230 . 90 50 . . 140 Lost Ally 1030 | . . 20 50 . . . . 20 . 100 30 100 . 270 80 120 50 140 50 . . . . . . Purge Threat 674 | . . . . . . . 174 . . . . . . . . 500 . . . . . . . . . Squads Dispatched 62 | . 7 . 10 . . . 7 . . . 2 . . . 3 . . . 23 . 4 . 1 1 4 Investigation 19 | . 6 . 3 . . . 3 . . . . . . . 1 . . . 3 . 2 . 1 . . Extermination 9 | . . . . . . . . . . . 2 . . . 1 . . . 3 . 1 . . . 2 Reinforcement 16 | . 1 . 3 . . . 2 . . . . . . . 1 . . . 6 . . . . 1 2 Assault 17 | . . . 4 . . . 2 . . . . . . . . . . . 11 . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . 2 . . . . . . . . . . . 1 . . . 3 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Distress Signals 28 | . 5 . 2 1 . . 3 . . . . . . 4 . . 1 . 5 1 1 . . . 5 Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . 41 . . . . . . Times Spotted 635 | . 44 4 78 13 . . 38 28 . 54 5 27 4 61 15 34 3 36 103 7 19 16 1 4 41 Peak Tracking Total 26 | . 5 2 7 4 . . 5 5 . 8 2 8 4 9 4 6 4 7 26 13 12 16 1 3 20 Tactical Retreats 44 | . 1 . 1 1 . . 2 1 . 9 1 5 . 1 . 1 . 2 7 . 1 1 . 2 8 ECM-based Alert Blocks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Traps Triggered 41 | . 3 . 1 . . . 1 6 . 7 2 5 . 3 1 4 . 6 . . . 1 1 . . Indirectly 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Triggered 7 | . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Machines Disabled 80 | . 7 . 14 1 . . 4 5 . 3 . 9 . 8 4 12 . 10 . 2 . 1 . . . Max in Single Turn 3 | . 2 . 3 1 . . 2 1 . 1 . 1 . 1 2 1 . 1 . 1 . 1 . . . Garrison Relay 26 | . . . . . . . . 3 . 2 . 7 . 4 . 5 . 4 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Machines Accessed 65 | . 6 . 7 1 2 . 9 4 1 3 2 2 2 1 3 3 1 2 4 . 6 . 3 . 3 Terminals 43 | . 4 . 3 1 . . 6 4 . 3 1 2 . 1 2 3 . 2 3 . 4 . 2 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . . . . . . . . . 1 . 1 . . . 1 Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . Total Hacks 155 | . 13 . 24 2 2 . 32 8 1 5 9 5 2 2 6 4 1 3 9 . 13 . 6 . 8 Successful 69 | . 4 . 14 2 2 . 19 4 1 2 5 1 1 . 1 . 1 1 1 . 3 . 1 . 6 Failed 84 | . 9 . 9 . . . 12 4 . 3 4 4 1 2 5 4 . 2 8 . 10 . 5 . 2 Catastrophic 23 | . 4 . 2 . . . . 2 . 2 . 2 . . 1 1 . 1 5 . 2 . 1 . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Manual 44 | . 12 . 12 3 1 . 4 . . . 2 2 . . . . . . . . 3 . 4 . 1 Terminals 108 | . 10 . 11 2 . . 20 8 . 5 8 5 . 2 5 4 . 3 8 . 9 . 3 . 5 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . 9 . . . 10 . . . . . . . . . . . 1 . 3 . . . 3 Garrison Access 8 | . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . Terminal Hacks 38 | . 2 . 3 2 2 . 10 4 . 2 3 1 . . . . . 1 1 . 2 . 1 . 4 Record 5 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 2 1 . . . . . . 2 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 6 . . . 7 . . . . . . . . . . . . . . . . . 2 Insert Component 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . Unauthorized Hacks 7 | . 2 . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . Terminals 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 5 1 . . 9 3 . 2 2 2 2 1 3 3 1 2 4 . 5 . 2 . 3 Full Trace Events 14 | . 1 . 2 . . . 1 3 . . . . . . . . . 1 3 . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 2 . . . 11 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 2 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Used RIF Installer 6 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 57 | . . . . . 4 . . . . . 3 9 4 9 2 8 . 13 3 . 2 . . . . Non-combat 9 | . . . . . 3 . . . . . 1 . 1 1 . 1 . 1 1 . . . . . . Combat 48 | . . . . . 1 . . . . . 2 9 3 8 2 7 . 12 2 . 2 . . . . Robot Hacks Applied 70 | . . . . . 4 . . . . . 4 9 5 11 4 14 . 14 3 . 2 . . . . parse_system 9 | . . . . . 4 . . . . . 1 . 2 1 . 1 . . . . . . . . . purge_threat 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_garrison 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . spike_heat 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . amplify_resonance 6 | . . . . . . . . . . . . . 1 2 1 1 . 1 . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . disable_weapons 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . overwrite_iff 19 | . . . . . . . . . . . 1 3 . 4 2 2 . 3 2 . 2 . . . . formatsys_low 4 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . formatsys_high 15 | . . . . . . . . . . . . 5 1 2 . 2 . 5 . . . . . . . Relay Couplers Released 111 | . . . . . . . . 11 . 6 . 28 . 18 . 22 . 21 . . . 5 . . . Machine Destruction 105 | . . . . . . . . 11 . 6 . 28 . 15 . 22 . 18 . . . 5 . . . Programmers 6 | . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . Attached 32 | . . . . . . . . . . . 2 3 3 4 1 6 . 7 5 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 3 . . . . . 9 . 6 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Total Allies 64 | . . 3 1 . . . . 3 . 4 2 8 2 15 2 11 . 9 2 . 2 . . . . Largest Group 5 | . . 3 2 . . . . 3 2 2 2 2 4 5 4 4 3 4 1 . 2 . . . . Highest-Rated Group 288 | . . 40 32 . . . . 82 51 124 39 64 116 288 170 173 104 145 47 . 116 . . . . Highest-Rated Ally 116 | . . 16 16 . . . . 31 31 62 23 32 32 116 47 51 49 49 47 . 58 . . . . Total Orders 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 324 | . . 27 13 . . . . 20 . 33 4 21 5 69 31 67 1 22 3 . 8 . . . . Total Damage 9929 | . . 252 138 . . . . 352 . 1086 65 387 177 3325 1247 1692 18 803 123 . 264 . . . . Kills 66 | . . 4 1 . . . . 5 . 12 . 2 2 17 9 10 . 4 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Active Infowar (turns) 5250 | 47 111 . . 760 840 1 . . . 271 . 465 . . . 783 96 805 917 . . . . . 154 Traps 548 | . . . . . . . . . . 83 . 465 . . . . . . . . . . . . . Seismic 1913 | 47 111 . . 760 840 1 . . . . . . . . . . . . . . . . . . 154 Cloaking 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 2570 | . . . . . . . . . . . . . . . . 783 96 805 886 . . . . . . ECM 232 | . . . . . . . . . . 188 . . . . . . . . 44 . . . . . . Robot Analysis Total 6 | . 1 . 2 1 . . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Turns Passed 30624 | 127 1966 797 3332 1355 887 1644 2866 2253 67 2045 806 1582 228 2288 861 2637 96 2061 1286 95 338 231 66 187 523 Spaces Moved 14520 | 58 976 459 1284 638 414 452 804 844 33 828 569 667 118 1114 412 1127 33 1104 596 141 486 152 93 147 971 Core 716 | 3 . . . . . . . . . 16 . . . . . . . . 19 141 212 61 80 15 169 Treads 8351 | 55 976 459 1284 638 414 452 804 844 33 643 . 346 118 1114 160 . . . 11 . . . . . . Legs 3091 | . . . . . . . . . . . . . . . 252 1127 33 1104 566 . . 9 . . . Wheels 1009 | . . . . . . . . . . 119 569 321 . . . . . . . . . . . . . Hover 356 | . . . . . . . . . . . . . . . . . . . . . 274 82 . . . Flight 997 | . . . . . . . . . . 50 . . . . . . . . . . . . 13 132 802 Fastest Speed 29 | 50 160 160 160 200 200 360 232 200 200 35 115 115 160 160 160 190 190 124 50 50 40 50 35 34 29 Average Speed 168 | 155 162 160 209 200 207 360 290 228 200 177 118 157 160 160 180 191 190 135 122 50 51 71 47 58 35 Slowest Speed 560 | 160 240 160 240 200 360 560 496 298 200 231 130 285 160 240 540 260 190 260 256 100 70 250 50 250 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 96 86 99 71 94 72 89 1 79 11 65 3 83 10 95 2 96 23 22 13 28 4 78 32 Regions Visited 25 Branch Regions 5 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 187 | . 27 . 22 . . . 1 25 . 2 . 22 . 6 . 13 . 37 11 . 3 1 . . 17 Terrain Destroyed 906 | . 268 11 242 23 . . 45 27 . 18 . 22 . 26 45 42 6 68 34 . 4 5 . 3 17 Melee 64 | . 3 . . . . . . 22 . . . 22 . . . . . . . . . . . . 17 Projectile 196 | . . . 1 5 . . 9 . . 18 . . . 26 18 42 6 25 34 . 4 5 . 3 . AOE 646 | . 265 11 241 18 . . 36 5 . . . . . . 27 . . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Gar Res DSF Acc Total 18690 | 76 1177 512 1691 692 441 462 1157 1028 34 1198 675 1006 151 1441 503 1445 51 1510 1024 161 566 267 113 241 1068 Wait 1580 | . 18 45 148 18 . . 159 38 . 151 53 78 14 83 17 74 11 179 240 5 28 103 . 78 40 Move 14482 | 57 975 458 1283 637 413 451 804 843 33 827 569 666 118 1113 412 1126 33 1103 595 140 486 151 92 142 955 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Pick Up 264 | 3 23 1 26 4 3 1 18 10 . 29 9 31 3 19 9 24 . 24 10 . 11 . 1 3 2 Fast Attach 163 | 7 1 . 13 3 2 2 14 5 . 16 3 3 2 25 10 4 . 5 12 6 11 . 1 6 12 Attach 171 | . 2 . 6 1 3 1 9 11 1 17 7 28 2 15 4 8 1 7 25 2 8 4 3 1 5 Detach 69 | . . . . . 3 1 6 1 . 7 4 11 . 9 3 1 . 2 8 2 4 1 . 2 4 Swap 203 | 1 14 2 21 8 5 . 22 8 . 16 6 7 5 10 8 23 . 30 16 . . . . . 1 Drop 312 | . 14 1 34 7 7 2 31 16 . 16 5 33 1 29 16 27 . 23 24 4 10 1 1 2 8 Fire 1108 | 8 107 1 151 14 . . 93 59 . 92 2 42 6 134 23 140 6 121 87 2 8 7 . 5 . Melee 212 | . 21 4 5 . 5 4 1 29 . 18 17 74 . . . . . . . . . . . . 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . 1 . . . 7 . . . . . . Crush 13 | . 2 . 4 . . . . . . 1 . 5 . 1 . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . 8 . 8 . 26 . . . 10 . 10 . . . . 15 . . Rewire 7 | . . . . . . . . . . . . 2 . 3 . . . 2 . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / [Arm] / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes / Gar) -2/Garrison -2/Research -2/DSF -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Discovered new exit (range 6) 1403 | -10/Materials | Discovered new exit (range 14) 1501 | -10/Materials | Discovered new exit (range 7) 1542 | -10/Materials | Discovered new exit (range 6) 2094 | -10/Materials | Entered Mines 2106 | -10/Mines | Met a Derelict bent on vengeance 2155 | -10/Mines | Learned Materials garrison access intel 2173 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2539 | -10/Mines | Discovered new exit (range 10) 2580 | -10/Mines | Discovered new exit (range 14) 2863 | -10/Mines | Discovered new exit (range 9) 2891 | -10/Mines | Entered Materials 2891 | -9/Materials | Accompanied by 2 allies 2891 | -9/Materials | Evolved 2 slots: Utility x2 4514 | -9/Materials | Discovered new exit (range 16) 4891 | -9/Materials | First assault squad dispatched 4950 | -9/Materials | Destroyed 8 combat bots 5069 | -9/Materials | Repaired Autogun 5257 | -9/Materials | Central database locked down 5479 | -9/Materials | Discovered new exit (range 14) 5667 | -9/Materials | Discovered new exit (range 13) 5764 | -9/Materials | Sterilization system engaged 5764 | -9/Materials | Non-combat units ordered to evacuate 5777 | -9/Materials | Destroyed 8 combat bots 5864 | -9/Materials | Combat units ordered to evacuate 5951 | -9/Materials | Discovered new exit (range 16) 6064 | -9/Materials | Ambient heat levels rising (+10) 6214 | -9/Materials | Ambient heat levels rising (+10) 6223 | -9/Materials | Entered Mines 6791 | -9/Mines | Discovered new exit (range 5) 6928 | -9/Mines | Learned Materials machine intel 7258 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7299 | -9/Mines | Discovered new exit (range 8) 7339 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7339 | -9/Mines | Discovered new exit (range 5) 7578 | -9/Mines | Entered Exiles 7626 | -9/Exiles | Met 8R-AWN 7638 | -9/Exiles | Discovered new exit (range 14) 7708 | -9/Exiles | Met EX-HEX 7787 | -9/Exiles | Met EX-BIN 7812 | -9/Exiles | Aligned with FarCom system 7814 | -9/Exiles | Given EX-Vault access code 7860 | -9/Exiles | Opened EX-Vault 7874 | -9/Exiles | Found Firepult 7925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7989 | -9/Exiles | Learned location of Zion (-7) 7991 | -9/Exiles | Met EX-DEC 8300 | -9/Exiles | Discovered new exit (range 14) 8465 | -9/Exiles | Left Exiles lab with Firepult 8465 | -9/Exiles | Entered Mines 8730 | -8/Mines | Build established: Hauler-Mutant 9425 | -8/Mines | Discovered new exit (range 6) 9583 | -8/Mines | Discovered new exit (range 16) 10109 | -8/Mines | Entered Materials 10109 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10110 | -8/Materials | Loaded intel: 55 machine locations 10111 | -8/Materials | Loaded intel: 1 garrison access location 10443 | -8/Materials | Build established: Hauler-Skirmisher 11087 | -8/Materials | Central database locked down 11157 | -8/Materials | Discovered new exit (range 15) 12444 | -8/Materials | Discovered new exit (range 16) 12509 | -8/Materials | First assault squad dispatched 12975 | -8/Materials | Identified exit to Garrison 12975 | -8/Materials | Entered Garrison 13097 | -8/Garrison | Triggered checkpoint 13211 | -8/Garrison | Learned Factory security intel 13333 | -8/Garrison | Triggered checkpoint 13338 | -8/Garrison | Triggered checkpoint 13600 | -8/Garrison | Discovered new exit (range 9) 13631 | -8/Garrison | Build established: Skirmisher 13798 | -8/Garrison | Garrison Relay disabled 13865 | -8/Garrison | Triggered checkpoint 14043 | -8/Garrison | Triggered checkpoint 14111 | -8/Garrison | Discovered new exit (range 8) 14163 | -8/Garrison | Triggered checkpoint 14356 | -8/Garrison | Garrison Relay disabled 14610 | -8/Garrison | Build established: Mutant 14658 | -8/Garrison | Discovered new exit (range 13) 14787 | -8/Garrison | Triggered checkpoint 14789 | -8/Garrison | Discovered new exit (range 77) 14789 | -8/Garrison | Discovered new exit (range 42) 14789 | -8/Garrison | Discovered new exit (range 7) 14914 | -8/Garrison | Installed Relay Interface Framework 15228 | -8/Garrison | Entered Factory 15228 | -7/Factory | Accompanied by 2 allies 15228 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15295 | -7/Factory | Identified exit to Garrison 15295 | -7/Factory | Entered Garrison 15295 | -7/Garrison | Accompanied by 2 allies 15373 | -7/Garrison | Triggered checkpoint 15379 | -7/Garrison | Garrison Relay disabled 15541 | -7/Garrison | Build established: Scavenger-Skirmisher 15629 | -7/Garrison | Triggered checkpoint 15661 | -7/Garrison | Triggered checkpoint 15743 | -7/Garrison | Heavy support dispatched to Factory 15875 | -7/Garrison | Rescued a captive Derelict 15877 | -7/Garrison | Rescued a captive Derelict 15912 | -7/Garrison | Discovered new exit (range 11) 15991 | -7/Garrison | Triggered checkpoint 16034 | -7/Garrison | P-60 Hacker assimilated allied YU-GCF(g) 16207 | -7/Garrison | Heavy support dispatched to Factory 16245 | -7/Garrison | Triggered checkpoint 16409 | -7/Garrison | Discovered new exit (range 9) 16423 | -7/Garrison | Build established: Bothacker-Skirmisher 16457 | -7/Garrison | Triggered checkpoint 16475 | -7/Garrison | Discovered new exit (range 13) 16515 | -7/Garrison | Lost 4 parts (1n3w) 16545 | -7/Garrison | Heavy support dispatched to Factory 16635 | -7/Garrison | Found embedded Infiltrators 16639 | -7/Garrison | Triggered checkpoint 16675 | -7/Garrison | Garrison Relay disabled 16832 | -7/Garrison | Heavy support dispatched to Factory 16853 | -7/Garrison | Triggered checkpoint 16875 | -7/Garrison | Expanded RIF knowledge: Program Shield 16892 | -7/Garrison | Spotted B-75 Beast 16897 | -7/Garrison | Spotted B-75 Beast 16925 | -7/Garrison | Triggered checkpoint 16940 | -7/Garrison | Core integrity fell below 50% 16941 | -7/Garrison | Destroyed B-75 Beast 16985 | -7/Garrison | Lost 9 parts (2p3n3u1w) 17340 | -7/Garrison | Entered Factory 17530 | -7/Factory | Build established: Bothacker-Mutant 17610 | -7/Factory | Discovered new exit (range 16) 18146 | -7/Factory | Identified exit to Garrison 18146 | -7/Factory | Entered Garrison 18251 | -7/Garrison | Build established: Bothacker-Tank 18266 | -7/Garrison | Triggered checkpoint 18300 | -7/Garrison | Core integrity fell below 20% 18349 | -7/Garrison | Lost 3 allies 18409 | -7/Garrison | Garrison Relay disabled 18449 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 18582 | -7/Garrison | Triggered checkpoint 18638 | -7/Garrison | Discovered new exit (range 9) 18666 | -7/Garrison | Triggered checkpoint 18750 | -7/Garrison | Garrison Relay disabled 18852 | -7/Garrison | Triggered checkpoint 18868 | -7/Garrison | Triggered checkpoint 19074 | -7/Garrison | Triggered checkpoint 19144 | -7/Garrison | Garrison Relay disabled 19172 | -7/Garrison | Build established: Bothacker-Mutant 19475 | -7/Garrison | Garrison Relay disabled 19506 | -7/Garrison | Garrison Relay disabled 19517 | -7/Garrison | Garrison Relay disabled 19536 | -7/Garrison | Garrison Relay disabled 19592 | -7/Garrison | Discovered new exit (range 8) 19704 | -7/Garrison | Build established: Bothacker-Tank 19728 | -7/Garrison | Entered Factory 19728 | -6/Factory | Accompanied by 2 allies 19728 | -6/Factory | Evolved 2 slots: Utility x2 19953 | -6/Factory | Identified exit to Garrison 19956 | -6/Factory | Entered Garrison 19956 | -6/Garrison | Accompanied by 4 allies 19987 | -6/Garrison | Spotted B-90 Cyclops 19987 | -6/Garrison | Spotted B-75 Beast 19990 | -6/Garrison | Rewired B-86 Titan 19997 | -6/Garrison | Rewired B-75 Beast 20011 | -6/Garrison | Destroyed B-90 Cyclops 20022 | -6/Garrison | Destroyed B-75 Beast 20042 | -6/Garrison | Lost 4 allies 20049 | -6/Garrison | Lost 3 parts (2u1w) 20222 | -6/Garrison | Triggered checkpoint 20310 | -6/Garrison | Garrison Relay disabled 20395 | -6/Garrison | Triggered checkpoint 20458 | -6/Garrison | Triggered checkpoint 20517 | -6/Garrison | Lost 4 parts (2n2u) 20518 | -6/Garrison | Lost 3 allies 20564 | -6/Garrison | Triggered checkpoint 20641 | -6/Garrison | Garrison Relay disabled 20660 | -6/Garrison | Triggered checkpoint 20709 | -6/Garrison | Destroyed 8 combat bots 20812 | -6/Garrison | Discovered new exit (range 13) 20954 | -6/Garrison | Triggered checkpoint 21054 | -6/Garrison | Discovered new exit (range 12) 21152 | -6/Garrison | Triggered checkpoint 21204 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 21303 | -6/Garrison | Garrison Relay disabled 21404 | -6/Garrison | Triggered checkpoint 21524 | -6/Garrison | Build established: Botlord-Tank 21576 | -6/Garrison | Discovered new exit (range 10) 21667 | -6/Garrison | Spotted B-75 Beast 21693 | -6/Garrison | Destroyed B-75 Beast 21700 | -6/Garrison | Spotted Executioner 21700 | -6/Garrison | Spotted Executioner 21706 | -6/Garrison | Destroyed Executioner 21707 | -6/Garrison | Destroyed Executioner 21718 | -6/Garrison | Lost 8 allies 21754 | -6/Garrison | Found Exp. Core Analyzer 21943 | -6/Garrison | Found Exp. Targeting Computer 22044 | -6/Garrison | Triggered checkpoint 22051 | -6/Garrison | Garrison Relay disabled 22244 | -6/Garrison | Entered Factory 22244 | -5/Factory | Accompanied by 3 allies 22244 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23105 | -5/Factory | Identified exit to Garrison 23105 | -5/Factory | Entered Garrison 23119 | -5/Garrison | Build established: Bothacker-Gunner 23131 | -5/Garrison | Triggered checkpoint 23182 | -5/Garrison | H-XX Assembler disabled 23300 | -5/Garrison | Garrison Relay disabled 23503 | -5/Garrison | Triggered checkpoint 23608 | -5/Garrison | Triggered checkpoint 23645 | -5/Garrison | Triggered checkpoint 23682 | -5/Garrison | Destroyed 10 combat bots 23845 | -5/Garrison | Expanded RIF knowledge: Robot Detection 24006 | -5/Garrison | Garrison Relay disabled 24225 | -5/Garrison | Garrison Relay disabled 24264 | -5/Garrison | Lost 3 allies 24278 | -5/Garrison | Triggered checkpoint 24282 | -5/Garrison | Discovered new exit (range 9) 24315 | -5/Garrison | Triggered checkpoint 24339 | -5/Garrison | Triggered checkpoint 24455 | -5/Garrison | Discovered new exit (range 10) 24509 | -5/Garrison | Triggered checkpoint 24580 | -5/Garrison | Garrison Relay disabled 24881 | -5/Garrison | Triggered checkpoint 24986 | -5/Garrison | Garrison Relay disabled 25072 | -5/Garrison | Discovered new exit (range 12) 25278 | -5/Garrison | Found Relay Coupler [Proto] 25282 | -5/Garrison | Found Relay Coupler [Proto] 25287 | -5/Garrison | Found Relay Coupler [Proto] 25290 | -5/Garrison | Found Relay Coupler [Proto] 25580 | -5/Garrison | Build established: Botlord-Tank 25742 | -5/Garrison | Entered Factory 25742 | -4/Factory | Accompanied by 3 allies 25742 | -4/Factory | Evolved 2 slots: Propulsion x2 25838 | -4/Factory | Identified exit to Garrison 25838 | -4/Factory | Entered Garrison 25884 | -4/Garrison | Triggered checkpoint 25945 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 25984 | -4/Garrison | Garrison Relay disabled 26239 | -4/Garrison | Spotted B-86 Titan 26308 | -4/Garrison | Destroyed B-86 Titan 26764 | -4/Garrison | Triggered checkpoint 26877 | -4/Garrison | Discovered new exit (range 15) 26884 | -4/Garrison | Triggered checkpoint 26947 | -4/Garrison | Garrison Relay disabled 27230 | -4/Garrison | Triggered checkpoint 27286 | -4/Garrison | Discovered new exit (range 13) 27361 | -4/Garrison | Garrison Relay disabled 27668 | -4/Garrison | Lost 3 allies 27797 | -4/Garrison | Garrison Relay disabled 27843 | -4/Garrison | Discovered new exit (range 12) 27899 | -4/Garrison | Entered Research 27899 | -3/Research | Accompanied by 1 ally 27899 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27911 | -3/Research | Found Prototype Processor 27911 | -3/Research | Identified Exp. Signal Interpreter 28276 | -3/Research | Discovered new exit (range 21) 28308 | -3/Research | Discovered new exit (range 93) 28649 | -3/Research | First assault squad dispatched 28731 | -3/Research | Cargo convoy interrupted 28771 | -3/Research | Discovered new exit (range 34) 28946 | -3/Research | Spotted B-90 Cyclops 28949 | -3/Research | Lost 3 parts (1p1n1u) 28956 | -3/Research | Destroyed B-90 Cyclops 28969 | -3/Research | High security lockdown imminent 29001 | -3/Research | Destroyed 29 combat bots 29049 | -3/Research | High security lockdown engaged 29139 | -3/Research | System corruption reached 10% 29159 | -3/Research | Core integrity fell below 50% 29183 | -3/Research | Identified exit to Quarantine 29185 | -3/Research | Entered Quarantine 29186 | -3/Quarantine | Maximum security lockdown engaged 29189 | -3/Quarantine | Lost 18 parts (1p9n6u2w) 29215 | -3/Quarantine | Found Alien Artifact 29215 | -3/Quarantine | Identified Phase Redirector 29232 | -3/Quarantine | Found Alien Energy Cannon 29232 | -3/Quarantine | Identified Core Cannon 29266 | -3/Quarantine | Spotted Alpha 7 29269 | -3/Quarantine | Discovered new exit (range 16) 29280 | -3/Quarantine | Entered Research 29280 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29303 | -2/Research | Discovered new exit (range 3) 29304 | -2/Research | Identified exit to Testing 29472 | -2/Research | Build established: Bothacker-Mutant 29586 | -2/Research | Garrison activated, responded to threat 29618 | -2/Research | Identified exit to Garrison 29618 | -2/Research | Entered Garrison 29647 | -2/Garrison | Lost 9 parts (1p6n2u) 29775 | -2/Garrison | Garrison Relay disabled 29800 | -2/Garrison | Triggered checkpoint 29826 | -2/Garrison | Spotted B-90 Cyclops 29826 | -2/Garrison | Triggered checkpoint 29841 | -2/Garrison | Core integrity fell below 50% 29842 | -2/Garrison | Discovered new exit (range 14) 29849 | -2/Garrison | Entered Research 29859 | -2/Research | Lost 5 parts (4n1u) 29914 | -2/Research | Identified exit to DSF 29915 | -2/Research | Entered DSF 29929 | -2/DSF | Additional patrols routed to DSF 29932 | -2/DSF | Discovered new exit (range 16) 30102 | -2/DSF | Entered Access 30102 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 30292 | -1/Access | Build established: Wizard-Mutant 30541 | -1/Access | Core integrity fell below 50% 30564 | -1/Access | Found Imp. Powered Armor 30578 | -1/Access | Identified exit to Command 30589 | -1/Access | Lost 12 parts (2p3n7u) 30602 | -1/Access | Search patrols dispatched 30614 | -1/Access | Spotted B-99 Colossus 30618 | -1/Access | Core integrity fell below 20% 30625 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30617_ Knocked back. 30617_ Slug penetrates Wall. 30617_ Slug penetrates P-80 Master. 30617_ Penetrated by Slug. 30617_ K-01 Serf destroyed. 30617_ Slug penetrates K-01 Serf. 30617_ K-01 Serf destroyed. 30617_ Slug penetrates Wall. 30617_ Penetrated by Slug. 30617_ Acquired 3 matter. 30618_ System corrupted: Component data lost. 30618_ R-10 Processor collects Wheel. 30620_ K-01 Serf collects debris. 30621_ Knocked back. 30621_ Penetrated by Slug. 30624_ Slug penetrates Wall. 30624_ Slug penetrates Door. 30624_ Slug penetrates Wall. 30624_ Penetrated by Slug. 30624_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ???????? #?????????????????????????????????????? | | ???????? * #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #???? ????????????????????????????????? | | ???????? #??? ????????????????????????????????? | | ???????? ??? ????????????????????????????????? | | ######+##/### ?????????????????????????????????? | | ?? ???????????????????????????????????? | | ##### ?????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ###########????????????????????????????? | | + #????????????????????????????? | | # #### #########????????????????????? | | #####??# ???????????????????? | | #??????# T" ???????????????????? | | * #??????# " ???????????????????? | | #??????# =???????????????????? | | #??????# #########????????????????????? | | #??????# ## #??H?????????????????? | | * #??????####g###### #????????????????????? | | #####?????????#g#????# #????????????????????? | | ??????????????# #????# #????????????????????? | | ??????????????#g#????# #????????????????????? | | ??????????????# #????# ! #????????????????????? | | ??????????????# #????# p @ #????????????????????? | | ????########### ######;#p;+;##???????????????????? | | =%*l u ????????????? | | ! %%= BB ????????????? | | ???######/####################BB ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????w??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 EM Shielding 3 Armor Coverage 900 Resistance: KI 25 Resistance: TH 15 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 56 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 77 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 1% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Field Propulsion Array | -1/Access | Hacked Lgt. Ion Engine | -1/Access | Hacked Alien Tech Used ----------------- Phase Redirector Core Cannon Achievements -------------- Pyromaniac That Tickles Window Shopping Challenges ------------ None Game ------ Seed SeismicStructuralField Manual? 0 Play Time 04:43:03 Cumulative 96.2 hours Start 2026.04.19 @ 21:01:27 End 2026.04.21 @ 00:57:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bf3e4f4-0a32-451e-8ab0-5b7c8e393613