Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 01:51:41 Player: Dull Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2920) 2920 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 7295 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 5/100 System Corruption 2% Temperature Cool (9) Movement Flying (172) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Force Booster System Shield > --- WEAPON (2) ------- Great Axe Makeshift Spear > --- INVENTORY (10) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Coolant Injector Core Analyzer Reaction Control System Improved Shield Generator System Shield Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Weight Redist. System Melee Analysis Suite > --- WEAPON ----------- Longsword +1 Makeshift Spear > --- INVENTORY -------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Force Booster ECM Suite System Shield Heavy Missile Launcher Chainsword Great Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 101 | 3 16 2 3 . 54 20 3 Power 17 | . 2 2 . . 10 3 . Engine 9 | . 1 2 . . 4 2 . Core 8 | . 1 . . . 6 1 . Reactor . | . . . . . . . . Propulsion 45 | 2 5 . . . 28 10 . Treads 19 | 2 4 . . . 13 . . Leg . | . . . . . . . . Wheel 2 | . 1 . . . 1 . . Hover 11 | . . . . . 11 . . Flight 13 | . . . . . 3 10 . Utility 30 | 1 7 . 2 . 12 7 1 Device 9 | 1 2 . 1 . 2 2 1 Storage 7 | . 2 . . . 1 4 . Processor 3 | . . . . . 3 . . Hackware 2 | . . . . . 1 1 . Protection 9 | . 3 . 1 . 5 . . Artifact . | . . . . . . . . Weapon 9 | . 2 . 1 . 4 . 2 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon 2 | . . . . . 2 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 24 | . 4 . . . 10 4 6 Power 6 | . 1 . . . 3 . 2 Propulsion 11 | . 1 . . . 5 3 2 Utility 5 | . 1 . . . 2 1 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 6 | . 3 . . . 2 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 85 99 94 Engine 6 | . 4 5 14 14 3 4 5 Core 5 | . 9 8 . . 4 9 4 Treads 20 | . 21 28 28 28 18 . . Wheel 1 | . 6 . . . . . . Hover 3 | . . . . . 10 . . Flight 3 | . . . . . 1 37 36 Device 3 | . 8 . . . . 10 7 Storage 11 | . 14 14 14 14 9 7 7 Processor 2 | . . . . . 3 10 7 Hackware 2 | . . . . . 6 . 7 Protection 9 | . 5 14 13 14 10 . . Energy Gun 8 | . 25 14 10 . . . . Ballistic Gun 7 | . 2 14 17 28 . . . Slashing Weapon 3 | . . . . . 9 7 7 Piercing Weapon 2 | . . . . . 5 7 7 Peak Build Rating 53 | 9 12 13 21 15 41 53 50 Average Rating 21 | 6 9 12 14 14 28 50 47 On Entrance 20 | 6 9 12 13 15 15 41 49 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 33 31 31 31 40 37 26 Greatest Support 82 | 40 40 40 40 40 82 37 26 Greatest Overweight (x) 4 | . 1 . . . 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 14 | 8 14 15 15 15 15 10 10 Most Carried 15 | 7 15 15 15 15 15 15 10 Average Carried 13 | 5 10 15 14 14 14 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 Final Carried 15 | 4 15 15 15 15 15 10 8 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 8% | Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1402 | 230 131 66 60 90 635 180 10 Remotely . | . . . . . . . . Salvage Created 4140 | 119 417 81 . 246 2110 922 245 Parts 229 | 3 25 11 . 16 109 52 13 Haulers Intercepted 10 | . 1 . . . 6 3 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 75 | . 11 4 . 9 37 10 4 Melee 51 | . . . . . 37 10 4 Guns 23 | . 10 4 . 9 . . . Classes Destroyed 15 | 2 4 . . 1 6 1 1 Worker 1 | . . . . . 1 . . Tunneler 2 | 1 . 1 . . . . . Hauler 10 | . 1 . . . 6 3 . Recycler 4 | 1 . . . . 1 2 . Operator 3 | . . . . . 1 2 . Watcher 4 | . 1 . . . 1 2 . Swarmer 23 | . 6 4 . 3 6 4 . Grunt 31 | . 5 . . 5 19 2 . Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . . . . . 2 Sentry 11 | . . . . . 8 3 . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 1 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 5 | 2 3 3 . 3 5 5 3 Combat Bots Only 5 | . 3 3 . 3 5 4 3 Max Kills in Single Turn 2 | 1 2 1 . 2 1 1 1 Gunslinging 1 | . 1 . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 376 | . 77 18 . 18 159 45 59 Missed 120 | . 20 3 . 5 56 21 15 Damage Taken 4086 | . 718 115 . 152 1565 517 1019 Core 1114 | . 166 21 . 32 188 174 533 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 54 | . 22 5 . 7 20 . . Regen/Repaired (Parts) 161 | . 141 . . . 18 2 . Core Remaining (%) 59 | 100 . . . 12 65 . . Volleys Fired 84 | 6 57 6 . 15 . . . Largest 2 | 2 2 2 . 2 . . . Hottest 90 | 80 90 73 . 46 . . . Shots Fired 167 | 12 113 12 . 30 . . . Gun 167 | 12 113 12 . 30 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 39 | . 3 6 . 30 . . . Thermal 128 | 12 110 6 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 12 3 . 10 . . . Robot Miss Streak 5 | 2 5 2 . 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 3 1 . 3 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 283 | 9 77 6 . 23 117 33 18 Core Hits 106 | 3 21 6 . 13 41 16 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 . . . 6 3 2 Burn 1 | . 1 . . . . . . Sever 9 | . . . . . 5 2 2 Impale 2 | . . . . . 1 1 . Melee Attacks 191 | . . . . . 131 41 19 Impact . | . . . . . . . . Slashing 176 | . . . . . 122 37 17 Piercing 15 | . . . . . 9 4 2 Sneak Attacks 24 | . . . . . 17 7 . Combat Hostiles 3 | . . . . . 3 . . Follow-up Attacks 12 | . . . . . 7 3 2 Damage Inflicted 10614 | 99 938 92 . 373 6272 2126 714 Guns 1499 | 99 938 89 . 373 . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 9112 | . . . . . 6272 2126 714 Ramming 3 | . . 3 . . . . . Kinetic 409 | . . 36 . 373 . . . Thermal 1090 | 99 938 53 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 8742 | . . . . . 6058 2021 663 Piercing 370 | . . . . . 214 105 51 Highest Corruption 8 | . . . . . 8 1 2 Average Corruption 5 | . . . . . 5 1 1 Corruption Purged 4 | . . . . . 4 . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . 63 3 2 Message Errors 21 | . . . . . 20 . 1 Matter Fused 19 | . . . . . 19 . . Heat Flow Errors 7 | . . . . . 6 1 . Energy Discharges 8 | . . . . . 8 . . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . . 4 1 1 Data Loss (major) 4 | . . . . . 3 1 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1027 | . . . . . 652 355 20 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1027 | . . . . . 652 355 20 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 404 | 90 315 54 . 42 404 264 6 Average Temperature 67 | 42 88 21 . 19 118 45 3 Received Heat Transfer 1266 | . 366 . . 75 513 51 261 Effects 3 | . 2 . . . 1 . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 2675 | 225 2302 148 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 551 | 10 153 89 . 126 551 451 . Initial 250 | . 6 4 . . 5 250 . Average 140 | 5 33 32 . 12 279 272 . Maximum Alert Level 2 | . . . . . 2 2 . Low Security (%) 71 | 100 100 100 . 100 41 18 . Level 1 16 | . . . . . 27 77 . Level 2 12 | . . . . . 31 4 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . . 7 6 . Investigation 8 | . 1 . . . 4 3 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . . . . . 3 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 9 | . 1 . . 4 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 21 6 . 9 68 18 8 Peak Tracking Total 9 | . 3 3 . 3 9 7 8 Tactical Retreats 15 | . 1 . . . 11 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 1 . . . 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 31 | . 11 . 2 1 11 6 . Terminals 20 | . 8 . . 1 7 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . Recycling Units 4 | . 2 . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 116 | . 47 . 9 4 42 14 . Successful 68 | . 29 . 9 1 20 9 . Failed 47 | . 17 . . 3 22 5 . Catastrophic 8 | . . . . . 7 1 . Database Lockouts 1 | . 1 . . . . . . Manual 73 | . 31 . 1 4 30 7 . Terminals 77 | . 36 . . 4 28 9 . Fabricators . | . . . . . . . . Repair Stations 9 | . 4 . . . 2 3 . Recycling Units 14 | . 7 . . . 5 2 . Scanalyzers 6 | . . . . . 6 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 30 | . 13 . 9 1 4 3 . Record 9 | . . . 8 . . 1 . Robot Analysis 7 | . 6 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 4 | . 1 . . . 2 1 . Unreport Threat 2 | . . . . . 1 1 . Dispatch Records 2 | . 2 . . . . . . Investigation Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 4 . . . 2 2 . Scan Component 4 | . 2 . . . 1 1 . Repair 4 | . 2 . . . 1 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 24 | . 11 . . . 9 4 . Terminals 15 | . 7 . . . 6 2 . Botnet 15 | . 7 . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 4 . . . 3 2 . Monitor 2 | . 1 . . . 1 . . Reject 3 | . 1 . . . 1 1 . Mask 4 | . 2 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 . . 1 8 5 . Full Trace Events 10 | . 2 . . 1 5 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . . . 1 1 . Time 122 | . 52 . . . 32 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 42 | . . 42 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 2 | . . . 2 . . . . EXPLORE 1 | . . . 1 . . . . RETURN 1 | . . . 1 . . . . Ally Attacks 14 | . . 14 . . . . . Total Damage 182 | . . 182 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 7 | . 6 . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches 1 | . . . 1 . . . . Drone Recoveries 1 | . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 8480 | 54 1816 1230 487 1204 2909 649 131 Spaces Moved 5230 | 21 778 710 288 568 1418 1105 342 Core . | . . . . . . . . Treads 3147 | 13 778 710 288 568 790 . . Legs 8 | 8 . . . . . . . Wheels . | . . . . . . . . Hover 632 | . . . . . 628 4 . Flight 1443 | . . . . . . 1101 342 Fastest Speed 24 | 120 160 160 160 160 48 24 24 Average Speed 121 | 144 191 160 160 160 133 29 24 Slowest Speed 290 | 160 240 160 160 160 290 103 26 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 3 99 99 90 97 94 34 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . 2 Spaces Dug 11 | . . . . . 7 4 . Terrain Destroyed 11 | . . . . . 7 4 . Melee 11 | . . . . . 7 4 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 7051 | 33 990 791 316 835 2316 1400 370 Wait 1324 | . 115 70 21 249 655 206 8 Move 5223 | 20 777 709 287 567 1417 1104 342 Hop . | . . . . . . . . Pick Up 60 | 1 16 . 2 2 24 15 . Fast Attach 32 | 1 4 1 1 . 22 2 1 Attach 29 | . 5 . 1 . 11 10 2 Detach 6 | . 2 . . . 3 1 . Swap 40 | 2 7 1 1 . 21 8 . Drop 75 | 3 7 2 3 2 41 17 . Fire 84 | 6 57 6 . 15 . . . Melee 176 | . . . . . 122 37 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 591 | -10/Materials | Core integrity fell below 50% 617 | -10/Materials | Lost 3 parts (1n1u1w) 903 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 10) 1365 | -10/Materials | Central database locked down 1573 | -10/Materials | Discovered new exit (range 16) 1615 | -10/Materials | Repaired Lgt. Treads 1642 | -10/Materials | Repaired Lgt. Treads 1696 | -10/Materials | Identified exit to Mines 1855 | -10/Materials | Derelicts attacked the area 1871 | -10/Materials | Entered Mines 2374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2374 | -10/Mines | Discovered new exit (range 5) 2608 | -10/Mines | Discovered new exit (range 11) 2639 | -10/Mines | Learned Materials stockpile data 2689 | -10/Mines | Discovered new exit (range 8) 3101 | -10/Mines | Entered Exiles 3101 | -10/Exiles | Accompanied by 1 ally 3127 | -10/Exiles | Discovered new exit (range 15) 3131 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3170 | -10/Exiles | Met 8R-AWN 3189 | -10/Exiles | Met EX-HEX 3241 | -10/Exiles | Met EX-BIN 3258 | -10/Exiles | Aligned with FarCom system 3260 | -10/Exiles | Given EX-Vault access code 3297 | -10/Exiles | Opened EX-Vault 3305 | -10/Exiles | Found Longsword +1 3310 | -10/Exiles | Found Supersonic Drone Bay 3315 | -10/Exiles | Discovered new exit (range 56) 3371 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3414 | -10/Exiles | Met EX-DEC 3421 | -10/Exiles | Learned location of Zion (-6) 3588 | -10/Exiles | Left Exiles lab with Longsword +1 3588 | -10/Exiles | Entered Mines 3624 | -9/Mines | Assembled infested the area 3629 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4131 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4361 | -9/Mines | Discovered new exit (range 8) 4685 | -9/Mines | Discovered new exit (range 7) 4711 | -9/Mines | Core integrity fell below 20% 4792 | -9/Mines | Entered Materials 4792 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5160 | -8/Materials | Repaired Imp. Hover Unit 5980 | -8/Materials | Discovered new exit (range 16) 6120 | -8/Materials | Build established: Scavenger-Mutant 6828 | -8/Materials | Build established: Mutant 7407 | -8/Materials | Discovered new exit (range 5) 7701 | -8/Materials | Entered Factory 7701 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7911 | -7/Factory | Repaired System Shield 8308 | -7/Factory | Discovered new exit (range 15) 8322 | -7/Factory | Build established: Sprinter 8350 | -7/Factory | Entered Lower Caves 8359 | -7/Lower Caves | Learned Factory emergency access door positions 8427 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8469 | -7/Lower Caves | Core integrity fell below 50% 8475 | -7/Lower Caves | Core integrity fell below 20% 8481 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08463_ Imp. Melee Analysis Suite fries itself beyond repair. 08463_ Xenon Bombardment Thruster destroyed. 08465_ Core Shielding fries itself beyond repair. 08465_ Penetrated by Slug. 08466_ Axe fries itself beyond repair. 08467_ Critical hit (Burn: +37). 08468_ Longsword +1 destroyed. 08468_ Critical hit (Burn: +37). 08468_ Penetrated by Slug. 08469_ L-41 Fighter Carbon-fiber Leg severed. 08470_ Great Axe severed. 08471_ Slug penetrates Wall. 08471_ Acquired Great Axe. 08472_ Mace fries itself beyond repair. 08474_ Penetrated by Slug. 08474_ Imp. VTOL Module severed. 08476_ System corrupted: Component data lost. 08476_ L-41 Fighter Carbon-fiber Leg severed. 08477_ Penetrated by Slug. 08481_ Imp. VTOL Module destroyed. 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"#%## ##???? | | ?????????????????????## #?# #### "#]! #????? | | ??????????????????????## g#?# # %/ "# ## #????? | | ???????????????????????#%= #?# #???# ## #????? | | ??????????????????????## lY#?# % ##### ## ##???? | | ??????????????????????# @##?# ## %##??? | | ??????????????????# #??##### ###### #??? | | ??????????????????## # ##??????# %= % #??? | | ???????????????????## ???????# ####??? | | ????????????????????##### ???????##### ##?????? | | ?????????????????????????#???????????######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 65 Melee Accuracy 10 Recoil Reduction 4 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingProcessingSpiker Manual? 0 Play Time 01:03:47 Cumulative 104.3 hours Start 2024.09.18 @ 00:49:36 End 2024.09.18 @ 01:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b955abeb-0ea2-44c1-b865-b1a7712222d4