Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.14 @ 15:59:47 Player: Minty Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3337) 3337 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 8949 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 70 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Corruption Screen > --- WEAPON (4) ------- Smartbomb Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine F-cell Engine Improved Terrain Scanner Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Armored Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Power Shielding Improved Corruption Screen > --- WEAPON ----------- Improved Arc Projector Thermic Laser Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine F-cell Engine Micro Fission Core Advanced Heat Sink Improved Terrain Scanner Improved Terrain Scanner EM Disruption Field Thermic Laser Smartbomb Launcher [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Power Shielding Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . 1 . 2 1 . . 2 Weapon 2 | . . 1 . . 1 . . . Parts Attached 120 | 1 8 18 . 18 30 . 9 36 Power 10 | . 1 2 . 1 2 . . 4 Engine 7 | . 1 2 . . . . . 4 Core 3 | . . . . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 23 | . 3 3 . 3 7 . 2 5 Treads . | . . . . . . . . . Leg 11 | . 3 1 . 3 1 . . 3 Wheel 6 | . . 2 . . . . 2 2 Hover 1 | . . . . . 1 . . . Flight 5 | . . . . . 5 . . . Utility 37 | 1 1 7 . 8 9 . . 11 Device 20 | 1 . 4 . 2 5 . . 8 Storage 1 | . . . . . . . . 1 Processor 11 | . 1 1 . 5 3 . . 1 Hackware . | . . . . . . . . . Protection 5 | . . 2 . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 50 | . 3 6 . 6 12 . 7 16 Energy Gun 25 | . 3 5 . 1 9 . . 7 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 3 | . . . . 3 . . . . Ballistic Cannon 6 | . . . . . 1 . 2 3 Launcher 11 | . . 1 . . 2 . 5 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . . 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 53 | . . 8 . 10 4 . 10 21 Power 5 | . . 1 . 2 2 . . . Propulsion 14 | . . 3 . 3 1 . 2 5 Utility 13 | . . 2 . 2 . . 2 7 Weapon 21 | . . 2 . 3 1 . 6 9 Highest Loss Streak 15 | . . 5 . 7 3 . 10 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 97 90 88 86 56 53 35 65 Engine 5 | . 14 10 11 2 . . . 3 Core 1 | . . . . 5 2 . . . Leg 8 | . 28 19 . 12 . . . 1 Wheel 4 | . . . 22 5 . . 1 7 Flight 1 | . . . . . 7 13 7 . Device 10 | . 14 18 22 10 5 6 . 9 Storage 1 | . 4 . . . . . . 4 Processor 13 | . 8 5 . 17 22 26 21 13 Protection 5 | . . 4 11 16 1 . . 3 Energy Gun 13 | . 26 29 11 . 7 6 2 11 Ballistic Gun 1 | . . . . 5 1 . . . Ballistic Cannon 1 | . . . . . 1 . 1 3 Launcher 1 | . . . 11 1 . . . . Slashing Weapon 1 | . . . . 6 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 11 13 30 12 26 22 5 7 53 Greatest Support 56 | 20 26 26 20 20 11 10 10 56 Greatest Overweight (x) 4 | . . 3 . 3 4 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 10 Average Capacity 6 | 8 5 5 5 5 5 5 5 9 Most Carried 10 | 8 8 5 5 5 5 3 5 10 Average Carried 5 | 7 5 4 5 4 3 3 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 4 3 3 5 3 Class Distribution -------------------- 27% | Skirmisher 24% | Mutant 22% | Tank 8% | Scavenger-Mutant 7% | Sprinter 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/DSF Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 1896 | 210 80 115 . 268 360 . 3 860 Remotely . | . . . . . . . . . Salvage Created 3563 | 21 56 593 . 522 662 . 303 1406 Parts 171 | 4 5 49 . 29 32 . 6 46 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 4 | . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 66 | . . 16 . 11 13 . 4 22 Melee 10 | . . . . 9 . . . 1 Guns 25 | . . 13 . 1 6 . . 5 Cannons 16 | . . . . 1 7 . . 8 AOE 12 | . . 3 . . . . 4 5 Classes Destroyed 14 | 1 1 6 . 3 2 . . 1 Worker 3 | . . 1 . 1 . . . 1 Builder 3 | . . 2 . . 1 . . . Tunneler 4 | 1 . 1 . 1 . . . 1 Hauler 3 | . 1 . . . 2 . . . Recycler 3 | . . . . . 1 . . 2 Mechanic 2 | . . . . . 1 . . 1 Operator 2 | . . . . 1 . . . 1 Watcher 4 | . . 2 . . 1 . . 1 Swarmer 12 | . . 7 . 3 2 . . . Grunt 35 | . . 5 . 5 8 . 3 14 Sentry 6 | . . 4 . . 1 . . 1 Specialist 4 | . . . . 2 . . 1 1 Hunter 6 | . . . . 1 2 . . 3 Programmer 3 | . . . . . . . . 3 Best Kill Streak 8 | 1 1 7 . 3 8 . 4 4 Combat Bots Only 8 | . . 4 . 3 8 . 4 4 Max Kills in Single Turn 4 | 1 1 2 . 1 1 . 1 4 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 1 . . . . 1 3 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 697 | . . 103 . 99 118 . 66 311 Missed 213 | . . 31 . 27 44 . 20 91 Damage Taken 8624 | . . 846 . 1235 1079 . 1423 4041 Core 2487 | . . 127 . 258 443 . 653 1006 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 134 | . . 8 . 22 . . . 104 Regen/Repaired (Parts) 246 | . . . . . . . . 246 Core Remaining (%) 63 | 100 100 . 68 53 36 . 23 . Volleys Fired 190 | 4 3 42 . 11 53 . 9 68 Largest 4 | 2 2 3 . 3 4 . 2 4 Hottest 320 | 80 90 155 . 145 280 . 103 320 Shots Fired 395 | 8 6 92 . 21 73 . 10 185 Gun 279 | 8 6 87 . 12 43 . 2 121 Cannon 100 | . . . . 9 27 . 2 62 Launcher 16 | . . 5 . . 3 . 6 2 Special . | . . . . . . . . . Kinetic 92 | . . . . 11 30 . 2 49 Thermal 212 | 8 . 71 . 9 37 . . 87 Explosive 16 | . . 5 . . 3 . 6 2 Electromagnetic 75 | . 6 16 . 1 3 . 2 47 Robot Hit Streak 15 | 2 5 9 . 7 15 . 9 10 Robot Miss Streak 5 | 2 1 5 . 4 5 . 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . 5 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 273 | 4 5 56 . 32 59 . 7 110 Core Hits 182 | 1 2 32 . 13 65 . 18 51 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . . 2 . 1 1 . . 16 Burn 9 | . . 2 . . . . . 7 Blast 10 | . . . . . 1 . . 9 Sever 1 | . . . . 1 . . . . Melee Attacks 23 | . . . . 22 . . . 1 Impact . | . . . . . . . . . Slashing 23 | . . . . 22 . . . 1 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10028 | 43 79 1269 . 1465 1705 . 1765 3702 Guns 3469 | 43 79 1008 . 143 851 . 16 1329 Cannons 2172 | . . . . 125 491 . 58 1498 Explosions 3137 | . . 259 . . 363 . 1691 824 Melee 1220 | . . . . 1197 . . . 23 Ramming 30 | . . 2 . . . . . 28 Kinetic 1898 | . . . . 143 510 . 58 1187 Thermal 3263 | 43 . 809 . 125 768 . . 1518 Explosive 2580 | . . 259 . . 308 . 1691 322 Electromagnetic 1037 | . 79 199 . . 119 . 16 624 Impact . | . . . . . . . . . Slashing 1220 | . . . . 1197 . . . 23 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 4 | . . . . . . . . 4 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked 3 | . . . . . . . . 3 Effects 20 | . . . . . . . . 20 Message Errors 3 | . . . . . . . . 3 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 478 | . . . . 271 49 . 84 74 Projectiles 64 | . . . . . 31 . . 33 Explosions 143 | . . . . . 18 . 84 41 Melee 271 | . . . . 271 . . . . Knockbacks 11 | . . . . . 2 . . 9 Impact . | . . . . . . . . . Kinetic 11 | . . . . . 2 . . 9 Secondary . | . . . . . . . . . Self-Inflicted Damage 439 | . . 42 . . 112 . 113 172 Shots 10 | . . 2 . . 1 . 4 3 Rammed 5 | . . . . . . . . 5 Targets Rammed 11 | . . 4 . 1 . . . 6 Kicked 6 | . . 4 . 1 . . . 1 Crushed . | . . . . . . . . . Highest Temperature 509 | 36 60 499 . 168 317 . . 509 Average Temperature 124 | 20 27 166 . 66 102 . . 129 Received Heat Transfer 2364 | . . 219 . 225 453 . 72 1395 Effects 9 | . . 7 . . . . . 2 Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . 1 . . . . . 1 Short Circuit 1 | . . 1 . . . . . . Damage (major) 4 | . . 4 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . 1 . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 12 | . . 3 . . . . . 9 Heat Transferred 6459 | 100 . 1739 . 185 635 . . 3800 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Peak Influence 850 | 5 21 264 52 286 608 249 234 850 Initial 249 | . 3 8 52 20 45 249 177 115 Average 176 | 2 11 96 52 108 304 249 193 233 Maximum Alert Level 3 | . . 1 . 1 2 1 1 3 Low Security (%) 71 | 100 100 82 100 83 32 . 64 68 Level 1 16 | . . 17 . 16 29 100 35 14 Level 2 8 | . . . . . 38 . . 6 Level 3 3 | . . . . . . . . 10 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 2 1 . 4 9 . 2 11 Investigation 10 | . 2 1 . 1 1 . . 5 Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . . . . 3 2 . 2 2 Assault 3 | . . . . . . . . 3 Garrison 6 | . . . . . 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals 3 | . . 1 . 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 1 24 . 18 25 . 6 30 Peak Tracking Total 7 | . 1 6 . 6 6 . 5 7 Tactical Retreats 7 | . . 1 . . 4 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled 19 | . . 2 . 1 4 . . 12 Max in Single Turn 7 | . . 1 . 1 2 . . 7 Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 18 | . 3 2 . 5 1 1 . 6 Terminals 10 | . 3 2 . 3 . 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . 1 . . 2 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 66 | . 18 9 . 21 2 2 . 14 Successful 38 | . 8 3 . 15 . 1 . 11 Failed 28 | . 10 6 . 6 2 1 . 3 Catastrophic 7 | . . 2 . 3 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 25 | . 8 4 . 10 . . . 3 Terminals 42 | . 18 9 . 11 . 2 . 2 Fabricators 2 | . . . . . . . . 2 Repair Stations 8 | . . . . . 2 . . 6 Recycling Units 3 | . . . . . . . . 3 Scanalyzers 8 | . . . . 8 . . . . Garrison Access 3 | . . . . 2 . . . 1 Terminal Hacks 18 | . 7 3 . 7 . 1 . . Record 1 | . . . . 1 . . . . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 3 | . 1 . . 2 . . . . Unreport Threat 1 | . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . 5 Scan Component 2 | . . . . . . . . 2 Repair 2 | . . . . . . . . 2 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . 3 Process 1 | . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . 2 Scanalyzer 6 | . . . . 6 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 3 | . . . . 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 3 | . 1 . . 1 . . . 1 Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Extract 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 15 | . 3 2 . 4 1 1 . 4 Full Trace Events 10 | . 2 2 . 1 1 . . 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 84 | . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . 8 Parts Repaired 2 | . . . . . . . . 2 Time 82 | . . . . . . . . 82 Parts Recycled . | . . . . . . . . . Recycled Matter 49 | . . . . . . . . 49 Retrieved Matter 49 | . . . . . . . . 49 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 44 | . . . . . 44 . . . Highest-Rated Ally 44 | . . . . . 44 . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 137 | . . . . . 137 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 3483 | 39 224 622 88 583 512 1 82 1332 Spaces Moved 2406 | 21 156 319 65 387 531 3 79 845 Core 81 | . . 2 . 4 10 . 33 32 Treads . | . . . . . . . . . Legs 721 | 21 156 296 . 225 . . . 23 Wheels 1034 | . . 21 65 158 . . . 790 Hover 175 | . . . . . 175 . . . Flight 395 | . . . . . 346 3 46 . Fastest Speed 32 | 120 120 80 80 80 32 32 32 50 Average Speed 98 | 120 120 136 80 113 50 32 39 109 Slowest Speed 355 | 120 120 200 80 200 355 32 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 22 26 25 34 14 . 68 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 231 | . . 35 . 2 27 . 43 124 Melee . | . . . . . . . . . Projectile 26 | . . . . 2 1 . . 23 AOE 205 | . . 35 . . 26 . 43 101 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 3143 | 26 194 424 100 466 702 3 117 1111 Wait 256 | . . 12 36 8 54 . 11 135 Move 2387 | 20 155 318 64 386 518 3 78 845 Hop 6 | . . . . . 6 . . . Pick Up 48 | 1 9 14 . 5 8 . 4 7 Fast Attach 78 | 1 4 8 . 10 24 . 8 23 Attach 29 | . 1 8 . 4 5 . 1 10 Detach 28 | . 1 5 . 3 10 . 1 8 Swap 13 | . 3 2 . 4 1 . . 3 Drop 74 | . 18 11 . 12 23 . 5 5 Fire 190 | 4 3 42 . 11 53 . 9 68 Melee 23 | . . . . 22 . . . 1 Ram 5 | . . . . . . . . 5 Kick 6 | . . 4 . 1 . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 40 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 5) 247 | -10/Materials | Identified exit to Materials 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 681 | -9/Materials | Discovered new exit (range 14) 694 | -9/Materials | Discovered new exit (range 8) 768 | -9/Materials | Build established: Skirmisher 825 | -9/Materials | Lost 5 parts (1p1n1u2w) 886 | -9/Materials | Entered Mines 967 | -9/Mines | Discovered new exit (range 11) 974 | -9/Mines | Entered Materials 974 | -8/Materials | Evolved 2 slots: Utility x2 1472 | -8/Materials | Discovered new exit (range 14) 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1586 | -7/Factory | Lost 7 parts (1p2n2u2w) 1586 | -7/Factory | Found Botcube 1686 | -7/Factory | Garrison activated, responded to threat 1847 | -7/Factory | Garrison activated, responded to threat 1895 | -7/Factory | Botcube activated 1905 | -7/Factory | Botcube completed mutation into flying form, armed with 1 melee weapon. 1935 | -7/Factory | Garrison activated, responded to threat 1964 | -7/Factory | Core integrity fell below 50% 1992 | -7/Factory | Lost 3 parts (1p1n1w) 2011 | -7/Factory | Destroyed 8 combat bots 2064 | -7/Factory | Discovered new exit (range 7) 2067 | -7/Factory | Identified exit to Factory 2069 | -7/Factory | Entered another Factory area 2069 | -6/Factory | Evolved 2 slots: Propulsion x2 2070 | -6/Factory | Identified exit to DSF 2070 | -6/Factory | Entered DSF 2098 | -6/DSF | Additional patrols routed to DSF 2128 | -6/DSF | Core integrity fell below 50% 2140 | -6/DSF | Discovered new exit (range 16) 2152 | -6/DSF | Entered Factory 2152 | -5/Factory | Evolved 2 slots: Utility x2 2166 | -5/Factory | Lost 10 parts (2n2u6w) 2599 | -5/Factory | Repaired Imp. Terrain Scanner 2949 | -5/Factory | Repaired Arm. Huge Wheel? 2998 | -5/Factory | Lost 4 parts (1n3w) 3345 | -5/Factory | Discovered new exit (range 19) 3352 | -5/Factory | First assault squad dispatched 3408 | -5/Factory | Fabricated Greatsword? 3433 | -5/Factory | Core integrity fell below 50% 3475 | -5/Factory | Core integrity fell below 20% 3484 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 03450_ Med. Storage Unit destroyed. 03450_ K-01 Serf collects debris. 03450_ U-05 Engineer builds a Wall. 03454_ Slammed into T-07 Excavator. 03454_ T-07 Excavator destroyed. 03454_ U-05 Engineer builds a Wall. 03455_ Acquired Wheel. 03458_ Wheel destroyed. 03461_ Acquired Greatsword. 03476_ Slug penetrates X-77 Beamer. 03477_ Fabricator disabled. 03480_ Penetrated by Slug. 03482_ Dropped Greatsword. 03483_ Knocked back. 03483_ Slug penetrates X-77 Beamer. 03484_ H-66 Slayer destroyed. 03484_ X-77 Beamer destroyed. 03484_ Fusion Modulator explodes. 03484_ Greatsword destroyed. 03484_ Destroyed Greatsword. Map ----- +----------------------------------------------------+ | ?##### ### # # ######## ?? | | ?##### ### + + ######?" ?? | | ?#???#%### # # #######? ? ?? | | ?##?##%### #%! # #######" ? ? " | | ######+############# #+#############? ? | | = ! ######### ### ######?###### ? ? ? | | ######### ### ## ###### ? ?##?#? | | ######### ### # ######? ?# ?? | | ######### ### # ####### #?""?? | | ######### ### # ######## ?????? | | ######### ### ## ##########? ?# "?"? | | ######### ### ? # ??? | | ######### ###+##+######## #### # ???? | | ######### ### ###### ####? # ???? | | % ######### ### """ ######+#### #??""? | | ######### ### """ # # ? ???? | | ######### ### """ # # ?????+?? | | #################### ### # """"""? # ???????? | | ################### ### # """"""" ? ?????? | | ################### ########## """"""" # ? ????? | | ################### ########## """"""" # ?????? | | ################### ########## ? #?? ?????? | | ################### # #### ?#? ??????? | | ################### # ""x ##############? ??????? | | ################### # " # ?????#????? | | # # ############ @ # ??? ?????? | | """"""## ########## / ; ! """?"" ? ?????? | | " # ######### % """""? ?? ? ?????? | | " # !*%!% ! H[ ; """"?"??? ?#????? | | % %##*#!####### [ """"""??# ??????? | | [[ #####"/####"## ] ???+????????? | | [%! # % #; ; """"?" ?????????? | | != # ## ; ; """""" ?#?? ?????? | | % # ## ; ; """"""? # ???????? | | # ## ;;;;;;; """""" # ???????? | | # ## # ## ? ??????????? | | # ## ##############?????? ??????? | | #%=| ## ########### ? ?????????????? | | #| %! ## #########?# ? ? ?????????? | | ## ########?## ?????????????? | | """" % ## ######?####??? ?? ?????????? | | ### ## #######?#?# ? ?? ??????????? | | ##### % ## # ? #? ??? ???????????? | | ###### ####### # """?"?#??? ? ???????????? | | #####? # """""??#?????????????????? | | ? ? ?######?# ""? ?????????????????????? | | ? < ###### +? ? ????????????????????? | | ? ? ? ####?#?#??""?"?????????????????????? | | ???? ? #?#????????????????????????????????? | | ???##??###?#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Corruption Block 15 Armor Coverage 600 Power Shielding 66 Utility Shielding 33 Evasion (%) 63 Melee Accuracy 5 Kinecelleration 40 Item Schematics ----------------- Greatsword | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Minigun | -8/Materials | Extracted Cargo Storage Unit | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthVariableReactor Manual? 0 Play Time 00:32:08 Cumulative 592.4 hours Start 2024.01.14 @ 15:28:41 End 2024.01.14 @ 15:59:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 249 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb81493e-a432-4809-a874-a43a08b89d87