Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 12:10:37 Player: Cmdr.Laserstrahl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (195) 975 Value Destroyed (5168) 5168 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2373) 2373 TOTAL SCORE: 10956 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1873 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 84/100 System Corruption 6% Temperature Cool (9) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gravmag System > --- UTILITY (7) ------ Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array Improved Medium Laser Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Backup Plating VII Advanced Shield Generator > --- WEAPON ----------- Plasma Cannon Gauss Rifle Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Wheel Advanced Heat Sink Improved Sensor Array Advanced Targeting Computer Actuator Array Advanced Shield Generator Improved Medium Laser Gauss Rifle Flak Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Great Maul Chainsword [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon 1 | . . . 1 . Parts Attached 117 | 7 11 21 23 55 Power 12 | 1 2 2 2 5 Engine 12 | 1 2 2 2 5 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 2 3 3 5 18 Treads 14 | . 2 3 5 4 Leg 1 | . . . . 1 Wheel 13 | 2 1 . . 10 Hover 3 | . . . . 3 Flight . | . . . . . Utility 34 | 2 2 7 8 15 Device 12 | 1 . 3 4 4 Storage 2 | 1 1 . . . Processor 6 | . . 2 1 3 Hackware . | . . . . . Protection 14 | . 1 2 3 8 Artifact . | . . . . . Weapon 40 | 2 4 9 8 17 Energy Gun 10 | 1 1 3 2 3 Energy Cannon 5 | . 1 . 1 3 Ballistic Gun 5 | 1 . 1 . 3 Ballistic Cannon 12 | . 2 4 3 3 Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 2 . Parts Lost 28 | . 2 2 1 23 Power 5 | . 1 1 . 3 Propulsion 5 | . . . . 5 Utility 10 | . . . 1 9 Weapon 8 | . 1 1 . 6 Highest Loss Streak 13 | . 2 1 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 96 Engine 8 | . 13 10 9 6 Treads 14 | . 20 22 18 8 Wheel 3 | . 7 . . 5 Device 12 | . . 11 13 14 Storage 8 | . 14 11 9 6 Processor 8 | . . 11 4 15 Protection 15 | . 13 11 18 13 Energy Gun 2 | . 2 10 1 1 Energy Cannon 6 | . 11 . 8 4 Ballistic Gun 1 | . . 2 . 3 Ballistic Cannon 9 | . 13 9 14 5 Launcher 2 | . . . 3 2 Naked Turns . | . . . . . Heaviest Build 61 | 12 37 40 52 61 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 12 | 1 1 . 1 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 14 Most Carried 15 | 8 14 15 15 15 Average Carried 14 | 4 10 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 14 15 15 5 Class Distribution -------------------- 62% | Tank 31% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3796 | 271 279 370 1273 1603 Remotely 82 | 82 . . . . Salvage Created 5813 | 91 337 736 1692 2957 Parts 327 | 2 28 38 84 175 Haulers Intercepted 11 | . 1 2 6 2 Recyclers Shooed 11 | . 1 4 2 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 110 | . 11 12 36 51 Melee 8 | . . . . 8 Guns 17 | . 1 8 2 6 Cannons 59 | . 10 4 23 22 AOE 24 | . . . 11 13 Classes Destroyed 16 | 1 6 1 2 6 Worker 13 | . 1 . 3 9 Builder 26 | . 2 . 4 20 Tunneler 2 | . . . . 2 Hauler 11 | . 1 2 6 2 Recycler 22 | 1 1 3 5 12 Mechanic 2 | . . . 1 1 Watcher 9 | . 2 3 4 . Swarmer 31 | . 9 4 12 6 Cutter 3 | . . . . 3 Grunt 46 | . 2 5 14 25 Brawler 4 | . . . . 4 Duelist 4 | . . . . 4 Protector 1 | . . . . 1 Sentry 13 | . . 3 8 2 Hunter 2 | . . . 2 . Programmer 6 | . . . . 6 Best Kill Streak 10 | 1 4 4 10 9 Combat Bots Only 8 | . 3 4 8 7 Max Kills in Single Turn 4 | 1 1 1 4 4 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 644 | . 75 38 154 377 Missed 185 | . 15 9 49 112 Damage Taken 5276 | . 495 313 1034 3434 Core 891 | . 55 55 80 701 Absorbed by Shields 1199 | . . 18 392 789 Redirected to Shielding 107 | . . . . 107 Regen/Repaired (Parts) 27 | . . . 27 . Core Remaining (%) 87 | 100 78 86 85 . Volleys Fired 353 | 1 53 49 125 125 Largest 3 | 2 2 2 3 3 Hottest 156 | 60 91 95 151 156 Shots Fired 806 | 2 100 98 317 289 Gun 199 | 2 13 65 25 94 Cannon 554 | . 87 33 271 163 Launcher 53 | . . . 21 32 Special . | . . . . . Kinetic 448 | 1 50 52 184 161 Thermal 242 | . 13 46 112 71 Explosive 53 | . . . 21 32 Electromagnetic 63 | 1 37 . . 25 Robot Hit Streak 17 | 2 5 10 14 17 Robot Miss Streak 7 | . 4 3 7 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 474 | 2 46 54 162 210 Core Hits 278 | 2 19 26 84 147 Critical Kills . | . . . . . Critical Parts Destroyed 8 | . . 1 . 7 Critical Strikes 29 | . 4 2 5 18 Burn 4 | . . 1 2 1 Destroy 2 | . . 1 . 1 Blast 14 | . 4 . 3 7 Smash 6 | . . . . 6 Sever 3 | . . . . 3 Melee Attacks 47 | . . . . 47 Impact 30 | . . . . 30 Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 5 | . . . . 5 Damage Inflicted 15919 | 22 1109 780 4594 9414 Guns 1943 | 22 56 394 223 1248 Cannons 7152 | . 888 386 3106 2772 Explosions 5076 | . 159 . 1265 3652 Melee 1691 | . . . . 1691 Ramming 57 | . 6 . . 51 Kinetic 6011 | 10 432 479 2167 2923 Thermal 3154 | . 206 301 1162 1485 Explosive 4398 | . 9 . 1265 3124 Electromagnetic 608 | 12 456 . . 140 Impact 1153 | . . . . 1153 Slashing 538 | . . . . 538 Piercing . | . . . . . Highest Corruption 11 | . . . 11 6 Average Corruption 4 | . . . 6 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 72 | . . . 24 48 Message Errors 22 | . . . 5 17 Matter Fused 16 | . . . 4 12 Heat Flow Errors 14 | . . . 7 7 Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . . . 3 3 Data Loss (major) 1 | . . . . 1 Misfires 4 | . . . 1 3 Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 906 | . 74 2 52 778 Projectiles 106 | . 8 2 9 87 Explosions 229 | . 66 . 43 120 Melee 571 | . . . . 571 Knockbacks 62 | . 10 1 22 29 Impact 5 | . . . . 5 Kinetic 56 | . 10 1 22 23 Secondary 1 | . . . . 1 Self-Inflicted Damage 218 | . . . 61 157 Shots 6 | . . . 1 5 Rammed 12 | . 4 . 1 7 Targets Rammed 14 | . 4 . 1 9 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 438 | 20 289 333 438 339 Average Temperature 101 | 15 103 85 127 59 Received Heat Transfer 1269 | . 42 90 350 787 Effects 19 | . 3 . 13 3 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . 1 . . 1 Interference 14 | . 2 . 10 2 Matter Decay 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . 2 . . 7 Impact Corruptions 18 | . . . . 18 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 5457 | . 225 765 2331 2136 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 2018 | 5 422 471 1119 2018 Initial 508 | . 3 178 165 508 Average 791 | 1 211 335 690 1160 Maximum Alert Level 5 | . 2 2 4 5 Low Security (%) 6 | 100 32 6 2 . Level 1 16 | . 63 76 4 . Level 2 34 | . 3 16 55 29 Level 3 16 | . . . 31 12 Level 4 17 | . . . 6 35 Level 5 8 | . . . . 20 High Security 1 | . . . . 2 Max Security . | . . . . . Squads Dispatched 27 | . 2 1 7 17 Investigation 3 | . 1 . 1 1 Extermination 4 | . . . . 4 Reinforcement 10 | . 1 1 2 6 Assault 5 | . . . . 5 Garrison 5 | . . . 4 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . . 2 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 2 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 163 | . 19 16 46 82 Peak Tracking Total 10 | . 3 4 5 10 Tactical Retreats 8 | . 1 . 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 12 | . . . 6 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 57 | . 8 1 9 39 Max in Single Turn 7 | . 3 1 2 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 6 1 6 6 Terminals 13 | . 4 . 5 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 50 | . 16 6 13 15 Successful 27 | . 7 5 8 7 Failed 23 | . 9 1 5 8 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual 8 | . 2 . 2 4 Terminals 27 | . 9 . 8 10 Fabricators 4 | . . . . 4 Repair Stations 5 | . . . 5 . Recycling Units 8 | . 7 . . 1 Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . 5 3 Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . . 1 Scanalyzer Index 1 | . . . 1 . Locate Traps 2 | . 1 . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 2 . 1 1 Fabricator Hacks 3 | . . . . 3 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 4 . . 1 Report Inventory 3 | . 2 . . 1 Retrieve Components 2 | . 2 . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 1 4 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 168 | . . . . 168 Total Part Build Rating 16 | . . . . 16 Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6190 | 60 752 531 2253 2594 Spaces Moved 2480 | 50 391 198 742 1099 Core 24 | 23 . . . 1 Treads 1681 | . 249 198 742 492 Legs . | . . . . . Wheels 774 | 27 142 . . 605 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 110 Average Speed 183 | 71 134 160 239 172 Slowest Speed 650 | 100 160 160 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 64 19 54 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 552 | . 55 . 249 248 Melee . | . . . . . Projectile 25 | . . . 13 12 AOE 527 | . 55 . 236 236 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3337 | 71 515 322 961 1468 Wait 174 | 1 28 25 35 85 Move 2476 | 49 390 197 741 1099 Hop . | . . . . . Pick Up 82 | 13 17 10 14 28 Fast Attach 35 | 1 2 8 5 19 Attach 42 | 6 2 5 3 26 Detach 1 | . . . . 1 Swap 41 | . 7 9 15 10 Drop 79 | . 12 19 22 26 Fire 353 | 1 53 49 125 125 Melee 40 | . . . . 40 Ram 1 | . . . . 1 Kick . | . . . . . Crush 13 | . 4 . 1 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 14) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Utility x2 1264 | -9/Materials | Discovered new exit (range 6) 1285 | -9/Materials | Identified exit to Mines 1312 | -9/Materials | Discovered new exit (range 16) 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -8/Materials | Garrison activated, responded to threat 1562 | -8/Materials | Destroyed 8 combat bots 1637 | -8/Materials | Build established: Tank 1778 | -8/Materials | Repaired Shield Generator? 1885 | -8/Materials | Garrison activated, responded to threat 2353 | -8/Materials | Discovered new exit (range 13) 2868 | -8/Materials | Discovered new exit (range 14) 3220 | -8/Materials | Identified exit to Factory 3560 | -8/Materials | System corruption reached 10% 3597 | -8/Materials | Entered Factory 3597 | -7/Factory | Evolved 2 slots: Utility x2 4397 | -7/Factory | First assault squad dispatched 4497 | -7/Factory | Fabricated Adv. Shield Generator? 4613 | -7/Factory | Fabricated Hrd. Light Armor Plating? 4696 | -7/Factory | Destroyed 7 combat bots 5154 | -7/Factory | Garrison activated, responded to threat 5300 | -7/Factory | Identified exit to Factory 5658 | -7/Factory | Build established: Mutant 6126 | -7/Factory | High security lockdown imminent 6138 | -7/Factory | Core integrity fell below 50% 6187 | -7/Factory | Core integrity fell below 20% 6191 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06170_ Slug penetrates G-47 Trooper. 06170_ G-47 Trooper knocked back. 06173_ Slug penetrates Wall. 06173_ G-47 Trooper destroyed. 06176_ ALERT: Machine network offline. 06176_ Slug penetrates G-50 Soldier. 06176_ G-50 Soldier knocked back. 06183_ C-30 ARC bursts open, deploying its payload. 06183_ G-50 Soldier unfolds itself. 06183_ L-41 Fighter unfolds itself. 06183_ Hrd. Light Armor Plating destroyed. 06185_ Lrg. Storage Unit destroyed. 06185_ Flak Cannon destroyed. 06185_ Great Maul destroyed. 06186_ Slug penetrates G-47 Trooper. 06189_ Gauss Rifle severed. 06190_ Acquired Gravmag System. 06191_ ALERT: Performing unscheduled system reset. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ????????#?????l???????????????????????? | | ???????? ????# #??????????????????????? | | ???????? !???# #??????????????????????? | | ???????# ???# #??????????????????????? | | ???????# ""??# #??????????????????????? | | ???????# """?#%#??????????????????????? | | ???????# """!#=#??????????????????????? | | ???????# ]!#*###????????????????????? | | ?####### """/llg=?????????????????????? | | # # """ #@#??????H???????????????? | | # """ # """ #%#??????????????????????? | | # """ # #!#??????????????????????? | | # """ # ??#]#??????###???########??? | | # #+#####g##?????# ? ? = #??? | | # """ # =*!#?????# ? #??? | | # """ + !/ #?????# """""" +??? | | # """ # #?????# """""" #??? | | # # x#?????# """""" #??? | | # """ # ####### """""" #??? | | # """ ## #??? | | # """ ## =! + =! #??? | | # # ## !! #??? | | # ## #### ## = #??? | | ######## # #### ## #??? | | ???# # ## ] #??? | | ???# """"" """"" # #############+#??? | | ???# """"" """"" + #???????????# #??? | | ???# """ """ # #???????????# #??? | | ???# # #?????####### #### | | ???# # #?????# | | ???############### #?????# | | ?????????????????# #?????# | | ?????????????????# #?????# ######## | | ?????????????????# #?????# ?# !!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Hrd. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportSensorSheargun Manual? 0 Play Time 02:19:43 Cumulative 164.1 hours Start 2024.03.14 @ 09:22:12 End 2024.03.14 @ 12:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 74 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb6910ff-5956-42dd-a80a-5a1cc16b8fc4