Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 11:31:01 Player: Lexipup Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1374) 1374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3286 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 110/125 System Corruption 6% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Advanced Visual Processing Unit High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Particle Gun Light EM Pulse Cannon Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 46 | 6 4 6 30 Power 9 | 1 . 3 5 Engine 8 | 1 . 3 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 1 1 9 Treads . | . . . . Leg 10 | 2 1 1 6 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 2 2 14 Energy Gun 5 | . . . 5 Energy Cannon 7 | . 2 2 3 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 20 | . . 1 19 Power 5 | . . . 5 Propulsion 6 | . . 1 5 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 90 87 64 Engine 11 | . 14 11 10 Core 1 | . . . 2 Leg 18 | . 28 21 12 Wheel 3 | . . . 8 Storage 14 | . 19 22 4 Energy Gun 3 | . . . 7 Energy Cannon 16 | . 2 32 7 Ballistic Gun 7 | . 25 . 6 Peak Build Rating 19 | 6 12 15 19 Average Rating 11 | 3 6 14 10 On Entrance 8 | . 6 12 15 Naked Turns 21 | . . . 21 Heaviest Build 28 | 13 19 23 28 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 5 Most Carried 8 | 5 8 8 7 Average Carried 5 | 1 5 7 2 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 7 2 Class Distribution -------------------- 39% | Gunner 30% | Mutant 17% | Scavenger-Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 966 | 194 208 207 357 Remotely . | . . . . Salvage Created 1390 | . 175 496 719 Parts 102 | . 15 39 48 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 11 19 Guns 5 | . 5 . . Cannons 15 | . . 10 5 AOE 15 | . . 1 14 Classes Destroyed 8 | . 3 2 3 Worker 3 | . . 1 2 Builder 3 | . . . 3 Mechanic 1 | . . . 1 Watcher 6 | . 1 3 2 Swarmer 9 | . 1 3 5 Grunt 19 | . 4 5 10 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Best Kill Streak 7 | . 6 7 5 Combat Bots Only 6 | . 5 6 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 38 47 146 Missed 75 | . 14 14 47 Damage Taken 2365 | . 220 534 1611 Core 797 | . 66 180 551 Absorbed by Shields 52 | . . . 52 Core Remaining (%) 76 | 100 73 55 . Volleys Fired 111 | . 27 22 62 Largest 4 | . 2 3 4 Hottest 251 | . 40 204 251 Shots Fired 233 | . 54 65 114 Gun 116 | . 54 . 62 Cannon 97 | . . 65 32 Launcher 20 | . . . 20 Special . | . . . . Kinetic 98 | . 54 . 44 Thermal 86 | . . 65 21 Explosive 20 | . . . 20 Electromagnetic 29 | . . . 29 Robot Hit Streak 8 | . 7 5 8 Robot Miss Streak 9 | . 9 9 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | . 25 24 55 Core Hits 76 | . 14 15 47 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 1 1 Meltdown 1 | . . 1 . Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3094 | . 264 718 2112 Guns 654 | . 264 . 390 Cannons 964 | . . 554 410 Explosions 1476 | . . 164 1312 Melee . | . . . . Ramming . | . . . . Kinetic 458 | . 264 . 194 Thermal 1191 | . . 718 473 Explosive 1055 | . . . 1055 Electromagnetic 390 | . . . 390 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 88 | . . . 88 Projectiles 9 | . . . 9 Explosions 79 | . . . 79 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . . 190 39 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 791 | . 12 791 593 Average Temperature 204 | . 6 220 203 Received Heat Transfer 756 | . 72 81 603 Effects 52 | . . 24 28 Shutdowns 13 | . . 5 8 Energy Bleed 2 | . . 1 1 Interference 7 | . . . 7 Matter Decay 6 | . . 3 3 Short Circuit 3 | . . 1 2 Damage (minor) 6 | . . 4 2 Damage (major) 13 | . . 10 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1917 | . . 1099 818 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 568 | . 182 368 568 Initial 155 | . . 76 155 Average 224 | . 121 127 376 Maximum Alert Level 2 | . . 1 2 Low Security (%) 57 | 100 100 81 14 Level 1 21 | . . 18 35 Level 2 20 | . . . 49 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 13 15 33 Peak Tracking Total 7 | . 7 4 6 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 5 2 Successful 8 | . 1 5 2 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 5 2 Record 4 | . . 3 1 Alert Level 2 | . . 2 . Reinforcement Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1957 | 71 327 755 804 Spaces Moved 1133 | 65 194 358 516 Core 86 | 28 . . 58 Treads . | . . . . Legs 804 | 37 194 358 215 Wheels 243 | . . . 243 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 134 | 89 120 186 109 Slowest Speed 300 | 120 120 260 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 33 36 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 184 | . . 29 155 Melee . | . . . . Projectile . | . . . . AOE 184 | . . 29 155 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1386 | 77 240 400 669 Wait . | . . . . Move 1130 | 64 193 357 516 Hop . | . . . . Pick Up 63 | 7 12 8 36 Fast Attach . | . . . . Attach 32 | 6 1 2 23 Detach 4 | . . . 4 Swap 14 | . 3 4 7 Drop 32 | . 4 7 21 Fire 111 | . 27 22 62 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 9) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Build established: Gunner 1032 | -9/Materials | Discovered new exit (range 11) 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1441 | -8/Materials | Lost 7 parts (1p2n2u2w) 1536 | -8/Materials | Core integrity fell below 50% 1557 | -8/Materials | Core integrity fell below 20% 1584 | -8/Materials | Lost 6 parts (1p3n2w) 1954 | -8/Materials | First assault squad dispatched 1958 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01886_ U-05 Engineer lays Concrete. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 01922_ W-25 Informer sends out distress signal. 01929_ System corrupted: Hvy. Assault Rifle jammed. 01931_ W-25 Informer destroyed. 01934_ K-01 Serf collects debris. 01941_ Lgt. Ion Engine destroyed. 01943_ R-06 Scavenger collects Imp. Sensor Array. 01947_ Penetrated by Slug. 01954_ ALERT: Significant disruption in Zone 9X, assault force dispatched. [Achievement: Significant Disruption] 01954_ Shield Generator destroyed. 01958_ Penetrated by Slug. 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""" #?? | | ???????????????????????????????????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SupercompositeFlyingMapper Manual? 0 Play Time 00:27:55 Cumulative 3.1 hours Start 2025.03.17 @ 11:05:23 End 2025.03.17 @ 11:31:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38c12e5e-d380-4b16-a89f-b3b48febfe00