Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 01:15:19 Player: Draih Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1608) 1608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3648 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 59/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink Targeting Computer > --- WEAPON (3) ------- Shotgun > --- INVENTORY (5) ---- Deuterium Engine Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Core Shielding Weapon Shielding > --- WEAPON ----------- Improved Medium Laser Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Flight Unit Particle Cannon Shotgun [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Compact Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 46 | 6 3 5 10 22 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 . 2 2 7 Treads 4 | . . 2 2 . Leg 7 | 1 . . . 6 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | . 3 1 3 5 Device 2 | . . . . 2 Storage 3 | . 2 1 . . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 17 | 2 . 2 4 9 Energy Gun 5 | 1 . . . 4 Energy Cannon 2 | . . . 1 1 Ballistic Gun 9 | 1 . 2 3 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . . . 1 23 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility 5 | . . . 1 4 Weapon 8 | . . . . 8 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes 1 | . . . . 1 Average Backups 4 | 3 4 4 4 4 Power . | . . . . 1 Propulsion . | 2 2 1 1 . Utility . | . . 1 1 . Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 10 | . 2 4 1 3 Power 3 | . 1 . . 2 Propulsion 2 | . 1 1 . . Utility . | . . . . . Weapon 5 | . . 3 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 89 99 99 80 Engine 10 | . 14 14 11 7 Treads 14 | . . 23 22 6 Leg 3 | . . . . 8 Wheel 2 | . 28 3 . . Flight 1 | . . . . 4 Device 1 | . . . . 2 Storage 4 | . 12 14 3 . Processor 12 | . 6 14 11 13 Protection 11 | . . . 17 10 Energy Gun 4 | . 14 8 . 5 Energy Cannon 2 | . . . . 7 Ballistic Gun 21 | . 14 19 32 10 Peak Build Rating 27 | 5 7 9 13 27 Average Rating 11 | 4 6 8 11 15 On Entrance 6 | . 5 7 9 13 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 25 | 7 9 9 18 25 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 4 2 Class Distribution -------------------- 35% | Scavenger-Tank 33% | Mutant 23% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1229 | 270 40 190 300 429 Remotely . | . . . . . Salvage Created 1886 | 37 68 54 558 1169 Parts 101 | 1 5 4 36 55 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | 1 1 3 9 20 Guns 24 | 1 1 3 9 10 Cannons 9 | . . . . 9 Classes Destroyed 10 | 1 1 1 3 4 Worker 2 | . . . 1 1 Tunneler 2 | . . . 1 1 Hauler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 4 | . 1 . 2 1 Swarmer 3 | . . 3 . . Grunt 22 | 1 1 . 4 16 Brawler 1 | . . . . 1 Sentry 7 | . . . 5 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 1 2 3 5 Combat Bots Only 5 | 1 1 2 2 5 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 328 | 13 5 19 65 226 Missed 95 | 4 . 5 27 59 Hits 233 | 9 5 14 38 167 Projectile 233 | 9 5 14 38 167 Critical Strikes 6 | . . . 1 5 Actively Blocked 1 | . . . . 1 Damage Taken 3434 | 102 56 104 614 2558 Core 705 | 12 11 12 118 552 Absorbed by Shields . | . . . . . Redirected to Shielding 156 | . . . 24 132 Core Remaining (%) 83 | 95 . 86 70 . Volleys Fired 138 | 5 5 8 40 80 Largest 3 | 2 2 2 3 3 Hottest 200 | 60 60 60 66 200 Shots Fired 339 | 10 10 16 122 181 Gun 282 | 10 10 16 122 124 Cannon 57 | . . . . 57 Launcher . | . . . . . Special . | . . . . . Kinetic 215 | 5 5 14 122 69 Thermal 112 | . . . . 112 Explosive . | . . . . . Electromagnetic 12 | 5 5 2 . . Robot Hit Streak 15 | 4 9 9 14 15 Robot Miss Streak 6 | 1 . 2 4 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 202 | 7 8 11 71 105 Core Hits 79 | 2 3 3 24 47 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 1 2 Meltdown 1 | . . . . 1 Destroy 2 | . . . 1 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3292 | 92 119 123 942 2016 Guns 2277 | 92 119 123 809 1134 Cannons 882 | . . . . 882 Explosions 133 | . . . 133 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1561 | 55 42 112 809 543 Thermal 1606 | . . . 133 1473 Explosive . | . . . . . Electromagnetic 125 | 37 77 11 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 15 . Message Errors 4 | . . . 4 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Data Loss (major) 2 | . . . 2 . Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 34 | . . . 34 . Projectiles . | . . . . . Explosions 34 | . . . 34 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 514 | 18 30 . 258 514 Average Temperature 91 | 10 19 . 33 126 Received Heat Transfer 1458 | 54 30 . 222 1152 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . 1 7 Heat Transferred 2764 | . . . 100 2664 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | 20 30 50 133 144 Initial 9 | . . . . 9 Average 40 | 1 5 6 50 59 Influence Increases 1161 | 20 52 70 422 597 Destroy 0b10 Robot/C 680 | 20 20 60 180 400 Destroy 0b10 Robot/NC 50 | . 5 . 20 25 Destroy Leader 190 | . 12 10 84 84 Successful Hack 2 | . . . 2 . Disable Machine 135 | . . . 90 45 Destroy Structure 29 | . . . 16 13 Lose Combat Pursuer 75 | . 15 . 30 30 Influence Decreases 1155 | 20 50 70 401 614 Entered New Map 18 | . . 2 2 14 Time Decay 897 | 20 50 68 389 370 Lost Part 240 | . . . 10 230 Squads Dispatched 7 | . 3 . 2 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | 1 6 6 17 30 Peak Tracking Total 5 | 1 2 3 3 5 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . . . 6 3 Max in Single Turn 5 | . . . 5 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 2 3 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 3 . 6 6 Successful 10 | . 3 . 2 5 Failed 5 | . . . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 1 3 Record 2 | . . . 1 1 Alert Level 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 5 | . 3 . . 2 Recycle Component 1 | . 1 . . . Report Inventory 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 4 . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2931 | 194 213 419 1124 981 Spaces Moved 1767 | 192 233 269 615 458 Core 73 | 25 . . . 48 Treads 1007 | . . 208 615 184 Legs 225 | . . . . 225 Wheels 461 | 167 233 61 . . Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 80 80 160 50 Average Speed 135 | 76 80 141 160 151 Slowest Speed 260 | 80 80 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 9 28 53 44 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 13 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2043 | 229 250 294 678 592 Wait 18 | 18 . . . . Move 1763 | 191 232 268 614 458 Hop . | . . . . . Pick Up 41 | 9 6 4 6 16 Fast Attach 11 | . 2 4 . 5 Attach 23 | 5 1 . 3 14 Detach . | . . . . . Swap 20 | 1 . 1 8 10 Drop 29 | . 4 9 7 9 Fire 138 | 5 5 8 40 80 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 195 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 392 | -10/Materials | Identified exit to Mines 408 | -10/Materials | Entered Mines 410 | -10/Mines | Learned location of 1 exit from Materials 438 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 635 | -10/Mines | Found a hidden stash of uninstalled traps 766 | -10/Mines | Discovered new exit (range 11) 785 | -10/Mines | Identified exit to Materials 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 828 | -9/Materials | Identified exit to Materials 1153 | -9/Materials | Build established: Scavenger-Tank 1951 | -9/Materials | Entered another Materials area 1951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -8/Materials | Build established: Scavenger-Gunner 2657 | -8/Materials | Core integrity fell below 50% 2693 | -8/Materials | Lost 11 parts (1p4n3u3w) 2875 | -8/Materials | Core integrity fell below 20% 2932 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer works on Material Compactor. Acquired Hvy. Assault Rifle. U-05 Engineer works on Material Compactor. K-01 Serf collects debris. Acquired 3 matter. Acquired 7 matter. K-01 Serf cleans the Matter Pump. W-25 Informer sends out distress signal. Beam Rifle destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Heat Sink melted. Y-45 Defender destroyed. Acquired 23 matter. K-01 Serf collects debris. Imp. Ion Engine destroyed. Scythe destroyed. Hvy. Assault Rifle destroyed. Particle Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????# #????????# | | ?????????????????????????????+ ##############/## | | ?????????????????????????????#^ * | | ?????????????????????????????#^ ^ % | | ?????????????????????????????# ^ T """ *% % | | ?????????????????????????????# """ %## | | ??????????????????????##+##### """ #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????# """ #? | | ??????????????????????# ########## """ #? | | ??????????????????????# #????????# """ #? | | ??????????????????????# #????????# #? | | ?????????### ########## #????????# # | | ?? =%! k##########% ""% !!# | | ?????????##############Y # # """ ! #? | | ??????????????????????# # # """ #? | | ??????????????????????# # #%% #? | | ??????????????????????# # #* [ #? | | ??????????????????????# # """ [+ [ """ #? | | ??????????????????????# # """"" # """% | | ??????????????????????# # """" # """ | | ??????????????????????# # """ " # | | ??????????????????????# # """ # | | ??????????????????????### ######################## | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#a#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Loot Pinata One Hack Too Far Organ Harvest Risk Taker Storm Trooper That Tickles There's More Where That Came From Uninvited Guest Well Done Challenges ------------ None Game ------ Seed PitchforkLightningCorpse Manual? 0 Play Time 01:08:18 Cumulative 1.1 hours Start 2026.03.11 @ 23:58:48 End 2026.03.12 @ 01:15:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69f381e0-5c33-4aae-8586-130fc80e95bd