Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.18 @ 14:42:56 Player: shisihs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (163) 163 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2243 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Medium Storage Unit Core Shielding Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved ECM Suite > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Medium Storage Unit Core Shielding Heavy Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 22 | 7 2 1 7 2 3 Power 3 | 2 . 1 . . . Engine 2 | 2 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 5 1 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 7 | . . . 5 1 1 Utility 5 | 1 1 . 1 1 1 Device 3 | . . . 1 1 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 1 . 1 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 3 1 10 Power 1 | . . . . . 1 Propulsion 8 | . . . 1 1 6 Utility 2 | . . . . . 2 Weapon 3 | . . . 2 . 1 Highest Loss Streak 10 | . . . 2 1 10 Average Slot Usage (%) 89 | . 95 99 97 84 54 Engine 6 | . 14 9 . . . Core 5 | . . 4 11 11 5 Leg 16 | . 28 28 1 . . Flight 15 | . . . 41 40 24 Device 4 | . . . 10 11 10 Storage 19 | . 23 28 11 11 9 Ballistic Gun 20 | . 24 28 20 11 5 Naked Turns . | . . . . . . Heaviest Build 30 | 12 28 30 29 27 28 Greatest Support 22 | 20 20 20 18 18 22 Greatest Overweight (x) 5 | 2 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 10 10 Average Capacity 10 | 5 10 12 10 10 10 Most Carried 12 | 6 12 12 11 10 7 Average Carried 7 | 3 6 11 7 8 5 Final Capacity 12 | 6 12 12 10 10 10 Final Carried 12 | 4 12 12 7 8 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 434 | 206 41 82 42 63 . Remotely . | . . . . . . Salvage Created 402 | 171 41 93 60 37 . Parts 37 | 10 7 8 7 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . 3 3 1 3 . Guns 10 | . 3 3 1 3 . Classes Destroyed 5 | 3 1 . 1 . . Worker 2 | 2 . . . . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . 1 . . . Swarmer 9 | . 3 3 . 3 . Sentry 1 | . . . 1 . . Best Kill Streak 3 | 3 3 3 1 2 . Combat Bots Only 3 | . 3 3 1 2 . Max Kills in Single Turn 2 | 1 2 1 1 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1508 | . 49 100 325 60 974 Core 654 | . 6 . 62 25 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 97 . 78 . Volleys Fired 47 | 19 8 8 1 11 . Largest 2 | 2 2 2 1 1 . Hottest 60 | 60 40 40 20 20 . Shots Fired 76 | 32 16 16 1 11 . Gun 76 | 32 16 16 1 11 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | 19 16 16 1 11 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 13 | 13 . . . . . Robot Hit Streak 14 | 12 5 12 13 14 . Robot Miss Streak 3 | 1 3 2 . 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 57 | 26 9 13 1 8 . Core Hits 25 | 8 3 7 4 3 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 654 | 243 77 122 75 118 19 Guns 571 | 243 77 122 11 118 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 83 | . . . 64 . 19 Kinetic 464 | 136 77 122 11 118 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 107 | 107 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 1 8 Average Corruption 2 | . . . 1 1 6 Corruption Purged . | . . . . . . Effects 4 | . . . . 1 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . 29 . 8 Shots . | . . . . . . Rammed 21 | . . . 17 . 4 Targets Rammed 21 | . . . 17 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 136 | 40 . . . . 136 Average Temperature 27 | 16 . . . . 54 Received Heat Transfer 672 | . . . 111 . 561 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 130 | 25 98 106 64 130 117 Initial 42 | . 13 31 34 20 42 Average 55 | 8 31 80 43 93 61 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 4 3 12 7 15 Peak Tracking Total 10 | . 4 3 8 3 10 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 43 | . . . . 43 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1202 | 127 294 316 159 166 140 Spaces Moved 723 | 58 188 189 107 112 69 Core 29 | 16 . . . . 13 Treads . | . . . . . . Legs 419 | 42 188 189 . . . Wheels 2 | . . . . . 2 Hover . | . . . . . . Flight 273 | . . . 107 112 54 Fastest Speed 50 | 50 120 150 111 111 108 Average Speed 132 | 111 138 150 111 111 157 Slowest Speed 360 | 150 150 150 114 114 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 50 55 17 20 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 893 | 92 207 209 144 141 100 Wait 48 | . . 3 8 13 24 Move 718 | 57 187 188 106 111 69 Hop . | . . . . . . Pick Up 26 | 8 9 4 2 3 . Fast Attach 4 | 2 1 1 . . . Attach 13 | 4 . . 5 1 3 Detach . | . . . . . . Swap 5 | 1 1 . 2 1 . Drop 11 | 1 1 5 3 1 . Fire 47 | 19 8 8 1 11 . Melee . | . . . . . . Ram 21 | . . . 17 . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 422 | -10/Materials | Entered Mines 440 | -10/Mines | Learned 8 Materials zone layouts 445 | -10/Mines | Learned location of 1 exit from Materials 615 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 654 | -10/Mines | Discovered new exit (range 11) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Identified exit to Materials 740 | -9/Materials | Identified exit to Mines 889 | -9/Materials | Discovered exit to Mines (range 8) 897 | -9/Materials | Entered Mines 960 | -9/Mines | Learned Materials terminal intel 1020 | -9/Mines | Discovered exit to Materials (range 5) 1063 | -9/Mines | Entered Materials 1063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -8/Materials | Loaded intel: 11 terminal locations 1170 | -8/Materials | Core integrity fell below 50% 1186 | -8/Materials | Lost 10 parts (1p6n2u1w) 1199 | -8/Materials | Core integrity fell below 20% 1203 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01126_ Destabilizing: System corrupted (+2). 01128_ #XLT&DCHH3&ZI7PK5KU|R:A 01128_ Slammed into G-47 Trooper. 01130_ G-47 Trooper knocked back. 01131_ Flight Unit destroyed. 01133_ Cesium-ion Thruster destroyed. 01141_ Flight Unit destroyed. 01145_ Assault Rifle destroyed. 01146_ Imp. Sensor Array destroyed. 01146_ Nuclear Core destroyed. 01146_ System corrupted by crushing effect (+3). 01147_ Flight Unit destroyed. 01152_ System corrupted: Heat flow error (+153). 01153_ Com. Wheel destroyed. 01155_ Imp. ECM Suite destroyed. 01166_ K-01 Serf collects debris. 01182_ System corrupted: Energy discharge (-23). 01195_ Fusion Modulator explodes. 01195_ Atomic Centrifuge disabled. 01197_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????? ????????????????? | | ????????????????########### #???????????????? | | ????????????????# # #???????????????? | | ????????????????# # ##??????????????? | | ????????????????# ! # ???????????????? | | ????????????????# ][[ + ???????????????? | | ????????????????# ][ # ???????????????? | | ????????????????# ][ # #???????????????? | | ????????????????# # #???????????????? | | ??????########### @! # #???????????????? | | ??????# ###;; ;;;;# #???????????????? | | ??????# """ """ ##;;;;;/;;; #???????????????? | | ??????# "T" """ # % ; #???????????????? | | ??????# """ # g ; #???????????????? | | ??????#! # ; u #???????????????? | | ??????# gg ; #???????????????? | | ??????# # g ; #???????????????? | | ??????# ] ##;;;;;;;;;g ##??????????????? | | ??????#########+######;;## g #??????????????? | | ???????????# g #??????????????? | | ???????????# T +??????????????? | | ???????????# # ?????????????? | | ?????????######+########## #? ????????????? | | ?????????# #?????###+###??????????????? | | ?????????# """ #??????????????????????????? | | ?????????# """"" !!#??????????????????????????? | | ?????????# """"" ! #??????????????????????????? | | ?????????# """"" #??????????????????????????? | | ?????????# """ #??????????????????????????? | | ?????????#! [#??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????###########??????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedNeutrinoLaser Manual? 0 Play Time 00:18:17 Cumulative 18.9 hours Start 2022.02.18 @ 14:26:38 End 2022.02.18 @ 14:42:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 19 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 083b8572-3a6c-487f-9169-b71e2421d97c